forum

All Time Low - Kids In The Dark (Nightcore)

posted
Total Posts
2
Topic Starter
Jerome
This beatmap was submitted using in-game submission on 31 May 2016 at 1:52:12 PM

Artist: All Time Low
Title: Kids In The Dark (Nightcore)
BPM: 156
Filesize: 2882kb
Play Time: 02:56
Difficulties Available:
  1. Insane (4.23 stars, 759 notes)
Download: All Time Low - Kids In The Dark (Nightcore)
Information: Scores/Beatmap Listing
---------------
Work in progress, Insane difficulty is now complete - looking for mods!

If you want to make a guest difficulty please let me know!
Edd
RIP your rhythms.

IRC Mod
2016-05-16 17:54 Edd: hi
2016-05-16 17:54 Edd: how r u
2016-05-16 17:54 Jerome: hello edd i am ok
2016-05-16 17:55 Edd: great
2016-05-16 17:55 Edd: so this map eh
2016-05-16 17:56 Edd: just so I don't completely smash any faith you may have with this map, what bits do you feel like you can improve first? >_>
2016-05-16 17:56 Jerome: n i c e
2016-05-16 17:56 Edd: I'm trying to be a little nice at least? D:
2016-05-16 17:56 Jerome: well happyjon told me things about putting sliders on red ticks, and having them not point the same way as the notes etc.
2016-05-16 17:56 Jerome: so i will go through and change those
2016-05-16 17:56 Jerome: first
2016-05-16 17:56 Edd: yeah your slider usage feels a little random tbh
2016-05-16 17:57 Jerome: it is
2016-05-16 17:57 Jerome: like when i started this song
2016-05-16 17:57 Jerome: i have no idea how to use notes and sliders in a way that makes sense so i put them randomly, apart from in a few sections where they match the vocals
2016-05-16 17:57 Jerome: so i just wanted to complete the map so ppl could give me advice
2016-05-16 17:57 Edd: cool well admiting there's an issue is already a good step
2016-05-16 17:57 Edd: so let's just work with rhythm selections for now...
2016-05-16 17:58 Edd: 00:00:092 (1) -
2016-05-16 17:58 Edd: so having this as a slider feels very weak
2016-05-16 17:58 Jerome: the first note
2016-05-16 17:58 Edd: yes :p
2016-05-16 17:58 Jerome: thats when you know u failed as a mapper
2016-05-16 17:58 Jerome: note 1 is shit
2016-05-16 17:58 Jerome: im jk please continue
2016-05-16 17:58 Edd: it's ok
2016-05-16 17:59 Edd: basically
2016-05-16 17:59 Edd: we have 2 guitar notes
2016-05-16 17:59 Edd: and this is supposedly an insane diff too
2016-05-16 17:59 Jerome: it started off as a hard diff and ended up at almost 4 stars
2016-05-16 17:59 Jerome: somehow
2016-05-16 17:59 Jerome: so i upped the AR and OD to match
2016-05-16 17:59 Edd: yeah it's very medium mapping
2016-05-16 17:59 Edd: just sticking straight to beatsnap
2016-05-16 18:00 Edd: but I'll just do rhythm for now
2016-05-16 18:00 Jerome: yea i wanted a song where that was possible
2016-05-16 18:00 Edd: so yeah 1st slider
2016-05-16 18:00 Edd: would be better as 2 circles
2016-05-16 18:00 Jerome: hmm
2016-05-16 18:00 Edd: cause there's 2 strong notes
2016-05-16 18:00 Jerome: ok
2016-05-16 18:00 Edd: and means you can just make it a "theme" as such late
2016-05-16 18:00 Edd: later*
2016-05-16 18:00 Jerome: as a principle i hate maps that start with single circles instead of spinners/sliders etc. but if it makes more sense
2016-05-16 18:01 Edd: it's up to you of course
2016-05-16 18:01 Edd: do you want it as a slider?
2016-05-16 18:01 Edd: or does 2 circles make more sense?
2016-05-16 18:01 Edd: I'm just pointing out what I feel is more correct in my opinion, which is all what modding is
2016-05-16 18:01 Jerome: to be perfectly honest
2016-05-16 18:01 Jerome: i dont see a huge difference
2016-05-16 18:02 Edd: yeah that's fine
2016-05-16 18:02 Edd: in that case
2016-05-16 18:02 Edd: 00:00:671 (2,3,4) - this set here, ought to be the other way round
2016-05-16 18:02 Jerome: to me a slider from white tick to red tick is the same as 2 1/2 notes
2016-05-16 18:02 Edd: so it's slider circle circle
2016-05-16 18:03 Edd: since (1) and (2) (3) are the same notes
2016-05-16 18:03 Edd: if you see what I'm getting at?
2016-05-16 18:03 Jerome: erm
2016-05-16 18:04 Edd: also means your set of circles isn't broken up by the slightly weird slider which means more patternz
2016-05-16 18:04 Jerome: i think you can see from the first section
2016-05-16 18:04 Jerome: that my choice of sliders and circles are random
2016-05-16 18:04 Edd: I think basically I just wanna do this D: http://puu.sh/oU7cN/e1ba45046e.png
2016-05-16 18:05 Edd: that's how I'd map the first 2 sliders
2016-05-16 18:05 Jerome: so they are on top of each other?
2016-05-16 18:05 Edd: That's just how I'd map it
2016-05-16 18:05 Edd: Just cause it's a repeating set of notes
2016-05-16 18:06 Jerome: ok
2016-05-16 18:06 Edd: so I'd just exagerate the repeatyness
2016-05-16 18:06 Edd: how the fuck do you spell that?
2016-05-16 18:06 Edd: w/e
2016-05-16 18:06 Jerome: dunno if its a word but ok
2016-05-16 18:06 Jerome: i see what you mean
2016-05-16 18:06 Jerome: repetitiveness maybe
2016-05-16 18:06 Edd: I was talking about exaggerate actually :p
2016-05-16 18:07 Edd: I know repeatyness isn't a thing
2016-05-16 18:07 Jerome: could have fooled me
2016-05-16 18:08 Edd: 00:02:779 (3,4,5) - having this bit ending on a slider is a little underwhelming
2016-05-16 18:09 Edd: just leaves the player with a substantial time of not doing anything while music is still happen
2016-05-16 18:09 Jerome: that makes sense
2016-05-16 18:09 Edd: having (3) as a slider would be nice though
2016-05-16 18:09 Edd: and then have (4) and (5) as circles
2016-05-16 18:10 Jerome: yea
2016-05-16 18:10 Jerome: ok
2016-05-16 18:12 Edd: k next couple of lots are similar
2016-05-16 18:12 Edd: so you can work out if you wanna do anything to change them...
2016-05-16 18:12 Jerome: ok
2016-05-16 18:12 Jerome: i know a lot needs changing so
2016-05-16 18:12 Edd: 00:06:430 (2,1) - there's a very strong beat you're missing inbetween these 2
2016-05-16 18:12 Jerome: generic advice is the best
2016-05-16 18:12 Edd: yeah I won't do every single thing
2016-05-16 18:12 Edd: I need to go in like 15 mins
2016-05-16 18:12 Edd: so I don't have too long
2016-05-16 18:13 Edd: and this lack of snare happens a fair bit
2016-05-16 18:13 Edd: helps shove in a little varity to the mapping as well since the music is now evolving your map should also elvove a bit
2016-05-16 18:14 Jerome: ah yes i can hear it
2016-05-16 18:14 Jerome: so its the same
2016-05-16 18:14 Jerome: for the next few parts
2016-05-16 18:14 Jerome: im missing the white ticks which have strong beats
2016-05-16 18:14 Edd: yeah just get something down on the white ticks
2016-05-16 18:14 Jerome: ok
2016-05-16 18:14 Edd: and mapping drums is always a good plan
2016-05-16 18:14 Edd: since osu is pretty percussion like
2016-05-16 18:14 Jerome: ok
2016-05-16 18:15 Edd: a lot of beginners suffer from map the vocal too much syndrome D:
2016-05-16 18:15 Jerome: well my mapping was place random notes on white and red ticks, sometimes map to the vocal if i feel like it
2016-05-16 18:16 Edd: yeah that's fine
2016-05-16 18:16 Edd: but I'm here just to get you to think a little what you're doing
2016-05-16 18:16 Edd: so with this set here
2016-05-16 18:17 Edd: 00:12:391 (1,2,3,4,5,6,7) -
2016-05-16 18:17 Edd: it's not clear what you're following
2016-05-16 18:17 Jerome: nothing at all it seems
2016-05-16 18:17 Edd: you map the drums once with (3) and the vocal with (7)
2016-05-16 18:17 Edd: so I'd say pick one or the other
2016-05-16 18:18 Edd: I'd say put the (3) on the next red tick
2016-05-16 18:18 Edd: and do it that way
2016-05-16 18:18 Jerome: i think i put random notes until i find a vocal part worth mapping to
2016-05-16 18:18 Jerome: and then i map that
2016-05-16 18:19 Edd: mmm
2016-05-16 18:19 Edd: yeah so I'd say...
