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Shiena Nishizawa - The Asterisk War

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Topic Starter
Ohwow
This beatmap was submitted using in-game submission on Thursday, June 23, 2016 at 5:53:05 PM

Artist: Shiena Nishizawa
Title: The Asterisk War
Source: 学戦都市アスタリスク
Tags: the academy city on the water gakusen toshi asterisk opening 2
BPM: 143
Filesize: 20699kb
Play Time: 01:23
Difficulties Available:
  1. Hard (3.46 stars, 232 notes)
  2. Insane (4.17 stars, 366 notes)
  3. Lunatic (4.41 stars, 397 notes)
  4. Normal (2.03 stars, 117 notes)
  5. Orphelia (5.61 stars, 406 notes)
Download: Shiena Nishizawa - The Asterisk War
Download: Shiena Nishizawa - The Asterisk War (no video)
Information: Scores/Beatmap Listing
---------------
HEE BI TEH

This map is currently under modding process. You may have to RE-DOWNLOAD to receive the latest update.


~For Rank
~If you like the map, please favorite and share with yo buddies!! :D Thanks!

Map Set
  1. Easy? - too lazy to map, GD available for this difficulty
  2. Normal - Complete!
  3. Hard - Complete!
  4. Insane - Complete!
    - Need DT players to test. Is this DT-able?
  5. Lunatic - Complete!
    - Need DT players to test. Is this DT-able?
  6. Orphelia - Complete!
    - Spaced stream map, need spaced stream players to test.

    PM for a chance to create a GD for any difficulty! Higher chance for "Easy" GD! :D

To-Do List
  1. Add Video Background - Done
The21k
Bad mod here!
General
  1. Round BPM to 143
Normal
  1. 00:16:887 NC
  2. 00:21:921 Remove NC and NC next slider
  3. 00:24:018 NC
  4. 00:33:247 NC
  5. 00:35:345 Remove NC? not sure
  6. 00:51:706 NC
  7. 01:07:227 Remove NC and NC next slider
Hard
  1. 00:22:969 Weird stack
  2. 00:52:964 NC?
  3. 00:55:271 NC
  4. 01:03:032 NC!
  5. 01:06:388 NC!
  6. 01:23:483 NC?
  7. 00:55:481 (1) slider a bit weird
  8. 01:13:520 (8) I would place that circlle like this
Insane
  1. At the beggining sliders are too fast, doesn't fit
  2. 00:08:705 I would do it like this and this
  3. 00:14:788 NC
  4. 00:21:500 NC
  5. 00:28:003 NC
  6. 00:29:681 NC?
  7. 00:34:505 NC
  8. 00:42:056 NC?
  9. 00:45:202 NC?
  10. 01:03:451 NC
  11. 01:05:339 NC
  12. 01:16:980 NC
  13. 00:16:676 (7) Move it a bit down
  14. 00:43:734 Remove NC
  15. 00:54:432 (4) I would move that circle like this
  16. 01:07:017 (6) Like this?
Lunatic
  1. 00:21:606 NC??
  2. 00:43:735 Remove NC
  3. 01:03:452 NC?
  4. 01:08:906 (1,2,3) doesn't fit with music
Oh wow...
  1. Between 00:35:660 and 00:40:484 all sliders could be a bit more slow, doesn't fit
  2. 00:41:323 NC
  3. 00:43:735 Remove NC and NC next circle
  4. 00:44:784 NC
  5. 00:45:413 Remove NC and NC next circle
  6. Dat final tho
I really liked the song, hope you finish last diff soon! :D
Topic Starter
Ohwow

The21k wrote:

Bad mod here! it actually helped me a lot :D
General
  1. Round BPM to 143 fixed
Normal
  1. 00:16:887 NC fixed
  2. 00:21:921 Remove NC and NC next slider fixed
  3. 00:24:018 NC fixed
  4. 00:33:247 NC fixed
  5. 00:35:345 Remove NC? not sure mm i feel the NC here is appropriate :D
  6. 00:51:706 NC fixed
  7. 01:07:227 Remove NC and NC next slider fixed
Hard
  1. 00:22:969 Weird stack fixed
  2. 00:52:964 NC? fixed
  3. 00:55:271 NC I don't think the NC goes there
  4. 01:03:032 NC! fixed
  5. 01:06:388 NC! fixed
  6. 01:23:483 NC? fixed
  7. 00:55:481 (1) slider a bit weird fixed
  8. 01:13:520 (8) I would place that circlle like this good suggestion, fixed C:
Insane
  1. At the beggining sliders are too fast, doesn't fit slowed down the slider velocity a bit.
  2. 00:08:705 I would do it like this and this good suggestion! looks cleaner. fixed
  3. 00:14:788 NC fixed
  4. 00:21:500 NC fixed
  5. 00:28:003 NC fixed
  6. 00:29:681 NC? don't think so
  7. 00:34:505 NC fixed
  8. 00:42:056 NC? fixed
  9. 00:45:202 NC? don't think so
  10. 01:03:451 NC wait that's in the middle of the stream
  11. 01:05:339 NC don't think so
  12. 01:16:980 NC fixed
  13. 00:16:676 (7) Move it a bit down yeah it needed to be between the gap
  14. 00:43:734 Remove NC fixed
  15. 00:54:432 (4) I would move that circle like this K :p
  16. 01:07:017 (6) Like this? Kinda wanna leave it as a straight line
Lunatic
  1. 00:21:606 NC?? changed it
  2. 00:43:735 Remove NC fixed
  3. 01:03:452 NC? yah
  4. 01:08:906 (1,2,3) doesn't fit with music changed it
Oh wow...
  1. Between 00:35:660 and 00:40:484 all sliders could be a bit more slow, doesn't fit slowed it down!
  2. 00:41:323 NC fixed - i just made all the triples a new combo LOL
  3. 00:43:735 Remove NC and NC next circle fixed
  4. 00:44:784 NC fixed, same as above ^^
  5. 00:45:413 Remove NC and NC next circle fixed
  6. Dat final tho
LOL i had a bit of fun with that. probably gonna change it to something a bit easier
I really liked the song, hope you finish last diff soon! :D Thank you so much for the mod! REALLY appreciated it!
ncuh
Insane
At first click ctrl+shift+A https://imgur-archive.ppy.sh/Hm3iOPz.png (Sorry for Russian -_-)
00:07:238 (3) - there is no music bit. Music changed, yeah. But without this note is more comfortable. Just delete it
00:07:658 (5,6) - would be rly nice to see that
00:11:853 (1,2,3,4) - beautiful, but bad. I advise you to come up here for something else
00:15:630 (3,4,5,6,7) - totaly wrong. Here in these places are bits.
00:15:630 (3,4,5,6,7) - same^
00:15:630 (3,4) - between them is a good bit. Put the note. It sounds more pleased with it
00:17:308 (3,4) - same^
00:18:986 (3,4) - same
00:24:650 (6,7) - I think there is should be the triple with then note on blue tick before. Sounds better
00:58:112 (6) - better short revers from blue to red

Lunatic
Ctrl+Shift+A Idk what happened. Mb u just changed smth on timing point and didn't fix all of this
00:02:519 (4) - 1 more revers to the red tick
00:03:463 (1,2,3) - That's better https://imgur-archive.ppy.sh/X1LgNWO.jpg
01:02:833 (2,3,4,5,1,2,3,4,5,6) - I understand that this is an idea, but you went too far
01:23:077 (8,1) - smth wrong there

Oh wow...
Ctrl+Shift+A ^_^
00:28:323 (7,8) - will be hard to read i guess. Mb move it and Ctrl+G?https://imgur-archive.ppy.sh/j0E3gHm.jpg
kappa

I wanna say your style is...interesting. But I don't rly like it sadface

Anyway gl with the map. Hope smth I wrote will be useful for u ^_^
Topic Starter
Ohwow

M1k0 wrote:

