forum

Courtney Gears - Death to Squishies

posted
Total Posts
6
Topic Starter
Booze
This beatmap was submitted using in-game submission on 15 June 2016 at 18:15:28

Artist: Courtney Gears
Title: Death to Squishies
Source: Ratchet & Clank 3
Tags: sony insomniac games RikiH_ david bergeaud
BPM: 122.5
Filesize: 1501kb
Play Time: 00:55
Difficulties Available:
  1. Beginner (1.02 stars, 32 notes)
  2. Freedom (4.66 stars, 141 notes)
  3. Hard (2.99 stars, 148 notes)
  4. Insane (4.01 stars, 135 notes)
  5. Normal (1.59 stars, 78 notes)
Download: Courtney Gears - Death to Squishies
Information: Scores/Beatmap Listing
---------------


This goes out to all you robots 'cross the galaxy~

sorry for not mapping a weeb map

Timing taken from RikiH_'s beatmap: https://osu.ppy.sh/s/52550
Background taken from MartinGust's deviantart: http://martingust.deviantart.com/art/Ob ... -598404114

Thanks

  • Espeon
    snoopeh
    Lokidoki

Changelog
14.05.2016
- Uploaded the beatmap set.

14.05.2016 20:27
- Espeon's modding

14.05.2016 20:40
- Espeon is bae

14.05.2016 20:53
- Fixed Hard difficulty's bad timing point
- Put a Preview Song Point Thingy

15.05.2016 11:16
- Did some small changes to all difficulties

15.05.2016 14:47
- Made some sliders prettier in Freedom

17.05.2016 18:34
- Made Easy longer by 2 seconds by adding 1 circle and 1 slider, and editing the spinner a bit.

13.06.2016 21:07
- Moved around the circles in "Freedom" to make it look nicer.
- HP nerfs! E:2,N:3,H:4,I:5,F:6

14.06.2016 18:03
-snoopeh's mod!!! thanks <3

14.06.2016 20:39
-Hitsound fixes.

