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Nashetania Loei Piena Augustra (CV: Yoko Hisaka) - Dance in

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Total Posts
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Topic Starter
GENDER BENDER
This beatmap was submitted using in-game submission on Monday, September 19, 2016 at 11:16:59 PM

Artist: Nashetania Loei Piena Augustra (CV: Yoko Hisaka)
Title: Dance in the Fake
Source: 六花の勇者
Tags: Kyle Y rokka no yuusha braves of the six 6 flowers ending ed two 2 tv size
BPM: 185
Filesize: 3288kb
Play Time: 01:28
Difficulties Available:
  1. Extra (5.89 stars, 359 notes)
  2. Hard (3.65 stars, 229 notes)
  3. Hyper (2.61 stars, 168 notes)
  4. Insane (4.95 stars, 312 notes)
  5. Ky's Easy (1.58 stars, 105 notes)
  6. Normal (1.89 stars, 131 notes)
Download: Nashetania Loei Piena Augustra (CV: Yoko Hisaka) - Dance in the Fake
Information: Scores/Beatmap Listing
---------------
Ky's Easy - by Kyle Y
Normal - by warpgenius
Advanced - by warpgenius
Hard - by warpgenius
Insane - by warpgenius
Extra - by warpgenius

9/14/2016 - redownload for new hitsounds
Shiny Spoon


[Warp's Imposter]

HP 6
CS 4
OD 9 or 8 please

The current ones feel like random decimals.


00:08:963 (1,2,3) - Please please PLEASE dont do this, It feels like Hollow Wings splurged on this pattern a bit.

00:19:990 (1,2,3) - This is the same exact thing, BUT WORSE!

00:20:477 (1) - Considering the previous pattern, the flow into this slider is absolutely terrible.

00:21:936 (1,2,3,4) - Jumps like this feel a bit too much for this song and map, especially since its just a TV Size. I consider reducing most like this as there is a lot of them, ill try pointing out a few.

00:24:531 (1,2,3,4) - ^

00:27:125 (1,2,3,4) - ^

00:29:396 (6,1) - Space these two consistently with the one after the 1, make them close together.

00:45:288 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - This hole section seems a bit iffy, try to add some variety into it, if it was a longer map sure I can understand, but this is a TV size, so you can definitely add some more patterns here. Maybe space them a bit less as well.

01:18:531 (4,5) - Why the across the screen jump?

[Insane]

00:12:531 (4,1) - Very ugly pattern.

00:20:234 (2,3,1) - Bad flow

00:21:288 (1,2,1,2) - Dont space these out so much, its an insane man

00:55:017 (3,4,5) - NC the 3 please, theres a pause and its a bit disorienting without a NC

[Final Thoughts]

Nice map, could use some work, but I wish you the luck in getting it ranked!

Good luck!

- Spoon
Topic Starter
GENDER BENDER
Thanks

Shiny Spoon wrote:



[Warp's Imposter]

HP 6 Ok
CS 4 Ok
OD 9 or 8 please 8.5

The current ones feel like random decimals. lol


00:08:963 (1,2,3) - Please please PLEASE dont do this, It feels like Hollow Wings splurged on this pattern a bit. I don't see what's wrong with it, please explain more (btw HW is a great mapper imo)

00:19:990 (1,2,3) - This is the same exact thing, BUT WORSE! Again, I don't see how, you have to explain why you dislike the pattern and not just say "This is sht" that's not a mod

00:20:477 (1) - Considering the previous pattern, the flow into this slider is absolutely terrible. This is because of the difficulty spike in that section, and most people who played it felt it was fine

00:21:936 (1,2,3,4) - Jumps like this feel a bit too much for this song and map, especially since its just a TV Size. I consider reducing most like this as there is a lot of them, ill try pointing out a few. Just cuz it's TV size doesn't mean it has to be ez, there are many TV size maps that exceed 6*

00:24:531 (1,2,3,4) - ^

00:27:125 (1,2,3,4) - ^

00:29:396 (6,1) - Space these two consistently with the one after the 1, make them close together. Good point

00:45:288 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - This hole section seems a bit iffy, try to add some variety into it, if it was a longer map sure I can understand, but this is a TV size, so you can definitely add some more patterns here. Maybe space them a bit less as well. I like this pattern the way it is, and I wanted to increase the spacing here on purpose

01:18:531 (4,5) - Why the across the screen jump? It's not that much bigger than 01:13:828 (1) , it only seems big because vertically there is less space

[Insane]

00:12:531 (4,1) - Very ugly pattern. Nah

00:20:234 (2,3,1) - Bad flow It's fine

00:21:288 (1,2,1,2) - Dont space these out so much, its an insane man Changed

00:55:017 (3,4,5) - NC the 3 please, theres a pause and its a bit disorienting without a NC Alright

[Final Thoughts]

Nice map, could use some work, but I wish you the luck in getting it ranked!

Good luck!

- Spoon
Mazziv
hi m4m from queue!!! my map https://osu.ppy.sh/s/436388

[Easy]
Check AI mod for spacing issues!
00:12:855 (3) - remove nc
00:15:450 (1) - ^
00:18:044 (1) - ^
00:19:342 (1) - same
00:23:882 (1) - ´remove nc
00:24:207 (2,1) - too complex for new players v:
00:25:829 (1,1) - no overlaps!
00:28:909 (1) - no nc
00:33:612 (1) - NO NC
00:37:504 (1) - ^
00:39:450 (2) - new players dont know how many revereses this slider has and will break most likely v:

theres a lot more of nc that are not needed but i dont want to point them out otherwise this will be nc only,just dont nc after every 3 combo's
ALSO this diff should be named normal because the kiai follows not a very simple rhythm which a easy diff should have!