Insane
At first click ctrl+shift+A https://imgur-archive.ppy.sh/Hm3iOPz.png (Sorry for Russian -_-) Holy fk i never knew we had this. :'D
00:07:238 (3) - there is no music bit. Music changed, yeah. But without this note is more comfortable. Just delete it woops i never intended to have a note there. fixed
00:07:658 (5,6) - would be rly nice to see that mmm not really feelin it, there's no continuous sound to hold down the slider. will reconsider
00:11:853 (1,2,3,4) - beautiful, but bad. I advise you to come up here for something else hmm yeah probably gonna change that, i ran out of ideas at that time. Will probably change
00:15:630 (3,4,5,6,7) - totaly wrong. Here in these places are bits. Wait did you mean the hitsound? cause if so, fixed?
00:15:630 (3,4,5,6,7) - same^
00:15:630 (3,4) - between them is a good bit. Put the note. It sounds more pleased with it
00:17:308 (3,4) - same^
00:18:986 (3,4) - same
00:24:650 (6,7) - I think there is should be the triple with then note on blue tick before. Sounds better Changed!
00:58:112 (6) - better short revers from blue to red Will consider!

Lunatic
Ctrl+Shift+A Idk what happened. Mb u just changed smth on timing point and didn't fix all of this Yeah i changed the BPM a bit and it kinda threw everything off a bit as well. Hopefully i fixed it though along with all the other difficulties
00:02:519 (4) - 1 more revers to the red tick Changed!
00:03:463 (1,2,3) - That's better https://imgur-archive.ppy.sh/X1LgNWO.jpg I agree :D
01:02:833 (2,3,4,5,1,2,3,4,5,6) - I understand that this is an idea, but you went too far I kinda like it though C: I will think about it, ill change it if i can come of with a better pattern C:
01:23:077 (8,1) - smth wrong there I don't see anything wrong :/

Oh wow...
Ctrl+Shift+A ^_^ Heeheehee
00:28:323 (7,8) - will be hard to read i guess. Mb move it and Ctrl+G?https://imgur-archive.ppy.sh/j0E3gHm.jpg mm i kinda intended to put those 2 notes there. I moved it more to the lower left intead just a bit to make it easier i guess C:
kappa ayy

I wanna say your style is...interesting. But I don't rly like it sadface Haha its my first time mapping, so i'm still trying to develop a style that people would like.

Anyway gl with the map. Hope smth I wrote will be useful for u ^_^ This mod was VERY useful to me, thanks a lot! :D :D
[Pw]Forgotten
Must be rank, gogogo!
Topic Starter
Ohwow

[Pw]Forgotten wrote:

Must be rank, gogogo!
Thanks for the support! C:
Lully
Froм мy мoddιɴɢ qυeυe.

ιғ yoυ нαve qυeѕтιoɴѕ, pм мe or cαтcн мe ιɴɢαмe.


hard
00:09:966 (5) - blanket error
00:13:323 (5) - why did ya putted this so near together? just.. don't do that stuff please. ~
00:15:211 (1) - make it curvy, looks better.
00:20:036 (2) - should be same distance as 00:18:567 (1,2,1) -
00:25:491 (1) - underlap it perfectly. remember to do that stuff more. makes your maps look more clean. in general don't let the things overlap. just underlap.
00:43:742 (1,2) - why don't they have the same speed as 00:42:064 (1) - ? this confuses the player. he'll think that they have the same speed as the first one
00:47:728 (3) - try to keep them sliderarts symmetric~
00:52:973 (1) - such sliders aren't allowed to get ranked. the player has to see where the slider goes exactly.
01:05:351 (7,8) - blanket them with (6) - example http://puu.sh/pvcIU.jpg

ѕнσят мσɗ вυт нσρєfυƖƖу нєƖρfυƖ fσя уσυ. кєєρ тнαт cнαηgєѕ ιη мιηɗ fσя тнє σтнєя ɗιffѕ ѕσ ιт ωιƖƖ вє мσяє нєƖρfυƖ ~

c:
Topic Starter
Ohwow

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe.

