[general].
offset is 5330; it's best to keep the offset as early as possible. Otherwise, +20 offset.
set a preview point to the same for all maps. I don't like how it sounds at 3500.
crop your backgrounds to 4:3 at the most, try not to get widescreen stuff (though that's not a problem).
your video is absolute crap, and it still has audio. I made you 2 versions: a good one and a crappy one, both of which are infinitely better than the one you have now:
http://puu.sh/12oJ[easy]
00:20:309 (1,2,3) - one of these could be a slider
00:30:654 (5,1) - please be careful with these offbeat things. When possible, use sliders, since they do not require you to be completely accurate.
01:00:481 (1,2) - spacing (you can use AImod to get most of these, press ctrl shift A)
[normal]
00:20:654 (2) - take off one repeat, move the tail so it's not blocking (3)
00:23:068 (4,5) - make these offbeat sliders (start on red tick, go to next red tick), move 6 to red tick before.
00:26:516 - slider here to 00:27:033 -
00:28:068 (1) -
http://puu.sh/12oK00:31:689 (2) - take off one repeat, move the tail so it's not blocking (3)
00:51:171 (1,1,3) - can you think about making long sliders instead of short ones? keep the same beats, but switch which beats are connected to the next one via a slider. 00:52:378 - could be a repeating slider (as an example).
00:58:240 (2,4) - make it 1/2 shorter (red tick) and move (3) back one, and delete (4) its a double note (again AIMod will catch these)
01:03:240 (1,2,3,4) - I like circle slider circle circle circle, but not really the instant sliders. You could leave (3) as well.
01:07:033 (3,4) - again, circle slider
01:07:723 - why no notes?
01:12:895 - ^
[hard]
00:18:068 (4) - if you HAVE to put something on this beat, make it the end of a slider please. Otherwise delete it.
00:38:413 (1) - make it 2 sliders
00:39:792 (1) - ^
00:43:930 (1,2,3,4,5,6) - I really like this, even if it is a little confusing
00:46:689 - This is the correct rhythm here, but as it's difficult to read I would suggest replacing the 1/6ths with straight 1/4ths.
http://puu.sh/12p8 Normally I'm a nazi about mapping to the beat, but 6th drum rolls simply sound bad, and every normal person would assume these are sets of 3, not 4.
00:49:964 (1,2) - This is kiai time/chorus. Time to map the beat, not the lyrics.
01:10:913 (6,11) - overmapped.
01:13:758 (5) - if you HAVE to put something on this beat, make it the end of a slider please. Otherwise delete it.
01:16:171 (2) - if you have to map the lyrics, do it right. This should be on the next blue tick. Otherwise, keep mapping the beat.
01:16:602 (4) - overmapped
01:18:413 (1,2,3,4,5,6,7,8) - There should be nine beats in this, so make the spinner start right after the 9th. Make the pattern so that 1,2,3 are in a line or just make 3 repeating sliders.
01:24:016 (2,3) - overmapped. Move these somewhere before (1).
01:26:689 - end slider here.
[world]
00:16:602 (9) - overmapped
00:20:740 (3) - ^
00:26:947 (7) - ^ but I could approve of this one because of the lyrics there.
00:32:292 (4) - overmapped
00:38:327 - add a note
00:51:689 (3,4) - overmapped
01:00:654 (4,5) - ^
01:09:620 (8,9,10,11,12) - I don't like the slider, and the finish needs to be on 12, not 9. 01:09:275 - make this a slider into 8 and map the 5 drum beats properly.
[insane]
I don't like this map very much, so very few "fixes" and more general stuff.
You've got a lot of long sliders. Slider tick rate 2 then.
00:05:137 (1) - delete
00:09:275 (7) - what a waste. map either the solo guitar or the rhythm guitar/drums. If you do the rhythm/drums, then make them jumps
00:12:206 (5,6,7) - don't put claps on red ticks. Try to follow a clapping pattern putting them on beats 2 and 4 (beats x:1 and x:3 if you look at the "timing" tab). Use whistles if you want to put something on red ticks.
00:17:120 (2) - practically every single on of the triples you did in this map is overmapped.
00:24:447 (8) - normally, you shouldn't start a slider on a red tick, and certainly shouldn't have a repeated selection of offbeat sliders, but this map is just full of exceptions. (8) however needs to be a circle circle. It's almost never a good idea to slide over or onto the downbeat (beat 1, beat x:0 in the "timing" tab).
00:38:154 (6) - this one is just funny to point out because you can move it 1/4th before or after and it won't be overmapped (so you can safely put a triple on either of those beats, just not this one).
01:04:620 (11) - I doubt this slider is rankable
01:23:930 (1) - generally if you do something in hard, you won't replace it with something easier in insane.
good job on everything except insane. Since the guest diff is insane enough, you get my star.