2016-11-24 11:20 Guilty-Core: Hello =D Can I disturb you? =)
2016-11-24 11:20 Protastic101: no, but you can poke me instead ^.^
2016-11-24 11:20 Protastic101: What's up?
2016-11-24 11:21 Guilty-Core: Great and you =D?
2016-11-24 11:21 Guilty-Core: *poke*
2016-11-24 11:21 Guilty-Core: x)
2016-11-24 11:21 Protastic101: Not much, preparing for thanksgiving is all lol
2016-11-24 11:21 Guilty-Core: Nice =)
2016-11-24 11:21 Guilty-Core: Well I wanted to ask, if you still take mod request =)?
2016-11-24 11:22 Protastic101: Link me the map and I'll look
2016-11-24 11:22 Guilty-Core: Thanks
2016-11-24 11:22 Guilty-Core: ACTION is listening to [https://osu.ppy.sh/b/975006 Linkin Park - I'll Be Gone (Schoolboy remix)]
2016-11-24 11:22 Protastic101: Oh, I have this song XD
2016-11-24 11:22 Guilty-Core: Really
?
2016-11-24 11:23 Protastic101: Yeah, played it in a multi with you like, back in May or something
2016-11-24 11:23 Guilty-Core: Oh
2016-11-24 11:23 Protastic101: I'ma test play, wanna spec me?
2016-11-24 11:23 Guilty-Core: I don't remember sorry '-'
2016-11-24 11:23 Guilty-Core: yeah
2016-11-24 11:23 Guilty-Core: Well
2016-11-24 11:23 Guilty-Core: I think you'll have to re download it
2016-11-24 11:23 Protastic101: Lol, that's ok, I don't remember 90% of the people I play multi with
2016-11-24 11:23 Guilty-Core: From the website
2016-11-24 11:23 Protastic101: Already did
2016-11-24 11:23 Guilty-Core: Oh
2016-11-24 11:23 Guilty-Core: Great
2016-11-24 11:23 Protastic101: boi, im prepared XD
2016-11-24 11:25 Protastic101: Interesting LN usage
2016-11-24 11:25 Guilty-Core: Thanks
2016-11-24 11:30 Protastic101: That was fun
2016-11-24 11:30 Guilty-Core: Did you enjoy it?
2016-11-24 11:30 Protastic101: I have some comments though
2016-11-24 11:30 Protastic101: Do you want to IRC or forum post?
2016-11-24 11:31 Guilty-Core: Great =D Well,as i try to rank it I would prefer a forum post but I don't mind IRC
2016-11-24 11:31 Protastic101: I personally think IRC is easier lol
2016-11-24 11:31 Guilty-Core: Clearly =)
2016-11-24 11:32 Protastic101: Btw, looking at the map thread, do you know how to respond to mods?
2016-11-24 11:32 Guilty-Core: Well by quoting the mod no?
2016-11-24 11:32 Protastic101: Cause you can directly respond on the person's mod rather than quoting them and then taking out which parts you rejected
2016-11-24 11:33 Guilty-Core: OW
2016-11-24 11:33 Guilty-Core: I see
2016-11-24 11:33 Guilty-Core: Well
2016-11-24 11:33 Guilty-Core: I fucked up then
2016-11-24 11:33 Guilty-Core: xD
2016-11-24 11:33 Guilty-Core: How do we do ?
2016-11-24 11:33 Protastic101: Lol nah, it's up to you however you wanna respond, just make sure to tell people what you rejected at least
2016-11-24 11:34 Protastic101:
p/5624560#p5624560 You could respond kind of like Arcwin does here
2016-11-24 11:34 Protastic101: Takes two different colors, blue for accepted, green for rejected, and explains why he rejects stuff directly next to my suggestion
2016-11-24 11:35 Guilty-Core: I'll do that, that's pretty intrusting, thanks =)
2016-11-24 11:35 Protastic101: np
2016-11-24 11:35 Protastic101: Ok, I wanna start at the beginning
2016-11-24 11:36 Protastic101: It feels a bit undermapped, like you could have added more notes but you didn't
2016-11-24 11:36 Protastic101: Take for example the kicks vs. hihats
2016-11-24 11:36 Guilty-Core: hihats?