2016-05-16 18:19 Edd: this http://puu.sh/oU86S/4a7556f245.png is better
2016-05-16 18:19 Jerome: ok
2016-05-16 18:19 Edd: similar thing with 00:15:853 (2) -
2016-05-16 18:20 Edd: and then you can just trawl through the different phrases and decide what you wanna kinda follow
2016-05-16 18:20 Edd: and what makes sense
2016-05-16 18:20 Jerome: ok
2016-05-16 18:20 Edd: mapping is all about just picking what stands out the most
2016-05-16 18:20 Edd: and in this case it's the vocals
2016-05-16 18:21 Jerome: ok sure
2016-05-16 18:21 Edd: 00:24:122 (6,1) - large gap of streamy goodness you're missing ;_;
2016-05-16 18:22 Jerome: ok :D
2016-05-16 18:23 Edd: 00:33:545 (4) - & 00:33:545 (4) - and I'm sure other examples
2016-05-16 18:23 Edd: there's a double snare hit thing going on there
2016-05-16 18:23 Edd: and it's scream to be mapped with circles
2016-05-16 18:23 Edd: screaming*
2016-05-16 18:24 Edd: especially since you've mapped the snare fills already
2016-05-16 18:24 Jerome: u linked the same example twice
2016-05-16 18:24 Edd: shit
2016-05-16 18:24 Edd: 00:20:660 (6,1) -
2016-05-16 18:24 Edd: that one too
2016-05-16 18:24 Edd: 00:51:814 (7,1) -
2016-05-16 18:24 Jerome: the 1 slider?
2016-05-16 18:24 Jerome: (1)
2016-05-16 18:25 Edd: it's the end of (6) to (1) it happens
2016-05-16 18:25 Edd: 00:51:814 (7,1) - so yeah this feels weird not having anything mapped
2016-05-16 18:25 Jerome: i have to put it on like 25% and really really listen hard to spot it
2016-05-16 18:25 Jerome: otherwise i would never pick it up
2016-05-16 18:25 Edd: it's an insane
2016-05-16 18:25 Edd: so try map if there's sound
2016-05-16 18:25 Jerome: ok
2016-05-16 18:26 Jerome: i agree my "breaks" in the song are a bit random
2016-05-16 18:26 Edd: music is hard for some people
2016-05-16 18:26 Edd: I just kinda take listening for granted since I've done it my whole life D:
2016-05-16 18:26 Jerome: well ive never been creative with music before
2016-05-16 18:26 Edd: yeh it's fine
2016-05-16 18:27 Edd: 01:03:930 (4,5,6,7,8,9,10) - if you listen to this fill
2016-05-16 18:27 Edd: there's nothing on (9)
2016-05-16 18:27 Edd: so you can get a little creative there
2016-05-16 18:27 Edd: 01:04:699 (1,2) - missing strong beat
2016-05-16 18:27 Edd: 01:06:430 (7,1) - ^
2016-05-16 18:27 Edd: 01:07:778 (5,1) - ^ and so on
2016-05-16 18:28 Edd: 01:10:660 (3,1) - fill here?
2016-05-16 18:28 Jerome: ah yes i get those
2016-05-16 18:28 Edd: 01:12:969 (3) - I'd also wanna map the drums here
2016-05-16 18:28 Jerome: i dont quite get the nothing on 9 bit
2016-05-16 18:28 Edd: 01:15:661 (7,1) - beat
2016-05-16 18:28 Edd: listen to it slowly
2016-05-16 18:28 Jerome: i am trying D:
2016-05-16 18:29 Edd: http://puu.sh/oU8K5/675635c89b.png is the rhythm being played
2016-05-16 18:29 Jerome: ok i get it
2016-05-16 18:30 Jerome: couldnt distinguish between my hitsound for 9 and the actual rhythm
2016-05-16 18:30 Jerome: should i mute the hitsound volume or
2016-05-16 18:30 Edd: 01:21:238 (6,7) - fill
2016-05-16 18:30 Edd: uhhh
2016-05-16 18:30 Edd: yeah it can be helpfulish?
2016-05-16 18:30 Jerome: does it take my hitsound volume from osu
2016-05-16 18:30 Edd: yes
2016-05-16 18:30 Jerome: ok
2016-05-16 18:31 Edd: I have a hitsound very different from any music
2016-05-16 18:31 Edd: cause it's a metronome click
2016-05-16 18:31 Jerome: so 20% music 100% hitsound might not be a useful mix
2016-05-16 18:31 Edd: yeah lower the hitsound a bit
2016-05-16 18:31 Edd: the music is the important bit you need to listen to here :p
2016-05-16 18:31 Jerome: true that
2016-05-16 18:31 Edd: 01:22:199 (2,3,4,5,6) - no (5) in this fill
2016-05-16 18:32 Edd: 01:22:584 (6,1) - and then large gap
2016-05-16 18:32 Edd: 01:50:275 (7,1) - more gap
2016-05-16 18:32 Edd: and next one too
2016-05-16 18:32 Edd: I'm sure you can find the rest if there are any
2016-05-16 18:33 Jerome: ok
2016-05-16 18:33 Edd: and generally these sorta 01:53:160 (3) - long sliders are fairly weak rhythmically
2016-05-16 18:33 Jerome: i will listen more closely
2016-05-16 18:33 Jerome: to the music
2016-05-16 18:33 Edd: and don't fit an insane
2016-05-16 18:34 Edd: 01:56:045 (8,1,2,3,4,5,6,7) - should be http://puu.sh/oU94u/19594fbff2.png this rhythm
2016-05-16 18:34 Edd: 01:59:121 (5,6) - teeny fill
2016-05-16 18:34 Edd: 02:02:198 (3,4) - missing note between these
2016-05-16 18:35 Edd: well the loops on the sliders are nice I guess? D:
2016-05-16 18:35 Edd: just not very interesting gameplay
2016-05-16 18:36 Edd: 02:03:160 (1) - etc
2016-05-16 18:36 Edd: 02:14:314 (1,1,1,2,3,1,2) - fill very wrong
2016-05-16 18:36 Jerome: i thought it fit nice with the vocals
2016-05-16 18:36 Edd: it'd be great on an easy
2016-05-16 18:36 Edd: just it's not very insane map kinda thing
2016-05-16 18:37 Edd: I'd map until the break
2016-05-16 18:37 Edd: but the break itself is a good spot
2016-05-16 18:37 Edd: @ 2:18
2016-05-16 18:37 Jerome: yea i should map until that break good point
2016-05-16 18:38 Edd: 02:23:160 (1) - fill starts a 1/4 earlier
2016-05-16 18:38 Edd: but mapping that well is the bane of my existence so I'll go over it later since I need to go soon
2016-05-16 18:38 Edd: 02:29:699 (1,2,3) - missing some notes
2016-05-16 18:39 Edd: 02:28:546 (1,2,3) - REALLY wants to be circles
2016-05-16 18:39 Edd: and (3) being the slider
2016-05-16 18:39 Jerome: ok
2016-05-16 18:39 Jerome: i think its probably obvious that a lot of it is copy-paste
2016-05-16 18:39 Edd: 02:29:892 (3,1) - I would also map the big ass "bonk" inbetween these
2016-05-16 18:40 Jerome: yea i was thinking about that
2016-05-16 18:40 Edd: well that's rhythm glossed over
2016-05-16 18:40 Edd: the same things in the closing section have the same stuff as I've already mentioned so you just need to apply similar logic
2016-05-16 18:40 Jerome: its been 28 minutes didnt u need to go somewhere :D
2016-05-16 18:40 Edd: I'll be fine
2016-05-16 18:41 Edd: I go like right now
2016-05-16 18:41 Edd: and still be k
2016-05-16 18:41 Jerome: ok
2016-05-16 18:41 Jerome: will you give me the chatlog for all of this
2016-05-16 18:41 Edd: yeah sure
2016-05-16 18:41 Jerome: thanks a lot


Some more
2016-05-17 18:42 Jerome: ACTION is editing [https://osu.ppy.sh/b/975425 All Time Low - Kids In The Dark (Nightcore) [Insane]]
2016-05-17 18:43 Jerome: im just not sure what i want it to play like
2016-05-17 18:43 Jerome: tho in my mind i put the vocals above everything else when i listen to it
2016-05-17 18:44 Jerome: remapped the ending as well
2016-05-17 18:44 Jerome: i think the ending is ok
2016-05-17 18:44 Jerome: i think the ending is ok
2016-05-17 18:44 Jerome: still need to change the big-slidery section
2016-05-17 18:47 Edd: cool
2016-05-17 18:48 Edd: I'll just point out the big ones
2016-05-17 18:48 Jerome: a few changes i didnt get round to making yet but im working on them
2016-05-17 18:48 Jerome: like missing the big white ticks
2016-05-17 18:48 Edd: 00:21:245 (7,1,2) - very weak
2016-05-17 18:49 Edd: dunno i think I need to just start covering flow a bit
2016-05-17 18:49 Edd: cause a lot rhythm can be implied with flow too
2016-05-17 18:50 Edd: it's kinda silly ignoring one bit D:
2016-05-17 18:50 Jerome: whatever you say will be helpful to me
2016-05-17 18:51 Edd: rhythms as a whole feel a bit more solid though yeah
2016-05-17 18:51 Jerome: i hope you can tell the sections that i actually remapped
2016-05-17 18:51 Edd: some of them
2016-05-17 18:51 Edd: ...
2016-05-17 18:51 Edd: probably
2016-05-17 18:51 Edd: I'm not giving you much hope here am I?
2016-05-17 18:52 Jerome: anyway i need to work out how to do the verses and choruses
2016-05-17 18:52 Jerome: i think its like
2016-05-17 18:52 Edd: yeah I'll use the chorus as my example
2016-05-17 18:52 Jerome: the presence of vocals throws off my sense of the underlying rhythm
2016-05-17 18:52 Edd: and go and tell you what's up
2016-05-17 18:52 Edd: 00:40:092 (1) -
2016-05-17 18:52 Jerome: and i get confused so i map randomly instead
2016-05-17 18:52 Edd: starting here
2016-05-17 18:53 Edd: well just listening to the chorus
2016-05-17 18:53 Edd: the vocals are the highlight yes
2016-05-17 18:55 Edd: right...
2016-05-17 18:58 Edd: sorry I was just coming up with a pattern#
2016-05-17 18:58 Edd: patterns
2016-05-17 18:59 Edd: you need them
2016-05-17 18:59 Jerome: thats cool
2016-05-17 18:59 Edd: yeah so far
2016-05-17 19:00 Edd: you just kinda place notes and they just kinda keep going in the same direction
2016-05-17 19:00 Edd: seems like a fair judgement?
2016-05-17 19:00 Jerome: happyjon told me some things about flo
2016-05-17 19:00 Jerome: flow
2016-05-17 19:01 Edd: any bits you remember of what he said?
2016-05-17 19:01 Jerome: stuff like the sliders should point towards the next notes
2016-05-17 19:01 Jerome: or its confusing
2016-05-17 19:03 Edd: yes
2016-05-17 19:03 Edd: and no
2016-05-17 19:03 Jerome: perfect
2016-05-17 19:05 Edd: flow is basically the direction in which your cursor is moving
2016-05-17 19:05 Edd: if the next object is vaguely in the same direction as where you came from that's your standard flow
2016-05-17 19:05 Edd: where's that charles thread when you need it...
2016-05-17 19:05 Edd: t/86329
2016-05-17 19:05 Edd: that one
2016-05-17 19:05 Edd: problem is
2016-05-17 19:06 Edd: maps nowadays don't use a lot of linear flow
2016-05-17 19:06 Edd: they do
2016-05-17 19:06 Edd: but argh
2016-05-17 19:06 Edd: explaining is hard
2016-05-17 19:08 Jerome: i will try to read it
2016-05-17 19:08 Jerome: the thread
2016-05-17 19:09 Jerome: i get what he means but
2016-05-17 19:09 Jerome: yea
2016-05-17 19:10 Edd: it's old
2016-05-17 19:10 Edd: but the slidery flow things still apply a lot
2016-05-17 19:10 Jerome: when do i wanna put in jumps
2016-05-17 19:10 Jerome: and when do i just have flow
2016-05-17 19:10 Jerome: since its become an insane i want some jumps right
2016-05-17 19:10 Edd: yes
2016-05-17 19:11 Edd: let's go with the most extreme example I can think of
2016-05-17 19:11 Edd: ACTION is editing [https://osu.ppy.sh/b/827803 MOMOIRO CLOVER Z - SANTA SAN [X-Mas]]
2016-05-17 19:11 Jerome: pp map ok
2016-05-17 19:12 Edd: pp map yes
2016-05-17 19:12 Edd: jumps just about everywhere
2016-05-17 19:12 Edd: it's all hideously pattern based
2016-05-17 19:12 Jerome: so far ive been sticking to distance snap
2016-05-17 19:12 Jerome: sometimes he does notes close together
2016-05-17 19:12 Jerome: followed by one further away
2016-05-17 19:12 Jerome: do u ignore distance snap completely then
2016-05-17 19:13 Edd: basically yes
2016-05-17 19:13 Edd: unless I want to really follow it for a reason
2016-05-17 19:14 Jerome: i dont really get what im looking atm tbh
2016-05-17 19:14 Jerome: to me these are just random notes
2016-05-17 19:14 Edd: I'm just looking for some easy examples yeah
2016-05-17 19:16 Edd: 01:08:744 (1) -
2016-05-17 19:16 Edd: right from here
2016-05-17 19:16 Edd: everything is at a x1 snap
2016-05-17 19:17 Jerome: ok
2016-05-17 19:17 Edd: if you disregard the order
2016-05-17 19:17 Edd: and he ends up making a big ass square
2016-05-17 19:17 Edd: if you go through it slowly
2016-05-17 19:17 Edd: or a rectangle rather
2016-05-17 19:18 Jerome: does he
2016-05-17 19:18 Edd: and these clusters of 4s
2016-05-17 19:18 Edd: appear everywhere too
2016-05-17 19:18 Edd: I'm not sure where I'm going with this D:
2016-05-17 19:18 Jerome: what was the original point
2016-05-17 19:18 Jerome: how to make jump patterns
2016-05-17 19:19 Edd: yes
2016-05-17 19:19 Edd: ok
2016-05-17 19:19 Edd: 01:37:481 (5,6,1,1,1,1) - such hexagon wow
2016-05-17 19:19 Edd: anyway yes
2016-05-17 19:19 Edd: you want jumps
2016-05-17 19:20 Jerome: probably some
2016-05-17 19:20 Jerome: in the chorus
2016-05-17 19:20 Edd: when you have the more prominent things happening in the music
2016-05-17 19:20 Edd: also his xmas tree jumps are amazing :p
2016-05-17 19:21 Edd: sorry I'm just going through the map admiring all the cool stuff you don't understand
2016-05-17 19:21 Jerome: D: D: D:
2016-05-17 19:21 Jerome: when i play this map i just look for the free pp
2016-05-17 19:22 Edd: yeah fair
2016-05-17 19:22 Edd: I started off way too much in the deep end
2016-05-17 19:23 Edd: so if we go to your chorus
2016-05-17 19:23 Edd: in your map again
2016-05-17 19:23 Jerome: ok
2016-05-17 19:23 Edd: the jumps wanna be mainly to compliment the vocals imo
2016-05-17 19:24 Jerome: ok
2016-05-17 19:24 Edd: but
2016-05-17 19:24 Edd: of course flow doesn't work with large jumps
2016-05-17 19:24 Edd: they tend to go back and forth
2016-05-17 19:24 Jerome: i need jumps that fit a 4 star map
2016-05-17 19:25 Edd: yeah so basically we wanna find the really strong notes
