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Xu Wei Zhou - Toward The Bright Side

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Topic Starter
OscaR CUBE

Hobbes2 wrote:

:x So, I tried modding this and couldn't find much of anything to say. This is a really crisp set.

Only comment I have is that what you call the "hard" feels more like an Advanced, and what you call Insane feels more like a Hard.

Similarly, your Normal is a bit too easy I think. I would try to get it to the 1.7 star range if possible. As it is though, the map is good, just in context to the rest of the mapset it's too easy. The other option would be to rename easy to Beginner, and Normal to easy, and then make a new map at around 2 stars, but I think you'd have too many maps that are all pretty similar to each other.

Good luck! I'll star when I get kudosu from elsewhere ~

EDIT - Ah I forgot to say. You get a ticket, see my queue to see what that entails.
Is this unrankable?
It needs so much work to raise SR to match the diff icon :cry: im lazy
I think I'd rather change the diff. name and make a normal diff, but as u said they all will be similar.

Anyway, thanks for the comment and the ticket! :)
Plaudible
M4M from my queue! Sorry I'm a bit late. Newbie modder, honestly hard to mod easy difficulties but I'll try my best!
__________

Easy
00:15:266 (1) - Sliders like this you can adjust to have that white dot on the edge to make it more enjoyable to play as it will go to the beat of the song, just an option!
00:42:476 (3) - ^
01:29:486 (1) - ^
00:47:424 (3) - This one's fine tbh
01:22:063 (3) - This one's fine too, make the other ones like this if you can or choose to. This change overall is just a suggestion.

Normal
I have nothing to say here. Maybe a little bit of same advice from Easy but honestly so far all your difficulties are really well mapped.

Hard
01:44:022 (6) - Down 2 grid squares, makes star shape better.
01:43:713 (5) - Left 2 grid squares

Insane
01:58:951 (3) - Move this to make the N shape a little better

Overall this mapset is really good as it is, I wish I could have more to mod! I'll star since it's really well made ^_^ I feel like you're close to ranked worthy, maybe someone else can add more to make better, but IMO this could already go on to a BN.
Lokidoki
NM for my queue.


General :

The map flows good, plays good and is very comfortable to play.

Easy
---
00:50:826 (3) - There's a sound on the red tick. Maybe delete the 00:50:517 (2) and move the slider on that time.
00:53:610 (6) - ^
00:56:084 (2) - ^
01:01:032 (3) - ^
01:03:507 (6) - ^
I love the kiai part, it plays smoothly.

Normal
---
AiMod > Check distance snap. I don't think that those errors in Normal's can be ranked.
00:58:249 - Insert circle here. Feels empty, expecially after a more flowy part.

Hard
---
01:27:012 (1,2,3) - It's too hard for a 2.39* star rating.
02:24:002 (3,4,5,6,1,2,3) - This is very hard especially in DT.

Can't say much about Insane. I'm sorry.
Topic Starter
OscaR CUBE

Plaudible wrote:

M4M from my queue! Sorry I'm a bit late. Newbie modder, honestly hard to mod easy difficulties but I'll try my best!
__________

Easy
00:15:266 (1) - Sliders like this you can adjust to have that white dot on the edge to make it more enjoyable to play as it will go to the beat of the song, just an option! yeah, i agree with that. But if i did that, the curved part will be so short imo. so i think mine is okay. :D
00:42:476 (3) - ^ ^
01:29:486 (1) - ^ this will need so much work, and i think mine is okay.
00:47:424 (3) - This one's fine tbh
01:22:063 (3) - This one's fine too, make the other ones like this if you can or choose to. This change overall is just a suggestion.

Normal
I have nothing to say here. Maybe a little bit of same advice from Easy but honestly so far all your difficulties are really well mapped.

Hard
01:44:022 (6) - Down 2 grid squares, makes star shape better. moved.
01:43:713 (5) - Left 2 grid squares fixed.

Insane
01:58:951 (3) - Move this to make the N shape a little better i think mine is okay.

Overall this mapset is really good as it is, I wish I could have more to mod! I'll star since it's really well made ^_^ I feel like you're close to ranked worthy, maybe someone else can add more to make better, but IMO this could already go on to a BN. woah, really? Thanks a lot!
Thanks a lot for modding and the star! :)
Topic Starter
OscaR CUBE

Lokidoki wrote:

NM for my queue.


General :

The map flows good, plays good and is very comfortable to play. Thanks!

Easy
---
00:50:826 (3) - There's a sound on the red tick. Maybe delete the 00:50:517 (2) and move the slider on that time. i think mine is okay, but i will save it for now because it needs a lot of work :oops:
00:53:610 (6) - ^ ^
00:56:084 (2) - ^ ^
01:01:032 (3) - ^ ^
01:03:507 (6) - ^ ^
I love the kiai part, it plays smoothly.

Normal
---
AiMod > Check distance snap. I don't think that those errors in Normal's can be ranked. idk why but my AiMod shows nothing about DS error. Help :cry:
00:58:249 - Insert circle here. Feels empty, expecially after a more flowy part. im following the piano (?) sound here, and there's no sound here... :?

Hard
---
01:27:012 (1,2,3) - It's too hard for a 2.39* star rating. fixed
02:24:002 (3,4,5,6,1,2,3) - This is very hard especially in DT. i dont really get what is the hard part, but i think mine is okay.

Can't say much about Insane. I'm sorry. It's okay.
Thanks a lot for modding! :)
-Latias-
Hi. from my modding queue ! :D

Easy
First off, looks like you don't know much about blankets. So here : t/208596

00:10:302 create blanket
00:20:230 ^^^
01:39:383 ^^^
02:09:776 ^^^
02:17:198 either move 3 down or 4 up

Normal
00:35:981 curve slider so you can create blanket
01:04:434 put circle instead of spinner, then spinner at 01:04:589

Hard
00:58:558 create blanket
01:16:496 move a little more up
02:05:136 move slider more down
02:35:755 possible blanket

Insane
Ok, so one major problem is that the overall difficulty is not correct for ranking standards. Your difficuly is 2.97* while rankable is 3.75 at minimum. I highly advise you to fix this problem, then I will check insane. As for now, you could change this, or rename as to light insane.

https://osu.ppy.sh/wiki/Ranking_Criteria
LeQuack
M4M from my Queue :)

Note: I started at insane and went up, i also try not to repeat already suggested ideas so if the same issue comes up in another spot of the map i would give same advice

Easy
01:09:692 - i think it would be nice if the SV was upped for the chorus section (Only slightly to show its a bit more energetic than the verse)

Normal
00:15:266 (1) - Maybe make the straight angle less intense so its is new-player friendly
01:04:744 - unnecessary timing point
02:36:992 (1,2) - I don't think this fits the music well and feel it would be better as just normal sliders

Hard
01:18:352 (5) - Maybe remove one repeat
02:18:435 (3,4) - This isn't the only place, but maybe you can add drum hitsounds to imitate a drum fill
02:22:147 (1) - Also not the only place, but i think there should be some sort of hitsound on each of these white ticks in sections like this

Insane
Change diff name to fit with ranking criteria (Maybe a custom name to do with brightness like "Illumination")
00:58:558 (2) - rotate this downwards (having the slider end as the center)
01:13:249 (3,4) - These sliders are different yet 01:10:775 (3,4) -these are the same, i would change one to be consistent with the other
01:27:012 (1,2,3,4,5,6) - I think the stacks should be reversed (as in (2) stacks on (1) etc.)
02:19:518 (4,1) - Have these flow nicer (Make the curve of the notes softer so it goes naturally to slider)
02:46:889 (1,2,3) - I think DS should be consistent

I can't find much ways to improve this (Which is a good thing), this map is coming along really well :D
Gl with the map and enjoy some well earned shiny stars (1 for your mod being so much better and 1 for a really good map)
Topic Starter
OscaR CUBE

captainlatias wrote:

Hi. from my modding queue ! :D

Easy
First off, looks like you don't know much about blankets. So here : t/208596

00:10:302 create blanket fixed
00:20:230 ^^^ fixed
01:39:383 ^^^ fixed
02:09:776 ^^^ i dont want to create a blanket here :D
02:17:198 either move 3 down or 4 up fixed

Normal
00:35:981 curve slider so you can create blanket i cant see which object this slider can blanket with :?
01:04:434 put circle instead of spinner, then spinner at 01:04:589 fixed, but i start the spinner at 01:04:744 -

Hard
00:58:558 create blanket fixed
01:16:496 move a little more up i think this one is okay.
02:05:136 move slider more down ^
02:35:755 possible blanket fixed

Insane
Ok, so one major problem is that the overall difficulty is not correct for ranking standards. Your difficuly is 2.97* while rankable is 3.75 at minimum. I highly advise you to fix this problem, then I will check insane. As for now, you could change this, or rename as to light insane. I think I'll change the diff name with custom name :oops:

https://osu.ppy.sh/wiki/Ranking_Criteria
Thanks a lot for modding! :)
Topic Starter
OscaR CUBE

LeQuack wrote:

M4M from my Queue :)

Note: I started at insane and went up, i also try not to repeat already suggested ideas so if the same issue comes up in another spot of the map i would give same advice

Easy
01:09:692 - i think it would be nice if the SV was upped for the chorus section (Only slightly to show its a bit more energetic than the verse) nooo. I once told that we shouldn't change SV in Easy.