2016-11-24 11:36 Protastic101: 00:00:310 - 00:01:233 - 00:02:156 - 00:03:079 - 00:04:002 - and etc. are all kicks, but they're mapped with single notes
2016-11-24 11:36 Protastic101: 00:03:310 (3310|1) - sounds like that are hihats
2016-11-24 11:37 Guilty-Core: How
2016-11-24 11:37 Protastic101: 00:00:540 (540|1,1002|0,1463|3,1925|1,2386|0,2848|3) - anyways, these are all hihats. They
2016-11-24 11:37 Protastic101: They're also mapped with single notes
2016-11-24 11:37 Guilty-Core: Yeah
2016-11-24 11:37 Protastic101: You would expect that since the kick sounds louder than the hihat, it would make more sense for the kicks to have more notes
2016-11-24 11:38 Guilty-Core: How then kicks double and big ones 3
2016-11-24 11:38 Protastic101: ^^ Yeah
2016-11-24 11:38 Guilty-Core: I see thanks =)
2016-11-24 11:38 Protastic101: You'll have to rearrange some notes to get it to fit, but it shouldn't be a big problem of doing that
2016-11-24 11:38 Protastic101: 00:06:310 (6310|3,6540|3,7233|3,7463|3) - I also wanna ask about these minijacks
2016-11-24 11:38 Guilty-Core: Yeah =)
2016-11-24 11:39 Protastic101: I can't really see their reason for being there
2016-11-24 11:39 Guilty-Core: No purpose
2016-11-24 11:39 Protastic101: It's a consistency thing, cause you've been mapping everything without jacks so far, and then you suddenly introduce them.
2016-11-24 11:39 Protastic101: So my suggestion is either to make everything a minijack like 00:06:310 (6310|3,6540|3,7233|3,7463|3) - , or to move the notes to be in different columns
2016-11-24 11:40 Protastic101: so instead of those minijacks, you have something like this
https://osu.ppy.sh/ss/66468592016-11-24 11:40 Guilty-Core: Well I'll change the disposition of notes =)
2016-11-24 11:40 Protastic101: ok
2016-11-24 11:42 Protastic101: 00:07:579 (7579|1,7694|0,7694|2) - For these notes, since 00:07:579 (7579|1) - is a snare, and 00:07:694 (7694|0,7694|2) - is a kick, I'd suggest something like this
https://osu.ppy.sh/ss/66468862016-11-24 11:42 Protastic101: The minijack there is unavoidable, so it's fine, and because it's 130bpm, it's really not that difficult to hit
2016-11-24 11:43 Guilty-Core: Well
2016-11-24 11:44 Guilty-Core: I would more see the
2016-11-24 11:44 Guilty-Core: 3 notes
2016-11-24 11:44 Guilty-Core: on the upper
2016-11-24 11:44 Protastic101:
https://osu.ppy.sh/ss/6646899 alternatively, you can do this
2016-11-24 11:44 Guilty-Core: Due to the sound
2016-11-24 11:44 Guilty-Core: Oh my bad
2016-11-24 11:44 Guilty-Core: Is good like that =)
2016-11-24 11:45 Guilty-Core: it's*
2016-11-24 11:45 Protastic101: 00:07:579 - the snare comes in here, so it'd be more reasonable to put the accent there, but everything is up to you to decide
2016-11-24 11:45 Guilty-Core: Well it's better like you said =)
2016-11-24 11:45 Protastic101: 00:14:963 (14963|2,15079|0,15079|3) - Similar to what I just mentioned, maybe try this
https://osu.ppy.sh/ss/66469142016-11-24 11:47 Guilty-Core: Thanks
2016-11-24 11:48 Protastic101: 00:16:348 - 00:18:194 - 00:20:040 - and etc. Starting after 00:15:079 - , a hihat is added just before the third beat of every measure, so I'd consider adding a note to represent that
2016-11-24 11:49 Guilty-Core: I see well I'll do that
Thanks
2016-11-24 11:50 Protastic101: 00:27:540 (27540|3,27771|3,28694|3,28925|3) - oh yeah, also wanna ask about why these minijacks are here
2016-11-24 11:50 Protastic101: I'd consider moving them around a bit to avoid them if they can be avoidable
2016-11-24 11:51 Guilty-Core: They are =D
2016-11-24 11:51 Guilty-Core: If I put the 2 note
2016-11-24 11:51 Guilty-Core: onthe 1 column
2016-11-24 11:51 Protastic101: that works
2016-11-24 11:52 Protastic101: 00:29:848 (29848|3,29848|2) - 00:32:617 (32617|1,32617|0) - Ok, next thing I wanna mention are the double LNs. Since this is 4K, this is seriously limiting your columns. One LN is fine, because then you can add doubles for the kicks like at 00:30:771 -
2016-11-24 11:53 Protastic101: What you can try is using a minijack like pattern kind of like this
https://osu.ppy.sh/ss/66469592016-11-24 11:53 Protastic101: Before I said minijacks were meh, but this is the start of a new section, so it's ok to change up the mapping style now
2016-11-24 11:54 Protastic101: Also, a tip, minijacks during LN play is really helpful since you only have 3 columns to work with, and minijacks help make more comfortable patterns with that
2016-11-24 11:55 Guilty-Core: I see, then when I join a same one later I should use the same map style
2016-11-24 11:55 Protastic101: Yeah
2016-11-24 11:56 Protastic101: Another thing I wanna mention are the upbeats (red ticks) like 00:31:463 - 00:31:925 - 00:32:386 - 00:33:310 - 00:33:771 - for example
2016-11-24 11:56 Protastic101: There are still hihats there, so I don't see why you stopped mapping them. If anything, since the music got few more parts added, shouldn't the chart reflect that by increasing note density ever so slightly?
