Hi MB, I remembered you asked me to mod this map some time ago but I was just busy at that time and had no time to come around. However it gets ranked so fast and I haven’t got to mod this, which makes me feel really upset. So I’ll just post my mods here, wish they can help you out!
[Gereral]
For soft-hitnormal, I’d prefer use the same file as the slidertick file, as the song goes with the nice clocks, why not use the same clocktick hitsounds for hitnormal?
I believe the timing is a bit delayed, try out -5 ms for all notes, it will work better.
[Cup]
00:03:891 (3) – For this slider, I can understand the reason you put it like this, you wanna cut off the move on the x axis and it works out very well. However, it still gives players a feeling like sticky. Here’s my suggestion, drag it as a straight slider and keep the head&tail with the same axises as the original slider. I believe it’ll feel better if you try it.
00:07:543 (2,3) – As we see, the ds gets larger here but the moving of slider 3 is not extending much, which may make players feel a bit stop here. And after slider 3, we get a 1.68x ds to the next note, which is large for a cup diff. My suggestion is to drag slider 3 as a straight slider so players can move more and easily get to the next note.
00:17:456 (1) – ctrl+H for this reverse slider and place it at the same place (x=160) as the original note. I don’t think giving a move back on a continuous notes and cup diff will please the newbie players, and it’s off the flow. It’ll be nice if the pattern looks like this here 00:18:500 (3,1) –Not a good choice to keep only 1.0x ds here, since it’s the start of the kiai section. I recommend you follow the ds like 1.6x or 1.7x, which can emphasize the beginning of the kiai part much.
00:27:891 (1,2,3) –why the ds is decresing here? The song is at it’s best part but the moving is decreased? At least give the ds between 2 and 3 the same as 1 and 2.
00:41:456 (3) – I recommend this slider moving left since it’s only a cup diff and you’re using a moving backward pattern. After all, if you still wanna keep this, cut down the ds a bit.
00:47:195 (2) – what about make this slider moving left/right instead of keeping? It’s not a good pattern to be seen in this cup since you make the movings for all other patterns, I can’t see a reason for this pattern keeping here.
00:51:630 (2) – move it to x = 360, it won’t look messed up then
00:51:891 (3) – why not give it a hitsound? A simple whistle also works fine.
[Salad]
00:09:635 (2,3,4) – This pattern looks really bad and can’t give back a good flow tbh, the ds between 2 and 3 is only 0.6x while it becomes 2.8x just after that. The later ds is too large, hope you can fix this stuff. 00:43:026 (2,3,4) – check out this pattern, it has the same rhythm and this pattern feels good imo.
00:16:418 (3,4,5,6,1) – Just feeling awkward for these notes, they not give me a good feeling. I’m not going to write some reasons, just saying this. MB you’re a good mapper and I know you can make this a better pattern.
00:22:157 (2,3) – what about keeping same 1.33x as the previous ds?
00:22:679 (4,5,6) – same as what I wrote in Cup diff, it feels disgusting with a changing ds, try to keep them the same. Not only it will give players a better feeling, but also it can be a perfect flow.
00:33:635 (4,1) – I think it’s good to put a dash here, try it out and I believe you’ll love it too.
[Platter]
00:03:374 (2,3) – first pattern that makes me feel abnormal, the ds between them is too small and it can’t give players a good decision on keeping at this point or moving left, if I were you, I would make this pattern more clearer by ascending the ds a bit, like the pattern you use here 00:05:461 (2,3)
00:05:983 (4,5,6) – The ds can be larger here, with about 1.35x ds, the current pattern can make people feeling sticky and give out a bad response. Moreover, the ds leaving left for the next dash is not ready. Thus I think 1.35x ds can work out better.
00:11:200 (1,2,3) – dear, the song hasn’t reached it’s kiai part, and the 1.5x ds between 2 and 3 will make many players dash here, which is not your want in oriental. From my perspective, I would suggest 1.35x ds.
00:28:418 (2) – I’m questioning why you want to cut down the move here? Nothing wrong with the melody and your flows, but I think keep it a straight moving right horizontal slider will make this pattern better.
00:46:679 (1,2,3) – it will be good to keep the same ds here, also the later 1.6x ds still gives a player feeling like to dash here.
As Zirox said, more spacing are questioning in platter diff, so I’m not going to post all of them.
Edit: my fault
I’m sorry if this causes d DQ, but I really hope this mod can help your map a bit MB! And good luck!
[Gereral]
For soft-hitnormal, I’d prefer use the same file as the slidertick file, as the song goes with the nice clocks, why not use the same clocktick hitsounds for hitnormal?
I believe the timing is a bit delayed, try out -5 ms for all notes, it will work better.
[Cup]
00:03:891 (3) – For this slider, I can understand the reason you put it like this, you wanna cut off the move on the x axis and it works out very well. However, it still gives players a feeling like sticky. Here’s my suggestion, drag it as a straight slider and keep the head&tail with the same axises as the original slider. I believe it’ll feel better if you try it.
00:07:543 (2,3) – As we see, the ds gets larger here but the moving of slider 3 is not extending much, which may make players feel a bit stop here. And after slider 3, we get a 1.68x ds to the next note, which is large for a cup diff. My suggestion is to drag slider 3 as a straight slider so players can move more and easily get to the next note.
00:17:456 (1) – ctrl+H for this reverse slider and place it at the same place (x=160) as the original note. I don’t think giving a move back on a continuous notes and cup diff will please the newbie players, and it’s off the flow. It’ll be nice if the pattern looks like this here 00:18:500 (3,1) –Not a good choice to keep only 1.0x ds here, since it’s the start of the kiai section. I recommend you follow the ds like 1.6x or 1.7x, which can emphasize the beginning of the kiai part much.
00:27:891 (1,2,3) –why the ds is decresing here? The song is at it’s best part but the moving is decreased? At least give the ds between 2 and 3 the same as 1 and 2.
00:41:456 (3) – I recommend this slider moving left since it’s only a cup diff and you’re using a moving backward pattern. After all, if you still wanna keep this, cut down the ds a bit.
00:47:195 (2) – what about make this slider moving left/right instead of keeping? It’s not a good pattern to be seen in this cup since you make the movings for all other patterns, I can’t see a reason for this pattern keeping here.
00:51:630 (2) – move it to x = 360, it won’t look messed up then
00:51:891 (3) – why not give it a hitsound? A simple whistle also works fine.
[Salad]
00:09:635 (2,3,4) – This pattern looks really bad and can’t give back a good flow tbh, the ds between 2 and 3 is only 0.6x while it becomes 2.8x just after that. The later ds is too large, hope you can fix this stuff. 00:43:026 (2,3,4) – check out this pattern, it has the same rhythm and this pattern feels good imo.
00:16:418 (3,4,5,6,1) – Just feeling awkward for these notes, they not give me a good feeling. I’m not going to write some reasons, just saying this. MB you’re a good mapper and I know you can make this a better pattern.
00:22:157 (2,3) – what about keeping same 1.33x as the previous ds?
00:22:679 (4,5,6) – same as what I wrote in Cup diff, it feels disgusting with a changing ds, try to keep them the same. Not only it will give players a better feeling, but also it can be a perfect flow.
00:33:635 (4,1) – I think it’s good to put a dash here, try it out and I believe you’ll love it too.
[Platter]
00:03:374 (2,3) – first pattern that makes me feel abnormal, the ds between them is too small and it can’t give players a good decision on keeping at this point or moving left, if I were you, I would make this pattern more clearer by ascending the ds a bit, like the pattern you use here 00:05:461 (2,3)
00:05:983 (4,5,6) – The ds can be larger here, with about 1.35x ds, the current pattern can make people feeling sticky and give out a bad response. Moreover, the ds leaving left for the next dash is not ready. Thus I think 1.35x ds can work out better.
00:11:200 (1,2,3) – dear, the song hasn’t reached it’s kiai part, and the 1.5x ds between 2 and 3 will make many players dash here, which is not your want in oriental. From my perspective, I would suggest 1.35x ds.
00:28:418 (2) – I’m questioning why you want to cut down the move here? Nothing wrong with the melody and your flows, but I think keep it a straight moving right horizontal slider will make this pattern better.
00:46:679 (1,2,3) – it will be good to keep the same ds here, also the later 1.6x ds still gives a player feeling like to dash here.
Edit: my fault
I’m sorry if this causes d DQ, but I really hope this mod can help your map a bit MB! And good luck!