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Kumagai Eri (cv.Seto Asami) - Winteright

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Topic Starter
ItashaS13
This beatmap was submitted using in-game submission on domingo, 19 de marzo de 2017 at 07:58:34 p.m.

Artist: Kumagai Eri (cv.Seto Asami)
Title: Winteright
Source: 音楽少女
Tags: Music Girl ongaku shoujo Justability Electro.Muster Kato Yoshihal Taishi cosmic record drum and bass dnb
BPM: 175
Filesize: 13067kb
Play Time: 07:59
Difficulties Available:
  1. Winter (5,61 stars, 1937 notes)
Download: Kumagai Eri (cv.Seto Asami) - Winteright
Information: Scores/Beatmap Listing
---------------



Loved

18/03/17 REACHED 100 FAVS WOOoOoOoOoO

BG Source
A lot of people have asked why I used this BG

Is it even related to the song?

Yes, the girl on the BG is Eri Kumagai, the singer.

This song belongs to the circle Ongaku Shoujo.

Ongaku Shoujo has an OVA. the BG is a screenshot I took of Eri from that OVA.

Click the picture below or the banner for more info.
LMT
Coming from VNO Modding Queue.
Hey you seem to be quite experienced with slider art :D They look pretty nice!
Overall I think it's quite a decent map, but the NC probably has to be reworked as they don't seem to be consistent enough for me. In this mod I just pointed out the ones that stick out the most but generally I think you have to have a look through at it again. Combo colours are important!
Winter
01:34:247 (2) - Normally this is fine but since the white tick is really strong (highlighted by both a snare drum and the vocal) I think you should break it down into a 1/4 slider and a circle. Like this: https://osu.ppy.sh/ss/5387764 .
01:38:532 (1,2,3,4,5,6,7) - Not sure which rhythm you're following but this is way off from vocals or the wubwub or the drums. Try making it consistent with this pattern here 01:40:589 (1,2,3,4,5,6) - .
01:46:075 (6) - NC ?
01:59:618 (6) - yeah you've been following the drums which is really weak on this note so try making 01:59:447 (5) - a 1/2 slider.
02:01:847 (1,2,3) - how about space 1 a bit further away from 3's sliderend? https://osu.ppy.sh/ss/5387800 . The spacing here could be misleading especially stuff is wubbing.
02:07:332 (4,5,6) - Same. Or NCing 4 is a half measure.
02:10:075 (3,4,5,6,7,8) - Mapping jumps here don't feel right. The music is not so intense so jumps with DS feels unfitting for me. Instead you can try to highlight the drums.
03:26:875 (1,2,3) - woahhh this spacing. Either nerf it or make it consistent with 03:24:818 (1) - this. I'd prefer the consistency though.
04:03:047 (3,4,5) - err I think using proper spacing here makes more sense. Since 04:02:361 (1,2) - literally has the same spacing as this.
04:05:789 (4,5,6,7) - yeah same.
06:10:247 (4) - I feel like if you move this downwards just a tad it'll play a lot better. Just a suggestion.
06:15:561 (3,4,5,6) - again jumps here don't quite highlight anything. I suggest following the wubwubs.
06:16:247 (1,2,3) - This overmap seems out of place because the bass on the red tick is essentially a filler and its intensity is nowhere near as strong as the snare, yet they have the same emphasis of a 1/4 slider. https://osu.ppy.sh/ss/5387902 try this?
06:57:646 (4,5,6) - I don't know but I think this is a bit too errmmm ... edgy? :p . You can make like a small loop to curve out the stream. https://osu.ppy.sh/ss/5387950 something like this. Or at least NC 5 so they know when to turn around.
07:01:161 (2,3) - This is actually a really hard jump , considering the sound on the red tick is not that strong I recommend reducing the spacing here a bit and make the angle a bit more acute.
07:11:275 (3,4,5) - Same problem here but I guess it's not too bad since the angle is not too sharp. I'd recommend NCing 5 though.
07:20:704 (12) - NC this?
07:35:446 (7,8,1,2) - this is like a , big difficulty spike for me. I'd reduce the spacing a bit.
07:37:161 (5) - NC this to highlight piano?
07:45:647 (1,2,3) - Umm this *might* confuse players as these are on the blue tick, which is usually not the case and I think you snapped it to the wrong tick as well xd . https://osu.ppy.sh/ss/5388010 try this. Truncate the red slider by 1 tick.
Good luck with this!
Topic Starter
ItashaS13

LMT1996 wrote:

Coming from VNO Modding Queue.
Hey you seem to be quite experienced with slider art :D They look pretty nice!
Overall I think it's quite a decent map, but the NC probably has to be reworked as they don't seem to be consistent enough for me. In this mod I just pointed out the ones that stick out the most but generally I think you have to have a look through at it again. Combo colours are important!
Winter
01:34:247 (2) - Normally this is fine but since the white tick is really strong (highlighted by both a snare drum and the vocal) I think you should break it down into a 1/4 slider and a circle. Like this: https://osu.ppy.sh/ss/5387764 . Changed, I deleted the slider for 2 circles
01:38:532 (1,2,3,4,5,6,7) - Not sure which rhythm you're following but this is way off from vocals or the wubwub or the drums. Try making it consistent with this pattern here 01:40:589 (1,2,3,4,5,6) - . Changed
01:46:075 (6) - NC ? k
01:59:618 (6) - yeah you've been following the drums which is really weak on this note so try making 01:59:447 (5) - a 1/2 slider. Changed
02:01:847 (1,2,3) - how about space 1 a bit further away from 3's sliderend? https://osu.ppy.sh/ss/5387800 . The spacing here could be misleading especially stuff is wubbing. Changed
02:07:332 (4,5,6) - Same. Or NCing 4 is a half measure. Changed,added NC and move the slider just a bit down
02:10:075 (3,4,5,6,7,8) - Mapping jumps here don't feel right. The music is not so intense so jumps with DS feels unfitting for me. Instead you can try to highlight the drums. Changed
03:26:875 (1,2,3) - woahhh this spacing. Either nerf it or make it consistent with 03:24:818 (1) - this. I'd prefer the consistency though. Moved both sliders closer, I prefer keep both sliders, for now
04:03:047 (3,4,5) - err I think using proper spacing here makes more sense. Since 04:02:361 (1,2) - literally has the same spacing as this.
04:05:789 (4,5,6,7) - yeah same. Changed distances
06:10:247 (4) - I feel like if you move this downwards just a tad it'll play a lot better. Just a suggestion. Moved the slider to make a line with the circle
06:15:561 (3,4,5,6) - again jumps here don't quite highlight anything. I suggest following the wubwubs. Changed
06:16:247 (1,2,3) - This overmap seems out of place because the bass on the red tick is essentially a filler and its intensity is nowhere near as strong as the snare, yet they have the same emphasis of a 1/4 slider. https://osu.ppy.sh/ss/5387902 try this? Changed Not as you suggested but I changed following the wub :p
06:57:646 (4,5,6) - I don't know but I think this is a bit too errmmm ... edgy? :p . You can make like a small loop to curve out the stream. https://osu.ppy.sh/ss/5387950 something like this. Or at least NC 5 so they know when to turn around. Added NC on 5 and moved 06:57:389 (1,2,3,4) - a bit down to make it a bit less edgy
07:01:161 (2,3) - This is actually a really hard jump , considering the sound on the red tick is not that strong I recommend reducing the spacing here a bit and make the angle a bit more acute. Changed
07:11:275 (3,4,5) - Same problem here but I guess it's not too bad since the angle is not too sharp. I'd recommend NCing 5 though. Added NC
07:20:704 (12) - NC this? k
07:35:446 (7,8,1,2) - this is like a , big difficulty spike for me. I'd reduce the spacing a bit. Changed
07:37:161 (5) - NC this to highlight piano? k
07:45:647 (1,2,3) - Umm this *might* confuse players as these are on the blue tick, which is usually not the case and I think you snapped it to the wrong tick as well xd . https://osu.ppy.sh/ss/5388010 try this. Truncate the red slider by 1 tick.Changed as you suggested, is not snapped the wrong tick, the sound its actually in the blue tick xdd

Good luck with this!
Thanks!
hyouri
hi from modq
short modding

  1. Your background will probably get you disqualified or not ranked, I suggest in changing it. Just my suspicion because this background got a map disqualified.
  2. Asami Seto is already in Romanized artist, no need for a duplicate in Tags
  3. you can add "dnb" tag
no kds
DeRandom Otaku
Hey ~

General

  1. Disable letterbox during breaks?

Winter

  1. 00:38:189 (3,4,5) - the spacing between 1/2's and 1/1 is almost same , consider increasing space for 1/1 gap
  2. 00:48:475 (1) - unbent this , the slider doesnt looks good here ~ also after unbending , try to make blanket with next circle
  3. 00:49:161 (3,4) - nazi blanket
  4. 00:56:704 (1,2,3) - nazi blankets again
  5. 01:23:789 (8) - u may need to rework on this shape cuz it doesnt properly stack with 01:23:275 (6) -
  6. 01:26:189 (9,11) - avoid overlapping these
  7. 01:27:647 (5) - nc becuase of SV change
  8. 01:51:561 (4) - stack its end with head of 01:50:875 (3) -
  9. 02:06:475 (8) - ctrl+g shape for more consistency
  10. 02:11:618 (3) - adjust the slider to stack it properly
  11. 02:42:989 (2) - the last red anchor point should be white instead , for a better and more consistent shape
  12. 02:48:818 (8,1) - remove overlap
  13. 03:37:418 - add circle here to be more consistent with the rest of your patterns for this sound
  14. 03:43:332 (4,6) - avoid overlapping these
  15. 04:40:932 - u should make this clickable
  16. 04:42:304 (2,3) - stack those properly
  17. 04:52:761 (2) - ctrl+g
  18. 05:39:218 (1,2) - blanket
  19. 06:00:475 (2,3) - add ncs on both since u increased SV
  20. 06:06:989 (3,1) - consider reworking on this pattern since the current pattern is really easy
  21. 06:56:361 (3,1) - ^
  22. 07:00:818 (1,4) - stack ends of both
well thats all from me ~ GL!
Topic Starter
ItashaS13

DeRandom Otaku wrote:

Hey ~

General

  1. Disable letterbox during breaks?

Winter

  1. 00:38:189 (3,4,5) - the spacing between 1/2's and 1/1 is almost same , consider increasing space for 1/1 gap Done
  2. 00:48:475 (1) - unbent this , the slider doesnt looks good here ~ also after unbending , try to make blanket with next circle changed
  3. 00:49:161 (3,4) - nazi blanket I don't really get what you mean, but I changed it anyways
  4. 00:56:704 (1,2,3) - nazi blankets again ^
  5. 01:23:789 (8) - u may need to rework on this shape cuz it doesnt properly stack with 01:23:275 (6) - K done
  6. 01:26:189 (9,11) - avoid overlapping these K Done
  7. 01:27:647 (5) - nc becuase of SV change Done
  8. 01:51:561 (4) - stack its end with head of 01:50:875 (3) - Done, Nice one
  9. 02:06:475 (8) - ctrl+g shape for more consistency Done
  10. 02:11:618 (3) - adjust the slider to stack it properly Hmmk, I changed the shape
  11. 02:42:989 (2) - the last red anchor point should be white instead , for a better and more consistent shape Changed
  12. 02:48:818 (8,1) - remove overlap Done
  13. 03:37:418 - add circle here to be more consistent with the rest of your patterns for this sound Done
  14. 03:43:332 (4,6) - avoid overlapping these Done
  15. 04:40:932 - u should make this clickable Done, added a circle before the slider
  16. 04:42:304 (2,3) - stack those properly moved
  17. 04:52:761 (2) - ctrl+g Done, and changed the position of the other two sliders because the distance
  18. 05:39:218 (1,2) - blanket moved 05:40:589 (2) - closer
  19. 06:00:475 (2,3) - add ncs on both since u increased SV Done
  20. 06:06:989 (3,1) - consider reworking on this pattern since the current pattern is really easy Done
  21. 06:56:361 (3,1) - ^ Done
  22. 07:00:818 (1,4) - stack ends of both Done


well thats all from me ~ GL! Thanks!
DeRandom Otaku
Nazi blanket pretty much means imperfect blanket lol
Dznutz
AR 9.3 please??
Lince Cosmico_old

Dznutz wrote:

AR 9.3 please??
wot why



Itasha: si la que canta "es" Eri Kumagai, porque mejor no usar un bg de ella? (Aunque la verdad este bg me encanta)
brdzxh
from my queue~

Winter
00:10:075 (1,2,3,4) - I suggest that you keep these sliders in a straight line since there arent any change in the music
00:13:332 (2) - here the tone changes, thus creating an opportunity to chance direction
00:16:075 (2) - or changing spacing is fine, its up to you :p
00:32:704 (3) - is this curved slider necessary
00:36:304 (4) - maybe increase spacing from the last note considering the time between the note - thought this could be a nice change
00:57:389 (3) - put the first anchor point a bit to the left
01:07:675 (1,2) - put these ones closer imo
01:12:304 (7,8,1) - maybe curve these a bit to the right?
01:20:704 (9) - NC
01:26:104 (8,9) - fix spacing
01:25:504 (1,2,3,4,5,6,7,8,9) - this stream also looks a bit clunky so maybe move 01:26:018 (7,8,9) - a bit further down?
01:41:789 (3,4) - increase spacing to illustrate this
01:44:532 (1,2) - ^
02:41:618 (1) - remove some of the anchor points
03:44:189 (1) - NC?
04:51:647 (8,9,10,11,12,13,14,1,2,3,4) - inconsistent spacing, intentional? its fine to go from x spacing to y spacing during a stream, just make sure the difference is not too big and inconsistent
05:33:732 (4) - NC?
07:02:536 (9) - this isnt snapped according to aimod

There are a lot of sliders and patterns that could have been improved for the sake of flow, but I am not sure whether they are intentional or not so that is why I didn't comment on any of them

Pretty interesting map, gl with ranking!
Topic Starter
ItashaS13

brdzxh wrote:

from my queue~

Winter
00:10:075 (1,2,3,4) - I suggest that you keep these sliders in a straight line since there arent any change in the music Done :p
00:13:332 (2) - here the tone changes, thus creating an opportunity to chance direction added more spacing and changed direction
00:16:075 (2) - or changing spacing is fine, its up to you :p
00:32:704 (3) - is this curved slider necessary Changed
00:36:304 (4) - maybe increase spacing from the last note considering the time between the note - thought this could be a nice change Done :p but not too much
00:57:389 (3) - put the first anchor point a bit to the left Done
01:07:675 (1,2) - put these ones closer imo Done
01:12:304 (7,8,1) - maybe curve these a bit to the right? Done :p n1
01:20:704 (9) - NC Done
01:26:104 (8,9) - fix spacing Done
01:25:504 (1,2,3,4,5,6,7,8,9) - this stream also looks a bit clunky so maybe move 01:26:018 (7,8,9) - a bit further down? Changed the shape of the stream, done
01:41:789 (3,4) - increase spacing to illustrate this hmm I changed the spacing but the picture you put doesnt show/wrong link?
01:44:532 (1,2) - ^ Done
02:41:618 (1) - remove some of the anchor points Done
03:44:189 (1) - NC? Done
04:51:647 (8,9,10,11,12,13,14,1,2,3,4) - inconsistent spacing, intentional? its fine to go from x spacing to y spacing during a stream, just make sure the difference is not too big and inconsistent It was intentional, to fit the "wub" but yea it was not good, I changed it, more consistent spacing
05:33:732 (4) - NC? Done
07:02:536 (9) - this isnt snapped according to aimod Fixed

There are a lot of sliders and patterns that could have been improved for the sake of flow, but I am not sure whether they are intentional or not so that is why I didn't comment on any of them

Pretty interesting map, gl with ranking! Thanks
Lokidoki
NM from my queue

Winter
Mod:
00:38:532 (4,5) - Why does this have different snapping? Hard to read...
00:45:218 (8,9,1,2) - Try avoiding this overlap.
01:07:675 - 01:29:618 . I suggest having more unstandard sliders. Cause it's DnB and stuff.
01:47:618 (5,6) - I suggest you swap circle and reverse slider like this : http://puu.sh/pwPk8/617e269a81.jpg
02:11:961 (5) - Turn this into something more creative.
02:45:904 (7,8,1,2,3,4,) - Try avoiding the overlap.
02:57:389 (5,1,2,3) - ^
03:19:332 (1) - I've no idea how this jump is playable, either change the snapping or try making - 03:19:075 (6) - into a citcle
03:41:704 (9,10,1) - Don't change the distance in between the stream, uncomfortable to play.
05:15:047 (2,3,4,5) - Try avoiding the overlap.
05:30:818 (1,2,3) - Snapping problem.
05:38:875 (7,1) - Avoid this overlap at all costs.
Suggestion:
05:40:589 (2) - With better blankets it will look amazing.
End of the suggestions.
Mod continues:
05:51:732 - Insert break here.
06:33:047 (12) - Another snapping problem jump, very uncomfortable to break here.
07:00:218 (9) - NC here.

End of the mod.
ひとつ,ひとつ
Good luck. ;D
Topic Starter
ItashaS13

Lokidoki wrote:

NM from my queue

Winter
Mod:
00:38:532 (4,5) - Why does this have different snapping? Hard to read... Changed
00:45:218 (8,9,1,2) - Try avoiding this overlap. Changed
01:07:675 - 01:29:618 . I suggest having more unstandard sliders. Cause it's DnB and stuff. I don't know if you mean.. weirdest sliders or more normal sliders..
01:47:618 (5,6) - I suggest you swap circle and reverse slider like this : http://puu.sh/pwPk8/617e269a81.jpg I prefer keep the way I did to fit the back sound, if someone else tell me to change, I will change
02:11:961 (5) - Turn this into something more creative. Changed, I had a better slider but someone told me to change it
02:45:904 (7,8,1,2,3,4,) - Try avoiding the overlap. Changed
02:57:389 (5,1,2,3) - ^ Changed
3:19:332 (1) - I've no idea how this jump is playable, either change the snapping or try making - 03:19:075 (6) - into a citcle Changed 03:19:075 (6) into a circle
03:41:704 (9,10,1) - Don't change the distance in between the stream, uncomfortable to play. Changed
05:15:047 (2,3,4,5) - Try avoiding the overlap. Changed
05:30:818 (1,2,3) - Snapping problem. Changed
05:38:875 (7,1) - Avoid this overlap at all costs. Changed
Suggestion:
05:40:589 (2) - With better blankets it will look amazing. How? xD
End of the suggestions.
Mod continues:
05:51:732 - Insert break here. Added break
06:33:047 (12) - Another snapping problem jump, very uncomfortable to break here. Changed 06:33:048 (4) - into a circle
07:00:218 (9) - NC here. Done

End of the mod.
ひとつ,ひとつ
Good luck. ;D Thanks!
Wishkey
Sup dude :D
Here to give some suggestions, sick map man !

  1. 00:49:675 (4) - how about control + h so 00:48:475 (1,2,3,4,5) - this flows like one big S instead of the flow breaks
  2. 01:13:161 (7,1) - burai sliders rip, gotta have the beginning of (1) at least a bit visible here (unrankable issue btw so definitily fix this)
  3. 01:28:075 (2,1) - start NC on 2, here gonna be misread as the same SV and your gonna miss the start of 01:28:247 (1) -
  4. 01:51:561 (4) - NC
  5. 02:06:475 (8,1) - this flowed really bad for me coming from the previous rythm since even with the sliderliency you have to make a stop here, maybe change (7-8) a bit by control +h each individual, so you have sharper angels and more leniency for (8-1) or something else
  6. 02:13:332 (1) - if you could make this more vertical it would help 02:13:504 (2,3,4) - a lot since now you actually have to make an awkward forced jump from 02:13:332 (1,2) - doenst have to be a lot like -30° or something
  7. 02:58:075 (3,6) - no drum finish on head (3) tail (6)?
  8. 03:54:818 (6,1) - thats a pretty insane jump considering the slider leniency and previous similar p atternsaswell, would reduce this a bit
  9. 04:22:847 - missed a beat here
  10. 04:25:847 (4) - and 04:29:961 (4) - and 04:34:932 (5) - 04:36:818 (4) - 04:40:761 (5) - 04:42:304 (2) - NC these, really notable SV changes in the combo and unique sliders
  11. 05:30:989 (3) - NC
  12. 05:26:189 (5) - increase ds to 1.9-2 like all the previous you kinda made it look like this is a 1/4 when the rest is all 2.0 bit sneaky :p
thats about it cool design gl on ranked man! :D
Topic Starter
ItashaS13

Wishkey wrote:

Sup dude :D
Here to give some suggestions, sick map man !