2016-05-17 19:25 Edd: which stand out from the rest
2016-05-17 19:25 Edd: so 00:40:092 (1) -
2016-05-17 19:26 Edd: the red tick before this
2016-05-17 19:26 Edd: is where you want your jump
2016-05-17 19:26 Edd: cause like damn
2016-05-17 19:26 Edd: jump
2016-05-17 19:26 Jerome: the red tick before it? so i should add more notes
2016-05-17 19:27 Edd: yip
2016-05-17 19:27 Edd: 00:39:130 (1) -
2016-05-17 19:27 Edd: here is where the singer starts
2016-05-17 19:27 Edd: so flow kinda will work for the 1st 3
2016-05-17 19:27 Edd: http://puu.sh/oVqD2/b0441f3c00.png
2016-05-17 19:27 Edd: like that
2016-05-17 19:27 Edd: that's fine
2016-05-17 19:27 Jerome: so u make jumps with the vocals
2016-05-17 19:28 Edd: but doing (4) in the same way just is meh
2016-05-17 19:28 Edd: in this instance we'll say yes
2016-05-17 19:28 Edd: just to make it easy for me to point out things
2016-05-17 19:28 Jerome: just gonna grab my dinner brb a couple mins
2016-05-17 19:28 Edd: k
2016-05-17 19:32 Jerome: ok
2016-05-17 19:32 Edd: oh back already? shit
2016-05-17 19:33 Jerome: i even took twice as long as i said
2016-05-17 19:38 Edd: right that's fine I finished up my idea
2016-05-17 19:38 Edd: k so jumps for me are done mainly on intuition
2016-05-17 19:39 Edd: and then I like to make patterns from that really
2016-05-17 19:39 Jerome: i feel like im asking way too much from you
2016-05-17 19:39 Edd: bleh
2016-05-17 19:39 Edd: jumps are back and forth
2016-05-17 19:39 Edd: cause flowy jumps suck
2016-05-17 19:39 Jerome: I agree
2016-05-17 19:39 Edd: as I'm sure you know
2016-05-17 19:40 Jerome: old blue dragon maps
2016-05-17 19:42 Edd: right here's my attempt at a Monstrata pp jump
2016-05-17 19:42 Edd: http://puu.sh/oVrDd/57fcd3e50e.png
2016-05-17 19:43 Edd: and this is the vocal pickup into the 1st chorus
2016-05-17 19:43 Edd: I did
2016-05-17 19:43 Jerome: so this is an example of different use of distance spacings
2016-05-17 19:43 Edd: well what I did
2016-05-17 19:43 Edd: (1) (2) and (3)
2016-05-17 19:43 Edd: all beat snapped
2016-05-17 19:44 Jerome: ok
2016-05-17 19:44 Edd: (2) to (4) is the same distance as (1) to (2)
2016-05-17 19:44 Edd: just cept it's rotated
2016-05-17 19:44 Edd: and then (2) to (5) is the same as (2) to (4) just the other side
2016-05-17 19:44 Edd: and that's how monstrata maps just at a guess
2016-05-17 19:44 Edd: from looking at his maps
2016-05-17 19:44 Jerome: how did u keep the spacings the same
2016-05-17 19:45 Edd: but it makes sense
2016-05-17 19:45 Jerome: with the notes in that order
2016-05-17 19:45 Edd: copy pasta
2016-05-17 19:45 Edd: and then move the notes into the right spots on the timeline
2016-05-17 19:45 Jerome: ok
2016-05-17 19:46 Edd: I also then got the slider to follow the approach circle of (1)
2016-05-17 19:46 Edd: http://puu.sh/oVrTs/c9e4e88f11.png
2016-05-17 19:46 Edd: and that's a blanket
2016-05-17 19:46 Edd: and blankets look amazing
2016-05-17 19:47 Edd: and that's how I kinda map, I just have a couple more different ways to put stuff down then I see how I can copy paste ideas around really /shrug
2016-05-17 19:48 Jerome: whats a blanket i dont get it
2016-05-17 19:48 Jerome: also it looks like on the timeline there is a note between 1 and 2
2016-05-17 19:48 Jerome: nvm i read it wrong
2016-05-17 19:48 Jerome: i mean like it looks like its not 1/2
2016-05-17 19:48 Edd: I moved the note so I can see the approach circle is all
2016-05-17 19:49 Edd: but you see that the inside of the slider just follows the approach circle?
