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Tegomass - Kiss~Kaerimichi no Love Song~ (TV SIZE)

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Topic Starter
HeatKai

Beuchi-chan wrote:

Hello~

Remember these are just suggestions you can totally ignore.

~General~
- Delete the following unnecessary files (remember to full submit the next time you update):
  1. ranking-a-small, ranking-b-small, etc... - None of the diffs have breaks long enough to show them so you don't need these.
  2. Tegomass - Kiss~Kaerimichi no Love Song~ (TV SIZE) (heatwave95).osb - Yes, I know I shouldn't tell you to delete an .osb, but this one has a wrong title of the map. You don't have to do it though, I'm just sayin' xP
- About the rest of the skin... Do you really need to skin the ranking screen? Why don't you skin the hitcircles instead? And by the way, the ranking screen doesn't seem to show even having the skin files on the folder so maybe you should just remove all the files =(
- I'm pretty sure you will need a new timing section for the slow part at the end. I, unfortunately, can't help you with this so you might need to ask an expert timer ;x;

~mekadon's Normeasy~
- Maybe call it just Easy? I don't think it's that hard o-o;

00:16:629 (4,5) - Fix the spacing here! (You might want to turn off the Gird Snap to do it)
00:18:447 (1,1) - Please, don't use jumps on the easier diffs! ;_;
00:22:992 (x) - This break is kinda non-sense imo, maybe remove it and map the gap?
00:24:356 (x) - If you don't fix the above issue, you should add a note here anyways. It sounds pretty weird right now.
00:26:629 (3,4) - Please, don't use jumps on the easier diffs! ;_;
00:40:719 (5,6,7) - ^
00:57:992 (2,1) - ^
01:05:719 (9,1) - ^
01:15:265 (1) - This note is too close to spinners. Being the easiest diff, you should leave some recovery time for newbies!
01:15:720 (1) - Finish the slider 1/1 earlier? (previous white tick).
01:19:129 (1) - Start the spinner 1/2 earlier (white tick). Leave the end where it was.

~Normal~
00:05:947 (7) - Add a New Combo here.
00:06:174 (8) - Unrankable slider. Please, move the endpoint away from the startpoint to a place where it's perfectly visible. Right now it can be confusing.
00:13:220 (3) - Fix spacing here!
00:14:356 (3,4) - ^
00:31:629 (6) - ^
00:37:992 (2) - ^
00:45:492 (4) - ^
01:24:356 (1,2,3,4,1) - This is completely off. You need a new timing section for this if you want to map it.

~31's Taiko~
- Not sure if the slowdowns at te beginning are allowed... I guess they are? :P

~Hw&TS's Taiko~
- No problems here!

~Heat's Sliders~
- I think you should remove the "~" on the name of the diff.

00:13:220 (1,2,3,4,5) - Stack the endpoints/startpoints properly, some of them aren't correctly stacked.
00:38:901 (5) - Hidden slider, please move this one somewhere else.
01:02:538 (1,2,3,4,5,6,7,8,9) - Totally inconsistent spacing, please fix this D:
01:16:629 (x) - Add something here? This empty space is so unintuitive...
01:24:356 (1) - This spinner is... probably too long

This still needs a lot of work. [Heat's Sliders] isn't bad but the arrangement of the sliders feels pretty random sometimes (probably because of the inconsistent spacing)... If you're working with sliders you should make sure to make smooth patterns and forms (if you're working with curve sliders).

Good luck~ :3
all fixed ~
Need someone to check 1881 taiko ~
except mekadon's ~
mekadon_old
Suimya
hi :3
nice map
;)
Topic Starter
HeatKai

- S e k a i - wrote:

hi :3
nice map
;)
thanks <3
NoHitter
General
IMO it would be better if you change the difficulty names to something more recognizable.
Hitsounds need work too >.>

mekadon's Normeasy
Source is not the same with the others. Capitalize C in complex.
Map this from the start?
Also could you respace all the notes such that they don't overlap each other? Looks better IMO. (Not Spaced VS Spaced)

00:15:720 (2) - [nazi] One grid down.
00:16:174 (3) - [nazi] Two grids down.
00:18:901 (1) - Remove new combo. Also if possible don't overlap this with the previous note.
00:20:720 (2) - Remove new combo. Also don't make this an anti-jump.
00:23:447 (x) - Why is there a break here? Map this part?
00:24:810 (1,2,3,4) - Spacing
00:28:674 (1) - This spinner's start doesn;t make sense. Either make it start 1/2 earlier or 1/2 later. (Make it end at the same time.)
00:31:856 (1) - Not too sure about having two spinners almost one after the other. In fact, I don't think that's a good place for a spinner. IMO it;s better if you just change the spinners into slider + note combinations.
00:33:901 (x) - Again with the break. Please map this part.
00:42:083 (5,6,7) - Spacing
00:42:538 (7) - IMO this should be a spinner instead that starts at 00:42:538 and ends at 00:44:356.
00:46:174 (1,2,3,4) - Not too sure about these Windmill sliders on an Easy. (even if you say it's an Easy+)
00:49:810 (5) - New combo
00:50:720 (1) - Remove new combo
00:58:447 (1) - Remove new combo and Spacing.
00:59:356 (1) - Same as above
01:04:356 (7) - New combo for consistency with previous combo.
01:06:174 (1) - Remove new combo and Spacing.
01:10:720 (2) - [nazi] Stack this properly
01:12:538 (1,1,1,1) - Three spinners? Well if you really want to keep them:
-> 01:15:265 (1) - IMO just remove this.
-> 01:15:720 (1) - Move 1/2 forward and extend by 1/2.
-> 01:19:129 (1) - Should start 1/2 earlier.