  1. 00:49:675 (4) - how about control + h so 00:48:475 (1,2,3,4,5) - this flows like one big S instead of the flow breaks changed
  2. 01:13:161 (7,1) - burai sliders rip, gotta have the beginning of (1) at least a bit visible here (unrankable issue btw so definitily fix this) fixed
  3. 01:28:075 (2,1) - start NC on 2, here gonna be misread as the same SV and your gonna miss the start of 01:28:247 (1) - Ok
  4. 01:51:561 (4) - NC Done
  5. 02:06:475 (8,1) - this flowed really bad for me coming from the previous rythm since even with the sliderliency you have to make a stop here, maybe change (7-8) a bit by control +h each individual, so you have sharper angels and more leniency for (8-1) or something else changed
  6. 02:13:332 (1) - if you could make this more vertical it would help 02:13:504 (2,3,4) - a lot since now you actually have to make an awkward forced jump from 02:13:332 (1,2) - doenst have to be a lot like -30° or something changed, also moved the slider closer
  7. 02:58:075 (3,6) - no drum finish on head (3) tail (6)? I don't know how I missed them, nice catch!
  8. 03:54:818 (6,1) - thats a pretty insane jump considering the slider leniency and previous similar p atternsaswell, would reduce this a bit changed
  9. 04:22:847 - missed a beat here changed
  10. 04:25:847 (4) - and 04:29:961 (4) - and 04:34:932 (5) - 04:36:818 (4) - 04:40:761 (5) - 04:42:304 (2) - NC these, really notable SV changes in the combo and unique sliders Ok
  11. 05:30:989 (3) - NC Ok
  12. 05:26:189 (5) - increase ds to 1.9-2 like all the previous you kinda made it look like this is a 1/4 when the rest is all 2.0 bit sneaky :p changed


thats about it cool design gl on ranked man! :D Thanks !
tatemae
Hello o/

00:06:989 (1) - can be to finish here a spiner?
00:21:047 (1,2,3) - . I know you kinda didnt try to repeat yourself, but this looks pretyt shitty imo :/
00:48:989 (2,3) - fix blanket please
00:51:218 (1) - weird slider
01:42:132 (1) - 7) try moving to (x 336 y 92) to improve flow imo
01:46:075 (1,2) - could you please avoid such overlapping
02:04:247 (2,3,4) - bad flow imo
02:14:189 (1,2,3,4,5,6,1,2,3) - overlap
07:16:589 (6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) -This looks too uneven too

gl~
Topic Starter
ItashaS13

SherryCherry wrote:

Hello o/

00:06:989 (1) - can be to finish here a spiner? Hmm No, I changed the lenght of the spinner, now it ends at 00:06:989 - but not on 00:06:989 (1)
00:21:047 (1,2,3) - . I know you kinda didnt try to repeat yourself, but this looks pretyt shitty imo :/ yea you're right, changed
00:48:989 (2,3) - fix blanket please Fixed
00:51:218 (1) - weird slider Changed it, I dont know how it was weird but changed anyways
01:42:132 (1) - 7) try moving to (x 336 y 92) to improve flow imo Here I don't know which circle you mean, if the 1 or ..a 7? Hmm idk so no change here, also moving that 1 there, Nah, or at least, not for now
01:46:075 (1,2) - could you please avoid such overlapping Changed
02:04:247 (2,3,4) - bad flow imo How? what should I put here? I don't know how's bad so no change, for now ~
02:14:189 (1,2,3,4,5,6,1,2,3) - overlap Changed
07:16:589 (6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) -This looks too uneven too Changed

gl~ Thanks!
Lince Cosmico_old
Winter

General:
• OD 8?
Objetos:
00:13:332 (2) - snap
00:19:332 (3,4) - no se vos, yo veo mal este blanket http://osu.ppy.sh/ss/5488703
00:21:047 (1,2,3,4) - no creo que haga falta el anclaje rojo ahi xD
00:26:189 (1) - Creo que en vez de este slider va un circulo, no escucho un sonido aca 00:26:361 -
00:29:961 (3) - esto fluye mejor así http://osu.ppy.sh/ss/5488733
00:34:075 (7) - yo sacaria ese anclaje rojo y dejaria uno gris , asi queda mejor xD
00:37:504 (1) - Opinión estos sliders tan curvos no me dan mucha confianza xD
00:39:047 (5) - que tal si el anclaje de este lo tiramos para abajo? http://osu.ppy.sh/ss/5488746
00:40:075 (8,1) - :v) http://osu.ppy.sh/ss/5488750
00:44:018 (6,7,8,9) - porque no usas el mismo spacing para estos?
00:46:761 (3,4,5) - lo mismo
01:15:561 (6) - Ctrl + G
01:17:961 (7,8) - que tal si formas un blanket aca con el 8?
01:18:647 (1,2,3) - porque spacing distinto? , al menos separalos igual que acá 01:19:332 (4,5,6) - que ahi si quedo mejor
01:45:047 (2,3) - blanket : http://osu.ppy.sh/ss/5488841
01:59:789 (1,3) - se ve raro el overlap
02:01:161 (1,2,3) - esta muy lejos xD y no fluye mucho, que tal moverlo un poco (a tu eleccion yo solo doy un ejemplo) : http://osu.ppy.sh/ss/5488872
02:01:847 (1,2,3) - lo mismo
02:04:932 (5,3) - stack?
02:21:047 (4,5) - que tal hacerlos menos curvos y formar dos blankets?
02:21:561 (5,6) - separalo un poco mas
02:52:589 (4,5) - fix blanket
02:54:475 (3,4) - ese slider esta demasiado curvo, porque no lo haces como hiciste acá 02:59:618 (1,2,3,4) - ?
03:02:532 (7,8) - separalos un poco para no hacer el overlap (excepto que ese overlap este con un proposito)
03:05:618 (4) - porque lo curvas ahi? XD
03:17:961 (6,7,9) - intenta no hacer esta clase de overlaps, queda un poco feo imo, yo diría que lo stackees con alguno de los dos kicksliders marcados
03:19:161 (6,1) - Ctrl + G
03:27:561 (1) - wat xD no lo mandes hacia arriba cagas el flow (en todo caso no stackees el 4 pero preferiría que ese slider no suba tan raudamente)
03:50:361 (8,9) - http://osu.ppy.sh/ss/5488933 ?
03:54:304 (3,4,5,6) - http://osu.ppy.sh/ss/5488940 ? (fijate los numeros de combo)
03:54:475 (4) - este stackealo con algun circulo del stream
04:25:418 (2,3) - overlap :C
04:27:904 (2) - porque no encurvarlo como los demas? :p
04:27:647 - aca realmente hay un sonido? parece overmapeado
04:34:932 (1) - fijate si el final del slider lo bajas un poco para que no overlapee
04:47:789 (4,1,2,3) - es un salto a cualquier lado a mi punto de vista, no fluye muy bien
04:58:932 (5,10,11) - Stackea el 5 con alguno de esos dos marcados
06:00:132 (1,1,1,1) - porque cambias la distancia en el ultimo?
06:01:847 (1,2) - hmmmmmmmmmmmmm movelo un poquitito a la derecha como para que no overlapee, aunque no se exactamente si es overlap o no, por las dudas XD
06:06:989 (3,1) - que tal hacer dos blankets acá?
06:15:218 (2,4) - este si es overlap XD
06:17:618 - creo que seria mejor que este sea clickeable
06:27:561 (7) - http://osu.ppy.sh/ss/5488994
06:39:561 - deberia ser clickeable imo
06:44:361 (9) - NC?
06:53:275 (5,7) - al 5 sacale el anclaje rojo y dale la misma curvatura que al 7
07:00:218 - porque NC en un tic azul? ;w;
07:07:675 (1,2,3) - esto no fluye para nada x'D intenta acomodarlo de otra manera
07:23:447 (1,2,3,4,5,6,7,8,9,10,11,12) - porque usaste distinto DS? o3o (a lo mejor me equivoque en esta x'D)
07:34:589 (9) - Ctrl + G?

Puse una sola Opinion en azul, pero eso es porque tengo retraso y me olvide de ponerlo en las otras
Jaja suerte
Topic Starter
ItashaS13

Lince Cosmico wrote:

Winter

General:
• OD 8?
Objetos:
00:13:332 (2) - snap Fixed
00:19:332 (3,4) - no se vos, yo veo mal este blanket http://osu.ppy.sh/ss/5488703 Fixed
00:21:047 (1,2,3,4) - no creo que haga falta el anclaje rojo ahi xD Lo dejaré como lo tengo, para no seguir igual con curvas.. y rectas.. lo dejaré así
00:26:189 (1) - Creo que en vez de este slider va un circulo, no escucho un sonido aca 00:26:361 - Cierto, fixed
00:29:961 (3) - esto fluye mejor así http://osu.ppy.sh/ss/5488733 Done
00:34:075 (7) - yo sacaria ese anclaje rojo y dejaria uno gris , asi queda mejor xD Done
00:37:504 (1) - Opinión estos sliders tan curvos no me dan mucha confianza xD Fixed
00:39:047 (5) - que tal si el anclaje de este lo tiramos para abajo? http://osu.ppy.sh/ss/5488746 Done
00:40:075 (8,1) - :v) http://osu.ppy.sh/ss/5488750 Fixed
00:44:018 (6,7,8,9) - porque no usas el mismo spacing para estos? Fixed
00:46:761 (3,4,5) - lo mismo Fixed
01:15:561 (6) - Ctrl + G Done
01:17:961 (7,8) - que tal si formas un blanket aca con el 8? Done
01:18:647 (1,2,3) - porque spacing distinto? , al menos separalos igual que acá 01:19:332 (4,5,6) - que ahi si quedo mejor Fixed
01:45:047 (2,3) - blanket : http://osu.ppy.sh/ss/5488841 Fixed
01:59:789 (1,3) - se ve raro el overlap Fixed
02:01:161 (1,2,3) - esta muy lejos xD y no fluye mucho, que tal moverlo un poco (a tu eleccion yo solo doy un ejemplo) : http://osu.ppy.sh/ss/5488872 Fixed
02:01:847 (1,2,3) - lo mismo Fixed
02:04:932 (5,3) - stack? Done
02:21:047 (4,5) - que tal hacerlos menos curvos y formar dos blankets? Done
02:21:561 (5,6) - separalo un poco mas
02:52:589 (4,5) - fix blanket Fixed
02:54:475 (3,4) - ese slider esta demasiado curvo, porque no lo haces como hiciste acá 02:59:618 (1,2,3,4) - ? Fixed
03:02:532 (7,8) - separalos un poco para no hacer el overlap (excepto que ese overlap este con un proposito) Fixed
03:05:618 (4) - porque lo curvas ahi? XD Fixed
03:17:961 (6,7,9) - intenta no hacer esta clase de overlaps, queda un poco feo imo, yo diría que lo stackees con alguno de los dos kicksliders marcados Fixed
03:19:161 (6,1) - Ctrl + G Done
03:27:561 (1) - wat xD no lo mandes hacia arriba cagas el flow (en todo caso no stackees el 4 pero preferiría que ese slider no suba tan raudamente) Fixed
03:50:361 (8,9) - http://osu.ppy.sh/ss/5488933 ? Buena esa
03:54:304 (3,4,5,6) - http://osu.ppy.sh/ss/5488940 ? (fijate los numeros de combo) Nada más cambie el 5 y el 6, para evitar el overlap del (4)
03:54:475 (4) - este stackealo con algun circulo del stream ^
04:25:418 (2,3) - overlap :C Esto es así a proposito, por que si no el (3) queda muy lejos del final del 2 y la curvatura está bien "blankeada"
04:27:904 (2) - porque no encurvarlo como los demas? :p Lo cambie, buena esa, me salio un buen slider ahí
04:27:647 - aca realmente hay un sonido? parece overmapeado Deletedddd
04:34:932 (1) - fijate si el final del slider lo bajas un poco para que no overlapee Fixed
04:47:789 (4,1,2,3) - es un salto a cualquier lado a mi punto de vista, no fluye muy bien Lo cambie todo ahí, revisalo despues si puedes :p
04:58:932 (5,10,11) - Stackea el 5 con alguno de esos dos marcados Done
06:00:132 (1,1,1,1) - porque cambias la distancia en el ultimo? Fixed
06:01:847 (1,2) - hmmmmmmmmmmmmm movelo un poquitito a la derecha como para que no overlapee, aunque no se exactamente si es overlap o no, por las dudas XD
06:06:989 (3,1) - que tal hacer dos blankets acá?Done, creo, revisalo xD
06:15:218 (2,4) - este si es overlap XD Fixed
06:17:618 - creo que seria mejor que este sea clickeable Nope, no hay sonido allí, solo el del "wub" y para eso es el slider
06:27:561 (7) - http://osu.ppy.sh/ss/5488994 Buena esa
06:39:561 - deberia ser clickeable imo Nope, no hay sonido allí, solo el del "wub" y para eso es el slider
06:44:361 (9) - NC? Done
06:53:275 (5,7) - al 5 sacale el anclaje rojo y dale la misma curvatura que al 7 Done
07:00:218 - porque NC en un tic azul? ;w; Fixed, No sé como coño paso eso o.o
07:07:675 (1,2,3) - esto no fluye para nada x'D intenta acomodarlo de otra manera Done, creo, revisalo?
07:23:447 (1,2,3,4,5,6,7,8,9,10,11,12) - porque usaste distinto DS? o3o (a lo mejor me equivoque en esta x'D) Es que el de arriba estaba con una curva más cerrada que el otro, pero tenían el mismo DS, de todos modos lo cambie el de arriba
07:34:589 (9) - Ctrl + G? Nope, lo dejaré como está, forma una línea con el siguiente circulo y el otro, si le doy ctrl +g, va a quedar la punta de ese slider hacia arriba, y el siguiente circulo está abajo, está bien como está

