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Rie Fu - For You (TV size)

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Gonzvlo

EvianBubble wrote:

Hi! Can you help me remove the audio from my video file, please? My map is here. Thank you very much :3
Evian
Link: http://puu.sh/2TVW

Let me know if anything is wrong, good luck o/
arien666

arien666 wrote:

[General]
[Suggestion] add tag 'Funakoshi' ?
Because, artist's full name is 'Rie Funakoshi' :3
Topic Starter
EvianBubble

Gonzvlo wrote:

EvianBubble wrote:

Hi! Can you help me remove the audio from my video file, please? My map is here. Thank you very much :3
Evian
Link: http://puu.sh/2TVW

Let me know if anything is wrong, good luck o/
Thank you so much, the video works great :)

arien666 wrote:

arien666 wrote:

[General]
[Suggestion] add tag 'Funakoshi' ?
Because, artist's full name is 'Rie Funakoshi' :3
Ah I see, all right added~
hitmefast
dream:
00.59.844 - add one nothe here?
i find final is too fast so i made this +make this slider slow?

general:
wtf the lyrics in the video 01.19.044 o.O'

+i like song
+star
+ :D
Phish_old
i didnt find anything ... maybe becauese i am a beginner in modding ...
but ... take this star ... :cry:
marshallracer
except some varying spacing in [Cry] & [Smile] (both from 0,89 to 1,06 spacing distance throughout the whole song) is this map very good
not seeing any timing things, works out well on all diffs.
...
err ... Star :3
Topic Starter
EvianBubble

hitmefast wrote:

dream:
00.59.844 - add one nothe here? Sounds good, don't know why I didn't do it before lol
i find final is too fast so i made this I don't really like how that sounds, sorry+make this slider slow? I'd rather keep it consistent with the other difficulties

general:
wtf the lyrics in the video 01.19.044 o.O' Lol :P

+i like song
+star
+ :D
Thank you :)

Phish wrote:

i didnt find anything ... maybe becauese i am a beginner in modding ...
but ... take this star ... :cry:
It's OK, thanks for looking anyways! :D

marshall_racer wrote:

except some varying spacing in [Cry] & [Smile] (both from 0,89 to 1,06 spacing distance throughout the whole song) is this map very good
not seeing any timing things, works out well on all diffs.
...
err ... Star :3
Thanks! XD I found distance snap too close and yucky looking so I changed it :P
KingKrishna
Star :)
The 08 team_Bourdon
Hello!~!!! ;)
i just can give some suggestion~

Cry
-this difficulty a bit hard D:
00:24:144 (4) - delete this note, and use the previous slider end at here?
01:14:544 (1,2,3) - like [Normal] style. a little hard to hit accurately for [Easy] players.
other look fine!~

Smile
00:16:944 (4) - don't do this repeat slider at Normal Difficulty.
00:34:944 (3) - ^

Dream
look fine!

--------
Nice Map!!!
hope you can get faster ranked!! I really love this map :P
and star~
Raging Bull
Good map. I tried modding but I couldn't find anything >.<
Keredna
Needs a harder mode, Insane is more like Hard. Other than that, the maps are great. =)
hitmefast

EvianBubble wrote:

hitmefast wrote:

dream:
00.59.844 - add one nothe here? Sounds good, don't know why I didn't do it before lol
i find final is too fast so i made this I don't really like how that sounds, sorry+make this slider slow? I'd rather keep it consistent with the other difficulties

general:
wtf the lyrics in the video 01.19.044 o.O' Lol :P

+i like song
+star
+ :D
Thank you :)

Phish wrote:

i didnt find anything ... maybe becauese i am a beginner in modding ...
but ... take this star ... :cry:
It's OK, thanks for looking anyways! :D

marshall_racer wrote:

except some varying spacing in [Cry] & [Smile] (both from 0,89 to 1,06 spacing distance throughout the whole song) is this map very good
not seeing any timing things, works out well on all diffs.
...
err ... Star :3
Thanks! XD I found distance snap too close and yucky looking so I changed it :P
yw ;3
Topic Starter
EvianBubble

mebins wrote:

Star :)
Thanks! ;O

The 08 team_Bourdon wrote:

Hello!~!!! ;)
i just can give some suggestion~

Cry
-this difficulty a bit hard D:
00:24:144 (4) - delete this note, and use the previous slider end at here? I really want this to be a separate note, sorry! Hmm, I'll fix the spacing on this though, it looks kinda weird lol
01:14:544 (1,2,3) - like [Normal] style. a little hard to hit accurately for [Easy] players. I really like these set of sliders D; I will try to think of another way to map this, but I'll keep it until I think of something! :P
other look fine!~

Smile
00:16:944 (4) - don't do this repeat slider at Normal Difficulty. I think these are OK since the BPM is so slow - otherwise I would agree with you about blue tick notes
00:34:944 (3) - ^

Dream
look fine!

--------
Nice Map!!!
hope you can get faster ranked!! I really love this map :P
and star~
Thanks for your support!! :3
Topic Starter
EvianBubble

Raging Bull wrote:

Good map. I tried modding but I couldn't find anything >.<
That's OK, thank you for looking anyways! :)

Keredna wrote:

Needs a harder mode, Insane is more like Hard. Other than that, the maps are great. =)
Well I meant it to be a hard, really. I kind of don't feel like making another diff, though :S Sorry lol :P

Derp ... double post FTW D;
Kanon
Hi~ as mod request.
Easy
00:23:544 (3,4) - make it look nicer.

Normal
fine

Hard
That's is what i am going to talk about .
Since i like Riefu's song, i hope it can be ranked as soon as possible.
You hitsound and beat is good,
All you need is some placement tricks to make people interested in playing it.
imo, some stack note and jump pattern would be enoguh for this map.
i am not going to point out every place you should change placement , i just give your some example.
00:09:444 (3,4) - stack?
00:16:344 (2,3) - ^
00:17:544 (6,7) - ^
00:19:044 (2,3) - ^
00:23:544 (4,5) - jump pattern here.suggested distance snapx1.6 also dont forgot to make it nice to play.
00:25:944 (3,4,5,6,7,1) - like i mentioned before.
etc

if you are going to take my advice, feel free to ask me in game.
(i was meant to give you a IRC mod , but when i try to contact you, you offline lol)

star~
Topic Starter
EvianBubble

Kanon wrote:

Hi~ as mod request.
Easy
00:23:544 (3,4) - make it look nicer. OK, done, I hope? XD

Normal
fine

Hard
That's is what i am going to talk about .
Since i like Riefu's song, i hope it can be ranked as soon as possible.
You hitsound and beat is good,
All you need is some placement tricks to make people interested in playing it.
imo, some stack note and jump pattern would be enoguh for this map.
i am not going to point out every place you should change placement , i just give your some example.
00:09:444 (3,4) - stack? I don't like it here
00:16:344 (2,3) - ^ Hmm, OK (I think this actually is a really good idea here haha)
00:17:544 (6,7) - ^ Nah, I don't like it here
00:19:044 (2,3) - ^
00:23:544 (4,5) - jump pattern here.suggested distance snapx1.6 also dont forgot to make it nice to play.
00:25:944 (3,4,5,6,7,1) - like i mentioned before.
etc

if you are going to take my advice, feel free to ask me in game.
(i was meant to give you a IRC mod , but when i try to contact you, you offline lol)

star~
Thank you very much, I really appreciate it. I'm not that good at making hard diffs since I can't really play them yet, so I don't know what to do and not to do. I will try to talk to you, but time differences would make that challenging haha XD I tried adding some other jumps and stacks and stuff lol :S
YGOkid8
General:
- Add spinners in all your diffs. so we don't all get the same scores *o*
- Your hitsounds are too loud. I've got my effects audio in options at 50%, and yours are still clear and audible. Reduce it by about... 50%? lol
- Personally, I'd like one more diff. harder than Dream, but that's me.

Otherwise the map's okay. Nice and simple.
rEdo
[Cry]
0:13:344 (2) - delete whistle at it's end, and add it at the beginning instead?
0:45:744 (3) - this slider could've a better shape. move the second sliderpoint by two grids higher, or something.

[Smile]
0:16:944 (4,5)- definitely swap those notes, that kickslider sounds bad like that. it definitely should start at 0:17:244.

[Dream]
0:23:544 (4,5) - weird jump, it doesn't fit the song at all
0:37:044 (2) - totally move that note higher, i took some time for me to think if that shouldn't be on blue tick, on a sightread.
0:39:744 (2,3,4,5) - again, jumps that doesn't fit the song at all
1:08:244 (2) - inconsistent spacing, move it a grid higher, or such


[General]
video resolution is too high. you shouldn't use 720p movies in a beatmaps, iirc the highest resolution of videos that's allowed in beatmaps is 800x600. i'd suggest compressing it to 360p, but you can also add a download link to your beatmap with that one in the description.


such a lovely song. <3
Equivalent_old
Hi hi,
Equivalent's mod:

Timing:
Listening to the song, I'd prefer put offset at 144 rather than 2544 as first beat drop on 144. No need to worry about snapping notes as it on the same offset line.

General:
Diff naming: Cry, smile, dream? Maybe change dream to "delighted"?
Opposite to Ygokid opinions, it be awkward to put this kind of song more harder ver., well that my opinion
slider tick rate 0.5 is not very encourage, slider tick rate sound more reasonable to me. Well, it up to you to decide in the end

Skin:
Just a suggestion, add the code below under [color] in your .osu files for each diff. It look nicer to me. Not to worry on unrankable matter as this not disturb gameplay, furthermore it make the map look nicer
SliderBorder : 251,209,211

Hitsound suggestions:
soft-hitclap.wav
Download: Rie fu - For You (TV size) (EvianBubble) [Smile].osu

Fully hitsounded plus appropriate hitsound volume, well for me ;) Inside it was borderline suggestion and changed offset too. The other difficulties, you have to do it yourself of course :P Hope you like it ~

I dont have any issues regarding your patterns. Star for you
Topic Starter
EvianBubble

YGOkid8 wrote:

General:
- Add spinners in all your diffs. so we don't all get the same scores *o* Er, well I don't feel like just randomly adding a spinner to the end of the song (since I personally kind of hate those endings and I don't think it would fit here) so uh, no :P
- Your hitsounds are too loud. I've got my effects audio in options at 50%, and yours are still clear and audible. Reduce it by about... 50%? lol Ugh, there should be a way to do this. I'll get on it, but maybe not that much
- Personally, I'd like one more diff. harder than Dream, but that's me.

Otherwise the map's okay. Nice and simple.
Thanks (I'm not going to make another diff, sorry lol) :P

rEdo wrote:

[Cry]
0:13:344 (2) - delete whistle at it's end, and add it at the beginning instead? I didn't like it at first but sounds fine after a couple of replays
0:45:744 (3) - this slider could've a better shape. move the second sliderpoint by two grids higher, or something. Well I did ... something XD

[Smile]
0:16:944 (4,5)- definitely swap those notes, that kickslider sounds bad like that. it definitely should start at 0:17:244. I think both are fine - this current one fits the piano more? I'm keeping this

[Dream]
0:23:544 (4,5) - weird jump, it doesn't fit the song at all Made regular spacing
0:37:044 (2) - totally move that note higher, i took some time for me to think if that shouldn't be on blue tick, on a sightread. OK, done
0:39:744 (2,3,4,5) - again, jumps that doesn't fit the song at all Yea, changed it back to what it was
1:08:244 (2) - inconsistent spacing, move it a grid higher, or such Did without any grid snap


[General]
video resolution is too high. you shouldn't use 720p movies in a beatmaps, iirc the highest resolution of videos that's allowed in beatmaps is 800x600. i'd suggest compressing it to 360p, but you can also add a download link to your beatmap with that one in the description.


such a lovely song. <3
I'll see what I can do about the video. About the weird jumps - they weren't originally there, another modder suggested using jumps so I kind of ... put them in ... OTL Lol :P (Just goes to show how good I am at using jumps lol)
Thanks XD

Equivalent wrote:

Hi hi,
Equivalent's mod:

Timing:
Listening to the song, I'd prefer put offset at 144 rather than 2544 as first beat drop on 144. No need to worry about snapping notes as it on the same offset line. OK, sure thing

General:
Diff naming: Cry, smile, dream? Maybe change dream to "delighted"? Nah, I borrowed these from the song lol
Opposite to Ygokid opinions, it be awkward to put this kind of song more harder ver., well that my opinion Good, good! I'll keep it the way it is haha XD
slider tick rate 0.5 is not very encourage, slider tick rate sound more reasonable to me. Well, it up to you to decide in the end I think 0.5 is fine, plsu it gets rid of any strange ticks lol

Skin:
Just a suggestion, add the code below under [color] in your .osu files for each diff. It look nicer to me. Not to worry on unrankable matter as this not disturb gameplay, furthermore it make the map look nicer At the moment I'm not going to use this, I don't like the circles and border being different colours. However, if I do a skin for this (which I'm thinking of) I might use this since the circle will probably be a light pink, as you said
SliderBorder : 251,209,211

Hitsound suggestions:
soft-hitclap.wav
[attachment=0:5b6bd]Rie fu - For You (TV size) (EvianBubble) [Smile].osu[/attachment:5b6bd]

Fully hitsounded plus appropriate hitsound volume, well for me ;) Inside it was borderline suggestion and changed offset too. The other difficulties, you have to do it yourself of course :P Hope you like it ~

I dont have any issues regarding your patterns. Star for you
Thanks. Sorry, I don't really like the sound of the new clap >_< I'm going to keep the default one, thanks though! :S
Makar
Here is a converted video to 360p:
http://www.mediafire.com/?dtfdfd5y2w1t9d0
Please use this one as it is much smaller in size and the maximum video resolution you can have is 800x600

Star
lkp
Sorry for my delate >_<

Cry
00:16:944 (3,4,5) - Those rhythm seems odd...change it?(5) is good but I think (3) and (4) aren't fit the song...I think not good when I'm listening... :)
00:29:244 (1) - I think new player can't handle this.Just delete it and add note in 00:29:544?

Smile
00:10:344 (x) - Add note here?Sounds would be better if you do it xD

Dream
00:17:244 (4,5,6) - I listen your rhythm almost follow the singer.And I think you should follow the singer in those rhythm?? :)
00:26:844 (5,6,7) - Same^
00:34:944 (3,4,5,6,7) - Oh,move the (7) 1/4 right and decrease the length of the slider in 00:36:144.Then,add note in 00:35:544.Sound would be better. lol
00:43:344 (x) - Add note here?

Good map :D
Topic Starter
EvianBubble

Makar8000 wrote:

Here is a converted video to 360p:
http://www.mediafire.com/?dtfdfd5y2w1t9d0
Please use this one as it is much smaller in size and the maximum video resolution you can have is 800x600

Star
Thanks. I really hope that the video I have no is OK though (I like the quality better), I'm going to ask BAT / MAT first :S

lkp wrote:

Sorry for my delate >_<

Cry
00:16:944 (3,4,5) - Those rhythm seems odd...change it?(5) is good but I think (3) and (4) aren't fit the song...I think not good when I'm listening... :) Ehm ... I think this is OK D:
00:29:244 (1) - I think new player can't handle this.Just delete it and add note in 00:29:544? I think this is fine D:

Smile
00:10:344 (x) - Add note here?Sounds would be better if you do it xD I kind of like this gap here, sorry >_<

Dream
00:17:244 (4,5,6) - I listen your rhythm almost follow the singer.And I think you should follow the singer in those rhythm?? :) The only thing here is that someone pointed out the vocals are often on a 1/6 snap, so I don't really want to switch between 1/4 and 1/6 since that would be confusing X_X
00:26:844 (5,6,7) - Same^ Well here I am following the piano :3
00:34:944 (3,4,5,6,7) - Oh,move the (7) 1/4 right and decrease the length of the slider in 00:36:144.Then,add note in 00:35:544.Sound would be better. lol Hmm ... I dunno, I kind of like this and kind of don't at the same time O_O I think I'm going to keep it, but I'll change it if someone else thinks the same way
00:43:344 (x) - Add note here? Sure, don't see any harm in doing so :P

Good map :D
Thank you :)
poisonchan
Heya, modding your map as your request.

[Cry]
00:55:344 (1,2,3,4,5) - I think the actual patter is really confusing. http://puu.sh/3sC1 this say sounds better.
01:04:944 (1) - remove new combo
01:06:444 (2) - new combo
01:07:344 (1) - remove new combo

01:26:544 (2) - Instead of a single note here, you could add a spinner till 01:28:944.


Only the new combos are REALLY importants. The other diffs are fine, pretty nice mapset. ^-^
Topic Starter
EvianBubble

poisonchan wrote:

Heya, modding your map as your request.

[Cry]
00:55:344 (1,2,3,4,5) - I think the actual patter is really confusing. http://puu.sh/3sC1 this say sounds better. While yea, the pattern you suggested sounds good, I dunno, I don't think that's really what I'm going for. Plus, it'd be a bit hard to hit, wouldn't it? Keeping this :S
01:04:944 (1) - remove new combo
01:06:444 (2) - new combo
01:07:344 (1) - remove new combo
I did all of these - so I'm going to change the other diffs to make it consistent
01:26:544 (2) - Instead of a single note here, you could add a spinner till 01:28:944. Nope D:


Only the new combos are REALLY importants. The other diffs are fine, pretty nice mapset. ^-^
Thanks. Still working on the video, btw :3
Equivalent_old

Equivalent wrote:

slider tick rate 0.5 is not very encourage, slider tick rate 1 sound more reasonable to me. Well, it up to you to decide in the end

Peppy wrote:

Tick Rate 1 is already hard-coded as the minimum tick rate in the latest osu! code-base. Not sure why this rule is even in discussion.

Building on this slightly:
If you believe you need to use 0.5 ticks,
a) your BPM is too low; double it.
b) you are not a fan of the tick hitsound. find a replacement you like.

Also one little tip: If you think tick rate 1 sounds bad so you need 0.5, try going *upwards* to 2 instead. In many cases it will be more even and sound better than 1.
Quoted from this thread

I kinda sense that this thing will coming, that why I ask you change the tick rate earlier. No need kudos
EEeee
Map looks great, all diffs (timing sounded a bit weird, but that could just be my laggy pc)
just you need to fix the dimensions for the .Avi file
1280 x 720 is too high, the limit is 800x600, try and fix that

other than that, *star for good mapping
Topic Starter
EvianBubble

Equivalent wrote:

Equivalent wrote:

slider tick rate 0.5 is not very encourage, slider tick rate 1 sound more reasonable to me. Well, it up to you to decide in the end

Peppy wrote:

Tick Rate 1 is already hard-coded as the minimum tick rate in the latest osu! code-base. Not sure why this rule is even in discussion.

Building on this slightly:
If you believe you need to use 0.5 ticks,
a) your BPM is too low; double it.
b) you are not a fan of the tick hitsound. find a replacement you like.

Also one little tip: If you think tick rate 1 sounds bad so you need 0.5, try going *upwards* to 2 instead. In many cases it will be more even and sound better than 1.
Quoted from this thread

I kinda sense that this thing will coming, that why I ask you change the tick rate earlier. No need kudos
Ugh, are you serious? Why would they do something like that?! >_< TBH I think tick 1 sounds bad and this song is NOT 200BPM ... *rage*

EEeee wrote:

Map looks great, all diffs (timing sounded a bit weird, but that could just be my laggy pc)
just you need to fix the dimensions for the .Avi file
1280 x 720 is too high, the limit is 800x600, try and fix that

other than that, *star for good mapping
Yea, I'm getting on that. Contacting tech savvy peoples, ya know?! Haha XD
Sorry ... I don't think I can give kudosu for that? D:
Equivalent_old
Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
lolcubes
Okay answering your request.
Here is your video. There is a slight catch though. You thought you resized it well enough, however you did not. Maximum allowed dimensions for a wide screen format is 848x480 (800x600 for 4:3).
I took the liberty of resizing it to those dimensions for you, as well as removing the audio from it, but it came out slightly blurry. Can't do better with your source, so if you want me to try again, just link me the unresized source and I'll see what I can do.

About 0.5 tick rate...currently it's still allowed. Until the new rules become official, feel free to use 0.5 if you wish (if you think it fits). Personally I think 0.5 isn't a good idea because you don't really gain anything useful from it, apart from removing the ticks on oddly long sliders (which can be solved in many different ways, like shortening them or prolonging them and having the tick @tickrate 1 make sense), but it's up to you.

Don't kudo.
ziin

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
the same thing that happened to linear and catmull sliders.

Video dimensions don't really matter all that much (bitrate is what matters) but yeah, 720 is right out. IDK how I missed that...
Topic Starter
EvianBubble

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
This sucks. I will try to talk to some MAT / BAT about this. I think my map sounds much better with 0.5 ... but if I have to change it, I have no choice :(

lolcubes wrote:

Okay answering your request.
Here is your video. There is a slight catch though. You thought you resized it well enough, however you did not. Maximum allowed dimensions for a wide screen format is 848x480 (800x600 for 4:3).
I took the liberty of resizing it to those dimensions for you, as well as removing the audio from it, but it came out slightly blurry. Can't do better with your source, so if you want me to try again, just link me the unresized source and I'll see what I can do.

About 0.5 tick rate...currently it's still allowed. Until the new rules become official, feel free to use 0.5 if you wish (if you think it fits). Personally I think 0.5 isn't a good idea because you don't really gain anything useful from it, apart from removing the ticks on oddly long sliders (which can be solved in many different ways, like shortening them or prolonging them and having the tick @tickrate 1 make sense), but it's up to you.

Don't kudo.
Thank you :O I think the quality is fine. It's a bit blurry, yes, but still readable IMO. Thank you very much :3

ziin wrote:

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
the same thing that happened to linear and catmull sliders.

Video dimensions don't really matter all that much (bitrate is what matters) but yeah, 720 is right out. IDK how I missed that...
I WONDERED what happened to the other sliders o_O I just thought I forgot where they were in the menus or something. *sigh* Why does all this stuff randomly disappear? It'd be nice to have a say in this stuff D:

Well whatever lol :P
Shourinkai
Love it. ^^

Ignore below:
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Andrea
[General]

Could you find a better mp3? This doesn't sound so good to me. Also, the timing seems to go a bit off on some parts due to that.


Cute song, mapset seems to be pretty good already.
Topic Starter
EvianBubble

Shourinkai wrote:

Love it. ^^

Ignore below:
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Thanks :)

osuplayer111 wrote:

[General]

Could you find a better mp3? This doesn't sound so good to me. Also, the timing seems to go a bit off on some parts due to that.


Cute song, mapset seems to be pretty good already.
OK, I will try to find a better mp3. As for timing, I've already asked people for help at the beginning, apparently it's a bit weird, so ... I'll ask for recheck after I change the mp3 though :P
kanpakyin
Timing check:
BPM//Offset:
100//126

Not 100% Sure but you can have a try!
Good luck with this!!
Topic Starter
EvianBubble

kanpakyin wrote:

Timing check:
BPM//Offset:
100//126

Not 100% Sure but you can have a try!
Good luck with this!!
Sorry for late reply, but fixed. Thank you :)
Shiirn
General
0.5 tick rate is now unrankable, use 1 or 2, whichever you think sounds better (read: 1)

Cry

omg no issues

Smile
Like, everything is unsnapped.
no issues with patterns

Dream
also unsnapped
ok
Topic Starter
EvianBubble

Shiirn wrote:

General
0.5 tick rate is now unrankable, use 1 or 2, whichever you think sounds better (read: 1)

Cry

omg no issues

Smile
Like, everything is unsnapped.
no issues with patterns

Dream
also unsnapped
ok
Everything fixed ... *insert rage about tick rate here*. Thank you :)
Kenezz
Heeeya o/
Kenezz's Bakamod

General
  1. IMO the combo colour 4 looks better if this were soft yellow because the BG and Video/VideoLyrics have this and double blue is a bit weird~
  2. 01:13:326 - 01:13:776 - This Part sounds cool with normal hitnormal~
  3. 01:16:326 (8) - eerr the finish of this note sounds a bit strong, change for whistle~
Cry
  1. CS -1 to all the difficulties are different in this aspect, and make a cute flow; Cry 3, Smile 4 and Dream 5~
  2. 00:24:126 - Make a slider that start here and end at 00:24:726, the flow of voice you have been made with sliders is cool but here missing~
  3. 00:26:826 - Put a Repeat slider here same as: http://puu.sh/4uaK the teack mark a piano repeat also sounds better with slider~
  4. 01:25:026 (1,2) - Try Crtl+R sounds better? :D if you agree, remove the finish of (1) and put finish at the end of the slider~
  5. Pretty :3
Smile
  1. 00:09:126 (2) - make this slider a repeat slider sounds better imo, or try this http://puu.sh/4ued
  2. 00:49:326 (5) - Add a repeat? imo with repeat the track follow better~
  3. Nice, nothing more to add~
Dream
  1. 01:11:976 (1) - mm this slider sounds a bit weird where it is now, my suggestion: move this 1/4 forward, reduce the lenght 1/4 and add finish at the start also put a stack note here 01:11:976 http://puu.sh/4ufN
  2. 01:19:326 (1) - Try add another repeat, if you agree obviously remove this note 01:20:226 (2)
  3. 01:24:426 - Add a note here? same as above rhythm~
  4. Well Made ^^
Ok, That's all~
Good Luck with the rank : D!!
btw I'm waiting for the cookies
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