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Foreground Eclipse - You May Not Want To Hear This But [OsuM

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Total Posts
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Topic Starter
Fubukicat
This beatmap was submitted using in-game submission on mercredi 12 avril 2017 at 10:52:05

Artist: Foreground Eclipse
Title: You May Not Want To Hear This But
Source: 東方Project
Tags: Steins 封じられた妖怪 ~ Lost Place 暗闇の風穴 めらみぽっぷ Seated with Liquor meramipop merami teto draw the emotional touhou 東方地霊殿 ~ Subterranean Animism ZUN
BPM: 191
Filesize: 6315kb
Play Time: 04:00
Difficulties Available:
  1. Hard - 6Key (2,88 stars, 1906 notes)
  2. Stein's Normal - 6Key (1,77 stars, 1047 notes)
  3. Unforgotten - 6Key (4,15 stars, 3042 notes)
Download: Foreground Eclipse - You May Not Want To Hear This But
Information: Scores/Beatmap Listing
---------------
"There are things I can't forget; it's only that, that I'm smiling."
Aras
You may not want to hear this but I'm a weeb owo
Topic Starter
Fubukicat
You may not want to hear this but , i'm fine with it
living yell
You may not want to hear this but get a 4k set? 8-)
Topic Starter
Fubukicat
Might try to ,i'm playing more 4K tham anything recently so maybe who knows
tho idk why who when what and how so maybe not
puxtu
you may not want to hear this but adopt my gd maybe? B^)
living yell

Eternalie wrote:

Might try to ,i'm playing more 4K tham anything recently so maybe who knows
tho idk why who when what and how so maybe not
I actually have made one for my own mapset but might aswell include it here.
DIFF
BG (if ok)

Feel free to reject it if you don't like it.

EDIT: rename it to Herkkupala's Lunatic >.> lol
Topic Starter
Fubukicat
hmm , err Nah sorry I think i'll keep this as a 6K mapset only
tho can still add your set on the description if you link it :3
Raediaufar
Great, lookin forward for more 6k maps <3
Elementaires
add tags :

封じられた妖怪 ~ Lost Place 暗闇の風穴 めらみぽっぷ Seated with Liquor meramipop merami teto draw the emotional touhou 東方地霊殿 ~ Subterranean Animism

source : 東方Project

j'éditerais pour un mod complet ok
Steins
You may not want to hear This but... Add those tag baka AHUE ?
Topic Starter
Fubukicat
Thanks for source and Tags , also yeah feel free , thanks for the thingys again ' w'

Hitsounds at 36% completed,

I knew it that this song remind me a certain Touhou 11 song aaa

Hitsound Completed
Raediaufar
sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^

[Hard]
click
00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')

02:14:940 (134940|1) - move to 6

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
Topic Starter
Fubukicat

Raediaufar wrote:

sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^ both kept , I think it's okay to put just one here , as in this is easier transition tham two notes , but noted in case , might re arrange later

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^[
everything above (except the one stated) applied :3
/box]

[Hard]
[box=click]00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')
It gives a cool flow , re arranged :3

02:14:940 (134940|1) - move to 6
Moved !

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
Thanks for the mod Raedy :^3 , that map is pretty much based on a certain pattern for each part wich repeats , I found that weird that you didn't notice ;w;
but well it's okay thanksnya :3
Steins

Raediaufar wrote:

sorry etlie, but I hardly understand the way you map your diffs so just a short mod...

[Unforgotten]
click
00:05:281 (5281|4) - feel like this is ghost note

00:25:071 - is this should be two notes? sounds like snare

00:25:700 (25700|3) - ^

01:11:171 - why no doubles? you tried to make some kind of jumpstream here right?

01:23:893 - double for crash sound

01:26:406 - ^

01:28:919 - ^

[Hard]
click
00:48:710 - I will suggest something here. In this part try to follow the only kick drum. By using two notes on every kick sound, then from here 00:50:595 - just keep your pattern as it is. Try it, it's more fun :')

02:14:940 (134940|1) - move to 6

[Steins Normal]
click
00:24:050 (24050|4) - umm well, move this to 6 and this 00:24:207 (24207|5) - to 3

01:20:438 (80438|0,81066|0) - move to 5. Idk reason but I just feel it's much fun pattern than before

02:15:883 (135883|3) - I think this note should be here 02:15:569 - follows music better

02:20:909 (140909|4) - this snapped to 02:20:595 -

02:24:207 - This part, not like before when I told you to snapped 1 beat lower than before, this is just feels right so don't apply than on this part