Normal
00:15:266 (1) - Maybe make the straight angle less intense so its is new-player friendly i think mine is okay, it's for flow and i think new player will be able to read the slider moves. :D
01:04:744 - unnecessary timing point fixed from prev mod
02:36:992 (1,2) - I don't think this fits the music well and feel it would be better as just normal sliders i did this for consistency, but i will think about this if theres more people say so.

Hard
01:18:352 (5) - Maybe remove one repeat yeah it follows the music, but i think it will decrease the fun because it pauses the stream idk :?
02:18:435 (3,4) - This isn't the only place, but maybe you can add drum hitsounds to imitate a drum fill i think the normal hitsound is better than the drum, but if you mean custom then i will think of this if theres more people say so, because i must search for the drum sound first :)
02:22:147 (1) - Also not the only place, but i think there should be some sort of hitsound on each of these white ticks in sections like this i will think about this

Insane
Change diff name to fit with ranking criteria (Maybe a custom name to do with brightness like "Illumination") fixed, thanks for the suggestion but I change it to "Light" since the singer has an album with that name :)
00:58:558 (2) - rotate this downwards (having the slider end as the center) i dont really get what u mean, but i think mine is okay
01:13:249 (3,4) - These sliders are different yet 01:10:775 (3,4) -these are the same, i would change one to be consistent with the other i did that for flow
01:27:012 (1,2,3,4,5,6) - I think the stacks should be reversed (as in (2) stacks on (1) etc.) fixed, it follows the music better
02:19:518 (4,1) - Have these flow nicer (Make the curve of the notes softer so it goes naturally to slider) i think this one is okay.
02:46:889 (1,2,3) - I think DS should be consistent i did this to make a slowing motion (?) (like brake, i think?) idk how to explain this XD

I can't find much ways to improve this (Which is a good thing), this map is coming along really well :D
Gl with the map and enjoy some well earned shiny stars (1 for your mod being so much better and 1 for a really good map) wow, thanks a lot!
Thanks a lot for modding and the starS! :) iloveya
Lully
Froм мy мoddιɴɢ qυeυe

тнe ѕoɴɢ ѕoυɴdѕ ѕo.. мeн. вαd qυαlιтy.

easy
00:14:645 - circle where?
00:31:960 (2) - blanket error
01:18:970 (5) - ^
01:41:239 (2) - ^
02:11:631 (2) - i can see a very slight blanket error
02:36:992 (3) - ^

light
00:12:784 (1) - give it more distance
00:20:230 (1) - fix overlap
00:27:365 (4) - fix blanket
00:37:527 - pls add streams
00:57:166 (9) - x:308 y:140 - looks much better.
00:57:321 (1) - when fixed ^ - fix distance
00:58:558 (2) - that just looks bad
01:22:991 (2) - blanket error
01:27:012 (1,2) - more distance to 6
01:33:816 (5,6) - fix blanket
01:41:548 (6) - ^
02:11:941 (6) - ^
02:24:621 (1) - underlap end with 02:24:002 (5) -
02:34:209 (6,1) - fix blanket
Topic Starter
OscaR CUBE

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe

тнe ѕoɴɢ ѕoυɴdѕ ѕo.. мeн. вαd qυαlιтy. okay, i will fix this.

easy
00:14:645 - circle where? i kinda follow the piano sound here. so no circle :D
00:31:960 (2) - blanket error fixed
01:18:970 (5) - ^ ^
01:41:239 (2) - ^ ^
02:11:631 (2) - i can see a very slight blanket error fixed
02:36:992 (3) - ^ ^

light
00:12:784 (1) - give it more distance fixed
00:20:230 (1) - fix overlap i dont get what's wrong with this.. :?
00:27:365 (4) - fix blanket fixed
00:37:527 - pls add streams i will think of this, since ive got that triangle pattern.. :(
00:57:166 (9) - x:308 y:140 - looks much better. fixed
00:57:321 (1) - when fixed ^ - fix distance okay
00:58:558 (2) - that just looks bad i changed this from prev mod, so i will change it again if theres more people say so.
01:22:991 (2) - blanket error fixed
01:27:012 (1,2) - more distance to 6 i think this one is okay, but i will think of this if theres more people say so. :D
01:33:816 (5,6) - fix blanket fixed, i think? :?
01:41:548 (6) - ^ ^
02:11:941 (6) - ^ ^
02:24:621 (1) - underlap end with 02:24:002 (5) - i think mine is okay, because of the distance..
02:34:209 (6,1) - fix blanket fixed
Thanks a lot for modding! :)

EDIT : I cant find a better song quality, help :cry:
ncuh
Hi from my queue
[Light]
00:11:853 (3) - I'm not sure about that. Mb better just delete that note and do slider to red tic?
00:14:335 (3) - same^
00:21:781 (3) - same^
00:24:263 (3) - same^
00:58:249 put note there. Mb blanket with 00:58:558 (3) -
00:58:558 (3) - slider ends on vocal starting. That's sounds not good
01:09:228 (5,7) - I think these notes aren't needed
01:59:415 (5,7) - same^
01:18:661 (4,5) - There sliders not following vocal/instrumental. Rethink that moment
02:08:848 (4,5) - same^
02:28:642 (5,6) - same^
02:39:466 (1) - slider starts from nothing and ends on powerfull beat
02:40:394 (2,3) - wrong. I guess u should just do 3 1/2 sliders
02:45:343 (2) - powerful beat in the middle. That's sounds not good
hyouri
[General]
  1. Xu Weizhou - Toward The Bright Side (OscaR CUBE).osb is never used?
[Hard]
  1. 01:37:527 (3,4) - These play better when stacked
  2. 01:27:630 (3,4) - CTRL + G for flow
  3. 01:33:816 (5) - This should be bent downwards like this 01:33:197 (4) - instead of upwards.
Topic Starter
OscaR CUBE

M1k0 wrote:

Hi from my queue
[Light]
00:11:853 (3) - I'm not sure about that. Mb better just delete that note and do slider to red tic? i want to follow the piano while still emphasis the vocal, so no for this :D
00:14:335 (3) - same^ ^
00:21:781 (3) - same^ ^
00:24:263 (3) - same^ ^
00:58:249 put note there. Mb blanket with 00:58:558 (3) - i want to emphasis the piano here
00:58:558 (3) - slider ends on vocal starting. That's sounds not good ^
01:09:228 (5,7) - I think these notes aren't needed yes it's not that necessary but i kinda like it, but i will think of this if theres more people say so
01:59:415 (5,7) - same^ ^
01:18:661 (4,5) - There sliders not following vocal/instrumental. Rethink that moment it follows the drum, kinda
02:08:848 (4,5) - same^ ^
02:28:642 (5,6) - same^ ^
02:39:466 (1) - slider starts from nothing and ends on powerfull beat theres a piano sound at the slider start
02:40:394 (2,3) - wrong. I guess u should just do 3 1/2 sliders yup that's right. fixed
02:45:343 (2) - powerful beat in the middle. That's sounds not good fixed
Thanks a lot for modding! :)
Topic Starter
OscaR CUBE

Alveryn wrote:

[General]
  1. Xu Weizhou - Toward The Bright Side (OscaR CUBE).osb is never used? yes, i guess. i have no storyboard
[Hard]
  1. 01:37:527 (3,4) - These play better when stacked i think mine is okay, but i will think of this if theres more people say so.
  2. 01:27:630 (3,4) - CTRL + G for flow yup, changed.
  3. 01:33:816 (5) - This should be bent downwards like this 01:33:197 (4) - instead of upwards. yup, that's right. fixed
Thanks a lot for modding! :)
Electoz
Hi, from my modding queue~

[General]

  1. You have an .avi file in the song folder and you didn't use it?
[Easy]

  1. SV is pretty low lol, I recommend using 1.0 instead of 0.8
  2. 01:39:383 (1,2,3) - Idk why you used 1.2 DS on these, just use 1.1 DS like what you did earlier for consistency.
  3. 00:10:302 (1,2,3,1,2,3,1,2,3,1,2,3) - Also I don't understand why you used 1.2 DS on this part while the rest of the song you used 1.1
  4. 00:49:898 (1,2,3) - A 3/2 repeat slider instead of these would work nicely here, because there's a piano + vocal sound on 00:50:826 and it shouldn't be skipped. Same applies to 00:52:373 (4,5,6) - 00:59:795 (1,2,3) - 01:02:269 (4,5,6) .
  5. Looks okay but the main problem here is a very low slider velocity.
Like, the sv gap between Normal and Hard is just too big lol

[Normal]

  1. Recommend using 1.3 for SV (If you applied that SV change from Easy, you'll see there will be an even sv spread across all diffs: E/N/H/I with 1.00/1.30/1.60/1.90 respectively.)
  2. 00:19:299 - There's nothing here so I guess the tail of 00:18:679 (2) should be muted, or you can just replace 00:18:679 (2) with a circle.
  3. 00:57:321 (1,2,3) - How about this rhythm instead? This rhythm will help distinguish the sounds between piano and vocal better.


I'm feeling sleepy right now so I guess I'll stop here, sry.
Hope this helps and good luck~
Topic Starter
OscaR CUBE

Electoz wrote:

Hi, from my modding queue~

[General]

  1. You have an .avi file in the song folder and you didn't use it? I use it as the background video..
[Easy]

  1. SV is pretty low lol, I recommend using 1.0 instead of 0.8 i think this one is okay, but if this is in the way to get this map ranked, then i will fix this since it's just the same as remapping the diff :(
  2. 01:39:383 (1,2,3) - Idk why you used 1.2 DS on these, just use 1.1 DS like what you did earlier for consistency. idk how i did this because i always maybe? use same DS, but fixed. :D
  3. 00:10:302 (1,2,3,1,2,3,1,2,3,1,2,3) - Also I don't understand why you used 1.2 DS on this part while the rest of the song you used 1.1 fixed
  4. 00:49:898 (1,2,3) - A 3/2 repeat slider instead of these would work nicely here, because there's a piano + vocal sound on 00:50:826 and it shouldn't be skipped. Same applies to 00:52:373 (4,5,6) - 00:59:795 (1,2,3) - 01:02:269 (4,5,6) . that's right, but i think mine is okay either. so i will think of this if theres more people say so. :D
  5. Looks okay but the main problem here is a very low slider velocity. is it too low for easy? :(
Like, the sv gap between Normal and Hard is just too big lol but that's okay, isnt it? :?

[Normal]

  1. Recommend using 1.3 for SV (If you applied that SV change from Easy, you'll see there will be an even sv spread across all diffs: E/N/H/I with 1.00/1.30/1.60/1.90 respectively.) same as Easy
  2. 00:19:299 - There's nothing here so I guess the tail of 00:18:679 (2) should be muted, or you can just replace 00:18:679 (2) with a circle. i mute it.
  3. 00:57:321 (1,2,3) - How about this rhythm instead? This rhythm will help distinguish the sounds between piano and vocal better. thats good, but i will leave it untouched for now until theres more people say so :D


I'm feeling sleepy right now so I guess I'll stop here, sry.
Hope this helps and good luck~ It helps! Thanks!
Thanks a lot for modding! :)
DeletedUser_6181859
Remove "light" from Tags because you have it in diffname
Don't give kudosu
Topic Starter
OscaR CUBE

100bit wrote:

Remove "light" from Tags because you have it in diffname
Don't give kudosu
Okay, tags fixed.
Thanks for checking it! :)
paydayzcool
I think you should start asking for a BN. I cant mod it lolz.
Kuki
from my weekly nm queue

easy


this diff was nice and clean, no issues here.

normal


00:28:606 (2,3) - i think this could curve a bit more, it would look and play much nicer. something like this.

01:04:125 (3,4) - this could curve a bit nicer too.

02:43:796 (2,1,2,1,2) - doing something like this here would be much smoother to play, you get this by copying 02:44:415 (1,2,2) - and flipping, if you did this you'll also need to move 02:46:889 (1,2,3) - a bit too so the spacing's all correct.

hard


00:19:609 (3) - this isn't mapped to any sound at all, should be removed.

00:57:321 (1,2) - spacing is massive here, double what you've been using for this section. i don't think it really needs to be spaced this high, especially since there's not really any proper emphasis on this.

02:23:693 (4,5) - spacing here makes a bit more sense when it comes to emphasis but i think it's still too high, i would consider toning it down a little.

light


00:19:609 (3) - this isn't mapped to anything, same as last diff.

00:34:434 (8,9,1) - the emphasis is in the wrong place here, that and i think it's too high also. the emphasis is on 00:35:053 (1) - , not 00:34:744 (9) - .

01:11:548 (5) - spacing here is way higher than 01:14:022 (5) - . you should try to keep this consistent.
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