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Brian the Sun - HEROES (TV Size)

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Topic Starter
Masato96
This beatmap was submitted using in-game submission on Sunday, 5 June, 2016 at 11:19:00 PM

Artist: Brian the Sun
Title: HEROES (TV Size)
Source: Boku no Hero Academia
Tags: my anime 2016
BPM: 198
Filesize: 2474kb
Play Time: 01:28
Difficulties Available:
  1. Hard!! (2.43 stars, 157 notes)
  2. Normal (1.83 stars, 113 notes)
  3. Sidekick (1.48 stars, 66 notes)
Download: Brian the Sun - HEROES (TV Size)
Information: Scores/Beatmap Listing
---------------
Go beyond! PLUS ULTRA!!!
Hopefully this beatmap get ranked.

UPDATED(5/6/2016): -Fixed Sidekick & Normal difficulty.
- Remap Hard!! difficulty.
Nitrous
From my Modding Queue

General
  1. Fix Timing: Offset: 1,411ms BPM: 198.00
  2. Consider remapping after you applied the new Offset and BPM
  3. Try following the Instrumentals of the music.
  4. Try reading some of the articles at the Beatmapping/Modding: Guide Compendium to help you get started.

As far as I noticed from your mapping, you're new. Welcome to the world of Mapping! Try reading the link I gave you above to get you started.
Topic Starter
Masato96

-Nitrous wrote:

From my Modding Queue

General
  1. Fix Timing: Offset: 1,411ms BPM: 198.00
  2. Consider remapping after you applied the new Offset and BPM
  3. Try following the Instrumentals of the music.
  4. Try reading some of the articles at the Beatmapping/Modding: Guide Compendium to help you get started.

As far as I noticed from your mapping, you're new. Welcome to the world of Mapping! Try reading the link I gave you above to get you started.
Thanks for the advice. I appreciate it :D
KiririnIchiban
Hi, from my modding queue.
Hard
Seems like you are pretty new to mapping, If I were you I'd remap and refine this as you learn more about mapping.
The blue ticks are not used much in most songs. So you wont end up placing a lot of notes on it. One thing that you should try to do is pick something in the song to follow. I personally like to follow drums and vocals whenever possible. You can focus on guitars or something but really you should make sure you pick something so that your map is mapped to the song, not random notes playing at the same time a song plays. All of this should be covered in the mapping compendium they guy who modded before me posted.
Sorry I don't have much say. If you intend to get this ranked you must read over some of the mapping guides and stuff before trying to remap the song. I'd also recommend playing more before you start mapping so that you can find out what you enjoy playing and make maps that you find fun.

Hope it was helpful. Good Luck with the map
Topic Starter
Masato96

Bukkake Blast wrote:

Hi, from my modding queue.
Hard
Seems like you are pretty new to mapping, If I were you I'd remap and refine this as you learn more about mapping.
The blue ticks are not used much in most songs. So you wont end up placing a lot of notes on it. One thing that you should try to do is pick something in the song to follow. I personally like to follow drums and vocals whenever possible. You can focus on guitars or something but really you should make sure you pick something so that your map is mapped to the song, not random notes playing at the same time a song plays. All of this should be covered in the mapping compendium they guy who modded before me posted.
Sorry I don't have much say. If you intend to get this ranked you must read over some of the mapping guides and stuff before trying to remap the song. I'd also recommend playing more before you start mapping so that you can find out what you enjoy playing and make maps that you find fun.

Hope it was helpful. Good Luck with the map
Alright. I try remap my Hard difficulty. Honestly its so 'hard' make this difficulty because my style making this difficulty is follow the sound of the song :D
Izzywing
[Sidekick]

Rename easy the only diff with custom names can be your hardest one

00:01:411 (1) - should end 00:02:017
00:02:623 - Why not map this?
00:03:835 (1) - should end 00:04:744 -
00:06:259 (1) - should end 00:07:168 -
00:07:471 - map this

Overall I'm not really sure what you're mapping. You don't map the vocals often and you're not really mapping the background...so what are you mapping? A lot of easy maps mappers map the vocals since it's easier to follow for new players. I suggest remapping a lot of this to do that.

Don't do the small spinners that you have its hard for new players to do those between notes. I'd remove them and remap those parts.

Overall its hard to mod this diff because IDK what you're mapping. I suggest a soft-remap to focus on vocals more than you currently do.

[Normal]

Hm...same thing as your easy. IDK what you're mapping so it's hard for me to mod. I suggest another soft-remap on this one. I can come back and mod these two difficulties after you do that (if you choose to of course!)

[Hard]

00:01:411 (1,1,1,1) - I get it's the intro but this entire part is undermapped IMO. It's a hard difficulty! Add some notes.

00:11:411 (3) - should end on the white tick not the blue tick
00:12:547 (3) - should start on the red tick, not the blue tick

00:13:532 (1) - Should be 3 hitcircles and a slider that starts on 00:13:986 and ends on 00:14:289.

Throughout this difficulty you use the blue ticks a lot where you don't need to...go through, use 50% mode and listen to all of your notes. If they sound wrong, fix them; if I were to fix all of your problems I'd essentially be remapping the song and I don't think you want that.

Sorry about this mod basically being "remap", but I think you really need to focus on what exactly it is you're mapping. Are you mapping vocals? Are you mapping the instruments? Both? Once you decide, then focus on that. As it is now I can't tell what you're focusing on. Also, don't use blue ticks so much.

Good luck with your set!
Topic Starter
Masato96

Hobbes2 wrote:

[Sidekick]

Rename easy the only diff with custom names can be your hardest one

00:01:411 (1) - should end 00:02:017
00:02:623 - Why not map this?
00:03:835 (1) - should end 00:04:744 -
00:06:259 (1) - should end 00:07:168 -
00:07:471 - map this

Overall I'm not really sure what you're mapping. You don't map the vocals often and you're not really mapping the background...so what are you mapping? A lot of easy maps mappers map the vocals since it's easier to follow for new players. I suggest remapping a lot of this to do that.

Don't do the small spinners that you have its hard for new players to do those between notes. I'd remove them and remap those parts.

Overall its hard to mod this diff because IDK what you're mapping. I suggest a soft-remap to focus on vocals more than you currently do.

[Normal]

Hm...same thing as your easy. IDK what you're mapping so it's hard for me to mod. I suggest another soft-remap on this one. I can come back and mod these two difficulties after you do that (if you choose to of course!)

[Hard]

00:01:411 (1,1,1,1) - I get it's the intro but this entire part is undermapped IMO. It's a hard difficulty! Add some notes.

00:11:411 (3) - should end on the white tick not the blue tick
00:12:547 (3) - should start on the red tick, not the blue tick

00:13:532 (1) - Should be 3 hitcircles and a slider that starts on 00:13:986 and ends on 00:14:289.

Throughout this difficulty you use the blue ticks a lot where you don't need to...go through, use 50% mode and listen to all of your notes. If they sound wrong, fix them; if I were to fix all of your problems I'd essentially be remapping the song and I don't think you want that.

Sorry about this mod basically being "remap", but I think you really need to focus on what exactly it is you're mapping. Are you mapping vocals? Are you mapping the instruments? Both? Once you decide, then focus on that. As it is now I can't tell what you're focusing on. Also, don't use blue ticks so much.

Good luck with your set!
I'm mapping vocals & instruments. Well then, I guess I'm gonna fix these 3 difficulty. Btw thanks for telling me about my error on my beatmaps :D
Froskya
Hi!~ Mod from my queue (M4M) :D
General

  1. Delete from tags "hero academia
  2. Delete "Enable countdown"
  3. Delete "Letterbox during breaks

Sidekick

  1. Use spacing for all objects 0.8x
  2. 00:03:835 (1) - continue to next white tick
  3. 00:06:259 (1) - ^
  4. 00:07:471 (2) - delete
  5. 00:47:774 (2) - ^
  6. 00:15:653 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2) - move to next white tick
  7. 00:34:744 (1) - at the end of slider set circle
  8. 00:40:804 (3) - cut to 00:41:411
  9. 00:42:320 (1) - cut to 00:43:835 (because unrankable)
  10. 00:48:362 (3,1,2) - move to last white tick
  11. 00:54:138 (1,1) - ^ and continue to next white tick
  12. 00:51:714 (1) - delete and map something here
  13. 00:55:047 (2,2) - delete and set on slider's start circle
  14. 01:00:804 (3,1,2,1,2,3,1,1,1) - delete all and remap (don't set spinner)
  15. 01:18:683 (1,2) - cut to one white tick and move at next white tick
  16. 01:24:441 (2) - cut to one white tick
  17. 01:26:259 (1) - move to 01:26:259 and cut to 01:28:077

Normal

  1. Set slidertick to 1
  2. 00:18:532 (5) - delete (because unrankable)
  3. 00:20:956 (4) - ^
  4. 00:23:380 (4) - ^
  5. 00:28:229 (5) - ^
  6. 00:30:956 (3) - ^
  7. 00:33:380 (3) - ^
  8. 00:43:683 (2) - ^
  9. 00:48:532 (3) - ^
  10. 00:54:289 (2) - ^
  11. 00:56:714 (2) - ^
  12. 00:58:532 (6) - ^
  13. 01:02:926 (5,2,6,2,2,3,4,4) - ^
  14. 00:19:744 (2) - move to next white tick
  15. 00:35:804 (3) - ^
  16. 00:22:168 (2) - ^
  17. 00:37:017 (1,2,3,4) - ^ and delete 00:37:168 (2,4) and add circle in 00:37:774
  18. 00:25:653 (1,2) - cut to last white tick
  19. 00:35:047 (2) - ^
  20. 00:38:380 (5) - continue to next white tick
  21. 00:52:623 (2,3) - add in circle new slider to 00:53:835
  22. 00:54:441 (3,4) - ^ to 00:55:653
  23. 00:56:865 (3,4) - ^ to 00:58:077
  24. 01:08:835 (2,3) - ^ to 01:10:198
  25. 01:10:653 (2,3) - ^ to 01:11:107
  26. 01:00:047 (2,1,2,3,4,5,6,1,2,3) - set all that in white ticks
  27. 01:11:562 (4,5,6) - ^
  28. 01:18:835 (1,2,3,4) - ^
  29. 01:21:865 (2,3) - ^

Hard!!

  1. Please remap, because that awful. You need set all objects in white ticks and when go triple set in red.
  2. Set sliderticks to 1

Good Luck~
Topic Starter
Masato96

Revialink wrote:

Hi!~ Mod from my queue (M4M) :D
General

  1. Delete from tags "hero academia
  2. Delete "Enable countdown"
  3. Delete "Letterbox during breaks

Sidekick

  1. Use spacing for all objects 0.8x
  2. 00:03:835 (1) - continue to next white tick
  3. 00:06:259 (1) - ^
  4. 00:07:471 (2) - delete
  5. 00:47:774 (2) - ^
  6. 00:15:653 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2) - move to next white tick
  7. 00:34:744 (1) - at the end of slider set circle
  8. 00:40:804 (3) - cut to 00:41:411
  9. 00:42:320 (1) - cut to 00:43:835 (because unrankable)
  10. 00:48:362 (3,1,2) - move to last white tick
  11. 00:54:138 (1,1) - ^ and continue to next white tick
  12. 00:51:714 (1) - delete and map something here
  13. 00:55:047 (2,2) - delete and set on slider's start circle
  14. 01:00:804 (3,1,2,1,2,3,1,1,1) - delete all and remap (don't set spinner)
  15. 01:18:683 (1,2) - cut to one white tick and move at next white tick
  16. 01:24:441 (2) - cut to one white tick
  17. 01:26:259 (1) - move to 01:26:259 and cut to 01:28:077

Normal

  1. Set slidertick to 1
  2. 00:18:532 (5) - delete (because unrankable)
  3. 00:20:956 (4) - ^
  4. 00:23:380 (4) - ^
  5. 00:28:229 (5) - ^
  6. 00:30:956 (3) - ^
  7. 00:33:380 (3) - ^
  8. 00:43:683 (2) - ^
  9. 00:48:532 (3) - ^
  10. 00:54:289 (2) - ^
  11. 00:56:714 (2) - ^
  12. 00:58:532 (6) - ^
  13. 01:02:926 (5,2,6,2,2,3,4,4) - ^
  14. 00:19:744 (2) - move to next white tick
  15. 00:35:804 (3) - ^
  16. 00:22:168 (2) - ^
  17. 00:37:017 (1,2,3,4) - ^ and delete 00:37:168 (2,4) and add circle in 00:37:774
  18. 00:25:653 (1,2) - cut to last white tick
  19. 00:35:047 (2) - ^
  20. 00:38:380 (5) - continue to next white tick
  21. 00:52:623 (2,3) - add in circle new slider to 00:53:835
  22. 00:54:441 (3,4) - ^ to 00:55:653
  23. 00:56:865 (3,4) - ^ to 00:58:077
  24. 01:08:835 (2,3) - ^ to 01:10:198
  25. 01:10:653 (2,3) - ^ to 01:11:107
  26. 01:00:047 (2,1,2,3,4,5,6,1,2,3) - set all that in white ticks
  27. 01:11:562 (4,5,6) - ^
  28. 01:18:835 (1,2,3,4) - ^
  29. 01:21:865 (2,3) - ^

Hard!!

  1. Please remap, because that awful. You need set all objects in white ticks and when go triple set in red.
  2. Set sliderticks to 1

Good Luck~
Thank you for willing checking my beatmap :)
BanchoBot
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