02:41:799 - uhh this pattern can be more friend because here you just use one hand to tap those notes. Try to move this 02:42:113 (162113|0,162741|0) - to 5

03:18:553 (198553|2) - move to 6, there's no presence of crash like 03:18:239 (198239|2,198396|2) - so jack is unnecessary

03:23:579 (203579|5) - yea, move to 3

03:42:270 - uhh more one hand tap like before. Umm move this 03:42:427 (222427|1) - to 6 for balance
replaced some notes..
Topic Starter
Fubukicat
UPDATED
Chronocide
Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :)
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
Good stuff!
Topic Starter
Fubukicat

Chronocide wrote:

Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :)
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
    Okay added
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
doing le yolo , added two simples
Good stuff!
Thanks for mod Han , everything not replied are applied whithout second thoughts ,nice consistency catch there :3
Steins

Chronocide wrote:

Status: Active
This Sounds Pretty Decent, So I'll Listen To It
Terrible joke
I don't play 6k that often, so my pattern knowledge is a bit small.
Using lane: 1-2-3-4-5-6
Stein's Normal
Mod
  1. 00:51:851 (51851|1,52008|3,52323|3,52480|0) - These notes, the spacing is sometimes inconsistent. This one is 1-2 spacing, whilst re-arranged some 00:54:364 (54364|3,54522|0,54836|0,54993|2) is 2-1, which is somewhat confusing on a Normal difficulty. There are more of these, like 00:58:134 (58134|1,58291|0,58605|0,58762|5) for example, but you should be able to find them all :) i mostly follow voice rythm
  2. 01:43:684 (103684|2) - Personal preference http://puu.sh/pOIuT/9dfcc21aad.png dont think it's really suitable thre
  3. 03:53:265 (233265|1) - ^
Really good diff!
Hard
Mod
  1. 00:26:720 (26720|3,26720|1) - These are split hand, but 00:27:035 (27035|3) are not. Maybe go for 3-5?
  2. 01:11:328 (71328|4) - Single hold feels so weak, maybe double hold or triple? Goes for the others as well
  3. 02:35:516 (155516|2,156145|2) - Maybe put these on the right hand and add 02:35:516 (155516|0,156145|0)?
  4. 02:36:773 (156773|4,158029|5) - ^, goes for the others as well
  5. 03:59:077 (239077|0,239312|0,239548|0) - Also feel pretty weak, could be doubles (1-2)
  6. 04:00:333 (240333|1,240333|4) - Quad, maybe (double hold, double single)?
Unforgotten
Wew, that gap between Hard and Unforgotten is big. It's too hard for me to mod, so it's a bit short D:
Mod
  1. 01:11:328 (71328|2) - Triple, but
  2. 01:13:841 (73841|3) is double, make triple as well
  3. 01:42:898 (102898|4) - Sextuple? Jeez, quint should be enough (and that's already pretty harsh)
  4. 03:03:317 (183317|4) - ^
  5. 02:34:260 (154260|5) - Quad, 02:36:773 (156773|5) triple, make quad
  6. 02:39:286 (159286|4) - ^
  7. 03:24:522 (204522|4) - Triple, 03:25:778 (205778|4) double, make triple
  8. 04:00:333 (240333|3) - A sextuple would be justified here
Good stuff!
Topic Starter
Fubukicat
UPDATED
MEGAtive
Hiya Eter~
Mod for replying M4M here~

Foreground Eclipse - You May Not Want To Hear This But

This map is great


Column
|1|2|3|4|5|6|

[General]
Metadata: Looks fine
Timing: Good
Audio: 192kbps
Graphics: 1366x768
Hitsounds: Fine