Normal
IMO you should fix all sliders so they won't overlap with notes. As they look not-so-neat.
Also the sliders themselves don't look so neat as well...
Spacing is also messed up :| Go through everything with distance snap. I already pointed out the obvious ones below.

00:00:720 (1,2,3,4) - IMO map this part through the vocals.
00:05:947 (1) - Don't anti-jump this?
00:08:901 (3) - Spacing
00:13:447 (1) - ^
00:15:265 (1) - ^
00:47:083 (2,3,4,5) - Looks ugly IMO.
00:52:538 (2,3,1,2) - ^
01:19:810 (1) - Extend this to 01:24:356.
01:26:629 (1) - Out of place. IMO just delete it.

Heat's Sliders
Slider-only difficulty? I really don;t like difficulties that limit themselves to one object, but w/e.

00:19:129 (1) - Spinner doesn't fit.
00:36:174 (7) - Extend by 1/2.
00:38:901 (5,6) - IMO don't make a jump.
00:44:356 (1,2,3) - Notes here would be better IMO as the second sound the slider makes is odd, but you don't want to add notes do you?
00:46:174 (4) - New combo
01:24:356 (8) - This is just plainly out of place and sounds odd.
01:26:401 (1) - Make this start at 01:27:310.

1811's Taiko
I don't usually mod Taiko, but...
01:27:083 (1) - Move 1/2 forward while making it end at the same time?

Overall
This map still need improvement.
lepidopodus
1811's Taiko
- Some streams are relativley hard, but I think it can be tolerated.
00:15:265 (1) - Yeah, there's a strong beat here, but the part itself is quite quiet. How about remove finish?
00:19:810 (1) - This kind of finish works well sometimes, but not for this kind of quiet part.
00:40:720 (3,4,5,1,1,2,1,1,1,1,2,1,1,1) - This stream ends in blue tick and it doesn't sounds that good. Move 00:42:197 (1) to 00:42:310?
01:12:310 (1) - Usually extending the slider to the first beat of the next stanza isn't good. Shorthen this at least 1/2 and add a note in 01:13:447.
01:27:083 (1) - Yeah, moving to 01:27:310 would be better, as NoHItter said.

Well, nice try.

No kudosu cause I already got a kudosu before.
MathiasXII
Heya.... well after a long search and series of trial and error, here's hitsounds you might find interesting... take what you like and leave what you don't =).

I'm not sure if you plan using normal hitsounds... if so, I'll try to find hitsounds for normal ones as well... (and I do think you'll remove the soft_hitnormal... it's just a a simple suggestion. I wouldn't use it personally lol).

Enjoy~!

EDIT : Don't hesitate if you need volume adjustments... I have a feeling that the clap is not loud enough :S

Download: soft sounds.zip
Suimya
done <3
i hope you like it now ;)
http://www.mediafire.com/?cd4nao9doc34obl
Topic Starter
HeatKai

- S e k a i - wrote:

done <3
i hope you like it now ;)
http://www.mediafire.com/?cd4nao9doc34obl
thanks <3
taiko_maniac1811
Topic Starter
HeatKai

NoHItter wrote:

General
IMO it would be better if you change the difficulty names to something more recognizable.
Hitsounds need work too >.>

mekadon's Normeasy
Source is not the same with the others. Capitalize C in complex.
Map this from the start?
Also could you respace all the notes such that they don't overlap each other? Looks better IMO. (Not Spaced VS Spaced)

00:15:720 (2) - [nazi] One grid down.
00:16:174 (3) - [nazi] Two grids down.
00:18:901 (1) - Remove new combo. Also if possible don't overlap this with the previous note.
00:20:720 (2) - Remove new combo. Also don't make this an anti-jump.
00:23:447 (x) - Why is there a break here? Map this part?
00:24:810 (1,2,3,4) - Spacing
00:28:674 (1) - This spinner's start doesn;t make sense. Either make it start 1/2 earlier or 1/2 later. (Make it end at the same time.)
00:31:856 (1) - Not too sure about having two spinners almost one after the other. In fact, I don't think that's a good place for a spinner. IMO it;s better if you just change the spinners into slider + note combinations.
00:33:901 (x) - Again with the break. Please map this part.
00:42:083 (5,6,7) - Spacing
00:42:538 (7) - IMO this should be a spinner instead that starts at 00:42:538 and ends at 00:44:356.
00:46:174 (1,2,3,4) - Not too sure about these Windmill sliders on an Easy. (even if you say it's an Easy+)
00:49:810 (5) - New combo
00:50:720 (1) - Remove new combo
00:58:447 (1) - Remove new combo and Spacing.
00:59:356 (1) - Same as above
01:04:356 (7) - New combo for consistency with previous combo.
01:06:174 (1) - Remove new combo and Spacing.
01:10:720 (2) - [nazi] Stack this properly
01:12:538 (1,1,1,1) - Three spinners? Well if you really want to keep them:
-> 01:15:265 (1) - IMO just remove this.
-> 01:15:720 (1) - Move 1/2 forward and extend by 1/2.
-> 01:19:129 (1) - Should start 1/2 earlier.

