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Aimer with chelly(EGOIST) - ninelie

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Topic Starter
jeanzy
This beatmap was submitted using in-game submission on 09 April 2017 at 17:14:20

Artist: Aimer with chelly(EGOIST)
Title: ninelie
Source: 甲鉄城のカバネリ
Tags: Kabaneri of the iron fortess Aimer sawano hiriyuki ending
BPM: 86
Filesize: 11035kb
Play Time: 04:16
Difficulties Available:
  1. Insane (4.93 stars, 667 notes)
Download: Aimer with chelly(EGOIST) - ninelie
Information: Scores/Beatmap Listing
---------------
Remapping! As of 07/04/17

Pls msg if interested in any of my diffs, or want a GD.
Log Off Now
Hi, M4M from PM!

[General]



Increase HP to 6 maybe?
Uncheck Widescreen/Letterbox during breaks since there is no SB

[Insane]

00:12:329 (1,2,3) - 00:13:725 (1,2,3) - I would prefer it if you chose just one of these styles for this section, since the music is the same and having different distance spacing for it doesn't make much sense to me.

00:47:562 (3,1) - Blanket can be improved (sorry)

00:50:701 (1,2) - The vocal actually switches on the red tick here, so I would make (1) end on the red tick and start (2) on the blue tick

01:07:445 - I think parts of this section are a bit too hard for what the music is, for example there are lots of instances of where the distance spacing is too high, even though there is usually a jump warranted when you've done this, I think you have just got the spacing a little bit too high, for example 01:07:794 (2,3) - 01:09:538 (1,2) - 01:10:934 (3,4) - 01:15:469 (1,2,1) -, the second half of this section 01:18:608 - is much better imo

01:20:352 (2,3) - Blanket again (sorry)

01:33:957 (6,7) - Emphasis here can be improved, it sounds like you're following the drums at this point and you have a strong snare on the slider end of (6) which can be jarring, this will be further emphasised when you eventually add hitsounds. Maybe try a jump there?, or change (4,5) to a slider and have (6,7) clickable

01:46:864 (2,3) - Same as above

01:58:550 - Any reason for the pause here? It looks like you've switched to the vocals from 01:54:887 - and there is definitely a vocal on the blue tick. If i'm wrong and you're following the drums then leave the pause there

01:58:725 (1) - - Any reason for this NC? You don't have one here 01:55:934 (4) - and its the same pattern

02:09:538 (3,4) - I would prefer it if you changed the repeat slider to a single 1/2 slider and then added another 1/2 slider. The vocal switches on the red tick along with a strong drum beat on the red tick. Not making this clickable is a little bit strange

02:14:422 (1,3) - Ugly overlap :p

02:44:073 (1,1) - I broke here because the slider looks like it could follow the same pattern as the previous two even though it is NC'd, I would try to find a better way to differentiate it from the previous sliders, or continue with the same pattern

02:54:538 (3) - I don't hear anything on the 1/8? Any reason why it's mapped? XD

03:28:899 (1) - I understand that you're following the bass slide here, but you followed the vocals in the previous combo and suddenly switching like this is a little bit jarring to play and potentially misleading, I would stick to following the vocals for this part

03:52:445 - This green line does nothing since there are no notes, delete it

04:14:771 (2,4) - Ugly overlap, move 4 down a little bit to avoid this

[]

Hope this helps!
Topic Starter
jeanzy
Tyvm Log! :D
AtHeoN
IIRC mod

2016-05-30 23:17 jeanzy: hey ^^ any chance u can mod a map? i can m4m if ur free ^^
2016-05-30 23:17 AtHeoN: erm...
2016-05-30 23:17 AtHeoN: i am not really good at modding :/
2016-05-30 23:18 jeanzy: im not either xP doesnt have to be good :)
2016-05-30 23:19 jeanzy: if u dont wanna is fine :3
2016-05-30 23:19 jeanzy: ACTION is listening to [https://osu.ppy.sh/b/982350 Aimer with chelly(EGOIST) - ninelie]
2016-05-30 23:21 AtHeoN: pls
2016-05-30 23:22 AtHeoN: fix your blankets
2016-05-30 23:22 jeanzy: sry what are
2016-05-30 23:22 jeanzy: blankets xd
2016-05-30 23:22 AtHeoN: >_>
2016-05-30 23:22 AtHeoN: you use them and don't even know about it
2016-05-30 23:22 jeanzy: >->
2016-05-30 23:22 jeanzy: >--->
2016-05-30 23:23 jeanzy: idk what they r lol >->
2016-05-30 23:24 AtHeoN: when a slider goes around a circle/sliderend/sliderstart
2016-05-30 23:24 AtHeoN: 00:23:841 (1,2) -
2016-05-30 23:24 AtHeoN: 00:29:422 (5,1) -
2016-05-30 23:24 AtHeoN: examples
2016-05-30 23:25 jeanzy: oh >->
2016-05-30 23:25 jeanzy: how do i fix them o.o
2016-05-30 23:26 AtHeoN: make so that the side of the slider goes around the approach circle or sliderball
2016-05-30 23:26 AtHeoN: http://osu.ppy.sh/ss/5278032
2016-05-30 23:26 AtHeoN: like this
2016-05-30 23:27 jeanzy: oh ok :3
2016-05-30 23:27 jeanzy: so no edgy blankets
2016-05-30 23:27 AtHeoN: y
2016-05-30 23:31 AtHeoN: you should put kiai times too
2016-05-30 23:31 jeanzy: ye i forgot about that n now i have to do it on loads of time points T--T
2016-05-30 23:32 AtHeoN: 03:20:004 (1,2,3,4,5) -
2016-05-30 23:32 AtHeoN: this star is overdone
2016-05-30 23:33 AtHeoN: the increase of spacing is way too drastic
2016-05-30 23:33 jeanzy: ye xd
2016-05-30 23:35 jeanzy: lol
2016-05-30 23:35 jeanzy: i reduced its size by 0.85
2016-05-30 23:35 jeanzy: and it took 0.06 stars off xD
2016-05-30 23:35 AtHeoN: well that's a huge spike
2016-05-30 23:35 AtHeoN: so no wonder
2016-05-30 23:35 jeanzy: haha yea
2016-05-30 23:36 jeanzy: before i did the jumpy bit before the last chorus it was only 4.5 :o
2016-05-30 23:36 AtHeoN: 00:17:213 (1) -
2016-05-30 23:36 AtHeoN: stack this properly
2016-05-30 23:37 jeanzy: done :3
2016-05-30 23:37 AtHeoN: 00:25:585 (1) - you should move this a bit lower so the start won't be overlaped with the slider
2016-05-30 23:38 AtHeoN: and remake the pattern after that
2016-05-30 23:38 AtHeoN: 00:47:911 (1) - i don't really like this slider tbh
2016-05-30 23:38 jeanzy: oke :3
2016-05-30 23:38 jeanzy: idk what i was doing with that slider
2016-05-30 23:42 AtHeoN: 02:05:352 (1,2,1) - idk if you wanted to make a triangle out of this
2016-05-30 23:42 AtHeoN: if yes then it's off
2016-05-30 23:43 AtHeoN: 02:50:701 (1,2,3,4) - why is the spacing of this way bigger than the other
2016-05-30 23:44 AtHeoN: 03:29:422 (4,2) - avoid accidental overlaps unless it's intentional
2016-05-30 23:45 AtHeoN: 03:37:794 (1) - you should blanket this with 03:38:143 (1) -
2016-05-30 23:46 jeanzy: @triangle nope xd
2016-05-30 23:46 jeanzy: i thought the bigger spacing would fit the sound of the song?
2016-05-30 23:47 AtHeoN: that's wayy to big
2016-05-30 23:47 jeanzy: ye is much bigger than other parts xd
2016-05-30 23:49 jeanzy: done blanket
2016-05-30 23:49 AtHeoN: all of them? :D
2016-05-30 23:49 jeanzy: yes! ^^
2016-05-30 23:50 AtHeoN: 04:03:957 (5) - you should put this in the middle of 04:04:480 (6,7) -
2016-05-30 23:50 AtHeoN: it would look nicer
2016-05-30 23:51 jeanzy: oo yes
2016-05-30 23:52 AtHeoN: i think that's all
2016-05-30 23:52 jeanzy: tyvm !!
2016-05-30 23:52 AtHeoN: np
Seijiro

General


  • This is something really minor, but I suggest changing the name of your BG, since I remember there were some problems with the BSS if some files in the folder started with a number or a special character. Just to be sure, rename it into "bg" and you're good to go.

________________



Insane


  • Compare 00:11:632 (1,2,1,2,3) - with 00:14:422 (1,2,3,4,5) - NC-wise.
    If you notice, even if they are following the same rhythm you use an extra NC on the first one. Now, as a general guideline I tell people to try to keep a NC every 2 measures or so (4 for lower diffs) since New Combos are meant as something that tells the player when a new stanza starts.
    In this case I would suggest to use less NC in general, since most of the times people uses a lot of NC where there are a lot of SV changes. This is totally up to you, but either way try to make them consistent.

    00:26:283 (3) - since you did it for 1 and 2, I would also reduce volume on this slider tail

    00:30:818 (4,1) - this spacing is a bit too short, but it can be a nice pattern if used well. As it is now, I would suggest to maybe reduce the spacing even more to give it more emphasis (or either move the second slider far away to keep the distances consistent)

    00:38:143 (1,2,3,1,2) - too many NCs. Remove it from 00:38:841 (1) - maybe

    00:42:329 (1,1) - too many NCs and the spacing is way too short. If you tried to make it similar to 00:30:818 (4,1) - I shall warn you that you have to keep also a similar direction to that pattern, not only spacing. This one feels a bit random since it doesn't follow a similar direction with both sliders

    00:44:422 (1,2) - since the song clams down even more, I would reduce spacing between these (I would also remove the NC since is too much, but that's up to you)

    00:47:911 (1) - really sorry, but this slider is unrankable. The reason is the head: it changes the overall slider velocity of the slider and it isn't allowed.
    See if you can change it in a manner that doesn't use any slow down on it

    01:03:957 (1,2) - wow, such big spacing

    01:07:097 (1) - no need for the NC

    01:08:841 (5,1) - NC goes on 5
    01:11:631 (5,1) - same

    01:14:422 (1,1,2,1,2,1,2) - too many NCs @.@

    01:24:190 (1,2,3,4,1,2,3,4) - nice, really fitting

    01:43:201 (1) - random NC again... (check the end of the mod, since I won't point out any more NCs)

    01:51:399 (1) - what about a Ctrl + G? It seems like there is a lot of emphasis on the head of it imo

    02:04:480 (2,3) - despite the blanket, I find the overlap a bit unpleasant. See if you can move it a bit

    02:16:166 (7) - if you silence the end like this it's a bit hard to read the 1/4 jump
    02:44:073 (1) - same, also NC not needed

    02:50:701 (1) - missing finish?

    03:28:899 (3,4) - don't change SV in the same combo, since it's hard to read and there is a high chance players will almost miss on it

    03:54:887 - 04:17:038 - this part is really great and polished compared to the rest : o
I mentioned how the NC structure should be done already, but let me say it again.
Usually, you place a NC every 2 white ticks on the timeline (if the song is fast paced) or every 4 ticks (if the song has a lot of sliders or it's slower).
This guideline, thought, doesn't apply always: let's take a Skystar map for example. He uses a lot of NC because he uses a lot of SV changes.
Generally speaking, stick with the 4 beats combo-ing, unlesss you see the strong beat falls on a different tick (and it may happen)

Since your drain is much lower than the drain you modded, you can feel free to contact me for another mod or ask me in PM to tutor you about mapping since I feel a bit bad about such a short mod in return (and you also look promising as a mapper if you get the ropes of it)
Topic Starter
jeanzy
Tyvm Atheon Sergio!
Kei
My PC is broken and that's what delayed me so much. I feel bad for making you wait so I was about to mod your map with this weird laptop but then I noticed you wrote in the map's description that you're remapping.

Do I wait or mod your map regardless? :D
Nikakis
~hi

Uhm there is no reason to have 1/8 Beat Snap Divisor,it's a really slow song,it's not like dubstep or something to need more ticks to map,so yeah put it 1/4 works fine

00:16:361 (1,2,3,4) - : those have different spacing,balance them
00:26:826 - : why you havent mapped something here?this blank is weird,add a slider like this https://puu.sh/vetEH/9e82ebd89b.png
00:37:815 (1) - : no,this slider is too long make it smaller https://puu.sh/vetLC/cab43152de.png
00:38:164 - : add a circle here
00:38:338 (3) - : you should NEVER use 1,5 slider velocity here with that bpm.lower it to 1,2!also it's too long,you should make a slider like this https://puu.sh/veu0a/1589e8f294.png
00:48:280 (1) - : Remove NC
01:04:501 (1) - : as i said above,never use this velocity on that bpm,lower it
01:14:268 (1) - : this slider is too long making it inconsistent,make it just like others adding a circle too https://puu.sh/veuk1/f711f44798.png
01:17:757 (1) - : remove NC
01:18:105 (1) - : here too
01:29:966 (1,1,1) - : hmm,i think it's time to put some spinners right?i recommend to delete those sliders and add a spinner here!
https://puu.sh/veutJ/3935f4bbfb.png
01:47:059 (4) - : add NC

wow,after this part your map is getting nice and solid!

02:22:335 - : add a circle here
02:39:384 (1) - : add kiai here!
https://puu.sh/vev5a/42d9630bb4.png (do the same on all of the timing sections and btw lol,why you ve made so many?don't focus so much on the volume,it's ok)
03:01:972 - : nooooooooooooo,this is a HUGE blank,just no.the song is getting more and more powerful,you should avoid those gap,add a spinner here
03:21:245 (3) - : make it a slider https://puu.sh/vevjD/645a42f297.png
03:26:826 - : uhm lol,what is this break,map it??????
04:15:664 (1,2,3,4,1,2,3,4) - : this is too antijump thing,make large distance on those,it's the end of the song u gotta emphasize it
Topic Starter
jeanzy

Nikakis wrote:

~hi

Uhm there is no reason to have 1/8 Beat Snap Divisor,it's a really slow song,it's not like dubstep or something to need more ticks to map,so yeah put it 1/4 works fine

00:16:361 (1,2,3,4) - : those have different spacing,balance them I intentionaly spaced them increasingly, may change ;P
00:26:826 - : why you havent mapped something here?this blank is weird,add a slider like this https://puu.sh/vetEH/9e82ebd89b.png will change
00:37:815 (1) - : no,this slider is too long make it smaller https://puu.sh/vetLC/cab43152de.png fixed
00:38:164 - : add a circle here fixed
00:38:338 (3) - : you should NEVER use 1,5 slider velocity here with that bpm.lower it to 1,2!also it's too long,you should a slider like this https://puu.sh/veu0a/1589e8f294.png fixed but added one circle followed by gap instead of slider
00:48:280 (1) - : Remove NC Fixed
01:04:501 (1) - : as i said above,never use this velocity on that bpm,lower it I keep this as i think it fits the suttle chilling sound in the song
01:14:268 (1) - : this slider it too long making it inconsistent,make it just like others adding a circle too https://puu.sh/veuk1/f711f44798.png Fixed/Slightly changed this part to suit vocals
01:17:757 (1) - : remove NC Fixed
01:18:105 (1) - : here too Fixed
01:29:966 (1,1,1) - : hmm,i think it's time to put some spinners right?i recommend to delete those sliders and add a spinner here!
https://puu.sh/veutJ/3935f4bbfb.png
01:47:059 (4) - : add NC

wow,after this part your map is getting nice and solid!

02:22:335 - : add a circle here Done
02:39:384 (1) - : add kiai here! Fixed
https://puu.sh/vev5a/42d9630bb4.png (do the same on all of the timing sections and btw lol,why you ve made so many?don't focus so much on the volume,it's ok) Yes i will clean this soon.. I hate the sounds on some slider ends xd
03:01:972 - : nooooooooooooo,this is a HUGE blank,just no.the song is getting more and more powerful,you should avoid those gap,add a spinner here Will add something soon
03:21:245 (3) - : make it a slider https://puu.sh/vevjD/645a42f297.png Fixed
03:26:826 - : uhm lol,what is this break,map it?????? Yes ofc, not got round to it just yet xD
04:15:664 (1,2,3,4,1,2,3,4) - : this is too antijump thing,make large distance on those,it's the end of the song u gotta emphasize it Will redo the end mostly once i map the remaining


Thanks for mod!!
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