[Unforgotten]
Mods
  1. 00:10:700 - Shouldn't this section got double instead of Triple. From the start of this part, you use double for drum (kick and snare) + guitar while Triple for additional crash.
  2. 00:12:741 (12741|2) - Move to |5|? From 00:11:014 it's already heavy for left hand.
  3. 00:19:967 - 00:22:480 - Shouldn't this be double since it plays a drum and guitar like before?
  4. 00:42:113 - 00:42:741 - Add "LR_Drum Rpd Fast" on one of the note.
  5. 00:28:605 - Add "LR_Drum Kick Wet Fast"
  6. 00:48:082 - Shouldn't the whole stream part here HSed with the "LR_Drum Kick Wet Fast"? It sounds like that.
  7. 00:53:658 (53658|5,54914|1) - Ghost notes? I don't hear any instrument here worth to cover. Plus these two are the only two that placed in blue tick (aside from 00:55:857 - 00:56:171 since they got audible snare sound).
  8. 01:04:888 - Shouldn't this be triple like 01:02:375 ?
  9. 01:33:946 - These anchors OwO \\don'tmindthislel
  10. 01:35:202 - Shouldn't this be Triple like 01:37:715 ? Is if it, then arrange it to something like http://puu.sh/qcwxz/567c50791f.png . It'd be nice to play.
  11. 02:12:977 (132977|5,133056|1,133134|4) - I think these notes should get an "LR_Drum Kick Wet Fast"
  12. 02:23:658 - Missed stream note here. Add on |3| with "LR_Drum Rpd Fast" HS here.
  13. 02:55:542 (175542|3) - 02:58:056 (178056|3) - Add "LR_Drum Kick Wet Fast" here
  14. 03:03:003 (183003|5,183003|2,183003|1,183317|4,183317|3,183317|0,183474|5,183474|2,183474|1,183631|5,183631|2,183631|1) - Ctrl+H so 03:02:846 (182846|4,182846|0,182846|3,183003|1,183003|2,183003|5) - would be the same as 01:42:427 (102427|0,102427|3,102427|1,102584|1,102584|3,102584|0) -
  15. 03:13:605 (193605|3) - "LR_Drum Rpd Fast"; 03:13:684 (193684|2,193762|1) - "LR_Drum Kick Wet Fast"; That should do the work.

Only Hardest. The other's would come later. Goodluck Eter~ :3
Topic Starter
Fubukicat
Thanks for the awesome mod MEGAstrophe ! :3 , Applied most since I thought the concistency of the overall chart was okay seems like it still have some problem

Also , Removed the ghost note , nice catch actually I was pretty sure there was a sound here but seem like no Lol
, and lately , Yea the anchors at the chorus is like the identity of that map it's the most fun thing about it and I really like it ;^)

Have a nice day sir , thanks !

UPDATED
Harbyter
random mod


Unforgotten
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1,41485|1,41799|1) - the column 2 is pretty dense at this point ,the main problem is the change of the flow of the pattern starting from here 00:36:302 - you didn't alternate the column between left and right hand at this point since the previous 1/2 jacky pattern was at column 1 , suggest to improve this part a little bit




01:54:207 (114207|2) - suggest to move in col 2 to follow the jacky guitar pitch like the rest of the patterns ,

01:54:050 - you can also add another note here in col 4 for the strong crash impact ,having only doubles here feels poor

-------------------------------

02:01:590 (121590|4,121747|4,121904|2,122061|2,122218|0,122375|0,122532|2,122689|2) - higly suggest to make the flows of those jacky guitar different from the previous one 01:59:077 (119077|4,119234|4,119391|2,119548|2,119705|0,119862|0,120019|2,120176|2,120333|4,120490|4,120647|2,120804|2,120961|0,121118|0,121275|2,121433|2) -

02:01:590 - starting from here i can suggest this sample with this pattern it doesn't break the flows anymore ,if you applied this suggestion you should read the following one too

02:03:160 - suggest to add some other notes since the tension is high at this point due to the vocal and the change of the flows of the incoming pattern, i can suggest this it plays pretty nice

02:53:501 - 02:53:658 - i don't know if it's intentional that you ignored those sound where is supposed to be some notes with the hitsound Rpd Fast , if you want i can suggest something like this for this part if you notice i've made the rpd fast sounds with doubles and let the kicks with single notes to difference them

if you followed the previous suggestion i suggest to move those notes 1 col on the left 02:54:679 (174679|5,174993|4) - and this 02:55:307 (175307|3) - at column 6 for a better transition

03:14:155 - suggest something like this, just optional


that's all xd
Topic Starter
Fubukicat

Harbyter wrote:

random mod


Unforgotten
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1,41485|1,41799|1) - the column 2 is pretty dense at this point ,the main problem is the change of the flow of the pattern starting from here 00:36:302 - you didn't alternate the column between left and right hand at this point since the previous 1/2 jacky pattern was at column 1 , suggest to improve this part a little bit




01:54:207 (114207|2) - suggest to move in col 2 to follow the jacky guitar pitch like the rest of the patterns ,

01:54:050 - you can also add another note here in col 4 for the strong crash impact ,having only doubles here feels poor

