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Kurumi Tokisaki - Love and Madness Circulate [Osu|Taiko]

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Topic Starter
AlexTroIIPsy
This beatmap was submitted using in-game submission on quinta-feira, 22 de dezembro de 2016 at 13:36:07

Artist: Kurumi Tokisaki
Title: Love and Madness Circulate
BPM: 130
Filesize: 6566kb
Play Time: 02:59
Difficulties Available:
  1. Easy (1,7 stars, 142 notes)
  2. Friggy's musukashii (3,39 stars, 804 notes)
  3. Hard (3,73 stars, 429 notes)
  4. Insane (4,27 stars, 451 notes)
  5. KJF's Insanity (6,66 stars, 531 notes)
  6. Madness (5,26 stars, 621 notes)
  7. Normal (2,18 stars, 199 notes)
  8. TheSims's Oni (4,38 stars, 918 notes)
Download: Kurumi Tokisaki - Love and Madness Circulate
Information: Scores/Beatmap Listing
---------------
I need tags :v help

Diffs:
Extra (Madness) : Work in progress
Insane : Work in progress
Hard : Work in progress
Normal : Work in progress
Easy: Work in progress
TheSims's Oni : Done by TheSims147
KJF's Insanity : Done by KJF
Friggy's Musukashii : Done by Friggy-chan

Modding Request For:
Easy , Normal , Hard , Insane , Insanity and Madness diffs and Taiko diffs (Thesims and Friggy)

Going for Ranked

kurumi is love , kurumi is life

Thanks to : Thesims147 , KJF , Friggy-chan , - Founntain - , F1r3tar , ItsKendra , Nel Oderschvank and Afrien
zsPixel
Well, o ritmo está bom mas ajuste a posição das notas, não deixe todas muito perto quando for em ticks mto longes igual a 00:24:302 (1,1,1) - (Madness diff)
Boa sorte =3
KJF
hey! requested mod from irc.

pls bare with me, i haven't mod a ton of times.

[General]

I see no problems here.

[Normal]

00:32:263 (2,3,4) - consider spacing these out. it looks too close to each other.
01:35:610 (2,3) - you should move those notes a little farther away to confuse the player.
01:37:456 (2,3) - ^
02:15:303 - end break at there
02:17:149 - add spinner and end at 02:18:533
02:34:688 (2,3)- you should move those notes a little farther away to confuse the player.
02:36:534 (2,3)- ^
02:38:380 (2,3)- ^

Nice diff ^-^

[Hard]
00:35:840 (1,2,3) - instead of this pattern you should change it to this pattern instead
01:36:071 (4) - you should move the note to 01:35:956, twist it and and a circle at 01:36:302. click
01:56:841 - you should make break start at there and end at 02:15:303
02:17:149 - add spinner and end at 02:18:533

This diff needs some more work.

[Insane]
01:07:610 (1,2) - These notes has to be changed as it is too confusing and unexpected rhythm for the player to work with. Instead, you can change it to the notes in the Madness diff.
01:56:841 - you should make break start at there and end at 02:02:379

Diff is almost perfect :) :D ;) :oops: Nice work...

[Madness]
00:38:494 (2) - I think this note should be removed.
01:01:917 - should add spinner there and end at 01:05:148
01:56:841 - you should make break start at there and end at 02:02:379

Favourite diff I gotta say.

[End]
I hope this map gets ranked! I gave a kudosu. ;)

Topic Starter
AlexTroIIPsy
Thanks for the help KJF , i did almost everything you said but i desagree with this one http://prntscr.com/buv6xw
KJF
This map is DT-able!


haha give me reward 1MonthSupporterForBeatingYourSongWithDT

/me runs
Topic Starter
AlexTroIIPsy

KJF wrote:

This map is DT-able!


haha give me reward 1MonthSupporterForBeatingYourSongWithDT

/me runs
700pp confirmed? XD

cant buy supp even for me , imagine to you
Founntain
Quick mod from me

Friggy's musukashii
00:30:071 (101) - A slider would fit here really nice or a spinner, because the flow would be nice and fits to the song.
01:07:571 - Maybe place here a note, a red one?
01:14:379 (58) - A spinner would be really really nice here :>
01:22:687 (81) - Its something like that ---> 01:07:917 (28) - Maybe you put on 01:22:687 (81) - a slider too? would fit to the song, like the other part too.
01:57:533 (3) - Maybe make a blue one there? It fits to the song and then you could change the 01:57:995 (4,5,6,7,8,9,10) - to something like that maybe?



Normal
00:44:148 (1) - The Spinner doesnt have 2 beats of recovery time.
02:26:380 (1) - Same as above.
02:33:072 - Maybe put here a note too? would fit to the pattern before :>
Patterns are fine.