Normal
IMO you should fix all sliders so they won't overlap with notes. As they look not-so-neat.
Also the sliders themselves don't look so neat as well...
Spacing is also messed up :| Go through everything with distance snap. I already pointed out the obvious ones below.

00:00:720 (1,2,3,4) - IMO map this part through the vocals.
00:05:947 (1) - Don't anti-jump this?
00:08:901 (3) - Spacing
00:13:447 (1) - ^
00:15:265 (1) - ^
00:47:083 (2,3,4,5) - Looks ugly IMO.
00:52:538 (2,3,1,2) - ^
01:19:810 (1) - Extend this to 01:24:356.
01:26:629 (1) - Out of place. IMO just delete it.

Heat's Sliders
Slider-only difficulty? I really don;t like difficulties that limit themselves to one object, but w/e.

00:19:129 (1) - Spinner doesn't fit.
00:36:174 (7) - Extend by 1/2.
00:38:901 (5,6) - IMO don't make a jump.
00:44:356 (1,2,3) - Notes here would be better IMO as the second sound the slider makes is odd, but you don't want to add notes do you?
00:46:174 (4) - New combo
01:24:356 (8) - This is just plainly out of place and sounds odd.
01:26:401 (1) - Make this start at 01:27:310.

1811's Taiko
I don't usually mod Taiko, but...
01:27:083 (1) - Move 1/2 forward while making it end at the same time?

Overall
This map still need improvement.
all done.some of them i didnt do it :3
Topic Starter
HeatKai

lepidopodus wrote:

1811's Taiko
- Some streams are relativley hard, but I think it can be tolerated.
00:15:265 (1) - Yeah, there's a strong beat here, but the part itself is quite quiet. How about remove finish?
00:19:810 (1) - This kind of finish works well sometimes, but not for this kind of quiet part.
00:40:720 (3,4,5,1,1,2,1,1,1,1,2,1,1,1) - This stream ends in blue tick and it doesn't sounds that good. Move 00:42:197 (1) to 00:42:310?
01:12:310 (1) - Usually extending the slider to the first beat of the next stanza isn't good. Shorthen this at least 1/2 and add a note in 01:13:447.
01:27:083 (1) - Yeah, moving to 01:27:310 would be better, as NoHItter said.

Well, nice try.

No kudosu cause I already got a kudosu before.
kudos for helping :)
kodomonoyume
:)

[general]
*preview time should be 46174, but 4 of the diffs are 46114, fix them
*make sure tags of all diffs are the same
*delete the files "Tegomass - Kiss ~ Kaerimichi no Love Song ~ (TV Size) (heatwave95).osb" and "Tegomass - Kiss~Kaerimichi no Love Song~ (TV SIZE) (heatwave95).osb" from the song folder

[mekadon's Normeasy]
00:31:629 (1,2) - combine to one slider?
01:10:719 (2) - stack with 01:09:810 (1)

[Normal]
00:25:492 (1,2) - spacing
00:38:901 (3,4) - fix to the same rhythm with 00:37:083 (1,2)
00:40:947 (3,4) - fix to 00:41:060 (3)

[Heat's Sliders]
00:22:538 (5,6) - spacing, make the other end of (5) closer to (6)

nice maps~
star~

SPOILER
[attachment=2:2c5a8]taiko BG1.png[/attachment:2c5a8]
[attachment=1:2c5a8]taiko BG2.png[/attachment:2c5a8]
[attachment=0:2c5a8]taiko BG3.png[/attachment:2c5a8]
YGOkid8
General:
- You have three .osb files in your song folder, delete the two not in use + full submit
- Preview time in all diffs. aren't the same, 31's Taiko and 1811's Taiko diffs. are 46174 while the others are 46114
- Tags aren't the same in all diffs, 1811's Taiko has "Taiko_Maniac1881" while the others are 1811. Also, there's an extra space between "Risa" and "Taiko_Maniac1811" in all diffs. except for Heat's Sliders and Hw&TS's Taiko. So yeah, make them all the same.

mekadon's Normeasy:
- Why is this so loud, reduce it to 35% like you did with your diff.