-------------------------------

02:01:590 (121590|4,121747|4,121904|2,122061|2,122218|0,122375|0,122532|2,122689|2) - higly suggest to make the flows of those jacky guitar different from the previous one 01:59:077 (119077|4,119234|4,119391|2,119548|2,119705|0,119862|0,120019|2,120176|2,120333|4,120490|4,120647|2,120804|2,120961|0,121118|0,121275|2,121433|2) -

02:01:590 - starting from here i can suggest this sample with this pattern it doesn't break the flows anymore ,if you applied this suggestion you should read the following one too

02:03:160 - suggest to add some other notes since the tension is high at this point due to the vocal and the change of the flows of the incoming pattern, i can suggest this it plays pretty nice

02:53:501 - 02:53:658 - i don't know if it's intentional that you ignored those sound where is supposed to be some notes with the hitsound Rpd Fast , if you want i can suggest something like this for this part if you notice i've made the rpd fast sounds with doubles and let the kicks with single notes to difference them
I like the idea, but I really like the way I mapped it too, i'll take note and keep it in mind if someone else point it out

if you followed the previous suggestion i suggest to move those notes 1 col on the left 02:54:679 (174679|5,174993|4) - and this 02:55:307 (175307|3) - at column 6 for a better transition

03:14:155 - suggest something like this, just optional
Applied


that's all xd
Thanks for mod harby ! , The unreplied ones are Either accepted or re-arranged , thanks for the help :3

UPDATED
- Ly0572 -
Found my favorite 6k mapset~
Star~
Topic Starter
Fubukicat
:O waiiii Tankkkkks >wO , hope people would mod it tho :'(
deadbill
General
Normal and Hard, Design--->uncheck widescreen support

Hard
00:15:490 - add a note for snare
00:17:218 - add a note for kick
00:19:731 - ^
00:21:616 - ^
00:22:244 - ^
00:25:071 - add a note for snare
00:25:542 - add a note for tom
00:25:857 - ^
00:26:014 - ^

ps. maybe the doubles is better to be placed somewhere else imho,

lots of missing kick
00:26:406 - add a kick
00:26:485 - ^
00:26:878 - ^
00:26:956 - ^
00:27:349 - ^
00:27:427 - ^
00:27:820 - ^
00:27:898 - ^


too concentrated on a same lane:
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1) -
00:37:401 (37401|3,37558|1,37715|5,37715|3,37872|1,38029|3,38186|1,38344|5,38344|3,38501|0,38501|1,38658|4,38658|2) - maybe ctrl H?
00:40:228 - add a note for snare


same issue..
00:43:841 (43841|1,44155|1,44469|1,44783|1,45097|1,45412|1,45726|1,46040|1) -
00:43:684 (43684|3,43998|3,44312|3,44626|3,44940|3,45255|3,45569|3,45883|3) -
00:41:485 (41485|2,41799|2,42113|2,42427|2,42741|2,43056|2,43370|2) -
00:41:642 (41642|5,41956|5,42270|5,42584|5,42898|5,43213|5,43527|5) -
01:03:789 (63789|1,64103|1,64417|1,64731|1,65045|1) -
also 01:33:003 - to 01:41:485 -

and 02:44:312 - to 02:49:338 -

just a suggestion,

00:36:145 - maybe like this


or this 00:38:658 -


lots of missing note
01:35:124 - kick
01:37:637 - ^
01:40:150 - ^

01:41:249 - tom high
01:41:406 - tom low

01:42:349 - kick
01:43:056 - snare

01:43:370 - roll 1/4 until 01:43:998 -

01:45:176 - kick
01:52:794 - roll 1/4 until 01:54:050 -

02:23:422 - roll 1/4 until 02:23:893 -

02:26:956 - kick
02:33:239 - snare

02:43:684 - roll 1/4 until 02:44:312 -
02:53:422 - roll 1/4 until 02:54:364 -

02:55:542 - kick
03:01:590 - roll 1/4 until 03:01:904 -
03:03:789 - roll 1/4 until 03:04:417 -

03:13:213 - roll 1/4 until 03:14:469 -

03:14:469 - lots of double pedal here, maybe remove the doubles instead of removing those kicks

same issue, too concentrated on same lanes
03:34:574 - 03:42:113 -

ps. maybe remove the doubles if it is too dense

sorry if my mod is not good :)
Topic Starter
Fubukicat

deadbill wrote:

General
Normal and Hard, Design--->uncheck widescreen support

Hard
00:15:490 - add a note for snare
00:17:218 - add a note for kick
00:19:731 - ^
00:21:616 - ^
00:22:244 - ^
00:25:071 - add a note for snare
00:25:542 - add a note for tom
00:25:857 - ^
00:26:014 - ^

ps. maybe the doubles is better to be placed somewhere else imho,

lots of missing kick
00:26:406 - add a kick
00:26:485 - ^
00:26:878 - ^
00:26:956 - ^
00:27:349 - ^
00:27:427 - ^
00:27:820 - ^
00:27:898 - ^


too concentrated on a same lane:
00:36:302 (36302|1,36616|1,36930|1,37244|1,37558|1,37872|1,38186|1,38501|1,38815|1,39129|1,39443|1,39757|1,40071|1,40385|1,40700|1,41014|1) -
00:37:401 (37401|3,37558|1,37715|5,37715|3,37872|1,38029|3,38186|1,38344|5,38344|3,38501|0,38501|1,38658|4,38658|2) - maybe ctrl H?
00:40:228 - add a note for snare


same issue..
00:43:841 (43841|1,44155|1,44469|1,44783|1,45097|1,45412|1,45726|1,46040|1) -
00:43:684 (43684|3,43998|3,44312|3,44626|3,44940|3,45255|3,45569|3,45883|3) -
00:41:485 (41485|2,41799|2,42113|2,42427|2,42741|2,43056|2,43370|2) -
00:41:642 (41642|5,41956|5,42270|5,42584|5,42898|5,43213|5,43527|5) -
01:03:789 (63789|1,64103|1,64417|1,64731|1,65045|1) -
also 01:33:003 - to 01:41:485 -

and 02:44:312 - to 02:49:338 -

just a suggestion,

00:36:145 - maybe like this


or this 00:38:658 -


lots of missing note
01:35:124 - kick
01:37:637 - ^
01:40:150 - ^

01:41:249 - tom high
01:41:406 - tom low

01:42:349 - kick
01:43:056 - snare

01:43:370 - roll 1/4 until 01:43:998 -

01:45:176 - kick
01:52:794 - roll 1/4 until 01:54:050 -

02:23:422 - roll 1/4 until 02:23:893 -

02:26:956 - kick
02:33:239 - snare

02:43:684 - roll 1/4 until 02:44:312 -
02:53:422 - roll 1/4 until 02:54:364 -

02:55:542 - kick
03:01:590 - roll 1/4 until 03:01:904 -
03:03:789 - roll 1/4 until 03:04:417 -

03:13:213 - roll 1/4 until 03:14:469 -

03:14:469 - lots of double pedal here, maybe remove the doubles instead of removing those kicks

same issue, too concentrated on same lanes
03:34:574 - 03:42:113 -

ps. maybe remove the doubles if it is too dense

sorry if my mod is not good :)
Ayyyyy thanks for the mod , General fixed
most of the kick and snare suggestion aswell , and some others that I didn't add for the following reasons :
either > it was making the whole thing slightly harder tham what I expected from the diff (can think about it again so noting it )
or > didn't matched my vision of the whole thing while I mapped it
as for the suggestion for the ''too much focus on the lane '' Well first one is my bad, I didn't realized it longed for 2 mesures
others are however Okay , as in it's the map identity , it's made to be like this and I really like it this way (might think about it again aswell)

Gave me many ideas on how to make this slightly harder whithout breaking the idea behind the diff , Thanks man ! have a nice day
Aste-
......

eter plz.... this beatmap is hard to mod lol

-general

no serious problem found

-mod

Before i start.. please do apologies but it's been a while i mod someone map... and my modding skill is a bit rusty lol

[Stein's]

tbh.. i quite confuse with this part.. do you follow the Drum kick with snare or the 2nd guitar that have short sound... my mod here are for following the drum properly (please do apologize if i'm wrong)

00:12:584 (12584|2,12741|1) - i believe that you are following the Drum in this part, and i hear the first kick are over here 00:12:427 - , the second kick over here 00:12:584 - . and guitar here 00:12:741 - . so if you are following the drum . you should move 00:12:741 (12741|1) - to 00:12:427 -

00:13:056 - i hear kick sound here.. intended?

00:06:773 - kick sound here too

00:07:087 - ^

00:07:401 - ^

and so on. it's okay thou for nm to follow the kick drum properly and skipping the drum roll like this 00:03:474 (3474|0,3631|1,3789|2) - still sane and playable, just.. use only 1 note.

