ヾ(*`Д´*)ノ
thx modヾ(*´∀`*)ノ゛ignorethis wrote:
BG doesn't feel good for me :< Consider changing one?
ehhh looking is hard?Orz...
i searched over180page miku BG again.
but i cant found good BGQ.Q...
<Normal>
00:16:109 (1) - Too loud :< lower the volume fixed
00:37:893 (2) - distance fixed
01:26:428 (3) - ^ fixed
01:53:180 (3) - ^ fixed
Just listing a few here. There are more in the map but I'm too lazy to point out (?
03:17:638 (1) - too ugly D: fixed
<Hard>
00:21:460 (9) - New combo fixed
00:24:135 - Either add a note here or add new combo to 00:24:326 (4) fixed
00:46:683 (1,2,3,4,5) - New combo fixed
00:53:562 (3) - ^ fixed
01:15:345 (1,2,3) - ^ fixed
01:30:250 (8) - ^ fixed
02:06:173 (1,2,3,4) - ^ fixed
02:43:721 (1,2,3,4,5,6,7,8,9,10) - clap's gone ?_? bakayuca forget it :<fixed
02:50:408 (1,2,3) - New combo fixed
02:53:083 (6) - ^ fixed
02:59:198 (8) - ^ fixed
03:05:696 (10) - ^ fixed
arigato krzy all fixedヾ(*´∀`*)ノ゛KRZY wrote:
hi
[Normal]
00:13:243 (X) - Add a note here?
00:16:109 (1) - One more repeat?
01:57:766 (6) - New combo
02:48:498 (3) - Two grids to the left?
[Hard]
00:25:090 (1) - Stream under slider is too difficult T_T maybe like this?
00:34:836 (1) - New combo?
yoi map da ヾ(*´∀`*)ノ
Star!
almost fixed~!NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
seems there's a non-English .osb file in the folder...? if yes remove it plz orz.
2nd offset should be: 02:39:326 (159,326), because of the beats place of 02:40:281 (1,2).
[Normal]
there's many unused timing sections on the spinners...
00:15:727 (7,1) - maybe not stack them (because of different hitsound sample)
01:56:046 (2) - it's kind of strange for the clap pace here... (not like Hard...), dunno... but if you use lots of red line notes, maybe it would be better to just keep this part simple soft hitsounds...?
03:17:638 (1) - it's probably unrankable (because players don't know which direction to follow, and it's not short enough for "just hold there". so better to move the end point a little difference from the beginning point.
[Hard]
many "not perfect stacked" problems. maybe turn off grid snap and fix (though not a big deal). next time use a multiplier of 0.16 as Slider Velocity may help you a bit.
00:15:727 (6,1,2) - don't stack?
00:39:613 (7,1,2) - i would suggest sth like this...
[attachment=0:9c9f6]65.png[/attachment:9c9f6]
01:17:829 (5,6) - spacing? most time you follow the distance snap exactly so this comes a little suddenly.
02:32:925 (4) - change this to 3 circles at 02:32:734 & 02:33:116 & 02:33:498 ? (just stack them is fine)
02:58:721 - add a note? (there's a triple in the music)
03:17:638 (1) - not sure about this one, maybe not stack with 03:16:014 (1)
Krisom wrote:
General-
Add Yuuyu to source. If you rather have "VOCALOID" in source, at least add him to tags.
There are 2 osb. files, I won't ask you to remove them and fullsubmit but if you feel like do it~
Hitsounds are way too loud o-o, consider decreasing the volume a bit for normal hitsounds.
Hard-
One unsnapped note
00:34:644 (1,1) - Possibly sounds better wihout the whistles, also are the 2 new combos necesary?
03:17:638 (1) - Unrankeable, cannot do these sliders if the player can't tell where direction to go. Either add an SB arrow to make the path clear to the players or make a diferent shape
EDIT: Here's a code to a heart slider that should be rankeable, made it as pretty as possible:SPOILERCan't say I'm happy with some of the spacings between each slider but it's readeable enough...228,196,197638,6,0,B|220:156|136:120|92:228|148:276|196:324|256:384|256:384|316:324|364:276|420:228|376:120|292:156|284:196,1,675,4|4
Normal is pretty much fine, fix the bolded stuff and I'll rebbuble.
EDIT: Ok, rebbubled back, good luck