언제 랭크가는겨
:3REUSE-ABLE wrote:
WONKI!!! I love u!
Rank this baby >w<
Thkartaban wrote:
This should be ranked, hope you can do it soon.
Good luck, and great job .
알겟다Fresh Chicken wrote:
https://puu.sh/uDMDN/42704d11c5.zip
Self mod
NarendraAIM wrote:
Hi, there. I want to make a diff on this map. Is that ok?
I just started mapping few songs, so consider me as a noob, but i'll try my best
Aaaand I don't know how to make a guest beatmap
Protastic101 wrote:
Incomplete for now but posting to show that I'm actually working on it lol
lol
Procrastination at its finest
No kudosu, modded this a while ago*boop*[General]ALL changed
- Only the top diff may have a custom diff name, so J.A.K.A and K.Y.A.F.A must be renamed to something that describes their actual difficulty.
- 02:46:880 - Why is the preview point 1/4 before the actual kiai? It'd make more sense to just put it at 02:46:948 - imo
- The background is .png which is cool and all but it's also 1.65 mb, so I've changed it to jpg for you to reduce file size http://puu.sh/uuqvq.jpg
- chork.wav is unrankable as it is less than 100 ms, so here's the fix http://puu.sh/uuqOm.wav
- Feel like you could use a harder bass kick for this. Try this sample instead? http://puu.sh/uurst.wav
- Your soft-hitnormal is really difficult to hear, so I amplified it a bit here http://puu.sh/uYvFs.wav
- In all difficulties that have a note at 00:17:970 - , it should be moved up to the 1/6 above at 00:17:993 -
- 02:28:880 - Same as above, all difficulties that have a note here should be moved up to 02:28:902 -
No reply = fixed
[Normal]
00:18:039 - Since this is a normal diff, I would try to make this pattern a bit more linear so that it's easier to read for lower leveled players, like so https://osu.ppy.sh/ss/7485025 http://puu.sh/uYFFT/8ceb8e8dd5.jpg more good pattern i guess anyway changed
00:27:311 - Add another note here for the crash
01:00:039 (60039|0) - Feel like you should move this to 3 to avoid the 3 note stack at 01:00:039 (60039|0,60584|0,61130|0) -
01:05:766 (65766|1,65902|0) - I would flip note direction here and make it 1 - 2 so that the 2/3 starting at 01:06:039 - looks visually different from the 1/2
01:18:311 - Starting here, I would consider using 1/2 ministacks to represent the repetitive alarm kind of sound, like so https://osu.ppy.sh/ss/7525285
01:40:675 (100675|1) - I'd put this note on the other hand so that it physically feels different from 01:40:402 (100402|0) - , like this https://osu.ppy.sh/ss/7525295
01:54:311 (114311|0,114584|0) - I don't really see the point of having this stack here.
02:28:948 - Since this is 220 bpm 1/3, I would definitely make the roll here a bit more linear so that it's easier to hit and flows a bit more naturally for the player at this level, like so https://osu.ppy.sh/ss/7525310 same as 00:18:039 -
02:46:948 (166948|0,166948|3,166948|1) - Despite this being the entrance to the kiai and thus really accented, you've used mostly singles up until this point, with minimal usage of jumps, so you can't honestly expect to place a triple and have the player hit it. It's unexpected because you've never once hinted at using larger chords in this chart.
03:11:766 - Similarly to what I suggested a while ago, I would also use some ministacks here to represent the repetitive synth, like this https://osu.ppy.sh/ss/7525323
03:17:698 (197698|0,197766|2) - Tbh, at this tempo, I don't think using 1/4 is a good idea in the normal. The highest snap you've used so far has simply been 1/3, and that only occurred once, so the player is most likely not going to be expecting this 1/4 here. I'd just remove it and keep the 1/1 note at 03:17:766 (197766|2) - , but moved to 1 I'd like to focus on the music's feeling so i really cant change the pattern. so I want to challnge this. so keep it
03:18:789 (198789|3,198857|1,199198|0,199266|1,199880|0,199948|3,200425|3,200493|2) - Similar to the above. It makes reading confusing due to the 3/4 spaces that the player isn't expecting. same as above
03:26:016 (206016|3) - I would consider putting this in 1 to avoid what looks like a linear roll with 03:25:675 (205675|1,205811|2,206016|3) - but isn't
03:34:539 (214539|2) - Similar to the above, I would put this in 1 and 03:34:743 (214743|1) - in 3
03:52:948 (232948|2,233220|1) - Control H to keep the note at 03:52:948 (232948|2) - solely contained on the left hand
Hitsounds
00:18:311 (18311|1) - Missing bassS
00:18:584 (18584|1) - Add crash2
00:36:039 (36039|3) - ^
00:44:766 (44766|3) - ^
01:10:948 (70948|3) - ^
01:18:311 (78311|2) - Missing bassS
01:28:402 (88402|3) - add crash2
02:25:539 (145539|1,146357|1,147720|0) - add clap
02:29:493 (149493|2) - Add crash2
03:11:493 (191493|0,191766|1,192039|1) - Missing bassS
03:13:948 (193948|2) - add crash2
03:39:311 (219311|3) - ^
03:39:311 (219311|3) - add bassS
[Insane]
00:17:698 (17698|1,17970|3) - I would remove these notes since the bursts all end on the 1/2 after they start.
00:31:130 (31130|1) - Would consider moving to 3 to make this a complementary chord with 00:31:311 (31311|0,31311|1,31493|0,31493|1) -
01:08:766 - The first half of this burst is pretty good imo, but I think the second half starts to break momentum which makes it harder than necessary to hit.
I'd try this instead https://osu.ppy.sh/ss/7657644
01:33:175 (93175|3,93243|1,93311|3,93311|2) - I would try to connect these notes together since the first two beats of this 1/4 burst give a fluid structure kind of feel to the player. So maybe try this https://osu.ppy.sh/ss/7657653
01:34:402 - Ok, second half of the burst here. STAIRS! No one likes them because of how many direction turns there are so the player can never just start rolling their fingers. I'd do this instead https://osu.ppy.sh/ss/7657661 I want to keep 01:34:948 (94948|3,95016|2,95084|1,95152|0,95220|1,95289|2,95357|3,95425|2,95493|1,95561|0,95630|1,95698|2,95766|3,95834|1,95902|2,95970|3) - . this is so nice for this part. i guess
03:00:448 (180448|2,180516|3,180584|2,181539|2,181607|3,181675|2) - Similarly, I'd try to avoid these too. Maybe something like this might work https://osu.ppy.sh/ss/7657691
03:46:539 (226539|3) - Dont think this note is necessary? There's no real sound to justify it being there imomaybe my mistake lol
Give me the link of what you're providingeyes wrote:
also you can add "kill you all fucking asshole hardcore electro" etc to tags haha
k.y.a.f.a. = kill you all fucking assholeWonki wrote:
Give me the link of what you're providingeyes wrote:
also you can add "kill you all fucking asshole hardcore electro" etc to tags haha
Add 'dupstep' and 'Hardcore'eyes wrote:
k.y.a.f.a. = kill you all fucking asshole
hardcore, electro are default genres of such songs (maybe),
also you can add: dubstep, house, japanese
source: https://www.last.fm/ru/music/Camellia/_ ... ng+Asshole)