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NGC 3.14 ft. Aeriys - Mercury

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Topic Starter
CucumberCuc
This map has been deleted on the request of its creator. It is no longer available.
KappaPraise
Эх, я не расчитывал модить эту карту пока что, но чекнул тайминг:
Оффсет: 14347
БПМ: 145
Шаг временной шкалы 1/4
Сдвинь все ноты и пофикси все остальное плиз.
Удачи! о/
Topic Starter
CucumberCuc

WISPG_G wrote:

Эх, я не расчитывал модить эту карту пока что, но чекнул тайминг:
Оффсет: 14347
БПМ: 145
Шаг временной шкалы 1/4
Сдвинь все ноты и пофикси все остальное плиз.
Удачи! о/
Сдвинул все ноты.
Что именно пофиксить и на какой сложности?
iamVill
Just a quick mod :P

Mod insane+step
place the circles on the white ticks ;-; Or simply just place the circle on ticks
Example: all of these r placed wrong (they r not on the white tick) 00:14:295 (1,2,3,4,5,6,7,8) - Place them like this.

It fits the music much better :3

Not all examples where u should have notes placed on the ticks. Just some. (btw you should use 1/4 tick speed):
00:14:295 (1,2,3,4,5,6,7,8) -
00:17:743 (2) - Make it start at the red tick and end it at the white.
00:20:157 (3) - start it at the white tick
00:24:240 (1) - ^ and change the timing point so that it starts from the white tick.
00:25:740 (2,3) - make this a triple (simply just place the 2 circles on the ticks)
00:27:330 (1) - end it at the white tick
00:27:795 (2,3,4,5,6,7) - plece these on the ticks (again, dont use 1/12 or 1/16 or what ever u use... just use 1/4 at the beat snap divisor)
00:29:036 (8) - start this from the red tick
00:29:450 (1) - start this from the red tick.
I hope you understand..
The thing is. Change the tick rate (beat sanp diviser) to 1/4 and edit the map again.

Cyka blyat idi nahui kurwa sorry (i played 2 much csgo o.o)
Topic Starter
CucumberCuc

iamVill wrote:

Just a quick mod :P

Mod insane+step
Russian please place the circles on the white ticks ;-; Or simply just place the cirdle on ticks
Example: all of these r placed wrong (they r not on the white tick) 00:14:295 (1,2,3,4,5,6,7,8) - Place them like this.

It fits the music much better...

Not all examples where u should have notes placed on the ticks. Just some. (btw you should use 1/4 tick speed):
00:14:295 (1,2,3,4,5,6,7,8) -
00:17:743 (2) - Make it start at the red tick and end it at the white.
00:20:157 (3) - start it at the white tick
00:24:240 (1) - ^ and change the timing point so that it starts from the white tick.
00:25:740 (2,3) - make this a triple (simply just place the 2 circles on the ticks)
00:27:330 (1) - end it at the white tick
00:27:795 (2,3,4,5,6,7) - plece these on the ticks (again, dont use 1/12 or 1/16 or what ever u use... just use 1/4 at the beat snap divisor)
00:29:036 (8) - start this from the red tick
00:29:450 (1) - start this from the red tick.
I hope you understand..
The thing is. Change the tick rate (beat sanp diviser) to 1/4 and edit the map again.

Cyka blyat idi nahui kurwa sorry (i played 2 much csgo o.o)
Nice spoiler :D
FIXED
Lokidoki
M4M from my queue

Мод
Ты AiMod проверяешь иногда? Там кучи ошибок что по таймингу, что по снеппингу. Гайд на слайдеры : Вот
Никаких синих тиков, они нужны для стримов или лоу-бпм джампов, все синие ноты или на красные или на белые тики по слуху.
Инсейн:
00:17:739 (2) - Убери круг и переставь на него слайдер. Пофиксь бланкет на слайдере, сделай его приятней.
Также слайдеры не должны кончаться на синий тик, надеюсь поймешь как все работает с опытом.
00:25:912 (3,4) - Также как и в первом.
00:30:877 (1) - Убирай оверлап.
00:44:532 (10) - Новое комбо.
В карту периодически невозможно играть из-за отсутствия нот под музыку, неправильного снеппинга. Но чувство ритма имеется.Пока больше выглядит как карта по фану, на ранк выставлять нельзя. Пофикси все тайминги, снеппинги, бланкеты и как будет готово напиши в мою очередь модов, и я всегда выделю время на твою карту.
А пока, я надеюсь я тебе помог.
Удачи.
Nierth
hi from my m4m queue

sorry if im mean ;-;
Hard+step
pretty sure kiai is normally consistent with all difficulties...
also looks like you're randomly placing unnecessary kiai time.
i recommend that you remove most of that kiai time. >:(

00:14:326 - 00:18:877 - IS ALL THAT KIAI REALLY NECESSARY LOL :o :o
00:19:291 (1,2,3,4,1) - not snapped to 1/4 :cry:
00:48:050 (1,2,1,2,1,2,3) - i think you should move that circle at the end to the beginning and move the sliders down so that they start on the white tick. ;)
00:54:050 - 01:20:532 -add kiai :D
01:58:602 (1,2,3,4,5,6,7,8,9) - inconsistent spacing 8-)
02:43:291 (7) - i think this slider could be improved, isnt consistent with the music :)
02:53:222 - 03:19:705 - add kiai :D
03:55:292 (1,2) - i think you should make it so that its consistent with this 03:53:637 (1,2) :P


i got too lazy for Insane+step, but there are a lot of unsnapped points. check AiMod ;) ;) ;)

my first mod ever
LET ME KNOW IF YOU FOUND THIS HELPFUL 8-) 8-) 8-)
-NanoRIPE-
Hi ~ M4M Request from my q

[General]
- the color combo not suitable with the background ~ try this ~
Combo1 : 255,255,128
Combo2 : 192,192,192
Combo3 : 128,255,128
Combo4 : 255,128,64

- Turn off widescreen support (since u dont have video and Storyboard)

- about the title maybe u must add Aeryis ~ like this "NGC 3.14 ft. Aeriys - Mercury" check : https://soundcloud.com/ngc-3-14/ngc-314-mercury-ft-aeriys

- the Mp3 size too big (9,87 mb - 320 kbps) try to compress it to 192 kbps ~ if u dont mind use this https://www.solidfiles.com/v/rZZM28kyGAYyv

- the BG Size is unrankable (855 x729) ~ use this https://i.ytimg.com/vi/YzGC5iHEGXA/maxresdefault.jpg or this http://prntscr.com/bjeac5

- nah about the kiai time i'm recommended started the first kiai time at 00:54:050 and ended at 01:20:532,the second kiai time started at 02:53:222 and ended it at 03:19:705

- Check Aimod (CTRL SHIFT A) to see the problem about your map ~

- about the preview point,place it at 00:54:050 or 02:53:222

- remove "+step" from the diff name ~ *i'm not really understand what mean of it ~

- about the diffciulty i think u must remap it ~ especially Normal diff ~ because its too hard and doesnt looks like a Normal diff ~ imo *for Normal diff u must use (Distance snap) for better rhythm and pattern ~

- and about the NC (New combo) ~ looks incosistent and so messy

Down wrote:

A NC is usually added at every downbeats(In the Easy and Normal diff, usually added at every two downbeats). The explain about downbeat is every white of first. It looks longer than other white beats. Most mappers add a NC like this. Exceptionally, add it when the song was separate from front part. Another case, add it when you emphasize pattern or note very very strongly.
^follow advice from Down for the NC ~

sorry i'm just mod the general ~ because your map is looks so bad (sorry no offense :) ) ~ so i think u must fixing the basics first ~ hehehe

Good luck ~ sorry for short mod and my terrible english :3
Ohwow
Hello! From my Roasting Queue (M4M)

Insane+Step
First, Check your AiMod (ctrl + shift + a). There are a lot of snapping errors (timing is really important), so make sure you fix them.
- easy fix is by go to the timing tab at the very top and click "resnap all notes" This should fix snapping errors, but there is still risk of the system snapping your notes at the WRONG beat, so it's best if you go over your map again to make sure all the notes are in the right place.

