forum

Xu Wei Zhou - Toward The Bright Side

posted
Total Posts
31
show more
Topic Starter
OscaR CUBE

jyu wrote:

Hi! from queue

[General]

  1. Remove 'chinese' from Tags because it will be added to Genre when it's ranked fixed
  2. Usually Source is used when the song is from an anime or series. So if 'Yesterday Once More' is the album's name, i suggest to put it in Tags instead nope, it's a movie title.
[Insane]

  • maybe add more OD? bcs the spinner's too easy for insane. maybe OD8 or OD7.5 will be nice i change it to 7.5
  1. 00:12:474 (5,1) - current space between them is kinda awkward tbh. there's a consistency with this pattern tho 00:22:401 (5,1) - and this one is kinda better bcs theres a slight overlap. so i suggest to make something like this http://puu.sh/pnEVJ/45b08bed83.jpg I'd change this if there's more people say so. ;)
  2. 00:24:883 (5,1) - same like above but dang its up to u ^
  3. 00:58:558 (2) - only suggestion. rotate this slider to whatever degree you want http://puu.sh/pnF6V/a39aaeb0b2.jpg fixed
  4. 01:27:012 (1,2,3,4,5) - this pattern could use some jumps, makes it more interesting http://puu.sh/pnFhN/173464277d.jpg fixed
  5. 01:28:867 (7) - nc? bcs its the start of a stream fixed
  6. 01:44:331 (1) - add finish? idk to add some emphasis right before the spinner nope for this one :D
  7. 02:01:270 (4,5) - dang the anti-jump between them is kinda awkward idk i suggest to add a jump between them. maybe you can rearrange the pattern in this fixed
  8. 02:03:745 (4,5) - ^ fixed
  9. 02:11:167 (4,5) - ^ fixed
  10. 02:23:539 (4,5) - ^ fixed
  11. 02:38:229 (3) - nc? definitely yes. fixed
[Hard]

  1. 01:24:228 (6,2) - move to 332|156 for symmetry in this pattern 01:22:991 (2,3,4,5,6,1) - fixed
  2. 01:44:331 (1) - add finish? idk to add some emphasis right before the spinner i think it's better without finish :D
  3. 02:05:755 (3,4) - hmm idk i dont really like their placement. only weak suggestion, i'd make them like this http://puu.sh/pnG9o/07ba90a360.jpg the ds is the same like your current pattern i think this one is okay.
  4. 02:20:910 (3,4,5,6) - its kinda weird when theres a huge jump between 02:20:910 (3,4) - and then the ds between these three 02:21:219 (4,5,6) - is quite low, even though the one which should get a jump is this one 02:21:528 (5) - to emphasis the drum in that beat. i'd make something like this http://puu.sh/pnGkz/f2a183a09b.jpg http://puu.sh/pnGmd/87c78f46e0.jpg yup, that's right. I move 02:21:528 (5) a little further.
[Normal]

  1. 00:12:784 (1,2) - ds is kinda off a bit fixed
  2. 02:41:941 (1) - only rhythm suggestion. i'd make this a reversed slider and add a circle at 02:41:941 (1) - . it kinda accents the song and makes quite differences with previous pattern 02:39:466 (1,2) - yup. it's better. fixed
i guess thats all. cant find anything in easy
anyway this is quite a clean mapset. go for it :D
goodluck~! Thanks!
Thanks a lot for modding and the star! :)
Topic Starter
OscaR CUBE

ProEzreal wrote:

Hello~ M4M from my queue

Easy
  1. Did you use distance snap? The DS seems to be set on 1.1 but sometimes it drops to 1.08 and goes up to 1.14 so maybe keep distance snap on at all times if you haven't done so and try turning grid snap off yup. I use it.
  2. 01:08:455 (1,2) - There should be a FULL MEASURE of break after a spinner on easy I will fix this if there's more people say so. :D

Normal
  1. 02:46:917 (1,2,3) - If you listen to the music, the three circles are covers the notes f g f, which gives the feeling that the pattern should be somewhat like this I think mine is okay. But, woah, the way you look at the map is soo cool! :)

Hard
  1. 00:57:321 (1,2) - I don't think these should be so far apart, I do get that there's a break but still a bit far imo i will fix this if there's more people say so.
  2. 01:10:929 (3,1) - blanket is a bit off fixed
  3. 01:24:228 (6,2) - this doesn't look very nice, how's [url]this[/url]? i think mine is somewhat okay. But i would love to consider ur suggestion but there's no link :(
  4. 01:26:702 (6) - move to x:196 y:148 so the quadrilateral looks better this looks good, but i didnt mean it to be square pattern. But i will fix this if more people say so. ;)
  5. 01:34:434 (1) - move to x:135 y:148 so it overlaps with the sliderball of 01:35:362 (4) - fixed
  6. 02:20:910 (3,4,5,6) - lets keep the distance consistent, sudden jump on 02:20:910 (3,4) - doesn't make a whole lot of sense fixed
  7. 02:23:384 (3,4,5,6) - maybe a bit too hard for a hard xD i dont think so. But i will fix this if theres more people say so.
  8. 02:46:889 (1,2,3) - same thing as the normal same

Insane
  1. 00:12:474 (5,1) - Look at the distance on 00:12:164 (4,5) - and the distance here. same timing, different spacing? I don't think so i think this one is okay.
  2. 00:14:956 (5,1) - ^ ^
  3. 00:22:401 (5,1) - ^ ^
  4. 00:24:883 (5,1) - ^ ^
  5. 00:32:888 (2,3) - just stack on 00:33:197 (4) - it gets confusing I will fix this if theres more people say so.
  6. 00:34:744 (9,1) - distance problems i think this one is okay.
  7. 01:11:857 (6) - triple could fit here it's good. but i'm following the drum (?) here
  8. 01:18:661 (4,5) - woah, wayy too far. recommend changing the pattern i will fix these if theres more people say so.
  9. 01:20:517 (2,3) - very confusing here, try making these two closer together i think this one is okay.
  10. 01:22:991 (2,3) - ^ ^
  11. 01:37:991 (1,2,3) - same thing as before, way too far ^
  12. 01:40:311 (2,3) - ^ ^
  13. theres much more to be said but mostly the same thing, and since im lazy xD I'll just leave it to you i guess sorry

Insane should be worked on a little more, but the rest of the difficulties are looking very good. Just with a little more effort, I can see this getting ranked.
Good luck! :D Thanks!
Thanks a lot for modding and the star! :)
Rieri
Actually, it may be considered unrankable if you dont put a full measure of break after the spinner on the easy diff. Forgot to mention that

oh yeah and ill edit the post forgot to link you the suggestion on hard loool my bad

edit: heres the suggestion for hard http://puu.sh/psevg/5238d104ed.jpg
DeletedUser_6181859
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.

Song and beatmaps

  1. "Xu Wei Zhou" is more right Artist because:

    Ranking Criteria wrote:

    Songs with Chinese titles must be romanised in this method: each character must be romanised into a single, capitalised, separated word. The official romanization should be used if provided. Loan words should be expressed using romanisation from the original language.
  2. End your first kiai in 01:28:249
  3. End your third kiai in 02:17:817
  4. If possible, find another .mp3 with better quality
  5. Also... I think, you should rename Easy to Beginner, Normal to Easy and make another diff ~2*=Normal.

Easy

  1. Change OD to 2.
  2. Change AR to 2 because AR3 in 1* is hard :!:
  3. 00:12:784 (3,1) - identical because you don't have any blanket with 1, also it's looks weird
  4. 00:27:055 (2) - move a bit left and up for better flow
  5. 00:35:053 (1,2) - make identical (just a suggestion because you have good flow already)
  6. 01:02:269 (4) - nc
  7. 01:04:744 (1,1) - remove circle because you should have at least 2 white ticks after spinner for continue mapping
  8. 01:09:692 (1,2,3) - they are so close to each other, move it in distance like in 01:14:641 (1,2)
  9. 01:18:352 (4,1) - fix this strange overlap
  10. 01:26:393 (2,3) - make blanket?
  11. 02:02:972 (3,4) - ^
  12. 01:58:642 (1) - remove?
  13. 02:27:095 (3) - nc
  14. 02:36:992 (3,4,5) - rotate this triangle... or make another with Ctrl+Shift+D

Normal

  1. Fix all mistakes with Distance Spacing: Ctrl+Shift+A -> Check distance snap
  2. What about changing Distance Spacing to 1.2x?
  3. 00:21:160 (2,3) - move a bit up for better flow
  4. 00:22:401 - add note or slider with 00:22:091 (3)
  5. 00:24:883 - ^
  6. 00:47:424 (1) - move sliderpoints closer to each other
  7. 01:02:269 (1) - strange slider, make like in %image%
  8. 01:19:589 (1) - ^ (suggestion)
  9. 01:35:362 (2) - ^
  10. 01:04:744 (1) - start from 01:04:434
  11. 01:41:239 (4) - move a bit up for better flow
  12. 02:09:776 (1) - make a small curve, imo it's more beautiful

Hard

  1. Change HP to 5
  2. Change AR to 6 or 6.5
  3. Change OD to 5
  4. 00:24:883 (4,1) - stack here and don't stack 00:24:573 (3,4)
  5. 00:46:187 (5,6,7) - make triple (suggestion)
  6. 00:46:806 (7) - make aligned because flow (suggestion too because you already have blanket here)
  7. 01:03:507 (3,4,5,6) - make square by Ctrl+Shift+D
  8. 01:24:228 (6,2) - stack
  9. 01:59:260 (3) - Ctrl+J for blanket with 01:58:642 (2)
  10. 02:04:827 (1,3) - what about stacking too?
  11. 02:28:332 (3) - move a bit up and right for better flow
  12. 02:46:889 (1,2,3) - make like in 02:41:941 (1,2,3,4)