2016-11-24 11:57 Guilty-Core: Well I just started to notice them since the last mod x)
2016-11-24 11:58 Protastic101: Lol. Well yeah, I'd consider mapping them anyways
2016-11-24 11:58 Protastic101: 00:51:771 (51771|2) - maybe move this to 2 and then add another note at 00:51:886 - for the snare
2016-11-24 11:59 Protastic101: 00:54:310 - For the [12][34] alternating chords that start here, I'd consider varying it to be a little more difficult
2016-11-24 11:59 Guilty-Core: chords?
2016-11-24 11:59 Protastic101: Maybe like this
https://osu.ppy.sh/ss/66470192016-11-24 12:00 Protastic101: Chords are notes that have more than one note played at the same place
2016-11-24 12:00 Guilty-Core: I see
2016-11-24 12:00 Protastic101: For example, 00:54:540 (54540|2,54540|3) - is a chord since it has 2 notes, but the specific name is a jump or double
2016-11-24 12:00 Guilty-Core: I see I see , thanks =)
2016-11-24 12:01 Protastic101: Hands = three notes at once
2016-11-24 12:01 Protastic101: Quads = 4 notes at once
2016-11-24 12:01 Protastic101: Anything past that is just known as an x-note chord
2016-11-24 12:01 Guilty-Core: I see
2016-11-24 12:02 Protastic101: 00:57:540 - ok, while I thought this was an interesting way to use LNs, I can't really understand why they're LNs to begin with
2016-11-24 12:02 Protastic101: The sound is a pretty short snare, so short notes would do just fine tbh
2016-11-24 12:03 Guilty-Core: Yeah, but I thaught it was kind of satisfiying to do it with ln when we play it
2016-11-24 12:03 Protastic101: ok, that's fine then
2016-11-24 12:04 Protastic101: I would see what other players have to say about it though
2016-11-24 12:05 Protastic101: 01:27:310 (87310|3,87310|2,87540|3,87540|2,87771|3,87771|2,88002|3,88002|2,88233|3,88233|2,88463|2,88463|3,88694|3,88925|3,88925|2) - imo, this is a bit repetitive, and could be varied. Give me a second to find some suggestions for it
2016-11-24 12:05 Guilty-Core: Well I thinkI have an idea x)
2016-11-24 12:06 Guilty-Core:
https://osu.ppy.sh/ss/66470782016-11-24 12:07 Protastic101: That's quite a lot of jacks in there. There
2016-11-24 12:07 Protastic101: There's also some 1/4 in the music too. This is what I was thinking 01:27:310 (87310|3,87310|2,87540|3,87540|2,87771|3,87771|2,88002|3,88002|2,88233|3,88233|2,88463|2,88463|3,88694|3,88925|3,88925|2) -
2016-11-24 12:07 Protastic101: wrong copy paste rip
2016-11-24 12:07 Protastic101:
https://osu.ppy.sh/ss/6647078\
2016-11-24 12:07 Guilty-Core: xD
2016-11-24 12:07 Protastic101: I removed the LN there, but that was to make room for more notes since this measure is pretty dense
2016-11-24 12:07 Guilty-Core: I see =)
2016-11-24 12:08 Guilty-Core: But "room"?
2016-11-24 12:08 Protastic101: more columns I mean
2016-11-24 12:08 Protastic101: There are more note arrangement opportunities if you have 4 columns rather than 3
2016-11-24 12:09 Guilty-Core: Yeah, I see
2016-11-24 12:09 Protastic101: 01:34:233 - Starting here, I don't understand why the notes suddenly become hands(triples) when just a measure prior, that same sound was mapped with a doubnle
2016-11-24 12:09 Protastic101: double*
2016-11-24 12:10 Protastic101: 01:34:233 (94233|0,94233|2,94233|3,94463|0,94463|1,94463|2,94694|3,94694|0,94694|2,94925|3,94925|1,94925|0,95156|3,95156|2,95156|1,95386|0,95386|1,95386|2,95617|3,95617|1,95617|0) - basically, I feel like these were done for difficulty, so reduce them to double notes, and reduce 01:35:848 (95848|1,95848|2,95848|0,95848|3) - into a triple
2016-11-24 12:10 Guilty-Core: Well I used the advice of the 1st mod for it
2016-11-24 12:12 Protastic101: 01:36:310 - Also, this really long jumptrill is pretty repetitive. I'd try to vary the type of chords you used.
2016-11-24 12:12 Protastic101: Screenshots incoming hold on
2016-11-24 12:12 Guilty-Core:
https://osu.ppy.sh/ss/66471282016-11-24 12:12 Guilty-Core: Like this?
2016-11-24 12:12 Protastic101: As for the triples vs doubles, those triples really don't make much sense
2016-11-24 12:12 Protastic101: yeah
2016-11-24 12:13 Protastic101: That screenshot works fine
2016-11-24 12:13 Protastic101:
https://osu.ppy.sh/ss/6647123 Here's the first screenshot of that long jumptrill
2016-11-24 12:13 Protastic101:
https://osu.ppy.sh/ss/6647135 second screenshot
2016-11-24 12:14 Protastic101:
http://puu.sh/st9wS.jpg Final one
2016-11-24 12:14 Protastic101: Basically, to keep it from being monotonous, I changed the type of chord used after every triple
2016-11-24 12:15 Guilty-Core: Does it bother you if I use those screens for the map?
2016-11-24 12:15 Protastic101: Not at all
2016-11-24 12:15 Guilty-Core: Thanks =)
2016-11-24 12:15 Protastic101: The reason I send you the screens is to show you what I mean, and what I would have done in that situation. You're free to use them lol
2016-11-24 12:16 Guilty-Core: Yeah, I thaught for some reasons people could not like this x)
2016-11-24 12:16 Protastic101: Nah, if someone sends you a screen, it's normally cause that's what they'd prefer you have done
2016-11-24 12:17 Protastic101: 01:41:848 - also, for this 1/8 burst, I'd consider varying the pattern too
2016-11-24 12:17 Protastic101:
https://osu.ppy.sh/ss/6647166 messed around, and this is what I think works
2016-11-24 12:18 Guilty-Core: I was allways wandering how to make those
2016-11-24 12:18 Guilty-Core: Thanks
2016-11-24 12:18 Protastic101: 01:42:886 (102886|1,103002|2,103002|0,103002|3) - I'd also consider control J with this because the snare comes in at 01:42:886 - with the hihat right after
2016-11-24 12:18 Protastic101: So maybe like this
https://osu.ppy.sh/ss/66471742016-11-24 12:19 Protastic101: Some advice for 1/8 bursts: If the BPM is pretty high, you normally want them to be a uniform roll throughout, but the BPM for this song is pretty low, so it's ok to vary the pattern a lot within the burst
2016-11-24 12:20 Guilty-Core: I see =)
2016-11-24 12:21 Protastic101: 01:44:848 - It's ok to add notes here for the synth too
2016-11-24 12:22 Protastic101: 01:45:310 (105310|3,105310|0,105310|2,105310|1) - I would also really be careful about your chord sizes here. This is a quad, but the sound here isn't very loud
2016-11-24 12:22 Guilty-Core:
https://osu.ppy.sh/ss/66472092016-11-24 12:22 Guilty-Core: Like this?
