The NCing at the intro is based more on readability on snaps rather than by structure. Please tell me what is wrong with the NCing on the Extra and Insane. You state no reason to change other than that it is wrong. The hitsounding I feel is not as quiet as you imagine considering that there was a lack of mention of quiet hitsounds overall during the modding process. They are fine as they are.
BounceBabe wrote:The hitsounds are partially inaudible and there is massive NC spam on the Hard difficulty for no reason 00:47:091 (1,1,1,1) - 00:52:424 (1,1,1,1,1,1,1,1,1,1,1,1,1) - etc. Wrong NC placement on Extra and Insane as well, namely 00:16:869 (1,2,5,1) - etc on I 03:13:536 (5,6,7,8,9,10,11,1,2,1,2,1) - etc on E. Hitsound volume should be upped by at least 15-20% too for it to be audible and rankable.
Considering the map style, offset checks based on plays aren't that reliable, but I'll check with others.
fartownik wrote:The offset seems early