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Hashimoto Yukari - Lost my pieces [OsuMania]

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Topic Starter
Lefrave
This beatmap was submitted using in-game submission on Κυριακή, 26 Μαρτίου 2017 at 8:36:15 μμ

Artist: Hashimoto Yukari
Title: Lost my pieces
Source: とらドラ!
Tags: Toradora OST Original Sound Track Anime Emotional Piano Violin Instrumental
BPM: 86
Filesize: 4412kb
Play Time: 01:54
Difficulties Available:
  1. Easy - 4Key (0,92 stars, 152 notes)
  2. Normal - 4Key (1,82 stars, 341 notes)
Download: Hashimoto Yukari - Lost my pieces
Information: Scores/Beatmap Listing
---------------
About The Map

*kurikku*
Now, this beatmap is not meant to be challenging or anything of the sort. It is meant to be calm, and make people find it relatively easy without getting bored, despite of their skill level; whether they're #20000 or #200. Being probably the most iconic of the rest in Toradora!'s OST, it can bring back certain memories and emotions :'(


Modders And Other Awesome People

Aikawa
Hi Web Box!

For the M4M request:

Don't hesitate to say anything if my mods aren't good as i'm also a total beginner at modding right now.
Feel free to reject any suggestions I have for this^^
Alright let's start this.

IRC
2016-05-30 16:42 Web Box: uumm.. :3
2016-05-30 16:42 AikawaSora: yes im actually working on it right now o/ lol
2016-05-30 16:43 Web Box: Oh lol
2016-05-30 16:43 AikawaSora: haha
2016-05-30 16:43 AikawaSora: one moment it's gonna be quick since I don't have much to comment on it just a few things in NM dif
2016-05-30 16:44 AikawaSora: just reviewing it right now^^
2016-05-30 16:47 Web Box: Okiee
2016-05-30 16:54 AikawaSora: dude is your normal focused on violin when chorus comes in?
2016-05-30 16:59 Web Box: violin?
2016-05-30 16:59 Web Box: and sorry for the late response
2016-05-30 16:59 AikawaSora: np
2016-05-30 16:59 AikawaSora: nvm I got it. almost done.
2016-05-30 17:00 AikawaSora: I'm crying while modding lol.
2016-05-30 17:00 Web Box: XD
2016-05-30 17:00 Web Box: This song. is. amazing. on. piano. <3
2016-05-30 17:01 AikawaSora: Yea bet it is. And it makes me cry so much T^T
2016-05-30 17:03 Web Box: ;-;
2016-05-30 17:03 Web Box: I can play it on piano, and it's by far my favourite piece
2016-05-30 17:13 Web Box: https://www.youtube.com/watch?v=vAcD2_xwOqI x3
2016-05-30 17:25 AikawaSora: Teach me how to play the piano plith T^T
2016-05-30 17:25 AikawaSora: Okay it's finished now. Gonna post it.
2016-05-30 17:26 Web Box: Thank you ^-^
2016-05-30 17:26 AikawaSora: Welcome

le mods~
Columns: 0|1|2|3

Desolation

00:04:486 (4486|0) - you can make this LN. Extend until 00:05:882 - Ex; https://osu.ppy.sh/ss/5273358

00:11:463 (11463|3) - Extend LN until here 00:12:858 - if you want

00:28:207 - Add LN until 00:30:998 - if you like

00:54:719 (54719|2) - Extend LN until here 00:57:509 - and move 00:57:509 (57509|3) - to |0|

00:59:951 (59951|2) - ^ until 01:00:998 -

01:01:695 (61695|1) - ^ until 01:03:091 -

01:03:091 (63091|0) - make this a note instead and put it on |3|

01:43:556 (103556|1) - I hear louder piano add note like this. http://osu.ppy.sh/ss/5273379

Comprehension

00:03:091 - Add LN to |0| until 00:04:486 - if you want. If you do so, move |1| to |2|

00:42:509 (42509|0,42858|2,43207|3,43905|2,44602|0) - I don't know what your following. Is this piano? Try to focus on just the violin because that's what you followed on 2nd chorus here 01:21:230 - 01:43:556 - unless you want to do same pattern there as well for piano

00:54:719 (54719|1) - Extend LN to 00:57:509 - as it makes it more neat to play

The rest of the pattern is good now for this dif.

Okay that's all I can give. Sorry if they aren't quality mods but I gave my best at it. Think twice about giving me kudos if this helped you or not. Good luck with ranking the map! Aikawa out 8-)

Note: This song was making me cry while modding. Me is sad now lol hahaha.
Topic Starter
Lefrave

AikawaSora wrote:

Hi Web Box!

For the M4M request:

Don't hesitate to say anything if my mods aren't good as i'm also a total beginner at modding right now.
Feel free to reject any suggestions I have for this^^
Alright let's start this.

IRC
2016-05-30 16:42 Web Box: uumm.. :3
2016-05-30 16:42 AikawaSora: yes im actually working on it right now o/ lol
2016-05-30 16:43 Web Box: Oh lol
2016-05-30 16:43 AikawaSora: haha
2016-05-30 16:43 AikawaSora: one moment it's gonna be quick since I don't have much to comment on it just a few things in NM dif
2016-05-30 16:44 AikawaSora: just reviewing it right now^^
2016-05-30 16:47 Web Box: Okiee
2016-05-30 16:54 AikawaSora: dude is your normal focused on violin when chorus comes in?
2016-05-30 16:59 Web Box: violin?
2016-05-30 16:59 Web Box: and sorry for the late response
2016-05-30 16:59 AikawaSora: np
2016-05-30 16:59 AikawaSora: nvm I got it. almost done.
2016-05-30 17:00 AikawaSora: I'm crying while modding lol.
2016-05-30 17:00 Web Box: XD
2016-05-30 17:00 Web Box: This song. is. amazing. on. piano. <3
2016-05-30 17:01 AikawaSora: Yea bet it is. And it makes me cry so much T^T
2016-05-30 17:03 Web Box: ;-;
2016-05-30 17:03 Web Box: I can play it on piano, and it's by far my favourite piece
2016-05-30 17:13 Web Box: https://www.youtube.com/watch?v=vAcD2_xwOqI x3
2016-05-30 17:25 AikawaSora: Teach me how to play the piano plith T^T
2016-05-30 17:25 AikawaSora: Okay it's finished now. Gonna post it.
2016-05-30 17:26 Web Box: Thank you ^-^
2016-05-30 17:26 AikawaSora: Welcome

le mods~
Columns: 0|1|2|3

Desolation

00:04:486 (4486|0) - you can make this LN. Extend until 00:05:882 - Ex; https://osu.ppy.sh/ss/5273358

00:11:463 (11463|3) - Extend LN until here 00:12:858 - if you want

00:28:207 - Add LN until 00:30:998 - if you like

00:54:719 (54719|2) - Extend LN until here 00:57:509 - and move 00:57:509 (57509|3) - to |0|

00:59:951 (59951|2) - ^ until 01:00:998 -

01:01:695 (61695|1) - ^ until 01:03:091 -

01:03:091 (63091|0) - make this a note instead and put it on |3|

01:43:556 (103556|1) - I hear louder piano add note like this. http://osu.ppy.sh/ss/5273379

Comprehension

00:03:091 - Add LN to |0| until 00:04:486 - if you want. If you do so, move |1| to |2|

00:42:509 (42509|0,42858|2,43207|3,43905|2,44602|0) - I don't know what your following. Is this piano? Try to focus on just the violin because that's what you followed on 2nd chorus here 01:21:230 - 01:43:556 - unless you want to do same pattern there as well for piano

00:54:719 (54719|1) - Extend LN to 00:57:509 - as it makes it more neat to play

The rest of the pattern is good now for this dif.

Okay that's all I can give. Sorry if they aren't quality mods but I gave my best at it. Think twice about giving me kudos if this helped you or not. Good luck with ranking the map! Aikawa out 8-)

Note: This song was making me cry while modding. Me is sad now lol hahaha.
I applied most of them :) Some I didn't apply, for example I didn't apply this

AikawaSora wrote:

00:28:207 - Add LN until 00:30:998 - if you like
because I want there to be a difference between that sound and the chorus.

I highly appreciate your modding, it was a big help, thanks a lot! =^-^=
-SoraGami-
Hi Web Box!~ :)

here's my mod
m4m

oh i remembered this song while im listening on christmas eve T-T

this are just suggestions so feel free to reject

Column = 1|2|3|4


[General]
- check AI mod there's unsnapped objects
- also disable countdown on song setup
- your BG has 1228x767 resolution, changed it to an appropriate one like 1024x768 or 1366x768
- also your mp3's bit rate has 112kbps, convert it to 128~192kbps, umm here's the converted one just replace it with this
[Desolation]
- 00:06:579 (6579|2,6928|0,7277|2,7626|0) - these notes doesnt actually have same sound, try to change the flow like moving this 00:06:579 (6579|2) - to column 2
- 00:08:672 (8672|0) - i think this LN should end at 00:10:068 - this is where it's sound fades and also 00:09:719 (9719|0) - i suggest you to follow only the main sounds on NM so it will look like this https://osu.ppy.sh/ss/5280256
- 00:45:649 (45649|2) - move to 1 different pitch
- 00:47:393 (47393|1) - move to 3 same reason
- 00:59:254 (59254|2,59602|1) - move to left it repeats the first one, so changing the pattern will be nice and for hand balance
- 01:08:672 (68672|2,70067|3) - move to 4 and 3 bcuz 01:10:067 (70067|3,72858|3) - different pitch
- 01:40:765 (100765|0) - why not end it here 01:43:556 ?

Goodluck! xD
Topic Starter
Lefrave

-SoraGami- wrote:

Hi Web Box!~ :)

here's my mod
m4m

oh i remembered this song while im listening on christmas eve T-T

this are just suggestions so feel free to reject

Column = 1|2|3|4


[General]
- check AI mod there's unsnapped objects
- also disable countdown on song setup
- your BG has 1228x767 resolution, changed it to an appropriate one like 1024x768 or 1366x768
- also your mp3's bit rate has 112kbps, convert it to 128~192kbps, umm here's the converted one just replace it with this
[Desolation]
- 00:06:579 (6579|2,6928|0,7277|2,7626|0) - these notes doesnt actually have same sound, try to change the flow like moving this 00:06:579 (6579|2) - to column 2
- 00:08:672 (8672|0) - i think this LN should end at 00:10:068 - this is where it's sound fades and also 00:09:719 (9719|0) - i suggest you to follow only the main sounds on NM so it will look like this https://osu.ppy.sh/ss/5280256
- 00:45:649 (45649|2) - move to 1 different pitch
- 00:47:393 (47393|1) - move to 3 same reason
- 00:59:254 (59254|2,59602|1) - move to left it repeats the first one, so changing the pattern will be nice and for hand balance
- 01:08:672 (68672|2,70067|3) - move to 4 and 3 bcuz 01:10:067 (70067|3,72858|3) - different pitch
- 01:40:765 (100765|0) - why not end it here 01:43:556 ?

Goodluck! xD
Thank you a lot for that awesome mod! It was a huge help :D
I appreciate it a lot =^-^=
Another Lie
m4m request. my mod is simply explained, so it may be you got bored with my mod :D
Desolation
00:01:347 (1347|2,2393|3) - swap place, LN go 4th column. SN go 3rd column. (higher will placed in right column, and lower will be in left column)
00:15:649 (15649|1) - why won't you make it LN? since this note 00:17:044 (17044|2) - is LN (i'm talking about consistency)
00:27:510 (27510|1) - move to 3rd column (higher pitch)
00:28:207 (28207|3) - make it LN, will end in 00:30:998 - since it is "echo" sound, make it LN (same with Comprehension)
00:32:626 - i'm hearing sound here (1/6), delete and re-make LN 00:32:393 (32393|0) - re-make LN in here 00:32:626 -
00:45:649 (45649|0) - move to 3rd column (higher than low pitch)
00:45:998 (45998|0,46347|1,46695|2,47044|3) - ctrl+h (same reason with above)
00:53:323 (53323|0) - change to 3rd column (same with above)
00:54:719 (54719|2) - change to 2nd column (same with above)
00:57:509 (57509|3) - change to 1st column (also same with above)
00:59:254 (59254|1,59602|0) - move those note to 3rd, then 2nd column
01:03:091 (63091|2) - move to 1st column (lowest pitch)
01:11:463 (71463|0,72160|1) - swap place, 2nd then 1st column
Everything is good, or i would say "Great" until this part 01:43:556 -
But, you should add at least single note to prevent blank place. Because there are still many pitch, i think you should add yourself :D
Comprehension
00:00:998 (998|0) - move to 2nd column, it is low but not lowest pitch
00:01:696 (1696|1) - i suggest to move in 1st column since it is lowest pitch
00:12:510 (12510|3) - move to 2nd column, low pitch
00:21:230 (21230|2) - move to 1st column, lowest pitch
00:32:393 (32393|0) - delete. change to 1/6, and add LN to 3rd / 4th column. if you hear the pitch, you also know my reason
00:54:719 (54719|1,57509|3) - LN go to 2nd column for lower pitch, SN go 1st column for lowest pitch
01:17:044 (77044|1,77044|3) - you should make it shorter to white line, and add LN to 3rd column and will be ended at 01:18:440 -
End, since this is interesting map to me. I wouldn't mind to give stars to it
Warfu
Hey! From Warfu & Alepat's Timing Queue

BPM is perfect, but Offset is wrong:
  1. Offset sounds too early, it should be 333.
  2. Also, add a Timing Point at 01:43:591 - with same BPM (Offset is 103,591) (It makes the objects sound +3ms from original Offset). Why? because piano sounds a bit earlier here than in the rest of the song and it's even noticeable when playing.
Also, I felt a bit worried about 00:53:356 - and 01:40:797 - because the instruments go slower on BPM. If it happens on both parts, I guest it must have been a rule from the arranger or the orchestra conductor.
If it happens to be like this and if you want the BPM changes on the beatmap, you should add the following Timing Points:

(ADD THESE FIRST to prevent a loooong time resnaping notes. These Timing Points bring back the original BPM and Offset when they're needed:
  1. BPM: 86.000 | Offset: 57,542 (00:57:542 -)
  2. BPM: 86.000 | Offset: 58,937 (00:58:937 -)
  3. BPM: 86.000 | Offset: 102,894 (01:42:894 -). )

These two contain the BPM changes:
  1. BPM: 84.400 | Offset: 53,356 (00:53:356 -)
  2. BPM: 84.400 | Offset: 100,800 (01:40:800 -)
That's all! :)
Topic Starter
Lefrave

Warfu wrote:

Hey! From Warfu & Alepat's Timing Queue

BPM is perfect, but Offset is wrong:
  1. Offset sounds too early, it should be 333.
  2. Also, add a Timing Point at 01:43:591 - with same BPM (Offset is 103,591) (It makes the objects sound +3ms from original Offset). Why? because piano sounds a bit earlier here than in the rest of the song and it's even noticeable when playing.
Also, I felt a bit worried about 00:53:356 - and 01:40:797 - because the instruments go slower on BPM. If it happens on both parts, I guest it must have been a rule from the arranger or the orchestra conductor.
If it happens to be like this and if you want the BPM changes on the beatmap, you should add the following Timing Points:

(ADD THESE FIRST to prevent a loooong time resnaping notes. These Timing Points bring back the original BPM and Offset when they're needed:
  1. BPM: 86.000 | Offset: 57,542 (00:57:542 -)
  2. BPM: 86.000 | Offset: 58,937 (00:58:937 -)
  3. BPM: 86.000 | Offset: 102,894 (01:42:894 -). )

These two contain the BPM changes:
  1. BPM: 84.400 | Offset: 53,356 (00:53:356 -)
  2. BPM: 84.400 | Offset: 100,800 (01:40:800 -)
That's all! :)
Thank you! I really appreciate it =^-^=
I'm on my phone at the moment, so I'll do it tomorrow.

Again, thank you :)
Warfu

Web Box wrote:

Thank you! I really appreciate it =^-^=
I'm on my phone at the moment, so I'll do it tomorrow.

Again, thank you :)
You're welcome :D
If you have any questions, just ask ;)
Topic Starter
Lefrave

Warfu wrote:

Web Box wrote:

Thank you! I really appreciate it =^-^=
I'm on my phone at the moment, so I'll do it tomorrow.

Again, thank you :)
You're welcome :D
If you have any questions, just ask ;)
Ok, so I applied everything you said and holy crap, you know you did a good job timing my map when even I get an SS on it.. xD But, it seems you forgot about this 00:19:867 - . And is it ok for AiMod to state all these notes as "unsnapped"?
Warfu

Web Box wrote:

Ok, so I applied everything you said and holy crap, you know you did a good job timing my map when even I get an SS on it.. xD But, it seems you forgot about this 00:19:867 - . And is it ok for AiMod to state all these notes as "unsnapped"?
I'm Warfu the Timing Bot (okno xD)
00:19:867 - ? Okay, the instruments may sound a liiiiiiiitle bit late here but it isn't important because they recover on Offset immediately after that little part and they're not noticeable at first sight, so it wouldn't be a problem for the players. There could be a Timing Point only if there were more times the notes sounded late like those, but no, that's the only time around that moment.

Unsnapped? There aren't any Timing Points near those notes so you should snap them :v . No notes can stay as unsnapped on any beatmap.

Also, remove the tags "lost my pieces" because those words already exist as the title of the song, so it isn't necessary to have them as tags.
Topic Starter
Lefrave

Warfu wrote:

Web Box wrote:

Ok, so I applied everything you said and holy crap, you know you did a good job timing my map when even I get an SS on it.. xD But, it seems you forgot about this 00:19:867 - . And is it ok for AiMod to state all these notes as "unsnapped"?
I'm Warfu the Timing Bot (okno xD)
00:19:867 - ? Okay, the instruments may sound a liiiiiiiitle bit late here but it isn't important because they recover on Offset immediately after that little part and they're not noticeable at first sight, so it wouldn't be a problem for the players. There could be a Timing Point only if there were more times the notes sounded late like those, but no, that's the only time around that moment.

Unsnapped? There aren't any Timing Points near those notes so you should snap them :v . No notes can stay as unsnapped on any beatmap.

Also, remove the tags "lost my pieces" because those words already exist as the title of the song, so it isn't necessary to have them as tags.
Well, I know that. No idea why I asked that the way I did, tbh xD
Guess I was a little lost =P


So, snapped everything in the first difficulty. And now I'm gonna do the same with the other and update Done! ;D
Thanks a ton for your help =^-^=


Thanks about that last part you added btw, didn't know. Or maybe I did, but wasn't sure. No clue xP
Warfu

Web Box wrote:

Well, I know that. No idea why I asked that the way I did, tbh xD
Guess I was a little lost =P


So, snapped everything in the first difficulty. And now I'm gonna do the same with the other and update Done! ;D
Thanks a ton for your help =^-^=


Thanks about that last part you added btw, didn't know. Or maybe I did, but wasn't sure. No clue xP
LOLOLOL Okay
You're welcome ^_^
Crusts
hi web box mod from my queue
Col : 1|2|3|4

Mod
General
uncheck widescreen support at comprehension diff

Comprehension

00:33:821 (33821|2,34170|3,34518|2,34867|3,35216|2) - i think for this 1 you can rearrange sorry i can't give you an example but maybe you can rearrange so it won't be 1 handed LN change maybe the same goes for this 1 too 00:44:983 (44983|2,45332|3,45681|2,46030|3,46379|2) -

Desolation

00:40:100 (40100|0) - put to col 3 ? i think in col 3 will make it easier rather than putting it in col 1 it will somehow confuse newbie since they are stilll learning

well only that sorry if too short since this was a relaxing song nice though
i wish this was keysounded it will be nice make me cry though ;w;
Topic Starter
Lefrave

Crusts wrote:

hi web box mod from my queue
Col : 1|2|3|4

Mod
General
uncheck widescreen support at comprehension diff

Comprehension

00:33:821 (33821|2,34170|3,34518|2,34867|3,35216|2) - i think for this 1 you can rearrange sorry i can't give you an example but maybe you can rearrange so it won't be 1 handed LN change maybe the same goes for this 1 too 00:44:983 (44983|2,45332|3,45681|2,46030|3,46379|2) -

Desolation

00:40:100 (40100|0) - put to col 3 ? i think in col 3 will make it easier rather than putting it in col 1 it will somehow confuse newbie since they are stilll learning

well only that sorry if too short since this was a relaxing song nice though
i wish this was keysounded it will be nice make me cry though ;w;
About Desolation: This is a pitch-based map, so changing that part even though I can do what it was before is unsuitable.
If they can read everything else in the song, they can read that, as well, in my opinion.

About Comprehension: I did the first thing you said, but I kept the other for the sake of diversity :3
If more people mention that part, then I'll change the second one, too.

And yeah, keysounding is what I'm planning to do, but it's being a bit of a pain at the moment xD

Thanks for your mod! ^-^ May be short, but it was helpful :)
WolfyArmato-
Sorry for my English grammar, I'm not good in English.



Lost My Pieces - Hashimoto Yukari

|1|2|3|4|


[General]
Timing: OK!
Hitsounds: I see you use only Soft-Hit normal ,so you must use other hitsounds
Audio: OK!
Graphics: OK!

[Desolation]
Mods
00:01:379 (1379|1) - Same pitch with 00:00:333 (333|2) should move to |3|
00:19:867 (19867|1) - high pitch here move to |4|
00:21:263 - add a note at |1|
00:32:425 - do like this to follow the pitch http://puu.sh/pgdfu/8dead630a5.PNG
00:41:844 (41844|2) - move to |4| amd move 00:42:193 (42193|1) to |3|
00:47:425 (47425|2) - move to |4| bcs same pitch with 00:45:332 (45332|3,46030|3)
00:47:774 - this pattern was very bored xD so do like this, also follow the pitch http://puu.sh/pgdru/4cae0d6448.PNG

Main problems in this diff is pattern and following pitch, I'm sure you can find your problem by yourself.

[Comprehension]
Mods
00:01:379 (1379|2) - move to |4|
00:54:733 - There is sound here, add 1 note at |4|
01:21:262 - add 1 note here, bcs kiai time
01:24:053 - add 1 note here to make it emphasizing
01:26:843 - ^
01:32:425 - ^
01:35:215 - ^
01:49:172 - Do like this http://puu.sh/pgeuF/d0dbd044b9.PNG
If you ask me "Is this will make my diff increasing SR?" don't worry. this song has low BPM, I'm surely normal,hard players can pass this :)

And sorry for short mods, you can reject my mod if it's useless
OMG This is beautiful song!! I like it
Thanks for use our queue! :) :)
Topic Starter
Lefrave

ArmatoGamesZ wrote:

Sorry for my English grammar, I'm not good in English.


Lost My Pieces - Hashimoto Yukari

|1|2|3|4|


[General]
Timing: OK!
Hitsounds: I see you use only Soft-Hit normal ,so you must use other hitsounds
Audio: OK!
Graphics: OK!

[Desolation]
Mods
00:01:379 (1379|1) - Same pitch with 00:00:333 (333|2) should move to |3| Added
00:19:867 (19867|1) - high pitch here move to |4| Disagreed (It's the same pitch as 00:17:077 (17077|2) - with a low-pitch accompaniment, so I prefer to keep it there)
00:21:263 - add a note at |1| Added (wasn't sure whether or not I should add that, so thanks :3)
00:32:425 - do like this to follow the pitch http://puu.sh/pgdfu/8dead630a5.PNG Disagreed (I can play the piece on piano, and the notes are similar to the way it's mapped, so I don't think I'll change that.
00:41:844 (41844|2) - move to |4| amd move 00:42:193 (42193|1) to |3| Added
00:47:425 (47425|2) - move to |4| bcs same pitch with 00:45:332 (45332|3,46030|3) Added
00:47:774 - this pattern was very bored xD so do like this, also follow the pitch http://puu.sh/pgdru/4cae0d6448.PNG Disagreed (Well, ofc some parts might be boring for us, it's a 1* difficulty.)

Main problems in this diff is pattern and following pitch, I'm sure you can find your problem by yourself.

[Comprehension]
Mods
00:01:379 (1379|2) - move to |4| Disagreed (While I see why you suggested that, I did that because 00:02:426 (2426|3) - is higher. 00:01:379 (1379|2,2426|3) - are more noticeable than 00:00:333 (333|3,1379|2) - )
00:54:733 - There is sound here, add 1 note at |4| Added
01:21:262 - add 1 note here, bcs kiai time Added
01:24:053 - add 1 note here to make it emphasizing Disagreed (This is more of a calming emotional piece, instead of piece that emphasizes emotions)
01:26:843 - ^ Disagreed (same reason)
01:32:425 - ^ Disagreed (same reason)
01:35:215 - ^ Disagreed (same reason)
01:49:172 - Do like this http://puu.sh/pgeuF/d0dbd044b9.PNG Added (But I added the 3rd LN half a beat earlier)
If you ask me "Is this will make my diff increasing SR?" don't worry. this song has low BPM, I'm surely normal,hard players can pass this :)

And sorry for short mods, you can reject my mod if it's useless
OMG This is beautiful song!! I like it
Thanks for use our queue! :) :)
Thanks for the mod! While I disagreed with some, it helped me fix some things I wasn't sure that needed fixing ^-^
And yeah, I'm working on hitsounds. :3
Ochasan
hi~

this is your NM Req~

/me just see reason and i'll take it for my reference

MOD
Desolation
this part nothing, perfectly clear for me~

Comprehension
00:01:728 to 00:02:426 long note? (yes/no) < need reason for this XD
00:54:777 and 00:54:837 check the sound like 2 note < i wanna disagree this, but sure i you want disagree this too

and hitsound, i wanna this map gotly hitsounded for best map (y) approve this :lol: :lol:

thanks
Topic Starter
Lefrave

Ochasan wrote:

hi~

this is your NM Req~

/me just see reason and i'll take it for my reference

MOD
Desolation
this part nothing, perfectly clear for me~

Comprehension
00:01:728 to 00:02:426 long note? (yes/no) < need reason for this XD
00:54:777 and 00:54:837 check the sound like 2 note < i wanna disagree this, but sure i you want disagree this too

and hitsound, i wanna this map gotly hitsounded for best map (y) approve this :lol: :lol:

thanks
Thanks for the short mod. About the first thing, I don't want to add any LNs there. The reason I added LNs later on, is because it becomes clear that the notes are being sustained. Like, when the LNs come in, you can tell that the sounds that are sustained are a bit more emphasized or louder. While the beginning where there are no LNs, is a little more silent or less emphasized.

And about the second thing you said, I didn't quite understand what you pointed out. If you meant that tiny delay, then it's alright, it's not noticeable when playing.
KcHecKa
osu!mania mod whatever
--------------------
Overall:
The difficulty names might be of concern..
--------------------
Desolation:
00:21:263 (21263|0) - move this to column 4 please AKA (0001)
00:31:030 (31030|2) - move this to column 2 please AKA (0100)
00:57:621 good job with doing the offset here
01:01:030 (61030|3) - move this to column 1 please AKA (1000)
01:03:123 (63123|0) - move this to column 4 please AKA (0001)
really simple map lol
--------------------
Comprehension
00:31:030 (31030|2) - move this to column 4 please AKA (0001)
01:18:297 this is kind of okay... hmm
01:49:521 this is great!!
--------------------
notes
omg, i need to brush my teeth
Topic Starter
Lefrave

KcHecKa wrote:

osu!mania mod whatever
--------------------
Overall:
The difficulty names might be of concern..
--------------------
Desolation:
00:21:263 (21263|0) - move this to column 4 please AKA (0001)
00:31:030 (31030|2) - move this to column 2 please AKA (0100)
00:57:621 good job with doing the offset here
01:01:030 (61030|3) - move this to column 1 please AKA (1000)
01:03:123 (63123|0) - move this to column 4 please AKA (0001)
really simple map lol
--------------------
Comprehension
00:31:030 (31030|2) - move this to column 4 please AKA (0001)
01:18:297 this is kind of okay... hmm
01:49:521 this is great!!
--------------------
notes
omg, i need to brush my teeth
Thanks a lot for the mod =^-^=
(The offset and the timing points were corrected/added by Warfu, so I won't take credit for that :3)

By the way, instead of the 'AKA 0000's, you can simply add at the top of the post "COLUMN: |1|2|3|4|". It's a common thing for mania; saves you some time typing, as well, if you are doing big mods ^-^

Again, thanks :)
DeletedUser_3886246


Yo, NM from queue~
Finally made a new banner~ =w= I mod very pitched based, don't take my suggestions as critism~



Columns
| 1 | 2 | 3 | 4 |


Desolation

● 00:06:612 (6612|1) - This has the exact same sound as - 00:05:914 (5914|2) - so I suggest moving it to 3
● 00:06:960 (6960|1) - Move this to 2 for better flow and pitch relevance ^
● 00:19:867 (19867|1) - Has the same sound as - 00:17:077 (17077|2) - you may want to have them on the same column; I'd prefer them to be both on 3, plays really nice and fits with the music.
● 00:21:263 (21263|1) - This to 1 or 2 since the sound isn't higher pitched than the previous LN.
● 00:22:658 (22658|1) - I think something like this would fit better since it's easier to play and emphasizes the last 4 notes getting higher pitched to the LN
● 00:32:425 (32425|0) - This LN clearly starts at the blue tick one later - 00:32:600 - that's where it should start if you follow the violine.
● 01:01:030 (61030|0) - Move to 4, clearly higher pitched than the previous LN.
● 01:03:123 (63123|3) - This note doesn't have got any sound in the music. Ghost note, remove pls.
● 01:06:611 (66611|2,66960|3) - Move both one left so the first note is on 2 and the second one on 3. And CTRL+H on the LN and the note - 01:07:309 (67309|3,68704|0) - since the LN is clearly higher pitched than the note and the note has the same sound as - 01:06:262 (66262|0) - and should clearly be on the same column.
● 01:18:471 (78471|1) - Move to 3; same sound as - 01:15:681 (75681|2) -
● 01:43:591 - If you mapped the piano there it only seems logical to map the rest of the piano too. Would be really nice.

Comprehension

● 00:17:077 (17077|0,18472|2,19867|1) - These 3 LN's are really bad - pitch relevant at least. The first and third LN have the same sound while the second LN in between is lower pitched. I'd recommend doing 3 - 1 - 3 with the 3 LN's. You've gotta adjust the notes though~
● 00:23:356 (23356|1,23356|3) - I recommend removing one note there to emphasize the stronger keys like - 00:22:658 (22658|1,22658|2) - 00:24:053 (24053|2,24053|3) - and - 00:25:449 (25449|0,25449|1) -
● 00:24:751 (24751|2,24751|0) - remove one note ^
● 00:26:146 (26146|2,26146|0,26844|3,26844|0,27542|3,27542|1) - remove one note each ^
● Everything else is pretty neat. Nice!

Good luck with your map! :3
Topic Starter
Lefrave

G3m4sSt4ffLP wrote:



Yo, NM from queue~
Finally made a new banner~ =w= I mod very pitched based, don't take my suggestions as critism~



Columns
| 1 | 2 | 3 | 4 |


Desolation

● 00:06:612 (6612|1) - This has the exact same sound as - 00:05:914 (5914|2) - so I suggest moving it to 3
● 00:06:960 (6960|1) - Move this to 2 for better flow and pitch relevance ^
● 00:19:867 (19867|1) - Has the same sound as - 00:17:077 (17077|2) - you may want to have them on the same column; I'd prefer them to be both on 3, plays really nice and fits with the music.
● 00:21:263 (21263|1) - This to 1 or 2 since the sound isn't higher pitched than the previous LN.
● 00:22:658 (22658|1) - I think something like this would fit better since it's easier to play and emphasizes the last 4 notes getting higher pitched to the LN
● 00:32:425 (32425|0) - This LN clearly starts at the blue tick one later - 00:32:600 - that's where it should start if you follow the violine.
● 01:01:030 (61030|0) - Move to 4, clearly higher pitched than the previous LN.
● 01:03:123 (63123|3) - This note doesn't have got any sound in the music. Ghost note, remove pls.
● 01:06:611 (66611|2,66960|3) - Move both one left so the first note is on 2 and the second one on 3. And CTRL+H on the LN and the note - 01:07:309 (67309|3,68704|0) - since the LN is clearly higher pitched than the note and the note has the same sound as - 01:06:262 (66262|0) - and should clearly be on the same column.
● 01:18:471 (78471|1) - Move to 3; same sound as - 01:15:681 (75681|2) -
● 01:43:591 - If you mapped the piano there it only seems logical to map the rest of the piano too. Would be really nice.

Comprehension

● 00:17:077 (17077|0,18472|2,19867|1) - These 3 LN's are really bad - pitch relevant at least. The first and third LN have the same sound while the second LN in between is lower pitched. I'd recommend doing 3 - 1 - 3 with the 3 LN's. You've gotta adjust the notes though~
● 00:23:356 (23356|1,23356|3) - I recommend removing one note there to emphasize the stronger keys like - 00:22:658 (22658|1,22658|2) - 00:24:053 (24053|2,24053|3) - and - 00:25:449 (25449|0,25449|1) -
● 00:24:751 (24751|2,24751|0) - remove one note ^
● 00:26:146 (26146|2,26146|0,26844|3,26844|0,27542|3,27542|1) - remove one note each ^
● Everything else is pretty neat. Nice!

Good luck with your map! :3
Thanks for the mod, mate ;D I didn't agree with some, but I added most of them. If you want me to name specific ones and give the reasons, I'll do that another time (probably tomorrow). If you don't, then I won't xP

Again, thanks ^-^
Toshiyuki Doma

Can I post this first? HahahahaxD
I like the map (since this is the music that gave me a reason to cry so damn hard while watching Epic Drama Scenes on Tora Dora. Actually, it also made me cry while playing this map.) but there are some certain parts that doesn't suit the notes based on the pitch. I'm working on your mod so wait for me until tommorow, okay? ^___^
Topic Starter
Lefrave

arvinkent098 wrote:


Can I post this first? HahahahaxD
I like the map (since this is the music that gave me a reason to cry so damn hard while watching Epic Drama Scenes on Tora Dora. Actually, it also made me cry while playing this map.) but there are some certain parts that doesn't suit the notes based on the pitch. I'm working on your mod so wait for me until tommorow, okay? ^___^
Okiee ;D
Toshiyuki Doma


Hello, I'm arvinkent098 and I saw that you want me to help you on your map. Thanks for choosing me as one of your modders!


Please note that I mod this map based on pitch since it's an instrumental, so if you don't like mine, just ignore this mod. :3
Let's get it down already :D

~4K NM - Desolation~

0|1|2|3

00:38:007 (38007|2) - move this to 0

Add these notes if neccesary since beatmaps must end at the same time. I guess. hahahaxD
01:44:288 (104288|1,104637|2,105684|0,106381|1,107777|2) -
01:49:172 (109172|3) - this is a hold note that end at 1:54:753


~4K HD - Compherension~

0|1|2|3

00:06:960 (6960|1) - move this to 0
00:09:053 (9053|3) - move this to 1
00:11:844 (11844|1) - move this to 0
00:12:193 (12193|0) - move this to 1
01:31:378 (91378|2) - move this to 3

Add these notes since they must be. (just kidding, ignore this if you don't want to. XD)
01:13:588 (73588|2,73936|3) -
01:19:867 (79867|1) - this is a hold note that ends in this time: 01:20:564


That's all that I could suggest since this is already good to go. :D
I have three 7K difficulties of this song but it's too damn hard to suit your simple mapset so it'll ruin the theme of this song. But if you want to take a look at it, don't think twice to tell me. Okay? :)
Feel free also not to apply my mod if you didn't see this helpful. I'm fine with that since I am just starting out. :)
Anyway, even modding this beatmap still make me cry. WAHAHAHAHAHAHAHAHAHAXD
Topic Starter
Lefrave

arvinkent098 wrote:



Hello, I'm arvinkent098 and I saw that you want me to help you on your map. Thanks for choosing me as one of your modders!


Please note that I mod this map based on pitch since it's an instrumental, so if you don't like mine, just ignore this mod. :3
Let's get it down already :D

~4K NM - Desolation~

0|1|2|3

00:38:007 (38007|2) - move this to 0

Add these notes if neccesary since beatmaps must end at the same time. I guess. hahahaxD
01:44:288 (104288|1,104637|2,105684|0,106381|1,107777|2) -
01:49:172 (109172|3) - this is a hold note that end at 1:54:753


~4K HD - Compherension~

0|1|2|3

00:06:960 (6960|1) - move this to 0
00:09:053 (9053|3) - move this to 1
00:11:844 (11844|1) - move this to 0
00:12:193 (12193|0) - move this to 1
01:31:378 (91378|2) - move this to 3

Add these notes since they must be. (just kidding, ignore this if you don't want to. XD)
01:13:588 (73588|2,73936|3) -
01:19:867 (79867|1) - this is a hold note that ends in this time: 01:20:564


That's all that I could suggest since this is already good to go. :D
I have three 7K difficulties of this song but it's too damn hard to suit your simple mapset so it'll ruin the theme of this song. But if you want to take a look at it, don't think twice to tell me. Okay? :)
Feel free also not to apply my mod if you didn't see this helpful. I'm fine with that since I am just starting out. :)
Anyway, even modding this beatmap still make me cry. WAHAHAHAHAHAHAHAHAHAXD
Thanks for the mod! I didn't notice some of those :3 Like most of the other mods, again, I didn't add some simply because even though it's pitch-based, I still focus on playability. Oh, and difficulties don't need to end at the same time :3

Again, thanks ^-^
One Miss
hi, random mod o/
|1|2|3|4|

Unrankable Issue

Turn off widescreen support if you don't plan on using a storyboard

Desolation
  1. 00:04:519 (4519|0,5914|2,6263|3,6612|2,6960|1,7309|2,7658|0,8007|1,8356|3) - better pitch relevance if you do this imo
  2. 00:13:588 (13588|2) - move to 2 for more emphasis from changing hands onto 00:14:286 (14286|3) - for when the pitch goes up significantly
  3. 01:08:704 (68704|2) - move to 2 01:09:402 (69402|1) - move to 3
  4. 01:12:192 (72192|1) - 01:12:192 (72192|1) - move to 2 for more emphasis on the next note from switching hands
  5. not sure if you just haven't finished it or don't plan on mapping it but after 01:43:591 i think the piano should be mapped.

Comprehension
  1. 00:01:379 (1379|3) - move to 4
  2. 00:09:751 (9751|3) - move to 4
  3. 00:27:542 (27542|1) - move to 4
  4. 00:44:635 (44635|0) - move to 4 if your following piano
  5. 01:17:774 (77774|0) - there isn't an existing sound that i can hear that follows the start of this hold
  6. 01:49:521 (109521|3) - the start of this violin your are mapping with the slider actually starts on 01:49:172 but i do see what your doing as well because its not extremely audible until where you have it so im not sure, just test it out though.

sick map m8 good song good luck
jukkaduei
JUKKADUEI


From NM request

Column |0|1|2|3|

Desolation
Great diff
01:34:867 (94867|1) - Move to column 2 for pitch
01:35:215 (95215|0) - Move to column 1 ^
01:35:913 (95913|1) - Move to column 0 ^
01:36:611 (96611|2) - Move to column 1 ^
Comprehension
Great diff
00:00:681 (681|2) - Move to column 1 for pitch
00:01:030 (1030|1) - Move to column 0 ^
00:01:728 (1728|0) - Move to column 1 ^
00:38:704 (38704|1,39053|0) - Ctrl + G

This is a great map and good luck with your beatmap
Topic Starter
Lefrave

One Miss wrote:

hi, random mod o/
|1|2|3|4|

Unrankable Issue

Turn off widescreen support if you don't plan on using a storyboard

Desolation
  1. 00:04:519 (4519|0,5914|2,6263|3,6612|2,6960|1,7309|2,7658|0,8007|1,8356|3) - better pitch relevance if you do this imo
  2. 00:13:588 (13588|2) - move to 2 for more emphasis from changing hands onto 00:14:286 (14286|3) - for when the pitch goes up significantly
  3. 01:08:704 (68704|2) - move to 2 01:09:402 (69402|1) - move to 3
  4. 01:12:192 (72192|1) - 01:12:192 (72192|1) - move to 2 for more emphasis on the next note from switching hands
  5. not sure if you just haven't finished it or don't plan on mapping it but after 01:43:591 i think the piano should be mapped.

Comprehension
  1. 00:01:379 (1379|3) - move to 4
  2. 00:09:751 (9751|3) - move to 4
  3. 00:27:542 (27542|1) - move to 4
  4. 00:44:635 (44635|0) - move to 4 if your following piano
  5. 01:17:774 (77774|0) - there isn't an existing sound that i can hear that follows the start of this hold
  6. 01:49:521 (109521|3) - the start of this violin your are mapping with the slider actually starts on 01:49:172 but i do see what your doing as well because its not extremely audible until where you have it so im not sure, just test it out though.

sick map m8 good song good luck
Heyy~ Thanks there, mate :D

About Desolation, if I do what you said about 01:08:704 then what about the LN here 01:10:099 (70099|2) - ?

And about Comprehension, [quote=One Miss]01:17:774 (77774|0) - there isn't an existing sound that i can hear that follows the start of this hold[/quote]
actually, there's a low note that starts there.

One Miss wrote:

01:49:521 (109521|3) - the start of this violin your are mapping with the slider actually starts on 01:49:172 - but i do see what your doing as well because its not extremely audible until where you have it so im not sure, just test it out though.
ding ding ding you got it. I don't think I'll change that, I like how it's unique and you don't see that often, but still playable, doesn't really feel odd.

Thanks for the mod, that was nice =^-^=
Topic Starter
Lefrave

jukkaduei wrote:

JUKKADUEI


From NM request

Column |0|1|2|3|

Desolation
Great diff
01:34:867 (94867|1) - Move to column 2 for pitch
01:35:215 (95215|0) - Move to column 1 ^
01:35:913 (95913|1) - Move to column 0 ^
01:36:611 (96611|2) - Move to column 1 ^
Comprehension
Great diff
00:00:681 (681|2) - Move to column 1 for pitch
00:01:030 (1030|1) - Move to column 0 ^
00:01:728 (1728|0) - Move to column 1 ^
00:38:704 (38704|1,39053|0) - Ctrl + G

This is a great map and good luck with your beatmap
Thanks for the awesome mod :D
One Miss

Web Box wrote:

About Desolation, if I do what you said about 01:08:704 then what about the LN here 01:10:099 (70099|2) - ?
sorry about that i forgot to include.

01:10:099 (70099|2) - move to 4
Topic Starter
Lefrave

One Miss wrote:

Web Box wrote:

About Desolation, if I do what you said about 01:08:704 then what about the LN here 01:10:099 (70099|2) - ?
sorry about that i forgot to include.

01:10:099 (70099|2) - move to 4
Aight, I'll update it later cuz I'm on my phone rn. Thanks for replying =^•^=
aevin

Hello

NM from my queue!

[o!mania] deetsiu's queue! [NM & M4M & GD]


1,2,3,4



Comprehension
00:07:658 (7658|0) - Move to 2
00:10:100 (10100|1,10798|2) - Ctrl + H
00:13:588 (13588|2) - Move to 2
00:22:658 (22658|1,22658|2) - Move to 3 and 4 and move 00:23:356 (23356|2) to 2
00:28:239 (28239|3) - Move to 3
00:59:634 (59634|0) - Delete
00:58:937 (58937|2) - Delete
01:45:684 (105684|1) - Move to 1

Remeber

This is only my suggestion, so if you don't like it, don't use it in your map!
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