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posted

Warpyc wrote:

Obviously the biggest issue with this map is that it's made intentionally worse looking, which is why people dislike it so much, its not like they downvote the map because they dislike Monstrata, actually the community loves monstrata or well at least used to. They are simply trying to make their voices heard in this.

It's obvious that this map has an issue so why not fix the issue instead of ignoring it and shrugging it off with some far fetched it fits the music or whatever, honestly how thick headed can you be, learn to accept some feedback, get off your high horse and fix the actual problem with this map.

I think most of us knows that there lies a good map below this, why dont you bring that map forward instead of this heap of drama and hate that you've managed to bring upon yourself.
Why does a map have to be beautiful for it to be good?
posted
Gladi was mention about this and you replied
01:36:505 (2) - The vocals are 1/3 here. Mapping this on a blue tick to somehow follow a bit of vocals is already pretty silly as it stands, but it's also completely wrong in this occasion. No, its 1/4

i totally disagree with your opinion (monstrata's) it's completely 1/3. On 1/4 section, it's just a drum but you're following the vocals

edit : oh well, it 00:00:838 - 05:00:988 -

the break that not mapped is from 00:14:408 - until 00:17:766 - that feels annoying for me

i would add more .-. the ending of this map is quite silly when the music finished on 05:00:596 - and monstrata ends the spinner on 05:00:988 - like somehow it's allowed at all for extending the drain time at all.

.-.
posted
don't know if its been mentioned before but 00:38:356 (1,2,3,4,5,6,7,8,1,2,3,4,5) - is one of the worst patterns you can introduce here, its such an ugly motion and probably impossible to snap to, causing it to have no intensity, which the song calls for. its also pretty annoying to read for no reason

00:41:339 (5) - this slider also feels way too out of place, very annoying to play after hitting the jumps
posted

Pacemaker wrote:

jawns wrote:

Why does a map have to be beautiful for it to be good?
We are approaching the bottom aren't we. The impact's gonna hurt
Not really. A map really doesn't have to be "beautiful" to be good.
posted

Enkidu wrote:

Not really. A map really doesn't have to be "beautiful" to be good.
Well, as I take it, in the context of the post he quoted, he meant maps having any aesthetic value, not being outright beautiful. And to allow ranked maps be "ugly because the song is ugly" sounds like edgy horseshit to me
posted
well i think this map is decent to be reanked.
but for real there will be no players to actually play this (or even pass)
posted

Pacemaker wrote:

Enkidu wrote:

Not really. A map really doesn't have to be "beautiful" to be good.
Well, as I take it, in the context of the post he quoted, he meant maps having any aesthetic value, not being outright beautiful. And to allow ranked maps be "ugly because the song is ugly" sounds like edgy horseshit to me
Again, not really. The point of mapping is to map a song the way you /feel/ it should be mapped. If someone feels like a map should be ugly, they should map it to look ugly.
posted

Pacemaker wrote:

fieryrage wrote:

Hey, guys, user rating means literally nothing because half of the time it ends up in a circlejerk instead of showcasing the actual map quality.

just saying
Wtf does that even mean. Collectively hating/liking something does not equal circlejerking. Even good mappers get shit ratings when they fuck up
What it means? It just means that this beatmap was specifically targeted by the osu reddit community to downvote it, if you dont see that, then you're a sad person with low intellect, which you are anyways when I look at your poor attempts to "burn" people. Idk this map, don't really care either but hating on something just because it gets qualified is just stupid. I don't go around and tell people to stop eating tomatoes just because I don't like them.

What's so damn hard in avoiding something you don't like? Your opinion isnt superior to anyone else's so don't act like you're some godsent messias.
posted
Can we stay on topic and either speak about the map itself in a constructive way or leave the thread?

Thanks.
posted
Isn't this unrankable without a full difficulty spread? It's not 5 minutes long...
posted
I'll just leave my 2 cents here as someone who's seen a lot of shit in the past 4 years, has been an avid player, mapped about 100~ different mapsets (not including the maps where I just started the first few seconds only to drop it afterwards), and has modded all kinds of different maps to varying degrees of success.

Looking at this this map, there's one thing no one can deny: It's mapped entirely for the novelty of the speed, slider velocity and erratic movements, as well as ridiculous difficulty.
This is not an inherently bad thing. There have been many people who have done similar things, and there's generally always some kind of backlash, just like with this here.

I think that if this concept is explored and executed properly and with caution, it can result in high quality mapping just like any other.

However I feel that this is not the case here. The concept and idea is fine, but the execution is sloppy. The hitobject placement, the patterns and sliders are deliberately unappealing to make the map has as much of a disjointed feeling as the music. To me, this is rather lazy. Just because the music is fast paced and wild doesn't mean you have to make the mapping ugly to make it fitting. It's not like there's no continuity or consistency in the music, so having the quite literally jumpo around in patterns randomly doesn't seem approppriate to me. Finding the right balance between,clean fast paced jump patterns and literally just putting back and forth fullscreen jumps is something that would increase this maps quality I think.
Then there's the second half of the song, i.e. 02:57:257 - and onward. I feel like going with your idea of mapping you would want this to be much more clean than the previous half because of the contrast in tone and you kiiinda did that by not using those stupid (sorry) sliders anymore, but then you mess up easy blankets like 03:16:894 (5,1) - which feels really offputting, or rather, lazy. Overall it feels like the second half was lacking in concept and just rushed to finish the diff quickly.


Then there's the issue of overmapping. 01:38:058 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Honestly I have absolutely no idea what you're even trying to do with these. As far as my ears are concerned, there's no 1/4 going on here, and even if you're just going for emphasis on the "vocals", this sounds REALLY awkward, especially since the hitsounds on the slidertails are of the same strength than those on the sliderheads. This literally screams "yeah for the lulz". It isn't supported by the music in any way and should frankly be completely trashed before this map is going for actual ranking. That would apply 02:26:362 - to this entire section of course.

Generally this map gives off a vibe of "because I can", and I don't think that way of thinking should be encouraged. The modding and ranking process right now is pretty fucking frustrating for people with smaller influence or less popularity, and while I'm usually the last one to tell anyone not to make use of their popularity, because in a community like this that means you have worked hard to achieve that status, I really think this map in in its current state in particular is just equivalent to shoving a giant dick into anyone's face that has trouble moving forward much less controversial maps. (long sentence sorry)
Basically what I'm trying to say, I'd be fine with this going for rank if I felt like it had gotten the effort, time and care it needed to really be of quality, which I think isn't the case right now.
posted

UrnuryMegiken wrote:

Isn't this unrankable without a full difficulty spread? It's not 5 minutes long...
Look at the time when the last spinner finishes, then move to the time when the map starts. It's something around 5:00:100.
posted

Bakari wrote:

UrnuryMegiken wrote:

Isn't this unrankable without a full difficulty spread? It's not 5 minutes long...
Look at the time when the last spinner finishes, then move to the time when the map starts. It's something around 5:00:100.
so is the "4:48 drain time" a glitch?
posted

Ora wrote:

Bakari wrote:

Look at the time when the last spinner finishes, then move to the time when the map starts. It's something around 5:00:100.
so is the "4:48 drain time" a glitch?
No, osu! site just doesn't take into account final spinners in any map.
posted

Zare wrote:

Generally this map gives off a vibe of "because I can", and I don't think that way of thinking should be encouraged. The modding and ranking process right now is pretty fucking frustrating for people with smaller influence or less popularity, and while I'm usually the last one to tell anyone not to make use of their popularity, because in a community like this that means you have worked hard to achieve that status, I really think this map in in its current state in particular is just equivalent to shoving a giant dick into anyone's face that has trouble moving forward much less controversial maps. (long sentence sorry)
Basically what I'm trying to say, I'd be fine with this going for rank if I felt like it had gotten the effort, time and care it needed to really be of quality, which I think isn't the case right now.
I'm gonna be frank here and say that this argument has no place in a beatmap-thread. This is an issue with the ranking system, so take this argument where it belongs and away from here. If the map is rankable, it deserves to be ranked. I feel like many people here are getting sidetracked. I don't care if this is monstrata's or anyone's map, and neither should you, if you want to retain any sense of objectivity. You should look at the map and criticize it as a map - not as "a message that you believe monstrata sends to other mappers and that can only be understood by looking at the bigger picture, aka a flawed ranking system that favors certain mappers more than others".

It's a map, and a good one at that. Not a pretty map, for most people also not a playable map, but hey. I hope it gets ranked and I hope I can be a good enough player to take it on some day.
posted

Railey2 wrote:

Zare wrote:

Generally this map gives off a vibe of "because I can", and I don't think that way of thinking should be encouraged. The modding and ranking process right now is pretty fucking frustrating for people with smaller influence or less popularity, and while I'm usually the last one to tell anyone not to make use of their popularity, because in a community like this that means you have worked hard to achieve that status, I really think this map in in its current state in particular is just equivalent to shoving a giant dick into anyone's face that has trouble moving forward much less controversial maps. (long sentence sorry)
Basically what I'm trying to say, I'd be fine with this going for rank if I felt like it had gotten the effort, time and care it needed to really be of quality, which I think isn't the case right now.
I'm gonna be frank here and say that this argument has no place in a beatmap-thread. This is an issue with the ranking system, so take this argument where it belongs and away from here. If the map is rankable, it deserves to be ranked. I feel like many people here are getting sidetracked. I don't care if this is monstrata's or anyone's map, and neither should you, if you want to retain any sense of objectivity. You should look at the map and criticize it as a map - not as "a message that you believe monstrata sends to other mappers and that can only be understood by looking at the bigger picture, aka a flawed ranking system that favors certain mappers more than others".

It's a map, and a good one at that. Not a pretty map, for most people also not a playable map, but hey. I hope it gets ranked and I hope I can be a good enough player to take it on some day.
Hence my point that this map could be much better if it had gotten the proper treament in development. I think it could be high quality and suitable for ranking, but isn't. I merely expanded on this and it's reason.
posted
my opinion is barely worth anything, but i honestly feel like it's just a weird song to map

it basically plays like two entirely seperate songs, it's very frontloaded - with the somewhat recent trend of arbitrarily cutting song lengths, my initial idea was to slice off the slow part, tone down the difficulty a bit and maybe do a full spread? i do understand that full spreads are a lot of effort, but i think a lot of people would be happier to see even a 5.5-6.5 diff on this - 8.3* only is kind of extreme, especially when you had to do spinner bullshit to get to approval time.
posted
i love the song :D
posted

dreamless wrote:

my opinion is barely worth anything, but i honestly feel like it's just a weird song to map

it basically plays like two entirely seperate songs, it's very frontloaded - with the somewhat recent trend of arbitrarily cutting song lengths, my initial idea was to slice off the slow part, tone down the difficulty a bit and maybe do a full spread? i do understand that full spreads are a lot of effort, but i think a lot of people would be happier to see even a 5.5-6.5 diff on this - 8.3* only is kind of extreme, especially when you had to do spinner bullshit to get to approval time.
If you cut out the slow part, it'd sound really weird to have it end so abruptly.
posted

Bakari wrote:

UrnuryMegiken wrote:

Isn't this unrankable without a full difficulty spread? It's not 5 minutes long...
Look at the time when the last spinner finishes, then move to the time when the map starts. It's something around 5:00:100.
But the actual song length noted in the album track listing is 4:46. So how are there 14 seconds of artificially generated length?
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