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Milky Holmes - Seikai wa Hitotsu! Janai!! (Happy Euro Mix)

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Total Posts
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Topic Starter
Shira
This beatmap was submitted using in-game submission on Monday, August 08, 2016 at 4:04:28 PM

Artist: Milky Holmes
Title: Seikai wa Hitotsu! Janai!! (Happy Euro Mix)
Source: 探偵オペラ ミルキィホームズ
Tags: detective assimb mimori suzuko kitta izumi sasaki mikoi tokui sora sherlock shellingford glauca corderlia burton hercule yuzurizaki nero short version ver
BPM: 170
Filesize: 2643kb
Play Time: 01:30
Difficulties Available:
  1. Assimboko (4.97 stars, 371 notes)
  2. Easy (1.61 stars, 121 notes)
  3. Hard (3.17 stars, 232 notes)
  4. Insane (4.11 stars, 338 notes)
  5. Normal (2 stars, 156 notes)
Download: Milky Holmes - Seikai wa Hitotsu! Janai!! (Happy Euro Mix)
Information: Scores/Beatmap Listing
---------------


正解はひとつ!じゃない!!




remapping everything
Plaudible
Heey, M4M from my queue! ^_^ t/459984 \(^_^\) OHAIO OHAIO (/^_^)/
_____________

Easy
I'd suggest OD 3, to be nice to the newbies, but 4 is within the limit so it's fine as it is if you choose that. (spinners may be rough for them though...)
00:29:521 (3,1) - Maybe blanket these? Up to you!
00:33:050 (2,3) - ^
00:35:609 (1) - I'd adjust this to be over the blue tick so it goes with her saying, "desu", makes more sense rhythmically to me.
00:58:462 (2,3) - Blanket just a tiny bit better.
01:27:050 (3) - Doesn't really make sense where it is. I'd move it to the next white tick then closer to the next slider.
01:28:462 (3) - Try this for your ending, the current is a bit against the rhythm.


Normal
00:54:932 (2,3) - Could blanket these.
I have nothing else to say about this diff. To me, it's perfect basically, but maybe I'm just noob mapper. Love it! :)

Hard
00:12:579 (2,3) - Maybe use the slider as a kickslider.
00:19:638 (3,4,1) - Nothing really wrong with this, but it feels odd to have that distance for a quick beat then when it's stacked it's long, could throw off players.
00:31:462 (4,5,6,1) - These are confusing, but not wrong. I'd suggest a triple then blanketing it with the slider. :)
00:41:168 (4,5) - I suggest this:

01:29:168 (3) - Note isn't necessary for the rhythm, feels out of place, but for sake of following along I guess it's OK.
01:30:050 (6) - Get rid of this...
01:30:227 (1,2,3,4) - and do this maybe? idk, it's a weird rhythm.
http://puu.sh/phaQZ/9fff4aa016.jpg

Kamaboko
This could have a higher SV, played through and I felt I was dragging on them. :(
01:30:579 (5) - Intended? Spaced out from the stream.

Assimboko
NC is a bit random and crazy here. Start on the big white ticks (the downbeat)
examples:
00:01:991 (3)
00:03:403 (4)
00:07:638 (2)

Don't start them here:
00:09:403 (1)

Split this maybe so you can start the NC.
00:10:285 (6)
I'll leave you to find the rest. :) Pretty easy fix.
01:14:962 (5,6,7,8,9) - Feels out of place... maybe delete one note then move it right one and on top of the slider? :?
01:23:344 (1) - Delete this note.

Fun diff, like your mapping style!
GL ranking this, it's a fun song ^_^ OHAIO OHAIO~
Topic Starter
Shira

Plaudible wrote:

Heey, M4M from my queue! ^_^ t/459984 \(^_^\) OHAIO OHAIO (/^_^)/
\(^_^\) OHAYO OHAYO SOKO NI IRU YO (/^_^)/
_____________

Easy
I'd suggest OD 3, to be nice to the newbies, but 4 is within the limit so it's fine as it is if you choose that. (spinners may be rough for them though...chaaaangedd to OD3
00:29:521 (3,1) - Maybe blanket these? Up to you!
00:33:050 (2,3) - ^ like dis :c
00:35:609 (1) - I'd adjust this to be over the blue tick so it goes with her saying, "desu", makes more sense rhythmically to me. i didnt really get this xd since she didnt really say desu or my ears are just that bad
00:58:462 (2,3) - Blanket just a tiny bit better. sir this is the best i can do
01:27:050 (3) - Doesn't really make sense where it is. I'd move it to the next white tick then closer to the next slider. yes i agree but since its just an easy id rather not but if mentioned again, will change!
01:28:462 (3) - Try this for your ending, the current is a bit against the rhythm. ✓ like it :)


Normal
00:54:932 (2,3) - Could blanket these.
I have nothing else to say about this diff. To me, it's perfect basically, but maybe I'm just noob mapper. Love it! :) thank you very much :D

Hard
00:12:579 (2,3) - Maybe use the slider as a kickslider. naaaw i think its fine like this
00:19:638 (3,4,1) - Nothing really wrong with this, but it feels odd to have that distance for a quick beat then when it's stacked it's long, could throw off players. ^
00:31:462 (4,5,6,1) - These are confusing, but not wrong. I'd suggest a triple then blanketing it with the slider. :)
00:41:168 (4,5) - I suggest this:

01:29:168 (3) - Note isn't necessary for the rhythm, feels out of place, but for sake of following along I guess it's OK.
01:30:050 (6) - Get rid of this... but i think something feels missing without it :c
01:30:227 (1,2,3,4) - and do this maybe? idk, it's a weird rhythm.
http://puu.sh/phaQZ/9fff4aa016.jpg

Kamaboko
This could have a higher SV, played through and I felt I was dragging on them. :( was thinking about this but since i never really liked fast sliders i put them how they are now :( will change if mentioned again
01:30:579 (5) - Intended? Spaced out from the stream.very intented. to emphasize the last note

GL ranking this, it's a fun song ^_^ OHAIO OHAIO~
thank you so much ><
Ussoo
Irc mod
13:33 Ussoo: http://puu.sh/phOc9/0ed358d243.png
13:33 assimb: yeaa i saw that
13:33 assimb: but uh
13:33 assimb: there isnt any shift p
13:34 assimb: on that
13:34 Ussoo: Shift P pop's up the timing pannel
13:34 Ussoo: its ctrl p
13:34 Ussoo: thats why shift was in parenthese
13:34 assimb: ooh
13:34 assimb: but i didnt really want to make a new timing point
13:35 assimb: i just wanted to edit the current one :>
13:35 Ussoo: edit, you mean, change the offset?
13:35 Ussoo: or the BPM?
13:35 assimb: UH
13:36 assimb: I MEAN INHERITED POINT
13:36 assimb: SORRY
13:36 assimb: LOL
13:36 Ussoo: thought so
13:36 assimb: my bad
13:36 Ussoo: thats why i said Shift.
13:36 Ussoo: :^)
13:36 assimb: haha
13:36 assimb: thank youu
13:36 Ussoo: here
13:36 Ussoo: bookmark this
13:36 Ussoo: https://osu.ppy.sh/wiki/Shortcut_Key_Reference
13:36 Ussoo: its where the screenshot came from
13:36 assimb: okayy
13:36 assimb: thanks C:
13:37 Ussoo: ^^ have fun mapping
13:37 assimb: oh btw
13:37 assimb: wanna see what it looks like
13:37 assimb: and just give me your opinion on it
13:37 Ussoo: sure
13:37 *assimb is editing [https://osu.ppy.sh/b/994786 Milky Holmes - Seikai wa Hitotsu! Janai!! (Happy Euro Mix Short Ver.) [Assimboko]]
13:38 Ussoo: shiratoi? o-o
13:38 Ussoo: that's not ur name lol
13:38 Ussoo: thats a GD?
13:38 assimb: yea
13:38 assimb: should the name change
13:38 assimb: since its a gd
13:38 assimb: and its kinda confusing
13:39 Ussoo: 00:00:580 (1,2) - these 2 should end on the red tick
13:39 Ussoo: there's a drum on both red ticks but they're being ignored
13:39 Ussoo: and they're ending on a blue tick which has no note on it
13:40 Ussoo: Imo lower the audio of the first timing point from 100% to maybe 50 or lower, its really loud you can't hear the music till herer
13:40 Ussoo: here*
13:40 Ussoo: 00:02:521 (4) -
13:41 assimb: okay
13:42 Ussoo: do you know how to mute a slider end?
13:43 assimb: uh
13:43 assimb: do i have to make an inherited point
13:43 assimb: and then 0%?
13:43 Ussoo: ye
13:43 assimb: :s
13:43 assimb: o
13:43 Ussoo: its 5% though
13:43 assimb: yus
13:43 Ussoo: it doesn'T go lower than thata
13:43 assimb: okok
13:44 Ussoo: initially it kinda looks a bit wierd
13:44 Ussoo: but you'll get used ot it
13:44 *Ussoo is listening to [https://osu.ppy.sh/b/861628 Hanatan - Akatsuki Zukuyo]
13:44 Ussoo: like
13:44 Ussoo: 01:38:826 (1,2) -
13:44 Ussoo: 01:36:159 (1,2) -
13:44 Ussoo: the second is if there's only one, the second is if there are multiple kickers
13:45 Ussoo: the second if only one, the first* is multiple kickers lol
13:45 assimb: oohhh
13:45 assimb: wait wats a kicker
13:46 Ussoo: The first link ^
13:46 Ussoo: the 2 1/4th length sliders
13:46 Ussoo: are called kickers
13:46 assimb: okay
13:47 assimb: jesus
13:47 assimb: so many points
13:47 assimb: everywhere
13:47 Ussoo: its a 4 minute song so
13:47 Ussoo: xD
13:48 Ussoo: 00:13:285 (1,2,3) - should be a stream imo
13:48 Ussoo: 00:13:991 - should map
13:49 Ussoo: 00:14:521 - here to here 00:14:697 (1) -
13:49 Ussoo: put a triple imo
13:49 Ussoo: The really biggest advice i can give you is
13:49 Ussoo: Don't map on Vocals
13:50 assimb: a triple here 00:14:521 - ?
13:50 Ussoo: Vocals aren't reliable
13:50 Ussoo: ye, starting from there to 1.
13:50 assimb: okok
13:50 assimb: no vocals mapping
13:50 assimb: alright
13:50 Ussoo: I actually worded that advice wrong
13:50 Ussoo: You can map on vocals but
13:50 Ussoo: don't prioritize it
13:50 assimb: i see!
13:52 Ussoo: 00:47:168 (1,2) - these 2 are kickers
13:52 Ussoo: actually, the first 4 there are lol
13:52 Ussoo: 00:47:168 (1,2,3,4) -
13:53 assimb: kickers need 5% on the slider end right?
13:53 Ussoo: not always
13:53 Ussoo: sometimes you can use them to supplement a stream, or in dubstep maps there are notes that are actually going like
13:54 Ussoo: "Big note in white tick > small note in blue tick > Big note in red tick >  small note in blue tick > Big note in white tick etc
13:54 Ussoo: when you encounter something like that, you can leave the slider end unmuted
13:55 assimb: what does big or small note mean
13:55 assimb: is it like loud or quiet note in the song?
13:55 Ussoo: yeah
13:55 assimb: alright
13:55 Ussoo: I'm kinda bad at explaining stuff lmao
13:55 Ussoo: sorry bout that
13:55 Ussoo: I generally show by example
13:55 assimb: naw its ok
13:55 assimb: im kinda good at catching on stuff
13:55 assimb: :^)
13:55 Ussoo: take a stretch of a song and map it to show you know
13:56 Ussoo: generally having examples help people out a lot
13:56 Ussoo: so
13:56 Ussoo: >.<
13:56 assimb: true
13:56 assimb: this is uh
13:56 assimb: the first map i really tried
13:56 Ussoo: its a lot more coherent than mine so
13:57 Ussoo: lol
13:57 Ussoo: my first*
13:57 Ussoo: there's that
13:57 assimb: hahaa
13:57 Ussoo: everyone gotta start somewhere
13:57 assimb: yus
13:59 assimb: uh btw
14:00 assimb: if i put a stream should i change these two notes 00:14:168 (1,2) -
14:00 Ussoo: /np it againm
14:00 assimb: since it becomes a really huge jump with this triplet00:14:521 (3,4,1) -
14:01 Ussoo: euhm
14:01 Ussoo: I can't see what you've added since the owner has not uploaded it lol
14:01 assimb: ah
14:01 assimb: shiet
14:01 assimb: okay
14:01 Ussoo: the jump is fine
14:01 Ussoo: but from
14:01 Ussoo: 00:14:344 (2) -
14:01 Ussoo: to the triple
14:01 assimb: yea
14:02 Ussoo: should be about half the size of the initial jump
14:02 assimb: its kinda sketchy isnt it
14:02 assimb: alright!
14:02 assimb: thank you very much
14:02 Ussoo: if you move the 2 up
14:02 Ussoo: and keep the same distance
14:02 Ussoo: U should have enough room to place teh triple
14:03 Ussoo: without moving the rest of the stuff
14:03 assimb: okok
14:03 Ussoo: ^^
14:03 assimb: cool
14:03 assimb: o
14:03 assimb: btw
14:03 assimb: in what province do you live in
14:03 Ussoo: Quebec, I live in montreal
14:03 assimb: oh shit
14:04 assimb: c nice sa
14:04 assimb: i live in sherbrooke
14:04 assimb: :3
14:04 Ussoo: I'm an english native though lol
14:04 Ussoo: :x
14:04 assimb: haha i see
14:04 assimb: its still really cool to see
14:04 assimb: another person from quebec
14:05 Ussoo: there are a lot of us around here actually
14:05 Ussoo: Azer, Canada#1 is a quebecer for example
14:05 assimb: o
14:05 Ussoo: he used to live in Longeuil if i recall correctly
14:05 assimb: yeahhh i heard about that
14:05 assimb: he moved tho
14:05 Ussoo: yeah
14:05 assimb: to ontario
14:05 assimb: did he do any french streams
14:05 assimb: id love to see that tbh
14:06 Ussoo: no idea, i haven'T watched his streams lol
14:06 assimb: alright then
14:06 assimb: im gonna go eat
14:06 assimb: thank you very muchhh
14:06 Ussoo: take care ^^
14:06 assimb: i added you :D
14:07 Ussoo: ^^
Kaivu
Bellonaaaaaaaa

General
Overall, the biggest issue I noticed with this map are the sliders that start on red ticks when the music doesn't fit it. Starting sliders on red ticks makes the map feel off-beat and can make it feel awkward to play. This doesn't apply to every song, of course (some songs emphasize off-beats more!), but this song in particular mostly emphasizes the white ticks, and by starting sliders on red ticks instead of the emphasized white ones, the map loses a lot of its kick! I would suggest paying attention to which notes hit heavy in the song and starting notes there instead of ending sliders.

Good job on this though!! I liked the Kamaboko the most, which says a lot since that diff has streams!! (You did great on those! :D) And the jumps were fun, obviously. ;D

Easy
00:03:403 - This is the start of when the more upbeat music plays, so I think it would be better if you started a note here rather than ending a slider.
00:08:697 (2) - Blanket is a tiny bit off.
00:20:697 (1) - ^
00:37:285 - This is where a new verse starts in the song, so it really needs more emphasis. It's weird that your spinner extends until here and then you start the hitnotes at 00:37:991 - . I would suggest getting rid of the spinner here altogether since it's hard to fit one in at this spot and be able to leave enough space between it and the upcoming hitnote (because a lot of space between a spinner and the hitnote is necessary for an Easy diff). Maybe try this (my cursor is sitting at the 00:35:874 - position):



00:48:579 - This is also a note that should be emphasized (it's the midway point of the verse), so I would start a note here instead of ending a slider!
00:59:874 (1,1) - There's not enough space between the spinner and the slider for an Easy diff! I suggest moving the end of the spinner to 01:01:285 - .
01:02:697 - Again with the emphasis thing. This is the start of the chorus so it makes more of an impact when you start a note here instead of ending a slider!!
01:03:050 (2) - Blanket.
01:05:521 - Start a note here instead of ending one!
01:21:050 (3) - Blanket.
01:21:756 (4) - I feel like this would be more effective as a slider extending until 01:22:109 - .
01:26:874 (3) - This seems out of place with the way you've been placing your beats throughout the diff. I would remove.
01:27:050 - And instead, I would add a hitcircle here. ;)

Normal
00:00:580 (1,2,3,1,2,3,4) - All the sliders starting on the red ticks make this intro play reeeaally awkwardly to me DX
00:03:403 - Same deal as Easy diff.
00:06:579 (1,2,3,4,5) - Awkward sliders on red ticks.
00:09:050 (1,2,3,1,2,3) - Try this (the first note shown here starts at 00:09:050 - ) :



00:13:109 (1,2,3,4,1) - Try this (the first note shown here starts at 00:13:285 - ) :



00:18:579 (2,3) - Switch these. (So the hircircle should be on 00:18:579 - and the slider should start on the big white tick!)
00:23:168 (1,2,3) - Try this:



00:31:991 (1) - Blanket!
00:34:462 (1) - Think it would look nice if you made this a blanket too.
00:35:344 (2,1) - Something feels really awkward with these two but I can't seem to put my finger on it. Maybe change the slider to a hitcircle?
00:35:697 (1) - Speaking of the slider, end it at 00:36:932 - and start a new note at 00:37:285 - .
00:45:050 (1) - Blanket.
00:50:697 (1) - Try making this a blanket.
00:55:638 (3) - Blanket.
01:05:521 - Start a new note here.
01:22:991 (1) - Remove NC.
01:08:344 (1,2,3,4,1,2,3,4) - I'm really bad at hitsounds but I feel like the finish should be used for the "hai!" hitcircles instead of on the sliders. So on 01:09:403 (4) - and 01:10:815 (4) - .

Hard
00:00:580 (1,2,3,4) - Take this as you will but when I was playtesting this, I could not find the beat to this to save my life. DX Had to replay it at least 10 times. I think it's because you made 00:00:580 (1) - end on the blue tick when that doesn't really follow the music, so maybe end it at 00:00:756 - instead?
00:07:638 (3) - Blanket.
00:17:521 (1) - ^
00:20:168 (4,1) - Stack properly! :3
00:23:168 (1) - Blanket.
00:23:874 (3) - ^
00:24:579 - Would start a new note here.
00:24:932 (3) - Blanket!
00:25:991 (1,2) - I think it would be nice if you could emphasize both of the "hai!"s here. So consider removing the hitcircle here OR something similar to this:



00:31:638 (6) - Finish?
00:31:991 (1) - Blanket.
00:34:462 (1) - ^
00:35:344 (2,1) - Same deal as Normal.
00:38:344 (3) - Blanket!
00:40:109 (3) - ^
00:45:756 (3) - ^
01:11:168 - Start a new note here?
01:25:285 (1) - Blanket!

Kamaboko
00:07:462 (1) - Blanket.
00:16:109 (1) - ^
00:36:579 (1) - Remove NC.
00:41:344 (5) - Blanket.
00:47:697 (3) - ^
00:51:403 (3) - ^
00:59:168 (3) - ^
01:04:109 (1,2,3,4,5,6,7) - I would change this somehow so that there wouldn't be a slider on the red tick.
01:05:521 - Start new note here.
01:06:227 - ^
01:06:756 (1,2,3) - Remap a little so the sliders won't start on red ticks. The music in this part emphasizes the white ticks!
01:15:227 (2) - Blanket!
01:16:815 - Start new note.
01:17:344 (1) - Blanket.
01:17:521 - Start new note.
01:18:050 (4) - Blanket.
01:18:227 - Start new note.
01:30:932 (5) - The other four notes in this combo all have 1x distance spacing, but this one's a little farther from the rest. If this was intentional, maybe change the spacing of the others to make it flow better? Since right now the last note just looks a little off haha. Personally, I would keep the stream spaced at 1x, but if you really wanted to have varying spacing, try something like this. 0.8x, 1.0x, 1.2x, and then finally 1.4x spacing for the final note:


Assimboko
00:00:580 (1,2) - Blanket.
00:01:815 (1) - Remove NC.
00:02:168 (2,3) - Stack properly.
00:16:638 (1) - Remove NC.
00:21:756 (4) - Blanket.
00:40:638 (2,3,4,5,6,7) - All the sliders on red ticks makes it feel off-beat. Move them so they start on white ticks, and fill in any necessary spaces with hitcircles!
00:52:815 (1,2,3,4) - Fix blankets! Maybe something like this? WAIT SORRY I GAVE YOU THE WRONG SCREENSHOT! 2 and 3 should be switched here!!



00:53:521 - The BPM drop to 0.80 seems weird here. If you wanted to keep the BPM drop, it seems to make more sense at 00:54:227 - .
01:09:403 (4) - Blanket.
01:10:815 (4) - ^
01:11:168 (1,2) - Probably not what you were going for, but it would look nice if you could make these blankets too. :>
01:27:579 (1) - Remove NC.
Topic Starter
Shira

Kaivu wrote:

Bellonaaaaaaaa heeelllooooo my looveee

General
Overall, the biggest issue I noticed with this map are the sliders that start on red ticks when the music doesn't fit it. Starting sliders on red ticks makes the map feel off-beat and can make it feel awkward to play. This doesn't apply to every song, of course (some songs emphasize off-beats more!), but this song in particular mostly emphasizes the white ticks, and by starting sliders on red ticks instead of the emphasized white ones, the map loses a lot of its kick! I would suggest paying attention to which notes hit heavy in the song and starting notes there instead of ending sliders. will review those :D

Good job on this though!! I liked the Kamaboko the most, which says a lot since that diff has streams!! (You did great on those! :D) And the jumps were fun, obviously. ;D :!: :!: :!: :!:


Easy
00:03:403 - This is the start of when the more upbeat music plays, so I think it would be better if you started a note here rather than ending a slider.
00:08:697 (2) - Blanket is a tiny bit off.
00:20:697 (1) - ^
00:37:285 - This is where a new verse starts in the song, so it really needs more emphasis. It's weird that your spinner extends until here and then you start the hitnotes at 00:37:991 - . I would suggest getting rid of the spinner here altogether since it's hard to fit one in at this spot and be able to leave enough space between it and the upcoming hitnote (because a lot of space between a spinner and the hitnote is necessary for an Easy diff). Maybe try this (my cursor is sitting at the 00:35:874 - position):



00:48:579 - This is also a note that should be emphasized (it's the midway point of the verse), so I would start a note here instead of ending a slider!
00:59:874 (1,1) - There's not enough space between the spinner and the slider for an Easy diff! I suggest moving the end of the spinner to 01:01:285 - .
01:02:697 - Again with the emphasis thing. This is the start of the chorus so it makes more of an impact when you start a note here instead of ending a slider!!
01:03:050 (2) - Blanket.
01:05:521 - Start a note here instead of ending one! i think its fine like this :x since i want to repeat the "mabushi" part
01:21:050 (3) - Blanket.
01:21:756 (4) - I feel like this would be more effective as a slider extending until 01:22:109 - . i think its fine
01:26:874 (3) - This seems out of place with the way you've been placing your beats throughout the diff. I would remove.
01:27:050 - And instead, I would add a hitcircle here. ;)


Normal
00:00:580 (1,2,3,1,2,3,4) - All the sliders starting on the red ticks make this intro play reeeaally awkwardly to me DX whawhawhat i like it DX ill change if mentioned again
00:03:403 - Same deal as Easy diff.
00:06:579 (1,2,3,4,5) - Awkward sliders on red ticks. like i said earlier
00:09:050 (1,2,3,1,2,3) - Try this (the first note shown here starts at 00:09:050 - ) :



00:13:109 (1,2,3,4,1) - Try this (the first note shown here starts at 00:13:285 - ) : changed it a bit



00:18:579 (2,3) - Switch these. (So the hircircle should be on 00:18:579 - and the slider should start on the big white tick!)
00:23:168 (1,2,3) - Try this:



00:31:991 (1) - Blanket!
00:34:462 (1) - Think it would look nice if you made this a blanket too. b-but it is
00:35:344 (2,1) - Something feels really awkward with these two but I can't seem to put my finger on it. Maybe change the slider to a hitcircle? i think it sounds fine ><
00:35:697 (1) - Speaking of the slider, end it at 00:36:932 - and start a new note at 00:37:285 - .
00:45:050 (1) - Blanket. i tried my best
00:50:697 (1) - Try making this a blanket.
00:55:638 (3) - Blanket. ????
01:05:521 - Start a new note here.
01:22:991 (1) - Remove NC.
01:08:344 (1,2,3,4,1,2,3,4) - I'm really bad at hitsounds but I feel like the finish should be used for the "hai!" hitcircles instead of on the sliders. So on 01:09:403 (4) - and 01:10:815 (4) - .

Hard
00:00:580 (1,2,3,4) - Take this as you will but when I was playtesting this, I could not find the beat to this to save my life. DX Had to replay it at least 10 times. I think it's because you made 00:00:580 (1) - end on the blue tick when that doesn't really follow the music, so maybe end it at 00:00:756 - instead?
00:07:638 (3) - Blanket. this is the best i can do ;A;
00:17:521 (1) - ^
00:20:168 (4,1) - Stack properly! :3
00:23:168 (1) - Blanket. BEST I CAN DO
00:23:874 (3) - ^ ^
00:24:579 - Would start a new note here.
00:24:932 (3) - Blanket!
00:25:991 (1,2) - I think it would be nice if you could emphasize both of the "hai!"s here. So consider removing the hitcircle here OR something similar to this: i like it D:



00:31:638 (6) - Finish?
00:31:991 (1) - Blanket. ???
00:34:462 (1) - ^
00:35:344 (2,1) - Same deal as Normal. Same deal as Normal.
00:38:344 (3) - Blanket
00:40:109 (3) - ^
00:45:756 (3) - ^
01:11:168 - Start a new note here? i think its fine
01:25:285 (1) - Blanket! ^

Kamaboko
00:07:462 (1) - Blanket. :/
00:16:109 (1) - ^ ^
00:36:579 (1) - Remove NC.
00:41:344 (5) - Blanket. :///////////
00:47:697 (3) - ^
00:51:403 (3) - ^ :////////////////////////
00:59:168 (3) - ^
01:04:109 (1,2,3,4,5,6,7) - I would change this somehow so that there wouldn't be a slider on the red tick.
01:05:521 - Start new note here. same thing as last time
01:06:227 - ^ ^
01:06:756 (1,2,3) - Remap a little so the sliders won't start on red ticks. The music in this part emphasizes the white ticks! ^
01:15:227 (2) - Blanket!
01:16:815 - Start new note. ://////
01:17:344 (1) - Blanket. :LLLLL
01:17:521 - Start new note. ^
01:18:050 (4) - Blanket.
01:18:227 - Start new note. iyaaaa
01:30:932 (5) - The other four notes in this combo all have 1x distance spacing, but this one's a little farther from the rest. If this was intentional, maybe change the spacing of the others to make it flow better? Since right now the last note just looks a little off haha. Personally, I would keep the stream spaced at 1x, but if you really wanted to have varying spacing, try something like this. 0.8x, 1.0x, 1.2x, and then finally 1.4x spacing for the final note:

ahhhh doneneeeenosognisb THANK YOU SO MUCH <3
Kaivu
As per your request. :> Blankety blankets~

Normal
00:34:462 (1) - Think it would look nice if you made this a blanket too. b-but it is I'm just really strict about blankets apparently. XD Compare how it looks now (first) with how I changed it (second). I did Ctrl + G on the blue slider so I could use the approach circle as a guideline:

-->

00:45:050 (1) - Blanket. i tried my best WELL YOUR BEST ISN'T GOOD ENOUGH jk jk but if you really wanted to make it perfect, try this:

-->

00:55:638 (3) - Blanket. ???? You see how it's almost there but not quite? Again, I used Ctrl + G for the guideline:

-->

Hard
00:07:638 (3) - Blanket. this is the best i can do ;A; I believe in you!! Pull the middle control point up a bit and move the end control point to match! :)

-->

00:23:168 (1) - Blanket. BEST I CAN DO

-->

00:23:874 (3) - ^ ^

-->

00:31:991 (1) - Blanket. ???

-->

Kamaboko
00:07:462 (1) - Blanket. :/

--> (And obviously, move the thing that was at the slider's tail too.)

00:16:109 (1) - ^ ^

-->

00:41:344 (5) - Blanket. ://///////// Oops I meant "You can try making this a more blankety blanket" but this works too. :>

00:51:403 (3) - ^ :////////////////////////

-->

01:17:344 (1) - Blanket. :LLLLL Lol this one was like one pixel off so don't worry about it. It would bother me if I was the mapper but otherwise it's unlikely anyone will notice XD

No kudosu pls... Unless you wanna throw some more at me ;D
Topic Starter
Shira

Kaivu wrote:

As per your request. :> Blankety blankets~

Normal
00:34:462 (1) - Think it would look nice if you made this a blanket too. b-but it is I'm just really strict about blankets apparently. XD Compare how it looks now (first) with how I changed it (second). I did Ctrl + G on the blue slider so I could use the approach circle as a guideline: I THINK I GOT IT

-->

00:45:050 (1) - Blanket. i tried my best WELL YOUR BEST ISN'T GOOD ENOUGH jk jk but if you really wanted to make it perfect, try this: just maybe

-->

00:55:638 (3) - Blanket. ???? You see how it's almost there but not quite? Again, I used Ctrl + G for the guideline: haha..haha

-->

Hard
00:07:638 (3) - Blanket. this is the best i can do ;A; I believe in you!! Pull the middle control point up a bit and move the end control point to match! :) bingo

-->

00:23:168 (1) - Blanket. BEST I CAN DO

-->

00:23:874 (3) - ^ ^

-->

00:31:991 (1) - Blanket. ???

-->

Kamaboko
00:07:462 (1) - Blanket. :/

--> (And obviously, move the thing that was at the slider's tail too.)

00:16:109 (1) - ^ ^

-->

00:41:344 (5) - Blanket. ://///////// Oops I meant "You can try making this a more blankety blanket" but this works too. :>

00:51:403 (3) - ^ :////////////////////////

-->

01:17:344 (1) - Blanket. :LLLLL Lol this one was like one pixel off so don't worry about it. It would bother me if I was the mapper but otherwise it's unlikely anyone will notice XD

No kudosu pls... Unless you wanna throw some more at me ;D
i think im a whole new person..
Ashton
Easy

00:01:638 (2) - this note is overlapping 00:03:050 (2) - with this one, it looks messy

00:33:756 (3) - slider can be curved a bit more

01:23:168 (2,1) - stack on easy?

NORMAL
od 5 seems a little too much, maybe od 3.5 or 4?

i'm not that good at modding normal/easy diffs

hard

00:20:168 (4,1) - seperate? slider stacking is not a very pretty looking skill

00:28:109 (5,1) - same thing, if you look at it in gameplay it looks confusing and messy, well thats how I always looked at it


Assimboko

00:11:874 (1,2,3,4,5,1,2,3,4,5) - woah, this looks really messy

00:26:697 (3,4,5,6) - vertical jumps? Is it 2008? Cause this looks very old and messy, maybe try making a different pattern?

00:31:991 (3,4) - eww, same thing this looks weird maybe try moving 00:31:991 (3) - this over to the right or something?

01:01:638 (3,4,5) - are you seroius? I know this looks good and all but I hate these kind of vertical jumps, maybe try making it a different pattern but hey thats just imo

01:09:756 (1,2,3) - this weird overlapping thing is driving me crazy, it doesn't even look pretty

hopefully this makes sense, thanks and bye :3 gl
-Zelos-
Hi, M4M from my queue~

[Easy]
  1. In Easy and Normal diffi, you should not change slider velocity. it is not ban abusolutely, but it is better to not change.
  2. In Easy and Normal diffi, you must keep Distance Snap(DS) at all part. their things from Difficulty page.
    for example 00:00:580 (1,2) - and 00:14:697 (1,2) - are not same DS (0.9 or 1.0)
  3. 00:17:168 (2,2) - you should avoid stack this.this also from Difficulty page.
there are many unrankable and if I write all problem, you change almost the map.
I think you read the rule (keep DS or avoid stack, overlap) and Remapping the Easy is better.

[Normal]
  1. Please read a mod in Easy. In Normal diffi also keep DS.you should recompose in detail
    for example 00:13:815 (4,5) - 00:23:697 (2,3) - 00:37:991 (1,2) -
  2. 00:35:697 (1,1) - you should make enough interval between spinner and next note in Easy and Normal.
  3. 00:30:932 (3) - maybe add whistle
  4. 01:04:109 (1,2,3,4,5,6,7,8,9,10) - you should match NC to the similar part 01:15:050 (1,2,3,4,1,2,3,4,1,2,3) -
[Hard]
  1. 00:16:109 (3) - remove finish on slider end
  2. 00:45:403 (2,4) - maybe stack miss
  3. 01:04:462 (3) - add clap
  4. 01:07:285 (3) - ^
  5. 01:08:697 (2) - ^
  6. 01:15:756 (3) - ^
  7. 01:16:109 (4) - ^ on slider end
  8. 01:17:521 (3) - ^ on slider end
  9. 01:18:579 (2) - ^
  10. 01:28:462 (1) - remove finish on slider end
  11. 01:30:227 (1,2,3,4,5) - need this? usually, some diffi made by yourself finsh same timing. but it change or not depend on you :3
[kamaboko]
  1. 00:02:521 (2,1,2,3,4,5,6) - for example, this stream add whistle all note? because it sound characteristic (special sounds? poor end sory ;;) . but it depend on you.
  2. 00:13:285 (1,2,3,4,5) - ^
  3. 00:10:285 (1,2) - blanket?
  4. 00:33:050 (4) - drum finish? maybe miss.
  5. 00:33:050 (4,5,6) - move (5) and make triangle.maybe it looks better.
  6. 01:07:462 (3,1) - maybe stack miss
in kamaboko diffi, why you put clap on blue line? like 00:00:844 (3) - . it sounds strange. usually clap put (2) and (4) white line like01:03:050 (2) - 01:03:756
i dont say that you must fix all, but maybe point out by another's mod.

[Assimboko]
  1. 00:28:109 (3,1) - stack miss
  2. 01:08:344 (1,2,3) - maybe stack miss too
  3. 01:29:344 (2) - fix kiai time point. it should be same to other diff.
poor english sory...
if you dont understand, plz PM or game chat
good luck~
Topic Starter
Shira

Whirl wrote:

Easy

00:01:638 (2) - this note is overlapping 00:03:050 (2) - with this one, it looks messy

00:33:756 (3) - slider can be curved a bit more i want it to match 00:33:050 (2) -

01:23:168 (2,1) - stack on easy?

NORMAL
od 5 seems a little too much, maybe od 3.5 or 4? ✓ changed to 4

i'm not that good at modding normal/easy diffs

hard

00:20:168 (4,1) - seperate? slider stacking is not a very pretty looking skill i think its fine
totally not because i ran out of space


00:28:109 (5,1) - same thing, if you look at it in gameplay it looks confusing and messy, well thats how I always looked at it as said earlier but now im doubting myself so will change if mentioned again

-Zelos- wrote:

Hi, M4M from my queue~

[Easy]
  1. In Easy and Normal diffi, you should not change slider velocity. it is not ban abusolutely, but it is better to not change. i think its fine.. it doesnt really affect gameplay when i went on & it matches the song too soo
  2. In Easy and Normal diffi, you must keep Distance Snap(DS) at all part. their things from Difficulty page. i used DS D: but i had to stop it to make blankets prettier
    for example 00:00:580 (1,2) - and 00:14:697 (1,2) - are not same DS (0.9 or 1.0)
  3. 00:17:168 (2,2) - you should avoid stack this.this also from Difficulty page.
chaaangeddd
there are many unrankable and if I write all problem, you change almost the map.
I think you read the rule (keep DS or avoid stack, overlap) and Remapping the Easy is better. oh no

[Normal]
  1. Please read a mod in Easy. In Normal diffi also keep DS.you should recompose in detail
    for example 00:13:815 (4,5) - 00:23:697 (2,3) - 00:37:991 (1,2) - i swear to god its on DS but will review
  2. 00:35:697 (1,1) - you should make enough interval between spinner and next note in Easy and Normal. ahh i did last time but a mod told me to change it s o i d i d
  3. 00:30:932 (3) - maybe add whistle
  4. 01:04:109 (1,2,3,4,5,6,7,8,9,10) - you should match NC to the similar part 01:15:050 (1,2,3,4,1,2,3,4,1,2,3) -
[Hard]
  1. 00:16:109 (3) - remove finish on slider end
  2. 00:45:403 (2,4) - maybe stack miss i think its fine
  3. 01:04:462 (3) - add clap
  4. 01:07:285 (3) - ^
  5. 01:08:697 (2) - ^
  6. 01:15:756 (3) - ^
  7. 01:16:109 (4) - ^ on slider end
  8. 01:17:521 (3) - ^ on slider end
  9. 01:18:579 (2) - ^
  10. 01:28:462 (1) - remove finish on slider end
  11. 01:30:227 (1,2,3,4,5) - need this? usually, some diffi made by yourself finsh same timing. but it change or not depend on you :3
i like it like this~

[kamaboko]
  1. 00:02:521 (2,1,2,3,4,5,6) - for example, this stream add whistle all note? because it sound characteristic (special sounds? poor end sory ;;) . but it depend on you.
  2. 00:13:285 (1,2,3,4,5) - ^
  3. 00:10:285 (1,2) - blanket?
  4. 00:33:050 (4) - drum finish? maybe miss.
  5. 00:33:050 (4,5,6) - move (5) and make triangle.maybe it looks better.
  6. 01:07:462 (3,1) - maybe stack miss

in kamaboko diffi, why you put clap on blue line? like 00:00:844 (3) - . it sounds strange. usually clap put (2) and (4) white line like01:03:050 (2) - 01:03:756
i dont say that you must fix all, but maybe point out by another's mod.fixed all

poor english sory...
if you dont understand, plz PM or game chat
good luck~
thank you to both for the mod!~
small boob
might as well roast your maps here too :^)
Easy
00:03:756 (1) - remove nc -> nc should be on downbeats
00:05:874 - remove nc and i recommend putting a circle here so that the next slider starts on the downbeat
00:08:697 - put a circle here for the same reason
00:27:403 (3,1) - BLaNkEETSSSSSSSSSS not like i tried really hard to find one or anything!
00:41:168 - you just switched to vocal mapping makes it feel like the slider is really sudden
00:48:932 (5,6) - spacing
01:25:991 (2) - again here you switched to vocal mapping by ending the slider on a red tick. you could make it end here 01:26:697 - instead
you should just be careful with downbeats on this one i guess

Normal
00:12:932 - maybe curve this slider a bit more so it leads to the next note

like this? curving the slider (1) would make it easier to flow to the circle (2)

00:19:638 - curve the slider on the other way so it flows better
00:35:344 (2) - make it lead to the spinner
01:08:344 (1,2,3) - should be similar to 01:09:756 (1,2,3) - so it looks cooler :D
01:22:991 (2) - mapped to vocaaaaaaalssss îf you dont want to change it, you should put a note here 01:22:815 - or make a slider end there
01:24:756 (2) - move it to 01:24:932 - and move it closer to the next slider
pretty good looking! nice job on this one

Hard
00:19:638 (3,4) - make this similar to 00:18:932 (1,2) - and 00:16:109 (3,4,1,2) - so it sounds better
00:31:462 (4,5,6,1) - HA! BLANKETS!
00:56:697 (5) - rotate 180 so it doesnt break the flow
01:02:521 (6,1) - pretty big jump even though the intense sounding part is over
01:13:815 (4,1) - ^
01:29:168 - put a note here
01:30:227 (1,2,3,4,5) - i think you should delete that
still looks cool but i can feel the annxe mapping

Kamaboko
00:10:285 (1,2) - fix blanket :^)
00:11:697 (1) - very random long slider: it isnt based on any thing in the song. id put a circle here 00:11:697 - and a reverse tick/stream here 00:11:874 - up to this note 00:12:227 (8) -
00:15:403 (3,4) - make them similar
00:19:638 (3) - rotate 180 so it doesnt break the flow?
00:21:756 (1,2) - blANkETS
00:26:344 (2) - make this slider have higher sv so it doesnt feel like you drag on it
00:28:815 (1,2,3) - i like it C:
00:36:227 (1,2) - make them similarrrrrrrrrrrrrrrrr
00:47:697 (3,4) - fix blankets hehe
00:48:579 (1,2,3) - straightening these could look better and if you do, 00:49:285 (3) - make this one similar to 00:48:932 (2) - and rotate 180 CCC:
00:59:168 (3,1) - LOL YOUR BLANKETS SUCK
01:02:697 - make sv faster than normal since its the kiai
01:06:756 (1) - move this slider a bit to the left so it matches with the stream's flow
01:08:344 (1,2,3,1,2,3,1,2,3) - why is the spacing getting smaller when the song goes in higher notes
01:12:403 (5,2) - making these two overlap could look cool
01:19:638 (1,2) - similarr
01:30:579 (1,2,3,4,5) - why
and here you can feel the annxe mapping at its best


















no but seriously
01:30:579 (1,2,3,4,5) - why

whew actually took me a lot of time to do this
giv me mor kudosu


oh and here
really cool patterns i liked
LOL NONE












jk

Easy

00:45:050 (4,1,2,3) - i like it
01:08:344 (1,1,1) - ugly but sounds really nice :^)


Normal

00:04:638 (3,1,2) - sounds nice and looks cool
00:57:403 (1,2,3,4) - looks hot
01:12:579 (1,2,3,4,1) - flows really nicely


Hard

00:02:697 (3,4,1) - sounds kinda bad but looks pretty cool
00:08:344 (1,2) - you prob did this randomly but it still somehow sound nice
00:24:579 (5,6,7,8) - one of the few parts of hitsounding that you did well
00:33:050 (2,3,4,5,1,2) - SUPER HOT
01:04:109 (1,2,3,4,5) - cool triangles monstroto
01:08:344 (1,2,3,4,1,2,3,4) - you found a different way to map this part (which means not the 3 sliders pattern) and it really really sounds good. i was super impressed when i saw this tbh


Kamaboko

00:15:227 (2,3,4,1) - really good looking
00:17:521 (1,2,3,4,5) - and again you found a different way to map this part which makes it sound really good. naissu jobbu
00:50:697 (1,2,3) - amazing
01:04:109 (1,2,3,4,5,6,7,8) - looks good but wouldve been better if 01:03:932 (5,4,6) - lined correctly :/
01:08:344 (1,2,3,4,1,2,3,4,1,2,3) - 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
01:12:579 (1,2,3) - really cool
01:24:756 (2,3,4,1) - almost a square but still cool
01:26:521 (3,1,2) - !!!!!!!!!!!!!!!

the rest is very nasty
so that it ends on a good note C:
small boob

assimb wrote:

Plaudible wrote:

Assimboko
NC is a bit random and crazy here. Start on the big white ticks (the downbeat)
examples:
00:01:991 (3)
00:03:403 (4)
00:07:638 (2)

Don't start them here:
00:09:403 (1)

Split this maybe so you can start the NC.
00:10:285 (6)
I'll leave you to find the rest. :) Pretty easy fix.
01:14:962 (5,6,7,8,9) - Feels out of place... maybe delete one note then move it right one and on top of the slider? :?
01:23:344 (1) - Delete this note.

Fun diff, like your mapping style!
GL ranking this, it's a fun song ^_^ OHAIO OHAIO~

Ussoo wrote:

Irc mod
13:33 Ussoo: http://puu.sh/phOc9/0ed358d243.png
13:33 assimb: yeaa i saw that
13:33 assimb: but uh
13:33 assimb: there isnt any shift p
13:34 assimb: on that
13:34 Ussoo: Shift P pop's up the timing pannel
13:34 Ussoo: its ctrl p
13:34 Ussoo: thats why shift was in parenthese
13:34 assimb: ooh
13:34 assimb: but i didnt really want to make a new timing point
13:35 assimb: i just wanted to edit the current one :>
13:35 Ussoo: edit, you mean, change the offset?
13:35 Ussoo: or the BPM?
13:35 assimb: UH
13:36 assimb: I MEAN INHERITED POINT
13:36 assimb: SORRY
13:36 assimb: LOL
13:36 Ussoo: thought so
13:36 assimb: my bad
13:36 Ussoo: thats why i said Shift.
13:36 Ussoo: :^)
13:36 assimb: haha
13:36 assimb: thank youu
13:36 Ussoo: here
13:36 Ussoo: bookmark this
13:36 Ussoo: https://osu.ppy.sh/wiki/Shortcut_Key_Reference
13:36 Ussoo: its where the screenshot came from
13:36 assimb: okayy
13:36 assimb: thanks C:
13:37 Ussoo: ^^ have fun mapping
13:37 assimb: oh btw
13:37 assimb: wanna see what it looks like
13:37 assimb: and just give me your opinion on it
13:37 Ussoo: sure
13:37 *assimb is editing [https://osu.ppy.sh/b/994786 Milky Holmes - Seikai wa Hitotsu! Janai!! (Happy Euro Mix Short Ver.) [Assimboko]]
13:38 Ussoo: shiratoi? o-o
13:38 Ussoo: that's not ur name lol
13:38 Ussoo: thats a GD?
13:38 assimb: yea
13:38 assimb: should the name change
13:38 assimb: since its a gd
13:38 assimb: and its kinda confusing
13:39 Ussoo: 00:00:580 (1,2) - these 2 should end on the red tick
13:39 Ussoo: there's a drum on both red ticks but they're being ignored
13:39 Ussoo: and they're ending on a blue tick which has no note on it
13:40 Ussoo: Imo lower the audio of the first timing point from 100% to maybe 50 or lower, its really loud you can't hear the music till herer
13:40 Ussoo: here*
13:40 Ussoo: 00:02:521 (4) -
13:41 assimb: okay
13:42 Ussoo: do you know how to mute a slider end?
13:43 assimb: uh
13:43 assimb: do i have to make an inherited point
13:43 assimb: and then 0%?
13:43 Ussoo: ye
13:43 assimb: :s
13:43 assimb: o
13:43 Ussoo: its 5% though
13:43 assimb: yus
13:43 Ussoo: it doesn'T go lower than thata
13:43 assimb: okok
13:44 Ussoo: initially it kinda looks a bit wierd
13:44 Ussoo: but you'll get used ot it
13:44 *Ussoo is listening to [https://osu.ppy.sh/b/861628 Hanatan - Akatsuki Zukuyo]
13:44 Ussoo: like
13:44 Ussoo: 01:38:826 (1,2) -
13:44 Ussoo: 01:36:159 (1,2) -
13:44 Ussoo: the second is if there's only one, the second is if there are multiple kickers
13:45 Ussoo: the second if only one, the first* is multiple kickers lol
13:45 assimb: oohhh
13:45 assimb: wait wats a kicker
13:46 Ussoo: The first link ^
13:46 Ussoo: the 2 1/4th length sliders
13:46 Ussoo: are called kickers
13:46 assimb: okay
13:47 assimb: jesus
13:47 assimb: so many points
13:47 assimb: everywhere
13:47 Ussoo: its a 4 minute song so
13:47 Ussoo: xD
13:48 Ussoo: 00:13:285 (1,2,3) - should be a stream imo
13:48 Ussoo: 00:13:991 - should map
13:49 Ussoo: 00:14:521 - here to here 00:14:697 (1) -
13:49 Ussoo: put a triple imo
13:49 Ussoo: The really biggest advice i can give you is
13:49 Ussoo: Don't map on Vocals
13:50 assimb: a triple here 00:14:521 - ?
13:50 Ussoo: Vocals aren't reliable
13:50 Ussoo: ye, starting from there to 1.
13:50 assimb: okok
13:50 assimb: no vocals mapping
13:50 assimb: alright
13:50 Ussoo: I actually worded that advice wrong
13:50 Ussoo: You can map on vocals but
13:50 Ussoo: don't prioritize it
13:50 assimb: i see!
13:52 Ussoo: 00:47:168 (1,2) - these 2 are kickers
13:52 Ussoo: actually, the first 4 there are lol
13:52 Ussoo: 00:47:168 (1,2,3,4) -
13:53 assimb: kickers need 5% on the slider end right?
13:53 Ussoo: not always
13:53 Ussoo: sometimes you can use them to supplement a stream, or in dubstep maps there are notes that are actually going like
13:54 Ussoo: "Big note in white tick > small note in blue tick > Big note in red tick >&nbsp; small note in blue tick > Big note in white tick etc
13:54 Ussoo: when you encounter something like that, you can leave the slider end unmuted
13:55 assimb: what does big or small note mean
13:55 assimb: is it like loud or quiet note in the song?
13:55 Ussoo: yeah
13:55 assimb: alright
13:55 Ussoo: I'm kinda bad at explaining stuff lmao
13:55 Ussoo: sorry bout that
13:55 Ussoo: I generally show by example
13:55 assimb: naw its ok
13:55 assimb: im kinda good at catching on stuff
13:55 assimb: :^)
13:55 Ussoo: take a stretch of a song and map it to show you know
13:56 Ussoo: generally having examples help people out a lot
13:56 Ussoo: so
13:56 Ussoo: >.<
13:56 assimb: true
13:56 assimb: this is uh
13:56 assimb: the first map i really tried
13:56 Ussoo: its a lot more coherent than mine so
13:57 Ussoo: lol
13:57 Ussoo: my first*
13:57 Ussoo: there's that
13:57 assimb: hahaa
13:57 Ussoo: everyone gotta start somewhere
13:57 assimb: yus
13:59 assimb: uh btw
14:00 assimb: if i put a stream should i change these two notes 00:14:168 (1,2) -
14:00 Ussoo: /np it againm
14:00 assimb: since it becomes a really huge jump with this triplet00:14:521 (3,4,1) -
14:01 Ussoo: euhm
14:01 Ussoo: I can't see what you've added since the owner has not uploaded it lol
14:01 assimb: ah
14:01 assimb: shiet
14:01 assimb: okay
14:01 Ussoo: the jump is fine
14:01 Ussoo: but from
14:01 Ussoo: 00:14:344 (2) -
14:01 Ussoo: to the triple
14:01 assimb: yea
14:02 Ussoo: should be about half the size of the initial jump
14:02 assimb: its kinda sketchy isnt it
14:02 assimb: alright!
14:02 assimb: thank you very much
14:02 Ussoo: if you move the 2 up
14:02 Ussoo: and keep the same distance
14:02 Ussoo: U should have enough room to place teh triple
14:03 Ussoo: without moving the rest of the stuff
14:03 assimb: okok
14:03 Ussoo: ^^
14:03 assimb: cool
14:03 assimb: o
14:03 assimb: btw
14:03 assimb: in what province do you live in
14:03 Ussoo: Quebec, I live in montreal
14:03 assimb: oh shit
14:04 assimb: c nice sa
14:04 assimb: i live in sherbrooke
14:04 assimb: :3
14:04 Ussoo: I'm an english native though lol
14:04 Ussoo: :x
14:04 assimb: haha i see
14:04 assimb: its still really cool to see
14:04 assimb: another person from quebec
14:05 Ussoo: there are a lot of us around here actually
14:05 Ussoo: Azer, Canada#1 is a quebecer for example
14:05 assimb: o
14:05 Ussoo: he used to live in Longeuil if i recall correctly
14:05 assimb: yeahhh i heard about that
14:05 assimb: he moved tho
14:05 Ussoo: yeah
14:05 assimb: to ontario
14:05 assimb: did he do any french streams
14:05 assimb: id love to see that tbh
14:06 Ussoo: no idea, i haven'T watched his streams lol
14:06 assimb: alright then
14:06 assimb: im gonna go eat
14:06 assimb: thank you very muchhh
14:06 Ussoo: take care ^^
14:06 assimb: i added you :D
14:07 Ussoo: ^^

Kaivu wrote:

Bellonaaaaaaaa

General
Overall, the biggest issue I noticed with this map are the sliders that start on red ticks when the music doesn't fit it. Starting sliders on red ticks makes the map feel off-beat and can make it feel awkward to play. This doesn't apply to every song, of course (some songs emphasize off-beats more!), but this song in particular mostly emphasizes the white ticks, and by starting sliders on red ticks instead of the emphasized white ones, the map loses a lot of its kick! I would suggest paying attention to which notes hit heavy in the song and starting notes there instead of ending sliders.

Good job on this though!! I liked the Kamaboko the most, which says a lot since that diff has streams!! (You did great on those! :D) And the jumps were fun, obviously. ;D
00:00:580 (1,2) - Blanket.
00:01:815 (1) - Remove NC.
00:02:168 (2,3) - Stack properly.
00:16:638 (1) - Remove NC.
00:21:756 (4) - Blanket.
00:40:638 (2,3,4,5,6,7) - All the sliders on red ticks makes it feel off-beat. Move them so they start on white ticks, and fill in any necessary spaces with hitcircles!
00:52:815 (1,2,3,4) - Fix blankets! Maybe something like this? WAIT SORRY I GAVE YOU THE WRONG SCREENSHOT! 2 and 3 should be switched here!!



00:53:521 - The BPM drop to 0.80 seems weird here. If you wanted to keep the BPM drop, it seems to make more sense at 00:54:227 - .
01:09:403 (4) - Blanket.
01:10:815 (4) - ^
01:11:168 (1,2) - Probably not what you were going for, but it would look nice if you could make these blankets too. :>
01:27:579 (1) - Remove NC.[/box]

-Zelos- wrote:

[Assimboko]
00:28:109 (3,1) - stack miss
01:08:344 (1,2,3) - maybe stack miss too
01:29:344 (2) - fix kiai time point. it should be same to other diff.

Whirl wrote:

00:11:874 (1,2,3,4,5,1,2,3,4,5) - woah, this looks really messy
i'll try to find an alternative

Whirl wrote:

01:01:638 (3,4,5) - are you seroius? I know this looks good and all but I hate these kind of vertical jumps, maybe try making it a different pattern but hey thats just imo
will reconsider

Whirl wrote:

01:09:756 (1,2,3) - this weird overlapping thing is driving me crazy, it doesn't even look pretty
looks pretty cute to me


ultra amazing gd
osu file format v14

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Title:Seikai wa Hitotsu! Janai!! (Happy Euro Mix Short Ver.)
TitleUnicode:正解はひとつ!じゃない!!(Happy Euro Mix Short Ver.)
Artist:Milky Holmes
ArtistUnicode:Milky Holmes
Creator:Shiratoi
Version:Assimboko
Source:探偵オペラ ミルキィホームズ
Tags:detective assimb mimori suzuko kitta izumi sasaki mikoi tokui sora sherlock shellingford glauca corderlia burton hercule yuzurizaki nero
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320,72,31815,1,0,0:0:0:0:
302,178,31991,2,0,L|290:258,1,80,2|0,0:0|0:0,0:0:0:0:
276,336,32344,2,2,L|303:176,1,160
396,132,32874,1,0,0:0:0:0:
384,276,33050,6,0,L|372:356,1,80,6|0,0:0|0:0,0:0:0:0:
272,252,33403,2,0,L|284:172,1,80,6|0,0:0|0:0,0:0:0:0:
152,236,33756,2,0,L|140:316,1,80,6|0,0:0|0:0,0:0:0:0:
36,212,34109,2,0,L|48:132,1,80,6|0,0:0|0:0,0:0:0:0:
256,156,34462,6,10,P|316:148|372:224,1,160
292,228,34991,1,0,0:0:0:0:
208,336,35168,1,10,0:0:0:0:
352,332,35344,1,10,0:0:0:0:
184,240,35521,1,10,0:0:0:0:
352,332,35697,2,2,P|420:336|340:292,1,240,10|2,0:0|0:0,0:0:0:0:
256,344,36403,1,0,0:0:0:0:
160,332,36579,2,10,P|92:336|132:288,1,160
256,116,37285,6,2,P|268:172|192:152,1,160,10|2,0:0|0:0,0:0:0:0:
200,48,37815,1,0,0:0:0:0:
256,116,37991,1,2,0:0:0:0:
216,204,38168,1,0,0:0:0:0:
296,260,38344,1,2,0:0:0:0:
248,336,38521,1,0,0:0:0:0:
344,360,38697,6,2,P|388:320|384:392,1,160,10|2,0:0|0:0,0:0:0:0:
180,380,39227,2,0,L|96:380,1,64,0|2,0:0|0:0,0:0:0:0:
20,304,39579,2,0,L|112:304,1,64,0|2,0:0|0:0,0:0:0:0:
180,228,39932,2,0,L|124:228,1,32
112,228,40109,6,2,B|24:228|24:228|80:180,1,160,10|2,0:0|0:0,0:0:0:0:
168,108,40638,1,0,0:0:0:0:
256,36,40815,2,0,P|272:60|304:68,1,64,2|0,0:0|0:0,0:0:0:0:
348,176,41168,2,0,P|332:152|300:144,1,64,2|0,0:0|0:0,0:0:0:0:
172,176,41521,6,0,P|146:189|135:220,1,64,2|0,0:0|0:0,0:0:0:0:
164,332,41874,2,0,P|177:357|208:368,1,64,2|0,0:0|0:0,0:0:0:0:
324,348,42227,2,0,P|349:334|360:303,1,64,2|0,0:0|0:0,0:0:0:0:
416,200,42579,1,2,0:0:0:0:
364,96,42756,1,0,0:0:0:0:
169,74,42932,6,2,L|311:150,1,160,10|2,0:0|0:0,0:0:0:0:
416,200,43462,1,0,0:0:0:0:
220,192,43638,1,2,0:0:0:0:
356,252,43815,1,0,0:0:0:0:
220,192,43991,2,0,L|154:155,1,64,2|0,0:0|0:0,0:0:0:0:
20,160,44344,2,2,L|160:244,1,160,10|2,0:0|0:0,0:0:0:0:
364,328,44874,2,0,P|328:312|312:292,1,64,0|2,0:0|0:0,0:0:0:0:
312,132,45227,2,0,P|347:149|362:170,1,64,0|2,0:0|0:0,0:0:0:0:
444,344,45579,1,0,0:0:0:0:
432,112,45756,6,0,P|412:88|384:76,1,60,10|0,0:0|0:0,0:0:0:0:
296,64,46109,2,0,P|316:112|308:184,1,120,10|0,0:0|0:0,0:0:0:0:
252,280,46462,2,0,P|240:256|248:224,1,60,10|0,0:0|0:0,0:0:0:0:
244,124,46815,2,0,P|212:184|144:212,1,120,10|0,0:0|0:0,0:0:0:0:
56,280,47168,6,0,P|76:256|104:244,1,60.0000022888184,10|0,0:0|0:0,0:0:0:0:
256,340,47344,2,0,P|236:372|212:384,1,60.0000022888184,10|0,0:0|0:0,0:0:0:0:
80,288,47521,2,0,L|116:336,1,60.0000022888184,10|0,0:0|0:0,0:0:0:0:
280,352,47697,2,0,L|244:304,1,60.0000022888184,10|0,0:0|0:0,0:0:0:0:
228,280,47874,1,8,0:0:0:0:
208,256,47962,1,8,0:0:0:0:
188,232,48050,1,8,0:0:0:0:
172,208,48138,1,8,0:0:0:0:
160,192,48227,2,0,B|136:156|136:156|156:136|164:112,1,80,10|0,0:0|0:0,0:0:0:0:
256,44,48579,6,0,P|260:88|312:92,1,80,10|0,0:0|0:0,0:0:0:0:
400,148,48932,2,0,P|352:152|340:188,1,80,2|0,0:0|0:0,0:0:0:0:
328,300,49285,2,0,P|376:296|387:259,1,80,2|0,0:0|0:0,0:0:0:0:
400,148,49638,2,0,L|364:76,1,80,2|0,0:0|0:0,0:0:0:0:
388,271,49991,2,0,L|432:360,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
264,160,50344,5,2,0:0:0:0:
208,56,50521,1,0,0:0:0:0:
200,280,50697,2,0,L|248:372,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
72,192,51050,5,2,0:0:0:0:
8,80,51227,1,0,0:0:0:0:
12,288,51403,2,0,L|60:372,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
72,192,51756,2,0,L|28:120,1,80,2|0,0:0|0:0,0:0:0:0:
128,28,52109,5,2,0:0:0:0:
232,268,52285,1,2,0:0:0:0:
320,76,52462,1,2,0:0:0:0:
440,296,52638,1,2,0:0:0:0:
180,216,52815,6,0,P|179:174|197:141,1,80,6|0,0:0|0:0,0:0:0:0:
283,275,53167,2,0,P|283:316|265:349,1,80,2|0,0:0|0:0,0:0:0:0:
260,192,53521,2,0,P|301:191|334:209,1,80,6|0,0:0|0:0,0:0:0:0:
204,296,53873,2,0,P|162:296|129:278,1,80,2|0,0:0|0:0,0:0:0:0:
264,56,54227,6,0,L|288:116,1,64,6|0,0:0|0:0,0:0:0:0:
307,335,54579,2,0,L|281:268,1,64,2|0,0:0|0:0,0:0:0:0:
188,68,54932,1,2,0:0:0:0:
176,200,55109,1,0,0:0:0:0:
84,128,55285,5,2,0:0:0:0:
120,336,55462,1,0,0:0:0:0:
176,200,55638,1,6,0:0:0:0:
336,200,55815,1,0,0:0:0:0:
392,336,55991,1,2,0:0:0:0:
200,336,56168,2,0,L|120:336,1,80,0|2,0:0|0:0,0:0:0:0:
256,200,56521,2,0,L|340:200,1,80,0|2,0:0|0:0,0:0:0:0:
232,268,56874,1,0,0:0:0:0:
304,132,57050,6,0,L|400:132,1,95.9999970703126,6|0,0:0|0:0,0:0:0:0:
292,60,57403,2,0,P|248:88|232:128,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
340,199,57756,2,0,P|384:171|400:131,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
189,47,58109,2,0,P|200:97|232:126,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
442,211,58462,2,0,P|430:160|398:131,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
100,31,58815,2,0,P|147:53|189:45,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
442,211,59168,2,0,P|394:188|352:196,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
168,284,59521,1,2,0:0:0:0:
256,148,59697,1,4,0:0:0:0:
48,188,59874,5,2,0:0:0:0:
232,247,60050,1,0,0:0:0:0:
184,92,60226,1,2,0:0:0:0:
81,277,60403,1,0,0:0:0:0:
416,276,60579,5,2,0:0:0:0:
160,344,60756,1,0,0:0:0:0:
400,344,60932,1,2,0:0:0:0:
84,244,61109,1,0,0:0:0:0:
264,248,61285,5,6,0:0:0:0:
220,64,61462,1,4,0:0:0:0:
400,124,61638,1,6,0:0:0:0:
76,192,61815,1,4,0:0:0:0:
244,156,61991,1,6,0:0:0:0:
424,276,62344,5,8,0:0:0:0:
384,280,62432,1,8,0:0:0:0:
348,312,62521,1,8,0:0:0:0:
348,360,62609,1,8,0:0:0:0:
396,364,62697,2,2,P|360:320|256:344,1,160,10|0,0:0|0:0,0:0:0:0:
112,264,63227,2,0,P|160:264|184:244,1,80,0|2,0:0|0:0,0:0:0:0:
284,144,63579,1,0,0:0:0:0:
180,44,63756,2,0,P|132:44|108:64,1,80
16,192,64109,5,8,0:0:0:0:
16,236,64197,1,8,0:0:0:0:
32,276,64285,1,8,0:0:0:0:
64,308,64374,1,8,0:0:0:0:
104,324,64462,2,0,P|148:336|208:320,1,80,10|0,0:0|0:0,0:0:0:0:
360,244,64815,2,0,P|316:232|256:248,1,80,2|0,0:0|0:0,0:0:0:0:
112,144,65168,2,0,P|156:156|216:140,1,80
312,128,65521,5,10,0:0:0:0:
312,128,65609,1,8,0:0:0:0:
312,128,65697,1,8,0:0:0:0:
416,96,65874,2,0,P|404:140|404:184,1,80
376,352,66227,1,2,0:0:0:0:
188,264,66403,1,0,0:0:0:0:
264,352,66579,1,0,0:0:0:0:
236,156,66756,1,0,0:0:0:0:
188,336,66932,5,8,0:0:0:0:
148,352,67021,1,8,0:0:0:0:
104,348,67109,1,8,0:0:0:0:
68,324,67197,1,8,0:0:0:0:
40,292,67285,2,0,P|24:252|28:216,1,80,10|0,0:0|0:0,0:0:0:0:
88,84,67638,2,0,P|108:160|96:244,1,160,2|0,0:0|0:0,0:0:0:0:
48,344,68168,1,0,0:0:0:0:
176,288,68344,6,0,P|236:264|292:260,1,120,10|0,0:0|0:0,0:0:0:0:
209,174,68697,2,0,P|259:213|291:260,1,120,10|0,0:0|0:0,0:0:0:0:
324,145,69050,2,0,P|314:208|290:259,1,120,10|0,0:0|0:0,0:0:0:0:
220,280,69403,2,0,P|264:328|328:320,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
423,178,69756,6,0,P|379:138|319:146,1,120.000004577637,10|0,0:0|0:0,0:0:0:0:
412,72,70109,2,0,P|393:128|425:180,1,120.000004577637,10|0,0:0|0:0,0:0:0:0:
332,142,70462,2,0,P|388:123|411:67,1,120.000004577637,10|0,0:0|0:0,0:0:0:0:
484,68,70815,2,0,P|452:12|400:0,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
180,64,71168,6,0,P|220:128|212:196,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
196,268,71521,2,0,P|144:216|152:148,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
180,64,71874,2,0,P|240:20|308:19,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
224,191,72227,2,0,P|172:244|105:256,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
50,27,72579,6,0,P|124:25|180:64,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
235,293,72932,2,0,P|160:294|104:255,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
340,10,73285,2,0,P|393:61|405:128,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
172,374,73638,2,0,P|118:322|106:255,1,143.999995605469,10|0,0:0|0:0,0:0:0:0:
116,208,73991,5,2,0:0:0:0:
256,96,74168,1,0,0:0:0:0:
472,80,74344,2,0,P|400:53|310:72,1,160,2|0,0:0|0:0,0:0:0:0:
200,192,74874,1,10,0:0:0:0:
200,192,74962,1,8,0:0:0:0:
200,192,75050,1,8,0:0:0:0:
328,272,75227,1,0,0:0:0:0:
408,272,75403,6,0,L|324:272,1,80,2|0,0:0|0:0,0:0:0:0:
176,180,75756,2,0,L|264:180,1,80
432,180,76109,1,2,0:0:0:0:
328,72,76285,1,0,0:0:0:0:
124,72,76462,1,0,0:0:0:0:
216,188,76638,1,0,0:0:0:0:
140,340,76815,5,10,0:0:0:0:
100,356,76903,1,8,0:0:0:0:
56,348,76991,1,8,0:0:0:0:
24,316,77079,1,8,0:0:0:0:
16,272,77168,1,10,0:0:0:0:
28,160,77344,1,0,0:0:0:0:
76,88,77520,5,10,0:0:0:0:
96,128,77609,1,8,0:0:0:0:
100,172,77697,1,8,0:0:0:0:
80,212,77785,1,8,0:0:0:0:
48,244,77873,1,10,0:0:0:0:
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124,308,78227,5,8,0:0:0:0:
164,288,78316,1,8,0:0:0:0:
208,284,78404,1,8,0:0:0:0:
248,304,78492,1,8,0:0:0:0:
276,336,78579,2,0,P|312:312|351:311,1,80,10|0,0:0|0:0,0:0:0:0:
420,168,78932,2,2,P|348:200|268:188,1,160
132,108,79462,1,0,0:0:0:0:
264,64,79638,5,2,0:0:0:0:
396,120,79815,1,0,0:0:0:0:
256,204,79991,1,2,0:0:0:0:
416,232,80168,1,0,0:0:0:0:
280,32,80344,2,2,P|196:44|116:32,1,160
16,128,80874,1,0,0:0:0:0:
48,344,81050,5,2,0:0:0:0:
220,224,81227,1,2,0:0:0:0:
36,236,81403,1,2,0:0:0:0:
248,332,81579,1,2,0:0:0:0:
416,204,81756,1,2,0:0:0:0:
340,72,81932,2,0,P|300:60|256:72,1,80,0|2,0:0|0:0,0:0:0:0:
116,136,82285,1,2,0:0:0:0:
296,136,82462,1,2,0:0:0:0:
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352,248,82991,1,2,0:0:0:0:
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192,348,83521,1,2,0:0:0:0:
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352,348,83874,6,0,L|472:348,1,120,2|0,0:0|0:0,0:0:0:0:
424,276,84227,2,0,L|304:276,1,120,2|0,0:0|0:0,0:0:0:0:
264,276,84579,1,2,0:0:0:0:
108,276,84756,1,0,0:0:0:0:
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340,140,85197,1,8,0:0:0:0:
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340,224,85991,1,2,0:0:0:0:
148,324,86168,1,0,0:0:0:0:
344,352,86344,1,2,0:0:0:0:
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428,256,87050,1,2,0:0:0:0:
432,128,87227,1,2,0:0:0:0:
356,24,87403,1,2,0:0:0:0:
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140,256,87932,5,2,0:0:0:0:
368,256,88109,1,10,0:0:0:0:
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400,308,88285,1,8,0:0:0:0:
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360,352,88462,1,14,0:0:0:0:
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480,104,89344,1,14,0:0:0:0:


thank you all for modding!!
it really means a lot!
Topic Starter
Shira

assimb wrote:

might as well roast your maps here too :^) k
Easy
00:03:756 (1) - remove nc -> nc should be on downbeats i think its fine
00:05:874 - remove nc and i recommend putting a circle here so that the next slider starts on the downbeat ^
00:08:697 - put a circle here for the same reason im starting to doubt myself again so will consider
00:27:403 (3,1) - BLaNkEETSSSSSSSSSS not like i tried really hard to find one or anything!
00:41:168 - you just switched to vocal mapping makes it feel like the slider is really sudden i dont think its that sudden. pretty sure most people can hit them
00:48:932 (5,6) - spacing
01:25:991 (2) - again here you switched to vocal mapping by ending the slider on a red tick. you could make it end here 01:26:697 - instead sounds realllyyyy off. not even vocal too
you should just be careful with downbeats on this one i guess k


Normal
00:12:932 - maybe curve this slider a bit more so it leads to the next note

like this? curving the slider (1) would make it easier to flow to the circle (2)

00:19:638 - curve the slider on the other way so it flows better wot flows fine
00:35:344 (2) - make it lead to the spinner what do you mean
01:08:344 (1,2,3) - should be similar to 01:09:756 (1,2,3) - so it looks cooler :D i like it like this but may reconsider so leaving it here
01:22:991 (2) - mapped to vocaaaaaaalssss îf you dont want to change it, you should put a note here 01:22:815 - or make a slider end there iz fine. i dont think mapping to vocals is bad everytime, its not really sudden either
01:24:756 (2) - move it to 01:24:932 - and move it closer to the next sliderHELLO?? DISTANCE SPACING?? WYA
pretty good looking! nice job on this one ty

Hard
00:19:638 (3,4) - make this similar to 00:18:932 (1,2) - and 00:16:109 (3,4,1,2) - so it sounds better i think its fine ;-; tried pretty hard on it too
00:31:462 (4,5,6,1) - HA! BLANKETS! is perfectly fine https://osu.ppy.sh/ss/5346052
00:56:697 (5) - rotate 180 so it doesnt break the flow i think it looks more aesthetic like this
01:02:521 (6,1) - pretty big jump even though the intense sounding part is over kiai starts here. big sound in the "yo" in the "ohayo"
01:13:815 (4,1) - ^ big sound at "go"
01:29:168 - put a note here
01:30:227 (1,2,3,4,5) - i think you should delete that no
still looks cool but i can feel the annxe mapping k

Kamaboko
00:10:285 (1,2) - fix blanket :^)
00:11:697 (1) - very random long slider: it isnt based on any thing in the song. id put a circle here 00:11:697 - and a reverse tick/stream here 00:11:874 - up to this note 00:12:227 (8) - i think it sounds fine unless im deaf
00:15:403 (3,4) - make them similar fine like this so the blanket looks better
00:19:638 (3) - rotate 180 so it doesnt break the flow? same thing as last time
00:21:756 (1,2) - blANkETS as you can see, its fine https://osu.ppy.sh/ss/5346076
00:26:344 (2) - make this slider have higher sv so it doesnt feel like you drag on it ✓ raised by .10
00:28:815 (1,2,3) - i like it C: ty
00:36:227 (1,2) - make them similarrrrrrrrrrrrrrrrr they are https://osu.ppy.sh/ss/5346088
00:47:697 (3,4) - fix blankets hehe
00:48:579 (1,2,3) - straightening these could look better and if you do, 00:49:285 (3) - make this one similar to 00:48:932 (2) - and rotate 180 CCC: will consider if mentioned again
00:59:168 (3,1) - LOL YOUR BLANKETS SUCK its fine https://osu.ppy.sh/ss/5346099
01:02:697 - make sv faster than normal since its the kiai its fine
01:06:756 (1) - move this slider a bit to the left so it matches with the stream's flow the stream is going to other way
01:08:344 (1,2,3,1,2,3,1,2,3) - why is the spacing getting smaller when the song goes in higher notes its on ds im pretty sure
01:12:403 (5,2) - making these two overlap could look cool
01:19:638 (1,2) - similarr they are https://osu.ppy.sh/ss/5346117
01:30:579 (1,2,3,4,5) - why aesthetically pleasing
and here you can feel the annxe mapping at its best


















no but seriously
01:30:579 (1,2,3,4,5) - why

whew actually took me a lot of time to do this
giv me mor kudosu


oh and here
really cool patterns i liked
LOL NONE












jk

Easy

00:45:050 (4,1,2,3) - i like it
01:08:344 (1,1,1) - ugly but sounds really nice :^)


Normal

00:04:638 (3,1,2) - sounds nice and looks cool
00:57:403 (1,2,3,4) - looks hot
01:12:579 (1,2,3,4,1) - flows really nicely


Hard

00:02:697 (3,4,1) - sounds kinda bad but looks pretty cool
00:08:344 (1,2) - you prob did this randomly but it still somehow sound nice
00:24:579 (5,6,7,8) - one of the few parts of hitsounding that you did well
00:33:050 (2,3,4,5,1,2) - SUPER HOT
01:04:109 (1,2,3,4,5) - cool triangles monstroto
01:08:344 (1,2,3,4,1,2,3,4) - you found a different way to map this part (which means not the 3 sliders pattern) and it really really sounds good. i was super impressed when i saw this tbh


Kamaboko

00:15:227 (2,3,4,1) - really good looking
00:17:521 (1,2,3,4,5) - and again you found a different way to map this part which makes it sound really good. naissu jobbu
00:50:697 (1,2,3) - amazing
01:04:109 (1,2,3,4,5,6,7,8) - looks good but wouldve been better if 01:03:932 (5,4,6) - lined correctly :/
01:08:344 (1,2,3,4,1,2,3,4,1,2,3) - 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
01:12:579 (1,2,3) - really cool
01:24:756 (2,3,4,1) - almost a square but still cool
01:26:521 (3,1,2) - !!!!!!!!!!!!!!!

the rest is very nasty
so that it ends on a good note C:
thanks for mod
MoeAsuka
[General]
I found you have lots of useless timing points after song's end,please delete them
You should only use freedom name in hardest diff

[Easy]
00:05:874 (1) - you can curve this slider more little and there are an chance to blanket with 00:04:815 (3) -
00:11:874 (4,5) - Use two 1/1 slider here maybe more easy to beginner and more fill the objects in the map
I found you change DS in easy.Usually it will not change in easy and normal,please fix it
00:18:579 (2) - a chance to blanket
00:27:403 (3) - This looking curve too more in the easy
00:28:462 (1,2) - This rhythm is too hard in easy.You can use a circle in 00:28:462 - and use a 1/1 slider start at 00:28:815 -
01:12:579 (3) - The same,curve too more and looks not good
01:15:403 (1) - I suggest you curve the first part to an opposite direction

[Normal]
00:00:580 (1,2,3,1,2,3,4) - The overlap like this in normal are not good.I suggest you try to use DS 1.3 or keep the timing distance between the objects more
00:37:285 (1) - In normal,you can't place an object after spin in 2 beats(in here,until 00:37:638 - )
00:47:521 (2) - This maybe can end at 00:48:227 - if you follow the voice
00:51:756 (2) - maybe 1/1 return slider here
01:05:874 (1,2) - To follow the rhythm,maybe the slider should be place at 01:05:874 - and circle at 01:06:579 -

[Hard]
00:10:285 (3) - The distance between(2) and(3) are too big.Try to curve this slider please
00:13:815 (2) - The same question as easy.curve it less.
00:20:168 (4) - The rhythm sounds not good.Though I know there have sounds,I still suggest yo only use a circle at 00:20:344 -
00:25:991 (1) - ^
00:33:050 (2,3,4,5) - Here are very big sounds.Why not make some jump?
00:57:403 (1,2,3,4) - ^,but you can reduce the distance between(1) and 00:56:697 (5) -
01:10:109 (2,3) - To follow the vocal,you can end(2) at 01:10:374 - and use a 1/2 slider at 01:10:462 -
00:47:697 (4) - Here's a curve slider not like others,but it looks better than others,maybe it can be an example

[Kamaboko]
01:04:991 (7) - I don't suggest reduce distance in a so strong voice.Maybe you can place it at 288,160 and place(8) at 128,44
01:26:521 (3) - looks not good too

[Assimboko]
00:09:050 (6) - Maybe NC here
00:14:344 (2) - Not necessary big distance.place 00:14:168 (1) - at 492,172 looks good
00:18:579 (4,5) - To follow the voice,1/2 slider first than 1/1 slider
00:21:756 (4,5,6,7) - Here should be four 1/2 slider
00:28:815 (1,2,3,4) - Please equal the overlap here
00:32:344 (4,5) - The same,two 1/2 sliders please
00:38:697 (1) - It look out of boundary
00:39:227 (2,3,4) - Follow the voice is better.Two 1/2 slider start at 00:39:403 - if you think it's good
00:47:168 (1,2,3,4) - I suggest you overlap (1)and(3)'s start circle and same as (2) and (4)
01:13:991 (1,2,3) - The obtuse jump should be equal distance and the distance here maybe too big
01:23:167 (3) - You should less change DS and here must can't be read.In timing,it's near (2) but in distance,it's near(4).This shouldn't appear anywhere.
Topic Starter
Shira

MoeAsuka wrote:

[General]
I found you have lots of useless timing points after song's end,please delete them ✓ probably since i cropped the song & i totally forgot to remove them. ty for reminding~
You should only use freedom name in hardest diff well theyre both insane..

[Easy]
00:05:874 (1) - you can curve this slider more little and there are an chance to blanket with 00:04:815 (3) - i think it flows better the way it is now ><
00:11:874 (4,5) - Use two 1/1 slider here maybe more easy to beginner and more fill the objects in the map
I found you change DS in easy.Usually it will not change in easy and normal,please fix it
00:18:579 (2) - a chance to blanket i think its fine D:
00:27:403 (3) - This looking curve too more in the easy i think its fine since you can still see the end of the slider
00:28:462 (1,2) - This rhythm is too hard in easy.You can use a circle in 00:28:462 - and use a 1/1 slider start at 00:28:815 -
01:12:579 (3) - The same,curve too more and looks not good same thing as last time but will consider
01:15:403 (1) - I suggest you curve the first part to an opposite direction i think it looks more aesthetic like this

[Normal]
00:00:580 (1,2,3,1,2,3,4) - The overlap like this in normal are not good.I suggest you try to use DS 1.3 or keep the timing distance between the objects more
00:37:285 (1) - In normal,you can't place an object after spin in 2 beats(in here,until 00:37:638 - )
00:47:521 (2) - This maybe can end at 00:48:227 - if you follow the voice
00:51:756 (2) - maybe 1/1 return slider here i like it like this
01:05:874 (1,2) - To follow the rhythm,maybe the slider should be place at 01:05:874 - and circle at 01:06:579 -

[Hard]
00:10:285 (3) - The distance between(2) and(3) are too big.Try to curve this slider please i think its fine like this since there's a big note where the slider starts but will reconsider
00:13:815 (2) - The same question as easy.curve it less. same thing as easy
00:20:168 (4) - The rhythm sounds not good.Though I know there have sounds,I still suggest yo only use a circle at 00:20:344 - i think it sounds fine
00:25:991 (1) - ^ ^
00:33:050 (2,3,4,5) - Here are very big sounds.Why not make some jump? i think its fine
00:57:403 (1,2,3,4) - ^,but you can reduce the distance between(1) and 00:56:697 (5) - ^ just to match w everything else
01:10:109 (2,3) - To follow the vocal,you can end(2) at 01:10:374 - and use a 1/2 slider at 01:10:462 - to match 01:08:344 (1,2,3) -
00:47:697 (4) - Here's a curve slider not like others,but it looks better than others,maybe it can be an example eeh

[Kamaboko]
01:04:991 (7) - I don't suggest reduce distance in a so strong voice.Maybe you can place it at 288,160 and place(8) at 128,44 i think its fine with the triangle pattern
01:26:521 (3) - looks not good too :/
thanks for the mod~
small boob

MoeAsuka wrote:

[Assimboko]
00:09:050 (6) - Maybe NC here
00:14:344 (2) - Not necessary big distance.place 00:14:168 (1) - at 492,172 looks good
00:18:579 (4,5) - To follow the voice,1/2 slider first than 1/1 slider
00:21:756 (4,5,6,7) - Here should be four 1/2 slider
00:28:815 (1,2,3,4) - Please equal the overlap here
00:32:344 (4,5) - The same,two 1/2 sliders please
00:38:697 (1) - It look out of boundary
00:39:227 (2,3,4) - Follow the voice is better.Two 1/2 slider start at 00:39:403 - if you think it's good
00:47:168 (1,2,3,4) - I suggest you overlap (1)and(3)'s start circle and same as (2) and (4)
01:13:991 (1,2,3) - The obtuse jump should be equal distance and the distance here maybe too big
01:23:167 (3) - You should less change DS and here must can't be read.In timing,it's near (2) but in distance,it's near(4).This shouldn't appear anywhere.
gd
osu file format v14

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[Editor]
Bookmarks: 14653,21006,34065
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Seikai wa Hitotsu! Janai!! (Happy Euro Mix)
TitleUnicode:正解はひとつ!じゃない!!(Happy Euro Mix)
Artist:Milky Holmes
ArtistUnicode:Milky Holmes
Creator:Shiratoi
Version:Assimboko
Source:探偵オペラ ミルキィホームズ
Tags:detective assimb mimori suzuko kitta izumi sasaki mikoi tokui sora sherlock shellingford glauca corderlia burton hercule yuzurizaki nero short version ver
BeatmapID:994786
BeatmapSetID:464621

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352,332,35344,1,10,0:0:0:0:
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352,332,35697,2,2,P|420:336|340:292,1,240,10|2,0:0|0:0,0:0:0:0:
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336,348,38697,6,2,P|380:308|376:376,1,160,10|2,0:0|0:0,0:0:0:0:
160,368,39227,1,0,0:0:0:0:
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256,36,40815,2,0,P|272:60|304:68,1,64,2|0,0:0|0:0,0:0:0:0:
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324,348,42227,2,0,P|349:334|360:303,1,64,2|0,0:0|0:0,0:0:0:0:
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364,96,42756,1,0,0:0:0:0:
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220,192,43638,1,2,0:0:0:0:
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432,112,45756,6,0,P|412:88|384:76,1,60,10|0,0:0|0:0,0:0:0:0:
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200,280,50697,2,0,L|248:372,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
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320,76,52462,1,2,0:0:0:0:
440,296,52638,1,2,0:0:0:0:
180,216,52815,6,0,P|179:174|197:141,1,80,2|0,0:0|0:0,0:0:0:0:
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260,192,53521,2,0,P|301:191|334:209,1,80,6|0,0:0|0:0,0:0:0:0:
204,296,53873,2,0,P|162:296|129:278,1,80,6|0,0:0|0:0,0:0:0:0:
264,56,54227,6,0,L|288:116,1,64,6|0,0:0|0:0,0:0:0:0:
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100,31,58815,2,0,P|147:53|189:45,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
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256,148,59697,1,4,0:0:0:0:
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112,264,63227,2,0,P|160:264|184:244,1,80,0|2,0:0|0:0,0:0:0:0:
284,144,63579,1,0,0:0:0:0:
180,44,63756,2,0,P|132:44|108:64,1,80
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360,244,64815,2,0,P|316:232|256:248,1,80,2|0,0:0|0:0,0:0:0:0:
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312,128,65609,1,8,0:0:0:0:
312,128,65697,1,8,0:0:0:0:
416,96,65874,2,0,P|404:140|404:184,1,80
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104,348,67109,1,8,0:0:0:0:
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176,288,68344,6,0,P|236:264|292:260,1,120,10|0,0:0|0:0,0:0:0:0:
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220,280,69403,2,0,P|264:328|328:320,1,120.000004577637,6|0,0:0|0:0,0:0:0:0:
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196,148,74168,1,0,0:0:0:0:
264,96,74344,2,0,P|204:60|128:96,1,160,2|0,0:0|0:0,0:0:0:0:
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248,332,81579,1,2,0:0:0:0:
416,204,81756,1,2,0:0:0:0:
340,72,81932,2,0,P|300:60|256:72,1,80,0|2,0:0|0:0,0:0:0:0:
100,116,82285,1,2,0:0:0:0:
200,168,82462,1,2,0:0:0:0:
300,136,82638,2,0,P|340:148|384:136,1,80,0|2,0:0|0:0,0:0:0:0:
480,184,82991,1,2,0:0:0:0:
412,252,83167,1,2,0:0:0:0:
192,348,83521,5,2,0:0:0:0:
272,348,83697,1,0,0:0:0:0:
352,348,83874,2,0,L|472:348,1,120,2|0,0:0|0:0,0:0:0:0:
424,276,84227,2,0,L|304:276,1,120,2|0,0:0|0:0,0:0:0:0:
264,276,84579,1,2,0:0:0:0:
108,276,84756,1,0,0:0:0:0:
236,200,84932,1,8,0:0:0:0:
272,180,85021,1,8,0:0:0:0:
304,160,85109,1,8,0:0:0:0:
340,140,85197,1,8,0:0:0:0:
372,120,85285,6,0,L|480:60,1,120,10|0,0:0|0:0,0:0:0:0:
480,144,85638,2,0,L|372:204,1,120,2|0,0:0|0:0,0:0:0:0:
340,224,85991,1,2,0:0:0:0:
148,324,86168,1,0,0:0:0:0:
344,352,86344,1,2,0:0:0:0:
96,156,86521,1,0,0:0:0:0:
344,352,86874,5,2,0:0:0:0:
428,256,87050,1,2,0:0:0:0:
432,128,87227,1,2,0:0:0:0:
356,24,87403,1,2,0:0:0:0:
272,120,87579,1,2,0:0:0:0:
44,120,87756,1,2,0:0:0:0:
140,256,87932,5,2,0:0:0:0:
368,256,88109,1,10,0:0:0:0:
392,276,88197,1,8,0:0:0:0:
400,308,88285,1,8,0:0:0:0:
388,336,88374,1,8,0:0:0:0:
360,352,88462,1,14,0:0:0:0:
80,352,88815,1,14,0:0:0:0:
32,108,88991,5,14,0:0:0:0:
480,104,89344,1,14,0:0:0:0:

thank you for the mod!
Agatsu
hi nm from my queue

kamaboko
00:01:109 (1,2) - make these sliders match
00:12:579 (4,5) - ^
00:30:932 (5,7,1) - possible overlap?
00:49:638 (4,1) - ^?
01:18:756 (2,7) - ^?

assimboko
00:11:874 (1,1) - overlap?
00:13:285 (1) - ^?
00:37:285 (1,3) - better overlap
01:09:756 (1,2,3) - try to make better overlaps??
01:23:521 (4) - nc
01:23:874 (1) - remove nc
01:24:932 (5) - nc

hard
00:26:521 (2,3) - overlap?
00:35:344 (2) - turn to circles?
01:28:815 (2,3) - blanket?

sorry if my mods didn't help :c

bye :3
-Latias-
Hi, from my Queue :)

Easy:
00:18:579 potential blanket
00:27:403 ^^^
01:05:874 ^^^

Normal:
00:02:344 either put this slider toward 3 just a tiny bit more or move it away tiny bit away

Only problems I could find, hope it helps ! :D
Topic Starter
Shira

Agatsu wrote:

hi nm from my queue

kamaboko
00:01:109 (1,2) - make these sliders match i like it like this for the flow D:
00:12:579 (4,5) - ^ aestheticsss
00:30:932 (5,7,1) - possible overlap?
00:49:638 (4,1) - ^?
01:18:756 (2,7) - ^?

hard
00:26:521 (2,3) - overlap?
00:35:344 (2) - turn to circles?
01:28:815 (2,3) - blanket?

sorry if my mods didn't help :c

bye :3
thank yuuuu

captainlatias wrote:

Hi, from my Queue :)

Easy:
00:18:579 potential blanket i think its fine since the slider is really curved that much making it an ugly blanket imo
00:27:403 ^^^ but where
01:05:874 ^^^ i think it flows better like this or its because i dont want any extra work but who knows

Normal:
00:02:344 either put this slider toward 3 just a tiny bit more or move it away tiny bit away

Only problems I could find, hope it helps ! :D
thank you for the mod~
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