ιғ yoυ нαve qυeѕтιoɴѕ, pм мe or cαтcн мe ιɴɢαмe.


hard
00:09:966 (5) - blanket error fixed
00:13:323 (5) - why did ya putted this so near together? just.. don't do that stuff please. ~ LOL woopsies mb mb fixed
00:15:211 (1) - make it curvy, looks better. hmm okay :)
00:20:036 (2) - should be same distance as 00:18:567 (1,2,1) - fixed
00:25:491 (1) - underlap it perfectly. remember to do that stuff more. makes your maps look more clean. in general don't let the things overlap. just underlap. I c what u mean, but i instead changed the patterns a bit. no more overlap/underlap
00:43:742 (1,2) - why don't they have the same speed as 00:42:064 (1) - ? this confuses the player. he'll think that they have the same speed as the first one Wanted to emphasize the first slider, but i agree that the 2 next ones are too slow. Boosted them up from .5x to .85x
00:47:728 (3) - try to keep them sliderarts symmetric~ fixed? O.o it looked pretty symmetric to me in the first place but hopefully now it looks more symmetric
00:52:973 (1) - such sliders aren't allowed to get ranked. the player has to see where the slider goes exactly. K I made the slider more apparent
01:05:351 (7,8) - blanket them with (6) - example http://puu.sh/pvcIU.jpgfixed


ѕнσят мσɗ вυт нσρєfυƖƖу нєƖρfυƖ fσя уσυ. кєєρ тнαт cнαηgєѕ ιη мιηɗ fσя тнє σтнєя ɗιffѕ ѕσ ιт ωιƖƖ вє мσяє нєƖρfυƖ ~
Thanks a lot! I guess i overlooked many things on lower difficulties since i focus more on my higher difficulties.
c:
Chihara Minori
From my Modding Queue
Normal:
• 00:14:371 (2) - this meant to stack?
• 00:16:888 (1) - blanket
• 00:18:567 (1,2,3) - not feel really smooth
• 00:21:084 (2,3,4,5,6) - i think this too much for an normal
• 00:29:895 (3) - same shape as (2)
• 00:34:511 (1,2) - this distance snap wont works these days
• 00:43:742 (4) - decrease this curve
• 00:45:420 (7,8) - way too far
• 00:50:035 (3,1) - ^
• 00:53:392 (6,1,2) - whats happen here with ds?
• 01:12:902 (4,1,2,3) - better pattern here
• 01:15:839 (4) - add light left curve
• 01:19:616 (2) - i f you didnt meant to blanket (1), make this slider same as (1) then mirror it
• 01:23:602 (3) - a light right slider should be fine imo

Hard:
• 00:13:532 (1) - blanket
• 00:16:888 (1,2) - too sudden imo
• 00:19:406 (1,3) - add light down curve for (1), and light left curve for (3)
• 00:20:874 (4,5,6,7,8,9) - this jump feel better http://puu.sh/pwJUo/fc2974f90c.jpg
• 00:23:182 (7) - end slidet at white tick instead
• 00:24:860 (7) - ^
• 00:25:490 (1) - this stack not feel good
• 00:26:958 (1) - why? ctrl+g it
• 00:27:797 (3) - blanket
• 00:28:637 - this rhytm works better http://puu.sh/pwK8a/5b784b484e.jpg
• 00:31:993 (1) - perfect this slider
• 00:33:672 (1,2) - same curve size
• 00:42:063 (1,2,3) - again, distace?
• 00:44:581 (2) - blanket
• 00:47:728 (3) - better slider here
• 00:50:874 (3,4) - this pattern hard to catch
• 00:59:476 (8) - right curve slider instead
• 01:02:413 (6) - dont do this thing
• 01:07:658 (3) - move the angle to middle of the slider
• 01:19:301 (2) - delete this note

Insane:
• 00:08:497 (1,2) - nope transtition
• 00:10:175 (1,2,3,4,5) - better slider for (1) and need better pattern tho
• 00:15:525 (2) - delete note
• 00:20:665 (3) - straight slider instead
• 00:25:280 (1,2,3,4,5) - you can make jump here
• 00:28:846 (2) - stack? if not dont make it too close to (3)
• 00:38:707 (1,2,3,4,5,6,7,8) - better pattern
• 00:40:804 (3) - stack
• 00:49:616 (2) - you looking for this slider prolly http://puu.sh/pwKGM/e125cd0c00.jpg
• 00:52:867 (1) - didnt hear anything there, delete this
• 00:55:280 (9) - stack
• 00:55:490 (1,2,3,4) - distance?
• 01:07:867 (3,4,5) - not feeling good
• 01:08:916 - i prefer this rhytm, and stil it need better pattern http://puu.sh/pwKR4/445483d7ac.jpg
• 01:17:937 (4,5) - both blanket
• 01:20:665 (1) - delete this note and move the slider start here
• 01:22:343 (1,2,3) - dont stack this

