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Wada Kouji - Butter-Fly (TV Edit)

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Topic Starter
Ekaru
...Fine, I'll go and get this ranked! XP

I'll look at these mods soon.
Shiirn
General
ok

Normal
LINEAR SLIDERS ARE BORING
no other problems

Above Normal
00:55:836 (1) - NOTTT PERRRFEEECCTTTT RAWR
01:07:473 (1) - this goes quite uncomfortably past the side of the grid. I'd rec- ah screw it. FIX IT.

Hard
00:30:382 (4,5,6) - patterns like this aren't very fun to play. Make it more clear that 5 and 6 are reversed.

ztrot
00:20:745 (2,5,6) - they'realmosttouching
no problems
spboxer3
Digimon Adventure is my favourite anime when I was childhood~>////<

[general]

  1. oh~deer you lost "ztrot" for your tags
  2. I suggest you can remove letterbox during break because you have video in your map~

[Normal]

  1. looks so good~

[Above Normal]

  1. 00:23:291 (1) - Umm... I think this slider end to 00:23:836 - will be better then now :(
  2. 00:27:109 (1) - same issue. I think this slider end to 00:28:018 - sound like better then now :(
  3. 00:34:927 (1) - same as 00:23:291 (1) -
  4. 01:01:291 (x) - add a note or what? It's need add some object from I heard this part...

[Hard]

  1. 01:11:473 (1,4) - use Normal hitsound? I just think Normal hitsound it's more suitable then soft hitsound. If you don't like this. you can ignore ;)

[ztrot's Insane]

  1. unused green line:
    01:12:291 -


  2. 01:16:200 (1,2,3,4,1,2,3,4) - just suggest for hitsound: Umm...I think all clap is better then now. and you can use increase volume to protruding them.
  3. 01:19:109 (1) - add clap for slider end?
  4. 01:24:927 (1) - ^

red is unrankable issue. bule is need to discuss. Black is just suggest.

good pattern ;)
star~ and good luck!
Kiddo-Kun
Hi

General:

• Add "ztrot" to all of the tags
• I suggest mapping to the end like ztrot did. It seems incomplete the way you mapped it.

Above Normal:

• 00:23:291 (1) - I don't think it's best to end this note on here because nothing really sounds off. I would either end it on the the previous white tick, or the next white tick.
• 00:26:745 (9) - New combo on this note to match the music better.
• 00:37:836 (7,8,9,10) - I'm not a big fan of the 4 note stack after the two 3 note stack. It can be really confusing, especially for less experienced players.
• 00:39:473 (3,4,5,6) - I believe this would be better if you mapped it like this I also suggest un-stacking 4,5,6 because it's pretty boring for a part with such energy.
• 00:43:654 (1,2,3,4,5,6) - Ctrl + H and Ctrl + J to deal with spacing issues.

Hard:

• 00:18:745 (3) - Add a new combo to this note because it's where you start mapping the vocals.
• 01:11:473 (1,2,3,4) - I don't see why you made these notes soft, it does not really sound right to me. If there is a reason, I'm sorry I questioned you. To make up for it here of a kiwi

Other than those few things I have no objections with this map.
Nice job~
♪Star♪
Topic Starter
Ekaru

Kiddo-Kun wrote:

Hi

General:

• Add "ztrot" to all of the tagsDone
• I suggest mapping to the end like ztrot did. It seems incomplete the way you mapped it.Done on purpose for stylistic purposes. It's mainly because I'm an EBA fag who likes to start and end with the vocals

Above Normal:

• 00:23:291 (1) - I don't think it's best to end this note on here because nothing really sounds off. I would either end it on the the previous white tick, or the next white tick. Done
• 00:26:745 (9) - New combo on this note to match the music better. Done
• 00:37:836 (7,8,9,10) - I'm not a big fan of the 4 note stack after the two 3 note stack. It can be really confusing, especially for less experienced players. Fixed
• 00:39:473 (3,4,5,6) - I believe this would be better if you mapped it like this I also suggest un-stacking 4,5,6 because it's pretty boring for a part with such energy. Done
• 00:43:654 (1,2,3,4,5,6) - Ctrl + H and Ctrl + J to deal with spacing issues. Don't know what you're asking for here.

Hard:

• 00:18:745 (3) - Add a new combo to this note because it's where you start mapping the vocals. ? I started mapping the vocals from the very first note.
• 01:11:473 (1,2,3,4) - I don't see why you made these notes soft, it does not really sound right to me. If there is a reason, I'm sorry I questioned you. To make up for it here of a kiwi Fixed

Other than those few things I have no objections with this map.
Nice job~
♪Star♪
Magicphoenix
Why's it called Butter-Fly and not Butterfly?
Topic Starter
Ekaru

Magicphoenix wrote:

Why's it called Butter-Fly and not Butterfly?
Butter-Fly is the correct name. :P
Topic Starter
Ekaru
Hi. My osu! won't work ATM so I'm posting here to keep this alive.
Low
good
Shohei Ohtani
Anyways. . .

Overall:
Change "(TV Edit)" to "(TV Size)"

Insane:
00:38:382 (1) - Remove NC? (For pattern's sake, since a lot of this comboing seems like pattern-comboing)
00:38:745 (2) - Add NC?
00:51:654 (4) - NC?

Hurd:
00:26:200 (7) - Lower the left-most sliderpoint so it's symmetrical~

Nurmul:
00:52:018 - Add note?~

Nurmul:
Swaq

Pretty cool mapset :>
meiikyuu
hey sorry for the late mod x.x
from me and mythol's queue ~ pls ignore if you don't like

Normal
looks fine xD

Above Normal
00:27:109 (2) - maybe you can make this slider curvy? it stands out from the other sliders lol
01:07:473 (1) - finish

Hard
00:58:564 (10) - NC?
01:10:200 (11) - just one grid to the left for neater spacing :) (sorry nazi mod lol)

ztrot's Insane
00:31:291 (2) - move first slider point to x:136 y: 264 so it lines up with 5 . And then to fix up spacing after that, move 1 one grid to the left. visual xD: http://puu.sh/rF02
it just looks neater imo, but up to you in the end :)

gl ~ ^^
spboxer3
Random check from #modreqs
((Umm... seems it's a recheck post

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. 01:16:200 - [suggestion] set the kiai wnd at 01:19:109 - ?

Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:04:927 (2,3,4,5,6,7) - [suggestion] looks a kinda random pattern. maybe you can try copy 01:04:927 (2,3,4) - and rotate 180∘?

Above Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:20:564 (1,2) - [nazi] I guess you want to make those symmetry. it's looks a bit off now. so I try to make this↓

    136,256,22564,1,4
    368,328,23291,6,0,B|256:376|144:328,1,225
  2. 00:39:836 (4) - Hear like a bit awkward rhythm. maybe move to 00:40:018 - It's a good solution?

Hard



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:28:382 (7) - add newcombo? It's too stream combo for this part.
  2. 00:57:291 (5) - ^

Insane


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    01:12:291 -
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 01:16:200 (1,2,3,4,1,2,3,4) - [suggestion] looks "normal,clap,normal,clap,normal,clap,normal,clap" It's more fit this song?
Cell me back when you fixed it~:3

Edit: It's my 2000 post xD
Topic Starter
Ekaru
Fixes done!
spboxer3
OK~ looks all fine~
lepidopodus
Ahh it's too bad to miss a chance to get butter-fly Taiko map!
Shohei Ohtani
:DDDDDDD
ztrot
someone rank this with god speed
Yuukari-Banteki
[Normal]
looks good

[Above Normal]
00:20:564 (1) - you might want to start this on the red tick where there is a stronger melodic presence
00:34:927 (1) - ^ except the white tick
You have several gaps in here where it would probably be best for you to insert notes rather than just leave the player hanging.
01:00:745 (2,3,4) - this feels like it doesn't really match the music very well
01:08:927 (2) - these days its fairly customary to move this so that 1 forms a "blanket" for it; in other words, so that 1 wraps around it rather than being incidental to its placement
>.> While your hitsounds would have been fine awhile ago, the general quality of hitsounding has increased massively over the years. It would be advisable for you to hitsound your map in such a way that if you play it in taiko mode, it makes sense.

[Hard]
Again, it would be highly advisable to add notes in the gaps here, especially since this is a Hard
Other than that, this one looks fine

[ztrot]
this...looks like great evidence that ztrot is about a year or two ahead of the mapping curve. It's ok.
Topic Starter
Ekaru

Saturos-fangirl wrote:

[Above Normal]
00:20:564 (1) - you might want to start this on the red tick where there is a stronger melodic presence Feels weird.
00:34:927 (1) - ^ except the white tick Done
You have several gaps in here where it would probably be best for you to insert notes rather than just leave the player hanging. Eh, I prefer it this way.
01:00:745 (2,3,4) - this feels like it doesn't really match the music very well Done
01:08:927 (2) - these days its fairly customary to move this so that 1 forms a "blanket" for it; in other words, so that 1 wraps around it rather than being incidental to its placement Eh, doesn't feel as good to me.
>.> While your hitsounds would have been fine awhile ago, the general quality of hitsounding has increased massively over the years. It would be advisable for you to hitsound your map in such a way that if you play it in taiko mode, it makes sense. Fixed a few of the worst offenders, at least
There we go. ~

EDIT: Renamed that diff to "Old Style" just because it makes the most sense that way.
Yuukari-Banteki
Rebubbled :P good luck!
DeathxShinigami
PsychoSkill
rank this :(
Suzully
Hi Ekaru.

[Easy]

  • AR+1.
  1. 01:02:382 (1,2,3) - Not fit the music. Consider to change them like below.
[Old Style]
  1. 01:07:473 (1) - Add a finish to the top.
[Hard]
  1. 00:19:109 (x) - Add a note here to make gameplay better?(stack with (4)?)
  2. 00:23:836 (4) - Add a finish. I heard cymbal sound in the back.
  3. 00:50:564 (5) - Add a whistle not only to the body but also to the top of slider?
  4. 00:51:291 (7) - ^
  5. 01:02:927 (4,7) - Consider to add a whistle or finish to follow the strong sound of guitar.
  6. 01:12:927 (8) - Move it right by 1 grid to make a formation symmetric?
[ztrot's Insane]
  1. 00:38:382 (1,2) - Switch new combos? You maybe added a new combo on the downbeat here, but your symmetric pattern will look more beautiful and to play here will become better imo.
  2. 01:04:382 (x) - Add a note? I heard the vocal started from here.
  3. 01:19:109 (1,2,3,4) - Shorten (1) to 01:19:473 and add a note at 01:19:654, as well as 01:22:018 (1,2,3,4,5)? This pattern will be more fun. I felt so when playing.
  4. 01:21:473 (x) - Add a note?(it's just like same as 01:27:291 (3,4)) It makes gameplay better imo.
  5. 01:24:927 (1,2,3,4) - Same as 01:19:109 (1,2,3,4).
  6. 01:27:836 (5,6,7,8) - ^
Tell me your thought and call me back :3
Topic Starter
Ekaru
Fixed everything you suggested for my maps because I agree. Just gotta wait for ztrot to get on.

EDIT: His response: "No." Uh, okay?
Suzully
Ranked.
Strawberry
OHHHHHHHHHHHHHH!!!!!~ My LOVE!
Megurine Luka


Best Memory of my Childhood.
PsychoSkill
yeeeeeeeeeeeees <3
Kuria

Megurine Luka wrote:



Best Memory of my Childhood.
same here 8-)
thanks so much for mapping and ranking one of the most epic song in anime history T_Tb
YTYuyu
Oh wow Ekaru when was the last time i've seen a ranked map from you? congratz ;)
Pereira006
ei ekaru ! :)

Congratz !
Ibuki Suika

Megurine Luka wrote:



Best Memory of my Childhood.
Mercurial
Holy shit, 1 year.

Congratz.
Topic Starter
Ekaru

iMercurial wrote:

Holy shit, 1 year.

Congratz.
A big part of that was because I was extremely lazy in getting this ranked. >_>;
lepidopodus
Quite a nostalgic one, Congrats!
S-Ranker
Favourite song!! lol
Topic Starter
Ekaru

S-Ranker wrote:

Favourite song!! lol
Mine too! \o/
authority8
prefect!!my childhood!!!!!
authority8

S-Ranker wrote:

Favourite song!! lol

favorite song!!
-zer0-_old
Favourite song!! :( :( 8-) Digimon!! lol
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