Insane

  1. 00:22:712 (1) - move a bit left for no overlapping with 00:22:401 (5)
  2. 00:25:194 (1) - move a bit up for better flow... because 00:24:883 (5,1) - pattern confused
  3. 00:32:888 (2,3) - stacking in this patterns isn't good idea
  4. 00:49:280 (4) - nc
  5. 01:00:414 (2) - move a bit down for better flow
  6. 01:18:197 (3,4,5) - try to make identical distance between sliders
  7. 01:43:713 (5,6) - stack here and don't stack 01:44:022 (6,1), you should distinguish this note
  8. 02:46:889 (1,2,3) - make a triangle by Ctrl+Shift+D
Good luck!
{end of mod}
Topic Starter
OscaR CUBE

ProEzreal wrote:

Actually, it may be considered unrankable if you dont put a full measure of break after the spinner on the easy diff. Forgot to mention that fixed.

oh yeah and ill edit the post forgot to link you the suggestion on hard loool my bad

edit: heres the suggestion for hard http://puu.sh/psevg/5238d104ed.jpg this is good! fixed.
Thanks again! :)
Topic Starter
OscaR CUBE

100bit wrote:

Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.

Song and beatmaps

  1. "Xu Wei Zhou" is more right Artist because:

    Ranking Criteria wrote:

    Songs with Chinese titles must be romanised in this method: each character must be romanised into a single, capitalised, separated word. The official romanization should be used if provided. Loan words should be expressed using romanisation from the original language.
    oops my bad. fixed.
  2. End your first kiai in 01:28:249 i will fix this if there's more people say so.
  3. End your third kiai in 02:17:817 ^
  4. If possible, find another .mp3 with better quality ^
  5. Also... I think, you should rename Easy to Beginner, Normal to Easy and make another diff ~2*=Normal. ^

Easy

  1. Change OD to 2. fixed.
  2. Change AR to 2 because AR3 in 1* is hard :!: fixed.
  3. 00:12:784 (3,1) - identical because you don't have any blanket with 1, also it's looks weird i think this one is okay.
  4. 00:27:055 (2) - move a bit left and up for better flow ^
  5. 00:35:053 (1,2) - make identical (just a suggestion because you have good flow already) ^
  6. 01:02:269 (4) - nc ^
  7. 01:04:744 (1,1) - remove circle because you should have at least 2 white ticks after spinner for continue mapping fixed.
  8. 01:09:692 (1,2,3) - they are so close to each other, move it in distance like in 01:14:641 (1,2) fixed.
  9. 01:18:352 (4,1) - fix this strange overlap fixed.
  10. 01:26:393 (2,3) - make blanket? i think this one is okay.
  11. 02:02:972 (3,4) - ^ ^
  12. 01:58:642 (1) - remove? removed.
  13. 02:27:095 (3) - nc i think this one is okay.
  14. 02:36:992 (3,4,5) - rotate this triangle... or make another with Ctrl+Shift+D why?

Normal

  1. Fix all mistakes with Distance Spacing: Ctrl+Shift+A -> Check distance snap there's no any DS error in the AiMod :?
  2. What about changing Distance Spacing to 1.2x? i will change this if there's more people say so.
  3. 00:21:160 (2,3) - move a bit up for better flow i think this one is okay.
  4. 00:22:401 - add note or slider with 00:22:091 (3) i will add them if ^
  5. 00:24:883 - ^ ^
  6. 00:47:424 (1) - move sliderpoints closer to each other i dont really get what u mean, but i think it's fixed.
  7. 01:02:269 (1) - strange slider, make like in %image% fixed.
  8. 01:19:589 (1) - ^ (suggestion) ^
  9. 01:35:362 (2) - ^ ^
  10. 01:04:744 (1) - start from 01:04:434 fixed.
  11. 01:41:239 (4) - move a bit up for better flow i think this one is okay.
  12. 02:09:776 (1) - make a small curve, imo it's more beautiful ^

Hard

  1. Change HP to 5 i think 6 is okay.
  2. Change AR to 6 or 6.5 ^
  3. Change OD to 5 ^
  4. 00:24:883 (4,1) - stack here and don't stack 00:24:573 (3,4) idk why but i think mine is okay.
  5. 00:46:187 (5,6,7) - make triple (suggestion) i dont really get what u mean, but i think this one is okay.
  6. 00:46:806 (7) - make aligned because flow (suggestion too because you already have blanket here) yup. i think the blanket is better. :D
  7. 01:03:507 (3,4,5,6) - make square by Ctrl+Shift+D i think this one is okay.
  8. 01:24:228 (6,2) - stack already changed from the previous mod.
  9. 01:59:260 (3) - Ctrl+J for blanket with 01:58:642 (2) i think mine is okay.
  10. 02:04:827 (1,3) - what about stacking too? ^
  11. 02:28:332 (3) - move a bit up and right for better flow fixed.
  12. 02:46:889 (1,2,3) - make like in 02:41:941 (1,2,3,4) i will change this if theres more say so.