15.06.2016 18:15
- Lokidoki's modding!
Charm
:D gl
IRC
2016-05-14 20:02 Espeon: 00:13:447 (5) -
2016-05-14 20:02 Espeon: stack 5 w 3
2016-05-14 20:03 Espeon: 00:19:814 (2,3) - ctrl+g imo
2016-05-14 20:03 isopaharuntikka: k done
2016-05-14 20:03 isopaharuntikka: im new to modding and stuff so pls use noob wording
2016-05-14 20:03 Espeon: 00:35:242 (3) -
2016-05-14 20:03 Espeon: i think u shud blanket w 2
2016-05-14 20:03 Espeon: 00:34:998 (2,3) -
2016-05-14 20:03 Espeon: o
2016-05-14 20:03 Espeon: ok
2016-05-14 20:04 Espeon: tell me what u dont understand
2016-05-14 20:04 Espeon: and ill elaborate
2016-05-14 20:04 isopaharuntikka: stack 5 w 3 = stack 5 on top of 3
2016-05-14 20:04 isopaharuntikka: right ?
2016-05-14 20:04 Espeon: oh
2016-05-14 20:04 Espeon: it means
2016-05-14 20:04 Espeon: like
2016-05-14 20:05 Espeon: see how like
2016-05-14 20:05 Espeon: the 5 and 3
2016-05-14 20:05 Espeon: are very close to eachother?
2016-05-14 20:05 isopaharuntikka: yeah
2016-05-14 20:05 Espeon: https://gyazo.com/a8c2f944a0e160386318aa42a0f0c419
2016-05-14 20:05 Espeon: you should put either the start of slider 5 on top of the 3
2016-05-14 20:05 Espeon: or the end on top of the 3
2016-05-14 20:05 Espeon: like if
2016-05-14 20:05 Espeon: notes are stacked
2016-05-14 20:05 isopaharuntikka: which difficulty is this
2016-05-14 20:05 Espeon: it means cursor will go back to a position it was just in
2016-05-14 20:06 Espeon: and hand most likely remembers that muscle memory so its easier to play
2016-05-14 20:06 Espeon: flows better
2016-05-14 20:06 Espeon: FREEDOM
2016-05-14 20:06 isopaharuntikka: haha
2016-05-14 20:06 Espeon: 00:13:447 (5,3) -
2016-05-14 20:06 isopaharuntikka: murica
2016-05-14 20:06 isopaharuntikka: k i stacked 5 w 3
2016-05-14 20:06 Espeon: make a diff called
2016-05-14 20:06 Espeon: BUILD WALL
2016-05-14 20:07 isopaharuntikka: WALL BUILDING
2016-05-14 20:07 Espeon: u know what blanket is?
2016-05-14 20:07 isopaharuntikka: no
2016-05-14 20:07 isopaharuntikka: did the ctrl g
2016-05-14 20:07 Espeon: 00:13:447 (5,3,2,3) -
2016-05-14 20:08 Espeon: https://gyazo.com/8e58b8bbeeb6f1ba2fce09aa60a92d16
2016-05-14 20:08 Espeon: like
2016-05-14 20:08 Espeon: thats
2016-05-14 20:08 Espeon: a rough example
2016-05-14 20:08 Espeon: u dont have to copy its
2016-05-14 20:08 Espeon: when the approach circle lines up
2016-05-14 20:08 Espeon: with notes around it
2016-05-14 20:08 Espeon: so like
2016-05-14 20:08 Espeon: see how the slider
2016-05-14 20:08 Espeon: traces over the approach circle
2016-05-14 20:08 Espeon: it looks neat
2016-05-14 20:08 Espeon: when u play
2016-05-14 20:08 Espeon: feels like a neatly put together puzzle
2016-05-14 20:09 isopaharuntikka: ahh yes i see
2016-05-14 20:09 isopaharuntikka: that's a blanket?
2016-05-14 20:09 Espeon: yeah
2016-05-14 20:09 Espeon: also
2016-05-14 20:09 Espeon: id make that slider shorter
2016-05-14 20:09 Espeon: and put a note on the big white tick
2016-05-14 20:09 Espeon: where u have a new timing point
2016-05-14 20:10 isopaharuntikka: i did the blanket
2016-05-14 20:10 isopaharuntikka: but i dont think i should make the slider shorter
2016-05-14 20:10 Espeon: 00:39:156 (6,1,2,3,4) -
2016-05-14 20:10 Espeon: spam of single notes is probably not a good idea
2016-05-14 20:10 Espeon: u can take advantage of the vocals
2016-05-14 20:10 isopaharuntikka: i like it how it is
2016-05-14 20:11 Espeon: GAAAA LAAAAAA XYYYYYYYY
2016-05-14 20:11 Espeon: and put sliders instead
2016-05-14 20:11 Espeon: it would make sense
2016-05-14 20:11 Espeon: thats fine
2016-05-14 20:11 Espeon: like if you do alot of singles its very easy to go out of rhythm
2016-05-14 20:11 Espeon: sliders help reset rhythm
2016-05-14 20:11 Espeon: its why maps like
2016-05-14 20:11 isopaharuntikka: turn those 4 notes to 4 sliders or make those 4 notes into 2 sliders
2016-05-14 20:12 Espeon: nyan nyan drive are so hard
2016-05-14 20:12 Espeon: and probably not rankable
2016-05-14 20:12 Espeon: 00:39:156 (6) -
2016-05-14 20:12 Espeon: ok see here
2016-05-14 20:12 Espeon: listen to the vocals
2016-05-14 20:12 isopaharuntikka: galaxy
2016-05-14 20:12 Espeon: you can just put
2016-05-14 20:12 Espeon: like
2016-05-14 20:12 Espeon: sliders to fit that
2016-05-14 20:13 Espeon: it spans
2016-05-14 20:13 Espeon: from tehse notes
2016-05-14 20:13 Espeon: 00:39:156 (6,1,2,3,4,5) -
2016-05-14 20:13 Espeon: 3 syllables
2016-05-14 20:13 Espeon: Ga=00:39:156 (6,1) -
2016-05-14 20:13 Espeon: la=00:39:646 (2,3) -
2016-05-14 20:13 Espeon: xy= 00:40:136 (4,5) -
2016-05-14 20:13 Espeon: 3 sliders would work nice there
2016-05-14 20:13 Espeon: you can still keep huge spacing
2016-05-14 20:13 Espeon: between them
2016-05-14 20:13 Espeon: and make them slider jumps
2016-05-14 20:13 Espeon: so its not alot easier but it would fit the song more and give player a reset of rhythm
2016-05-14 20:14 Espeon: 00:42:095 (1,2,3,4,5) -
2016-05-14 20:14 Espeon: i liked this part
2016-05-14 20:14 Espeon: 00:50:422 (4,5,6,7) -
2016-05-14 20:14 Espeon: u can space these out more tbh if u want to
2016-05-14 20:15 Espeon: btw i notice over your kiai
2016-05-14 20:15 Espeon: most of your notes
2016-05-14 20:15 Espeon: are on the right half of the map
2016-05-14 20:16 Espeon: well kinda
2016-05-14 20:16 Espeon: the left third of the map seems kinda lonely
2016-05-14 20:16 Espeon: 00:45:769 (1,2,3,4,5,1,2,3,4,5) -
2016-05-14 20:17 Espeon: easy fix would be ctrl+h that and fix some spacing accordingly
2016-05-14 20:18 Espeon: btw ur insane diff is probably the best onr
2016-05-14 20:18 isopaharuntikka: yeah
2016-05-14 20:18 isopaharuntikka: i like the style i did on that
2016-05-14 20:18 isopaharuntikka: i like sliders
2016-05-14 20:18 Espeon: freedom could use some work
2016-05-14 20:18 Espeon: but im sure itll be good
2016-05-14 20:18 Espeon: if u work on it
2016-05-14 20:18 Espeon: :D
karstgalvis
hello :D from #modreqs with m4m :D
Easy:
shouldn't this be like ultra beginner? :D
00:41:605 (3) - not distance snapped
00:14:671 (4) - same?
00:15:651 (5) - ^
i seriously don't know how to mod this, sry
Normal:
Change AR 6->5
and OD 5->4
Hard diff:
00:18:589 (1) - give this a curve
00:15:895 (4,4) - don't do these overlaps in low diffs, it's confusing
00:20:793 (1,1) - overlap again
00:44:054 (8,1,2,3) - try something with curving
Insane diff:
00:14:426 (3,4) - http://puu.sh/prtyz/906abdfd41.png and make the slider curved ;D
CS:5 feels weird, try changing it to 4.5 at least.
00:51:891 (5) - circle? :D
Freedom diff:
needs patterns, it's just empty diff with no common sense