Hard
01:01:456 (1) - Maybe stop here the Kiai time?
Patterns are fine here aswell :> Is okey in my eyes.

Good Luck with your map. :3
Friggy-chan

- Founntain - wrote:

Quick mod from me

Friggy's musukashii
00:30:071 (101) - A slider would fit here really nice or a spinner, because the flow would be nice and fits to the song. I don't see the need to add a slider or a spinner.
01:07:571 - Maybe place here a note, a red one? Meh, I don't like it and it doesn't fit to the song imo.
01:14:379 (58) - A spinner would be really really nice here :> I don't see the need to add a spinner.
01:22:687 (81) - Its something like that ---> 01:07:917 (28) - Maybe you put on 01:22:687 (81) - a slider too? would fit to the song, like the other part too. 01:22:225 (77,78,79,80,81) - I like to keep this pattern because it fits to the song, I think that a slider doesn't fit really good here.
01:57:533 (3) - Maybe make a blue one there? It fits to the song and then you could change the 01:57:995 (4,5,6,7,8,9,10) - to something like that maybe? 01:56:841 (1,2,3) - These one have same pitch. 01:57:995 (4) - Higher pitch than 01:57:533 (3) so this 01:57:995 (4) should be a kat.


Good Luck with your map. :3
Thanks for the mod!
7ambda
From #modreqs.

Insane
  1. 00:28:455 (1,2,3,4,5) - This would look better if it was curved coming down instead of zigzagged since it would have that circular flow coming into the sliders.
  2. 00:35:609 (5) - NC
  3. 00:40:456 (1) - ^
  4. 00:41:148 (4) - ^
  5. 00:52:225 (3) - ^
  6. 01:01:456 (5) - ^
  7. 01:07:994 (1) - ^
  8. 01:25:918 (6) - ^
  9. 01:47:610 (5) - ^
  10. 00:40:917 (3,4) - These shouldn't be so close to each other when the DS is more constant for the rest of the jumps.
  11. 00:52:456 (4,5) - ^
  12. 00:43:686 (2) - ctrl +j and rotate upwards.
  13. 00:44:148 (1,2,3) - A little bit unevenly spaced from each other.
  14. 00:44:840 (4) - Too close to (3).
  15. 00:46:686 (1) - Too close to 00:45:533 (1).
  16. 00:47:956 (1) - Too close to 00:47:610 (3).
  17. 00:48:533 (1) - Too close to 00:48:186 (2).
  18. 00:48:994 (2) - Too close to (1).
  19. 01:10:687 (7,1) - Too close to each other.
  20. 00:58:225 (2,3) - Inconsistent spacing.
  21. 01:11:840 (4,5,6,7) - ^
  22. 01:21:533 (5,6,7) - ^
  23. 01:17:148 (5,6) - Too close to each other
  24. 01:17:956 (8,1) - ^
  25. 01:30:995 (1,2,3,4,5) - Inconsistent spacing.
  26. 01:52:918 (4) - Move between (3) and 01:53:149 (1).
  27. 01:54:995 (1,2,3,4,5,6,7) - This looks horrible. The sliders shouldn't overlap in this manner.
  28. 02:07:110 (3) - Delete, the music doesn't call for a triple.
  29. 02:07:226 (4,5,6) - Inconsistent spacing.
  30. 02:09:072 (3,4) - ^
  31. 02:09:764 (1,2) - ^
  32. 02:12:072 (2,3) - Not mirrored perfectly.
  33. 02:18:072 (10) - Angle this -30 degrees.
  34. 02:24:764 (3,4,5,1,2,3) - The DS shouldn't change this much, only a little bit since the music barely gets more intense.
  35. 02:30:072 (1,2,3,4,5,6,7) - ^
  36. 02:33:765 (3,4,5) - Looks ugly with how they branch out from a central slider head.
  37. 02:36:072 (2) - Blanket better with (3).
  38. 02:48:072 (7) - Why is this farther apart from the rest of the jumps?
  39. 02:53:842 (6) - Move between (5) and 02:54:073 (1).
  40. 02:54:073 (1,2,3,4,5) - These don't look good with how they overlap.
  41. 03:03:534 (1) - Accidentally placed in the same tick.
Madness
  1. 00:10:224 (1) - Ugly slider shape. Same thing with 00:11:148 (1).
  2. 00:15:763 (1,2) - Fix blanket.
  3. 00:16:686 (1,3) - ^
  4. 00:23:840 (2) - Mirror (1).
  5. 00:24:532 (1) - NC
  6. 00:25:455 (4) - ctrl + h
  7. 00:27:302 (4,5,6,7) - Inconsistent spacing, either space each jump large or keep them reasonable size. Don't change the DS for each one.
  8. 00:32:840 (4,5,6,7,8) - ^
  9. 00:30:071 (1,2) - I don't understand why these are so far apart when the music starts getting quieter.
  10. 00:32:148 (1,2) - Too close to each other.
  11. 00:36:532 (6,7) - ^
  12. 00:37:456 (1,2,3,4) - The music doesn't call for such huge spacing.
  13. 00:44:840 (4,5,6) - ^
  14. 01:14:379 (1,2) - ^
  15. 01:38:610 (2,3,4,5) - ^
  16. 02:39:534 (2,3,4,5) - ^
  17. 02:41:149 (1,2,3,4,5) - ^
  18. 02:42:995 (1,2,3,4,5) - ^
  19. 02:44:149 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - ^
  20. 00:39:994 (4,1) - Doesn't blanket each other nicely.
  21. 00:46:686 (3,4,5) - ^
  22. 00:50:379 (6) - Make this slider angle down less sharply.
  23. 01:21:071 (6,7) - Too close to each other.
  24. 02:20:149 (1,2) - ^
  25. 02:54:073 (1,2) - ^
  26. 02:55:457 (4,5) - ^
  27. 02:59:611 (1,1) - ^
  28. 01:22:456 (1,2,3) - Inconsistent DS
  29. 01:48:995 (3,4,5,6) - ^
  30. 01:40:226 (1,2,3,4,1,2,3,4,1,2,3,4) - You can be way more creative than this.
  31. 02:04:226 (1,1,1,1,1,1,1,1) - No need to NC every note.
  32. 02:57:765 (4,5,6,7) - End these on the red ticks instead of the blue ones.
  33. 02:59:611 (1) - ^
  34. 03:03:765 (1,2) - Blanket
  35. 03:04:688 (1,2) - ^
  36. 03:15:996 (1,2) - Keep a consistent DS with the other doubles.
  37. 03:16:458 (1,2) - This double isn't mapped to anything, please delete.