[Hard]
00:11:152 - place a note here?
00:12:531 (3,5,1) - try to stack 00:13:828 (5,1) - with 3?
00:19:666 (2,3,4,5,6) - looks really messy D:
01:23:720 (2,1) - i really dont like how this flows
01:23:720 (2,4) - stack?
rest looks fine

[Insane]
00:12:531 (4,1) - this plays really awkward v:
00:13:828 (4,2) - stack
00:17:234 (2,1) - stack?
00:27:450 (3,6) - stack
00:28:909 (4,6,1) - stack one of those?
00:32:152 (2,3) - stack
00:52:423 (1,2) - reduce the spacing?
00:52:909 (3,4) - stack
01:08:315 (4,2) - stack
01:16:909 (3,1) - stack
01:22:098 (4,6) - stack?

[Extra]
01:03:288 (5) - ctrl+g?
01:08:639 (1) - ctrlg+g?
there are a few overlaps but they seem done on purpose(i pointed most of them out in the insane,if those werent on purpose,feel free to point it out and i will give you a quick re-mod haha)
Topic Starter
GENDER BENDER

Mazziv wrote:

hi m4m from queue!!! my map https://osu.ppy.sh/s/436388

[Easy]
Check AI mod for spacing issues! fixed them
00:12:855 (3) - remove nc fixed the NC problems
00:15:450 (1) - ^
00:18:044 (1) - ^
00:19:342 (1) - same
00:23:882 (1) - ´remove nc
00:24:207 (2,1) - too complex for new players v: Ahh OK changed it
00:25:829 (1,1) - no overlaps! haha
00:28:909 (1) - no nc
00:33:612 (1) - NO NC
00:37:504 (1) - ^
00:39:450 (2) - new players dont know how many revereses this slider has and will break most likely v: no more reverse

theres a lot more of nc that are not needed but i dont want to point them out otherwise this will be nc only,just dont nc after every 3 combo's
ALSO this diff should be named normal because the kiai follows not a very simple rhythm which a easy diff should have! I see, thanks for the info, I fixed all the NC problems and changed diff name to normal

[Hard]
00:11:152 - place a note here? Done
00:12:531 (3,5,1) - try to stack 00:13:828 (5,1) - with 3? OK
00:19:666 (2,3,4,5,6) - looks really messy D: changed
01:23:720 (2,1) - i really dont like how this flows Changed
01:23:720 (2,4) - stack? since I changed the pattern this doesn't relly stack anymore xD
rest looks fine

[Insane]
00:12:531 (4,1) - this plays really awkward v: changed slider shape
00:13:828 (4,2) - stack some of the stacks were done on purpose, some are not I changed the ones that I didn't do on purpose
00:17:234 (2,1) - stack?
00:27:450 (3,6) - stack
00:28:909 (4,6,1) - stack one of those?
00:32:152 (2,3) - stack
00:52:423 (1,2) - reduce the spacing? ok
00:52:909 (3,4) - stack
01:08:315 (4,2) - stack
01:16:909 (3,1) - stack
01:22:098 (4,6) - stack?

[Extra]
01:03:288 (5) - ctrl+g? ok
01:08:639 (1) - ctrlg+g? ok
there are a few overlaps but they seem done on purpose(i pointed most of them out in the insane,if those werent on purpose,feel free to point it out and i will give you a quick re-mod haha) thanks haha they're on purpose xD
thanks for modding this
Zyl
From my Queue!

15 Days ago... Sorry...


Advices

  1. Try to search a better background for the map:
    1
    2
  2. Try to re-size the background to 1366x768 (If you want to rank this is Obligatory), use a photoshop to make this.
Metadata/Song Setup


  1. Artist:ナッシェタニア・ルーイ・ピエナ・アウグストラ(CV:日笠陽子)
  2. Romanised Artist: Nashetania Loei Piena Augustra (CV: Yoko Hisaka)
  3. Source: 六花の勇者
Confirmation: Official XFD album on Youtube

Isn't really that hard search the things of the song on google...

Normal


  1. 00:12:855 (3,1) - Fix blanket.
  2. 00:14:152 (1,2) - ^.
  3. 00:18:693 (4,1) - Is really necessary this overlap? I think that you can be more creative and create a slider like this 00:15:450 (3) - (btw looks amazing).
  4. 00:21:936 (1,2,3,4,5) - More than 4 continous objects are really hard for new players (Normal Diff Players).
  5. 00:24:207 (6,1) - Can confuse the players while gameplay.
  6. 00:27:125 (1,2,3,4,5) - More than 4 continous objects are really hard for new players (Normal Diff Players).
  7. 00:31:017 (3,1) - Fix flow.
  8. 00:40:098 (6) - Why this random break?
  9. 00:45:288 (1,2,3,4) - i think that this part can confuse the players, becase here 00:43:342 (2,3,4) - you show to the player this (awesome) part with 1/2 sliders but in this part 00:45:288 (1,2,3,4) - you change drastically how you see that part, i don't know is this is clear for you...
  10. 00:52:423 (4,1,2,3,4) - More than 4 continous objects are really hard for new players (Normal Diff Players).
  11. 00:55:017 (5) - I think that this part can confuse the players, because maybe they think that this can be a jump...
  12. 00:55:017 (5,1,2,3,4) - More than 4 continous objects are really hard for new players (Normal Diff Players).
  13. 01:05:882 (1,2,3,4,5) - ^
  14. 01:08:639 (1,2,3,4,5,6,7,1,2,3) - ^
  15. 01:15:288 (5) - Why the DS change here?
  16. 01:16:261 (1,2,3,4,5) - More than 4 continous objects are really hard for new players (Normal Diff Players).
  17. 01:19:018 (1,2,3,4,5,6,7,1,2,3) - ^
  18. 01:24:044 (1,2,3,4,5,6) - ^
Froskya
Hi!~ NM from my queue!~
P.S. - So sorry if some of details will not consistent because i was not in city and wrote that maybe 2 weeks ago ;w;


