M4MHonestly its a bit overmappedAlso you should read this article
https://osu.ppy.sh/news/61334266941It will help you to improve as a mapper overall (especially with sliders and patterns)
Dishonored Aimod 00:47:064 - Two timing points exist at the same time
There isn't a preview point, i'd suggest that you add it to here 01:40:653 -
Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0.
You can fix this in audacity and if you don't know how Click this for the tutorialMapping overallKiai times
From 01:40:653 - to 01:57:063 -
From 02:46:294 - to 03:02:704 -
From 04:04:242 - to 04:20:653 -
Timing
Offset +5 in my opinion
I don't like to totally crush others' mapping spirit (like most of the modders do) so i wont cry out loud about the patterns and shapes unless the flow is bad because of the shape or the pattern or the shape/pattern is boring to play overall
00:15:525 - You should add a note here
00:17:576 - Here is a spot for a note aswell but the slider would have to be removed or shortened and made it return once
00:19:628 - ^
00:21:679 - You should add a note here
00:28:602 (4,1,2) - The flow here is... interesting (You could add the DS between this note 00:29:115 (1) - and this slider 00:28:602 (4) - )
00:51:807 (4) - I'd strongly suggest to change the SV (or replace). Because it breaks the flow totally and shape the slider(s) to be a bit better because it's pretty annoying to hit this slider right after fast paced hell jumps (and continue with the jumps right after the slider) If you don't want this to be approved these changes aren't that necessary but if you want this map to see the light of approval (atleast on a some level) you should consider on changing them
Ill list the sliders that should be changed because of this ^ here v
Wall of text (Not for the faint hearted)00:51:807 (4) -
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01:36:807 (1,2) - Needs some replacing only
02:13:858 (4) -
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02:22:833 (4) -
02:30:397 (3) -
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02:42:191 (1) - This is not as bad as the others
03:48:217 (4) -
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03:52:448 (1) -
03:53:858 (4) -
03:57:191 (4) -
04:00:525 (3) -
04:04:755 (2) -
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04:14:371 (4) -
For example this is better 01:16:422 (3) -
01:04:499 (1,2) - Weird slowdown here (nothing too big tho)
01:09:628 (3) - Suggestion : Move to x367|y:150
01:12:448 (1) - Remove NC maybe
01:19:756 (3,4) - You could make a jump out of this (its 7.95 stars duh)
01:42:192 (2,3,4,5,6,7) - This pattern seems a bit boring and undermapped compared to other parts of this difficulty, try replacing the notes
Try to be creative and let it show in your mapping (This not supposed to be an insult if you take it as one, but to help you understand that you have alot of potential). The one of the most important things on mapping is to find these kind of flaws by yourself, it can be tricky but anyone can do it. Just map more
01:55:525 (4,5,6) - This aswell is just a pattern three sliders without any flow try to make them look cool and awesome by yourself
01:58:089 (3,4,5) - Here too ^
02:22:191 (1,1) - If you want to try something interesting here try moving this note ( 02:22:191 (1) - (Remove NC aswell)) little bit to the right and stack 02:22:448 (1) - with it. Also increase the DS of these notes 02:22:576 (2,3) - and make it look overall pretty
02:33:089 (2) - Move this to right and a bit down
02:43:730 (1,2,3,4,5) - This is another pattern which needs a spoonful of creativity.
Also there are alot of these kind of patterns (not the same type but like this one, lacking creativity overall). You should try to find them by yourself instead of me just straight up telling them to you. This will help you if you do continue mapping02:58:217 (2,3,4) - Increase DS
03:03:635 - 03:08:743 - Insert break time
03:12:961 (1) - This slider looks a bit weird. Try re-curving it
Here 03:18:345 (2) - and here 03:22:448 (2) - it's not that bad but how its now may not be the best option to them
03:27:320 (1) - Same problem as 03:12:961 (1) -
03:30:653 (2) - The stacking with 03:30:396 (1) - looks a bit weird
03:35:530 (1) - This one isn't as bad as the ones mentioned above. It has some creativity and the placement isn't bad at all (Take this as an example what you could do to the other sliders mentioned before if i suggested you indirectly to re-curve/redo them)
04:04:247 (1,2,3) - This is a weird and way too quick change in the DS (And why is this chorus a hellhole of jumps when the others are calm (like in WWC)) You can try to upscale the stream before theses jumps to have higher DS or downscale the jumps right after the stream
For this part 04:20:914 (1,1,1,2,1,2,3,1,1,1,2,1,2,1,1,2,1,2,1,2,1,1,2,1,2,1,2,3,4) - Increase the SV and replace + re-curve the sliders, like i've said before the patterns lack creativity and the sliders look pretty boring aswell
For some reason 04:37:100 (4) -(and notes generally in the end) seems to be a bit off-time (About a bit over 30 ms before the last drum hit)
The map seems overall tho be really fun (even tho i cant play it) but it has a long way to go until it can be approved. Don't give up because this map is great has potential but needs hard workGood Luck!