    I don't feel like checking NCs, get someone else to do that.
To be honest with you, this mapset isn't close to going for rank. Judging from what I've modded, there's a lot of issues, mainly with spacing and spacing emphasis that you need to fix on every diff. Several parts also needed to be remapped, for example, that section in madness that's practically just back and forth diagonal jumps.
Topic Starter
AlexTroIIPsy

F1r3tar wrote:

From #modreqs.

Insane
  1. 00:28:455 (1,2,3,4,5) - This would look better if it was curved coming down instead of zigzagged since it would have that circular flow coming into the sliders.
  2. 00:35:609 (5) - NC
  3. 00:40:456 (1) - ^
  4. 00:41:148 (4) - ^
  5. 00:52:225 (3) - ^
  6. 01:01:456 (5) - ^
  7. 01:07:994 (1) - ^
  8. 01:25:918 (6) - ^
  9. 01:47:610 (5) - ^
  10. 00:40:917 (3,4) - These shouldn't be so close to each other when the DS is more constant for the rest of the jumps.
  11. 00:52:456 (4,5) - ^
  12. 00:43:686 (2) - ctrl +j and rotate upwards.
  13. 00:44:148 (1,2,3) - A little bit unevenly spaced from each other.
  14. 00:44:840 (4) - Too close to (3).
  15. 00:46:686 (1) - Too close to 00:45:533 (1).
  16. 00:47:956 (1) - Too close to 00:47:610 (3).
  17. 00:48:533 (1) - Too close to 00:48:186 (2).
  18. 00:48:994 (2) - Too close to (1).
  19. 01:10:687 (7,1) - Too close to each other.
  20. 00:58:225 (2,3) - Inconsistent spacing.
  21. 01:11:840 (4,5,6,7) - ^
  22. 01:21:533 (5,6,7) - ^
  23. 01:17:148 (5,6) - Too close to each other
  24. 01:17:956 (8,1) - ^
  25. 01:30:995 (1,2,3,4,5) - Inconsistent spacing.
  26. 01:52:918 (4) - Move between (3) and 01:53:149 (1).
  27. 01:54:995 (1,2,3,4,5,6,7) - This looks horrible. The sliders shouldn't overlap in this manner.
  28. 02:07:110 (3) - Delete, the music doesn't call for a triple.
  29. 02:07:226 (4,5,6) - Inconsistent spacing.
  30. 02:09:072 (3,4) - ^
  31. 02:09:764 (1,2) - ^
  32. 02:12:072 (2,3) - Not mirrored perfectly.
  33. 02:18:072 (10) - Angle this -30 degrees.
  34. 02:24:764 (3,4,5,1,2,3) - The DS shouldn't change this much, only a little bit since the music barely gets more intense.
  35. 02:30:072 (1,2,3,4,5,6,7) - ^
  36. 02:33:765 (3,4,5) - Looks ugly with how they branch out from a central slider head.
  37. 02:36:072 (2) - Blanket better with (3).
  38. 02:48:072 (7) - Why is this farther apart from the rest of the jumps?
  39. 02:53:842 (6) - Move between (5) and 02:54:073 (1).
  40. 02:54:073 (1,2,3,4,5) - These don't look good with how they overlap.
  41. 03:03:534 (1) - Accidentally placed in the same tick.
Madness
  1. 00:10:224 (1) - Ugly slider shape. Same thing with 00:11:148 (1).
  2. 00:15:763 (1,2) - Fix blanket.
  3. 00:16:686 (1,3) - ^
  4. 00:23:840 (2) - Mirror (1).
  5. 00:24:532 (1) - NC
  6. 00:25:455 (4) - ctrl + h
  7. 00:27:302 (4,5,6,7) - Inconsistent spacing, either space each jump large or keep them reasonable size. Don't change the DS for each one.
  8. 00:32:840 (4,5,6,7,8) - ^
  9. 00:30:071 (1,2) - I don't understand why these are so far apart when the music starts getting quieter.
  10. 00:32:148 (1,2) - Too close to each other.
  11. 00:36:532 (6,7) - ^
  12. 00:37:456 (1,2,3,4) - The music doesn't call for such huge spacing.
  13. 00:44:840 (4,5,6) - ^
  14. 01:14:379 (1,2) - ^
  15. 01:38:610 (2,3,4,5) - ^
  16. 02:39:534 (2,3,4,5) - ^
  17. 02:41:149 (1,2,3,4,5) - ^
  18. 02:42:995 (1,2,3,4,5) - ^
  19. 02:44:149 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - ^
  20. 00:39:994 (4,1) - Doesn't blanket each other nicely.
  21. 00:46:686 (3,4,5) - ^
  22. 00:50:379 (6) - Make this slider angle down less sharply.
  23. 01:21:071 (6,7) - Too close to each other.
  24. 02:20:149 (1,2) - ^
  25. 02:54:073 (1,2) - ^
  26. 02:55:457 (4,5) - ^
  27. 02:59:611 (1,1) - ^
  28. 01:22:456 (1,2,3) - Inconsistent DS
  29. 01:48:995 (3,4,5,6) - ^
  30. 01:40:226 (1,2,3,4,1,2,3,4,1,2,3,4) - You can be way more creative than this.
  31. 02:04:226 (1,1,1,1,1,1,1,1) - No need to NC every note.
  32. 02:57:765 (4,5,6,7) - End these on the red ticks instead of the blue ones.
  33. 02:59:611 (1) - ^
  34. 03:03:765 (1,2) - Blanket
  35. 03:04:688 (1,2) - ^
  36. 03:15:996 (1,2) - Keep a consistent DS with the other doubles.
  37. 03:16:458 (1,2) - This double isn't mapped to anything, please delete.

    I don't feel like checking NCs, get someone else to do that.
To be honest with you, this mapset isn't close to going for rank. Judging from what I've modded, there's a lot of issues, mainly with spacing and spacing emphasis that you need to fix on every diff. Several parts also needed to be remapped, for example, that section in madness that's practically just back and forth diagonal jumps.

Thanks for the help , i tried to do something better at the Madness diff but if its not good enough i can change it to something different and i'll rank it no matter how long it'll take :D
Enorin
Hi! :D #M4M ?... Okay :roll:
Easy:
Looks Good :P
Normal:
- Following the sequence of Claps I think that you need to add a few in the following notes: 00:42:994 (1,2) -
- 01:51:302 (2) - This Clap was intentionally put there?
- I suggest adding a "Finish" & a "Whistle" instead of a "Clap" in the following notes: 02:49:688 (2) - 02:52:225 (2) - 02:55:919 (3) -
- And in this slider add a "Clap" in addition to the "Whistle" 02:56:380 (1) -
Hard:
Great! :D (And Best Pic of Kurumi)
Insane:
I think you forgot to add "Claps" in these notes: 00:29:148 (6,7,1) -
00:36:417 (3,4,5,6) - 00:47:610 (3) - 01:13:226 (3,4,5,6) -
Madness:
More "Claps": 00:39:763 (3) - 01:24:071 (10,11) -
KJF'S Insanity:
It looks great, I really liked what you did with "Kiai Time".
But this "Spin" does not convince me at all 02:55:919 (1) - Maybe it's just me.. :oops:
General:
- Add tags to your map as some players are guided by them to search for maps.
I Hope This Helps You, Good Luck :)
BanchoBot
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