General

  1. Difficulties end time is not consistent:

    01:26:477 - Normal
    01:28:098 - Hard
    01:28:098 - Insane
    01:28:098 - Extra

Normal

  1. 00:24:207 (6,1) - don't stack
  2. 01:26:639 - 01:28:098 - delete timing points
  3. 00:43:828 (1) - delete NC
  4. 00:46:585 (1) - ^
  5. 00:49:017 (1) - ^
  6. 00:51:774 (1) - ^
  7. 00:54:207 (1) - ^
  8. 00:56:801 (1) - ^
  9. 00:57:612 (1) - ^
  10. 01:23:720 (2) - this slider can looks better

Good Luck~ :)
Kyle Y

[]

here is my Ky's Easy, 1.58 stars, un-hitsound.
Sorry for late submit.

Ky's Easy
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 64747
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.399999

[Metadata]
Title:Dance in the Fake
TitleUnicode:Dance in the Fake
Artist:Nashetania Loei Piena Augustra (CV: Yoko Hisaka)
ArtistUnicode:Nashetania Loei Piena Augustra (CV: Yoko Hisaka)
Creator:warpgenius
Version:Ky's Easy
Source:
Tags:rokka no yuusha braves of the six 6 flowers ending ed two 2 tv size
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1180,324.324324324324,4,2,1,100,1,0
6369,-100,4,2,1,80,0,0
8963,-100,4,2,1,80,0,0
11234,-100,4,2,1,90,0,0
11558,-100,4,2,1,100,0,0
16747,-100,4,3,1,80,0,0
19666,-100,4,2,1,80,0,0
21288,-100,4,3,1,80,0,0
21612,-100,4,3,1,100,0,0
21936,-100,4,3,1,90,0,0
22747,-100,4,2,1,90,0,0
24531,-100,4,3,1,90,0,0
25342,-100,4,2,1,90,0,0
27125,-100,4,3,1,90,0,0
27936,-100,4,2,1,90,0,0
29720,-100,4,2,1,100,0,0
65882,-100,4,2,1,100,0,1
86477,-100,4,2,1,100,0,0
86639,-100,4,2,1,90,0,0
86801,-100,4,2,1,80,0,0
86963,-100,4,2,1,70,0,0
87125,-100,4,2,1,60,0,0
87288,-100,4,2,1,50,0,0
87450,-100,4,2,1,40,0,0
87612,-100,4,2,1,30,0,0
87774,-100,4,2,1,20,0,0
87936,-100,4,2,1,10,0,0
88098,-100,4,2,1,5,0,0


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55,86,58261,6,0,L|148:66,1,90,0|0,0:0|0:0,0:0:0:0:
232,66,58909,2,0,L|338:82,1,90,0|0,0:0|0:0,0:0:0:0:
403,43,59558,2,0,P|409:96|390:134,1,90,0|0,0:0|0:0,0:0:0:0:
323,183,60207,2,0,P|307:224|314:268,1,90,0|0,0:0|0:0,0:0:0:0:
382,326,60855,6,0,B|314:298|259:334|259:334|210:362|150:341,1,225,0|0,0:0|0:0,0:0:0:0:
75,343,61990,2,0,P|126:308|124:228,1,135,0|0,0:0|0:0,0:0:0:0:
69,172,62801,1,0,0:0:0:0:
135,111,63125,6,0,P|70:82|4:112,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
214,153,64423,2,0,P|252:159|274:153,1,45,0|0,0:0|0:0,0:0:0:0:
258,158,65882,6,0,P|309:148|372:195,1,135,0|0,0:0|0:0,0:0:0:0:
421,270,66693,2,0,P|412:208|462:141,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
364,339,67990,2,0,P|321:333|267:344,1,90,0|0,0:0|0:0,0:0:0:0:
200,290,68639,6,0,P|149:304|67:270,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
249,214,69936,1,0,0:0:0:0:
190,144,70261,2,0,P|268:124|337:189,1,180,0|0,0:0|0:0,0:0:0:0:
417,147,71234,6,0,P|378:221|391:286,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
459,132,72369,2,0,B|490:100|465:36|465:36|420:39,1,135,0|0,0:0|0:0,0:0:0:0:
346,67,73179,2,0,L|250:59,1,90,0|0,0:0|0:0,0:0:0:0:
180,108,73828,5,0,0:0:0:0:
146,191,74152,2,0,L|162:298,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
267,251,75288,2,0,P|320:254|370:143,1,180,0|0,0:0|0:0,0:0:0:0:
452,109,76261,6,0,P|397:66|318:81,1,135,0|0,0:0|0:0,0:0:0:0:
246,53,77071,2,0,B|189:71|189:71|136:70|110:25,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
277,137,78369,2,0,L|174:171,1,90,0|0,0:0|0:0,0:0:0:0:
176,252,79017,6,0,P|119:220|101:157,2,135,0|0|0,0:0|0:0|0:0,0:0:0:0:
213,279,80152,2,0,L|348:236,1,135,0|0,0:0|0:0,0:0:0:0:
415,289,80963,2,0,P|431:233|419:193,1,90,0|0,0:0|0:0,0:0:0:0:
481,133,81612,6,0,P|437:157|346:129,1,135,0|0,0:0|0:0,0:0:0:0:
279,94,82423,2,0,L|292:33,2,45,0|0|0,0:0|0:0|0:0,0:0:0:0:
279,94,84044,6,0,L|137:100,1,135,0|0,0:0|0:0,0:0:0:0:
90,172,84855,1,0,0:0:0:0:
138,247,85179,1,0,0:0:0:0:
222,215,85504,2,0,L|365:217,1,135,0|0,0:0|0:0,0:0:0:0:
432,266,86315,2,0,L|443:331,1,45,0|0,0:0|0:0,0:0:0:0:
Xantaria
wow perfect
Oreon
From #modhelp

