Random Mod for Eternya~Column: | 1 | 2 | 3 | 4 | 5 | 6 |
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Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
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Hello Eternya~
Feru's Super Special Surprise Mod here.
Let's see what i can do for you
General
Artist: Correct
Title: Correct // My Source:
Source 1 |
Source 2Source: Correct
Tags: How about you add ZUN?
AiMod: No Problem
Background: Correct
BPM/Offset: Correct
mp3/Hitsounds: Correct (I hate storyboarded hitsounds which get used this way, Hello Hitsound copier)
Other: -
Stein's Normal
00:12:427 - Double Hitsound. Please remove the Kick hitsound from the SB.
01:20:438 (80438|4,81066|4) - I speak here out of experience. Hitting a Single Note with the same hand right next to a LN is really really really hard for players which are not very experienced in Mania. Since this is a Normal we assume that people still have problems with finger independence.
I highly suggest you to move this notes to 4 or to the other hand.
01:21:380 - I am pretty sure this should be a double. You have a loud cymbal here.
01:33:946 - Same goes for here. Especially because the chorus begins here and the music gets waay more intense.
See here as reference: 01:43:998 -
01:38:972 - Another Cymbal
02:26:720 - And again a missing note for cymbal.
02:38:658 (158658|3,158815|2,159129|0) -
Are these Clap hitsound correct here? It is the only place in the Map where you used default claps for heavy kicks.03:43:841 - I am pretty sure this one should be a double and 03:43:998 - a single because it seems you followed the guitar with your doubles?
See these doubles here 01:42:584 - and 03:03:003 - .
03:58:919 (238919|3,238998|2,239077|5) -
No. Just no. How can you place right at the end 1/4 pattern while you didn't use ANY KIND of 1/4 pattern in the WHOLE 4min long beatmap. Simply no.Either remove 03:58:998 (238998|2) - or 03:58:919 (238919|3,238998|2) - these two to follow snare only.
And last but not least: 04:00:333 (240333|0) - Extend this LN to 04:07:244 - to make it consistent with the other difficulties.
That's all. I think the diff is overall pretty solid
Hard
So far so good, but let's start here:
01:06:302 (66302|0,66459|0) - This jack surprised me so much, i missed it. I never expected to have jacks here, out of nowhere. Do you follow any specific sound with it? If yes explain it to me what exactly because i doesn't hear it.
Apply's for all jacks in this part.
01:35:124 (95124|3) - Double sampled kick. Remove the Kick hitsound from the SB here (Press TAB)
01:37:637 (97637|0) - Same here.
01:40:150 (100150|3) - aaand again.
Yaah..
And so one. Nope i won't mention all now.
It seems you some hitsounding problem here.. That's not good. Really not good. This have to be fixed first.
02:25:700 - Why is here a Kick hitsound while you doesn't have a kick sound here in the music. Here's like.. nothing.
02:38:658 (158658|4,158815|5,159129|5,159207|4) - Same as in Normal above mentioned. Why is this the only place in the whole beatmap where you used default clap hitsounds.
03:02:218 (182218|4,182218|5) - Why not making these LN's too? You have here 1/2 guitar. That's a waste of good pattern! Eter! Do it! DO IT!
03:14:469 - // I really enjoyed playing this Part. Until the next Kiai.
03:42:427 (222427|1,222427|5) - LN's AGAIN. ETER.
That's all for this diff. I think the pattern are cool buuuut i have a problem with the hitsounds.
Some samples are doubled. And this is why i never use hitsound copier. I hate storyboarded samples like this and mistakes happens really easy.
Unforgotten
Let us start from here: 00:48:710 -
You have begun with something cool, jacks for the guitar and suddenly you started from here 00:51:223 - to get really inconsistent with it. Sometimes you added some, sometimes not. Like whenever you feel like.
I suggest you to make from every main beat to start with Jacks. Means:
00:51:223 (51223|4,51380|5) - Jack these.
00:52:794 (52794|2,52951|2) - These Jacks is would remove if you wanna keep them only on the Main beat.
00:53:736 (53736|3,53893|1) - And here again jack!
00:54:993 (54993|3,55150|1) - Same goes for here. Move the note from the double to 2.
00:56:249 - From here you even made it like this, but then i miss at 01:00:019 - the jack.
01:01:275 - And from here you can get more intense with your jacks! Use them ever 1/1 Beat. Like you did, almost.
01:03:789 (63789|4,63946|1) - Jack these on 5 and and move 01:04:260 (64260|3) - to 3!
01:10:700 (70700|1,70857|0) - I really think you can jack these still on 1. Isn't that hard to play.
01:21:380 - // I'm a big fan of single note streams in Mania. They make so much fun to play, no disturbing jumps just a fast use of different fingers. Good job here not placing unnecessary jumps!
I wonder.. from 02:14:155 - you used triples to emphasize the snares. But at 00:05:988 - you used only doubles. Even for the snares.. any deeper sense behind this? I mean it's 1:1 the exactly same music.
02:38:658 -
Dem clap hitsounds again. See above in Hard/Normal03:23:736 (203736|1,203736|2) - Is there a reason why this kick double starts with double notes? Not single like the other before.
03:29:548 - // Hello Diffspike!
That's all!
Interesting diff, especially the chorus.
You know.. this is really not my kind of music and i usually never mod stuff like this.. but i thought i gonna do it for you because Lily Rank 15, ya know.
However, you really need to fix the hitsound issues because like this it shouldn't be bubbled, that's why i gonna pop the bubble for now.
When the hitsound stuff is fixed you can call juan back to re-bubble it!
It doesn't seems to be that much so it should be fixed quick Eter.
You can probably call me back when everything is fixed and juan did re-bubble it