Thats its, good luck
Topic Starter
Ohwow

eclipselotus wrote:

From my Modding Queue
Normal:
• 00:14:371 (2) - this meant to stack? nope, fixed
• 00:16:888 (1) - blanket k
• 00:18:567 (1,2,3) - not feel really smooth changed
• 00:21:084 (2,3,4,5,6) - i think this too much for an normal changed
• 00:29:895 (3) - same shape as (2) fixed
• 00:34:511 (1,2) - this distance snap wont works these days changed
• 00:43:742 (4) - decrease this curve yessir
• 00:45:420 (7,8) - way too far fixed
• 00:50:035 (3,1) - ^ fixed
• 00:53:392 (6,1,2) - whats happen here with ds? fixed
• 01:12:902 (4,1,2,3) - better pattern here changed
• 01:15:839 (4) - add light left curve ok
• 01:19:616 (2) - i f you didnt meant to blanket (1), make this slider same as (1) then mirror it fixed with a blanket
• 01:23:602 (3) - a light right slider should be fine imo uhh sure C:

Hard:
• 00:13:532 (1) - blanket isn't it already blanketted?
• 00:16:888 (1,2) - too sudden imo changed
• 00:19:406 (1,3) - add light down curve for (1), and light left curve for (3) Hmm sure I don't like straight sliders anyways
• 00:20:874 (4,5,6,7,8,9) - this jump feel better http://puu.sh/pwJUo/fc2974f90c.jpg I think the last note should end at the right side
• 00:23:182 (7) - end slidet at white tick instead Yeah i fixed that before but didn't update beatmap
• 00:24:860 (7) - ^ ^
• 00:25:490 (1) - this stack not feel good Already changed but didn't update
• 00:26:958 (1) - why? ctrl+g it fixed
• 00:27:797 (3) - blanket fixed
• 00:28:637 - this rhytm works better http://puu.sh/pwK8a/5b784b484e.jpg switched the slider with the 2 circles, but kept the circle between the 2 sliders
• 00:31:993 (1) - perfect this slider I'll try
• 00:33:672 (1,2) - same curve size Already fixed but didn't update C:
• 00:42:063 (1,2,3) - again, distace? fixed
• 00:44:581 (2) - blanket Umm I don't see how i can blanket this
• 00:47:728 (3) - better slider here I'll try to think of a better slider, but ill leave it for now
• 00:50:874 (3,4) - this pattern hard to catch It is hard difficulty C:
• 00:59:476 (8) - right curve slider instead I think its fine
• 01:02:413 (6) - dont do this thing What thing? If it was something really bad I probably fixed it before i updated it
• 01:07:658 (3) - move the angle to middle of the slider fixed
• 01:19:301 (2) - delete this note Why? It's the same pattern as the combos before and after this combo

Insane:
• 00:08:497 (1,2) - nope transtition ? Please elaborate.
• 00:10:175 (1,2,3,4,5) - better slider for (1) and need better pattern tho I'll look into it
• 00:15:525 (2) - delete note I think this is fine
• 00:20:665 (3) - straight slider instead I'll think about it
• 00:25:280 (1,2,3,4,5) - you can make jump here I'm not exactly sure what you mean... those notes are already pretty jumpy
• 00:28:846 (2) - stack? if not dont make it too close to (3) fixed
• 00:38:707 (1,2,3,4,5,6,7,8) - better pattern I'm leaving it as it is for now.
• 00:40:804 (3) - stack Umm, adjusted i guess?
• 00:49:616 (2) - you looking for this slider prolly http://puu.sh/pwKGM/e125cd0c00.jpg Naw I actually changed it to something different now
• 00:52:867 (1) - didnt hear anything there, delete this Hmm okay
• 00:55:280 (9) - stack I don't want it to stack, but i brought it closer to the slider
• 00:55:490 (1,2,3,4) - distance? fixed
• 01:07:867 (3,4,5) - not feeling good Hope u feel better :) (aka changed)
• 01:08:916 - i prefer this rhytm, and stil it need better pattern http://puu.sh/pwKR4/445483d7ac.jpg Mmm changed it to something similar to yours.
• 01:17:937 (4,5) - both blanket fixed
• 01:20:665 (1) - delete this note and move the slider start here fixed
• 01:22:343 (1,2,3) - dont stack this I leave it for now, I'll look into it. Kinda wanted it there.