uh, have fun. ;>
Topic Starter
Booze

snoopeh wrote:

hello :D from #modreqs with m4m :D
Easy:
shouldn't this be like ultra beginner? :D decided to with "beginner"
00:41:605 (3) - not distance snapped fixed distance snapping with everything
00:14:671 (4) - same? fixed distance snapping with everything
00:15:651 (5) - ^ fixed distance snapping with everything
i seriously don't know how to mod this, sry it's ok <3
Normal:
Change AR 6->5 ok
and OD 5->4 ok
Hard diff:
00:18:589 (1) - give this a curve don't really know what you mean but i tried to fix it
00:15:895 (4,4) - don't do these overlaps in low diffs, it's confusing ok, i fixed it
00:20:793 (1,1) - overlap again fixed
00:44:054 (8,1,2,3) - try something with curving i tried something with curving
Insane diff:
00:14:426 (3,4) - http://puu.sh/prtyz/906abdfd41.png and make the slider curved ;D ok
CS:5 feels weird, try changing it to 4.5 at least. changed to 4.6
00:51:891 (5) - circle? :D yes master
Freedom diff:
needs patterns, it's just empty diff with no common sense okay, i'll try to remap and change it up a bit!

uh, have fun. ;> thanks
Hopefully I did this mod responding did right!

Sorry for long response I thought that his would show up in my osu! messages... :/

Thanks for the mod!! :)
Lokidoki
M4M
General :
Seems legit... But I've seen some bad slider shapes in a few diffs, here's a guide to help you make some 'delicious' sliders.
I'll start the mod with Freedom:
Freedom
#1
Not sure if CS 6 is okay for this... Maybe CS 4.5 will do, but you will make the decision, I think it looks better that way
#2
AiMod > Check distance snap
#3
Set sliderticks to 1, I think it will look better.
#4
00:05:365 (1) - Change this slider into the circle or something. Make it softer.

00:29:855 (4) - This looks way too weird and feels awful.
The ending jumps are weird~
Insane:
Insane
#1
00:03:283 (1) - Move this to the red tick.

00:14:181 (2,3) - This overlap doesn't look good. Avoid it.

00:27:406 (2) - Don't thins this is rankable. Change it into a long slider.

00:40:136 (4) - This is a very bad slider.
This looks better than the other diffs tbh.
Hard:
Hard
#1
AiMod again
#2
00:48:218 (1,2,3,4,5,6,7,8) - This is way too harsh for a Hard diff.

00:52:013 (1) - This one must start at 00:51:891, delete the circle at that time.
Beginner:
Beginner
#1
00:03:896 (3) - That slider shape... Change it. The guide will help you.

I pretty much like but the slider shapes are destroying the map.
Normal:
Normal
#1
SV (slider velocity) is way too high, change it.
#2
AiMod
#3
00:48:952 (2) - Avoid the overlap.
00:49:932 (1) - Make it like the spinners from other diffs. :?
I guess I did good...
Topic Starter
Booze

Lokidoki wrote:

M4M
General :
Seems legit... But I've seen some bad slider shapes in a few diffs, here's a guide to help you make some 'delicious' sliders. // Ohh, thanks for linking the guide, the whole concept of making sliders with lines doesn't really work in my head very well :/
I'll start the mod with Freedom:
Freedom
#1
Not sure if CS 6 is okay for this... Maybe CS 4.5 will do, but you will make the decision, I think it looks better that way // Meh, i changed CS to 5.6
#2
AiMod > Check distance snap // I think that distance snap doesn't matter that much in harder difficulties
#3
Set sliderticks to 1, I think it will look better. // Yup
#4
00:05:365 (1) - Change this slider into the circle or something. Make it softer. // I made it into a circle and a slider

00:29:855 (4) - This looks way too weird and feels awful. // Fixed by making a circle and slider thingy again
The ending jumps are weird~ // Uhh Fixed I guess?
Insane:
Insane
#1
00:03:283 (1) - Move this to the red tick. // Okay!

00:14:181 (2,3) - This overlap doesn't look good. Avoid it. // Fixed!

00:27:406 (2) - Don't thins this is rankable. Change it into a long slider. // Ok

00:40:136 (4) - This is a very bad slider. // Fixed!
This looks better than the other diffs tbh.
Hard:
Hard
#1
AiMod again // Fixed
#2
00:48:218 (1,2,3,4,5,6,7,8) - This is way too harsh for a Hard diff. // Fixed?

00:52:013 (1) - This one must start at 00:51:891, delete the circle at that time. // Nah, the spinner is supposed to be the end whoosh sound, I decided to make the spinner start a bit later though
Beginner:
Beginner
#1
00:03:896 (3) - That slider shape... Change it. The guide will help you. // Ok

I pretty much like but the slider shapes are destroying the map.
Normal:
Normal
#1
SV (slider velocity) is way too high, change it. // Ok
#2
AiMod // Ok
#3
00:48:952 (2) - Avoid the overlap. // Ok
00:49:932 (1) - Make it like the spinners from other diffs. :? // Ok
I guess I did good...
Thank's for the mod! :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply