no answer = changed
MrSergio wrote:
=w=/ jesus why do you use a lower font size for mods ;IGeneral
- umh... gap between Hard and Advanced is a bit high compared to the others, mostly due to too many triplets on Hard, but I guess it's fine (I'd still try to avoid some triplets tho =3=) I thought so, but the problem is, that the gap between Hard and Insane would be too huge as well if I would nerf the triplets. I already nerfed them once and I don't think I have too many by now. Especially since it's only a single part it should be fine but I can get more opinions about it if you wish.
everything else looks fine for me (bg, hitsounds, snaps...)________________
Insane
- 00:01:493 (1,2) - kinda cramped here. What about this instead?
00:04:669 (2) - just personal flow here, ctrl g? Doesn't really fit into my concept. I'm only emphasizing things on faster vocals (if that's the right term) and on downbeats.
00:14:198 - the distance between all these streams is a bit short. Keeping a constant DS for everything here makes the part harder But wouldn't increasing it make it overall harder and just enlarges the gap between Hard and Insane? Maybe I misunderstood it, if so, just message me in-game. :v
00:31:492 (2) - umh... what about stacking this on 3? The constant DS really gives few emphasis at anything And at the other hand it would be the only stack in the whole diff. :I
00:36:787 (1) - as I mentioned for the hardest diff too, such tiny beat doesn't deserve such a big spacing since it's barely readable. If I were you I would have put a break after 00:36:610 (4) - and started mapping from 00:36:963 (2) - Used a slider with a silenced tail for the fade out and CTRL + G'd some circles.
00:37:845 (7) - it may be this is an Insane, but this slider is not necessary imo, since it wastes the beat on its tail. What about something like this?
00:39:610 (1) - again just personal flow, but I'd rather ctrl g this one and make between 00:39:610 (1,2,3) - a similar movement to 00:40:140 (3,4,5) -________________
Hard
- 00:10:316 (2,3,4) - I try to avoid triplets after a slider on these diffs since it's fairly hard to read and consider that it also plays differently: the player has to mentally play the first beat of the triplet (the slider end) and click starting from the blue tick. I'd avoid it if possible
00:12:610 (7) - a simple circle works better here imo
00:31:669 (2,3) - I would have merged them to make a 1/1 slider as 00:31:140 (1) - due to vocals, but it is maybe my interpretation of the song speaking here probably... Since there's a syllable on (3) I'd like to keep it.
01:02:375 (4,1) - uh... kinda weak passage here, due to direction. I'd ctrl h the slider like this (and re-arrange the next objects a little) so it feels more natural________________
Advanced
- 00:12:610 (6) - circle only maybe? I can't hear the slider end beat at all (vocal endings don't count btw)
01:13:140 (5) - missing NC?________________
Normal
- 00:41:022 (1,3) - I know you probably don't have many options, but this overlap is not soo nice to see. By placing it like this you can also ensure a goo reading for the next part, since the repeat is exactly stacked on 00:44:551 (2) - 's tail
01:08:199 (1) - ctrl g? x) jesus I'm retarded.
Attakai ocha ni shimashou~