Thats its, good luck Thanks for the wonderful mod C: I'll mod yours ASAP :D
Froskya
Hi!~ NM from my queue :D
General

  1. Delete "Widescreen Support"
  2. Rename "Oh wow..." to "War" or something like this
  3. Delete from Tags "the asterisk war asterisk" because this is wrote in Title
  4. Add in Source "学戦都市アスタリスク"

Normal

  1. Changing SV (Slider Velocity) is unrankable in Normal
  2. Use for all objects spacing 1.0x because your is unrankable in Normal (you change in)
  3. 00:19:197 (2,3) - amateurs can not see next object
  4. 00:20:874 (2,3) - ^
  5. 00:55:071 (3,4,1,2,1) - ^
  6. 00:58:428 (3,4) - ^
  7. 01:18:567 (3,4) - ^
  8. 01:20:245 (3,4) - ^
  9. 01:21:924 (3,4) - ^
  10. 00:24:022 (1) - delete NC
  11. 00:30:735 (1) - ^
  12. 00:33:672 (1) - ^
  13. 01:08:917 (1,1) - ^
  14. 00:25:700 (1,2,3,4) - this square can looks better
  15. 00:29:057 (2,3) - this sliders can looks better
  16. 00:58:637 (4) - ^
  17. 00:31:994 (1) - ctrl + G + H + J
  18. 00:47:099 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players.
  19. 00:56:330 (1,1) - this pattern can looks better
  20. 01:04:302 (2,3,4) - ^
  21. 01:20:665 (1,2,3,4,1) - ^

Hard

  1. 00:21:084 (5) - NC
  2. 00:21:924 (9) - ^
  3. 00:58:637 (5) - ^
  4. 01:05:560 (8) - ^
  5. 00:22:134 (1) - delete NC
  6. 01:06:400 (1) - ^
  7. 00:24:651 (5,6,7) - stack
  8. 00:51:504 (7,8,1) - this pattern can looks better
  9. 00:59:477 (8) - this slider can looks better
  10. 01:16:994 (6) - delete

Good Luck~ :)
Topic Starter
Ohwow

Revialink wrote:

Hi!~ NM from my queue :D
General

  1. Delete "Widescreen Support" :O How do I do that and why?
  2. Rename "Oh wow..." to "War" or something like this Aight War sounds good! :D I may or may not change it in the future.
  3. Delete from Tags "the asterisk war asterisk" because this is wrote in Title Ahh true C:
  4. Add in Source "学戦都市アスタリスク" Thanks! I saw other maps had it and I'm like, wtf

Normal

  1. Changing SV (Slider Velocity) is unrankable in Normal fixed
  2. Use for all objects spacing 1.0x because your is unrankable in Normal (you change in) fixed
  3. 00:19:197 (2,3) - amateurs can not see next object fixed
  4. 00:20:874 (2,3) - ^ ^
  5. 00:55:071 (3,4,1,2,1) - ^ ^
  6. 00:58:428 (3,4) - ^ ^
  7. 01:18:567 (3,4) - ^ ^
  8. 01:20:245 (3,4) - ^ ^
  9. 01:21:924 (3,4) - ^ ^
  10. 00:24:022 (1) - delete NC Mmm i'm keeping the NC.
  11. 00:30:735 (1) - ^ ^
  12. 00:33:672 (1) - ^ ^
  13. 01:08:917 (1,1) - ^ ^
  14. 00:25:700 (1,2,3,4) - this square can looks better I'll look into it
  15. 00:29:057 (2,3) - this sliders can looks better ^
  16. 00:58:637 (4) - ^ ^
  17. 00:31:994 (1) - ctrl + G + H + J I'll think about it
  18. 00:47:099 (1) - Make sure that there is a reasonable time delay after a spinner to the next object. This will ensure that players have enough time to recover and react to the next object. In the case of consecutive spinners, make sure that the next spinner gives adequate time to account for a lower reaction time for new players. shortened the spinner a bit
  19. 00:56:330 (1,1) - this pattern can looks better changed it a bit
  20. 01:04:302 (2,3,4) - ^ blanket
  21. 01:20:665 (1,2,3,4,1) - ^ I'll look into it

Hard

  1. 00:21:084 (5) - NC K
  2. 00:21:924 (9) - ^ K
  3. 00:58:637 (5) - ^ K
  4. 01:05:560 (8) - ^ K
  5. 00:22:134 (1) - delete NC K
  6. 01:06:400 (1) - ^ K
  7. 00:24:651 (5,6,7) - stack It's already stacked?
  8. 00:51:504 (7,8,1) - this pattern can looks better Changed it a bit
  9. 00:59:477 (8) - this slider can looks better Changed it a bit
  10. 01:16:994 (6) - delete K

