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Cartoon - Whatever I Do (feat. Kostja)

posted
Total Posts
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Topic Starter
SrSkyPlayer
This beatmap was submitted using in-game submission on sábado, 28 de janeiro de 2017 at 05:03:17

Artist: Cartoon
Title: Whatever I Do (feat. Kostja)
Tags: dnb drum and bass liquicity edm short ver. music eletronic cut. Giralda Harez wendao2000 wendao Tarrasky
BPM: 174
Filesize: 2633kb
Play Time: 01:54
Difficulties Available:
  1. Darling (5,26 stars, 277 notes)
  2. Giralda's Insane (4,44 stars, 270 notes)
  3. Hard (3,37 stars, 196 notes)
  4. Tarrasky's Normal (1,94 stars, 104 notes)
  5. wendao's Advanced (2,33 stars, 154 notes)
Download: Cartoon - Whatever I Do (feat. Kostja)
Information: Scores/Beatmap Listing
---------------
Nelka714
happen to saw someone /np this on #modreqs
so i take a bit look at it

SPOILER
[General]
  1. AiMod said that Giralda's diff's unicode title conflicts with the other diffs. Try to fix this.
  2. I see that Giralda's diff and With You's diff have same OD (which is 8). Consider to increase With You's OD. Maybe 8,2 or 8,5 or idk.
  3. Also, idk if you forgot to add "Giralda" in tags or what.
[With You]
  1. 01:15:622 (4,6,2) - Maybe make a better equilateral triangle? x:268 | y:82 on circle 4 would be enough.
  2. 01:21:312 (6,1) - The blanket is almost perfect. Try to fix it.
  3. 01:49:760 (3,5) - Same as above, I think.
Not a kind of guy that like jumps, so that's the only thing I could tell.

[Giralda's Insane]
  1. I think your kiai needs end time point.
Other than that, everything looks fine, by me.

[Hard]
  1. 00:57:174 (2,3) - The blanket is almost perfect. Try to check it.
  2. 01:03:380 (6,7) - I would ctrl+g them for spacing placement (6>7 and 7>6) because from all notes at 00:55:449 - 01:03:553 - , circle 6 is the only one that goes over 2x spacing (2,34x specifically).
  3. 01:28:208 (2,3,1) - - x:356 | y:228 on circle 3 and x:316 | y:308 on circle 1 for more unified spacing and equilateral triangle.
  4. 01:50:105 (1,2,3) - Maybe unify the spacing? I almost thought that from 1 to 2 is 1/1 thanks to the spacing.
[Normal]
  1. 00:33:380 (1,2) - Maybe just make slider 2 straight just like slider 1?
I guess your Normal is incomplete, huh?

i hope this helps a bit
Topic Starter
SrSkyPlayer
the set isn't complete yet then I won't check anything you said, sorry :l (I don't even know who did /np it)
Seto Kousuke
Normal collab things
osu file format v14

[General]
AudioFilename: Whatever I do.mp3
AudioLeadIn: 0
PreviewTime: 87518
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 22346,44415,55449,87518,88553,110622
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1.7

[Metadata]
Title:Whatever I Do (feat. Kostja)
TitleUnicode:Whatever I Do (feat. Kóstja)
Artist:Cartoon
ArtistUnicode:Cartoon
Creator:SrSkyPlayer
Version:Normal
Source:
Tags:dnb drum and bass liquicity edm short ver. music eletronic cut.
BeatmapID:996640
BeatmapSetID:465545

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG for Rocket.png",0,0
//Break Periods
2,44615,54249
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
11312,344.827586206897,4,2,0,30,1,0
21311,-133.333333333333,4,2,0,30,0,0
55449,-100,4,2,0,30,0,0
66829,-100,4,2,0,40,0,0
88898,-100,4,2,0,40,0,1
110622,-100,4,2,0,40,0,0
112001,-100,4,2,0,20,0,0
113380,-100,4,2,0,15,0,0
114070,-100,4,2,0,5,0,0


[Colours]
Combo1 : 218,217,165
Combo2 : 0,128,192
Combo3 : 192,192,192

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wololo
wendao
Topic Starter
SrSkyPlayer
everything is done, let's start
Asserin

~Hello!