Puse una sola Opinion en azul, pero eso es porque tengo retraso y me olvide de ponerlo en las otras
Jaja suerte Gracias!
celerih
I'll try doing a small mod of this, cuz why not eh?

Winter
00:03:218 (1) - The sound that the slider follows start earlier than the slider, maybe start it at 00:02:189
00:35:447 (3) - Should move back to 00:35:275, and delete circle
00:38:532 (4,5) - Space more to fit the time between the notes
02:21:561 (5) - Make slider end on 02:22:075
02:54:132 (1,2,3,4) - Spacing here is a bit weird
03:50:532 (9) - Make this circle closer to the slider that's before it
03:53:875 (2) - Move to 03:53:875, then place circle right after it.
04:45:047 (4) - Missed a spot for red ticks on this slider
04:50:875 (1,2,3) - and 04:51:218 (4,5,6) - DS is inconsistent. Distance between circles and the slider is not the same
04:54:647 (9) - NC here, remove NC here 04:55:075 (1) -
05:03:561 (1,3) - Put at same height
05:29:789 (7,8,1) - Try putting more space between the 8-1 then the 7-8, since there's more time between the 8-1, there's should be bigger spacing
05:49:675 - Add circle here
05:50:189 (1) - For this slider, either you extend it to end at 05:52:247, or you switch it for a slider which ends at 05:52:247
06:21:561 (6) - Try curving the slider so it fits in better with the stream
06:27:904 (8,9,10,11) - This patter here doesn't flow very well, kinda weird to play

This is pretty much what I found, very fun map, good luck with ranking it 8-)
Topic Starter
ItashaS13

CeleriLord wrote:

I'll try doing a small mod of this, cuz why not eh?

Winter
00:03:218 (1) - The sound that the slider follows start earlier than the slider, maybe start it at 00:02:189 Ok
00:35:447 (3) - Should move back to 00:35:275, and delete circle Nah, there is a sound, if I only put a slider this beat/sound will be missed 00:35:447 (3) -
00:38:532 (4,5) - Space more to fit the time between the notes Done
02:21:561 (5) - Make slider end on 02:22:075 Fixed
02:54:132 (1,2,3,4) - Spacing here is a bit weird Fixed
03:50:532 (9) - Make this circle closer to the slider that's before it Done
03:53:875 (2) - Move to 03:53:875, then place circle right after it. You copy the same time.. idk, no changes here for now o.o
04:45:047 (4) - Missed a spot for red ticks on this slider Right! fixed
04:50:875 (1,2,3) - and 04:51:218 (4,5,6) - DS is inconsistent. Distance between circles and the slider is not the same Fixed
04:54:647 (9) - NC here, remove NC here 04:55:075 (1) - Done
05:03:561 (1,3) - Put at same height Done
05:29:789 (7,8,1) - Try putting more space between the 8-1 then the 7-8, since there's more time between the 8-1, there's should be bigger spacing Done
05:49:675 - Add circle here Changed 05:49:504 (5) - to a small slider
05:50:189 (1) - For this slider, either you extend it to end at 05:52:247, or you switch it for a slider which ends at 05:52:247 I extended the slider
06:21:561 (6) - Try curving the slider so it fits in better with the stream Ok, done
06:27:904 (8,9,10,11) - This patter here doesn't flow very well, kinda weird to play I moved the circles, I think its good now, maybe changing it in the future if somoeone else tell me to changed


This is pretty much what I found, very fun map, good luck with ranking it 8-) Thanks!!
Lince Cosmico_old
NO KDS
Revisando el mod posterior:
04:47:789 (4,1,2,3) - y que tal hacer una curva en el triplet ese? asi conecta con el slider 4 http://osu.ppy.sh/ss/5533716
06:07:332 (1) - porque un anclaje rojo ? XDD
07:07:675 - y si haces que conecten? (http://osu.ppy.sh/ss/5533724 algo asi, NO tomes en cuenta la forma en la que lo hice, solo la conexión)

solo era lo que me pediste que revise XD
Topic Starter
ItashaS13

Lince Cosmico wrote:

NO KDS
Revisando el mod posterior:
04:47:789 (4,1,2,3) - y que tal hacer una curva en el triplet ese? asi conecta con el slider 4 http://osu.ppy.sh/ss/5533716 Ok
06:07:332 (1) - porque un anclaje rojo ? XDD Por que vengo usando esos anclajes así con rectas, si lo hago curvo allí se vera totalmente fuera de lugar
07:07:675 - y si haces que conecten? (http://osu.ppy.sh/ss/5533724 algo asi, NO tomes en cuenta la forma en la que lo hice, solo la conexión) En ninguna de todas las combinaciones circulo-slider que he hecho siguiendo ese sonido ha estado conectada, puesto que se oye como dos sonidos separados, pero iguales, entonces esto no necesariamente tiene que estar conectado :p


solo era lo que me pediste que revise XD
Joe Castle
No piensas que el spinner del inicio comienza muy temprano?
Topic Starter
ItashaS13

Joe Castle wrote:

No piensas que el spinner del inicio comienza muy temprano?
Si pones el volumen al máximo.. es ahí donde empieza el sonido :p (donde está actualmente empezando)
Sunkiss
Here, have another star! good luck 8-)

RIP KUDOSU
Reazen
M4M
Winter
Sliders like this 04:06:647 (7) - are probably unrankable you should ask QAT or something about it.

00:32:704 (3) - this is confusing, maybe https://gyazo.com/193bc1db5aa5899e056156b5b1a96710

00:38:532 (4) - rotate -45°

02:05:961 (5,6,7,8) - parts like this full of short sliders are kinda messy sometimes, maybe change SV to 1.0x before these parts?(like in this part 01:14:875 (2,3,4,5,6,7) - ) In my opinion sliders are too long and feels like you have to hold it longer than you actually need to.

01:36:304 (4) - move to 01:36:475 - make it shorter and add short stream from 01:36:304 - https://gyazo.com/a69f0c6ffbf396d4129cefd364b39a8c

01:22:418 (6,7) - distance is weird, maybe something like this https://gyazo.com/cb55979927690a33fff66e4e8e74a855

01:36:132 (3,4) - maybe https://gyazo.com/4bcfe51ed6eb60e2523453d146542292

01:39:047 (5) - make it shorter with reverse

03:14:189 (1,2,3,4,5,6) - somehow it doesn't look right for me, maybe make all these sliders like 03:15:561 (1,2) -

01:14:875 (2,3,4,5,6,7) - really hard to read, feels like it started too early, from this point 01:15:389 (5) - is ok but 01:14:875 (2,3,4) - is weird you should change it.

Sorry for such short mod i am not used to modding hard diffs :/
Overall very good map I can't wait to see it ranked :D
Topic Starter
ItashaS13

Reazen wrote:

M4M
Winter
Sliders like this 04:06:647 (7) - are probably unrankable you should ask QAT or something about it. When I make them for first time I was prepared to change them someday so... Changed

00:32:704 (3) - this is confusing, maybe https://gyazo.com/193bc1db5aa5899e056156b5b1a96710 Changed this, not like you said but I change it

00:38:532 (4) - rotate -45° ohohoo nice one

02:05:961 (5,6,7,8) - parts like this full of short sliders are kinda messy sometimes, maybe change SV to 1.0x before these parts?(like in this part 01:14:875 (2,3,4,5,6,7) - ) In my opinion sliders are too long and feels like you have to hold it longer than you actually need to. Yea, changed all the parts like this

01:36:304 (4) - move to 01:36:475 - make it shorter and add short stream from 01:36:304 - https://gyazo.com/a69f0c6ffbf396d4129cefd364b39a8c No, because there is no sound 01:36:475 - (there is not any sound on the white tick) and it fits the vocals, also don't want to overmapp this part

01:22:418 (6,7) - distance is weird, maybe something like this https://gyazo.com/cb55979927690a33fff66e4e8e74a855 Yes, done

01:36:132 (3,4) - maybe https://gyazo.com/4bcfe51ed6eb60e2523453d146542292 Same as the other one, no

01:39:047 (5) - make it shorter with reverse and again, no, because there is no sound in the white tick

03:14:189 (1,2,3,4,5,6) - somehow it doesn't look right for me, maybe make all these sliders like 03:15:561 (1,2) - I changed this, maybe, check again now? dunno if I did this well

01:14:875 (2,3,4,5,6,7) - really hard to read, feels like it started too early, from this point 01:15:389 (5) - is ok but 01:14:875 (2,3,4) - is weird you should change it. I changed