2016-11-24 12:22 Protastic101: Well, I don't think it needs to be jacked tbh
2016-11-24 12:23 Guilty-Core: Yeah, I changed it for the 1st column
2016-11-24 12:24 Protastic101: Ok
2016-11-24 12:24 Protastic101: As for that quad I highlighted, remember that LNs also count as notes lol
2016-11-24 12:24 Protastic101: So you could remove the two short notes at 01:45:310 (105310|0,105310|3) - and count it as a double
2016-11-24 12:24 Protastic101: Though in my opinion, it's best to just represent those synths with single LNs
2016-11-24 12:25 Guilty-Core: Well I removed the 2 notes and the right ln
2016-11-24 12:27 Protastic101: Ok
2016-11-24 12:27 Protastic101: Ok, well as I said, watch out for the chord consistency, and the synths too, you can map along with the drums
2016-11-24 12:28 Protastic101: 02:11:617 - Ok, I can't hear any 1/8 sound here at all
2016-11-24 12:28 Guilty-Core: Oh yeah it was 1/4
2016-11-24 12:28 Guilty-Core: But when i changed I didn't save ><
2016-11-24 12:29 Protastic101: These are all just 1/4, and the snare isn't very loud, so I'd consider just using a single note burst, kind of like this
https://osu.ppy.sh/ss/66472622016-11-24 12:29 Protastic101: rip lol
2016-11-24 12:29 Guilty-Core: xD
2016-11-24 12:29 Guilty-Core: Thanks =)
2016-11-24 12:30 Protastic101: 02:11:502 - the 1/4 also starts here, so add a note in 3 or something lol
2016-11-24 12:30 Protastic101: 02:27:233 (147233|2) - This note is snapped incorrectly, and should be at 02:27:194 -
2016-11-24 12:30 Protastic101: 02:27:310 (147310|0) - as for this, this is just my own opinion, but I think moving it to 2 would look nicer
2016-11-24 12:31 Protastic101: 02:27:540 (147540|1) - and if you accept the above, move this to 1
2016-11-24 12:32 Guilty-Core: I accept it.
2016-11-24 12:32 Guilty-Core: Thanks
2016-11-24 12:32 Guilty-Core: x)
2016-11-24 12:32 Protastic101: 02:28:002 - Here, since the music loses a lot of intensity for a second, maybe try this
https://osu.ppy.sh/ss/66472882016-11-24 12:34 Protastic101: 02:33:310 (153310|2,153540|1,153771|2,154002|1,154233|2) - I also think this alternating pattern is best done using only one hand, like this
https://osu.ppy.sh/ss/66473022016-11-24 12:37 Guilty-Core: Done (If it doesn't bothers when i'll finish editing it and publy it can I ask you to recheck it in order to see if it was what you meant?)
2016-11-24 12:37 Protastic101: Yeah, I can recheck the map when you finish editing or something
2016-11-24 12:37 Protastic101: Won't go too detailed though since it's not a check lol
2016-11-24 12:38 Guilty-Core: Well I think you'r great actually
2016-11-24 12:38 Protastic101: 04:04:002 - Consider varying the pattern here too.
2016-11-24 12:38 Protastic101: You could try using a jumptrill similar to that image I linked a while back with the triples at 04:05:386 - 04:07:233 -
2016-11-24 12:38 Protastic101: Aw thanks <3
2016-11-24 12:41 Protastic101: 04:09:540 - Same here, try to use some different types of rolls, but don't make it too randomized, otherwise it becomes unreadable since this is still a pretty fast speed to be playing
2016-11-24 12:47 Protastic101: 04:25:348 (265348|1,265348|2) - btw, I'd consider making this [12] to avoid a minijack with 04:25:233 (265233|2,265348|2) - if it can be avoided
2016-11-24 12:47 Protastic101: 04:25:694 - for here, maybe try this
https://osu.ppy.sh/ss/66474252016-11-24 12:47 Guilty-Core:
https://osu.ppy.sh/ss/6647423 Like this?
2016-11-24 12:48 Protastic101: I'd consider making the second [1]-[2]-[3]-[4] roll a splitroll like [1]-[2]-[4]-[3] instead
2016-11-24 12:50 Guilty-Core: aH
2016-11-24 12:50 Guilty-Core: Rip
2016-11-24 12:50 Guilty-Core: It deleted
2016-11-24 12:50 Protastic101: rip af
2016-11-24 12:50 Protastic101: Well, the rest of the chart is pretty similar to the beginning so you can just take the tips I gave you and apply it there
2016-11-24 12:51 Protastic101: So basically, to summarize:
2016-11-24 12:51 Protastic101: 1. Watch out for your chord sizes. LNs count as a note too, so if you have an LN with a short note, that's a double note.
2016-11-24 12:51 Protastic101: 2. Chord sizes could be a bit bigger in the beginning, meaning use kicks as doubles, and snares as triples. Everything else is fine as a single note
2016-11-24 12:52 Protastic101: 3. Minijacks are good for when you only have 3 columns available to use (the other column being taken up by an LN)
2016-11-24 12:52 Protastic101: 4. You can map hihats and synths along with drums. That's all cool.
2016-11-24 12:53 Protastic101: 5. Try to vary the jumptrills and bursts a little by using different complementary chords (example is [12]-[34] or [14]-[23]) and sometimes adding triples by making the notes around it singles
2016-11-24 12:54 Protastic101: That's basically all I have to say about it for now. Feel free to ask me questions and stuff
2016-11-24 12:54 Protastic101: I'ma post the IRC now