...that's all I'm going to mod, sorry.
Kotone
8-)

mekadon's Normeasy
00:29:356 (1) - odd.maybe start at 00:28:447 and end at 00:30:720?
00:42:538 (3) - finish
00:44:356 (1,2,3) - umm... this is hard to hit for newplayers, normal and easy diff seldom see this.maybe change to slider?
01:11:174 (3) - spacing
Normal
00:08:220 (1) - hard to see
00:13:447 (1,2,3) - little spacing
00:18:220 (5) - newcombo
00:18:901 (1) - remove newcombo
00:31:629 (6) - newcombo
00:35:265 (6) - finish
01:20:265 (1) - start at 01:19:810 -

Heat's Sliders

00:38:901 - nc
00:40:720 - nc
00:41:629 - remove nc
01:26:629 (1) - start at 01:26:629

of all diff ,some placing so ugly and clap maybe noisy :?
goodluck
Topic Starter
HeatKai

karenying wrote:

8-)

mekadon's Normeasy
00:29:356 (1) - odd.maybe start at 00:28:447 and end at 00:30:720?
00:42:538 (3) - finish
00:44:356 (1,2,3) - umm... this is hard to hit for newplayers, normal and easy diff seldom see this.maybe change to slider?
01:11:174 (3) - spacing
Normal
00:08:220 (1) - hard to see
00:13:447 (1,2,3) - little spacing
00:18:220 (5) - newcombo
00:18:901 (1) - remove newcombo
00:31:629 (6) - newcombo
00:35:265 (6) - finish
01:20:265 (1) - start at 01:19:810 -

Heat's Sliders

00:38:901 - nc
00:40:720 - nc
00:41:629 - remove nc
01:26:629 (1) - start at 01:26:629

of all diff ,some placing so ugly and clap maybe noisy :?
goodluck
thanks Tying :D
Garven
Hmmm.

[mekadon's Normeasy]
Normeasy? Seriously? Just call it easy.
00:31:629 (1,2,1) - I'm not feeling this slowdown much. At least not that much of a slowdown.
00:44:356 (1,2,3) - Do this rhythm as a slider. It's weird to read, and not very good for the easiest diff of a set.
01:05:719 (3,1) - Spacing. Jumps aren't so great in easy diffs.
01:07:992 (1,2,3,1,2) - I don't recommend using stacks under sliders as they are difficult to tell what the rhythm is for new players.
The rhythm usage during the beginning of the kiai feels really bland considering it's all just 1/1/1/1/1 zzz

[Normal]
I really, really don't like the really squished-up nature of the spacing for this map. The low distance snap with the large amount of notes on the screen due to low AR makes this look like a mess, along with being not very intuitive to read. At least raise AR +1 and consider using around 1.0x distance snap. You don't have to, and it's a lot of work to change things up and remake patterns, but I think it would benefit the map a bit.

That said, there are a few spacing issues here and there that you should comb through your map and find. The majority of them are before or after sliders, so keep an eye out for them.

[Heat's Sliders]
I'm not much of a fan of slider-only difficulties.
I think this difficulty could use a lot of cleaning up, first of all. You have a lot of sliders that look like they were intended to be the same thing repeated a few times for the pattern. You should really just use the copy/paste function and position the sliders accordingly. It would clean up a lot of the not-quite-parallel sliders and such. Also keep a close look at how far away each slider is compared to other sliders in the patterns. Keep it consistent! Otherwise it looks messy and placed haphazardly.
Some of the rhythms felt bland as well, considering this is the hardest osu! difficulty - I'm thinking you can follow the quasi-triplet nature of the music a lot easier here.

00:05:947 (1,2) - This isn't synced with anything in the music, really.

Skipping over the Taiko diffs.
Good luck with this!
Kurai
General
- Offset +6ms ?

mekadon's Normeasy
00:20:720 (3) - New combo
00:31:629 (1,2) - As the distance between these notes is very little, it may confuse new players , so I think you should stack these notes
00:44:356 (1,2,3) - Because of the sudden rhythm change and because it's an easy/normal difficulty, you should make them a slider in my opinion
00:46:174 (1) - I don't think this jump is a good idea :/

Normal
- Approach rate +2, It will increase the readability of this difficulty ;)
00:03:674 (1) - Bad spacing :/, place this pattern like that ? :
00:32:538 (3) - Remove whistle and add a clap ?
00:57:992 (3) - Add clap ?