00:05:281 - it's okay to add more here. not too hard if you use simple stair and not use dual here 00:05:359 (5359|4) -

00:14:940 (14940|5,14940|2) - it.. not very fit with the drum and other instrument.. and only makes it a bit confusing if you do following drum on the earlier part, how about 00:14:940 (14940|2) - move this to 00:15:097 - for the crash, and then 00:14:940 (14940|5) - change it to LN and end it here 00:15:097 -

for 00:15:412 (15412|3,15569|2,15726|1,15883|0) - this part... it's same as above. just add LN here 00:15:255 - and end it here 00:15:412 - , don't worry... it still sane for NM if you put the LN on the right hand (so the Left can focus on this 00:15:569 (15569|2,15726|1,15883|0) - )

00:16:040 (16040|5) - till 00:26:092 (26092|3) - quite same as the earlier part. follow all the kick and snare of the drum and only use 1 note for that

00:39:207 - add note here. less confusing

00:40:464 - this too

00:41:720 - this too and so on

00:47:453 (47453|5,47453|3,47611|0,47768|1,47925|2,48082|5,48082|4,48239|2,48396|4,48396|5,48553|2) - the way you skip the drum roll aren't really nice. how about following the vocal instead? more clear and less confusing

01:43:213 (103213|4) - add one more note. it feel a bit empty since you use dual on here 01:42:584 (102584|5,102584|3,102898|3,102898|5) - and suddently using single there

and about this one 01:43:370 (103370|0,103527|1,103684|2,103841|3) - why not using LN instead to skip the drumroll? you can do it like this http://puu.sh/rkewe/0550c26a6c.jpg

you can apply that LN here too 01:33:003 (93003|1,93160|2,93317|3,93474|4) -

00:47:611 (47611|0,47768|1,47925|2,48082|5,48082|4,48239|2,48396|4,48396|5,48553|2) - (well this is optional)

02:33:317 - i still hear snare here. intended?

02:35:673 (155673|0) - this and other similar with this.. i dont really get this note. if it's the crash. you should put it here instead 02:35:359 - since the clear crash are there. plus i dont hear any sound 02:35:673 - here and other place that similar with this. please re-consider

i guess i already point the critical part on this diff... you can check the rest using this mod as the guide

last word for you. it's okay to use 1/4 snap for something like this 02:43:056 (163056|1,163213|2,163370|3) - or this 00:27:820 - . if longer than that. either follow the vocal or use LN to skip it

[HARD]

huehuehue.. i really start to get rusty now huehuehue~

00:03:474 (3474|4,3631|1,3789|3) - map the stream. dont skip it, it's hard diff right?. if you want to skip it. use LN Instead, because, tbh, it's a bit confusing

00:05:281 - add note on left hand. i'll leave it to you for the collumn. better this way since you use 00:05:202 (5202|3) - for guitar and feel weird to not map it

00:15:019 - add one more note on 4, less confusing and still on the same flow as this 00:15:255 (15255|4,15333|3,15412|2,15412|1) - plus.. you did do that here.. 00:17:139 (17139|4,17218|3,17296|2) -

00:25:071 - add here too

for the rest that similar with this.. i believe you can check it yourself

00:47:689 - i still hear sound here and here too 00:48:003 -

00:53:736 (53736|0,53736|4) - no crash here.. only Kick and Crash's echo

01:00:804 (60804|1,60961|4,60961|0,61118|5,61118|2) - map the stream with single Note, it's still sane for hard diff

01:33:003 (93003|4,93003|1,93082|2,93160|3,93317|1,93317|4,93396|3,93474|2,93631|4,93631|1) - make the stream whole. dont cut it. less confusing if you do it

01:43:527 (103527|4,103684|3,103684|1,103841|4,103998|5,103998|0) - i hear stream here. intended?

well.. i think i already point all the critical part in this diff.. you can check the rest using this mod as the guide

okay done~

can't mod the last one since my skill are getting rusty now lol

GL ETER-NYAN~
deadbill
i guess.. sorry i should not even volunteered myself, i didnt know my mod is that bad...
anyway, good luck eter, your map deserves better than mine
Topic Starter
Fubukicat

deadbill wrote:

i guess.. sorry i should not even volunteered myself, i didnt know my mod is that bad...
anyway, good luck eter, your map deserves better than mine
''my mod is that bad'' dude ? what xD
sorry that I didn't make this clear enough , Your mod was good man , I mean the ideas you have can be mixed with mines and make a new and cool idea
It's not' my' idea but like our idea , there is nothing bad in your mod at all , also my maps are just as random as me so they don't deserve much tham a random attention that's all
you probably have much more chances tham me on many things related to mapping

tldr: If I made you think this mod was bad I'm sorry , that wasn't the intention uwu , I actually reallly liked the intention and the move you did
I really started to give up about this but you bring this some light and there is nothing bad about that man, don't be rude to yourself this mod was nice ! >wO
Topic Starter
Fubukicat

