skyloft: 00:25:071 (1,2)- these would look nicer if you curved them less (make sure to perfect spacing of course) I actually like them better with a bigger curve, gives the slider more character in my eyes :p
it can also be applied to the following points: This one was a bit too much yeah, reduced curve a little bit 00:35:506 (1,2,3)-
00:41:375 (1,2,3,4,1)- this looks like a star, might as well perfect it using the polygon shapes tool fixed, i did make that star with the tool though idk what happened 00:42:680 (3)- fix stack pls fixed 01:19:038 (2,3,4)- might as well stack this on top of 01:17:897 (4)- , itd look nicer and wouldnt really effect gameplay stacked
smoothie world: 00:52:462 (1)- i cant get behind the point of this pause, there's still a lot of stuff to be mapped there and it seems kinda random D: talked to smoothie about it, he said he mapped to the drums so he wants to keep the pause that way
Thanks Spaghetti! Appreciate your mod a lot. Gonna update both you and Ascendance's changes to the map when he posts his on the thread.
soft-sliderslide3.wav is unused removed soft-hitwhistle7.wav is only 88.8ms, while it needs to be 100ms long to be rankable. Extended to more than 100ms, should be good now.
skyloft: 00:20:669 (1)- Are you sure there's something here warranting a repeat slider? Kibbleru suggested something likehttp://puu.sh/qefue/d170b31116.jpg for 00:20:669 (1,1,2)- which i agree with. This part is really iffy to begin with but if you listen closely at 00:20:750 - i am able to hear a faint sound to warrant a repeat slider there. 00:25:723 (3,4,5,6,1)- feels like too much of a cluster, maybe try turning 3,4 and 5,6 into sliders? It would probably help with the readability aspect anyways. The whole idea of the map was using circle shapes and streams so i’d like to keep it ;_; i did increase the spacing of the circles a little bit to account for easier readability. 00:36:158 (3,4,5,6,1)- Same goes for here increased spacing 00:49:528 (3)- A ctrl+g would really improve the flow here, if you put a ctrl g on 00:49:691 (4)- as well. True, ctrl g’d both of them and moved the repeat slider at (2) someplace else to compliment this change. 01:23:115 (1,2,1,2,1)- not a fan of such lower emphasis on the 2nd pair, why not something similar tohttps://osu.ppy.sh/ss/5691694 ? this was on purpose, if you listen to the song 01:23:441 (1,2) - the piano sounds are going down the scale compared to 01:23:115 (1,2) - , so i reduced the spacing to compliment it. 01:26:375- Why not silence the slider ticks on these sliders here? They're a bit distracting silencing both sliderslide and slidertick on a slider is unrankable, so i’d like to only silence sliderslide because it sounds the nicest and still is rankable.
00:20:506 (1,1,1)- Inconsistent with the highest diff? I'd suggest using the same timeline. It isn’t? It follows the same thing, 1/8th followed by 1/6.
Thank you Ascendance! Updated the map. Thanks for checking the sound files I would never have noticed haha
EDIT did some talks with Okorin about snapping on 00:20:506 - , both him and ascendance agreed on 1/8th so I changed it accordingly.
@Toy this pattern wasn't supposed to be a blanket, though i will say the position of 5 is close enough to make it look like one. don't know if it's worth to warrant a dq over me moving 5 a bit more to the right, but we'll see what people think about it. thanks for noticing
Last edited by Xilver15 , edited 2 times in total.