[With You]
  1. 00:26:484 (1) - It is too far compared to the other
  2. 00:33:380 (1) - Problem with hitsound ? Imo it shouldn't be clap XD
  3. 00:55:794 (2,2) - Hmm imo 00:57:174 (2) - Is stronger beat and you make there lower ds then 00:55:794 (2) XD Try to correct it
  4. 01:07:174 (2,2) - ^ try to correct other the same pls
  5. 01:03:553 (4) - This is bad pleace for that imo :/ Stack it on 01:02:518 (2) - if you want make sth similar XD
  6. 01:21:312 (6,1) - Make a bigger distance there cus its ugly a little :c http://puu.sh/pm7xP/770c11b1c5.jpg <=Should be okey
  7. 01:27:518 (1,2) - You cant stack it for real ;-;
  8. 01:49:760 (1) - Its too rigid imo :d

[Giralda's Insane]
  1. 00:59:243 (4,5,1) - You shouldn't stack it for real :/ (other the same too)
  2. 01:00:105 (2,3) - ^
  3. 01:03:553 (3,4,5) - It can be confusing for players, try to make NC there of sth :d
  4. 01:27:518 (1,2) - Its the same like 01:28:036 (3,4) - So why you change distanse like that ? ;-; try to keep similar distance for same rhythm :3
  5. 01:38:553 (2,3,4,5,6,7) - Map looks easy but this pattern is harder then others :/ It ruin calm on this map :c

[Hard]
  1. 00:44:415 (1) - I know you like stack circles but its weird pleace for that imo try to put it there => http://puu.sh/pm8pJ/637921c051.jpg
  2. 01:03:380 (6) - Im not sure but its not too far ? (I dont really sure XD)
  3. 01:16:484 (2,3) - Its bad idea for hards cus its rigid flow
  4. 01:17:001 (3,1) - And 01:17:518 (1) - Have bad pleace after 01:17:001 (3)
  5. 01:49:760 (2) - Its hard so you should make easy flow for real, try to make this => http://puu.sh/pm8DP/019c698957.jpg

[Senhor Seto's Normal]
  1. AiMod Seto :d
Izzywing
NM from queue

[Normal]

Distance problems according to aimod :C

01:15:449 (2,3) - Looks like an unintentional overlap

01:25:622 - There's a sound here worth mapping

Nice difficulty!

[Advanced]

01:27:174 (4) - NC? Remove NC from the next one as well.

01:28:553 (5) - ^

I see why you NC'd here but I think you should stick to just putting NCs on the downbeats.

Won't point out any more specific examples since I'm sure your comboing was intentional.

[Hard]

00:42:001 (2,3) - this like super slight overlap gets on my nerves, but it could be fine if you want it like that

[Insane]

I don't understand your usage of 1/8 sliders in this map. The sound itself isn't 1/8, so why are they everywhere? The 1/8 kickslider into slider combo you have everywhere feels so unnatural because I straight up cannot hear it. The map itself looks fine, just the 1/8 sliders everywhere felt so weird. I'd consider changing them or not having them because they def aren't necessary.

[With You]

00:38:122 (3,4) - Move this up so it's not offscreen

01:00:967 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4) - Consider increasing hitsound volume as the song gets louder

01:10:622 (1,2) - the distance between these makes it not clear they're 1/8 notes apart and not 1/4 notes apart

01:21:656 (1,2) - ^Sort of? This might be fine.

01:24:415 (1,2) - ^

Otherwise map looks great. Fun patterns.

Nice mapset, sorry the mod wasn't great. Gave a star.

