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ReinXeed - Ding Dong Song [Taiko]

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Topic Starter
DarkDunskin
This beatmap was submitted using in-game submission on Mittwoch, 13. Juli 2022 at 15:15:30

Artist: ReinXeed
Title: Ding Dong Song
Tags: metal cover power gunther and the sunshine girls english you touch my tralala
BPM: 140
Filesize: 12078kb
Play Time: 03:41
Difficulties Available:
  1. Futsuu (2,15 stars, 455 notes)
  2. Inner Oni (4,61 stars, 1378 notes)
  3. Kantan (1,63 stars, 298 notes)
  4. Muzukashii (2,97 stars, 759 notes)
  5. Oni (4,06 stars, 1085 notes)
Download: ReinXeed - Ding Dong Song
Information: Scores/Beatmap Listing
---------------
ReinXeed is now known as Majestica.
I think the guitarist of Sabaton did a great job with 'Swedish hits goez Metal Vol. 1 & 2'
This was first released as bonus track, but then somehow removed completly from the album.
Although this sounds more like you kicked my tralala if you ask me...
High-Quality SB done with Excell (lol).
Chromoxx
jo, erstmal nen fetten m4m gönnen ^^

[Allgemein]
mp3 Qualität: bitrate reicht aus, wäre aber evtl besser ne mp3 mit 192er bitrate zu finden
BG größe: etwas klein, könnte größer sein, aber ka wie das mit dem storyboard läuft
Metadata: sieht gut aus
sonstiges: SV im notepad richten, ist verbuggt mit tausend nachkommastellen oder so
[Inner Oni]
00:26:429 (8,22) - die hits sind inkonsistent, der selbe sound wird komplett anders gemapped (beim einen D, beim anderen k. ich würde vorschlagen zumindest bei 00:28:143 (22,50,15,43) - finisher zu benutzen und evtl sogar 00:26:429 (8,36,1,29,57) - in K zu verändern, die entsprechenden hits in K zu verändern würde auch besser flowen, da die patterns davor und danach alle mit d beginnen
00:50:429 (49,50,51,52,53,54,55,56,57,58,59,60,61) - durch das kkkddd geht die betonung dieser noten (00:50:857 (53,57) - ) verloren, obwohl da sehr starke vocals sind, ich würde empfehlen stattdessen einfach kkkkddddkkkkd zu mappen, was sich besser anhören, besser spielen lassen und die starken vocals besser betonen würde.
00:57:286 (12,13,14,15,16,17,18,19,20,21,22,23,24) - ^
01:04:143 (63,64,65,66,67,68,69,70,71,72,73,74,75) - ^
01:09:715 (106) - in d verändern, um die vocals besser zu betonen, da 107 etwas höher ist
01:11:643 (117) - in d verändern, da die vocals hier etwas tiefer sind als bei 116, wenn du das und den letzten vorschlag übernimmst gibt das dem ganzen auch etwas abwechslung
01:16:572 (143,154) - selbe wie bei den letzten beiden vorschlägen
01:26:429 - mit den finishern und k's hier der selbe vorschlag wie in der ersten kiai
02:07:572 (49,50,51,52,53,54,55,56,57,58,59,60,61) - das selbe wie bei den gleichen patterns vorhin
02:13:143 (93,104) - bei den noten und in diesem part auch wieder der selbe vorschlag wie vorhin
02:13:143 (93,104) - ^
02:29:857 - das selbe wie in den anderen kiais
02:57:286 - wieder das selbe mit den finishern/k's

die diff sieht eigentlich sehr gut aus, schön gemacht! :D
[Oni]
00:26:429 - mit den finishern und k's das selbe wie in der inner oni
01:09:715 (75,85) - 01:16:572 (111,121) - selbe wie in der inner oni
01:26:429 - wieder das selbe mit den finishern
02:13:143 (70,80) - 02:20:000 (107,117) - das selbe wie in der inner oni
02:29:857 - wieder das selbe mit den finishern xD
02:57:286 - ^

nix mehr zu sagen wirklich... sehr schöne diff!
[Muzukashii]
00:10:679 (6,18) - overmap 1/4 triplets sind inner muzu nicht nötig (zumindest nicht in den aufbau teilen), ich würd die noten löschen ^^
00:17:536 (30,42) - ^
02:44:964 (6,18) - ^
02:51:821 (30,42) - ^
03:30:929 (41,42,43) - das triplet ist zu hart für eine muzu imo, wenn dann kkd
03:37:786 (13,14,15) - ^
03:41:214 (29,30,31) - ^

generell sehr gute diff, ich würd nur eventuell die ganzen ddk oder kdd tripletes in monocolor umwandeln, da diese für muzu spieler etwas kompliziert sein können.
Rein theoretisch ist das aber rankbar
[Futsuu]
Im großen und ganzen ziemlich gut gemapped, jedoch herrscht nen leichtes spread problem mit der muzu und der kantan. Die muzu ist vom notecount weniger entfernt von der Futsuu als die Kantan, was nicht der fall sein sollte. Vom star rating ist sie auch viel näher dran. Ich würde vprschlagen einige teile etwas zu nerfen (vor allem die 1/2 5er patterns) um die Futsuu etwas näher an die Kantan zu bringen.
[Kantan]
00:26:000 - 17,5 2/1 ticks ohne 4/1 pause ist nen bisschen zu viel (vor allem mit 1/1 patterns dazwischen), evtl eine pause zwischendrin einlegen
01:26:000 - hier ist das definitiv zu viel, mehrere pausen wären hilfreich
02:29:429 - eine pause zwischendrin bitte
02:57:286 - mehrere pausen hierdrin
03:14:429 - ^

vielleicht generell die komischen spacings etwas verringern und ein paar mehr pausen einbauen

Schönes set und richtig geiles storyboard xD
hoffe das war hilfreich!
Topic Starter
DarkDunskin
Kantan, Muzu und Futsuu alles übernommen.
Die Finisher in den Onis haben schon Sinn und Verstand.
Die richten sich nach den Finisher ähnlichen Sounds in dem Song und außerdem bin ich kein großer Fan von K's :P
Was die Noten in den kiais angeht hab ich da vor allem versucht von den schnöden Drumpatterns im Song wegzukommen
und richtete mich da nach dem Syntheziserklang.
Die Idee im Rosa Teil hab ich so übernommen, das hat mich auch gestört mir is nur nix besseres eingefallen.
Vielen Dank~
Ayyri
Hello~

M4M from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

As soon as I opened your map, I started laughing at the HHHHHHHHHH.

Kantan
00:44:214 (4,6) - ctrl+g. 00:44:214 (4) - Is a higher pitch than the k's around it. And 00:45:286 (6) - seems to be about the same pitch as the k's that you have. (imo 00:44:214 (4) - sounds kind of weird, in comparision to your other note placements.)
01:07:571 (16) - Change to K. There's a finish sound in the background here, which you've been consistently following. Seems odd to stop now.

Futsuu
00:10:357 (3) - Move to 00:10:571 - if you're following the "main" guitar, this follows it better. Also, change it to k. It will match with 00:12:500 (6) -
01:15:071 (47) - Change to d. The vocals have a higher pitch here.
01:20:857 (59) - Change to d. 01:20:429 (57,58,59,60) - has the same kind of vocal pitches as 01:13:571 (42,43,44,45) -
01:27:286 (3,5) - ctrl+g. 01:27:286 (3) - Has the same vocal pitch as 01:26:857 (2) - as well as 01:27:714 (5) - the guitar is the same here, as at 01:28:143 (6) -
01:34:143 (3,5) - ^
02:24:286 (58) - Change to d. Like I said before, this pattern 02:23:857 (56,57,58,59) - has the same vocal pitches as 02:17:000 (40,41,42,43) -
02:44:643 (3) - Move to 02:44:857 - and change to k. (Same as the first time I mentioned this.)
02:48:071 (8) - Move to 02:48:286 - and change to k. ^
02:58:143 (27,29) - ctrl+g. Again, same reason as before.
03:05:000 (3,5) - ^

Muzukashii
Why are the Muzukashii and Futsuu so close in SR. The density is like almost 2x more. ;w;
00:18:929 (33) - Add d. It sounds odd to not start when the "la la la" repeats. (Also the guitar repeats here as well.)
00:45:714 (15,17) - ctrl+g. The (I have no idea what instrument that is. ;w; ) quieter guitar(?) is falling, then rising. So having k-d-d then d-d-k would show that.
00:52:571 (39,41) - ^
01:15:714 - Add d. 01:14:643 (71,72,73) - This pattern is identical to Futsuu's, also it would match nicely with 01:16:571 (75,76) -
01:20:857 (92) - Change to d. Same reason that I previously mentioned in Futsuu.
01:21:714 - You could add a k here. The vocals does give you that, but it actually does not effect playability itself.
02:24:286 (93) - Change to d. Same reason that I previously mentioned in Futsuu.
02:26:643 (1) - Shorten this spinner to end at 02:28:571 - You've always had ddd right after a spinner, so why stop now? Also the song gives you a nice sound to map it to.

Oni
00:35:643 (16) - Change to k. The vocal is rising here, and it doesn't sound the same as the next ddkdd. So it shouldn't be mapped the same.
00:39:072 (38) - ^
01:02:107 (34) - Change to k. The guitar makes the same sound here, as it does at 00:54:928 (62,63,64,65,66) -
01:31:036 (34) - Delete. (Or some other note in the general area. Whichever you see fit.) You should have some kind of break here. (I don't want to be nitpicky, so I won't mention this individual point again for this difficulty. But you do need to put at least a couple more breaks within your kiais. They're too dense compared to the rest of the map. Especially the last one.)
01:49:357 (16) - Change to k. Same reason as before with this pattern.
02:39:071 (16) - ^
02:42:500 (38) - ^

Inner Oni
01:06:499 (82) - Change to k. This note has the same pitch as 01:06:285 (80) -
02:06:500 (43) - ^
02:46:570 (15) - ^
02:49:999 (31) - ^
My main issue with this difficulty, is the lack of breaks within the kiais. I get that it's an Inner, but you still need breaks. And the last part, of the last kiai, at 03:28:357 - until 03:41:643 - there's no breaks. That's kind of bad. ;w;

Thanks for getting tra la la stuck in my head right before I go to sleep. ;w;
Topic Starter
DarkDunskin

Ayyri wrote:

Hello~

M4M from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

As soon as I opened your map, I started laughing at the HHHHHHHHHH.

The lyrics are genius, aren't they? :D :D :D

Kantan
00:44:214 (4,6) - ctrl+g. 00:44:214 (4) - Is a higher pitch than the k's around it. And 00:45:286 (6) - seems to be about the same pitch as the k's that you have. (imo 00:44:214 (4) - sounds kind of weird, in comparision to your other note placements.) I'm switching between 2 patterns here.
01:07:571 (16) - Change to K. There's a finish sound in the background here, which you've been consistently following. Seems odd to stop now. Correct.

Futsuu
00:10:357 (3) - Move to 00:10:571 - if you're following the "main" guitar, this follows it better. Also, change it to k. It will match with 00:12:500 (6) - Can't do that if want to keep the rest like it is.
01:15:071 (47) - Change to d. The vocals have a higher pitch here. Don't want to.
01:20:857 (59) - Change to d. 01:20:429 (57,58,59,60) - has the same kind of vocal pitches as 01:13:571 (42,43,44,45) - I believe it would be too redundant that way.
01:27:286 (3,5) - ctrl+g. 01:27:286 (3) - Has the same vocal pitch as 01:26:857 (2) - as well as 01:27:714 (5) - the guitar is the same here, as at 01:28:143 (6) - Yes
01:34:143 (3,5) - ^ Yes
02:24:286 (58) - Change to d. Like I said before, this pattern 02:23:857 (56,57,58,59) - has the same vocal pitches as 02:17:000 (40,41,42,43) - No sorry
02:44:643 (3) - Move to 02:44:857 - and change to k. (Same as the first time I mentioned this.) No sorry
02:48:071 (8) - Move to 02:48:286 - and change to k. ^ No sorry
02:58:143 (27,29) - ctrl+g. Again, same reason as before. Yes
03:05:000 (3,5) - ^ Yes

Muzukashii
Why are the Muzukashii and Futsuu so close in SR. The density is like almost 2x more. ;w;
00:18:929 (33) - Add d. It sounds odd to not start when the "la la la" repeats. (Also the guitar repeats here as well.) No Change
00:45:714 (15,17) - ctrl+g. The (I have no idea what instrument that is. ;w; ) quieter guitar(?) is falling, then rising. So having k-d-d then d-d-k would show that. You are wright I guess.
00:52:571 (39,41) - ^ Okay
01:15:714 - Add d. 01:14:643 (71,72,73) - This pattern is identical to Futsuu's, also it would match nicely with 01:16:571 (75,76) - Good.
01:20:857 (92) - Change to d. Same reason that I previously mentioned in Futsuu. Want to keep it like this, its simply easier to play after all.
01:21:714 - You could add a k here. The vocals does give you that, but it actually does not effect playability itself. No change.
02:24:286 (93) - Change to d. Same reason that I previously mentioned in Futsuu. same
02:26:643 (1) - Shorten this spinner to end at 02:28:571 - You've always had ddd right after a spinner, so why stop now? Also the song gives you a nice sound to map it to. I must have forgotten this one~

Oni
00:35:643 (16) - Change to k. The vocal is rising here, and it doesn't sound the same as the next ddkdd. So it shouldn't be mapped the same. Yes why not
00:39:072 (38) - ^ Okay
01:02:107 (34) - Change to k. The guitar makes the same sound here, as it does at 00:54:928 (62,63,64,65,66) - Not exactly, the second spot has that shredding sound on top!
01:31:036 (34) - Delete. (Or some other note in the general area. Whichever you see fit.) You should have some kind of break here. (I don't want to be nitpicky, so I won't mention this individual point again for this difficulty. But you do need to put at least a couple more breaks within your kiais. They're too dense compared to the rest of the map. Especially the last one.) mapped a few more breaks here~
01:49:357 (16) - Change to k. Same reason as before with this pattern. yes
02:39:071 (16) - ^ yes
02:42:500 (38) - ^ yes

Inner Oni
01:06:499 (82) - Change to k. This note has the same pitch as 01:06:285 (80) - No change
02:06:500 (43) - ^ No change
02:46:570 (15) - ^ No change
02:49:999 (31) - ^ No change
My main issue with this difficulty, is the lack of breaks within the kiais. I get that it's an Inner, but you still need breaks. And the last part, of the last kiai, at 03:28:357 - until 03:41:643 - there's no breaks. That's kind of bad. ;w; I'm trying to through with this, feel the double bass~

Thanks for getting tra la la stuck in my head right before I go to sleep. ;w;
Raediaufar
not really my choice of song but I love metal you know

[Inner Oni]

cllick
00:09:821 - add d

00:10:143 - add k, feels like missing so much here

00:26:429 - until 00:40:143 - I think you need some variation on those streams. I found it really plain :/ the way you add k is just on every white tick. Can't suggest much since I'm not really proficient on hitting notes like that

00:43:357 (9) - k? I think it's fit with the music

00:45:071 (20) - k

00:45:071 (20) - kkkddd is a hard pattern, maybe you want to change it a little bit. And yeah I can't suggest too since I'm not good in playing that ;w;

00:54:286 (78) - k

00:54:713 (82) - k, so bland over here. Adding k here is still fit to the music imo and good to have pattern variation other than just dddd

01:01:143 (41) - k

01:01:785 (47,50) - k on both is ok

01:09:929 - break like this is just weird, especially this is inner oni. I play it and this break is feel uncomfort. Add d to every break part like this (not mention it coz too many lol)

01:21:286 - not do notes streaming like before? sudden change to pattern like this when the music is same as before is awkward to play

01:40:357 - this is good, wonder why the stream on 00:26:429 is really bland :/

01:54:179 (58,59,60,61) - make this dd, so add d on 1/4 beat before it (remove the finisher ok)

01:55:893 (64,65,66,67) - this is too, believe me. It's more fun to play

02:00:500 (9) - k

02:02:214 (20) - k

02:11:429 (78,84) - add k here?

02:13:357 - suggestion to add d on every break part like before

02:30:071 - variation on streams?

02:44:536 - add d

02:44:749 (7) - delete

02:46:250 - add d

02:46:463 (15) - delete

02:46:570 (15) - change to k

03:28:357 - dude, really you don't want to add any breaks here?

[Oni]

click
00:39:500 - ddkkd ?

00:54:821 - I think it should be k

00:55:250 (65) - then delete this if you apply above

01:08:536 - this part is same like above, add k there then delete 01:08:964 (70) -

01:17:857 (117) - d

02:14:428 (76) - d

02:41:536 (31) - move to 02:41:321 - you suddenly change the rhythm here

02:46:570 (13) - k

[Muzukashii]
click
00:20:000 (36) - snap to here 00:19:893 -

00:54:714 - add d

01:53:857 - suggest to not use finisher on this part, since it's muzu

sorry if only three diffs here, but I don't like the song and I'm not good in modding kantan and futsuu ;w;
Topic Starter
DarkDunskin
I understand :)
So even greater thanks that you modded muzu to Inner~
I'll update soon!

Raediaufar wrote:

not really my choice of song but I love metal you know

[Inner Oni]

cllick
00:09:821 - add d No Im mapping alomng the synthies here

00:10:143 - add k, feels like missing so much here ^

00:26:429 - until 00:40:143 - I think you need some variation on those streams. I found it really plain :/ the way you add k is just on every white tick. Can't suggest much since I'm not really proficient on hitting notes like that These are indeed the most easiest stream patterns I could think of. I wanted them to feel like the double bass in the background, blatantly and simple.

00:43:357 (9) - k? I think it's fit with the music No imo.

00:45:071 (20) - k Yeah that sounds cool.

00:45:071 (20) - kkkddd is a hard pattern, maybe you want to change it a little bit. And yeah I can't suggest too since I'm not good in playing that ;w; Its the only pattern I could think of that goes along with the synthesizer in the background and isnt that easy like kkddkkdd

00:54:286 (78) - k No

00:54:713 (82) - k, so bland over here. Adding k here is still fit to the music imo and good to have pattern variation other than just dddd No

01:01:143 (41) - k No

01:01:785 (47,50) - k on both is ok No

01:09:929 - break like this is just weird, especially this is inner oni. I play it and this break is feel uncomfort. Add d to every break part like this (not mention it coz too many lol) No I want to keep this breaks here, those are for the Lyrics after all.

01:21:286 - not do notes streaming like before? sudden change to pattern like this when the music is same as before is awkward to play Same, this is beause of the lyrics.

01:40:357 - this is good, wonder why the stream on 00:26:429 is really bland :/ This song is so long and it needs a little bit variation after all, so I decided to map at least two different patterns for the kiais.

01:54:179 (58,59,60,61) - make this dd, so add d on 1/4 beat before it (remove the finisher ok) Yeees I guess I understand what you mean, good idea indeed :)

01:55:893 (64,65,66,67) - this is too, believe me. It's more fun to play ^

02:00:500 (9) - k No

02:02:214 (20) - k Yes

02:11:429 (78,84) - add k here? Okay I take back what I said before, accepted everthing related to this.

02:13:357 - suggestion to add d on every break part like before see above

02:30:071 - variation on streams? see above

02:44:536 - add d No

02:44:749 (7) - delete No

02:46:250 - add d No

02:46:463 (15) - delete No

02:46:570 (15) - change to k No

03:28:357 - dude, really you don't want to add any breaks here? I'm trying to get through with it~

[Oni]

click
00:39:500 - ddkkd ? No change

00:54:821 - I think it should be k Okay

00:55:250 (65) - then delete this if you apply above No its better as a stream imo.

01:08:536 - this part is same like above, add k there then delete 01:08:964 (70) - like above

01:17:857 (117) - d Okay

02:14:428 (76) - d Okay

02:41:536 (31) - move to 02:41:321 - you suddenly change the rhythm here Good thing you noticed it~

02:46:570 (13) - k No change

[Muzukashii]
click
00:20:000 (36) - snap to here 00:19:893 - No change

00:54:714 - add d No change

01:53:857 - suggest to not use finisher on this part, since it's muzu Okay~

sorry if only three diffs here, but I don't like the song and I'm not good in modding kantan and futsuu ;w;
OnosakiHito
Surprise. Let's go.

[SB]

  1. XX:XX:XXX - General: http://puu.sh/qUUOV/ae8c8030a0.png you could move the bar a bit upas it doesn't aligne very well with the playfild.
  2. 00:41:857 - Actually it would be nice if the buildings would start wobbleing again but less intense than they do in the kiai. Imo they don't fit into the pace of the song, as they are very static. It's like they just froze.
  3. 00:41:857 - http://puu.sh/qUUzx/87d119469f.png Additionally you might want to consider having the moon bevore these clouds. Entrance looks weird.
[ Kantan]
  1. 00:44:214 (4) - Recommend to move to 00:44:429 - . Understandable why you go that way, but a straight forward kat placement would be probably less confusing and better to comprehend by beginners. Doesn't sound bad either. More natural as well, imo.
  2. 00:51:071 (13) - ^ (for all notes of this section)
  3. 01:09:929 (20) - These should be fine since there should be enough of rest moments afterwards.
  4. 01:22:357 (36) - Move to 01:22:143 - ? It feel awkward as there is actually a note missing which would represent a clean beat. Mapping to vocal is to vague.
  5. 02:25:786 (36) - ^
[ Futsuu]
  1. 02:44:643 (3) - Move to 02:44:857 -. That's where it belongs.
  2. 02:48:071 (8) - ^
[ Muzukashii]
  1. 00:16:571 (24) - Might want reconsidering this. Changing suddenly the beat makes it feel awkward. You can go that way, but since the patterns change anyway with the addition of 1/4, I don't think it is really neceassary to change the beat as well for varity purpose.
  2. 00:41:857 ~ 01:09:286 - Could use some little breaks if possible. Futsuu and Kantan have a lot of them. Muzukashii suddenly not. I guess Oni won't have a lot of rest moments either, but well, could give it a try to add here and there little ones. 00:54:286 (45) - such notes could be considered for example for deletion. Upcoming section could have more impact as well. But well, not a must.
  3. 02:50:857 (24,25) - Same as before.
[ Oni]
  • Looks good to me.
[ Inner Oni]
  1. 00:25:357 (1,2,3,4) - If anything, it would be a 1/6 kkk. Insturment is high pitchedm having d here sounds misplaced. If you think kkkk is too uncommon and odd, you can try kkkk instead.
  2. 00:50:429 (49,50,51,52,53,54,55,56,57,58,59,60,61) - Not sure about these. Yeah, you follow the background, but I really wouldn't say it is a good idea to follow odd sounds when they are not really significant at all. Would just follow your common rhythm in this song and it would be good to go. (same for all other patterns of this kind)
  3. 00:55:143 (86,87,88,89) - Get the idea. But doesn't fit. The guitar starts one note eariler. If anything, I would go for a K.
  4. 01:08:857 (99,100,101,102) - Here you can notice it even more that guitar starts eariler.
  5. 01:25:357 (1,2,3,4) - Same as before.

    - rest would be the same suggestions I gave before.

    03:39:286 (41) - Starting from here maybe you should become llineal again. Pattern sounds odd due to the placement of kat.

Everything else seems to be fine. Beatplacement is very consistent as you follow prettym much the down and up beats. All you have to take care of a bit is Muzukashii as it has nearly no breaks at all. Having some at the end of a section might be a good solution. Call me back after this one (or maybe find one more mod before that, just to make sure).
Topic Starter
DarkDunskin
Hi Ono, thanks for your Mod!

I fixed every remark with exception of a few ones:

Ono's Mod
00:50:429 (49,50,51,52,53,54,55,56,57,58,59,60,61) - Not sure about these. Yeah, you follow the background, but I really wouldn't say it is a good idea to follow odd sounds when they are not really significant at all. Would just follow your common rhythm in this song and it would be good to go. (same for all other patterns of this kind)

In my opinion continuing the other pattern here would be too plain and boring. Alternating it with this specific kkkdddkkk pattern fits to certain parts of the song and makes it more interesting.

00:41:857 - Actually it would be nice if the buildings would start wobbleing again but less intense than they do in the kiai. Imo they don't fit into the pace of the song, as they are very static. It's like they just froze.
00:41:857 - http://puu.sh/qUUzx/87d119469f.png Additionally you might want to consider having the moon bevore these clouds. Entrance looks weird.

The focus on these parts of the SB lies more on the other special effects such as the spotlights and the blossoms. Making the houses moving again would be too much imo and is reserved for the main refrain only. And moving the moon before the clouds looks even more awkward, already tried this ^^"
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