Good Luck~ :)
kwk
hi m4m from your Q

[General]
  1. up your volume at least 20% during ur kiai section
[Normal]
  1. 00:17:728 (3,1) - separate out 1 from 3? also i think 1 should be ending on the white tick?
  2. 00:22:344 (1) - maybe having 2 notes on the white ticks instead is more natural, not really feeling that a slider here is the best option since it seems like your trying to follow the guitar but it doesnt seem to work very well here
  3. 00:26:959 (1,1) - separate these out, i think in normal and easy's you want to either have stacking or no overlaps and it'll look a lot cleaner
  4. 00:33:253 (3,1,2,1) - doesnt look very nice atm, perhaps something like this is better http://puu.sh/pIHs2/f1e4d52f88.png
  5. 00:47:099 (1) - maybe can extend to the next white tick,atm it doesnt end very nicely i feel even though it might feel a bit sudden for the next note.
  6. 00:52:134 (1,1) - blanket this
  7. 00:56:330 (2,2) - move 00:57:169 (1) - down a bit while keeping ds should help blanket 2 naturally
  8. 01:03:882 (1,2) - flow here is very off
  9. 01:06:400 (1,2,3) - not a fan of this, suggest you try something else
  10. 01:15:000 (7,8) - seperate it out a bit
  11. 01:22:134 (4,1) - might be too big of spacing tho i do feel that 01:18:777 (4,1) - 01:20:455 (4,1) - 01:22:134 (4,1) - these jumps are unnecessary
  12. might want to copy over your hitsounding green lines from your other diffs for volume consistency
[Hard]
  1. 00:13:532 (1,3) - seperate this out
  2. 00:14:791 (4,2) - consider having these on the same y axis(stack them) might look a bit a bit neater
  3. 00:20:875 (4,1,2,3,4) - not really feeling this, it comes out of nowhere and i dont feel that representing these as notes is correct. i think having either 2 1/2 sldiers or 4 1/4 sliders is better
  4. 00:21:924 (1,2,3,4,5,6,7,8) - and other occurences i think should be following the guitar track since its more dominant. up to you though.
  5. 00:21:924 (1,2,3,4,5,6,7,8) - and 00:23:812 (1,2,3,4,5,6,7) - i think you should just use 1.5x here, it doesnt look very appealing atm
  6. 00:28:637 (1,2) - slider instead? if not you still might want to fix up the patterning here 00:28:637 (1,2,3,4) - since it looks pretty sloppy atm
  7. 00:30:525 (1,2,3,4,5,6,7) - is this really necessary? nothing in the music represents this from my perspective
  8. 00:33:253 (5,6,1) - definitely want to keep same dsing here otherwise it doesnt feel correct when you have this 00:32:833 (3,4) - . might as well mention that this whole patterning 00:31:994 (1,2,3,4,5,6,1) - isnt very appealing
  9. 00:48:777 (1) - i think 3 notes following vocals is better than this spinner
  10. 00:58:008 (4,5) - seperate this out
  11. 01:13:742 (1,2,3,4,5) - 1.3x ds for (2,3) for consistency?
  12. 01:16:993 - note here
  13. theres alot of patterning in the kiai section that i disagree/feel like can be improved significantly.. things like 00:53:602 (4,1,2,3,4,5) - 00:59:477 (8,1,2) -
    01:03:672 (6,1,2,3) - 01:06:189 (2,3,4,5,6,7,1,2) - 01:10:176 (5,6,7) - 01:16:050 (1,2,3,4,5,6) - 01:23:288 (4,5,6,7,8,9) -
[Insane]
  1. 00:07:133 (2,3,4,5) - confusing rhythm here due to spacing i think. 00:07:448 (3,4) - reduce spacing here and increase it here 00:07:658 (4,5) -
  2. 00:09:755 (5,6,5,6) - same ds for consistency?
  3. 00:16:259 (5,6,7) - make these parallel, just copy paste the first slider and you definitely want to space 7 out
  4. 00:17:937 (5,6,7) - 00:19:616 (5,6,7) - give these room to breathe! eg http://puu.sh/pIJmW/afa428f524.png dont be too concerned about dsing
  5. 00:24:231 (4,5) - increase spacing here, the pause in momentum doesnt play very well
  6. 00:59:895 (5,6,1) - looks better if you give these equal distance away from the slider
  7. suprisingly this diff is a lot cleaner than the rest.nice.
[lunatic]
  1. 00:06:818 (1,2,3,4) - spacing here isnt consistent
  2. 00:16:049 (5,6,7,8) - ^
  3. 00:35:560 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - this section needs an overhaul, it doesnt look very nice, since every note is basically equal distance apart not sure how to explain it well. 00:37:238 (2,3,4) - like 2 is same distance to 3 and 4. this is fine by itself but it just goes on...and on...and on
  4. 01:07:028 (7,3) - stack
  5. only advice for this diff is since your using a lot of 4x 1/4slider patterns, i suggest you try to utilise some curved sliders instead of purely just 2 point sliders.
  6. some patterns need a bit of polishing like 00:09:756 (9,10) - looks/plays better like this http://puu.sh/pIKW7/868123f329.png
[Orphelia]
  1. 00:09:336 (4,5,6,7,8,9,10,11) - any reason why you cant smooth out this pattern into 2 nice curves? 00:09:126 (3,4,5) - this doesnt flow nicely 00:10:070 (11,1) - and this is just difficult for no reason since it doesnt flow into slider naturally
  2. 00:10:490 (2,4,5,6,7,8,9,10,11) - move the steam out so 7 stacks with the repeat 00:10:804 (3) - adjust this accordingly so its not too difficult
  3. 00:12:273 (3,4) - im sure you have some better ideas by now on what to do with this(they are really not that good to look at and its in all your diffs :(
  4. 00:16:364 (7,8,9,10,11) - 00:19:825 (8,9,10,11) - 00:21:504 (6,7,8,9,10) - this is just making it harder for no reason
  5. 00:26:958 (1,1,1,1) - some more care could be taken here, atm they just look randomly placed
  6. 00:34:406 (5,1) - if your going to do a jump here, make it a bit more apparent, otherwise it just looks like you screwed up the dsing
  7. 00:35:979 (2,3) - just copy the first slider so its parallel with each other, do this with the rest of that section with slider pairs and it'll look a lot nicer
  8. 00:46:259 (4,5,6,7) - this dsing.. if your going to jump from 6-7 then 4-5 should be a jump too
  9. 00:46:888 (7,2) - stack! avoid these pointless overlaps when possible
  10. 00:47:518 (3,4,5) - space this out
  11. 01:03:777 (5,1) - flows badly
do take care of your patterning, a lot of it can be improved, since atm the maps feels very unpolished atm
gl
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