Aste- wrote:

......

eter plz.... this beatmap is hard to mod lol

-general

no serious problem found

-mod

Before i start.. please do apologies but it's been a while i mod someone map... and my modding skill is a bit rusty lol

[HARD]

huehuehue.. i really start to get rusty now huehuehue~

00:03:474 (3474|4,3631|1,3789|3) - map the stream. dont skip it, it's hard diff right?. if you want to skip it. use LN Instead, because, tbh, it's a bit confusing

00:05:281 - add note on left hand. i'll leave it to you for the collumn. better this way since you use 00:05:202 (5202|3) - for guitar and feel weird to not map it

00:15:019 - add one more note on 4, less confusing and still on the same flow as this 00:15:255 (15255|4,15333|3,15412|2,15412|1) - plus.. you did do that here.. 00:17:139 (17139|4,17218|3,17296|2) -

00:25:071 - add here too

for the rest that similar with this.. i believe you can check it yourself

00:47:689 - i still hear sound here and here too 00:48:003 -

00:53:736 (53736|0,53736|4) - no crash here.. only Kick and Crash's echo

01:00:804 (60804|1,60961|4,60961|0,61118|5,61118|2) - map the stream with single Note, it's still sane for hard diff

01:33:003 (93003|4,93003|1,93082|2,93160|3,93317|1,93317|4,93396|3,93474|2,93631|4,93631|1) - make the stream whole. dont cut it. less confusing if you do it

01:43:527 (103527|4,103684|3,103684|1,103841|4,103998|5,103998|0) - i hear stream here. intended?

well.. i think i already point all the critical part in this diff.. you can check the rest using this mod as the guide

okay done~

can't mod the last one since my skill are getting rusty now lol

GL ETER-NYAN~
Before , Thanks for the mod now in a second time , I'm sorry to both of you if I actually don't reply point by point , the reason is I just fix everything and don't not anything at all so I just kinda forget what I changed or not , but Mainly most point that are important I'll try to sum it up
basically > don't think your mod is bad cause I didn't detailed my awnser it's quite the reverse it helps as I thought about your ideas to match up with mine

So , As for the streams , Second time pointing it out , Bill also pointed thoose out , and I tried to add some streams that might or might not be too hard , we'll see what people thinks about it
for the ''add notes , as you did > '' I don't really see where the first time points to , cause there isn't really a drum sound where you suggested that
however there are some that pointed to snare sounds that I didn't add intentionally so kept that as 1/2 chord (might change later)
the crash sound fading was a nice catch , I didn't noticed that
in the last suggest I added a stream here that shouldn't be too hard and so makes the hitsounds okay here .

Thank you guys for the mods ! really appreciate the help , as for stein diff Idk if stein can online on osu , so applying them might take some times , sorry for the trouble


UPDATED
Arzenvald
pro 6K

[Insane]
00:15:726 (15726|1,15726|4,15883|0,15883|3) - i'd jack these double than 00:16:040 (16040|1,16197|1) - for transition
00:20:595 (20595|1,20909|1) - to 4

00:41:720 (41720|3) - 00:44:234 (44234|4) - missing 1?

01:23:893 (83893|4) - add 1 for downbeat?
01:26:406 (86406|1) - ^ etc etc
01:28:919 (88919|4) - ^

01:33:946 (93946|3,93946|5,94103|5,94103|3,94260|5,94260|3,94417|5,94417|3,94574|5,94574|3,94731|5,94731|3,94888|5,94888|3,95045|5,95045|3,95202|5,95202|3) - classic, i love these

02:31:590 (151590|3) - i'd jack this for hi hat tbh


very well

[Hard]
General : consider to not to use Storyboard sample where there's a note in each 1/4, they can be unrankable because i saw them a lot

00:03:867 (3867|0) - ayy ghost
00:15:412 (15412|2) - make single stream to reduce gap between unforgotten and hard?
00:25:071 (25071|3) - ^ add
00:25:857 (25857|2,26014|1) - you can reduce the 1/4 chains with removing these
01:11:014 (71014|0,71171|5) - make stream instead of 1/2? transition to stronk