Insane

  1. 00:22:712 (1) - move a bit left for no overlapping with 00:22:401 (5) i will fix this if there's more people say so.
  2. 00:25:194 (1) - move a bit up for better flow... because 00:24:883 (5,1) - pattern confused fixed
  3. 00:32:888 (2,3) - stacking in this patterns isn't good idea ^
  4. 00:49:280 (4) - nc i think this one is okay.
  5. 01:00:414 (2) - move a bit down for better flow ^
  6. 01:18:197 (3,4,5) - try to make identical distance between sliders ^
  7. 01:43:713 (5,6) - stack here and don't stack 01:44:022 (6,1), you should distinguish this note i stack them, but i dont remove the circle after them. :D
  8. 02:46:889 (1,2,3) - make a triangle by Ctrl+Shift+D ^
Good luck! Thanks!
{end of mod}
Thanks a lot for modding! :)
Izzywing
:x So, I tried modding this and couldn't find much of anything to say. This is a really crisp set.

Only comment I have is that what you call the "hard" feels more like an Advanced, and what you call Insane feels more like a Hard.

Similarly, your Normal is a bit too easy I think. I would try to get it to the 1.7 star range if possible. As it is though, the map is good, just in context to the rest of the mapset it's too easy. The other option would be to rename easy to Beginner, and Normal to easy, and then make a new map at around 2 stars, but I think you'd have too many maps that are all pretty similar to each other.

Good luck! I'll star when I get kudosu from elsewhere ~

EDIT - Ah I forgot to say. You get a ticket, see my queue to see what that entails.
Topic Starter
OscaR CUBE

Hobbes2 wrote:

:x So, I tried modding this and couldn't find much of anything to say. This is a really crisp set.

Only comment I have is that what you call the "hard" feels more like an Advanced, and what you call Insane feels more like a Hard.

Similarly, your Normal is a bit too easy I think. I would try to get it to the 1.7 star range if possible. As it is though, the map is good, just in context to the rest of the mapset it's too easy. The other option would be to rename easy to Beginner, and Normal to easy, and then make a new map at around 2 stars, but I think you'd have too many maps that are all pretty similar to each other.

Good luck! I'll star when I get kudosu from elsewhere ~

EDIT - Ah I forgot to say. You get a ticket, see my queue to see what that entails.
Is this unrankable?
It needs so much work to raise SR to match the diff icon :cry: im lazy
I think I'd rather change the diff. name and make a normal diff, but as u said they all will be similar.

Anyway, thanks for the comment and the ticket! :)
Plaudible
M4M from my queue! Sorry I'm a bit late. Newbie modder, honestly hard to mod easy difficulties but I'll try my best!
__________

Easy
00:15:266 (1) - Sliders like this you can adjust to have that white dot on the edge to make it more enjoyable to play as it will go to the beat of the song, just an option!
00:42:476 (3) - ^
01:29:486 (1) - ^
00:47:424 (3) - This one's fine tbh
01:22:063 (3) - This one's fine too, make the other ones like this if you can or choose to. This change overall is just a suggestion.

Normal
I have nothing to say here. Maybe a little bit of same advice from Easy but honestly so far all your difficulties are really well mapped.

Hard
01:44:022 (6) - Down 2 grid squares, makes star shape better.
01:43:713 (5) - Left 2 grid squares

Insane
01:58:951 (3) - Move this to make the N shape a little better

Overall this mapset is really good as it is, I wish I could have more to mod! I'll star since it's really well made ^_^ I feel like you're close to ranked worthy, maybe someone else can add more to make better, but IMO this could already go on to a BN.
Lokidoki
NM for my queue.


General :

The map flows good, plays good and is very comfortable to play.

Easy
---
00:50:826 (3) - There's a sound on the red tick. Maybe delete the 00:50:517 (2) and move the slider on that time.
00:53:610 (6) - ^
00:56:084 (2) - ^
01:01:032 (3) - ^
01:03:507 (6) - ^
I love the kiai part, it plays smoothly.

Normal
---
AiMod > Check distance snap. I don't think that those errors in Normal's can be ranked.
00:58:249 - Insert circle here. Feels empty, expecially after a more flowy part.

Hard
---
01:27:012 (1,2,3) - It's too hard for a 2.39* star rating.
02:24:002 (3,4,5,6,1,2,3) - This is very hard especially in DT.