Good luck!
Topic Starter
SrSkyPlayer

Asserin wrote:

~Hello! heya


[With You]
  1. 00:26:484 (1) - It is too far compared to the other I think it's fine
  2. 00:33:380 (1) - Problem with hitsound ? Imo it shouldn't be clap XD fixed
  3. 00:55:794 (2,2) - Hmm imo 00:57:174 (2) - Is stronger beat and you make there lower ds then 00:55:794 (2) XD Try to correct it i'm following another sound there 00:57:174 (2) -
  4. 01:07:174 (2,2) - ^ try to correct other the same pls ^
  5. 01:03:553 (4) - This is bad pleace for that imo :/ Stack it on 01:02:518 (2) - if you want make sth similar XD I like the movement it makes, I will keep it
  6. 01:21:312 (6,1) - Make a bigger distance there cus its ugly a little :c http://puu.sh/pm7xP/770c11b1c5.jpg <=Should be okey fixed
  7. 01:27:518 (1,2) - You cant stack it for real ;-; actually I can, to make the rhythm more comfortable to follow
  8. 01:49:760 (1) - Its too rigid imo :d that's ok



[Hard]
  1. 00:44:415 (1) - I know you like stack circles but its weird pleace for that imo try to put it there => http://puu.sh/pm8pJ/637921c051.jpg fixed
  2. 01:03:380 (6) - Im not sure but its not too far ? (I dont really sure XD) that's ok
  3. 01:16:484 (2,3) - Its bad idea for hards cus its rigid flow it flows nice imo
  4. 01:17:001 (3,1) - And 01:17:518 (1) - Have bad pleace after 01:17:001 (3) I don't think it's making anything wrong or bad there
  5. 01:49:760 (2) - Its hard so you should make easy flow for real, try to make this => http://puu.sh/pm8DP/019c698957.jpg it's pretended to be hard, just to emphasize that last jump

Hobbes2 wrote:

NM from queue

[Normal]

Distance problems according to aimod :C fixed

01:15:449 (2,3) - Looks like an unintentional overlap it's intentional and fine imo

01:25:622 - There's a sound here worth mapping not really, actually where's that sound?

Nice difficulty!


[Hard]

00:42:001 (2,3) - this like super slight overlap gets on my nerves, but it could be fine if you want it like that like what? anyway fixed

[With You]

00:38:122 (3,4) - Move this up so it's not offscreen that's actually not offscreen > http://prntscr.com/bew2f4

01:00:967 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4) - Consider increasing hitsound volume as the song gets louder fixed

01:10:622 (1,2) - the distance between these makes it not clear they're 1/8 notes apart and not 1/4 notes apart as the game is about rhythm, you should feel the song and read the map as well to know it's not 1/4

01:21:656 (1,2) - ^Sort of? This might be fine. that's ok

01:24:415 (1,2) - ^ ^

Otherwise map looks great. Fun patterns.

Nice mapset, sorry the mod wasn't great. Gave a star.

Good luck! thank you -w-
Thank you guys for the mods!
Izzywing
like what? anyway fixed
Like what as in like you had it. I meant if you wanted that slight overlap then it was fine, sorry for not being clear.

01:25:622 - There's a sound here worth mapping not really, actually where's that sound?
Hm? Sounds clear to me? I guess you dont' mave to map it but there's definitely a sound there :o

Similar sound at 01:20:105 - (where it's also not mapped)

Didn't mention this in the mod, but I love the song! Can't wait to see it ranked ;)
Topic Starter
SrSkyPlayer

Hobbes2 wrote:

like what? anyway fixed
Like what as in like you had it. I meant if you wanted that slight overlap then it was fine, sorry for not being clear.

01:25:622 - There's a sound here worth mapping not really, actually where's that sound?
Hm? Sounds clear to me? I guess you dont' mave to map it but there's definitely a sound there :o

Similar sound at 01:20:105 - (where it's also not mapped)

Didn't mention this in the mod, but I love the song! Can't wait to see it ranked ;)
That's ok, thank you anyway <3
I would like to see it ranked too but it will take some time because I need to get mods =w=
Fenrir
Yo

[Hard]

Geral: AR=8 maybe?

00:57:174 (2,3,4) - Talvez algo assim, pra seguir melhor o som ao fundo.

01:15:449 (3) - Sugiro diminuir o slider até o tick vermelho e no próximo ponto branco colocar uma single note, ou faz um slider que comece aqui 01:15:794 - e termine aqui 01:15:967 -

( 01:34:760 - 01:40:105 - 01:45:622 - ) Eu até entendo que no Insane pra dar um plus na dificuldade é valido colocar umas triplets as vezes, mas no hard talvez não tenha necessidade, ainda mais porque não tem nada na música que exija triplets nestes pontos. Minha sugestão é ou tu deixar como apenas duas single notes nesses pontos, ou transformar em sliders curtos.

01:28:553 (4) - Acho que ficaria maneiro se tu fizesse algo desse tipo usando uma time section bem lenta. Por exemplo. Just saying, não que o jeito que está agora precise ser mudado.

[With You]

01:27:691 (2) - Stack em baixo da nota 3 ao invés da 1, fica melhor na hora de jogar.

01:42:691 (3,4) - Slider maybe? E a seguir, em 01:43:036 (1,2) - tu transforma em 4 notas sendo fiel as patterns que tu fez ao decorrer da diff.

01:50:277 (2,4) - Remove o new combo se possível.
Topic Starter
SrSkyPlayer

Tio Fenrir wrote:

Yo sup

[Hard]

Geral: AR=8 maybe? fixed

00:57:174 (2,3,4) - Talvez algo assim, pra seguir melhor o som ao fundo. Prefiro manter assim mesmo

01:15:449 (3) - Sugiro diminuir o slider até o tick vermelho e no próximo ponto branco colocar uma single note, ou faz um slider que comece aqui 01:15:794 - e termine aqui 01:15:967 - Prefiro que assim fique, para uma melhor percepção desse som no qual sigo.
( 01:34:760 - 01:40:105 - 01:45:622 - ) Eu até entendo que no Insane pra dar um plus na dificuldade é valido colocar umas triplets as vezes, mas no hard talvez não tenha necessidade, ainda mais porque não tem nada na música que exija triplets nestes pontos. Minha sugestão é ou tu deixar como apenas duas single notes nesses pontos, ou transformar em sliders curtos. Na verdade há sim, se tu for parar pra ouvir direito o vocal mescla com a batida dando sentido para o tick azul

01:28:553 (4) - Acho que ficaria maneiro se tu fizesse algo desse tipo usando uma time section bem lenta. Por exemplo. Just saying, não que o jeito que está agora precise ser mudado. Vou deixar assim mesmo, mas a sugestão foi boa.

[With You]

01:27:691 (2) - Stack em baixo da nota 3 ao invés da 1, fica melhor na hora de jogar. fixed

01:42:691 (3,4) - Slider maybe? E a seguir, em 01:43:036 (1,2) - tu transforma em 4 notas sendo fiel as patterns que tu fez ao decorrer da diff. fixed

01:50:277 (2,4) - Remove o new combo se possível. fixed
Valeu ai irmão, é nois!
Kyouren
As request!



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT
[General]
  1. Metadata source: https://soundcloud.com/liquicityrecords ... eat-kostja
  2. Clear!
[Normal]
  1. 01:09:243 (1,2) - What is this flow? This flow is bad!, Can you used a simple flow? So it's can reading by newbie player!
  2. 01:12:001 (1,2) - ^
  3. 01:13:380 (3,4) - ^
  4. 01:20:277 (1,2) - ^
  5. 01:24:415 (3,4) - ^
  6. 01:40:967 (4) - How about used this slider?
  7. 01:50:967 (1) - Spinner started in 01:50:794-, not 01:50:967-
[Hard]
  1. 00:21:312 (1,1) - Blanket in tail
  2. 01:03:036 (5,6,7) - I don't know if this flow is good for hard diff <___<
  3. 01:50:105 (1,2,3) - Why you not used triangle flow, like this?
[With You, I Can't Live Together Without You]
  1. 00:21:312 (1,1) - Click here!
  2. 00:27:174 (3,1) - Blanket
  3. 01:17:863 (2) - NC
  4. 01:26:139 (2,4) - Blanket
  5. 01:28:553 (7) - NC
No KDS if my mod is not fixed all!

Good Luck~
Topic Starter
SrSkyPlayer

KittyAdventure wrote:

As request!



Legend:
Black: Not to Important
Red: Is Unrankable
Blue: If not change, I'm ask with other BN and QAT
[General]
  1. Metadata source: https://soundcloud.com/liquicityrecords ... eat-kostja
  2. Clear!
[Normal]
  1. 01:09:243 (1,2) - What is this flow? This flow is bad!, Can you used a simple flow? So it's can reading by newbie player! fixed
  2. 01:12:001 (1,2) - ^ fixed
  3. 01:13:380 (3,4) - ^ fixed
  4. 01:20:277 (1,2) - ^ fixed
  5. 01:24:415 (3,4) - ^ fixed
  6. 01:40:967 (4) - How about used this slider? seto's part
  7. 01:50:967 (1) - Spinner started in 01:50:794-, not 01:50:967- fixed
[Hard]
  1. 00:21:312 (1,1) - Blanket in tail fixed
  2. 01:03:036 (5,6,7) - I don't know if this flow is good for hard diff <___< fixed
  3. 01:50:105 (1,2,3) - Why you not used triangle flow, like this? fixed
[With You, I Can't Live Together Without You]
  1. 00:21:312 (1,1) - Click here! fixed
  2. 00:27:174 (3,1) - Blanket fixed
  3. 01:17:863 (2) - NC fixed
  4. 01:26:139 (2,4) - Blanket fixed
  5. 01:28:553 (7) - NC fixed
No KDS if my mod is not fixed all!

Good Luck~
thank you
Shyotamaze
Hi, M4M from PM request (wow late)

General
  1. Nothing to say
Senhor Seto's Normal
  1. 01:24:415 (1) - Any reason to make this curve? There is no wub/strong guitar sound or whatever weird sound to have a slider totally different than the others imo and it overlaps with 01:15:449 (2) -
  2. 01:28:553 (4,1) - Blanket?
  3. 01:44:070 (4,1) - Fix blanket
  4. 01:49:760 (4,5,6) - Here it feels a bit weird and untidy compared to the rest of the map, you could add a curve to 4 and make something prettier
Hard
  1. 01:23:036 (1) - Maybe the same curve as 01:24:415 (1) - for consistency
Giralda's Insane
  1. 01:09:587 (2,3,4) - Doesn't really sound like a triple to me because there is nothing on the blue tick just the "echo" or whatever, maybe just a 1/2 slider instead
  2. 01:20:622 (2,3,4) - ^
  3. 01:40:622 (5,3) - Collides
With You
  1. 00:36:829 (2) - Maybe add a little curve to this slider like here 00:34:760 (1) - so it's more consistent
  2. 01:06:829 (1,3) - Blanket maybe for a better flow
Really nice map, can't find many things so it can be a NM if you want
Good luck! :)
wendao
;___; apparently nobody wanted to mod my diff
UndeadCapulet
At your request:

With You

I think you start using big jumps too early for the build-up part. 00:57:346 (3,4) - is even larger than any of the jumps in 01:03:036 (1,2,3,4) - . If you make the spacing throughout 00:55:449 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - much smaller, the drums afterwards will feel more powerful.
  1. 00:31:656 (3) - I found this slider to be a weird clicking rhythm because there's no sound here. Imo, you should delete this slider, and use this rhythm instead, that way it matches up with the repeat at 00:29:587 (2) - . Or, if you don't like a slider repeat more than once, this can also work.
  2. 00:43:380 (2) - This 3/4 slider is sort of weird to me, because this part of the song is an "echo" of the previous vocal line, it's weaker in feeling, but you use a more complex rhythm here.
  3. 01:37:174 (3,4) - Making this a 3/4 slider so the vocal rhythms matches with 01:35:794 (3) - would be nice. Same for 01:48:208 (3,4) - .
  4. 01:39:932 (2) - NC here to be consistent with 01:17:863 (1) - .
  5. 01:49:243 (1,2,3,4,5,1) - ah, this part was nice :>
---

Giralda's Insane

  1. Your NC job in the intro is very odd. It looks like you're mostly following vocal lines, but if you want to do that, then you should swap 00:26:484 (1,2) - , since 00:26:829 (2) - is the start of the new sentence.
  2. 00:27:001 (3,4,5) - Well, I guess you want to use a triplet because there are 3 beats here. But the beats are 1/8 on the blue tick, so this plays and sounds weird to me. You use a lot of 1/8 sliders in the later parts, I think you should also map these beats properly as well. Same for all the 1/8 beats in the intro.
  3. 01:04:070 (4) - Should probably NC here to separate this from the 01:03:208 (1,2,3) - drums.
cs4.5 jump pattern map that's pleasant to play, idk how you made it work but congratulations.

---

Hard

  1. NC job in the intro is very inconsistent, you should redo it so parts like 00:24:070 (1) - and 00:35:105 (4) - , etc. have the same NC patterning.
  2. 01:39:932 (2,3,4) - 1/2 slider into triplet motion is a very tricky rhythm for Hard level players. It shouldn't be the first triplet that appears in your difficulty, especially when the song is about to end, this is a spike in difficulty.
---

wendao's Advanced

  1. 01:33:553 (5) - would really like to have a 1/2 slider to map both drum beats. Applies to all similar strong drum beats in the kiai. Though I guess you're mapping to vocals maybe, so idk lol you want mods on your diff right here's mods
hi wendao >w<

---

Senhor Seto's Normal

Not sure about this difficulty.. very weird rhythms, randomly switches between keyboard melody and drum beats, inconsistently so. I think you should get more opinions about the rhythming in this diff.

---
wendao

UndeadCapulet wrote:

wendao's Advanced

  1. 01:33:553 (5) - would really like to have a 1/2 slider to map both drum beats. Applies to all similar strong drum beats in the kiai. Though I guess you're mapping to vocals maybe, so idk lol you want mods on your diff right here's mods unfortunately yep, it's following the vocal xD


hi wendao >w< hi~
thanks, I will consider it on next mod tho :D
Topic Starter
SrSkyPlayer
I'm busy these days, I should take this mods on this weekend
sorry for late boys :(
Giralda
Did basically everything including removing all the 1/8s that were previously stacked with a circle 1/2 beat apart.

http://puu.sh/pvr7A/362c6ec5e9.zip

Thanks for the mods.
Topic Starter
SrSkyPlayer

Shyotamaze wrote:

Hi, M4M from PM request (wow late)

General
  1. Nothing to say
Senhor Seto's Normal
  1. 01:24:415 (1) - Any reason to make this curve? There is no wub/strong guitar sound or whatever weird sound to have a slider totally different than the others imo and it overlaps with 01:15:449 (2) - ????
  2. 01:28:553 (4,1) - Blanket? depends from what Seto's is gonna do after his changes
  3. 01:44:070 (4,1) - Fix blanket Seto
  4. 01:49:760 (4,5,6) - Here it feels a bit weird and untidy compared to the rest of the map, you could add a curve to 4 and make something prettier Seto
Hard
  1. 01:23:036 (1) - Maybe the same curve as 01:24:415 (1) - for consistency the consistency is fine there