General
Never use 100% volume
Kiai mode should end on 01:24:044 (1) - (probably doesn't matter but just in case)

Ky's Easy
00:24:531 (1) - rotate 30° CC | does not look smooth
00:31:666 (4,1) - fix this | should correlate smoothly rather than having it going off the side
01:12:369 (2) - fix slider | looks ugly. just make a normal slider
01:19:017 (1,2) - fix this | should correlate smoothly rather than having it going off the side

Normal
00:32:801 (2,3,4) - straighten it out more | somewhat hard to read for a normal
00:37:990 (2) - ctrl + j and blanket the slider end with 00:37:504 (1) | just looks plain ugly
00:38:801 (3) - that's hella low | that's hella low!
00:54:207 (4,5) - overlap | might be too much?
01:17:396 (4,5) - that's hella low | that's hella low!

Hard
00:09:936 (6,1) - fix | breaks pattern appearance
00:21:936 (1,1,1) - all of these should be one tick shorter but that's imo | just imo
00:32:963 (3,1) - stack | might as well since you stacked 00:33:936 (2,4)
00:36:207 (1,1) - stack slider ends | appearance purposes
01:14:963 (1,4) - overlap | might be hard to see. slider is covering almost the entire circle

Insane
00:13:828 (4,1) - i don't approve of this. But if you want, at least have it look like https://puu.sh/r6xff/9dbe16bb94.png | just ugly
00:14:801 (3,4) - ds error & broken pattern | should be 2.3x ds
00:16:098 (3,4) - fix blanket | don't need a reason why when you can just look at it
01:09:125 (2) - c/p 01:08:639 (1) and rotate | ^

Extra
00:13:828 (7,1) - straighten this more | appearance purposes
00:19:666 (3,4,5,6,1) - we already talked about this | just in case
00:26:152 (3,4,5) - fix | i know you had no space to place it where it should be, but that's not better
00:45:450 (2,3) - more distance | why the random decrease in distance when all around is jumpy?
01:14:477 (5,6,7) - fix | i know you had no space to place it where it should be, but that's still not better
01:20:801 (3,4,5,7) - overlap | no point in overlapping
01:26:315 (1,2) - very misleading | make it a different pattern

FYI the "|" separates the what and why
[T]wilight
M4M ? Here is my map http://puu.sh/r8k3a/0da3dcf8a3.osz
[ Insane ]
>00:09:207 (2) - Delete this circle
>00:52:666 (2) - The slider should start here 00:52:747 -
>00:52:909 (3) - Delete this circle
>00:58:747 (4,5,6) - Why triple ?

[ Extra ]
>00:09:207 (2) - Delete this circle
>00:20:234 (2) - ^
>00:37:828 - Add a circle
>00:37:990 (3) - I think this slider should and here 00:38:152 -
>00:39:693 (2) - Change it to circle ?

Your map is really good :D
Topic Starter
GENDER BENDER

Cl9n wrote:

From #modhelp

General
Never use 100% volume
Kiai mode should end on 01:24:044 (1) - (probably doesn't matter but just in case)

Ky's Easy
00:24:531 (1) - rotate 30° CC | does not look smooth
00:31:666 (4,1) - fix this | should correlate smoothly rather than having it going off the side
01:12:369 (2) - fix slider | looks ugly. just make a normal slider
01:19:017 (1,2) - fix this | should correlate smoothly rather than having it going off the side

Normal
00:32:801 (2,3,4) - straighten it out more | somewhat hard to read for a normal
00:37:990 (2) - ctrl + j and blanket the slider end with 00:37:504 (1) | just looks plain ugly
00:38:801 (3) - that's hella low | that's hella low!
00:54:207 (4,5) - overlap | might be too much?
01:17:396 (4,5) - that's hella low | that's hella low!

Hard
00:09:936 (6,1) - fix | breaks pattern appearance
00:21:936 (1,1,1) - all of these should be one tick shorter but that's imo | just imo
00:32:963 (3,1) - stack | might as well since you stacked 00:33:936 (2,4)
00:36:207 (1,1) - stack slider ends | appearance purposes
01:14:963 (1,4) - overlap | might be hard to see. slider is covering almost the entire circle

Insane
00:13:828 (4,1) - i don't approve of this. But if you want, at least have it look like https://puu.sh/r6xff/9dbe16bb94.png | just ugly
00:14:801 (3,4) - ds error & broken pattern | should be 2.3x ds
00:16:098 (3,4) - fix blanket | don't need a reason why when you can just look at it
01:09:125 (2) - c/p 01:08:639 (1) and rotate | ^

Extra
00:13:828 (7,1) - straighten this more | appearance purposes
00:19:666 (3,4,5,6,1) - we already talked about this | just in case
00:26:152 (3,4,5) - fix | i know you had no space to place it where it should be, but that's not better
00:45:450 (2,3) - more distance | why the random decrease in distance when all around is jumpy?
01:14:477 (5,6,7) - fix | i know you had no space to place it where it should be, but that's still not better
01:20:801 (3,4,5,7) - overlap | no point in overlapping
01:26:315 (1,2) - very misleading | make it a different pattern

FYI the "|" separates the what and why
thanks for the mod, I've replied to your mod but I think my internet disconnected or something so it's kinda lost right now xDD
I will try to reply to them again.