Heat's Sliders
00:05:947 (1) - This slider is akward and has no sense imo
00:26:856 (4) - New combo
00:30:720 (7) - Add finish at the beginning
00:31:629 (8) - New combo
00:36:174 (7) - Add clap at the beginning and extand this slider by 1/4
01:17:083 (5) - Bad spacing

Star~
Mapper 31
regenz
[General]
change audio leadin form 1996 > 2000 by open .osu and fix it all diff



[Normeasy]
00:22:998 (2) - delete this
00:26:635 (3,4) - arrange like this ?
00:31:635 (1) - delete this and make 00:31:862 (2) - start at 00:31:635 end at 00:32:998
also change position of green line form > 00:31:862 to 00:31:635
00:35:271 (4) - reduce number of return by 1
00:42:544 (3) - remove return and add extend the slider by 1 beat (white)
00:56:180 (5) - delete this and add 1 return at 00:55:271 (4) -
00:56:635 (6) - delete this and add 1 beat at 00:57:089
01:06:180 (1) - remove NewCombo ? and don't jump this in easiest diff of mapset.
01:07:089 (1) - ^
01:09:362 (3) - delete
01:11:180 (3) - ^
01:15:271 (1) - end at 01:17:089

[Normal]

00:08:453 addnote
00:31:180 - add note (no hitsound)
00:33:453 (2,3,4,5) - this is terrible, make them to 2 of 1/1 slider and remove clap plz
like this
00:34:362 add whistle
00:38:453 add note
00:59:362 (7) - end at 01:00:271
01:04:816 (3) - split this to 2 of 1/1 slider
01:07:998 (1) - make this to 1 note not slider
01:09:589 (10) - split to 1 note and 1/2 slider
01:18:453 (2) - +2 returns

[slider]
00:05:953 (1) change to 1/2 slider and 1/2 slider return end at 00:06:862
00:19:362 make like this (look at timeline only not play screen)
01:16:635 (4) - lol delete 01:16:635 (4) - and 01:17:089 (5) -
and make 1/1 slider at 01:16:635 end at 01:17:089

****suggestion**** you can try a lot of patter with slider.the current one 's look like copy and paste .
you can try to use return slider a lot to change the position of the next slider or can use stack slider like this 00:01:407 (2,3,4,5) -


the rest is taiko and i'm not taiko player. so... skip

No one good with start map and you are taiko player i think it's ok with this


...... Star
indyinyou
~ ~

[makadon Normeasy]

00:15:271 : add fin
00:20:726 : remove clap
00:22:544 : remove clap
00:23:807 : add clap
00:27:998 : add fin
00:30:726 : remove fin add clap
00:31:635 : add fin
00:34:362 : add clap
00:35:271 : add clap
00:36:180 : add clap
00:37:089 : add fin
00:38:907 : add clap
00:40:726 : remove clap
00:41:635 : add clap
00:42:544 : add spin to 00:45:044 add fin end of spin http://osu.ppy.sh/ss/81562
00:46:180 : add fin
00:49:362 : remove clap
00:54:362 : add clap
00:55:271 : add clap remove fin and whistle
00:56:180 : ^
00:57:089 : add fin
01:00:726 : ^

[Normal]

00:06:180 : add fin
00:13:453 : remove clap add fin
00:15:271 : remove whistle add fin
00:20:726 : add fin
00:27:998 : ^
00:29:816 : ^
00:37:089 : ^
00:46:180 : remove clap add fin
00:53:453 : ^
00:58:907 : remove whistle add fin
01:00:726 : ^
01:07:998 : add fin
01:20:271 : spin start here 01:19:816 to 01:24:362

sry i can`t mod taiko diff :arrow:
Topic Starter
HeatKai

indyinyou wrote:

~ ~

[makadon Normeasy]

00:15:271 : add fin
00:20:726 : remove clap
00:22:544 : remove clap
00:23:807 : add clap
00:27:998 : add fin
00:30:726 : remove fin add clap
00:31:635 : add fin
00:34:362 : add clap
00:35:271 : add clap
00:36:180 : add clap
00:37:089 : add fin
00:38:907 : add clap
00:40:726 : remove clap
00:41:635 : add clap
00:42:544 : add spin to 00:45:044 add fin end of spin http://osu.ppy.sh/ss/81562
00:46:180 : add fin
00:49:362 : remove clap
00:54:362 : add clap
00:55:271 : add clap remove fin and whistle
00:56:180 : ^
00:57:089 : add fin
01:00:726 : ^

[Normal]

00:06:180 : add fin
00:13:453 : remove clap add fin
00:15:271 : remove whistle add fin
00:20:726 : add fin
00:27:998 : ^
00:29:816 : ^
00:37:089 : ^
00:46:180 : remove clap add fin
00:53:453 : ^
00:58:907 : remove whistle add fin
01:00:726 : ^
01:07:998 : add fin
01:20:271 : spin start here 01:19:816 to 01:24:362

sry i can`t mod taiko diff :arrow:

Yes hitsound ! :D
alvisto
Star star ! Gambateh ! xD If only you have more space, I would love to make a difficulty for this xD
Hellzero
My suggestions

Heat's Sliders
00:11:407 (2,3) - spacing
00:13:226 (1,2,3,4) - (nazi) copy-paste whit 45% http://osu.ppy.sh/ss/81648
00:15:498 (1,2,3,4,5) - ^
00:22:998 (1,2) - spacing
00:32:089 (2,3) - dont stack
00:41:180 (2,3,4) - spacing
00:44:362 (1,2,3) - remake in 1 slider 00:44:362 - 00:44:703 with 1 reverse
00:48:453 (2,3,4) - spacing
00:58:907 (2,3) - ctrl+h
01:09:589 (1,2,3) - spacing
01:26:635 (1) - start at 01:27:089 and silence end

Normal
00:04:135 (3) - 1 grid right
00:04:816 (6) - ^ (it spacing mistake but i think it OK for symmetry)
00:37:089 (1,2) - jumps on the normal?
00:47:544 (3) - 1 grid down
01:19:816 (1) - maybe mapping this place?