01:33:789 (93789|0) - remove, to emphasize each 1/1 in 01:33:631 (93631|4,93946|4) -


01:38:972 (98972|2,98972|5,99129|1,99286|4,99443|1,99600|4,99757|1,99914|4,100071|1) - 01:40:228 (100228|4,100385|0,100542|3,100700|0,100857|3,101014|0) - you can map / introduce some 1/2 jack on these before next section
02:59:548 (179548|3,179705|1,179862|3,180019|1,180176|3,180333|1,180490|3,180647|1) - 03:00:804 (180804|4,180961|2,181118|4,181275|2,181433|4,181590|2,181747|4,181904|2) - ^

03:32:375 (212375|1,212532|5,212689|2) - feel missing without 1/4

03:34:574 (214574|5) - last kiai can be really fun with all jack, if you apply my suggestion below, it will creates some kind of climax in the last chorus

:33

[Normal]

generally clean normal diff

in second half kiai, like 03:04:417 (184417|1) - , how about adding some 1/2 in red line to variate the structure? https://puu.sh/rxkx5/4598748793.png
04:00:333 (240333|0) - and make this LN stop like in Hard & Unforgotten

nalie & steins pro 6K *3*
Topic Starter
Fubukicat

ajeemaniz wrote:

pro 6K not really

[Insane]
00:15:726 (15726|1,15726|4,15883|0,15883|3) - i'd jack these double than 00:16:040 (16040|1,16197|1) - for transition nice catch here
00:20:595 (20595|1,20909|1) - to 4

00:41:720 (41720|3) - 00:44:234 (44234|4) - missing 1?

01:23:893 (83893|4) - add 1 for downbeat?
01:26:406 (86406|1) - ^ etc etc
01:28:919 (88919|4) - ^

01:33:946 (93946|3,93946|5,94103|5,94103|3,94260|5,94260|3,94417|5,94417|3,94574|5,94574|3,94731|5,94731|3,94888|5,94888|3,95045|5,95045|3,95202|5,95202|3) - classic, i love these
;^)

02:31:590 (151590|3) - i'd jack this for hi hat tbh


very well

Everything applied thanks :D
[Hard]
General : consider to not to use Storyboard sample where there's a note in each 1/4, they can be unrankable because i saw them a lot
fixed all of the hitsound where there was notes to add hitsounds to instead of SB'ing them (wa rip english)

00:03:867 (3867|0) - ayy ghost loooool good job , my brain tricked me here I think
00:15:412 (15412|2) - make single stream to reduce gap between unforgotten and hard?
00:25:071 (25071|3) - ^ add
00:25:857 (25857|2,26014|1) - you can reduce the 1/4 chains with removing these
01:11:014 (71014|0,71171|5) - make stream instead of 1/2? transition to stronk

01:33:789 (93789|0) - remove, to emphasize each 1/1 in 01:33:631 (93631|4,93946|4) -


01:38:972 (98972|2,98972|5,99129|1,99286|4,99443|1,99600|4,99757|1,99914|4,100071|1) - 01:40:228 (100228|4,100385|0,100542|3,100700|0,100857|3,101014|0) - you can map / introduce some 1/2 jack on these before next section
02:59:548 (179548|3,179705|1,179862|3,180019|1,180176|3,180333|1,180490|3,180647|1) - 03:00:804 (180804|4,180961|2,181118|4,181275|2,181433|4,181590|2,181747|4,181904|2) - ^

^ I like the idea to 'introduce' some jack for the upcoming Diff , the thing is I don't really know how to put it in a way that dosn't break the whole map concept
as of now i'll think about it , leaving it as it is for now


03:32:375 (212375|1,212532|5,212689|2) - feel missing without 1/4

03:34:574 (214574|5) - last kiai can be really fun with all jack, if you apply my suggestion below, it will creates some kind of climax in the last chorus
^ same as previously , Idk how to make that work well for now , but noted :3

:33

[Normal]

generally clean normal diff

in second half kiai, like 03:04:417 (184417|1) - , how about adding some 1/2 in red line to variate the structure? https://puu.sh/rxkx5/4598748793.png
04:00:333 (240333|0) - and make this LN stop like in Hard & Unforgotten

nalie & steins pro 6K *3*
Thanks for the mod Ajee ! :3

UPDATED
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