[T]wilight wrote:

M4M ? Here is my map http://puu.sh/r8k3a/0da3dcf8a3.osz
[ Insane ]
>00:09:207 (2) - Delete this circle
>00:52:666 (2) - The slider should start here 00:52:747 -
>00:52:909 (3) - Delete this circle
>00:58:747 (4,5,6) - Why triple ?

[ Extra ]
>00:09:207 (2) - Delete this circle
>00:20:234 (2) - ^
>00:37:828 - Add a circle
>00:37:990 (3) - I think this slider should and here 00:38:152 -
>00:39:693 (2) - Change it to circle ?

Your map is really good :D
Your link is a puush file... 1. where do I post my mod 2. how do I get kudosu for my hard work 3. you need to contact me beforehand via in game chat or pm to see if I agree to do a M4M
Also your mods do not provide any benefitial help, you don't explain your reasons for your suggestions. Please look up how to mod here https://osu.ppy.sh/wiki/Modding
As for M4M I will agree to do one once you UPLOAD your mapset and mod my map for real.
Vivyanne
log aboot extrea

gya
2016-09-12 19:01 warpgenius: hitec can you do a quick mod on my map? No1 wants to take a look at it for some reason lmao
2016-09-12 19:01 HighTec: wa tmap
2016-09-12 19:01 warpgenius: sec
2016-09-12 19:02 warpgenius: ACTION is listening to [https://osu.ppy.sh/b/341382 IOSYS - Cirno's Perfect Math Class]
2016-09-12 19:02 warpgenius: wait no
2016-09-12 19:02 warpgenius: lol
2016-09-12 19:02 warpgenius: ACTION is listening to [https://osu.ppy.sh/b/995319 Nashetania Loei Piena Augustra (CV: Yoko Hisaka) - Dance in the Fake]
2016-09-12 19:02 HighTec: iwas acuta ly
2016-09-12 19:02 HighTec: gona mod anotha map fi rst
2016-09-12 19:02 warpgenius: ok no prob thanks
2016-09-12 19:02 HighTec: remind me in liek an hou ar
2016-09-12 19:03 warpgenius: gotit
2016-09-12 20:30 warpgenius: heya could you mod my map pls
2016-09-12 20:34 HighTec: o am in csg o
2016-09-12 20:34 HighTec: holdup!
2016-09-12 21:10 HighTec: oK!
2016-09-12 21:20 warpgenius: xd
2016-09-12 21:20 HighTec: can i mod
2016-09-12 21:20 HighTec: extra in irc
2016-09-12 21:20 warpgenius: sorry i was getting pissed at failing this
2016-09-12 21:20 warpgenius: ACTION is editing [https://osu.ppy.sh/b/433005 Halozy - Genryuu Kaiko [Higan Torrent]]
2016-09-12 21:20 warpgenius: ok sure
2016-09-12 21:21 HighTec: 00:06:855 (1,1) - idk if i may but i just rly wana shou t atle NCz
2016-09-12 21:21 HighTec: dey arnt neded
2016-09-12 21:22 HighTec: ass le ryth m stayz le same de whol tiem
2016-09-12 21:23 HighTec: can u pl s remov em
2016-09-12 21:23 warpgenius: ok
2016-09-12 21:23 HighTec: 00:09:450 (1,1) - saem her
2016-09-12 21:24 warpgenius: ok
2016-09-12 21:24 HighTec: o end if u wish mi to telk normla english jusst tel me
2016-09-12 21:24 warpgenius: ok
2016-09-12 21:24 warpgenius: no
2016-09-12 21:25 HighTec: 00:13:828 (7,3) - candiz overlep b avoid ed
2016-09-12 21:25 HighTec: liek jusst mov (3) downn a litlte
2016-09-12 21:25 warpgenius: ok
2016-09-12 21:25 HighTec: 00:17:558 (4,1) - "fix blanket kudosu please"
2016-09-12 21:26 HighTec: 00:21:612 (1) - remov nC becus it servz no purpos and ovrdoin NC izn tcool
2016-09-12 21:28 HighTec: 00:40:098 - ca n u maek dis clickalbe? itz unique sound in le song
2016-09-12 21:29 HighTec: 00:45:450 (2,1) - yea disspazin lookz rly unintentd mayb u shud reloook dis
2016-09-12 21:29 warpgenius: what does clickalbe me
2016-09-12 21:29 warpgenius: an
2016-09-12 21:30 HighTec: maek circl insted of slidr
2016-09-12 21:30 warpgenius: ok
2016-09-12 21:30 HighTec: so u hav to t ap individually onit
2016-09-12 21:30 HighTec: 00:59:558 (1,2) - remov ,stack
2016-09-12 21:31 HighTec: it brea kz all le momentum end dat maeks me sad ):
2016-09-12 21:31 HighTec: 01:03:125 (4,5) - can u space deez out moar becus it jusst feel liek rand om spaec reduction
2016-09-12 21:32 HighTec: 01:15:612 (4,1) - "perfect stack kudosu please"
2016-09-12 21:33 HighTec: 01:17:558 (1) - can u maek dis slidr moar liek [http://puu.sh/r8YgY/da2e7db791.jpg dis] becus den u hav betr in dicator of circular movemetn
2016-09-12 21:33 HighTec: it wil in le end crea te betr flo ww
2016-09-12 21:34 HighTec: 01:24:531 (1,2,1,2,1,2,1,2,1,2) - wtF ur not fukinG monstRATA
2016-09-12 21:35 warpgenius: loool
2016-09-12 21:35 HighTec: can u pls move le (2) s o dat 01:24:693 (2) - iss on x:247 y:191 orzz
2016-09-12 21:35 HighTec: u can kkeep le alighnment doe
2016-09-12 21:35 HighTec: o and if u wana keep jump buff AR to 9,6 okthank
2016-09-12 21:35 HighTec: that all!
2016-09-12 21:38 warpgenius: thanx hiT
2016-09-12 21:38 HighTec: np!
2016-09-12 21:38 HighTec: do i hav to post logg
2016-09-12 21:40 warpgenius: just write some gya sht on le thread
2016-09-12 21:42 warpgenius: you can if you want
Topic Starter
GENDER BENDER