Easy
00:17:089 (5,1,2) - o.o imo too much for normal
00:24:362 (4,1) - spacing

Star and Good Luck~
Kurowolfe
Yo! XD
HeatKai, here's the mods that you've asked:

[General]
For the tags, I really think it's better to follow the spelling of the guests' names rather than putting a caps in front.
i.e: Mekadon --> mekadon

And then, I'm not really in love with the bright combo colours against the pastel background... How about using these ones instead?
Combo1 : R (red) 247,G (green) 242,B (blue)62
Combo2 : R139,G248,B73
Combo3 : R255,G132,B193
Combo4 : R255,G149,B98

[mekadon's Easy]
0'18''907 - *nazi* Move this slider one grid right (level3). It'll look nicer this way.
0'24''816 - Sliders [1] to [4] seem to be too close to each other. Can you arrange them like so?


0'31''635 - Sliders [1] and [2] are either hitting the lifebar or almost touching it, so maybe you can arrange them like so --->

To do this, rotate them by 180 degrees and move them to this point.
1'09''816 - Move slider [1] slightly downwards, then stack note [2] on top of the end of slider [1], to maintain the style of the previous combo.
1'11''635 - *nazi* If you choose to follow the previous mod, move this one 3 grids down.

[Normal]
0'15''498 - The slider is touching the life bar, which some people told me is unrankable. Maybe you can it like this? --->http://puu.sh/1O3P
If you like this one, open the osu file for this diff and put this code under [hitObjects]
424,56,15498,6,0,B|144:-56|496:240|176:64,1,350
1'12''544 - Maybe you can shorten the spinner so that it starts at 1'12''771, and put a note here instead?
1'25''726 - Maybe put a note here, and then....
1'26''635 - ...shorten this spinner so that it starts at 1'27''089 instead?

[Heat's Sliders]
A whole map made out of only sliders? Now that's new.

0'32''544 - *nazi* Move this one one grid left (level3), so that it aligns with the other two sliders before this.
0'38''453 - *nazi* Move this one one grid up, to give space between it and slider [1] after this.
0'49''816 - Start new combo here, and...
0'50''271 - Delete the new combo here.
1'01''180 - I think it's better if this slider follows the shape of the other sliders on the combo.
1'04''632 - Maybe new combo here?

I like the song and the BG, so one star to you guys~
Good luck with your maps! :)


KanaRin
Mod request by Heatkai.
Haha , many Taiko mappers here.

[31's Taiko]

00:46:862 (x) - Add a Don?
00:58:226 (175) - ^

Rating: 7 / 10

That's all.

[1811's Taiko]

00:20:839 (4) - Del
00:21:070 - ^
00:40:726 (3) - for this , i suggest this patterns : http://osu.ppy.sh/ss/89987 , so you should follow the blue words.
00:40:839 (4) - Del
00:41:180 (2) - ^
00:41:521 (1) - ^
00:41:748 (1) - ^
00:42:089 (1) - move it to 00:42:203

00:46:180 (3) - Big Kat.
00:51:635 (1) - ^
01:00:726 (1) - ^
01:15:271 (1) - ^
01:17:089 (1) - ^

Hope you can change my blue words :D
Nice Taiko :P
Rating : 8 / 10

[Hw & Ts's Taiko]

Well.. No problem.
Kiai part is better imo.
First part is too much 1/2 & 1/4 always long Stream.
Try to add more 2 , 2 patters : OO OO or use more 1/4 but not stream in the first part as well.

Overall Rating: 7.5 / 10

Star~
Topic Starter
HeatKai

KanaRin wrote:

Mod request by Heatkai.
Haha , many Taiko mappers here.

[31's Taiko]

00:46:862 (x) - Add a Don?
00:58:226 (175) - ^

Rating: 7 / 10

That's all.

[1811's Taiko]

00:20:839 (4) - Del
00:21:070 - ^
00:40:726 (3) - for this , i suggest this patterns : http://osu.ppy.sh/ss/89987 , so you should follow the blue words.
00:40:839 (4) - Del
00:41:180 (2) - ^
00:41:521 (1) - ^
00:41:748 (1) - ^
00:42:089 (1) - move it to 00:42:203

00:46:180 (3) - Big Kat.
00:51:635 (1) - ^
01:00:726 (1) - ^
01:15:271 (1) - ^
01:17:089 (1) - ^

Hope you can change my blue words :D
Nice Taiko :P
Rating : 8 / 10

[Hw & Ts's Taiko]

Well.. No problem.
Kiai part is better imo.
First part is too much 1/2 & 1/4 always long Stream.
Try to add more 2 , 2 patters : OO OO or use more 1/4 but not stream in the first part as well.