With You
  1. 00:36:829 (2) - Maybe add a little curve to this slider like here 00:34:760 (1) - so it's more consistent fixed
  2. 01:06:829 (1,3) - Blanket maybe for a better flow I think it's fine
Really nice map, can't find many things so it can be a NM if you want
Good luck! :)

UndeadCapulet wrote:

At your request:

With You

I think you start using big jumps too early for the build-up part. 00:57:346 (3,4) - is even larger than any of the jumps in 01:03:036 (1,2,3,4) - . If you make the spacing throughout 00:55:449 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - much smaller, the drums afterwards will feel more powerful. fixed
  1. 00:31:656 (3) - I found this slider to be a weird clicking rhythm because there's no sound here. Imo, you should delete this slider, and use this rhythm instead, that way it matches up with the repeat at 00:29:587 (2) - . Or, if you don't like a slider repeat more than once, this can also work. fixed
  2. 00:43:380 (2) - This 3/4 slider is sort of weird to me, because this part of the song is an "echo" of the previous vocal line, it's weaker in feeling, but you use a more complex rhythm here. I think it's fine imo
  3. 01:37:174 (3,4) - Making this a 3/4 slider so the vocal rhythms matches with 01:35:794 (3) - would be nice. Same for 01:48:208 (3,4) - . The idea here is to make the map more harder, making jumps that follows the rhythms and the vocal
  4. 01:39:932 (2) - NC here to be consistent with 01:17:863 (1) - . fixed
  5. 01:49:243 (1,2,3,4,5,1) - ah, this part was nice :> thank you =w=

---

Hard

  1. NC job in the intro is very inconsistent, you should redo it so parts like 00:24:070 (1) - and 00:35:105 (4) - , etc. have the same NC patterning. fixed
  2. 01:39:932 (2,3,4) - 1/2 slider into triplet motion is a very tricky rhythm for Hard level players. It shouldn't be the first triplet that appears in your difficulty, especially when the song is about to end, this is a spike in difficulty. fixed
---

Senhor Seto's Normal

Not sure about this difficulty.. very weird rhythms, randomly switches between keyboard melody and drum beats, inconsistently so. I think you should get more opinions about the rhythming in this diff. Talnatch, algo de errado não está certo.

---
Thank you guys for the mods!
SnowNiNo_
From my queue
i think you need to consider to change a BG, the current BG isnt that fit to the music imo =w=

  • [With You]
  1. 00:39:846 - o you put a inherited point but forgot to mute
  2. 00:43:639 - better mute here either, is a calm part, these kinda sliderend without mute always sound really awkward
  3. 01:00:967 - yay pp jumps
  4. nice diff, got a suggestion for you, well isnt a suggestion just my personal opinion, 01:20:277 (1,2) - 01:23:380 (3,4) - 01:34:070 (1,2) - the flow these kinda stuff got are really awkward, i would avoid them in a jumpy map like this, cuz the movement these got are just so inconsistent with the jump part, like 01:20:277 (1,2) - , is awkward flow, but try to ctrl + g at 01:20:622 (2,3) - would be much better, and the movement is more consist with this jump part, same thing at other part
  • [Giralda's Insane]
  1. just gonna mention some part that you should NC, 00:25:105 (3) - 00:27:863 (5) - 00:30:622 (5) - 00:36:139 (3) - 00:38:898 (6) - 00:41:656 (6) -
  2. lol dont copy paste =w=
  3. 01:02:691 (1,2,3,1,2,3) - try to slowly increasing the spacing here, is a good way to emphasized the music here
  4. 01:24:760 (1) - unnecessary NC
  5. 01:28:553 (5) - stack on 01:28:898 (1) - would be nicer
  6. 01:36:829 (3) - NC for consistent
  7. 01:41:656 (4) - ^
GL~
pp map confirmed
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