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[Archived] Weird clicking input at 120 fps

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Topic Starter
Daborgia
Problem Details:

While playing some unranked maps, i realized that i have this weird tapping input pattern, so that every "click" of a circle is at the same moment ( accuracy meter, all slashes are on the same moment). My Fps limit was at 120 fps.

When on unlimited or 240 fps my tapping pattern is perfectly normal ( spreaded all over the accuracy meter with random space).

My idea is that the click input is connected to the fps ingame, and the real "input" is delayed until the next frame was rendered.

Video or screenshot showing the problem:





osu! version: 20160525.2 (latest)

Edit: Made a video where the problem happens.
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