zzzzzCherry Blossom wrote:
Everything has been said, Thank you estellia-
zzzzzCherry Blossom wrote:
Everything has been said, Thank you estellia-
Thanks for your contributions!!estellia- wrote:
i think you guys liked this map (its fucking hilarious) maybe i'll throw my 2 cents out here00:27:409 (1,1) - This is clearly not Monstrata-esque flow. The unintuitive-ness of this flow is very disconcerting This plays just fine. As an authority of Monstrata-esque flows, I must disagree.
00:28:496 (3,4,1,2,3,4) - ^ Flows just fine for me.
00:43:473 (1,2,3,4,5,6) - ^ I think your complaint might be the shape of 00:44:016 (5) - so I've changed that to iron out any awkwardness with this entry angle.
00:45:520 (2,3,4,1) - ^ I don't see anything wrong here. The angles are sharper than usual, but this is just inward flow.
00:49:949 (1,2,3,4,1) - ^ Simple zigzag flow. I use this a lot in my regular maps, I think if the arrangement were nicer you would have considered it perfectly fine.
00:56:864 (3,4,5,6) - ^ This one's intentional. All of my flow selection so far has been either back/forth or rotation, all using sharp angles. I wanted to use an obtuse angle here for some variety. If its too much, this is an easy change anyways.
01:43:942 (1,2,3) - ^ Perfectly normal flow. Don't let the slider-shape trick you into thinking 2>3 is poor flow. Remember that players will be very keen on cutting corners and abusing slider-leniency on this map, especially since every slider is mangled. While it bends rightwards into a hook, you will play the slider by moving leftward smoothly.
02:04:611 (3,4,1) - ^ Flow's perfectly fine here too. The arrangement here is actually something you can find in my Hikouki Gumo map.
02:11:659 (2,3,4) - ^ Same as earlier. Don't let the slider-shape misguide you on how the pattern will flow. This is perfectly fine.
02:17:227 (2,1,2,3,4) - ^ I don't even know what to say here. The others I can see your misconceptions, but here its just a jump pattern. It's even a perfect pentagon with consistent 36 degree jumps.
00:34:933 (1,2) - I find this very hard to land because of the fact that you're mapping to absolutely nothing here. Especially with the vocal emphasis right after that you're obviously mapping to, I'd rather you time to the vocals instead of whatever you were trying to map to Buzz sound. It's a good transition from the 1/4 repeats at 00:34:474 (5) - as those aren't mapping to vocals either (as there aren't any). I adjusted the timing here though, thanks!
00:40:066 (1,2,3) - This triplet is CLEARLY an overmap, there was nothing that justified the triplet This is necessary because there needs to be a 1/2 of a beat where the player is forced to pause their movement. Nothing else will work. Making 00:39:852 (6) - a repeat is awkward. Creating a 1/1 gap is also going to cause reading issues due to 1/1 looking like 1/2. Why is a pause necessary? Because the vocal begins on the red tick where you are expecting it to begin immediately on the white tick. Triplets also create a flow reset which help transition from the structured and geometric movements of the earler section to a chaotic jump pattern after. I already touched about this in fieryrage's mod reply. Also I don't think this is a clear overmap because of te guitar's ambiguity. Like i said, I believe the guitarist actually intended to play 1/4's here, but couldn't keep up with 280 bpm triplets himself.
01:02:466 (1) - A pretty big number of slow sliders here are CLEARLY not timed well, or I just have absolutely no idea what you were mapping to: guitar or vocal, because it seems like there is dissonant emphasis in this whole region Going for the bass here, not guitar or vocals. Tey just all happen to align, and all happen to have different offsets. I made some minor changes to two red lines (-5ms) though.
01:24:363 (1,2) - Consistency for rhythm similar to 00:21:206 (1,2) - , there was no vocal at 01:24:363 (1) - , which was kinda indicated to me before that it doesn't warrant a 1/2 slider Hmm... I think both are fine. You can argue consistency if you want, but I think both rhythm choices are acceptable, and the time in between is far too great for anyone to notice them while playing. It's an easy change anyways, so i'll just prepare a fix.
01:35:594 (2,3,4,5) - The focus in vocal right before (and right after btw) suddenly shifts to drum mapping, it makes no sense to me, just retime it or something Sorry if it makes no sense to you .
I'm trying to be objective about it because somehow this is the best kind of flow/rhythm Monstrata can pull out his ass.
If the focus on every map is only about playability we might as well just not bother with nazi mods anymore, because every UGLY thing despite having mildly acceptable flow can be refuted with "oh its just my a e s t h e t i c". While most people will stop bothering with mappers who map to their aesthetic ideals, somehow its not the case with Monstrata SOLELY because he's popular.
Just to piss people off even more: L o .x dd
ko im done hre re xd
tbh just copy my post and put it into English -> Vinglish translator xddd\VINXIS wrote:
can i mak le big estelia styl post
reply monstrata's denied thingyestellia- wrote:
tbh just copy my post and put it into English -> Vinglish translator xddd\VINXIS wrote:
can i mak le big estelia styl post
Monstrata more like monstrocity ffs
he ignores everyone without particular issues because there isn't any issues to be addressed?Kuki wrote:
so much work, alas, not much has changed.
you ignore everyone without particular issues because you can't find excuses monstrata, no?
23:42 Monstrata: like, to a certain extent i want people to play the map and laugh at how ludicrous it is too lolYou're really making a map just for people to laugh at the map, to laugh at how absurd it is? Is that valid justification to sacrificing screen clutter, cleaner sliders, less ridiculous spacing (as pointed out at the 02:55:471 (1,2,1,2,1,2,1,2,1,1,1) - section, for example)? In fact, is mapping for that sole reason even something that the community would really want ranked?
23:42 Monstrata: and then get to the middle where it shifts from 280 to 120
23:42 Broccoly: haha
23:43 Monstrata: so yea in a sense. i'm not really mapping this primarily for top 50 etc... to pass/fc. its more for ppl to have fun and laugh at/with the map.
what the fuck, this is a gameMonstrata wrote:
Quite a few of my maps are here for fun, and for people's amusement, but this actually tries to make a serious, though very subtle and probably unnoticed statement. I want to stress the part about laughing with the map though, because by laughing with the map, you do embrace it, for all its craziness. The song itself is meant to be ridiculous, and the concept, both from drastically diverging song styles, to the absurd music video, to the lyrics, all reflect this ludicrousy. If you think I am mapping solely for lolz, then you are mistaken, so please let me explain. This map strives to embrace not merely the prettiness in surface mapping, in aesthetics,... in people... but also their internal elegance. In the real world, you can always chase people who are good looking etc..., but truly, when you get to know someone, its whats inside, what constitutes them, what makes them special, that counts. On the surface, you could be ugly, you can perceive yourself to have flaws, you were born a certain way, you are a certain height, a certain orientation, etc... It doesn't make you any less of a human being, and it doesn't make anyone else less of a person. This map boasts a horrendous amount of "ugly" sliders, and ostensibly messy patterning, but if you are able to look past the murky exterior, if you are able to embrace the patterns, just like you would someone you've met, and grown to cherish, you begin to see the exquisite flows, movements, rhythms, harmony, the beauty inside all this superficial ugliness.
jk lolo ^___^ im obviously mapping for m33ms and pp farmers xddddDDD~~1! what kinda m3m3r dares to map with such philosophical intent xddd
Stop! Stop Lagel Upload!!Lagel wrote:
what the fuck, this is a gameMonstrata wrote:
Quite a few of my maps are here for fun, and for people's amusement, but this actually tries to make a serious, though very subtle and probably unnoticed statement. I want to stress the part about laughing with the map though, because by laughing with the map, you do embrace it, for all its craziness. The song itself is meant to be ridiculous, and the concept, both from drastically diverging song styles, to the absurd music video, to the lyrics, all reflect this ludicrousy. If you think I am mapping solely for lolz, then you are mistaken, so please let me explain. This map strives to embrace not merely the prettiness in surface mapping, in aesthetics,... in people... but also their internal elegance. In the real world, you can always chase people who are good looking etc..., but truly, when you get to know someone, its whats inside, what constitutes them, what makes them special, that counts. On the surface, you could be ugly, you can perceive yourself to have flaws, you were born a certain way, you are a certain height, a certain orientation, etc... It doesn't make you any less of a human being, and it doesn't make anyone else less of a person. This map boasts a horrendous amount of "ugly" sliders, and ostensibly messy patterning, but if you are able to look past the murky exterior, if you are able to embrace the patterns, just like you would someone you've met, and grown to cherish, you begin to see the exquisite flows, movements, rhythms, harmony, the beauty inside all this superficial ugliness.
jk lolo ^___^ im obviously mapping for m33ms and pp farmers xddddDDD~~1! what kinda m3m3r dares to map with such philosophical intent xddd
go to tumblr
this isn't 9th grade english class
but congratulations you've recognized common sense
someone end my life there's no point going on anymore when this is the reasoning for a shitty map; comparing a beatmap to real life. please be a shitty joke
Monstrata wrote:
well guys actually it's a statement and i've done it before like cause u know don't judge a book by it's cover
the song is ugly so the map is ugly? but ugly is often bad, but we shouldn't look at ugly maps and say they're bad, so bad maps are good, so every map with problems is now ok because we don't want to be rude and force our opinions on youMonstrata wrote:
because because because because because because because because because because because because because because because
Monstrata wrote:
stop being so superficial my beatmap is beautiful just how it is
My dear friend, I really do apologize for confusing you with my poor choice of words. Laughing with the map is an elegant thing, and it's something I want to emphasize. It makes light of your insecurities and brushes it off. If you are able to laugh at something bad that's happened to you, you've clearly overcome that time of turmoil and have emerged as a stronger person. This map strives to make light of the ugliness in the world, because by looking past the ugly, trivial insecurities in our life, the stuff that we have to put up with, and the ordeals that we have had to go through, through overcoming all that, we are able to see the beauty that life really has to offer! Remember that the darkest hour is just before dawn! I really want to leave you with a song from one of my favorite singers, Christina Aguilera, it's called "Beautiful" and I think it really speaks to the intentions of this map.Sophia wrote:
You should be making a map, not trying to reenact "The Ugly Duckling".
However, if you want to do it that's entirely your choice. Just stick by it. You can't write paragraphs upon paragraphs telling me "this is my aesthetic, I'm going for something deep" and then when you're in a PM box with someone inside the game you say "yeah im mapping this for people to laugh at the map lol". It just makes every single one of your arguments that defend your aesthetic and whatever deep thing you could be making out of this map fall apart and really makes it look like you're mapping it "for the lolz", which is disappointing and a massive "fuck you" to mappers who struggle every day to get their maps ranked and those that take their mapping seriously.
Good luck with your map, hope to see consistency from your answers as to why you're doing this from this page onwards. If you're trying to do something that delivers a subtle yet elegant message then argue for that justification. Not for "I want people to laugh at the map". After all, you're trying to make people like the ugly for the structure behind it. Not like the ugly because it looks so ugly that we laugh at it.
I'm not trying to rank a map "for people to laugh at". Please don't toss away my poignant and sensitive explanation as simple meme'ing, because I am speaking from the bottom of my heart. There is a great difference between laughing at someone, and laughing with someone. I hope one day you'll be able to understand.Sophia wrote:
Why are you meme'ing around when I'm honestly asking you why you, as a beatmap nominator, are so insistently spitting on what the ranking system stands for and trying to rank a map "for people to laugh at it"?
>sacrificing visualsBroccoly wrote:
Right now, however, you're sacrificing both visuals and playability in an attempt to express the music, which is something that a beatmap should not aim for. Osu! is a rhythm game and not Visual Art.
u contradict/sound like ur contradicting urself A LOT thruout this whole thrd l o this is just the worst 1 imoMonstrata wrote:
I want to stress the part about laughing with the map though, because by laughing with the map, you do embrace it, for all its craziness. If you think I am mapping solely for lolz, then you are mistaken, so please let me explain. This map strives to embrace not merely the prettiness in surface mapping, in aesthetics,... in people... but also their internal elegance.
the fuk is this logicKuki wrote:
the song is ugly so the map is ugly? but ugly is often bad, but we shouldn't look at ugly maps and say they're bad, so bad maps are good, so every map with problems is now ok because we don't want to be rude and force our opinions on you
u make it sound lik ppl r stating issues but monstrata is ignoring them cuz he takes them as "not issues"... ur proly tryna say that no1 is even posting issues but u just make it sound lik hes not adressing ppl tht r stating things which is incorrect and gives a bad vibe 2 monstrata l o lSpaghetti wrote:
he ignores everyone without particular issues because there isn't any issues to be addressed?
ur post is also an obnoxiOU S STATEMEnt 2... ;/ sry budy. (and so is mine just so wer clear lo.)estellia- wrote:
I haven't seen any sound agreement to ranking this map AT ALL, other than the sake of a disgustingly obnoxious statement.
This kind of shit is always the worst kind of thing you can see on threads. It has no definite proof, it just sounds whiny as fuck, and it is just downright disrespectful to any mapper.Timorisu wrote:
This is seriously the worst thing I've ever seen. The only reason this gets attention and people defending it is because a relatively known mapper mapped it, seriously? If some rank 50k made this and tried to rank it there's no way in hell it'd be possible.
CelsiusLK wrote:
if the map is intend to be ugly then saying this map is so ugly might be a compliment instead xd
Thanks for the mod~!!VINXIS wrote:
estellia-style-postgeneral
- lol ur bg res is FUKD.. hers a bettr version ty
- tbh u sud get silent sliderslidez for the quiet part :0 ok sure
lemod
- thx for changign the sliderz 2 1/3 lo ya
- 00:21:206 (1,2) - switch ncs here wot te fuk u fukd up... (if u dont get y then looka t the ncing on all ur other patterns around it D... also the 2 is the actual "strong beat"/measure so lmoa) i actually prefer it like this since it leads into the vocals better. I don't think it causes any discrepencies unless you look in editor.
- 00:31:903 (3,4) - can u space thesea bit farthr THX Cx yea sure
- 00:56:864 (3,4,5,6) - 01:37:362 (2,3,4,5,6) - y do u do things lik this.. im assuming they play lik complet sht and theyr not rlly adding 2 the 'ugliness' tone of the map anyway :L at least thts wot isee lo I wanted some instances where the flow was poor, at least, to give some ugliness to the flow which is almost always good. But Here I made sure to use a nice structure to compensate for the slight divergence from my intentional theme.
- 01:07:259 (1) - 01:12:060 (1) - 01:16:851 (1) - ir y cant tell if they ractualy off time but theY SOUND rlly offtime so idk They don't sound off timed to me hmm.....
- 02:53:686 (1,1,2) - do u rlly think thts gunna play well for th e ppl tht can play this pattern lol this is lik evilelviss but wors :L yea i think this is pretty easy tbh... I can 300 this quite easily
- 04:45:303 (1) - this acutaly sounds a teensy bit late dont u agre also id blanket 04:44:538 (6,1) - lo AESTHETIX XDXDXDXD I'll assue you meant, early, not late. Moved it back a bit. But ehh i like the heart as it is; asymmetrical. and blanketting with a heart is really difficult from my experience
fwiw thers a differenc between laughgin at smth and laughign wit something lmoaHOLY FU K U MOSNTRATA ;/
not lookign at this thread anymor until the ranking status changez...... asid for the mod respons lo good nite.
edit: o yhjea plz giv kd.
where have i seen this before ...Sophia wrote:
and a massive "fuck you" to mappers who struggle every day to get their maps ranked and those that take their mapping seriously.
"Visual Art" as in people engage by looking at the art piece, whereas in a rhythm game, people can both look at it and play it.VINXIS wrote:
estellia-style-post
the map has litaerlly tilted evry1 including mosntrata lol.. all of ur posts r like whAT THE FUCK ? ? ? ?>sacrificing visualsBroccoly wrote:
Right now, however, you're sacrificing both visuals and playability in an attempt to express the music, which is something that a beatmap should not aim for. Osu! is a rhythm game and not Visual Art.
>visual art
>basically implying visual art has no visuals
i can tell the point ur tryng 2 make is tht ur killing the map by tryharding visuals but ur sounding rlly contradictory in this sht lo
there are visual art with messy visuals -_ - dunno whats up with ur bias that visual art has to look goodVINXIS wrote:
>basically implying visual art has no visuals
Monstrata wrote:
I'm not trying to rank a map "for people to laugh at". Please don't toss away my poignant and sensitive explanation as simple meme'ing, because I am speaking from the bottom of my heart. There is a great difference between laughing at someone, and laughing with someone. I hope one day you'll be able to understand.
23:42 Monstrata: like, to a certain extent i want people to play the map and laugh at how ludicrous it is too lolYou clearly said you're ranking it for people to laugh at. Or with. Regardless, for people to laugh for it being stupid.
23:43 Monstrata: so yea in a sense. i'm not really mapping this primarily for top 50 etc... to pass/fc. its more for ppl to have fun and laugh at/with the map.