Overall Rating: 7.5 / 10

Star~
other fix , wait for samiljul
Louis Cyphre
[General]
- taiko BG1 (1) and taiko BG2 (2) are weird, it seems that you just typed in google Lovely Complex and saved some random pics or just took screenshots from the anime series. Do something with that, or just use Same BG as in Easy for every difficulty and make taiko bg with that image.
Kiai mod must be perfectly snapped on the tick. So please go through all map and fix all kiai mod starts and ends.
Use same colors in all standart difficulties.
Remove Count down in all difficulties.

[mekadon's Easy]
you don't need Audio Lead-in, so please set to 0. Discrease AR by 1 and OD by 1 or 2.
Jumps on easiest difficulties are unrankable So please fix these patterns 00:18:453 (1) - , 00:47:089 (2,3,4) -
00:24:362 (4) - add finish
00:31:635 (1) - uh... I suggest to make pattern here instead of that repeat slider
00:57:089 (1) - remove finish

[Normal]
You are using so much 1/2 notes. And they are so stucky, which looks really weird.
example 00:08:226 (1,2,3,4,5) - These stucky notes spaced illogically, looks random and not cool. Well i won't say anything about another patterns.
00:06:180 (2) - do you really think that such slider shape fits the song? Use symmetrical and beautifull sliders, work on them, don't be lazy.
00:15:498 (1) - these slider goes off screen, please fix it.
00:16:862 (2) - spacing.

[Hard]
Increase volume of hitsounds at least by 20-30%, i can't hear anything.
01:04:135 (6) - do not such stucks.
01:14:589 (1,2,3,4) - =.=

These map needs tones of nazi modding. I don't like the map, it can be many times better. Starring this map.
Topic Starter
HeatKai

Louis Cyphre wrote:

[General]
- taiko BG1 (1) and taiko BG2 (2) are weird, it seems that you just typed in google Lovely Complex and saved some random pics or just took screenshots from the anime series. Do something with that, or just use Same BG as in Easy for every difficulty and make taiko bg with that image.
Kiai mod must be perfectly snapped on the tick. So please go through all map and fix all kiai mod starts and ends.
Use same colors in all standart difficulties.
Remove Count down in all difficulties.

[mekadon's Easy]
you don't need Audio Lead-in, so please set to 0. Discrease AR by 1 and OD by 1 or 2.
Jumps on easiest difficulties are unrankable So please fix these patterns 00:18:453 (1) - , 00:47:089 (2,3,4) -
00:24:362 (4) - add finish
00:31:635 (1) - uh... I suggest to make pattern here instead of that repeat slider
00:57:089 (1) - remove finish

[Normal]
You are using so much 1/2 notes. And they are so stucky, which looks really weird.
example 00:08:226 (1,2,3,4,5) - These stucky notes spaced illogically, looks random and not cool. Well i won't say anything about another patterns.
00:06:180 (2) - do you really think that such slider shape fits the song? Use symmetrical and beautifull sliders, work on them, don't be lazy.
00:15:498 (1) - these slider goes off screen, please fix it.
00:16:862 (2) - spacing.

[Hard]
Increase volume of hitsounds at least by 20-30%, i can't hear anything.
01:04:135 (6) - do not such stucks.
01:14:589 (1,2,3,4) - =.=

These map needs tones of nazi modding. I don't like the map, it can be many times better. Starring this map.


FIX
Mapper 31
Crimmi
Modding, CrimmiStyle!!

HeatKai <3

Some suggestions:

[General]

You say it's a "(TV Size)" yet i don't see any video, are you gonna add one?

[mekadon's Easy]

AR -1?
00:24:362 (4) - Remove finish?
00:24:816 (1) - add finish?
00:26:180 (2) - Replace clap for a whistle?
00:25:271 (1) - Remove clap from the sliders' tail.
00:27:089 (3) - Add a whistle to the sliders' tail.
00:32:544 (1) - Add a clap on the second return and remove the clap at the end.
00:38:907 (3) - Remove clap.

[Normal]

00:06:180 (1) - straighten this slider.
00:08:222 (1,2,3,4) - make this symmetrical.
00:20:271 (4) - align with (2).
00:22:089 (4) - move this a grid up.
00:30:271 (5) - replace clap with whistle.
00:37:771 (1) - Remove the clap from the slider tail.
01:18:907 (2) - Add a finish at the reverse part of the slider.

[Hard]

AR & OD -1

00:29:816 (5) - align with (3).

The rest is smooth sailing.

Fight! o/
Topic Starter
HeatKai

Crimmi wrote:

Modding, CrimmiStyle!!

HeatKai <3

Some suggestions:

[General]

You say it's a "(TV Size)" yet i don't see any video, are you gonna add one?

[mekadon's Easy]

AR -1?
00:24:362 (4) - Remove finish?
00:24:816 (1) - add finish?
00:26:180 (2) - Replace clap for a whistle?
00:25:271 (1) - Remove clap from the sliders' tail.
00:27:089 (3) - Add a whistle to the sliders' tail.
00:32:544 (1) - Add a clap on the second return and remove the clap at the end.
00:38:907 (3) - Remove clap.

[Normal]

00:06:180 (1) - straighten this slider.
00:08:222 (1,2,3,4) - make this symmetrical.
00:20:271 (4) - align with (2).
00:22:089 (4) - move this a grid up.
00:30:271 (5) - replace clap with whistle.
00:37:771 (1) - Remove the clap from the slider tail.
01:18:907 (2) - Add a finish at the reverse part of the slider.

[Hard]

AR & OD -1

00:29:816 (5) - align with (3).

The rest is smooth sailing.

Fight! o/

thanks crimmi <3

FIX and Added video ~
fartownik
IRC modded

hitsounds hard
Download: Tegomass - Kiss ~ Kaerimichi no Love Song ~ (TV Size) (HeatKai) [Hard].osu

hitsounds normal
Download: Tegomass - Kiss ~ Kaerimichi no Love Song ~ (TV Size) (HeatKai) [Normal].osu

[mekadon]

01:10:725 (2) - Stack or unstack in previous slider.

Topic Starter
HeatKai

fartownik wrote:

IRC modded

hitsounds hard
[attachment=1:fa52f]Tegomass - Kiss ~ Kaerimichi no Love Song ~ (TV Size) (HeatKai) [Hard].osu[/attachment:fa52f]

hitsounds normal
[attachment=0:fa52f]Tegomass - Kiss ~ Kaerimichi no Love Song ~ (TV Size) (HeatKai) [Normal].osu[/attachment:fa52f]

[mekadon]

01:10:725 (2) - Stack or unstack in previous slider.
ALL FIXED
fartownik
Bubbled
Topic Starter
HeatKai

fartownik wrote:

Bubbled
Thanks <3
ztrot
Over all there are waaay to many taiko maps for this set all being insane! yes even the 1st diff would fit around a 6 star oni in taiko terms.
So right now you have 4 insanes, tho tbh the Hard really does feel like a hard so you can cross that one out :) and that leaves you with 3.

Other issues I've found.

Hard:
01:27:316 what are these timing sections for pass this spinner I don't really see a need for them.
00:13:453 (2) - quite the massive jump for a Hard. seeing as that same patter comes up again and the jump isn't there 00:27:771 (1,2,3,4,5)
01:05:271 (4) - spacing but I can read and sorta of understand why you did that.
01:11:976 (2) - spacing is rather wide

Normal:
01:27:998 yet again i don't see the need for 3 sections at the end also why does the spinner start and stop at different times from hard's spinner?

Easy: make it end at the same time as the other diffs?

Bottom line you need to figure out what you are gonna do with the 3 taikos I can't let it be ranked with a spread like this. possibly make another map set and take a few of the taiko diffs with it there isn't really anything wrong with them just too many.

Nit picky stuff:
your video size is kinda odd 720 x 1080 but that is rather big, not that it bothers me much seeing as the size is rather small data wise, but that might cause lag for others. Also you need to get your thumbnail reset to the osu standard Bg if possible.

KA POW!
Topic Starter
HeatKai

ztrot wrote:

Over all there are waaay to many taiko maps for this set all being insane! yes even the 1st diff would fit around a 6 star oni in taiko terms.
So right now you have 4 insanes, tho tbh the Hard really does feel like a hard so you can cross that one out :) and that leaves you with 3.

Other issues I've found.

Hard:
01:27:316 what are these timing sections for pass this spinner I don't really see a need for them.
00:13:453 (2) - quite the massive jump for a Hard. seeing as that same patter comes up again and the jump isn't there 00:27:771 (1,2,3,4,5)
01:05:271 (4) - spacing but I can read and sorta of understand why you did that.
01:11:976 (2) - spacing is rather wide

Normal:
01:27:998 yet again i don't see the need for 3 sections at the end also why does the spinner start and stop at different times from hard's spinner?

Easy: make it end at the same time as the other diffs?

Bottom line you need to figure out what you are gonna do with the 3 taikos I can't let it be ranked with a spread like this. possibly make another map set and take a few of the taiko diffs with it there isn't really anything wrong with them just too many.

Nit picky stuff:
your video size is kinda odd 720 x 1080 but that is rather big, not that it bothers me much seeing as the size is rather small data wise, but that might cause lag for others. Also you need to get your thumbnail reset to the osu standard Bg if possible.

KA POW!
FIX'D
ztrot
an you need to take time on your uploads I had to correct you 3 times after the mod =.=
bubbled back next BAT to look make sure to check it over carefully as well.
Topic Starter
HeatKai

ztrot wrote:

an you need to take time on your uploads I had to correct you 3 times after the mod =.=
bubbled back next BAT to look make sure to check it over carefully as well.
HEHEHEHE :3
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