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posted

Worminators wrote:

Random NM


Meta
  1. Convert bg to jpeg to save some space I will change it :)


Easy
  1. 00:16:580 (2,1) - Improve blanket Fixed!
  2. 00:22:580 (4,1) - ^Same It's good O.o
  3. 00:43:757 (2,3) - ^Same It's good
  4. 00:58:227 (3,1) - ^Same Fixed!
  5. 00:49:757 (3,1,2) - Blanket spacing is different between sliders Fixed!
  6. 01:06:345 (2,3,4) - ^Same Fixed!
  7. 00:51:874 (2,3) - Increase spacing a bit (it overlaps) Fixed!
  8. 01:07:404 (4,1) - ^Same But it doesn't overlap O.o
  9. 01:15:168 (4,1) - Decrease spacing Fixed!
  10. 00:22:933 (1,2) - Claps on big white ticks? Fixed!
  11. 00:53:992 (1,3) - ^Same Fixed!


Normal
  1. 00:25:757 (1,2) - Improve blanket Fixed! Move the circle a bit to down, cause it was overlaped.
  2. 00:28:580 (1,2) - ^Same Fixed!
  3. 00:45:521 (1,2) - Try to blanket pls (maybe add more anchor points) Fixed!
  4. 00:49:580 (3,4) - Remove notes and make the previous slider a reverse (then fix spacing with the next slider) It ruins my mapping style :/
  5. 01:17:992 (5,1) - Blanket Fixed!


Hard
  1. 00:03:169 (1,1) - Maybe you can stylise these sliders a bit more Made new sliders :D
  2. 00:15:168 (3,3) - Copy one of the slider and replace the other one so they are the same Made new sliders :D
  3. 00:19:227 (3,4) - Improve blanket Fixed!
  4. 00:34:227 (6,1) - Try to blanket Fixed!
Thanks so much :D
posted
Q
5 Volume change to 10 pls because Unrankable
Easy:
  1. 00:42:698 (1,3) - A litlle overlap
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png
  3. 00:59:639 (1) - Ens on white tick please >~<
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324
  6. 01:17:992 (3) - Red piont in x: 486 y: 78
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds?
  4. 00:23:286 (2) - Slider end clap
  5. 00:24:699 (5) - ^
  6. 00:23:992 (3) - Remove clap
  7. 00:24:345 (4) - Clap
  8. 00:31:404 (1,2) - Blanket pls
Hard:
  1. 00:34:051 (5,1) - Stack this two?
  2. 00:34:227 (6) - Red piont x: 245 y: 214
  3. 00:57:521 (3) - Clap in the start?
Gl >~<
posted

wajinshu wrote:

Q
5 Volume change to 10 pls because Unrankable Fixed!
Easy:
  1. 00:42:698 (1,3) - A litlle overlap Fixed!
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png Fixed!
  3. 00:59:639 (1) - Ens on white tick please >~< Didn't saw this ;). Fixed!
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png Fixed, but I'm not good at arts sliders (I dunno how I can name it ;) )
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324 ^
  6. 01:17:992 (3) - Red piont in x: 486 y: 78 Fixed!
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png Fixed!
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png ^
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds? uhm... I forgot :D
  4. 00:23:286 (2) - Slider end clap Here I made claps in big white ticks, but I'll Change it!
  5. 00:24:699 (5) - ^ ^
  6. 00:23:992 (3) - Remove clap Fixed!
  7. 00:24:345 (4) - Clap Fixed!
  8. 00:31:404 (1,2) - Blanket pls Fixed!
Hard:
  1. 00:34:051 (5,1) - Stack this two? Fixed!
  2. 00:34:227 (6) - Red piont x: 245 y: 214 I move this not on this position, but it's now on slider tick
  3. 00:57:521 (3) - Clap in the start? Fixed!
Gl >~< Thanks ^^
Thanks for the mod!
posted
Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
posted

ReFaller wrote:

Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
Ale dla mnie 10% brzmi troszkę lepiej, bo przynajmniej coś słychać :/. Ustawiłem 10%, żeby kolo poczuł się dowartościowany XD.

Też zamalowałem :D

EDIT: I tak znając życie to rankeda nigdy nie dostanę :(
posted
na życzenie jak pisałeś na PW

ROZGWIAZDA
posted
Ganar - Sahara Bounce

[Easy]
You should bump up the DS to 1.1. It really makes a difference in spacing as you won't have a few odd notes nearly overlapping.
  1. 00:19:404 - honestly, might as well put a 1/1 slider here since you did at 00:16:580 (2) -
  2. 00:24:345 (2) - if you delete the center node on this, the slider will have a more natural curve.
  3. 00:51:168 (1) - Blanket could be fixed here, if you didn't adjust the DS already.
  4. 00:52:580 (3,1) - this one really needs fixing. Make sure you try using the approach circle or something to help with your blanketing.
  5. 00:56:110 (4) - having this curve off to the left actually makes the 00:55:404 (3) - look very uneven when wrapping around the (4)
  6. 01:12:345 (3) - These L shaped sliders can look a little unappealing when used longer than 1/1 try adding a couple curves into it or something.
  7. 01:15:168 (4) - ^
  8. 01:20:463 (2) - Try placing this up higher. About the same height as where the tail of 01:17:992 (3) - is?


[Normal]
  1. 00:09:874 (2,3,4) - this is a bit too dense imo. There really isn't any sound to back this rhythm here. A simple slider like 00:08:816 (1) - where the (3) is would work just fine.
  2. 00:15:874 (3,4) - Try placing these on the outside so it loops around in a circle instead. It'll feel like 00:15:168 (2,5) - has symmetry that way.
  3. 00:17:286 (1,2) - These would be better if they were placed on the same Y axis. If not, even adding a simple curve on them works wonders for these.
  4. 00:19:404 (4) - Probably just a curve as well, or change (3) to match (4). It helps when you are doing similar slider shapes everywhere.
  5. 00:21:521 (3) - Loosen off the curve by the tail here, then copy paste it to (4). Just so it's a bit smoother.
  6. 00:24:699 (5,1) - A little bit too close. Try moving the (1) a bit further away.
  7. 00:41:286 (3,4) - Move the (3) up a little, and then copy paste it for (4) so it staircases down.
  8. 00:46:933 (2) - Try adding a red point where the ball is at 00:47:286 - then maybe curve the last bit or something?
  9. 01:00:168 -shouldn't this be a whistle instead? (the tail)
  10. 01:16:580 (1) - Try something like x217 y142 instead.


[Hard]
  1. 00:14:463 (1) - From like 00:14:463 (1) - to 00:37:051 - you should really be using mostly 1/1s or at least don't use hitsounds to create a beat that doesn't exist. 00:33:168 (2,3,4,5) - for example you can't even hear in the music.
  2. 00:15:168 (3,3) - Ends of both these sliders need to be resnapped.
  3. 00:25:757 (1) - Doesn't make sense to slow this down if you don't slow it down at 00:28:580 (1) - imo. I'd just use the normal speed here.
  4. 00:28:227 (5) - Just a circle imo. You don't need the extra 1/2 from the slider.
  5. 00:54:874 (6,7) - You can move these down a little. It's pretty close to the (5) otherwise.


Nice Insane.
00:10:227 (2,3) - oh no. 0.03 Fix it please!

Hmm a bit short. Might be time to take a break soon.
posted

Lanturn wrote:

Ganar - Sahara Bounce
Nice Insane.
00:10:227 (2,3) - oh no. 0.03 Fix it please! Hehe

Hmm a bit short. Might be time to take a break soon.
http://puu.sh/ppnMY/09bcded9d7.osu

Jak zaaplikujesz, to wpisz wszędzie w tagach mój nick
posted

Lanturn wrote:

Ganar - Sahara Bounce

[Easy]
You should bump up the DS to 1.1. It really makes a difference in spacing as you won't have a few odd notes nearly overlapping. / Fixed!
  1. 00:19:404 - honestly, might as well put a 1/1 slider here since you did at 00:16:580 (2) - / Fixed!
  2. 00:24:345 (2) - if you delete the center node on this, the slider will have a more natural curve. / Fixed!
  3. 00:51:168 (1) - Blanket could be fixed here, if you didn't adjust the DS already. / Fixed!
  4. 00:52:580 (3,1) - this one really needs fixing. Make sure you try using the approach circle or something to help with your blanketing. / Fixed!
  5. 00:56:110 (4) - having this curve off to the left actually makes the 00:55:404 (3) - look very uneven when wrapping around the (4) / Fixed!
  6. 01:12:345 (3) - These L shaped sliders can look a little unappealing when used longer than 1/1 try adding a couple curves into it or something. / Fixed!
  7. 01:15:168 (4) - ^ / Fixed!
  8. 01:20:463 (2) - Try placing this up higher. About the same height as where the tail of 01:17:992 (3) - is? / Fixed!


[Normal]
  1. 00:09:874 (2,3,4) - this is a bit too dense imo. There really isn't any sound to back this rhythm here. A simple slider like 00:08:816 (1) - where the (3) is would work just fine. / Fixed!
  2. 00:15:874 (3,4) - Try placing these on the outside so it loops around in a circle instead. It'll feel like 00:15:168 (2,5) - has symmetry that way. / Fixed!
  3. 00:17:286 (1,2) - These would be better if they were placed on the same Y axis. If not, even adding a simple curve on them works wonders for these. / Fixed!
  4. 00:19:404 (4) - Probably just a curve as well, or change (3) to match (4). It helps when you are doing similar slider shapes everywhere. / Fixed!
  5. 00:21:521 (3) - Loosen off the curve by the tail here, then copy paste it to (4). Just so it's a bit smoother. / Fixed!
  6. 00:24:699 (5,1) - A little bit too close. Try moving the (1) a bit further away. / Fixed!
  7. 00:41:286 (3,4) - Move the (3) up a little, and then copy paste it for (4) so it staircases down. / Fixed!
  8. 00:46:933 (2) - Try adding a red point where the ball is at 00:47:286 - then maybe curve the last bit or something? / Fixed!
  9. 01:00:168 -shouldn't this be a whistle instead? (the tail) / Four claps sounds better
  10. 01:16:580 (1) - Try something like x217 y142 instead. / Fixed!


[Hard]
  1. 00:14:463 (1) - From like 00:14:463 (1) - to 00:37:051 - you should really be using mostly 1/1s or at least don't use hitsounds to create a beat that doesn't exist. 00:33:168 (2,3,4,5) - for example you can't even hear in the music. / Removed hitsounds
  2. 00:15:168 (3,3) - Ends of both these sliders need to be resnapped. / Fixed!
  3. 00:25:757 (1) - Doesn't make sense to slow this down if you don't slow it down at 00:28:580 (1) - imo. I'd just use the normal speed here. / Fixed!
  4. 00:28:227 (5) - Just a circle imo. You don't need the extra 1/2 from the slider. / Fixed!
  5. 00:54:874 (6,7) - You can move these down a little. It's pretty close to the (5) otherwise. / Fixed!



Hmm a bit short. Might be time to take a break soon.
Thanks :D.
posted
Hello! This was from my queue!

00:34:227 (1,2) - Remove the NC at 1
01:14:816 (3) - add hitsound here (making hitcircle 2 have hitsound and not this one makes the hitsound feel out of place.)
00:59:639 (1,2) - get rid of the clap sounds at the end of these sliders (it sounds rushed and offbeat). also do this at 01:02:463 (1,2)
01:04:580 (6) - add a hitsound at the beginning, as it feels out of place with no sound.
01:16:580 (1,2) - get rid of the hitsounds at the end of sliders 1 and 2 - makes it feel rushed and offbeat.
01:17:285 (3,4) - add hitsounds to these, as they feel out of place with no sound
00:49:580 (3,4) - remove these, they don't go with the beat and they feel out of place.
I enjoyed the music, and I hope this gets ranked someday. I hope my mods were helpful, and that this didn't ruin your beatmap in any way :)
posted

came from my queue


  • Easy

  1. 00:28:580 (3) - if you want to divide your combo term for each 2 big white, you should add new combo for here too.
  2. between 00:35:639 (2,1) - them. feels really empty because there is much clap sounds. remove (2) and put two 1/1 sliders like,
  3. 00:44:110 (3) - kinda same as above. feels empty because you didnt map strong sound part how about this?
  4. 01:09:521 (3,1) - isnt better to just stack or make them? or at least, try to avoid 01:08:816 (2,3,1) - those overlap
  • Normal

  1. you should check hitsounding again. much parts are different with your hard
  2. 00:25:757 (1) - could you add those hit sounds for head only? current your hitsounding for whole slider so that whistle slider slide sounds really annoying to play
  3. 00:41:992 (4) - check the DS
  4. 01:02:463 (1) - remove clap at the tail your hard dont have clap sound for there or make same both diff
  5. 01:16:580 (1,2) - ^
  • Hard

  1. 00:08:816 (1,2) - dont need to make them 1 1/2 repeat sliders. since those repeat parts doesnt have sound from original music. remove repeat part pls and make 4beats slider
  2. 00:16:602 (3) - unsnapped replacing pls
  3. 00:24:345 (3) - seems you forgot to put NC for here. if you wanted make combo term for each big white tic
  4. make same 00:34:227 (6) - and 00:46:933 (1) -. one have NC other dont have NC
  5. 00:54:521 (5,6) - if you will change them to single note and 1/1 slider, more fit to music
  6. 01:02:992 (5,6) - seems similar part as above. single note and 1/1 slider will be better with music.
  7. 01:08:639 (4,5) - ^

ReFaller's Insane feels good for me. good luck!


posted

roshan117 wrote:

Hello! This was from my queue!

00:34:227 (1,2) - Remove the NC at 1 Fixed!
01:14:816 (3) - add hitsound here (making hitcircle 2 have hitsound and not this one makes the hitsound feel out of place.)
It's good O.o
00:59:639 (1,2) - get rid of the clap sounds at the end of these sliders (it sounds rushed and offbeat). also do this at 01:02:463 (1,2)
01:04:580 (6) - add a hitsound at the beginning, as it feels out of place with no sound. Fixed!
01:16:580 (1,2) - get rid of the hitsounds at the end of sliders 1 and 2 - makes it feel rushed and offbeat. Fixed!
01:17:285 (3,4) - add hitsounds to these, as they feel out of place with no sound Fixed!
00:49:580 (3,4) - remove these, they don't go with the beat and they feel out of place. Fixed!
I enjoyed the music, and I hope this gets ranked someday. I hope my mods were helpful, and that this didn't ruin your beatmap in any way :) I want to ranked this, but it's hard to newbie mappers
Thanks so much!
posted

Euny wrote:

ReFaller's Insane feels good for me. good luck!
It's some kind of cheering to me, I'm rarely doing Insanes.
posted

Euny wrote:


came from my queue


  • Easy

  1. 00:28:580 (3) - if you want to divide your combo term for each 2 big white, you should add new combo for here too.
  2. between 00:35:639 (2,1) - them. feels really empty because there is much clap sounds. remove (2) and put two 1/1 sliders like,
  3. 00:44:110 (3) - kinda same as above. feels empty because you didnt map strong sound part how about this?
  4. 01:09:521 (3,1) - isnt better to just stack or make them? or at least, try to avoid 01:08:816 (2,3,1) - those overlap

All things fixed!

  • Normal

  1. you should check hitsounding again. much parts are different with your hard
  2. 00:25:757 (1) - could you add those hit sounds for head only? current your hitsounding for whole slider so that whistle slider slide sounds really annoying to play
  3. 00:41:992 (4) - check the DS It's good O.o
  4. 01:02:463 (1) - remove clap at the tail your hard dont have clap sound for there or make same both diff
  5. 01:16:580 (1,2) - ^

Rest fixed

  • Hard

  1. 00:08:816 (1,2) - dont need to make them 1 1/2 repeat sliders. since those repeat parts doesnt have sound from original music. remove repeat part pls and make 4beats slider
  2. 00:16:602 (3) - unsnapped replacing pls
  3. 00:24:345 (3) - seems you forgot to put NC for here. if you wanted make combo term for each big white tic
  4. make same 00:34:227 (6) - and 00:46:933 (1) -. one have NC other dont have NC
  5. 00:54:521 (5,6) - if you will change them to single note and 1/1 slider, more fit to music It's sounds good for me
  6. 01:02:992 (5,6) - seems similar part as above. single note and 1/1 slider will be better with music. It's sounds good for me
  7. 01:08:639 (4,5) - ^ ^

Rest fixed

ReFaller's Insane feels good for me. good luck!


Thanks! :D
posted
Hi
M4M from my queue

[Normal]
  1. AIMod. Check distance snap
  2. 00:22:933 (1,2) - Blanket is still off
  3. 00:44:816 (3) - Slider's position looks unappealing. Try Ctrl G so it looks parallel with the previous reverse slider
  4. 00:56:110 (6) - Where's that whistle sound?
  5. 01:03:521 (4,5) - Fix blanket
  6. 01:20:992 - There should be a spinner in here like in Hard and Insane


[Hard]
  1. 00:22:051 - Add a circle to match the melody
  2. 00:23:463 - ^
  3. 00:29:110 - ^
  4. 00:30:521 - ^
  5. 00:31:933 - ^
  6. 00:24:345 (3) - Looking from 00:21:521 (1,2,1,2) 's combos, you used NC for every main downbeat in this part. To make the combos consistent, NC this slider
  7. 00:37:404 (2,3,4) - Why not make it like this so it'll look more interesting?
  8. 00:41:992 (3) - Better to make it curved like 00:41:286 (1,2) so it'll look parallel with them and make the pattern's shape tidier
  9. 00:46:933 (1) - Would be better if you make this a 1/2 slider + circle because there is a strong emphasis on 00:47:286 . Should be like this
  10. 00:58:227 (1,2) - Make it like this so it'll be more pleasing to see?
  11. 01:01:404 (2) - Could be a candidate for Ctrl G. Makes an enjoyable circular motion
  12. 01:03:345 - Add a circle here to match the melody
  13. 01:19:580 (2) - Should be a triplet like in 01:13:933 (2,3,4)

    Easy and ReFaller's Insane seems to have no problems imo :)
Hope this helps
Good luck in being ranked :)
posted

BigEarsMau wrote:

Hi
M4M from my queue

[Normal]
  1. AIMod. Check distance snap
  2. 00:22:933 (1,2) - Blanket is still off
  3. 00:44:816 (3) - Slider's position looks unappealing. Try Ctrl G so it looks parallel with the previous reverse slider
  4. 00:56:110 (6) - Where's that whistle sound?
  5. 01:03:521 (4,5) - Fix blanket
  6. 01:20:992 - There should be a spinner in here like in Hard and Insane It's too short and unrankable imo


[Hard]
  1. 00:22:051 - Add a circle to match the melody
  2. 00:23:463 - ^ It ruins my concept
  3. 00:29:110 - ^
  4. 00:30:521 - ^ ^
  5. 00:31:933 - ^ ^
  6. 00:24:345 (3) - Looking from 00:21:521 (1,2,1,2) 's combos, you used NC for every main downbeat in this part. To make the combos consistent, NC this slider
  7. 00:37:404 (2,3,4) - Why not make it like this so it'll look more interesting?
  8. 00:41:992 (3) - Better to make it curved like 00:41:286 (1,2) so it'll look parallel with them and make the pattern's shape tidier
  9. 00:46:933 (1) - Would be better if you make this a 1/2 slider + circle because there is a strong emphasis on 00:47:286 . Should be like this
  10. 00:58:227 (1,2) - Make it like this so it'll be more pleasing to see?
  11. 01:01:404 (2) - Could be a candidate for Ctrl G. Makes an enjoyable circular motion I must think about it :/
  12. 01:03:345 - Add a circle here to match the melody
  13. 01:19:580 (2) - Should be a triplet like in 01:13:933 (2,3,4)

    Easy and ReFaller's Insane seems to have no problems imo :)
Hope this helps
Good luck in being ranked :) Thanks ^^
NO REPLY = FIXED!
Thanks bro ^^
posted
Mod z kolejki :P

Jednak nie dam rady tego zmodować, mapy refallera są zbyt zajebiste <3 nie mogę znaleźć żadnych błędów ani niczego co mógłbym poprawić.
Ale mogę zrobić playtest, jak chcesz :D
00:08:816 (1,2) - te slidery nie kończą się na bicie, w sensie jak się kończą to nic nie słychać w muzyce [nie sugeruje tego]
00:17:463 (2,3) - to też nie słychać żeby muzyka to sugerowała
W sumie to tyle, bo nie umiem modować poniżej insane'a :<


Dobra muzyka, dobre mapy, ReFaller <3, Powodzenia :P
Jak chcesz to jestem skłonny zrobić ci Extra GD. Napisz do mnie w grze jak jesteś zainteresowany :D

Szczerze mówiąc to nie wiem czy mój mod zasługuje na kudo D:
posted

MrKOSIEJ wrote:

Mod z kolejki :P

Jednak nie dam rady tego zmodować, mapy refallera są zbyt zajebiste <3 nie mogę znaleźć żadnych błędów ani niczego co mógłbym poprawić.
Ale mogę zrobić playtest, jak chcesz :D
00:08:816 (1,2) - te slidery nie kończą się na bicie, w sensie jak się kończą to nic nie słychać w muzyce [nie sugeruje tego]
00:17:463 (2,3) - to też nie słychać żeby muzyka to sugerowała
W sumie to tyle, bo nie umiem modować poniżej insane'a :<
Poprawione wszystko


Dobra muzyka, dobre mapy, ReFaller <3, Powodzenia :P
Jak chcesz to jestem skłonny zrobić ci Extra GD. Napisz do mnie w grze jak jesteś zainteresowany :D

Szczerze mówiąc to nie wiem czy mój mod zasługuje na kudo D:
Dziena :D. Zasługuje, bo zawsze coś :D.
posted
NM From my Weekend Modding Queue

Normal:
• 00:15:168 (2) - straight slider is fine
• 00:16:580 (5) - reduce the angle
• 00:24:698 (2) - perfect this blanket
• 00:29:639 (2,3) - way too far
• 00:31:404 (1) - perfect the blanket
• 00:34:227 (1) - add light down curve
• 00:50:110 (4) - not feel good
• 00:51:874 (2) - curve slider instead
• 00:55:404 (4) - add light right curve
• 01:03:168 (3,4) - one slider from (3) start and end at (4) end
• 01:04:580 (6) - blanket
• 01:09:874 (4) - add light down curve

Hard:
• 00:08:816 (1) - blanket
• 00:17:992 (4) - add light left curve after angle
• 00:27:874 (4) - straight slider is fine
• 00:57:521 (3) - blanket
• 01:01:757 (3) - rotate by -53 and replacing
• 01:04:227 (2,3) - not feel good
• 01:08:639 (4) - move the angle to middle of slider
• 01:11:286 (2) - curve slider instead
• 01:14:286 (5) - ^
• 01:16:404 - missing note

Thats its, good luck
posted

eclipselotus wrote:

NM From my Weekend Modding Queue

Normal:
• 00:15:168 (2) - straight slider is fine Ekhem... nope
• 00:16:580 (5) - reduce the angle
• 00:24:698 (2) - perfect this blanket
• 00:29:639 (2,3) - way too far
• 00:31:404 (1) - perfect the blanket
• 00:34:227 (1) - add light down curve
• 00:50:110 (4) - not feel good
• 00:51:874 (2) - curve slider instead
• 00:55:404 (4) - add light right curve
• 01:03:168 (3,4) - one slider from (3) start and end at (4) end
• 01:04:580 (6) - blanket
• 01:09:874 (4) - add light down curve

Hard:
• 00:08:816 (1) - blanket
• 00:17:992 (4) - add light left curve after angle
• 00:27:874 (4) - straight slider is fine
• 00:57:521 (3) - blanket
• 01:01:757 (3) - rotate by -53 and replacing
• 01:04:227 (2,3) - not feel good Imo it's good
• 01:08:639 (4) - move the angle to middle of slider
• 01:11:286 (2) - curve slider instead
• 01:14:286 (5) - ^
• 01:16:404 - missing note

Thats its, good luck
Thanks! No reply = fixed!
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