* Um, it looks like you were having some hard times making the blanket, because the grid size that you were using was too large for this diff (you use 8 GridSize). The larger the grid size you were using, the harder you make an aesthetic curvy slider or even blanket. That's why, before getting to the main points, I suggest you to change the grid size in your osu. notepad into 4 (it's written right below the BeatDivisor) because my mod in this diff was based on the 4 grid size >.<
* Since this is already the normal diff, it's alright if you make this map harder by setting the CS (Circle Size) into 3 or 3,5
Fixed* There are some distance snap problem (AiMod) in this diff, which wasn't allowed from the Ranking Criteria. Here are some problems with the causes and the solutions :
- 00:04:865 (2,3) - Cause : You put the head of this slider -> 00:04:865 (2) way too close with the tail of this slider -> 00:04:410 (1). Solution : Move this slider -> 00:04:865 (2) into x:236 y:24 using the distance snap, then move this slider -> 00:06:683 (3) into x: 12 y:120 using the distance snap
Fixed- 00:08:956 (2,3) - Cause : You put the head of this slider -> 00:08:956 (2) a bit too close with the previous note -> 00:08:501 (1). Solution : Move this slider -> 00:08:956 (2) into x:264 y:140 using the distance snap then move this slider -> 00:10:320 (3) into x:428 y:220 using the distance snap
Fixed- 00:14:865 (2,3) - Cause : You put this note -> 00:14:865 (2) way too close with the tail of this slider -> 00:14:410 (1) . Solution : Move this note -> 00:14:865 (2) into x:224 y:248 using the distance snap. After that, by pressing ctrl, move these objects -> 00:15:774 (3,1,2,3,4,1) along together to x:348 y:200 using the distance snap
Fixed- 00:18:501 (2,3,4,1) - Cause : You put all the objects around this part too close to each other. Solution : Move this slider -> 00:18:501 (2) into x:424 y:20, 00:19:865 (3) into x:268 y:76, 00:20:774 (4) into x:148 y:48 using the distance snap, then move this note -> 00:22:138 (1) into x:100 y:92 using the distance snap afterwards
Fixed- 00:26:683 (2,3) - Cause : You put this slider -> 00:25:774 (1) way too close with this note -> 00:24:865 (3) . Solution : By using ctrl, move this slider -> 00:25:774 (1) together with this slider -> 00:26:683 (2) into x:348 y:140 using the distance snap
Fixed- 00:37:592 (2,3) - Cause : You put this slider -> 00:39:410 (3) way too far from the tail of the previous slider -> 00:38:501 (2) . Solution : Move this slider -> 00:39:410 (3) into x:472 y:216 using the distance snap
Fixed- 00:55:319 (2,3) - Cause : You put this slider -> 00:55:774 (3) way too close with the previous note -> 00:55:319 (2) . Solution : Move this slider -> 00:55:774 (3) into x:88 y:236 using the distance snap, then move this slider -> 00:56:683 (4) into x:72 y:112 using the distance snap
Fixed- 00:59:865 (2,3) - Cause : You put this note -> 00:59:865 (2) a bit too close with the tail of this slider -> 00:59:410 (1) . Solution : Move this note -> 00:59:865 (2) into x:384 y:100 using the distance snap then move this note -> 01:01:683 (4) into x:420 y:260 afterwards
Fixed- 00:03:956 (1) - Move this slider into x:336 y:56 using the distance snap
FixedWith that ^ all the distance snap errors should be fixed :3
* 00:23:047 (2) - Would be nice if the red point (the center point) of this slider's frame properly centered
I think I did what you asked* 00:28:501 (3,1) - This blanket could be improved :3
Made improvements* 00:30:774 (2,3) - You're putting these two objects way too close with the tail of this slider -> 00:30:319 (1) and that might make some beginner players confused and clicking 00:30:774 (2) way too early due to the spacing problem. So please move 00:30:774 (2,3) together into x:284 y:336 using the distance snap to fix it
Fixed* 00:39:410 (3) - In my opinion, a regular 'v' shaped slider or just originally straight slider should be better here >.<
Fixed (made it straight)* 00:43:047 (3,1) - This blanket also could be improved. Just move the end point of this slider's frame -> 00:44:865 (1) two grid to the left
I fixed it earlier before i read this and did slightly different * 00:51:229 (1) - Please remove the finish at this note and add whistle instead since using finish at this part was too loud
You suggested later in your mod to lower the volume to 10% for finish hitsounds so i just made that one 15%* 00:53:047 - I feel like an important violin beat here was skipped. How about adding a note here?
Man you feel the same chawlwa lol gee added in cuz you both suggested it* 01:05:774 (2) - Adding finish at the tail of this slider was fine actually, but it still sounds too loud. Please lower down the volume at the tail of this slider into 10% for the better emphasize
Made it 15% it sounded really quiet barely heard it when i put for 10%* Now for the NC (New Combo) placement problem :
* 00:07:592 (4) - Add NC (New Combo) here, then remove NC at 00:08:501 (1)
* 00:11:229 (4) - Add NC (New Combo) here, then remove NC at 00:12:138 (1)
* 00:13:956 (1) - There's no reason for putting NC here. Please remove it for the sake of consistency
* 00:14:865 (2) - Add NC (New Combo) here, then remove NC at 00:15:774 (3) and 00:16:683 (1)
* 00:18:501 (2) - Add NC (New Combo) here, then remove NC at 00:19:865 (3)
FIXED ALL OF THE NC