2016-05-17 19:50 Jerome: no i dont really get what im looking at sorry
2016-05-17 19:50 Edd: ok
2016-05-17 19:50 Edd: 2nd picture this one
2016-05-17 19:50 Edd: http://puu.sh/oVrTs/c9e4e88f11.png
2016-05-17 19:50 Edd: you see (1) right?
2016-05-17 19:50 Jerome: yes i see the (1)
2016-05-17 19:50 Edd: and you see the approach circle for (1)
2016-05-17 19:51 Jerome: oh i think i get what you mean
2016-05-17 19:51 Edd: and the inner edge of the slider
2016-05-17 19:51 Edd: is on top of part of that approach circle
2016-05-17 19:51 Edd: for maximum dankness
2016-05-17 19:51 Jerome: that looks like a lot of effort
2016-05-17 19:51 Jerome: to curve a slider like that
2016-05-17 19:51 Jerome: for what benefit
2016-05-17 19:51 Edd: looks nice
2016-05-17 19:52 Edd: gives you ideas where to take the slider
2016-05-17 19:52 Edd: and uh
2016-05-17 19:52 Edd: yeah
2016-05-17 19:52 Edd: that was a side note it wasn't the main point
2016-05-17 19:52 Edd: main point is
2016-05-17 19:52 Jerome: ok
2016-05-17 19:52 Edd: (4) to (5)
2016-05-17 19:52 Edd: is a big jump
2016-05-17 19:52 Edd: cause the vocals sound like there should be a jump
2016-05-17 19:53 Jerome: when he says alone
2016-05-17 19:53 Edd: yep
2016-05-17 19:54 Jerome: ok i get it for that particular section
2016-05-17 19:55 Jerome: so i just go through the vocals for the chorus
2016-05-17 19:55 Jerome: decide where a jump would make sense
2016-05-17 19:55 Edd: pretty much
2016-05-17 19:55 Edd: dunno why I took so long to just tell you that
2016-05-17 19:55 Edd: but I did
2016-05-17 19:56 Jerome: lol
2016-05-17 19:56 Jerome: i am really thankful for all the effort you are giving me btw
2016-05-17 19:57 Edd: I need to get better at explaining if I ever wanna get anywhere with ranking shit
2016-05-17 19:57 Edd: so it's ok
2016-05-17 19:57 Jerome: Edd for QAT
2016-05-17 19:57 Jerome: 2016
2016-05-17 19:57 Edd: fuck no
2016-05-17 19:58 Edd: I wanna do something other than osu in my free time
2016-05-17 19:58 Jerome: ye
2016-05-17 19:58 Jerome: good 1
2016-05-17 20:04 Jerome: are we done for now or are you still working on something ^^
2016-05-17 20:06 Edd: for now I just starting mapping it a little was all >_>
2016-05-17 20:06 Jerome: at this point its basically a Collab
2016-05-17 20:08 Jerome: i need to turn chat logs on
2016-05-17 20:08 Jerome: not sure if it works retroactively so do you think you can send me this chatlog too
2016-05-17 20:09 Edd: yeah sure
2016-05-17 20:09 Edd: and I think it's only from when you start loggin it logs
2016-05-17 20:09 Jerome: ok so in the future ill have it
2016-05-17 20:10 Edd: cool I mapped a little
2016-05-17 20:11 Edd: got bored of the song
2016-05-17 20:11 Edd: soz
2016-05-17 20:11 Edd: http://puu.sh/oVtBS/e3914fb820.osz
2016-05-17 20:11 Edd: I mapped it hella quick though
2016-05-17 20:11 Edd: cause i didn't worry about most of the things I worry about >_>
2016-05-17 20:12 Jerome: thats still fine thanks
2016-05-17 20:12 Edd: I don't think I even playtested it...
2016-05-17 20:12 Edd: oh dear
2016-05-17 20:13 Jerome: ah i see
2016-05-17 20:13 Jerome: nice use of sliders with the vocals and some jump patterns
2016-05-17 20:13 Jerome: ill use this as some inspiration
2016-05-17 20:13 Jerome: gonna go do some last minute revision now before tomorrow
2016-05-17 20:13 Edd: cool have fun (y)
2016-05-17 20:13 Jerome: thanks again for all the help you've given me literally hours of your time
2016-05-17 20:14 Jerome: i give you 100 kudosu from my heart
Please sign in to reply.

New reply