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S3RL feat. Sara - Techno Kitty

posted
Total Posts
5
Topic Starter
Tehron
This beatmap was submitted using in-game submission on December 08, 2016 at 2:30:34 PM

Artist: S3RL feat. Sara
Title: Techno Kitty
Tags: electronic cat neko MkGuh
BPM: 175
Filesize: 3879kb
Play Time: 01:50
Difficulties Available:
  1. CATastrophe (5.14 stars, 442 notes)
  2. Hard (3.26 stars, 272 notes)
  3. Insane (4.42 stars, 382 notes)
  4. Mk's Normal (2.24 stars, 190 notes)
Download: S3RL feat. Sara - Techno Kitty
Information: Scores/Beatmap Listing
---------------
Normal by MkGuh
Rest by me
Mekki
i dedicate this difficulty/song for my grandpa
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 33868
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2

[Metadata]
Title:Techno Kitty
TitleUnicode:Techno Kitty
Artist:S3RL feat. Sara
ArtistUnicode:S3RL feat. Sara
Creator:Tehron
Version:Mk's Normal
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3.5
CircleSize:3.5
OverallDifficulty:3.5
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"techno_cat_by_panda_go.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 192,192,192
Combo2 : 22,149,190
Combo3 : 60,60,60
Combo4 : 56,218,231
Combo5 : 125,125,125
Combo6 : 173,240,245

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102,83,103125,2,0,P|52:131|45:174,1,110,8|8,0:0|0:0,0:0:0:0:
74,215,103639,2,0,P|138:224|173:250,1,110,0|0,0:0|0:0,0:0:0:0:
239,338,104325,2,0,P|284:307|338:302,1,110,0|0,0:0|0:0,0:0:0:0:
390,321,104839,1,8,0:0:0:0:
452,230,105182,6,0,B|466:180|466:180|449:120,1,110,8|8,0:0|0:0,0:0:0:0:
359,61,105868,2,0,L|300:54,1,55,10|2,0:0|0:0,0:0:0:0:
254,77,106211,2,0,L|196:68,1,55,10|2,0:0|0:0,0:0:0:0:
104,123,106725,2,0,P|86:178|105:228,1,110,0|2,0:0|0:0,0:0:0:0:
137,268,107239,2,0,P|177:259|195:259,1,55,10|2,0:0|0:0,0:0:0:0:
199,204,107582,2,0,P|230:213|256:230,1,55,10|2,0:0|0:0,0:0:0:0:
292,258,107925,5,8,0:0:0:0:
392,302,108268,1,8,0:0:0:0:
374,193,108611,1,10,0:0:0:0:
478,227,108954,2,0,L|473:160,1,55,10|2,0:0|0:0,0:0:0:0:
468,117,109296,1,12,0:0:0:0:
390,39,109639,1,8,0:0:0:0:
281,54,109982,2,0,P|221:78|164:59,2,110,8|8|12,0:0|0:0|0:0,0:0:0:0:

hi tehron
RikiH_
First mod, brace yourself.

I like the map, but I think it needs improvement regarding the aesthetics. There are a lot of weird overlaps and some bad blankets, that's the main problem with the set... I will tell you more in detail :) If something is unclear, just ask via IRC, you know

General

  1. BG size is 822x513. You know how it works, just use 4:3 or 16:9 ratio, since it works much better.
    I found these, if you want to take a look: (1-1024x768) (2-1366x768) this is much better lol
  2. Hitsounds look good in every diff! I love them
  3. Well of course you need a <2.0 stars Easy, since it's compulsory in order to rank the set. Maybe I can make one for you?
CATastrophe
  1. 00:12.611 (3) - Move it a bit down so it doesn't overlap the previous slider (110|273 is the best spot in my opinion)
  2. 00:19:639 (4,5,6) - Someting like this looks more ordinate in my opinion
    if you want to replicate it I moved (5) to 340|211 and (6) to 402|356
  3. 00:27:696 (5) - Move it a bit to the right so is doesn't overlap the previous slider
  4. 00:30:096 (2,3) - These two sliders look placed quite random, I mean, there's no rule for spacing and they don't even create a nice pattern. Try something like this?
    with the end of the (2) stacked under the previous notes!
  5. 00:37:296 (1,2) - I suggest that you unstack these two notes and make something like this:
    This is for consistency with the previous patterns: when the songs says "kitty kitty" or "pretty kitty" you always made jumps, so this should be a jump as well, and not a stack, i hope you understand what I mean xD
  6. 00:39:011 (1) - First of all, move this to 152|65, since it's too close to the previous note and looks weird. Now select this stuff 00:39:182 (2,3) (the note and the slider) and move them to 260|241 so you have a much nicer pattern, a much nicer blanket and it doesn't ruin the spacing! It would sacrifice the stack with 00:40:039 (1) - but it's not even noticeable in playmode, by the way if you want you can just move this note under the previous one and stack them again
  7. 00:42:096 (1) - Just 381|120
  8. 00:42:782 (1,2) - Same as 00:37:296 (1,2) - basically
  9. 00:43:811 (2) - Ctrl+g for a better flow with the following note?
  10. 00:47:582 (1,3) - Oh come on, overlaps like this can be easily avoided, just move (3) a little bit down
  11. 00:53:754 (1,2,1,2) - Just make something consistent with the previous patterns? The 3rd note is stacked under the following (2)
  12. 00:55:468 (4) - What if you turn this into a 1/2 slider, maybe a bit faster, in order to emphasize the meow?
  13. 00:57:182 (1,3) - Oh come on! My suggestion:
  14. 00:59:239 (3) - 467|162 ?
  15. 01:00:611 (3) - I don't want to be nazi, really, but this is borderline as well
  16. 01:10:554 (5,6) - Stack (5) under the previous note and move 6 like this:
  17. 01:32:154 (1,2) - Same as above, you know what I mean
  18. 01:33:868 (1,2) - Move (1) to 402|371 and move (2) to 340|168 to avoid weird overlaps, and the 01:35:168 (2) to 240|168 as well!
  19. 01:37:639 (1,2) - lel
  20. 01:44:839 (4,3) - Nazi blanket
  21. 01:50:325 (4) - Basically, this is the same as 00:55:468 (4) -
Insane

  1. 00:14:668 (1,3) - Another weird overlap! Just try to avoid these things. They are silly mistakes which can potentially ruin a good map
  2. 00:19:811 (4,1) - Same here
  3. 00:25:639 (1,3,4) - Again. Here you have a suggestion for a better-looking pattern: (overlap avoided + nice blanket)!
  4. 00:37:296 (1,2) - Basically this is the same "mistake" I pointed out for CATastrophe diff, just fix it if you want. This applies to all similar patterns, which are 00:42:782 (3,4) (which needs a nc as well) , 00:53:754 (1,2) - , 01:32:154 (3,4) - (NC here as well) , 01:37:639 (3,4) - (nc) , and finally 01:48:611 (3,4) - (the rhythm is a bit different in this one so you can keep the current pattern if you want)
  5. 00:47:582 (1,3,4) - Again, they are a bit too close... Same gos with the following pattern, wich is copy-pasted
  6. 00:50:325 (1) - Too close again, move it just a little bid down!
  7. 00:55:468 (4) - Here you can follow the suggestion I gave for CATastrophe diff, or just add a NC, since it's an Insane diff. Same goes to 01:50:325 (4) -
  8. 00:59:925 (1,2) - Please
  9. 01:09:525 (1,3) - Again, bad blanket, and too close to the slider
  10. 01:10:896 (1,3) - Another overlap
  11. 01:21:525 (5) - What about turning this slider into something like this? Flows quite well with the following slider as well:
  12. 01:26:154 (2) - Look at the spacing here!
  13. 01:26:325 (3,4,5) - Looks weird because you used the same shape, but there's no rule at all, I mean, the spacing is quite random, and looks like you didn't know where to put (5). Try something else! (Suggestion: copy, paste, rotate by 120°)
Hard
  1. 00:15:182 (2) - 264|110 in order to avoid the overlap
  2. 00:26:668 (4) - Move the last sliderpoint to 265|211 so it doesn't overlap the previous slider and it still blankets the following one. Do the same with 00:28:382 (1) - !
  3. 00:54:439 (1) - Just 476|190
  4. 01:00:439 (2,3) - Avoid using perfectly horizontal/vertical sliders too much, they really look like 2009 xD Just rotate them by 3/4°, that will do
  5. 01:07:811 (4) - 236|365, it will break the spacing but it's a minor thing and I think it looks better this way!
  6. 01:10:896 (1,2,3) - Just ugly, it also sounds weird, it's better to use this rhythm: 1/1 slider + note + 1/2 slider + 1/2 slider (too lazy to take a streenshot and cut it and stuff, if you don't understand just catch me ingame)
  7. 01:16:896 (2) - You see why it looks better?
  8. 01:17:754 - to 01:27:354 - Okay this part should be remapped... And that's why: you used 1.00x DS for 1/1 rhythm: it's really, really confusing and it can be misread as 1/2 or even 3/4 rhythm, since 1.5x 1/2 DS is pretty much the same. Why didn't you just use 1.50x spacing regarding 1/1 sliders?
  9. 01:29:411 (3,4) - Overlap
Mk's Normal
  1. 00:11:925 (1,2) - Improve this blanket (nazi)
  2. 00:20:154 (2) - If you make this go upwards, it would flow much better with the following slider, just look at the screenshot:
  3. 00:31:525 (3,2) - Sorry for being so nazi, but perfect blankets are fundamental... One or two bad blankets are not really a problem but a lot of them can potentially ruin a good map!
  4. 01:31:468 (1) - Something like this, curved in the opposite direction, would flow better with the folloginw slider imo:
That's it! As I said in the beginning, this map is potentially good! But it needs work, especially on aesthetics, like I said, a couple overlaps/bad blankets are not a problem, but lots of them can definitely ruin a good map.
Get more mods, and if you want I can check this again. By the way, I'll shoot a star, good luck! :)
Topic Starter
Tehron

RikiH_ wrote:

First mod, brace yourself.

I like the map, but I think it needs improvement regarding the aesthetics. There are a lot of weird overlaps and some bad blankets, that's the main problem with the set... I will tell you more in detail :) If something is unclear, just ask via IRC, you know

General

  1. BG size is 822x513. You know how it works, just use 4:3 or 16:9 ratio, since it works much better.
    I found these, if you want to take a look: (1-1024x768) (2-1366x768) this is much better lol I've been looking for a new background and haven't found anything fitting yet so the current one is just there as a filler. Thanks for the suggestions though, I'll keep looking and if I can't find anything better I'll use one of your suggestions.
  2. Hitsounds look good in every diff! I love them Ayy I'm proud of my hitsounding for once.
  3. Well of course you need a <2.0 stars Easy, since it's compulsory in order to rank the set. Maybe I can make one for you? Would love it if you did!
CATastrophe
  1. 00:12.611 (3) - Move it a bit down so it doesn't overlap the previous slider (110|273 is the best spot in my opinion) It's not overlapping though.
  2. 00:19:639 (4,5,6) - Someting like this looks more ordinate in my opinion Fixed since this does work better with the hitsounding and the rhythm of the song.
    if you want to replicate it I moved (5) to 340|211 and (6) to 402|356
  3. 00:27:696 (5) - Move it a bit to the right so is doesn't overlap the previous slider Not overlapping in the first place.
  4. 00:30:096 (2,3) - These two sliders look placed quite random, I mean, there's no rule for spacing and they don't even create a nice pattern. Try something like this? Fixed.
    with the end of the (2) stacked under the previous notes!
  5. 00:37:296 (1,2) - I suggest that you unstack these two notes and make something like this:
    This is for consistency with the previous patterns: when the songs says "kitty kitty" or "pretty kitty" you always made jumps, so this should be a jump as well, and not a stack, i hope you understand what I mean xD I understand what you mean but I think how it currently is fits better in with the song (Those notes aren't as strong as the other ones).
  6. 00:39:011 (1) - First of all, move this to 152|65, since it's too close to the previous note and looks weird. Now select this stuff 00:39:182 (2,3) (the note and the slider) and move them to 260|241 so you have a much nicer pattern, a much nicer blanket and it doesn't ruin the spacing! It would sacrifice the stack with 00:40:039 (1) - but it's not even noticeable in playmode, by the way if you want you can just move this note under the previous one and stack them again Fixed them a little differently.
  7. 00:42:096 (1) - Just 381|120 Fixed.
  8. 00:42:782 (1,2) - Same as 00:37:296 (1,2) - basically And same answer here.
  9. 00:43:811 (2) - Ctrl+g for a better flow with the following note? I know it sacrafices a little bit of flow for looks but I just prefer how it is now.
  10. 00:47:582 (1,3) - Oh come on, overlaps like this can be easily avoided, just move (3) a little bit down But it's not overlapping (like the others you noted before :o).
  11. 00:53:754 (1,2,1,2) - Just make something consistent with the previous patterns? The 3rd note is stacked under the following (2) It's consistent with the patterns on the kiai and it's pretty much the same as the ones on the kiai with the lack of a stronger beat behind it, thus it's mapped like it is.
  12. 00:55:468 (4) - What if you turn this into a 1/2 slider, maybe a bit faster, in order to emphasize the meow? Huh, there's no meow there :o And I like it as it is.
  13. 00:57:182 (1,3) - Oh come on! My suggestion: Fixed.
  14. 00:59:239 (3) - 467|162 ? Moved it a little bit more to the right but didn't move it up since it would make the spacing with the following note too large.
  15. 01:00:611 (3) - I don't want to be nazi, really, but this is borderline as well Fixed the same way as I did above though there weren't any overlap in both cases ;)
  16. 01:10:554 (5,6) - Stack (5) under the previous note and move 6 like this: Fixed.
  17. 01:32:154 (1,2) - Same as above, you know what I mean And same answer as above.
  18. 01:33:868 (1,2) - Move (1) to 402|371 and move (2) to 340|168 to avoid weird overlaps, and the 01:35:168 (2) to 240|168 as well! Fixed the first and left second as it is.
  19. 01:37:639 (1,2) - lel Yes, lel. Same answer as above.
  20. 01:44:839 (4,3) - Nazi blanket Fixed the shape of the slider a bit but I think it's fine.
  21. 01:50:325 (4) - Basically, this is the same as 00:55:468 (4) - And same answer here.
Insane

  1. 00:14:668 (1,3) - Another weird overlap! Just try to avoid these things. They are silly mistakes which can potentially ruin a good map But there's no overlap, this is how it looks on my screen and how it's been for every other overlap like this you've mentioned: http://puu.sh/qhq5H.jpg
  2. 00:19:811 (4,1) - Same here ^
  3. 00:25:639 (1,3,4) - Again. Here you have a suggestion for a better-looking pattern: (overlap avoided + nice blanket)! Moved (3) a little bit to avoid overlap and changed the blanket on (4) but not by much, I prefer how it currently plays though it doesn't look as good. Gameplay over looks is wort it for me at least ^^
  4. 00:37:296 (1,2) - Basically this is the same "mistake" I pointed out for CATastrophe diff, just fix it if you want. This applies to all similar patterns, which are 00:42:782 (3,4) (which needs a nc as well) , 00:53:754 (1,2) - , 01:32:154 (3,4) - (NC here as well) , 01:37:639 (3,4) - (nc) , and finally 01:48:611 (3,4) - (the rhythm is a bit different in this one so you can keep the current pattern if you want) Fixed the NCs but I'll keep the patterns as they are.
  5. 00:47:582 (1,3,4) - Again, they are a bit too close... Same gos with the following pattern, wich is copy-pasted I think they're fine since there's no overlap.
  6. 00:50:325 (1) - Too close again, move it just a little bid down! It's fine imo and if I did move it down it would overlap with 00:48:954 (1) - though it wouldn't be really notable while playing but I'd rather keep it as it is.
  7. 00:55:468 (4) - Here you can follow the suggestion I gave for CATastrophe diff, or just add a NC, since it's an Insane diff. Same goes to 01:50:325 (4) - And I still prefer what I have to what you suggested.
  8. 00:59:925 (1,2) - Please There's no overlap here.
  9. 01:09:525 (1,3) - Again, bad blanket, and too close to the slider Fixed.
  10. 01:10:896 (1,3) - Another overlap Nope.
  11. 01:21:525 (5) - What about turning this slider into something like this? Flows quite well with the following slider as well: Fixed.
  12. 01:26:154 (2) - Look at the spacing here! Fixed.
  13. 01:26:325 (3,4,5) - Looks weird because you used the same shape, but there's no rule at all, I mean, the spacing is quite random, and looks like you didn't know where to put (5). Try something else! (Suggestion: copy, paste, rotate by 120°) Fixed it a little differently.
Hard
  1. 00:15:182 (2) - 264|110 in order to avoid the overlap But there's no overlap.
  2. 00:26:668 (4) - Move the last sliderpoint to 265|211 so it doesn't overlap the previous slider and it still blankets the following one. Do the same with 00:28:382 (1) - ! Again no overlap here.
  3. 00:54:439 (1) - Just 476|190 Fixed.
  4. 01:00:439 (2,3) - Avoid using perfectly horizontal/vertical sliders too much, they really look like 2009 xD Just rotate them by 3/4°, that will do Lol fixed.
  5. 01:07:811 (4) - 236|365, it will break the spacing but it's a minor thing and I think it looks better this way! Fixed.
  6. 01:10:896 (1,2,3) - Just ugly, it also sounds weird, it's better to use this rhythm: 1/1 slider + note + 1/2 slider + 1/2 slider (too lazy to take a streenshot and cut it and stuff, if you don't understand just catch me ingame) I like the kinda funky rhythm it has at the moment but might change it.
  7. 01:16:896 (2) - You see why it looks better? Fixed.
  8. 01:17:754 - to 01:27:354 - Okay this part should be remapped... And that's why: you used 1.00x DS for 1/1 rhythm: it's really, really confusing and it can be misread as 1/2 or even 3/4 rhythm, since 1.5x 1/2 DS is pretty much the same. Why didn't you just use 1.50x spacing regarding 1/1 sliders? Ugh, not to be rude or anything but git gud xD Jk, I just think there should be some harder to read parts even though it's a hard difficulty. Yes it can be confusing at first but in the end all you have to do is listen to the song and you'll understand the rhythm. Gonna keep it as it is.
  9. 01:29:411 (3,4) - Overlap No overlap there.
That's it! As I said in the beginning, this map is potentially good! But it needs work, especially on aesthetics, like I said, a couple overlaps/bad blankets are not a problem, but lots of them can definitely ruin a good map.
Get more mods, and if you want I can check this again. By the way, I'll shoot a star, good luck! :)
Thanks for the mod, dang that was long xD And thanks for the star! (Will mod your map soon don't worry!)
RikiH_
About the overlaps: maybe they are not "overlaps" but the notes are definitely too close, and they touch each othet, and it looks ugly when it happens: I don't see ranked maps with such weird patterns, that's it. But despite rankability I don't like them, but opinions are opinions and it's your choice, good luck :)
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