Sorry for such short mod i am not used to modding hard diffs :/ np, thanks for modding!
Overall very good map I can't wait to see it ranked :D haha thanks
iYiyo
Hola, M4M here :3


  • [Winter]
  1. 00:13:332 - No sé por qué acá estás cambiando tanto el SV si el ritmo no es como para cambiarlo. Tal vez le quieres dar énfasis, pero por ejemplo acá: 00:16:589 - sigue en x0,3 y la música no es tan intensa como para hacerlo, por lo que te recomiendo ser más constante en esta sección. Además deberías agregar un NC cada vez que cambias el SV, como recordatorio.
  2. 00:17:618 (5,6) - el salto de 5 al 6 lo encuentro un poco alto para esta parte, considerando que los slider anteriores están super pegados. Por qué no consideras stackearlos?
  3. 00:29:275 - 01:07:675 - No sé por qué cambias tanto el SV en esta parte siendo que es todo el rato igual de calmada, encuentro que quedaría mejor si te apegas a uno, tal vez x0,6?
  4. 00:30:989 (7) - 00:33:732 (6) - Tal vez hacer de estos unos sliders? Considero que queda mejor si dejas el espacio vacío.
  5. 00:31:847 - Agregar nota? Así como lo hiciste acá 00:34:589 -
  6. 00:35:447 (3) - Si te fijas 00:35:961 - acá te estás perdiendo un beat importante que antes no habías perdido ( 00:30:475 (4) - ). Te recomiendo reducir el slider y agregar algo que se ajuste.
  7. 00:41:961 (6,7,8) - Si te fijas acá la distancia es la misma pero en la barra de tiempo dejas un espacio entre medio. Te recomiendo hacer de 00:41:961 (6) - un slider.
  8. 01:22:075 (4,5) - Haz de estos unos 1/4 al igual que hiciste con 01:22:418 (6,7) -
  9. 02:15:561 (7,8,9) - ^ Quedaría mucho mejor imo.
  10. 02:19:847 (3,4,5) - No escucho estas notas en la música o es taaan bajo que siento que valen la pena mapearlos, ya que ni siquiera siguen la voz. Considera removerlos, ya que extender el slider 2 no queda bien tampoco.
  11. 02:21:561 (4,5) - Agregar más espacio entre ambos.
  12. 03:04:075 - Agregar nota
  13. 03:04:247 (4) - NC
  14. 03:05:447 - Nota
  15. 03:05:618 (6) - NC
  16. 03:09:989 (4,1) - La distancia que hay aquí es a propósito? Sino, arreglalo.
  17. 03:19:932 - Nota? así haces un triple y no suena tan vacio
  18. 05:49:161 (4) - Hacer de este también un slider?
  19. 06:39:389 (5,6,7) - Esta parte es un poco rara, ya que 06:39:732 (7) - este slider está terminando en un punto donde hay un beat fuerte, por lo que, encuentro yo, que deberías hacer que el slider comenzara ahí en vez de que termine. Quizás podrías seguir este ritmo: http://puu.sh/q8PKm/802ba29f87.jpg
  20. 06:52:932 (3,4) - Estas notas no existen, por lo que te recomiendo hacer de 2 un slider 1/1.

Las partes del kiai te quedaron mejor que las otras, ya que según yo el distanciado te queda un poco irregular en esas partes, trata de ser más consistente ahí, además de quizás evitar espacio en blancos que podrías enfatizarlos mejor con sliders (solo mi opinión). También hay secciones en donde cambias el SV pero no utilizas ningún slider... como por ej.: 06:35:447 - acá, en donde tampoco cambias el volumen, trata de checkear estos que pueden haber más en el mapa. Also, algo que tienes que revisar también de nuevo es el NC, ya que hay partes en donde no eres consistente. Por ejemplo esta sección: 06:39:389 - para empezar estás haciendo un cambio de SV, por lo que deberías agregar un NC para evitar confusiones y preparar al player. 06:40:247 (1) - Este slider no debería tener NC ya que no es una parte en donde se enfatice.

Bueno, eso es todo de mi parte :3 Aún te falta pulir un poco el mapa antes de querer rankearlo.

Suerte!
Topic Starter
ItashaS13

iYiyo wrote:

Hola, M4M here :3


  • [Winter]
  1. 00:13:332 - No sé por qué acá estás cambiando tanto el SV si el ritmo no es como para cambiarlo. Tal vez le quieres dar énfasis, pero por ejemplo acá: 00:16:589 - sigue en x0,3 y la música no es tan intensa como para hacerlo, por lo que te recomiendo ser más constante en esta sección. Además deberías agregar un NC cada vez que cambias el SV, como recordatorio. Es cierto, en un principio lo cambiaba para hacerf enfasis cuando el sonido era más "fuerte" pero parece que fracase en hacerlo de una manera "perfecta" así que optare por dejar un solo sv en cada parte de estas y solo cambiarlo una vez cuando cambie
  2. 00:17:618 (5,6) - el salto de 5 al 6 lo encuentro un poco alto para esta parte, considerando que los slider anteriores están super pegados. Por qué no consideras stackearlos? Hecho, aunque estoy re-haciendo esta parte lenta, por que es verdad, me pongo a detallarla y está pésima en general, así que puede que cambie cosas como ésta algo diferente
  3. 00:29:275 - 01:07:675 - No sé por qué cambias tanto el SV en esta parte siendo que es todo el rato igual de calmada, encuentro que quedaría mejor si te apegas a uno, tal vez x0,6? Me quedare con x0.50 y x0.35 en el inicio que.. es más lento
  4. 00:30:989 (7) - 00:33:732 (6) - Tal vez hacer de estos unos sliders? Considero que queda mejor si dejas el espacio vacío. Me parece que como está ahora juega bien y la idea tampoco es recargar todo de sliders, pero como he dicho al rehacer todo esto seguramente lo haré
  5. 00:31:847 - Agregar nota? Así como lo hiciste acá 00:34:589 - Hecho
  6. 00:35:447 (3) - Si te fijas 00:35:961 - acá te estás perdiendo un beat importante que antes no habías perdido ( 00:30:475 (4) - ). Te recomiendo reducir el slider y agregar algo que se ajuste. Hecho
  7. 00:41:961 (6,7,8) - Si te fijas acá la distancia es la misma pero en la barra de tiempo dejas un espacio entre medio. Te recomiendo hacer de 00:41:961 (6) - un slider. Cambie la distancia pero no agregue un slider
  8. 01:22:075 (4,5) - Haz de estos unos 1/4 al igual que hiciste con 01:22:418 (6,7) - Ok hecho
  9. 02:15:561 (7,8,9) - ^ Quedaría mucho mejor imo. Yee
  10. 02:19:847 (3,4,5) - No escucho estas notas en la música o es taaan bajo que siento que valen la pena mapearlos, ya que ni siquiera siguen la voz. Considera removerlos, ya que extender el slider 2 no queda bien tampoco. Quite ambos circulos y agregue un pequeño slider allí, que queda bien con el sonido que hay pero no se siente overmappeado
  11. 02:21:561 (4,5) - Agregar más espacio entre ambos. Done
  12. 03:04:075 - Agregar nota Done
  13. 03:04:247 (4) - NC Done
  14. 03:05:447 - Nota Done
  15. 03:05:618 (6) - NC Done
  16. 03:09:989 (4,1) - La distancia que hay aquí es a propósito? Sino, arreglalo. Uhh, se me paso esta al cambiar varias veces esta parte, arreglado!
  17. 03:19:932 - Nota? así haces un triple y no suena tan vacio Me parece que como está ahora está bien, así que solo converti el circulo del medio a un pequeño slider para crear el triplet sin cambiar la manera de como se juega a como ya la tenía
  18. 05:49:161 (4) - Hacer de este también un slider? Yee
  19. 06:39:389 (5,6,7) - Esta parte es un poco rara, ya que 06:39:732 (7) - este slider está terminando en un punto donde hay un beat fuerte, por lo que, encuentro yo, que deberías hacer que el slider comenzara ahí en vez de que termine. Quizás podrías seguir este ritmo: http://puu.sh/q8PKm/802ba29f87.jpg Solo agregue dos circulos despues del slider, formando un triple allí y moví el slider al tick blanco, perfecto, y así juega bien, formar un mini stream como lo pusiste tú creo que no queda bien y aparte no hay más partes así en todo el mapa y podría confundir bastante, con un doble al final del slider, no
  20. 06:52:932 (3,4) - Estas notas no existen, por lo que te recomiendo hacer de 2 un slider 1/1. Lo mismo que sucede más arriba, solo que aquí optare por agregar el slider 1/1

Las partes del kiai te quedaron mejor que las otras, ya que según yo el distanciado te queda un poco irregular en esas partes, trata de ser más consistente ahí, además de quizás evitar espacio en blancos que podrías enfatizarlos mejor con sliders (solo mi opinión) Si bueno, lo del distanciado y sv es verdad, eso lo arreglare e intentare re hacer esta parte lenta que bueno, si está pesima, en un principio la tenía bastaante diferente y creo que era mejor pero tratare de arreglarlo lo mejor posible. También hay secciones en donde cambias el SV pero no utilizas ningún slider... como por ej.: 06:35:447 - acá, en donde tampoco cambias el volumen, trata de checkear estos que pueden haber más en el mapa Los iba colocando para hacer los streams, dudo que tengan importancia pero igual los quitare. Also, algo que tienes que revisar también de nuevo es el NC, ya que hay partes en donde no eres consistente. Por ejemplo esta sección: 06:39:389 - para empezar estás haciendo un cambio de SV, por lo que deberías agregar un NC para evitar confusiones y preparar al player. 06:40:247 (1) - Este slider no debería tener NC ya que no es una parte en donde se enfatice. Lo haré

Bueno, eso es todo de mi parte :3 Aún te falta pulir un poco el mapa antes de querer rankearlo. Yee, para eso están los buenos mods como este, ha sido quizá el más util hasta ahohjora

Suerte! Thank you!
_Meep_
m4m lel
ze mod by ze meep
00:48:304 (9,1) - Blanket pls
01:00:475 (1,2,3,4,5) - I don't get why this part needs to be singletapps and played so fast on the first four notes
02:46:418 (1) - Looks a bit ugly -.-
03:17:618 (5) - Why horizontal?
03:20:704 (1,2,3,4,5) - Make it like https://osu.ppy.sh/ss/5745695 for smoothness
03:22:075 (1,2,3,4,5,6,7,8) - Looks a bit ugly imo
thats all I could find,sorry :_:
Topic Starter
ItashaS13

_Meep_ wrote:

m4m lel
ze mod by ze meep
00:48:304 (9,1) - Blanket pls This is already a blanket.. isnt it o.o? well, fixed maybe?
01:00:475 (1,2,3,4,5) - I don't get why this part needs to be singletapps and played so fast on the first four notes hmm well, changed
02:46:418 (1) - Looks a bit ugly -.- Changed :p
03:17:618 (5) - Why horizontal? Horizontal? do you mean vertical? the slider? idk but I changed it a bit
03:20:704 (1,2,3,4,5) - Make it like https://osu.ppy.sh/ss/5745695 for smoothness n1, done
03:22:075 (1,2,3,4,5,6,7,8) - Looks a bit ugly imo It looks pretty well for me and plays well, I will not change until someone else complain about it :p
thats all I could find,sorry :_:
Thanks :p
Wishkey
Sup man :D

  1. 00:43:504 (2,2) - and 00:47:447 (6) - after playing a few times I'd make the end of these clickable, maybe change this into a circle + 1/2 slider/2 circles if you want some variety from 00:32:532 (2,3) - that loud drum is a bit the main feedback for your rythm while playing, felt a bit off it wasn't clickable like the rest
  2. 00:55:161 (2,3,4,5,1,2) - and 00:57:904 (1,2,3,4,5,1) - instead of the circle + slider repeating try slider + circle repeating, since you're following the piano here it'll make the weaker piano notes land on a slider tail and the stronger ones will be clickable since its building to those, it sounds a better that way imo (and you have that drum again clickable as a bonus yay) I dunno if you had this innitially since 00:58:589 (4,5) - these hitsounds should be swapped since the drum is on (5)
  3. 01:00:475 (1) - still has a weak drum would also drum finish this for consistency
  4. 01:11:447 (1) - could stack with the end of 01:10:247 (1) - so you have 01:11:447 (1,1) and 01:11:618 (2,1) - the same visual distance, will look nicer
    like you did here 01:10:761 (6,7,8) -
  5. 01:22:418 (6) - puttting the biggest jump on this one feels kinda weird since its the weakest of the 4 could reduce this a bit like place at 376/148 ish, will also look nicer with visual distance from 01:22:247 (5) - to the stream
  6. 01:28:932 (1) - could also make this an sv change since you can hea its kind of a hold sound for 01:29:275 (2) - aswell
  7. 01:36:818 (4) - make it a curved one like the rest of this sound to make it stand out a bit from the next sliders and for consistency
  8. 02:06:132 (6) - stack with slider end of 02:06:989 (3) - instead would fit better hear to represent that buildup in the song ds wise aswell
  9. 02:44:361 (4) - rahter long combo here would NC it
  10. 02:45:218 (5) - 02:46:418 (1) - minor stack off also you could make 02:45:218 (5,7) - these parallel by changing (5) to avoid that overlap since you have that break for the flow recover anyway
  11. 03:05:447 (3,1) - gotta have that blanket fix mod in here somewhere :d
  12. 03:15:218 (1,2,3,4,1,2,3,4,5,6) - move whole thing to the right so 03:14:875 (5) - is stacket with 03:15:904 (3) -
  13. 03:18:132 (4,1) - that overlap
  14. 03:22:418 (5,6,7,8,1) - eehh agreeing with mod above here could look and play a bit better, I think its the only time for these streams that you have a jump at 03:22:675 (8,1) - aswell something like this would be better imo
  15. 03:24:818 (1,2,3,4,5,6,7,8) - would NC 5 here because you have to adjust your movement a bit like you did with all the similar streams with movement changes
  16. 03:50:532 (9) - 268/220 for in the middle of that triangle between the sliders
  17. 03:55:589 (8,1) - should still be .4 ds here since otherwise you have the increase of ds alrdy from 8 to 1
  18. 04:13:332 (1,2) - same ds as 04:14:704 (5,6) - or vice versa to be consisent between the 1/2 gap
  19. 04:14:704 (5,6) - rearrange a like this to make it look nicer
  20. 05:00:647 (1,2,3) -05:03:218 (1,2,3) - bit of lonely combos here, could make 05:00:647 (9,10,1) - and 05:03:218 (8,9,10) -
  21. 05:07:675 (2) - normal sampleset for the tail aswell sounds better here
  22. 06:55:332 (2) - could use an anchor points here for the shift in vocals from beginning to end
  23. 06:58:246 (1) - NC
  24. 07:28:503 (6,1) - same as 03:55:589 (8,1) -
gl with ranked man :D
Topic Starter
ItashaS13

Wishkey wrote:

Sup man :D

  1. 00:43:504 (2,2) - and 00:47:447 (6) - after playing a few times I'd make the end of these clickable, maybe change this into a circle + 1/2 slider/2 circles if you want some variety from 00:32:532 (2,3) - that loud drum is a bit the main feedback for your rythm while playing, felt a bit off it wasn't clickable like the rest
  2. 00:55:161 (2,3,4,5,1,2) - and 00:57:904 (1,2,3,4,5,1) - instead of the circle + slider repeating try slider + circle repeating, since you're following the piano here it'll make the weaker piano notes land on a slider tail and the stronger ones will be clickable since its building to those, it sounds a better that way imo (and you have that drum again clickable as a bonus yay) I dunno if you had this innitially since 00:58:589 (4,5) - these hitsounds should be swapped since the drum is on (5)
  3. 01:00:475 (1) - still has a weak drum would also drum finish this for consistency
  4. 01:11:447 (1) - could stack with the end of 01:10:247 (1) - so you have 01:11:447 (1,1) and 01:11:618 (2,1) - the same visual distance, will look nicer
    like you did here 01:10:761 (6,7,8) -
  5. 01:22:418 (6) - puttting the biggest jump on this one feels kinda weird since its the weakest of the 4 could reduce this a bit like place at 376/148 ish, will also look nicer with visual distance from 01:22:247 (5) - to the stream
  6. 01:28:932 (1) - could also make this an sv change since you can hea its kind of a hold sound for 01:29:275 (2) - aswell
  7. 01:36:818 (4) - make it a curved one like the rest of this sound to make it stand out a bit from the next sliders and for consistency
  8. 02:06:132 (6) - stack with slider end of 02:06:989 (3) - instead would fit better hear to represent that buildup in the song ds wise aswell
  9. 02:44:361 (4) - rahter long combo here would NC it
  10. 02:45:218 (5) - 02:46:418 (1) - minor stack off also you could make 02:45:218 (5,7) - these parallel by changing (5) to avoid that overlap since you have that break for the flow recover anyway
  11. 03:05:447 (3,1) - gotta have that blanket fix mod in here somewhere :d
  12. 03:15:218 (1,2,3,4,1,2,3,4,5,6) - move whole thing to the right so 03:14:875 (5) - is stacket with 03:15:904 (3) -
  13. 03:18:132 (4,1) - that overlap
  14. 03:22:418 (5,6,7,8,1) - eehh agreeing with mod above here could look and play a bit better, I think its the only time for these streams that you have a jump at 03:22:675 (8,1) - aswell something like this would be better imo
    Lol you have the old BG xD
  15. 03:24:818 (1,2,3,4,5,6,7,8) - would NC 5 here because you have to adjust your movement a bit like you did with all the similar streams with movement changes
  16. 03:50:532 (9) - 268/220 for in the middle of that triangle between the sliders
  17. 03:55:589 (8,1) - should still be .4 ds here since otherwise you have the increase of ds alrdy from 8 to 1
  18. 04:13:332 (1,2) - same ds as 04:14:704 (5,6) - or vice versa to be consisent between the 1/2 gap
  19. 04:14:704 (5,6) - rearrange a like this to make it look nicer
  20. 05:00:647 (1,2,3) -05:03:218 (1,2,3) - bit of lonely combos here, could make 05:00:647 (9,10,1) - and 05:03:218 (8,9,10) -
  21. 05:07:675 (2) - normal sampleset for the tail aswell sounds better here
  22. 06:55:332 (2) - could use an anchor points here for the shift in vocals from beginning to end
  23. 06:58:246 (1) - NC
  24. 07:28:503 (6,1) - same as 03:55:589 (8,1) -

    Applied ALL the changes as you said
gl with ranked man :D Thanks for this deep mod!
DaPiePiece
Modded in game.

Great map, gl on the rank.
Topic Starter
ItashaS13
DaPiePiece's Mod
17:25 DaPiePiece: Hey you wanted a mod right?
17:25 Itasha_S13: Yes
17:25 Itasha_S13: Iiiif you want m4m, please send me your map first
17:25 DaPiePiece: Just a mod, I don't have any finished maps at the moment
17:25 Itasha_S13: Oke
17:25 Itasha_S13: thanks :p
17:25 DaPiePiece: you want it in game or on the forums?
17:26 Itasha_S13: as you wish ~
17:26 DaPiePiece: I'll mod you ingame, a bit easier
17:26 Itasha_S13: Oke
17:29 DaPiePiece: alright so far I can say is that's it's really good
17:29 Itasha_S13: Ohuu thanks :p im glad
17:30 DaPiePiece: I'd put HP7 on a 5.5 star map, but that's your choice
17:30 Itasha_S13: Hmm maybe I will consider chaning it to 6.5
17:30 Itasha_S13: 6 its too easy right?
17:31 DaPiePiece: yeah a bit
17:31 DaPiePiece: alright
17:32 DaPiePiece: 00:12:475 (6) - I'd stack this on the slider right after, to emphasize on the piano note
17:32 DaPiePiece: 00:15:218 (6) - same here
17:32 DaPiePiece: 00:17:618 (5) - you do it here
17:33 Itasha_S13: stack with slider end?
17:33 DaPiePiece: 00:17:618 (5) - same thing, I'd stack on the slider after
17:33 DaPiePiece: No on the next slider
17:33 DaPiePiece: as in :
17:34 DaPiePiece: 00:26:189 (6,1) - stack these for example
17:34 DaPiePiece: 00:30:475 (4) - space this a bit more
17:34 DaPiePiece: 00:44:532 (6) - I'd blanket the with the slider before
17:37 DaPiePiece: 01:34:418 (3) - I'd place a note on the red tick. Your choice to do so or not, but I'd do it
17:37 Itasha_S13: https://osu.ppy.sh/ss/5762593
17:37 Itasha_S13: like this?
17:37 Itasha_S13: the blanket.
17:38 Itasha_S13: 01:34:589 - there is not any sound to click, But I will make it a slider
17:38 DaPiePiece: http://osu.ppy.sh/ss/5762598
17:38 DaPiePiece: or like this
17:38 DaPiePiece: Yeah it's your choice. I'd place a note since it feels empty
17:38 DaPiePiece: you can make that a slider too
17:40 DaPiePiece: 01:43:847 (6) - space this more
17:40 DaPiePiece: 01:44:532 (8) - I'd space this too more
17:41 DaPiePiece: 01:45:732 (1,2,3,4,5) - make this flow better
17:41 DaPiePiece: either space a bit mor, either change the form of the stream
17:42 Itasha_S13: http://osu.ppy.sh/ss/5762620
17:42 DaPiePiece: 01:50:018 (8) - note on the white tick, there is a syllable. Either slider either circle
17:43 DaPiePiece: like that but make the slider flow better after the stream
17:43 DaPiePiece: 01:57:561 (7,8,1) - fix this
17:44 DaPiePiece: 02:01:418 (2,3) - space more? Feels a bit awkward
17:44 DaPiePiece: 02:01:418 (2,3) - same
17:44 Itasha_S13: You sended me the same time
17:45 Itasha_S13: also.. I'm using the same spacing in all these parts, with doubles
17:45 DaPiePiece: oh sorry
17:45 DaPiePiece: same pattern like a slider after
17:45 Itasha_S13: I will space it just a biiitt more
17:45 DaPiePiece: 02:05:961 (5) - well I mean it feels a bit awkward
17:46 DaPiePiece: You need to snap the cursor from the slider end
17:46 DaPiePiece: You can make the slider go into that pattern a bit more
17:46 DaPiePiece: I'd space more, but there are other solutions
17:46 Itasha_S13: what about just ctrl+g?
17:47 Itasha_S13: 02:05:961 (5) - for this, I mena
17:48 DaPiePiece: I'd still move it a bit to the left, for the cursor velocity
17:48 Itasha_S13: 02:05:961 (5) - this?
17:48 Itasha_S13: Oke
17:48 DaPiePiece: yeah
17:49 DaPiePiece: 02:02:104 (5,6) - I'd curve these two. They just feel better when moving the cursor in a arc rather than snapping
17:50 Itasha_S13: http://osu.ppy.sh/ss/5762673
17:50 DaPiePiece: your choice. I'd curve
17:50 Itasha_S13: Like that? so I make the same in the one before
17:50 DaPiePiece: 02:16:075 (1) - space this away from the stream. Like move it more up and more left
17:51 DaPiePiece: Yeah like that is fine
17:51 DaPiePiece: 02:16:075 (1) - fix this
17:51 Itasha_S13: wrong timing x)
17:52 DaPiePiece: 02:50:018 (2) - move this to the left a bit
17:52 Itasha_S13: Done
17:52 DaPiePiece: 02:50:875 (5) - slider or if you want leave it like that
17:53 DaPiePiece: 03:04:075 (4) - to the right a bit
17:54 DaPiePiece: 03:25:075 (4) - make this flow better
17:54 DaPiePiece: 03:29:275 (6) - reduce the spacing
17:54 Itasha_S13: Actually it plays well, I will just rotate a bit so its less edgy
17:55 DaPiePiece: 03:33:389 (1,1,1) - emphasize this bit more by either spacing either making it flow differently
17:56 DaPiePiece: 03:36:389 (8) - fix this so it flows better
17:56 Itasha_S13: Same, it plays well and its intentional to make a change in the movement because the "wubbb thing" changes
17:57 Itasha_S13: I moved a bit tho
17:57 DaPiePiece: well, your choice, I'd make it flow better
17:57 DaPiePiece: also I must say that the way you mapped the chorus is quite unique and I like it
17:57 Itasha_S13: https://osu.ppy.sh/ss/5762721
17:58 DaPiePiece: 03:37:847 (1,2,3) - I'd move that a bit to the right to flow better
17:58 DaPiePiece: Yeah perfect like that
17:58 DaPiePiece: so it does point ou the "wub" and flows
17:59 DaPiePiece: 03:38:361 (5) - I would rotate this to face the bottom right corner, but your choice
18:00 DaPiePiece: 03:44:189 (1,2,3) - not to sure about this pattern. I'd change it to make it different. It flows awkwardly into the stream imo
18:01 Itasha_S13: http://osu.ppy.sh/ss/5762752
18:01 Itasha_S13: You mean like this?
18:01 DaPiePiece: 03:49:847 (4,5,6,7,8,9) - space this entire part more
18:02 DaPiePiece: http://osu.ppy.sh/ss/5762756
18:02 DaPiePiece: I mean like this. But your way is fine too
18:02 Itasha_S13: I changed the next slider too
18:02 Itasha_S13: I will let my way :p
18:03 DaPiePiece: 03:51:38make this horizontal to the slider
18:03 DaPiePiece: oh that didn't work..
18:03 DaPiePiece: 03:51:389 (3) - make this horizontal to the slider
18:04 DaPiePiece: 03:51:561 (1) - move this a bit down to the left
18:04 Itasha_S13: https://osu.ppy.sh/ss/5762769
18:04 DaPiePiece: yeah actually that's good too
18:04 Itasha_S13: Oke, and I changed the slider shape for the flow
18:04 DaPiePiece: 03:55:589 (8,1) - fix this
18:04 Itasha_S13: http://osu.ppy.sh/ss/5762774
18:05 Itasha_S13: Someone else pointed that in other mod
18:05 DaPiePiece: idk that much what you want to do there, expanding slider or separate close streams?
18:05 Itasha_S13: but I don't really understand what he meant because it was not very well explained
18:06 Itasha_S13: So I have to move the 1 from the 8 ?
18:06 DaPiePiece: what did you wanna make there>?
18:06 Itasha_S13: https://osu.ppy.sh/ss/5762784
18:06 Itasha_S13: Well, change the stream spacing
18:06 DaPiePiece: so expand it
18:07 Itasha_S13: ecause the song changes
18:07 DaPiePiece: yeah change that so it actually expands better
18:07 DaPiePiece: 04:02:361 (2) - space this more to the right
18:07 DaPiePiece: 04:03:047 (4) - to the left
18:08 DaPiePiece: 04:03:732 (6) - http://osu.ppy.sh/ss/5762798
18:08 DaPiePiece: 04:05:104 (2) - to the right
18:08 DaPiePiece: 04:05:789 (4) - to the left
18:09 DaPiePiece: 04:14:875 (4) - to the left
18:09 DaPiePiece: 04:22:247 (1,2,3,4,5) - love this part
18:10 DaPiePiece: 04:53:618 (1,2,3) - move to the left a bit down
18:11 DaPiePiece: 05:00:647 (9,10,11) - make this curve
18:12 DaPiePiece: from 04:22:247 (1) - to 05:07:675 (2) - very well done
18:13 DaPiePiece: 05:15:732 (4) - move this to the lef
18:13 DaPiePiece: *left
18:14 DaPiePiece: 06:00:132 (1,1,1) - same thing. either space more either change the flow to make it stand out
18:16 DaPiePiece: 06:47:789 (6) - raise this
18:16 DaPiePiece: 06:51:218 (4) - reduce the spacing, this is way to big of a jump
18:17 DaPiePiece: and that's it
18:18 DaPiePiece: TBH the map got a lot better later on
18:19 Itasha_S13: Hehm thanks, post on forum
18:20 DaPiePiece: yeah will
18:20 DaPiePiece: even though I suck at these types of maps
18:20 DaPiePiece: was a pleasure modding, gl on ranked this is a fun map to play
18:20 Itasha_S13: Thanks :P
DaPiePiece

Itasha_S13 wrote:

DaPiePiece's Mod
17:25 DaPiePiece: Hey you wanted a mod right?
17:25 Itasha_S13: Yes
17:25 Itasha_S13: Iiiif you want m4m, please send me your map first
17:25 DaPiePiece: Just a mod, I don't have any finished maps at the moment
17:25 Itasha_S13: Oke
17:25 Itasha_S13: thanks :p
17:25 DaPiePiece: you want it in game or on the forums?
17:26 Itasha_S13: as you wish ~
17:26 DaPiePiece: I'll mod you ingame, a bit easier
17:26 Itasha_S13: Oke
17:29 DaPiePiece: alright so far I can say is that's it's really good
17:29 Itasha_S13: Ohuu thanks :p im glad
17:30 DaPiePiece: I'd put HP7 on a 5.5 star map, but that's your choice
17:30 Itasha_S13: Hmm maybe I will consider chaning it to 6.5
17:30 Itasha_S13: 6 its too easy right?
17:31 DaPiePiece: yeah a bit
17:31 DaPiePiece: alright
17:32 DaPiePiece: 00:12:475 (6) - I'd stack this on the slider right after, to emphasize on the piano note
17:32 DaPiePiece: 00:15:218 (6) - same here
17:32 DaPiePiece: 00:17:618 (5) - you do it here
17:33 Itasha_S13: stack with slider end?
17:33 DaPiePiece: 00:17:618 (5) - same thing, I'd stack on the slider after
17:33 DaPiePiece: No on the next slider
17:33 DaPiePiece: as in :
17:34 DaPiePiece: 00:26:189 (6,1) - stack these for example
17:34 DaPiePiece: 00:30:475 (4) - space this a bit more
17:34 DaPiePiece: 00:44:532 (6) - I'd blanket the with the slider before
17:37 DaPiePiece: 01:34:418 (3) - I'd place a note on the red tick. Your choice to do so or not, but I'd do it
17:37 Itasha_S13: https://osu.ppy.sh/ss/5762593
17:37 Itasha_S13: like this?
17:37 Itasha_S13: the blanket.
17:38 Itasha_S13: 01:34:589 - there is not any sound to click, But I will make it a slider
17:38 DaPiePiece: http://osu.ppy.sh/ss/5762598
17:38 DaPiePiece: or like this
17:38 DaPiePiece: Yeah it's your choice. I'd place a note since it feels empty
17:38 DaPiePiece: you can make that a slider too
17:40 DaPiePiece: 01:43:847 (6) - space this more
17:40 DaPiePiece: 01:44:532 (8) - I'd space this too more
17:41 DaPiePiece: 01:45:732 (1,2,3,4,5) - make this flow better
17:41 DaPiePiece: either space a bit mor, either change the form of the stream
17:42 Itasha_S13: http://osu.ppy.sh/ss/5762620
17:42 DaPiePiece: 01:50:018 (8) - note on the white tick, there is a syllable. Either slider either circle
17:43 DaPiePiece: like that but make the slider flow better after the stream
17:43 DaPiePiece: 01:57:561 (7,8,1) - fix this
17:44 DaPiePiece: 02:01:418 (2,3) - space more? Feels a bit awkward
17:44 DaPiePiece: 02:01:418 (2,3) - same
17:44 Itasha_S13: You sended me the same time
17:45 Itasha_S13: also.. I'm using the same spacing in all these parts, with doubles
17:45 DaPiePiece: oh sorry
17:45 DaPiePiece: same pattern like a slider after
17:45 Itasha_S13: I will space it just a biiitt more
17:45 DaPiePiece: 02:05:961 (5) - well I mean it feels a bit awkward
17:46 DaPiePiece: You need to snap the cursor from the slider end
17:46 DaPiePiece: You can make the slider go into that pattern a bit more
17:46 DaPiePiece: I'd space more, but there are other solutions
17:46 Itasha_S13: what about just ctrl+g?
17:47 Itasha_S13: 02:05:961 (5) - for this, I mena
17:48 DaPiePiece: I'd still move it a bit to the left, for the cursor velocity
17:48 Itasha_S13: 02:05:961 (5) - this?
17:48 Itasha_S13: Oke
17:48 DaPiePiece: yeah
17:49 DaPiePiece: 02:02:104 (5,6) - I'd curve these two. They just feel better when moving the cursor in a arc rather than snapping
17:50 Itasha_S13: http://osu.ppy.sh/ss/5762673
17:50 DaPiePiece: your choice. I'd curve
17:50 Itasha_S13: Like that? so I make the same in the one before
17:50 DaPiePiece: 02:16:075 (1) - space this away from the stream. Like move it more up and more left
17:51 DaPiePiece: Yeah like that is fine
17:51 DaPiePiece: 02:16:075 (1) - fix this
17:51 Itasha_S13: wrong timing x)
17:52 DaPiePiece: 02:50:018 (2) - move this to the left a bit
17:52 Itasha_S13: Done
17:52 DaPiePiece: 02:50:875 (5) - slider or if you want leave it like that
17:53 DaPiePiece: 03:04:075 (4) - to the right a bit
17:54 DaPiePiece: 03:25:075 (4) - make this flow better
17:54 DaPiePiece: 03:29:275 (6) - reduce the spacing
17:54 Itasha_S13: Actually it plays well, I will just rotate a bit so its less edgy
17:55 DaPiePiece: 03:33:389 (1,1,1) - emphasize this bit more by either spacing either making it flow differently
17:56 DaPiePiece: 03:36:389 (8) - fix this so it flows better
17:56 Itasha_S13: Same, it plays well and its intentional to make a change in the movement because the "wubbb thing" changes
17:57 Itasha_S13: I moved a bit tho
17:57 DaPiePiece: well, your choice, I'd make it flow better
17:57 DaPiePiece: also I must say that the way you mapped the chorus is quite unique and I like it
17:57 Itasha_S13: https://osu.ppy.sh/ss/5762721
17:58 DaPiePiece: 03:37:847 (1,2,3) - I'd move that a bit to the right to flow better
17:58 DaPiePiece: Yeah perfect like that
17:58 DaPiePiece: so it does point ou the "wub" and flows
17:59 DaPiePiece: 03:38:361 (5) - I would rotate this to face the bottom right corner, but your choice
18:00 DaPiePiece: 03:44:189 (1,2,3) - not to sure about this pattern. I'd change it to make it different. It flows awkwardly into the stream imo
18:01 Itasha_S13: http://osu.ppy.sh/ss/5762752
18:01 Itasha_S13: You mean like this?
18:01 DaPiePiece: 03:49:847 (4,5,6,7,8,9) - space this entire part more
18:02 DaPiePiece: http://osu.ppy.sh/ss/5762756
18:02 DaPiePiece: I mean like this. But your way is fine too
18:02 Itasha_S13: I changed the next slider too
18:02 Itasha_S13: I will let my way :p
18:03 DaPiePiece: 03:51:38make this horizontal to the slider
18:03 DaPiePiece: oh that didn't work..
18:03 DaPiePiece: 03:51:389 (3) - make this horizontal to the slider
18:04 DaPiePiece: 03:51:561 (1) - move this a bit down to the left
18:04 Itasha_S13: https://osu.ppy.sh/ss/5762769
18:04 DaPiePiece: yeah actually that's good too
18:04 Itasha_S13: Oke, and I changed the slider shape for the flow
18:04 DaPiePiece: 03:55:589 (8,1) - fix this
18:04 Itasha_S13: http://osu.ppy.sh/ss/5762774
18:05 Itasha_S13: Someone else pointed that in other mod
18:05 DaPiePiece: idk that much what you want to do there, expanding slider or separate close streams?
18:05 Itasha_S13: but I don't really understand what he meant because it was not very well explained
18:06 Itasha_S13: So I have to move the 1 from the 8 ?
18:06 DaPiePiece: what did you wanna make there>?
18:06 Itasha_S13: https://osu.ppy.sh/ss/5762784
18:06 Itasha_S13: Well, change the stream spacing
18:06 DaPiePiece: so expand it
18:07 Itasha_S13: ecause the song changes
18:07 DaPiePiece: yeah change that so it actually expands better
18:07 DaPiePiece: 04:02:361 (2) - space this more to the right
18:07 DaPiePiece: 04:03:047 (4) - to the left
18:08 DaPiePiece: 04:03:732 (6) - http://osu.ppy.sh/ss/5762798
18:08 DaPiePiece: 04:05:104 (2) - to the right
18:08 DaPiePiece: 04:05:789 (4) - to the left
18:09 DaPiePiece: 04:14:875 (4) - to the left
18:09 DaPiePiece: 04:22:247 (1,2,3,4,5) - love this part
18:10 DaPiePiece: 04:53:618 (1,2,3) - move to the left a bit down
18:11 DaPiePiece: 05:00:647 (9,10,11) - make this curve
18:12 DaPiePiece: from 04:22:247 (1) - to 05:07:675 (2) - very well done
18:13 DaPiePiece: 05:15:732 (4) - move this to the lef
18:13 DaPiePiece: *left
18:14 DaPiePiece: 06:00:132 (1,1,1) - same thing. either space more either change the flow to make it stand out
18:16 DaPiePiece: 06:47:789 (6) - raise this
18:16 DaPiePiece: 06:51:218 (4) - reduce the spacing, this is way to big of a jump
18:17 DaPiePiece: and that's it
18:18 DaPiePiece: TBH the map got a lot better later on
18:19 Itasha_S13: Hehm thanks, post on forum
18:20 DaPiePiece: yeah will
18:20 DaPiePiece: even though I suck at these types of maps
18:20 DaPiePiece: was a pleasure modding, gl on ranked this is a fun map to play
18:20 Itasha_S13: Thanks :P
Oh thanks for doing the logs, I don't really know how to do that
Gus
hi m4m from #modreqs
[Winter]
General
- The song is really quiet and I think the hitsounds should be a little bit louder only because its so quiet

01:01:161 (4) - why not map this out like the rest of your first minute?
01:10:761 (6,7) and 01:11:447 (1,2) - I don't think big slider jumps like these are necessary this early into the beginning of the song
01:37:847 (1) - this slider looks stubby, I would drag it out a little more for visuals
01:41:789 (7) - maybe make this into a slider that ends on big white tick.. break threw me off personally on my run through
01:50:018 (8) - ^
01:58:675 - missed beat (you have these all over the map so I don't know, maybe revise? but I guess this is intentional)
02:18:818 (2) - looks better with partial blanket here
02:55:504 (1) - maybe drag this slider out a little bit more
03:01:504 (4,5,6) - shape them at the angle with #7
04:25:847 (1) - I just want to say this slider is so cool!
05:04:075 (2) - I don't know if this would break your style, but blanket with #5
06:27:904 (8) - NC here?
06:57:389 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12) - most of your other streams have a combo of 8, this is 4 and 12 why not be 8 and 8? you might have to work stream around, this is of course subjective and not needed
07:39:217 (7,8,9,10) - also NC #7 or just move the NCs around like above suggested ^
07:51:561 (1) - maybe this is reason to make HP6... the spinner with HR seems pretty deadly, though I can't play HR and just watched auto struggle to gain back HP after spinning max

Sorry if this is short I really tried after your helpful mod, your map is super polished and I think its very well done! This was basically nitpicking.. it's a good map. Good luck ranking!
Topic Starter
ItashaS13

Gus wrote:

hi m4m from #modreqs
[Winter]
General
- The song is really quiet and I think the hitsounds should be a little bit louder only because its so quiet It sounds good for me and no one ever have said something about it so.. I make louder, it will be like TOO loud

01:01:161 (4) - why not map this out like the rest of your first minute? because there is a break here and the music here its too quite to map it so.. a slider will be good before the spinner, if someone else told me to change, I will change
01:10:761 (6,7) and 01:11:447 (1,2) - I don't think big slider jumps like these are necessary this early into the beginning of the songyea Fixed
01:37:847 (1) - this slider looks stubby, I would drag it out a little more for visuals done
01:41:789 (7) - maybe make this into a slider that ends on big white tick.. break threw me off personally on my run through
01:50:018 (8) - ^ No, long slider or 2 slider doesn't sound good, no one has said something about this too and plays well.. so, no change for now
01:58:675 - missed beat (you have these all over the map so I don't know, maybe revise? but I guess this is intentional) Its totally intentional, if someone else tell me to add circles like this, I will, but I prefer not to..
02:18:818 (2) - looks better with partial blanket here Changed, but not the same way
02:55:504 (1) - maybe drag this slider out a little bit more k
03:01:504 (4,5,6) - shape them at the angle with #7 fixed.. maybe?
04:25:847 (1) - I just want to say this slider is so cool! haha, I had more like this one before but some people said that theyre unrankable, but I dont wanna change this..
05:04:075 (2) - I don't know if this would break your style, but blanket with #5 Nah
06:27:904 (8) - NC here? Ye
06:57:389 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12) - most of your other streams have a combo of 8, this is 4 and 12 why not be 8 and 8? you might have to work stream around, this is of course subjective and not needed I NC these because the change of direction
07:39:217 (7,8,9,10) - also NC #7 or just move the NCs around like above suggested ^ NC the 7, I don't know how I didnt see this before, n1
07:51:561 (1) - maybe this is reason to make HP6... the spinner with HR seems pretty deadly, though I can't play HR and just watched auto struggle to gain back HP after spinning max Well, I will bring back the HP 6

Sorry if this is short I really tried after your helpful mod, your map is super polished and I think its very well done! This was basically nitpicking.. it's a good map. Good luck ranking! Thanks !
Hectic
Hi! M4M from #modreqs

00:02:189 (1) - i would start this spinner at 00:01:161 (since there sound begins)
00:38:532 (4) - this looks not nice because of strong curve (i wouldnt strongly curve short sliders on low SV)
01:02:875 (1) - start on previous red tick
01:11:104 (8) - doesnt look nice (for all sliders like this one i recommend this technique)
01:47:789 (2,3,4) - if you guide them in different directions, it would be better
04:25:847 (1) - im not sure if its rankable (i mean reducing slider's speed by this amount of red dots), you should ask someone more experienced
04:34:932 (1) & 04:42:304 (1) - ^
04:31:332 (2) - there is unnecessary red dot
04:36:818 (1) - this slider can be better (there is unnecessary red dot too)
07:46:161 (2) - this should be at 07:46:075
07:46:932 (3) - and this at 07:46:761
07:51:561 (1) - spinner end sounds too loud

In general, enjoyable map, but some sliders are puzzling. Sorry if it's a bad mod, i tried :o
Good luck!
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