00:17:636 (1) - should be changed as shown (before/after):

00:20:946 (1,2,3,4,5,6,7,8) - Think of a more natural pattern, rather than just having an X pattern. I also suggest changing note 1 into a slider, possibly a repeating slider, to match the voice.
00:32:946 (4) - This repeating slider should end at the blue tick instead of the white tick if I'm not mistaken (1 tick shorter)
00:33:567 - Should add a note here to keep the beat flowing.
00:39:153 (13) - Maybe make this slider repeat? (To get rid of the empty space after it).
00:43:912 (9) - Instead of the slider, make it 2 circles.
00:45:773 (4) - NC
00:47:429 (8) - NC
00:49:084 (16) - NC
00:50:739 (1) - This spinner should end on BIG white tick on 00:52:394 instead of 00:52:808
00:55:291 (2,3) - Instead of these 2 notes, make a slider
*00:58:188 (3) - This repeating slider should stop at the blue tick. Then the white tick after should start a slider:

01:02:740 (3,1) - Should be a slider instead of these 2 notes
01:03:981 (5) - Slider here
01:05:429 to 01:05:739 - Make this part more complicated to match the music instead of just adding a note.
01:08:533 (2) - Make this slider end at the red tick instead of the blue tick (1 tick longer)
01:09:360 (3,1) - replace these 2 notes with a slider
01:10:601 (5) - replace with a slider
*01:11:429 (3) - Same thing as the one i starred above ^
01:18:050 (3) - Make this a quick repeating slider
01:18:878 (5) - Weird slider. fix.
01:20:946 (1,2,3,4) - slider art these
02:12:670 (1) - put this spinner towards the end
02:47:843 (4,5) - slider 4 should end on blue tick (1 tick less) and make slider 5 start at the white tick (1 tick earlier)
02:50:740 (1,2,3,4,5,6,7,8,9) - This broken stream is too hard for this level. Combine them to make a regular stream, or do something different here. You usually don't see broken streams like this until you get into the 6 star difficulties.
02:52:394 (1,2) - Place these 2 closer together
03:09:774 (8) - NC
03:13:084 (15) - NC
03:31:291 (1) - Make this spinner end at 03:32:532 instead of 03:32:946. Add slider at 03:32:946
03:33:774 (1) - This slider is kinda weird. fix.
03:37:291 (6) - This slider should end at the white tick (1 tick less), then you should place a note on the red tick after
03:47:843 (5,6) - Make this slider repeat and delete the next note

Sorry, I said I would do at least 2 difficulties, but there are a lot of things I wanted to address in this difficulty, and I would rather do an in-depth mod in 1 difficulty than a half-assed mod on 2 difficulties. I hope this mod helps! I'll answer any questions you have after. Good luck!
ncuh
M4M из моей очереди с этим мапсетом https://osu.ppy.sh/s/464509
Insane
00:24:257 (1,3) - почему эти 2 слайдера до синего тика? Это играется довольно противно из-за того, что временной промежуток между этими нотами 00:23:843 (8,1,2,3,1) - разный. Удлини до белого тика.
00:29:015 (8,1) - странное решение начинать с красного тика, когда и сильные биты и вокал начинаются с белого. Я бы сделал так http://i.imgur.com/pRbikYA.png
00:32:739 (3,4,1,2) - не очень удачное решение. Я бы сделал так http://i.imgur.com/OWeXXrm.png, наложив 4-5 ноты друг на друга так http://i.imgur.com/jovxZDG.png. Попробуй, думаю, тебе так тоже больше понравится. И по ритму лучше
00:33:981 (2) - 2 сильных бита, которые так и просятся быть в 2 спейснутых посильнее нотах, чтобы подчеркнуть их.
00:34:394 - 00:34:808 - и т.д. Я не уверен, что это хорошая идея, пропускать такие биты. Хотя инсейн у тебя 4.21, мб это и оправдано. Не буду ничего тут говорить, дело твоё, но в таком случае 00:35:222 (5) - тут тоже лучше убрать ноту, а то она как-то не вписывается в этот фрагмент
00:38:325 (11,12) - опять таки. Если уж ты решил оставлять красные тики в данном фрагменте музыки - оставляй их пустыми. 11 удали, а слайдер передвинь на её место
00:39:153 (12) - я понял, что ты остановил слайдер, когда закончилось "миии", но играется это не очень. Лучше укоротить до белого или удлинить до следующего белого. Я бы сделал оставил таким, какой он есть, но поменял бы велосити до 1х(и там нужно будет чутка удлинить до белого, а то он не на тике выйдет)
00:42:463 (5,6) - ctrl+g 00:43:290 (7,8) - ctrl+g так лучше
00:46:601 (6,7,8) - там явно слышно 2-2 ноты. http://i.imgur.com/gCUMzce.png Раскинь их как-то так http://i.imgur.com/Sd59TTT.png, чтобы 2 были вместе, а 2 другие в другом месте вместе
01:13:653 (4) - она должна быть на красном тике. Там бит.
01:45:774 (5) - по идее тут должно быть так http://i.imgur.com/JNHgSVe.png Но ни твой вариант, ни мой, не играются удобно. Я хз
01:49:291 (3,5,7) - попробуй добавить по ноте на белые тики после них. Вроде бы так лучше
02:12:670 (1) - довольно странно. Долгий брейк, потом долгий спиннер и снова брейк. Выглядит немного лениво
02:41:429 (4) - не, не, не. Это надо убирать 100% Можешь сделать нота+слайдер, или начать его отсюда 02:41:222 - и добавить ноту, но не так, как сейчас
02:47:843 (4,5) - упс, ошибочка. У тебя биты не на начале/конце слайдеров. Сделай так например http://i.imgur.com/w8rcgEA.png
02:50:740 (1,2,3,4,5,6,7,8,9) - ты сам пробовал это играть? Это играется просто отвратительно. Тебе за такое никто спасибо не скажется, сорри
02:58:188 (3) - эта нота в пустоте. Удали
02:58:291 - 02:58:394 - 02:58:498 - по идее, тут должен быть трипл, а 02:58:498 (4) - должен начинаться с белого тика и до красного
03:01:084 (3) - мод бы сделать выпуклость на белом тике, где бит(как ты уже это делал), а тут немного поторопился и сделал на синем перед ним
03:52:808 (1,2,3,4) - тут все слайдеры должны быть 1/1 с белого до белого. Слайдеры с красного - не в ритм
04:06:257 (1,2,3,4) - удалил 22 ноту перед ними и передвинь всё это туда.
Слишком длинные комбо
VEZOK_old
GRREEEETINGS!! from my queue


Ok, this map has some good and some bad things to it...
i really like your Spacing (looks very nice and tidy) and your use of Patterns for similar-sounding parts
...however since i am here to mod; let's start the nagging ;)

First of all:
Before uploading a beatmap, one should always check for possible errors with AI-Mod (press CTRL+Shift+A at the same time while in editor^^)


In General:

SPOILER
Timing:
All Diffs should have the ecxact same timing-sections
Good Lord, this amount of inheriting timing sections :shock: what were you thinkin? XD There are 30 to 40 of 'em. 10 should be your maximum.
Offset should be 14335

Spacing:
Check for Ai-Mod for Distance-Snap-errors

New Combos:
I recommend starting a new combo every 2nd beat

Awkward Slider velocity Changes:
if you vary the slider speeds in such short time-fragments over and over, other people will have massive difficulties with the sudden speed changes

Hitsounds:
The Hitsound-volume should never be more than 80% and never less than 40% in my opinion

Kiai-Time:
Bad/ awkward placing :/ i recomend kiai at 00:54:050 (1) - 01:47:015 (1) and 02:53:222 (1) - 03:42:877 (4) to emphasize the chorus

Song-Setup:
Add some more Tags, so it can be found easier

Combo Colours:
Try using these
[Colours]
Combo1 : 149,0,149
Combo2 : 0,136,0
Combo3 : 0,80,176
Combo4 : 238,121,34

Storyboarding:
Why does this exist? Was your goal really to have a pitch black screen all the time?? If not, just delete the .osb in the song-folder. Otherwise check out "Doomsday's" tutorial how to storyboard properly (can be a cool element of your map ^^)

Preview Point:
Is currently at the end of the map?? i recommend placing it at 00:47:024

File Organization:
Your song-folder is way too big, since you haven't compressed the audio-file to 128 Kbits, use a converter

Once you've worked your way through this, this will be a much better map :D

have good time!
Topic Starter
CucumberCuc
Guys,
Diff Insane+step in 3:38:118-3:38:876 & 3:44:738-3:45:497 so specially made
thx
Chalwa
Hello! M4M from my queue!
I'm sorry, cuz i'm late, but i was in my grandmother's house and...

If u can read this forums threads... Normal is bad map, Hard too :/

Flow Tutorial 1

Flow Tutorial 2

Slider and blanket tutorial

Don't give kudo pls

And if u don't will, not mod my map pls...
-Liddell
So you posted from my mod queue at t/462074/start=0

I think you should start from scratch. The mapping feels really weird and the timing is mostly off. You can learn by editing ranked maps and studying the flow + spacing. I'm really sorry that I can't mod your map. Good luck then!
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