Can't say much about Insane. I'm sorry.
Topic Starter
OscaR CUBE

Plaudible wrote:

M4M from my queue! Sorry I'm a bit late. Newbie modder, honestly hard to mod easy difficulties but I'll try my best!
__________

Easy
00:15:266 (1) - Sliders like this you can adjust to have that white dot on the edge to make it more enjoyable to play as it will go to the beat of the song, just an option! yeah, i agree with that. But if i did that, the curved part will be so short imo. so i think mine is okay. :D
00:42:476 (3) - ^ ^
01:29:486 (1) - ^ this will need so much work, and i think mine is okay.
00:47:424 (3) - This one's fine tbh
01:22:063 (3) - This one's fine too, make the other ones like this if you can or choose to. This change overall is just a suggestion.

Normal
I have nothing to say here. Maybe a little bit of same advice from Easy but honestly so far all your difficulties are really well mapped.

Hard
01:44:022 (6) - Down 2 grid squares, makes star shape better. moved.
01:43:713 (5) - Left 2 grid squares fixed.

Insane
01:58:951 (3) - Move this to make the N shape a little better i think mine is okay.

Overall this mapset is really good as it is, I wish I could have more to mod! I'll star since it's really well made ^_^ I feel like you're close to ranked worthy, maybe someone else can add more to make better, but IMO this could already go on to a BN. woah, really? Thanks a lot!
Thanks a lot for modding and the star! :)
Topic Starter
OscaR CUBE

Lokidoki wrote:

NM for my queue.


General :

The map flows good, plays good and is very comfortable to play. Thanks!

Easy
---
00:50:826 (3) - There's a sound on the red tick. Maybe delete the 00:50:517 (2) and move the slider on that time. i think mine is okay, but i will save it for now because it needs a lot of work :oops:
00:53:610 (6) - ^ ^
00:56:084 (2) - ^ ^
01:01:032 (3) - ^ ^
01:03:507 (6) - ^ ^
I love the kiai part, it plays smoothly.

Normal
---
AiMod > Check distance snap. I don't think that those errors in Normal's can be ranked. idk why but my AiMod shows nothing about DS error. Help :cry:
00:58:249 - Insert circle here. Feels empty, expecially after a more flowy part. im following the piano (?) sound here, and there's no sound here... :?

Hard
---
01:27:012 (1,2,3) - It's too hard for a 2.39* star rating. fixed
02:24:002 (3,4,5,6,1,2,3) - This is very hard especially in DT. i dont really get what is the hard part, but i think mine is okay.

Can't say much about Insane. I'm sorry. It's okay.
Thanks a lot for modding! :)
-Latias-
Hi. from my modding queue ! :D

Easy
First off, looks like you don't know much about blankets. So here : t/208596

00:10:302 create blanket
00:20:230 ^^^
01:39:383 ^^^
02:09:776 ^^^
02:17:198 either move 3 down or 4 up

Normal
00:35:981 curve slider so you can create blanket
01:04:434 put circle instead of spinner, then spinner at 01:04:589

Hard
00:58:558 create blanket
01:16:496 move a little more up
02:05:136 move slider more down
02:35:755 possible blanket

Insane
Ok, so one major problem is that the overall difficulty is not correct for ranking standards. Your difficuly is 2.97* while rankable is 3.75 at minimum. I highly advise you to fix this problem, then I will check insane. As for now, you could change this, or rename as to light insane.

https://osu.ppy.sh/wiki/Ranking_Criteria
LeQuack
M4M from my Queue :)

Note: I started at insane and went up, i also try not to repeat already suggested ideas so if the same issue comes up in another spot of the map i would give same advice

Easy
01:09:692 - i think it would be nice if the SV was upped for the chorus section (Only slightly to show its a bit more energetic than the verse)

Normal
00:15:266 (1) - Maybe make the straight angle less intense so its is new-player friendly
01:04:744 - unnecessary timing point
02:36:992 (1,2) - I don't think this fits the music well and feel it would be better as just normal sliders

Hard
01:18:352 (5) - Maybe remove one repeat
02:18:435 (3,4) - This isn't the only place, but maybe you can add drum hitsounds to imitate a drum fill
02:22:147 (1) - Also not the only place, but i think there should be some sort of hitsound on each of these white ticks in sections like this

Insane
Change diff name to fit with ranking criteria (Maybe a custom name to do with brightness like "Illumination")
00:58:558 (2) - rotate this downwards (having the slider end as the center)
01:13:249 (3,4) - These sliders are different yet 01:10:775 (3,4) -these are the same, i would change one to be consistent with the other
01:27:012 (1,2,3,4,5,6) - I think the stacks should be reversed (as in (2) stacks on (1) etc.)
02:19:518 (4,1) - Have these flow nicer (Make the curve of the notes softer so it goes naturally to slider)
02:46:889 (1,2,3) - I think DS should be consistent

I can't find much ways to improve this (Which is a good thing), this map is coming along really well :D
Gl with the map and enjoy some well earned shiny stars (1 for your mod being so much better and 1 for a really good map)
Topic Starter
OscaR CUBE

captainlatias wrote:

Hi. from my modding queue ! :D

Easy
First off, looks like you don't know much about blankets. So here : t/208596

00:10:302 create blanket fixed
00:20:230 ^^^ fixed
01:39:383 ^^^ fixed
02:09:776 ^^^ i dont want to create a blanket here :D
02:17:198 either move 3 down or 4 up fixed

Normal
00:35:981 curve slider so you can create blanket i cant see which object this slider can blanket with :?
01:04:434 put circle instead of spinner, then spinner at 01:04:589 fixed, but i start the spinner at 01:04:744 -

Hard
00:58:558 create blanket fixed
01:16:496 move a little more up i think this one is okay.
02:05:136 move slider more down ^
02:35:755 possible blanket fixed

Insane
Ok, so one major problem is that the overall difficulty is not correct for ranking standards. Your difficuly is 2.97* while rankable is 3.75 at minimum. I highly advise you to fix this problem, then I will check insane. As for now, you could change this, or rename as to light insane. I think I'll change the diff name with custom name :oops:

https://osu.ppy.sh/wiki/Ranking_Criteria
Thanks a lot for modding! :)
Topic Starter
OscaR CUBE

LeQuack wrote:

M4M from my Queue :)

Note: I started at insane and went up, i also try not to repeat already suggested ideas so if the same issue comes up in another spot of the map i would give same advice

Easy
01:09:692 - i think it would be nice if the SV was upped for the chorus section (Only slightly to show its a bit more energetic than the verse) nooo. I once told that we shouldn't change SV in Easy.

Normal
00:15:266 (1) - Maybe make the straight angle less intense so its is new-player friendly i think mine is okay, it's for flow and i think new player will be able to read the slider moves. :D
01:04:744 - unnecessary timing point fixed from prev mod
02:36:992 (1,2) - I don't think this fits the music well and feel it would be better as just normal sliders i did this for consistency, but i will think about this if theres more people say so.

Hard
01:18:352 (5) - Maybe remove one repeat yeah it follows the music, but i think it will decrease the fun because it pauses the stream idk :?
02:18:435 (3,4) - This isn't the only place, but maybe you can add drum hitsounds to imitate a drum fill i think the normal hitsound is better than the drum, but if you mean custom then i will think of this if theres more people say so, because i must search for the drum sound first :)
02:22:147 (1) - Also not the only place, but i think there should be some sort of hitsound on each of these white ticks in sections like this i will think about this

Insane
Change diff name to fit with ranking criteria (Maybe a custom name to do with brightness like "Illumination") fixed, thanks for the suggestion but I change it to "Light" since the singer has an album with that name :)
00:58:558 (2) - rotate this downwards (having the slider end as the center) i dont really get what u mean, but i think mine is okay
01:13:249 (3,4) - These sliders are different yet 01:10:775 (3,4) -these are the same, i would change one to be consistent with the other i did that for flow
01:27:012 (1,2,3,4,5,6) - I think the stacks should be reversed (as in (2) stacks on (1) etc.) fixed, it follows the music better
02:19:518 (4,1) - Have these flow nicer (Make the curve of the notes softer so it goes naturally to slider) i think this one is okay.
02:46:889 (1,2,3) - I think DS should be consistent i did this to make a slowing motion (?) (like brake, i think?) idk how to explain this XD

I can't find much ways to improve this (Which is a good thing), this map is coming along really well :D
Gl with the map and enjoy some well earned shiny stars (1 for your mod being so much better and 1 for a really good map) wow, thanks a lot!
Thanks a lot for modding and the starS! :) iloveya
Lully
Froм мy мoddιɴɢ qυeυe

тнe ѕoɴɢ ѕoυɴdѕ ѕo.. мeн. вαd qυαlιтy.

easy
00:14:645 - circle where?
00:31:960 (2) - blanket error
01:18:970 (5) - ^
01:41:239 (2) - ^
02:11:631 (2) - i can see a very slight blanket error
02:36:992 (3) - ^

light
00:12:784 (1) - give it more distance
00:20:230 (1) - fix overlap
00:27:365 (4) - fix blanket
00:37:527 - pls add streams
00:57:166 (9) - x:308 y:140 - looks much better.
00:57:321 (1) - when fixed ^ - fix distance
00:58:558 (2) - that just looks bad
01:22:991 (2) - blanket error
01:27:012 (1,2) - more distance to 6
01:33:816 (5,6) - fix blanket
01:41:548 (6) - ^
02:11:941 (6) - ^
02:24:621 (1) - underlap end with 02:24:002 (5) -
02:34:209 (6,1) - fix blanket
Topic Starter
OscaR CUBE

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe

тнe ѕoɴɢ ѕoυɴdѕ ѕo.. мeн. вαd qυαlιтy. okay, i will fix this.

easy
00:14:645 - circle where? i kinda follow the piano sound here. so no circle :D
00:31:960 (2) - blanket error fixed
01:18:970 (5) - ^ ^
01:41:239 (2) - ^ ^
02:11:631 (2) - i can see a very slight blanket error fixed
02:36:992 (3) - ^ ^

light
00:12:784 (1) - give it more distance fixed
00:20:230 (1) - fix overlap i dont get what's wrong with this.. :?
00:27:365 (4) - fix blanket fixed
00:37:527 - pls add streams i will think of this, since ive got that triangle pattern.. :(
00:57:166 (9) - x:308 y:140 - looks much better. fixed
00:57:321 (1) - when fixed ^ - fix distance okay
00:58:558 (2) - that just looks bad i changed this from prev mod, so i will change it again if theres more people say so.
01:22:991 (2) - blanket error fixed
01:27:012 (1,2) - more distance to 6 i think this one is okay, but i will think of this if theres more people say so. :D
01:33:816 (5,6) - fix blanket fixed, i think? :?
01:41:548 (6) - ^ ^
02:11:941 (6) - ^ ^
02:24:621 (1) - underlap end with 02:24:002 (5) - i think mine is okay, because of the distance..
02:34:209 (6,1) - fix blanket fixed
Thanks a lot for modding! :)

EDIT : I cant find a better song quality, help :cry:
ncuh
Hi from my queue
[Light]
00:11:853 (3) - I'm not sure about that. Mb better just delete that note and do slider to red tic?
00:14:335 (3) - same^
00:21:781 (3) - same^
00:24:263 (3) - same^
00:58:249 put note there. Mb blanket with 00:58:558 (3) -
00:58:558 (3) - slider ends on vocal starting. That's sounds not good
01:09:228 (5,7) - I think these notes aren't needed
01:59:415 (5,7) - same^
01:18:661 (4,5) - There sliders not following vocal/instrumental. Rethink that moment
02:08:848 (4,5) - same^
02:28:642 (5,6) - same^
02:39:466 (1) - slider starts from nothing and ends on powerfull beat
02:40:394 (2,3) - wrong. I guess u should just do 3 1/2 sliders
02:45:343 (2) - powerful beat in the middle. That's sounds not good
hyouri
[General]
  1. Xu Weizhou - Toward The Bright Side (OscaR CUBE).osb is never used?
[Hard]
  1. 01:37:527 (3,4) - These play better when stacked
  2. 01:27:630 (3,4) - CTRL + G for flow
  3. 01:33:816 (5) - This should be bent downwards like this 01:33:197 (4) - instead of upwards.
Topic Starter
OscaR CUBE

M1k0 wrote:

Hi from my queue
[Light]
00:11:853 (3) - I'm not sure about that. Mb better just delete that note and do slider to red tic? i want to follow the piano while still emphasis the vocal, so no for this :D
00:14:335 (3) - same^ ^
00:21:781 (3) - same^ ^
00:24:263 (3) - same^ ^
00:58:249 put note there. Mb blanket with 00:58:558 (3) - i want to emphasis the piano here
00:58:558 (3) - slider ends on vocal starting. That's sounds not good ^
01:09:228 (5,7) - I think these notes aren't needed yes it's not that necessary but i kinda like it, but i will think of this if theres more people say so
01:59:415 (5,7) - same^ ^
01:18:661 (4,5) - There sliders not following vocal/instrumental. Rethink that moment it follows the drum, kinda
02:08:848 (4,5) - same^ ^
02:28:642 (5,6) - same^ ^
02:39:466 (1) - slider starts from nothing and ends on powerfull beat theres a piano sound at the slider start
02:40:394 (2,3) - wrong. I guess u should just do 3 1/2 sliders yup that's right. fixed
02:45:343 (2) - powerful beat in the middle. That's sounds not good fixed
Thanks a lot for modding! :)
Topic Starter
OscaR CUBE

Alveryn wrote:

[General]
  1. Xu Weizhou - Toward The Bright Side (OscaR CUBE).osb is never used? yes, i guess. i have no storyboard
[Hard]
  1. 01:37:527 (3,4) - These play better when stacked i think mine is okay, but i will think of this if theres more people say so.
  2. 01:27:630 (3,4) - CTRL + G for flow yup, changed.
  3. 01:33:816 (5) - This should be bent downwards like this 01:33:197 (4) - instead of upwards. yup, that's right. fixed
Thanks a lot for modding! :)
Electoz
Hi, from my modding queue~

[General]

  1. You have an .avi file in the song folder and you didn't use it?
[Easy]

  1. SV is pretty low lol, I recommend using 1.0 instead of 0.8
  2. 01:39:383 (1,2,3) - Idk why you used 1.2 DS on these, just use 1.1 DS like what you did earlier for consistency.
  3. 00:10:302 (1,2,3,1,2,3,1,2,3,1,2,3) - Also I don't understand why you used 1.2 DS on this part while the rest of the song you used 1.1
  4. 00:49:898 (1,2,3) - A 3/2 repeat slider instead of these would work nicely here, because there's a piano + vocal sound on 00:50:826 and it shouldn't be skipped. Same applies to 00:52:373 (4,5,6) - 00:59:795 (1,2,3) - 01:02:269 (4,5,6) .
  5. Looks okay but the main problem here is a very low slider velocity.
Like, the sv gap between Normal and Hard is just too big lol

[Normal]

  1. Recommend using 1.3 for SV (If you applied that SV change from Easy, you'll see there will be an even sv spread across all diffs: E/N/H/I with 1.00/1.30/1.60/1.90 respectively.)
  2. 00:19:299 - There's nothing here so I guess the tail of 00:18:679 (2) should be muted, or you can just replace 00:18:679 (2) with a circle.
  3. 00:57:321 (1,2,3) - How about this rhythm instead? This rhythm will help distinguish the sounds between piano and vocal better.


I'm feeling sleepy right now so I guess I'll stop here, sry.
Hope this helps and good luck~
Topic Starter
OscaR CUBE

Electoz wrote:

Hi, from my modding queue~

[General]

  1. You have an .avi file in the song folder and you didn't use it? I use it as the background video..
[Easy]

  1. SV is pretty low lol, I recommend using 1.0 instead of 0.8 i think this one is okay, but if this is in the way to get this map ranked, then i will fix this since it's just the same as remapping the diff :(
  2. 01:39:383 (1,2,3) - Idk why you used 1.2 DS on these, just use 1.1 DS like what you did earlier for consistency. idk how i did this because i always maybe? use same DS, but fixed. :D
  3. 00:10:302 (1,2,3,1,2,3,1,2,3,1,2,3) - Also I don't understand why you used 1.2 DS on this part while the rest of the song you used 1.1 fixed
  4. 00:49:898 (1,2,3) - A 3/2 repeat slider instead of these would work nicely here, because there's a piano + vocal sound on 00:50:826 and it shouldn't be skipped. Same applies to 00:52:373 (4,5,6) - 00:59:795 (1,2,3) - 01:02:269 (4,5,6) . that's right, but i think mine is okay either. so i will think of this if theres more people say so. :D
  5. Looks okay but the main problem here is a very low slider velocity. is it too low for easy? :(
Like, the sv gap between Normal and Hard is just too big lol but that's okay, isnt it? :?

[Normal]

  1. Recommend using 1.3 for SV (If you applied that SV change from Easy, you'll see there will be an even sv spread across all diffs: E/N/H/I with 1.00/1.30/1.60/1.90 respectively.) same as Easy
  2. 00:19:299 - There's nothing here so I guess the tail of 00:18:679 (2) should be muted, or you can just replace 00:18:679 (2) with a circle. i mute it.
  3. 00:57:321 (1,2,3) - How about this rhythm instead? This rhythm will help distinguish the sounds between piano and vocal better. thats good, but i will leave it untouched for now until theres more people say so :D


I'm feeling sleepy right now so I guess I'll stop here, sry.
Hope this helps and good luck~ It helps! Thanks!
Thanks a lot for modding! :)
DeletedUser_6181859
Remove "light" from Tags because you have it in diffname
Don't give kudosu
Topic Starter
OscaR CUBE

100bit wrote:

Remove "light" from Tags because you have it in diffname
Don't give kudosu
Okay, tags fixed.
Thanks for checking it! :)
paydayzcool
I think you should start asking for a BN. I cant mod it lolz.
Kuki
from my weekly nm queue

easy


this diff was nice and clean, no issues here.

normal


00:28:606 (2,3) - i think this could curve a bit more, it would look and play much nicer. something like this.

01:04:125 (3,4) - this could curve a bit nicer too.

02:43:796 (2,1,2,1,2) - doing something like this here would be much smoother to play, you get this by copying 02:44:415 (1,2,2) - and flipping, if you did this you'll also need to move 02:46:889 (1,2,3) - a bit too so the spacing's all correct.

hard


00:19:609 (3) - this isn't mapped to any sound at all, should be removed.

00:57:321 (1,2) - spacing is massive here, double what you've been using for this section. i don't think it really needs to be spaced this high, especially since there's not really any proper emphasis on this.

02:23:693 (4,5) - spacing here makes a bit more sense when it comes to emphasis but i think it's still too high, i would consider toning it down a little.

light


00:19:609 (3) - this isn't mapped to anything, same as last diff.

00:34:434 (8,9,1) - the emphasis is in the wrong place here, that and i think it's too high also. the emphasis is on 00:35:053 (1) - , not 00:34:744 (9) - .

01:11:548 (5) - spacing here is way higher than 01:14:022 (5) - . you should try to keep this consistent.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply