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Kawada Mami - See visionS

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Sallad4ever
Hi haku sorry for the delay

[General]
- nice place for the lyric SB it really fit with the video
- Hard diff have a different first offset, currently it's 554 and Mok's diff 2nd offset is different too (it's 35729)

[SB]
- for Lyrics-aj.png I think you should make it fade out to the right just like most of the lyrics. Currently it's the only one that fade out to the top.

[cesc's Easy]
00:20:684 (5) - move this 1 grid down and 1 grid right (grid 3)
00:21:050 (1) - move this 1 grid down and 1 grid left (grid 3) these should remove the mini jump and still make it symmetry
00:36:059 (1,2,3,4) - please avoid using jump in the easiest difficulty ;_; I suggest something like this http://puu.sh/1xaM & http://puu.sh/1xaN
the jumps make this diff not newbie friendly so please try to get rid of the jumps

[Normal+]

00:23:794 (1) - for all the slider like this that have 1/1 beat different with the next note in the time line, you should replace the repeat so it won't touch the next notes for example 00:13:913 (4,5) & 00:23:794 (1,2) it's looks the same but different in beat position or maybe it is an intended trap?
00:32:760 (1) - add finish here
00:36:059 (1,2,3,4,5,6) - because you're mostly following the vocal I suggest this rhythm might be a bit hard though :P http://puu.sh/1xb5
01:10:805 (1) - the spinner is too short here, try remove one repeat from 01:10:805 (1) then start the spinner on 01:10:622, lengthen it as necessary

[Mok's Vision]

00:31:663 (3) - please at least add a break time here if you didn't plan to map this part

[Hard]
00:35:694 (1) - add finish
00:57:272 (1) - lengthen this another 1/2 beat

[Nekoo's Insane]
00:59:284 (1,2,3,4,5,6) - please use soft hitsounds here, the low volume normal hitsound doesn't sound good

That's all, too bad the lyrics SB doesn't appear in Shalon's taiko
anyway nice map
~star
Topic Starter
HakuNoKaemi

Sallad4ever wrote:

Hi haku sorry for the delay

[General]
- nice place for the lyric SB it really fit with the video Thank :D
- Hard diff have a different first offset, currently it's 554 and Mok's diff 2nd offset is different too (it's 35729)

[SB]
- for Lyrics-aj.png I think you should make it fade out to the right just like most of the lyrics. Currently it's the only one that fade out to the top.


[Normal+]

00:23:794 (1) - for all the slider like this that have 1/1 beat different with the next note in the time line, you should replace the repeat so it won't touch the next notes for example 00:13:913 (4,5) & 00:23:794 (1,2) it's looks the same but different in beat position or maybe it is an intended trap? yes :D
00:32:760 (1) - add finish here
00:36:059 (1,2,3,4,5,6) - because you're mostly following the vocal I suggest this rhythm might be a bit hard though :P http://puu.sh/1xb5
customized it a liitle :D
01:10:805 (1) - the spinner is too short here, try remove one repeat from 01:10:805 (1) then start the spinner on 01:10:622, lengthen it as necessary

[Hard]
00:35:694 (1) - add finish
00:57:272 (1) - lengthen this another 1/2 beat


That's all, too bad the lyrics SB doesn't appear in Shalon's taiko
anyway nice map
~star
thank you :D
Yuzeyun
OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG
WHAT IS THAT
I CAN'T RESIST TO ... star it orz.
Mok
No, thanks. I won't add it.
[Shalon]
Hellzero
Hard
00:04:947 (9) - (nazi) more symmetric
01:08:427 (3) - 1 grid right
01:20:131 (3) - grid down
01:26:715 - add cirlce?

Normal
01:13:731 (4) - hey maybe copt-paste 01:12:633 (2) http://osu.ppy.sh/ss/76863
Topic Starter
HakuNoKaemi

Hellzero wrote:

Hard
00:04:947 (9) - (nazi) more symmetric
01:08:427 (3) - 1 grid right
01:20:131 (3) - grid down

01:26:715 - add cirlce? there is a spinner there and it stays better

Normal
01:13:731 (4) - hey maybe copt-paste 01:12:633 (2) http://osu.ppy.sh/ss/76863
cesc

Sallad4ever wrote:

Hi haku sorry for the delay

[cesc's Easy]
00:20:684 (5) - move this 1 grid down and 1 grid right (grid 3) Thank you
00:21:050 (1) - move this 1 grid down and 1 grid left (grid 3) these should remove the mini jump and still make it symmetry Thank you
00:36:059 (1,2,3,4) - please avoid using jump in the easiest difficulty ;_; I suggest something like this http://puu.sh/1xaM & http://puu.sh/1xaN
the jumps make this diff not newbie friendly so please try to get rid of the jumps I've not fixed the jumps ;_; I know that they are not newbie friendly but I really love the way you play that...if someone else thinks that they are so evil, i'll fix them :/
Download: Kawada Mami - See visionS (TV Size) (HakuNoKaemi) [cesc's Easy].osu
ShanaTan
Card N'FoRcE
Nella Mok's il secondo offset è 35649 invece di 35694

Ma quel custom Finish, usarlo un po' di più? D:

Nel complesso Haku, non so che fare.
La maggior parte delle difficoltà è strana e suona fuori musica (si, sempre sta cosa ;_;) e per quanto mi sforzi di cercare un nesso di freestyle, per alcune parti non ci riesco proprio... ;_;
Topic Starter
HakuNoKaemi
?.?

controllando le mie
[Normal+]
Segue la voce e cambai in batteria durante i lunghi gorgheggi. Gli Hitsound seguono la musica, quando sentivo un certo suono lo metto (uso pochi pattern di Hitsound).
EDIT: Ho migliorato il possibile >.<. AutoModdata

[Hard]
Segue la Batteria+ la Voce+ il Synth, ho usato un pò di freestyle in alcune triplette del kiai. Gli Hitsound seguono la musica, quando sentivo un certo suono lo metto (uso pochi pattern di Hitsound).
EDIT: Ho migliorato il possibile >.<. AutoModdata

la tecnica che uso per mettere gli hitsound la puoi vedere meglio su "Soul Phrase" e sulla mia guest di "Airwave" ( una delle altre map di Kiva :fiuu: )

grazie per la segnalazione sull'offset comunque
net45291
<3
Mercurius
8-)
_Kiva
Just a quick sound mod about some notes
For Hard already modded via IRC

[ NORMAL]
01:15:194 - (6)
[EASY]
01:06:782 (1) - whistle slider end
01:07:513 (2,1) - same idea
01:16:291 (3) - ^

[MOK]
this diff needs more work on sounds , lets try to add some sample on notes
00:01:470 (2) - add whistle
00:02:019 (4) - add whistle at slider end
00:04:947 (2) - finish
00:06:411 (1) - whistle at start
00:08:973 (3) - this slider doestnt sound good though
i got a suggestion about here
00:08:973 (3) - make this slider to 00:09:339 and place a note overlap on 2 at 00:08:973
whistle the slider start then fix your spinner
00:12:632 (1,4) - whistle
00:23:062 (7) - finish
a long break , place a spinner here? (00:32:394- 00:34:956)
00:35:694 (2) -00:39:900 (10) - 00:53:249 (2) -00:56:541 (1) - finish
01:01:295 (4,7) - 01:12:633 (3) - whistle
01:26:806 (1) - u sure this spinner ends at right time?
Muffin Turtle
Good job, but a few errors I noticed in Mok's Vision are:
-00:08:946 - Move that repeat slider forward 5 beats in 1/4 mode - I think it's supposed to go with her singing and it would do so much better if you moved it.
-00:40:00 (red 10) I can't tell if this is supposed to go with the drums because it doesn't seem to go with the singing, but it feels off to me, so I would say get rid of it.

I know that's not much, but every little mistake you fix will make the map that much better ^^ I hope this helped somewhat. I'm starring this :D
Mok
Fixed some from _Kiva's post, thanks.

Download: Kawada Mami - See visionS (TV Size) (HakuNoKaemi) [Mok's visionS].osu
Hika
I like this song. A LOT. & I like the maps, even though I can't play them accurately. ;__; Star ~
Modded for mistakes, didn't see anything major. :x
Topic Starter
HakuNoKaemi
thank you :D
(Updated)
Yucali
:)
giO-
cesc's easy
00:18:122 (6) - new combo annullando 00:18:488 (1) - http://puu.sh/2cdp

Normal
00:09:339 (1) - new combo
00:47:214 (1,2,3) - unstack note
00:48:494 (5,6,7) - ^
00:50:140 (1,2,3) - ^
00:51:420 (5,6,7) - ^

Mok's visionS
00:16:658 (1) - sposta new combo su 00:17:390 (2) - http://puu.sh/2ccl
00:32:394 (1) - aggiungi uno spinner fino a 00:34:224 - con un finish
00:41:545 (4) - spostalo su 00:41:363 - sistema spacing e sposta 00:41:728 (5) - su 00:41:911 - http://puu.sh/2ccA

Hard
00:46:117 (11) - new combo
00:55:261 (1) - sposta new combo su 00:55:992 (2) -
01:04:953 (7) - new combo

Nekoo's Insane

00:16:658 (1) - sposta new combo su 00:17:024 (2) - http://puu.sh/2ccX
00:39:900 (4) - & 00:43:923 (8) - grid snap & distance snap OFF e correggi lo stack
00:50:506 (3,4) - finiscono fuori dalla griglia sistemali cosi http://puu.sh/2cdf
00:55:626 (11) - new combo annullando 00:55:809 (1) - http://puu.sh/2cdi

La star l'avevo già data :D bel mapset & good luck! ;)
ShanaTan
Topic Starter
HakuNoKaemi
updated :3
NeoRainier
Con tutte le pagine precedenti, c'è ben poco da aggiungere....(e probabilmente è roba che è già stata detta)

Suggerimenti
Correzioni

Easy:
00:36:059 (1,2,3,4) - Niente di particolare,li trovo solo un po' bruttini....ma penso sia stata una scelta obbligata per rimanere in easymodo

Normal:
01:06:964 (2) - al posto di mettere un beat e uno slider, ci sta bene anche solo uno slider che finisce a 01:07:513
01:07:696 (1) - Iniziare la combo qui?


Mok's visionS:
00:19:220 (5,6) - al posto di mettere la doppia in (5,6) , sembra che suoni meglio in (4,5) con gli stessi hitsound

Hard:
00:50:506 (5,6) - Come nella combo precedente (00:47:580 (5,7) - ), un paio di finish ci starebbero bene, ovviamente il secondo a fine slider
01:00:564 (1,9) - Lo stream che inizia e finisce ai due punti segnati, ha i beat posizionati in modo irregolare, alcuni più staccati alcuni più vicini

Nekoo's Insane
Notato nulla xD

[Shalon]'s Taiko
That dddkddd is mean lol, by the way nice map also this one

PS:Comunque star lo stesso :3
Card N'FoRcE
Allora, ho ricontrollato tutto e personalmente non ho più niente da dire.

A parte che la diff Taiko è tutta unsnapped xD

Un'ultima cosa su cui vorrei conferma è che nella Normal ci sono davvero tanti ammassi di slider tutti diversi e ravvicinati, come 00:12:632 (1,2,3,4,5) - 00:19:220 (3,4) - 00:26:722 (1,2,3,4) - 00:29:650 (1,2,3) - 00:43:191 (5,1,2) - 00:47:214 (1,2,3,4,5) - 00:50:140 (1,2,3,4,5) - che a volte tra tutti quei rimbalzi non si capisce dove vadano a concludersi. Non è grave in quanto sono comunque tutti visibili e giocabili, però soprattutto nei casi come 00:26:722 (1,2) - dove il primo slider ha un rimbalzo che va a finire dalla parte opposta può lasciare spiazzati.
Comunque c'è una Easy nel mapset quindi non prenderlo come un errore, ma come una cosa da valutare: se ti va di provare a lavorarci sopra, fammi sapere e magari ti do qualche consiglio anche io; se ti stanno bene così dimmelo e dopo aver corretto lo snap della Taiko bollo.
Topic Starter
HakuNoKaemi
Easy:
00:36:059 (1,2,3,4) - Niente di particolare,li trovo solo un po' bruttini....ma penso sia stata una scelta obbligata per rimanere in easymodo
Non credo cesc accetterà

Normal:
01:06:964 (2) - al posto di mettere un beat e uno slider, ci sta bene anche solo uno slider che finisce a 01:07:513 preferisco com'è ora
01:07:696 (1) - Iniziare la combo qui? non c'è nulla qui .-. e se intendevi l'aggiungere un hit circle, poi diventa troppo lungo per una Normal

Mok's visionS:
00:19:220 (5,6) - al posto di mettere la doppia in (5,6) , sembra che suoni meglio in (4,5) con gli stessi hitsound
?.?

Hard:
00:50:506 (5,6) - Come nella combo precedente (00:47:580 (5,7) - ), un paio di finish ci starebbero bene, ovviamente il secondo a fine slider

01:00:564 (1,9) - Lo stream che inizia e finisce ai due punti segnati, ha i beat posizionati in modo irregolare, alcuni più staccati alcuni più vicini
Topic Starter
HakuNoKaemi
allora:
-la Taiko l'ho resnappata
-per gli Slider nella Normal: l'ho usati in tutta la mappa, un pò per seguire la voce meglio, un pò per trovare metodi non streamosi di seguire la voce, un pò perchè mi piacevano...
Card N'FoRcE
Everything seems legit now.
jericho2442
sorry this is totally out of time, well it felt very far out by the end of the song tbh :/
BPM: 164 OFFSET: 576
the BPM is static same as the other 2 ranked versions of this song :|

well gonna have to Design mod ;p

cesc's Easy
00:26:905 (1,2,3,4,5) - this pattern felt out of palce in the map, its in a soft part and uses 1/2 timing in a tricky way, first i will say this is extremely hard to read for a Easy diff, second i will say it just felt wrong and would play much better if you remade this pattern
00:36:059 (1,2,3,4) - the timing pattern on this, i'm not sure what to think over it, i see you have done it for visual, but it dont really follow the song much which makes it rather annoying to play in a easy diff.
00:59:467 (1) - duuude, super short spinner for a Easy diff :/ really dont advise this
01:18:120 (1) - this note stacking with the note before in a 1/2 pattern does not suit at this point, reason is because of all the stacks before it the player has got into the flow of them being 1/1 timing, for other diff's such something like this is fine to keep skilled players thinking, but for an easy diff it just felt overly hard :/
01:23:971 (1) - same as above

Normal
00:16:292 (3) - since you are following the vocals at this point i would advise to remove the repeat, because the repeat is not in the vocals thus making it feel abit odd
(suggestion) 00:19:220 (3,4) - was not keen on this stacked, it made the timing a lot more harder to read and i cant find a reason why you would want it harder at this part
(info) 01:06:233 (1,2,3) - im really not sure what you are following here? not following the beat fully or the vocal, explain what your following? xD

Mok's visionS
00:06:411 (1,2,3) - first (1,2) antijump then same spacing (2,3) normal timing, really played bad, felt fully like broken spacing forced for pattern rather than playability, i really advise to fix this by removing the antijump
00:32:029 - 00:34:956 feels so empty it feels like the diff aint finished :/ i advise to maybe place a spinner at 00:32:394 - 00:34:224 or do something else here to make it less empty :/
01:23:971 (7) - new combo here to help break it up

Hard
00:04:947 (3) - just wondering why you used a slowdown here, i cant really see a reason?
00:24:892 (1,2,3,4) - why are these overlapping spacing wise?, the combo before and after have the same timing but larger spacing, this part felt odd and i really advise you to give it the same spacing as the others
01:17:937 (1,2,3) - spacing here needs ro be consistent on the 3 notes

Nekoo's Insane
Design seems fine

[Shalon]'s Taiko
not keen on how empty the start is and the 1/8 stream, but its pretty much fine i guess

----------------
srry for the large mod but first off dat timing xD, and second please really take a look at them design things i pointed out

EDIT: cough fixed some typos (tired)
Mok
Topic Starter
HakuNoKaemi
Normal
00:16:292 (3) - since you are following the vocals at this point i would advise to remove the repeat, because the repeat is not in the vocals thus making it feel abit odd i know it's not at the end.. but the vocals are during the repeat
(suggestion) 00:19:220 (3,4) - was not keen on this stacked, it made the timing a lot more harder to read and i cant find a reason why you would want it harder at this part i just found it was an 1/1 >.< changed soime patter in this part
(info) 01:06:233 (1,2,3) - im really not sure what you are following here? not following the beat fully or the vocal, explain what your following? xD i'm following beat during the gorgheggio

Hard
00:04:947 (3) - just wondering why you used a slowdown here, i cant really see a reason? the voice just slowdown, plus i made it the same lenght than (1) and (2)
00:24:892 (1,2,3,4) - why are these overlapping spacing wise?, the combo before and after have the same timing but larger spacing, this part felt odd and i really advise you to give it the same spacing as the others
01:17:937 (1,2,3) - spacing here needs ro be consistent on the 3 notes

P.s. it's not a large mod, it's more you write much :3
YaMaO04
:)
Armin
[cesc's Easy]

Snappa bene la fine degli sliders (si sarà modificata con un cambio di BPM) selezionando l'opzione su Timing > Recalculate Slider Lenghts

Allora, per il momento la difficoltà di cesc è rankabile, tuttavia ci sono dei patterns che mi suggeriscono che il nome Easy non si adatta al 100%.
Ad esempio, doppiette in patterns come questi 00:26:919 (1,2,3,4,5) - 01:17:041 (5,1,2,3,4,5,1,2,3,4) - sarebbero proprio da evitare, dove non si vorrebbe confondere un giocatore nuovo [e fino a prova contraria, le Easy sono proprio per i newbie].

01:22:895 (2) - Allora, stai seguendo un ritmo 1/1, che finisce sui ticks bianchi, poi piazzi la fine di questo slider su un tick rosso.. rovinando inevitabilmente il ritmo. Che ne dici di mettere in secondo piano la simmetria fixando questa piccola imperfezione?

[Normal]

00:00:578 (1,2,3) - Mi sarei aspettato qualche whistle su questi tre hitobjects (io ti suggerirei whistle sul 1 e e whistle sulla fine del 3)

Per il resto potrei lamentarmi solo delle posizioni di alcuni spinners come questi 00:32:773 (1,1) - 00:57:651 (1,1) - ... prova ad indovinare perchè? Gli hitobjects successivi sono piazzati 1/1 subito dopo, ma a controbilanciarec'è la Overall difficulty a 3. Tuttavia, se potessi abbassarla di un altro tick per me sarebbe perfetto.

[Mok's visionS]

Snappa bene la fine degli sliders (si sarà modificata con un cambio di BPM) selezionando l'opzione su Timing > Recalculate Slider Lenghts

00:01:492 (2) - Inizi seguendo il vocale e finisci seguendo un piccolo impercettibile suono su un tick rosso, bravo Mok
00:04:236 (1) - Orribile sovrapposizione con lo slider precedente, se vuoi fixa con il comando Reverse Selection tra 1 e 3 (della stessa combo azzurra)
00:35:699 (1,2) - No, non è figo che tu metti due hitcircles in questo modo, piuttosto può confondere il giocatore (ma d'altra parte questo è semplicemente un dettaglio siccome hai seguito un ritmo che confonde su tutti i versi) D: Io fixerei prolungando questo spinner 00:32:773 (1) - di 1/1 e togliendo quindi il (1)
00:40:090 (x) - Mi sarei aspettato un hitcircle qui, siccome stavi seguendo la parte strumentale qui 00:39:907 (8). Se invece stavi seguendo la parte vocale, beh..allora ti conviene spostare questo 00:39:907 (8) 1/2 BPM avanti

[Hard]

00:32:407 (1) - Non capisco questo anti jump ad essere sincero °°
01:13:199 (5) - Questo slider mi ha confuso la prima volta che l'ho giocato, perchè non ho visto che era uno slider, siccome a coprirlo c'erano i 300x della tripletta precedente...considera di cambiare la sua posizione? Oppure al massimo di trasformarlo in due hitcircles.

[Nekoo's Insane]

Perfect, lovely difficulty.

Complessivamente è rankabile, cerca di vedere se ti ritrovi con le segnalazioni che ti ho fatto e fixale, perchè alcune, a mio parere...rovinano la mappa D:
Mok
cesc
ziin
No kd
I was 15 ms early on easy, mok, and normal, 11 ms early on hard, and 12 ms early on nekoo. Offset -8 through -12 would be good.

Please do a full submit, only easy/hard/taiko are in the osz.

[nekoo]
00:28:199 (7) - fix slider
01:08:809 (6) - no sliderwhistle, she's not really holding out a note when singing.
01:15:212 (9) - ^
01:23:077 (5) - ^

also, "gorgheggio" is the most awesome musical term ever. Much better than "trill".
ShanaTan
Fixed everything, I think.

Dno why that slider looked like that >.<

Download: Kawada Mami - See visionS (TV Size) (HakuNoKaemi) [Nekoo's Insane].osu
Hushu_old
Hii, nice song choice :) I've modded a bit of normal, hopefully that is okay with you and you'll check the suggestion out:

0:19:398 (3,4) - Clap at the end of (3) and (4) and no clap at 0:23:056 to match the hitsounds with 0:12:629 - 0:16:654? I think the repeating hitsounds are better this time~

*Don't kudosu*

Anywayz, I came to check if it is good enough to star and it is so Star :3
Derekku
Just one offset worked for me, and was close to jericho's. Try 573 and resnap on all difficulties.

I also wanted to point out a spot that I noticed while playtesting Hard/Insane:

[Hard]
01:13:179 (5,6) - I didn't even see these the first time I playtested. They're partially hidden by previous hitbursts, so please rearrange the pattern to make them more visible.

EDIT: Why is the storyboard inside of the Taiko diff's .osu? You already have an .osb, so remove the SB from the Taiko diff. Also, there's a lot of unneeded transparency in many of the images. ):
Topic Starter
HakuNoKaemi
thank.. was near to the one i found now, and with the the 2nd offset was just +6 in front of the tick... controlled and deleted
applied the suggestion
The Taiko SB... well... the diff have "[" in name... and that made it not working on the diff
Sakura
[Storyboard]
Lots of lyrics have unnecessary transparencies on the right side like (and specially) Lyrics-ad.png

[Shalon's Taiko]
I highly recommend you use Normal sampleset as the soft sampleset volume is too low and the mp3 music keeps overwhelming it.

[Hard]
00:04:963 (3) - Hard to tell slider is slower, considering the speed the other sliders were going at, i dont see the problem with making it 0.75x instead and making it longer.

[Mok's visionS]
I'm quite impressed your mapping has improved a lot however
00:01:487 (2,3) - I cant tell what these notes are following and hence i keep hitting 100 here.
Otherwise fine.

[cesc's Easy]
00:36:060 (1,2) - I think you should probably unstack these 2 sliders, considering it's an Easy difficulty.

Nice map, nice song, i wish you good luck getting this ranked.
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