Spread is not looking good i'm afraif, the gap betweeen apples Insane and Hard is very large.
Apples Insane contains fairly large jumps, kicksliders with jumps everywhere and is in general pretty difficult.
I'd suggest either nerfing this diff by quite a bit or adding a diff inbetween. I talked to Milan- since he said that he could buff it whenever. According to captin, a buffed Hard should be enough for now (will happen, we'll see)
00:37:875 - breaktime got messed up
00:42:496 - ^ It was fine for me, but I readded them anyway. Should be fixed?
00:18:253 (4) - move to around x72 y158 and reverse 00:18:415 (1) - I really got to love the kind of comboplacement that 00:17:767 (1,2,3,4) - and 00:28:145 (1,2,3,4) - has, I even used it in the other Happy map as well. Prefer to have no change here
00:25:875 (4) - angle is too steep imo, move somewhere around x153 y106 maybe? Will consider to move. Angle *is* steep, but I dont want to have a triangle on there. Partially also since it breaks up the symmetry aspect.
00:53:442 (1,2) - cool idea but it plays badly imo i really dont know what you could do here so i'll leave this as a suggestion Because it'll be mentioned alot I posted the answer in the main post
01:16:632 (2,1) - spacing is a little too big imo, maybe just move 01:16:632 (2) - a closer to 01:16:307 (8) - I'll get some testplays on that and then change it
01:18:983 (6,7) - ahh that looks really weird maybe just get 01:18:983 (6,7) - in line with 01:18:740 (5) - 's "bend" at the end (o that rhymes) Made a low effort change on the Slider (less fucked up now)
01:20:118 (5) - x282 y45 looks like a much better place for this one
01:21:577 (6,7) - as mentioned above I'd love to move them, but I also want to keep the stop/go motion. If you have a way to fix both of these and still keep it as stop/go's tell me
01:21:577 (6,7) - missing some beats here? you've consistently mapped that aspect of the music so why skip it here? Wrong timing copy paste, I assume you mean 01:24:578 (1) - s? To move away from the polybeat and support the stronger streamy drums
00:22:307 (1) - not really a fan of straight up hold-sliders, you've done this 01:32:361 (1) - here as well
01:32:361 (1) - especially donest make much sense music wise so i'd consider just having a spinner and in 00:22:307 (1) - case maybe have a slider that goes down and returns close to it's initial position? Not changing now (since I like these) but Im sure someone will call them unrankable .. so, uh. Yea, they will change eventually. Probably. Maybe
Thanks :3 Mostly things I have to consider since Im such a patternnazi with myself.