HighTec wrote:

log aboot extrea

gya
2016-09-12 19:01 warpgenius: hitec can you do a quick mod on my map? No1 wants to take a look at it for some reason lmao
2016-09-12 19:01 HighTec: wa tmap
2016-09-12 19:01 warpgenius: sec
2016-09-12 19:02 warpgenius: ACTION is listening to [https://osu.ppy.sh/b/341382 IOSYS - Cirno's Perfect Math Class]
2016-09-12 19:02 warpgenius: wait no
2016-09-12 19:02 warpgenius: lol
2016-09-12 19:02 warpgenius: ACTION is listening to [https://osu.ppy.sh/b/995319 Nashetania Loei Piena Augustra (CV: Yoko Hisaka) - Dance in the Fake]
2016-09-12 19:02 HighTec: iwas acuta ly
2016-09-12 19:02 HighTec: gona mod anotha map fi rst
2016-09-12 19:02 warpgenius: ok no prob thanks
2016-09-12 19:02 HighTec: remind me in liek an hou ar
2016-09-12 19:03 warpgenius: gotit
2016-09-12 20:30 warpgenius: heya could you mod my map pls
2016-09-12 20:34 HighTec: o am in csg o
2016-09-12 20:34 HighTec: holdup!
2016-09-12 21:10 HighTec: oK!
2016-09-12 21:20 warpgenius: xd
2016-09-12 21:20 HighTec: can i mod
2016-09-12 21:20 HighTec: extra in irc
2016-09-12 21:20 warpgenius: sorry i was getting pissed at failing this
2016-09-12 21:20 warpgenius: ACTION is editing [https://osu.ppy.sh/b/433005 Halozy - Genryuu Kaiko [Higan Torrent]]
2016-09-12 21:20 warpgenius: ok sure
2016-09-12 21:21 HighTec: 00:06:855 (1,1) - idk if i may but i just rly wana shou t atle NCz
2016-09-12 21:21 HighTec: dey arnt neded
2016-09-12 21:22 HighTec: ass le ryth m stayz le same de whol tiem
2016-09-12 21:23 HighTec: can u pl s remov em
2016-09-12 21:23 warpgenius: ok
2016-09-12 21:23 HighTec: 00:09:450 (1,1) - saem her
2016-09-12 21:24 warpgenius: ok
2016-09-12 21:24 HighTec: o end if u wish mi to telk normla english jusst tel me
2016-09-12 21:24 warpgenius: ok
2016-09-12 21:24 warpgenius: no
2016-09-12 21:25 HighTec: 00:13:828 (7,3) - candiz overlep b avoid ed
2016-09-12 21:25 HighTec: liek jusst mov (3) downn a litlte
2016-09-12 21:25 warpgenius: ok
2016-09-12 21:25 HighTec: 00:17:558 (4,1) - "fix blanket kudosu please"
2016-09-12 21:26 HighTec: 00:21:612 (1) - remov nC becus it servz no purpos and ovrdoin NC izn tcool
2016-09-12 21:28 HighTec: 00:40:098 - ca n u maek dis clickalbe? itz unique sound in le song
2016-09-12 21:29 HighTec: 00:45:450 (2,1) - yea disspazin lookz rly unintentd mayb u shud reloook dis
2016-09-12 21:29 warpgenius: what does clickalbe me
2016-09-12 21:29 warpgenius: an
2016-09-12 21:30 HighTec: maek circl insted of slidr
2016-09-12 21:30 warpgenius: ok
2016-09-12 21:30 HighTec: so u hav to t ap individually onit
2016-09-12 21:30 HighTec: 00:59:558 (1,2) - remov ,stack
2016-09-12 21:31 HighTec: it brea kz all le momentum end dat maeks me sad ):
2016-09-12 21:31 HighTec: 01:03:125 (4,5) - can u space deez out moar becus it jusst feel liek rand om spaec reduction
2016-09-12 21:32 HighTec: 01:15:612 (4,1) - "perfect stack kudosu please"
2016-09-12 21:33 HighTec: 01:17:558 (1) - can u maek dis slidr moar liek [http://puu.sh/r8YgY/da2e7db791.jpg dis] becus den u hav betr in dicator of circular movemetn
2016-09-12 21:33 HighTec: it wil in le end crea te betr flo ww
2016-09-12 21:34 HighTec: 01:24:531 (1,2,1,2,1,2,1,2,1,2) - wtF ur not fukinG monstRATA
2016-09-12 21:35 warpgenius: loool
2016-09-12 21:35 HighTec: can u pls move le (2) s o dat 01:24:693 (2) - iss on x:247 y:191 orzz
2016-09-12 21:35 HighTec: u can kkeep le alighnment doe
2016-09-12 21:35 HighTec: o and if u wana keep jump buff AR to 9,6 okthank
2016-09-12 21:35 HighTec: that all!
2016-09-12 21:38 warpgenius: thanx hiT
2016-09-12 21:38 HighTec: np!
2016-09-12 21:38 HighTec: do i hav to post logg
2016-09-12 21:40 warpgenius: just write some gya sht on le thread
2016-09-12 21:42 warpgenius: you can if you want
lmao
Jonarwhal
Hey there~ NM from my queue~
[General]
  1. The difficulty spread between Normal and Hard is unrankably high. It's 1.6* harder. You need to make, or ask for, an Advanced.
  2. Set custom combo colors.
  3. Disable Widescreen Storyboard.
  4. The kiai feels a little overhitsounded on every diff, but I'm bad with that stuff so I could be wrong.
[Easy]
  1. 01:14:152 (2) - I disagree with this rhythm because it puts the strong sound on the reverse and ignores the sound 01:14:963 - here. I recommend using a rhythm more like one of these:
[Normal]
  1. Timing>Resnap All Notes.
  2. 00:09:936 (2,3,4) - Any reason for this spacing?
  3. 00:20:477 (2) - This may be a little challenging for a Normal player to read.
  4. I'm really concerned with how many 1/2 patterns you use. I don't think that I could have managed this difficulty when I was a Normal player. You can simplify it by making things like 00:33:288 (3) - and 00:35:882 (3) - this into just circles, and removing weaker sounds that are stuck in between sliders like 00:54:044 (3) - this and 01:10:747 (5) - this. Using a few is okay, but you have too many for a good Normal.
[Hard]
  1. CS4
  2. 00:18:693 (4,1) - Imo the overlap is a little unneccesary, but maybe it can be your style if you like it. This applies for all overlaps.
  3. 00:27:612 (2,3) - Consider stacking to be consistent with 00:22:423 (2,3) - here.
  4. 00:39:936 (3,1) - SL 4 to avoid stacking these.
  5. 00:45:288 (1,2,1,2) - fix the symmetry
  6. 00:50:477 (1,2,1,2) - try not to use the same pattern like this, but if you must then fix the symmetry
  7. 00:58:261 (1,1,1,2) - that's pretty >w<
  8. 01:13:179 (3) - stack the tail with 01:14:152 (3) - this
  9. 01:13:828 (1,2,3,4,5) - imo this is a poor usage of the hub and poke technique, since it looks like you're going for triangular gameplay. I recommend moving
  10. 01:14:315 (4) - this to stack with 01:13:828 (1) - this, and then moving 01:14:477 (5,6) - this closer to avoid a huge jump.
Good Luck~!!
Topic Starter
GENDER BENDER

Jonawaga wrote:

Hey there~ NM from my queue~
[General]
  1. The difficulty spread between Normal and Hard is unrankably high. It's 1.6* harder. You need to make, or ask for, an Advanced. ok time to beg ppl
  2. Set custom combo colors. was gonna do dat but forgot xd
  3. Disable Widescreen Storyboard. aaaaa what the heck i didn't enable it in the first place why is it checked
  4. The kiai feels a little overhitsounded on every diff, but I'm bad with that stuff so I could be wrong. ok i already lowered the hitsound volume of extra, gonna copy le volume
[Normal]
  1. Timing>Resnap All Notes. k
  2. 00:09:936 (2,3,4) - Any reason for this spacing? im just following distance snap xd
  3. 00:20:477 (2) - This may be a little challenging for a Normal player to read. i feel like its fine, plus there's that insanely cool guitar sound so trying to emphasize that with a wacky slider
  4. I'm really concerned with how many 1/2 patterns you use. I don't think that I could have managed this difficulty when I was a Normal player. You can simplify it by making things like 00:33:288 (3) - and 00:35:882 (3) - this into just circles, and removing weaker sounds that are stuck in between sliders like 00:54:044 (3) - this and 01:10:747 (5) - this. Using a few is okay, but you have too many for a good Normal. ok i was considering remapping this diff because lots of ppl said its bad xd
[Hard]
  1. CS4 k
  2. 00:18:693 (4,1) - Imo the overlap is a little unneccesary, but maybe it can be your style if you like it. This applies for all overlaps. uhhh i remapped quite a few parts, so if there's no reply from me on any of the lines, it means that it has been changed before your mod.. sorry bout that
  3. 00:27:612 (2,3) - Consider stacking to be consistent with 00:22:423 (2,3) - here.
  4. 00:39:936 (3,1) - SL 4 to avoid stacking these.
  5. 00:45:288 (1,2,1,2) - fix the symmetry done ty
  6. 00:50:477 (1,2,1,2) - try not to use the same pattern like this, but if you must then fix the symmetry fix symmetry
  7. 00:58:261 (1,1,1,2) - that's pretty >w< ay lmao
  8. 01:13:179 (3) - stack the tail with 01:14:152 (3) - this
  9. 01:13:828 (1,2,3,4,5) - imo this is a poor usage of the hub and poke technique, since it looks like you're going for triangular gameplay. I recommend moving
  10. 01:14:315 (4) - this to stack with 01:13:828 (1) - this, and then moving 01:14:477 (5,6) - this closer to avoid a huge jump. ok ty for suggestion
Good Luck~!!
O-Moei
Hi !, 🌀NM request.


✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

Here we go...

