Hello. owo
include with above, consider the climax layering and the density difference for each difficulties.
so as now, sadly It's not enough to me. If you have a trouble to make change something, contact me in game.
Good luck for the map!
[General]
The layering spreads are not good to me.
Normal 1.75 : Hard 3.2 : Insane 4.81 : Extra 5.82
Each gap :: 1.5 / 1.6 / 1.0
Not all spreads can be perfect, but at least It shows whether the each diff's structure are solid or not.
I might this is an almost necessary part and here the explanation why it need.
[Normal]
00:43:011 - The part is climax.
You did not maintain the expression of the climax drum, but at least it needs to be added some notes in relation to hard difficulty.
http://puu.sh/xXGYz/f8dc24f799.jpg you can add 1/2 rhythm for release them somewhere.
01:26:711 - to 01:28:792 - here's too. You can create some rhythms, and can alleviate their differences.
feedback :: http://puu.sh/xXH5T/0b6862737e.jpg
01:31:913 (91913|0,91913|1,92260|2,92260|0,92607|3,92607|0,92953|2,92953|0,93300|1,93300|0,93647|0,93647|2) -
even if you match it with a pitch, it will be better to balance.
[Hyper]
00:38:242 (38242|7) - the clap should be snapped as 1/3th 00:38:271 -
01:07:982 - to 01:08:676 - you can make some rhthme instead of LN only.
It would be better for the each other difficulties density.
01:31:393 - 01:31:566 - 01:31:740 - The scrath keys are skipped, It's a intention?
but I recommend you to add them. kinda important regular rhythm to me.
01:44:052 - to 01:45:439 - It should be buffed, and also consider the density of other difficulty levels.
what I mean, the layering densitys were done unreasonably.
There is a big gap between Hard and Insane, but really no diffirence between Insane and Extra.
Hard :: https://puu.sh/xXHOs/c281a15d62.jpg
Insane :: https://puu.sh/xXHOy/954e88477c.jpg Extra :: https://puu.sh/xXHOI/73e4134bb4.png
[Another]
00:33:214 (33214|3) - It's annoying to press with a scratch jack, take it to right hand, It would be better to work.
Feedback :: http://puu.sh/xXHXh/adddc0b0f0.jpg
but 01:25:323 - here is okay, It is maintaining a concept what they expresesd.
00:38:734 (38734|2) - seems your forgot "w" hitsound. It's same thing with 00:35:959 (35959|2) -
[Extra]
01:24:543 (84543|2,84630|3) - Ctrl+G, better shape and readble, playablity too. in my opinion.
01:28:098 - // 01:44:052 - As climax part, the two parts are really weak than your thinking.
It has the same density with Insane difficulty,
and previous layrings are, have a higher density than this on the Extra.
If you do not know what I'm talking about, then you can refer the note density graph in the editor.
The layering spreads are not good to me.
Normal 1.75 : Hard 3.2 : Insane 4.81 : Extra 5.82
Each gap :: 1.5 / 1.6 / 1.0
Not all spreads can be perfect, but at least It shows whether the each diff's structure are solid or not.
I might this is an almost necessary part and here the explanation why it need.
[Normal]
00:43:011 - The part is climax.
You did not maintain the expression of the climax drum, but at least it needs to be added some notes in relation to hard difficulty.
http://puu.sh/xXGYz/f8dc24f799.jpg you can add 1/2 rhythm for release them somewhere.
01:26:711 - to 01:28:792 - here's too. You can create some rhythms, and can alleviate their differences.
feedback :: http://puu.sh/xXH5T/0b6862737e.jpg
01:31:913 (91913|0,91913|1,92260|2,92260|0,92607|3,92607|0,92953|2,92953|0,93300|1,93300|0,93647|0,93647|2) -
even if you match it with a pitch, it will be better to balance.
[Hyper]
00:38:242 (38242|7) - the clap should be snapped as 1/3th 00:38:271 -
01:07:982 - to 01:08:676 - you can make some rhthme instead of LN only.
It would be better for the each other difficulties density.
01:31:393 - 01:31:566 - 01:31:740 - The scrath keys are skipped, It's a intention?
but I recommend you to add them. kinda important regular rhythm to me.
01:44:052 - to 01:45:439 - It should be buffed, and also consider the density of other difficulty levels.
what I mean, the layering densitys were done unreasonably.
There is a big gap between Hard and Insane, but really no diffirence between Insane and Extra.
Hard :: https://puu.sh/xXHOs/c281a15d62.jpg
Insane :: https://puu.sh/xXHOy/954e88477c.jpg Extra :: https://puu.sh/xXHOI/73e4134bb4.png
[Another]
00:33:214 (33214|3) - It's annoying to press with a scratch jack, take it to right hand, It would be better to work.
Feedback :: http://puu.sh/xXHXh/adddc0b0f0.jpg
but 01:25:323 - here is okay, It is maintaining a concept what they expresesd.
00:38:734 (38734|2) - seems your forgot "w" hitsound. It's same thing with 00:35:959 (35959|2) -
[Extra]
01:24:543 (84543|2,84630|3) - Ctrl+G, better shape and readble, playablity too. in my opinion.
01:28:098 - // 01:44:052 - As climax part, the two parts are really weak than your thinking.
It has the same density with Insane difficulty,
and previous layrings are, have a higher density than this on the Extra.
If you do not know what I'm talking about, then you can refer the note density graph in the editor.
include with above, consider the climax layering and the density difference for each difficulties.
so as now, sadly It's not enough to me. If you have a trouble to make change something, contact me in game.
Good luck for the map!