General :
💥Combo Colors isn't applied at Ky's Easy

💧Remove Widescreen Support at Ky's Easy

✨Combo Colors 1 is camouflaging with the BG. Try to get a better colors :)

💧00:08:963 - Unused green line, except at Extra diff

Ky's Easy :
✨00:15:450 (3,4) - Blanket perfecto xd
00:34:909 (1,2) - ^

✨00:25:666 (3) - The beat here started at that next Stanza. Try it !

✨01:14:963 (3) - Why ignore this ?, pls ignore the vocal and map only basic rhythm xd

Normal :
✨00:23:234 (4,5,6) - I won't follow the vocalz here if I were you xd. The way you map this part like this 00:25:828 (4,5) - is much more fitting

✨00:37:990 (2,3) - I'm not sure about this kind of flow here. A straight slider is better imo xd

✨00:39:450 (1) - Remove NC, then NC 00:40:098 (2) - , then Remove NC 00:40:423 (1) -
00:42:044 (1) - Remove NC

Advanced :
💧00:11:071 (8,9,10,11) - This more like Hyper than Advanced xd

✨00:51:774 (3) - NC

✨01:21:288 (7,1) - Different spacing ?

Hard :
✨00:44:315 (2,3) - Tricky spacing with 00:43:828 (1,2) - ?

✨00:57:612 (1) - Remove NC

✨01:01:828 (3) - If yu still adapting vocalz, that red tick should be the long slider xd

✨01:26:315 (4) - NC for variety ? :) (like Insane diff)

Insane :
-None-

Extra :
✨Everything is cool, but maybe give 01:26:315 (1,2) - more spacing so it could adapt with 01:25:828 (1,2) -


Okai, that's all from me. All e best C:
Kyle Y

Jonawaga wrote:

Hey there~ NM from my queue~
[Easy]
  1. 01:14:152 (2) - I disagree with this rhythm because it puts the strong sound on the reverse and ignores the sound 01:14:963 - here. I recommend using a rhythm more like one of these:
fixed.

Good Luck~!!

Cl9n wrote:

From #modhelp

Ky's Easy
00:24:531 (1) - rotate 30° CC | does not look smooth fixed
00:31:666 (4,1) - fix this | should correlate smoothly rather than having it going off the side remain, it is still acceptable
01:12:369 (2) - fix slider | looks ugly. just make a normal slider fixed
01:19:017 (1,2) - fix this | should correlate smoothly rather than having it going off the sideacceptable mapping.

FYI the "|" separates the what and why

O-Moei wrote:

Hi !, 🌀NM request.

[box=Thanks for "Who's In Da House" Pic LOL >:'D]
Ky's Easy :
✨00:15:450 (3,4) - Blanket perfecto xd fixed hopefully, I cannot do accurate blanket in my macbook
00:34:909 (1,2) - ^ nothing blanket here?

✨00:25:666 (3) - The beat here started at that next Stanza. Try it ! 00:25:666 - this beat is much more stronger.

✨01:14:963 (3) - Why ignore this ?, pls ignore the vocal and map only basic rhythm xdrepeated modding as other mapper point this also, fixed.


Okai, that's all from me. All e best C:
SPOILER
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Title:Dance in the Fake
TitleUnicode:Dance in the Fake
Artist:Nashetania Loei Piena Augustra (CV: Yoko Hisaka)
ArtistUnicode:ナッシェタニア・ルーイ・ピエナ・アウグストラ(CV:日笠陽子)
Creator:Not Tomori
Version:Ky's Easy
Source:六花の勇者
Tags:Kyle Y rokka no yuusha braves of the six 6 flowers ending ed two 2 tv size
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BeatmapSetID:464895

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Topic Starter
GENDER BENDER

O-Moei wrote:

Hi !, 🌀NM request.


✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

Here we go...

General :
💥Combo Colors isn't applied at Ky's Easy fixed

💧Remove Widescreen Support at Ky's Easy fixed

✨Combo Colors 1 is camouflaging with the BG. Try to get a better colors :) ok

💧00:08:963 - Unused green line, except at Extra diff removed


Normal :
✨00:23:234 (4,5,6) - I won't follow the vocalz here if I were you xd. The way you map this part like this 00:25:828 (4,5) - is much more fitting There is no vocal at 00:25:828 (4,5) so i put simple rhythms there, but since there is vocal to map at 00:23:234 (4,5,6) I prefer to map it since it's what most players would listen to

✨00:37:990 (2,3) - I'm not sure about this kind of flow here. A straight slider is better imo xd I'll consider it in the future if anyone else mentions it, but for now I'll just stick with what I've got

✨00:39:450 (1) - Remove NC, then NC 00:40:098 (2) - , then Remove NC 00:40:423 (1) -
00:42:044 (1) - Remove NC I made some mistake with NC here, but the NC for the 1/3 silders are there because there is a change in rhythm

Advanced :
💧00:11:071 (8,9,10,11) - This more like Hyper than Advanced xdstill a little bit hazy on the difficulty naming, changed to Hyper

✨00:51:774 (3) - NC changed some NC

✨01:21:288 (7,1) - Different spacing ? whats the problem with that? emphasizing the song

Hard :
✨00:44:315 (2,3) - Tricky spacing with 00:43:828 (1,2) - ? I don't see what you mean

✨00:57:612 (1) - Remove NC ok

✨01:01:828 (3) - If yu still adapting vocalz, that red tick should be the long slider xd following the pattern of previous sliders

✨01:26:315 (4) - NC for variety ? :) (like Insane diff) sure

Insane :
-None-

Extra :
✨Everything is cool, but maybe give 01:26:315 (1,2) - more spacing so it could adapt with 01:25:828 (1,2) - ok


Okai, that's all from me. All e best C:
ty for mod, updating when i get home
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