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Linkin Park - I'll Be Gone (Schoolboy remix) [OsuMania]

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Topic Starter
WiwiTriggeredMe
This beatmap was submitted using in-game submission on mardi 14 février 2017 at 18:06:09

Artist: Linkin Park
Title: I'll Be Gone (Schoolboy remix)
Tags: Dubstep Linkin_Park LinkinPark Remix Schoolboy
BPM: 130
Filesize: 10309kb
Play Time: 06:09
Difficulties Available:
  1. Parkathon - 4Key (3,65 stars, 2580 notes)
Download: Linkin Park - I'll Be Gone (Schoolboy remix)
Information: Scores/Beatmap Listing
---------------
Hope you guys have fun with it :D
Thanks to Dovahderp for the BPM and the Offset o/
Edit: Dontbully -Fix timing notes/Offset
Wayfeng
Change the title to I'll Be Gone (Schoolboy remix).
This is not the original.
Meiju
Mod
delete voice mapping
i don't understand why you miss a lot of sounds like 00:00:540 - 00:01:002 - 00:01:463 - 00:01:925 - 00:03:425 - 00:05:271 - 00:07:117 - and etc.
00:31:694 (31694|0) - move to another column
00:32:156 - double
00:35:848 - 00:39:540 - 00:43:233 - and etc. ^
00:42:771 (42771|2) - move to another column
00:46:002 - LN ends here
00:50:156 (50156|3,50156|2) - move to another column
00:50:617 - double
00:53:848 (53848|2,54079|3,54310|2) - why LNs? make simple notes
00:57:540 - Why LNs? D:
01:36:310 - why you make here simple notes but 00:57:540 - here doubles? sounds are same
01:34:002 - 01:35:848 - triple
01:41:848 - note?
01:56:156 - see no reason for quadra
01:57:771 - note
01:59:733 - remove, no sound
02:03:771 - again, see no reason for quadras
02:09:540 - 02:09:771 - 02:10:002 - 02:10:233 - and etc. - doubles
02:11:675 (131675|2,131790|1,131906|2,132021|1,132136|2,132252|1) - i don't hear sounds :?
02:39:540 - notes should be here
04:35:617 - remove quadra
04:38:156 (278156|0,278271|2,278386|0,278502|3,278617|1,278733|2) - remove LNs
04:39:194 (279194|0,279194|1,279425|1,279425|0) - why doubles?
04:50:617 (290617|0,290617|3,290733|2,290733|1) - remove and make 1/4 LN that you done before

Add notes on sounds that you hear, make same patterns on same sounds, don't use overmapping and never map voice and this may become a perfect map. Search more mods and good luck.
Topic Starter
WiwiTriggeredMe

Mage wrote:

Mod
delete voice mapping
i don't understand why you miss a lot of sounds like 00:00:540 - 00:01:002 - 00:01:463 - 00:01:925 - 00:03:425 - 00:05:271 - 00:07:117 - and etc.
00:31:694 (31694|0) - move to another column
00:32:156 - double
00:35:848 - 00:39:540 - 00:43:233 - and etc. ^
00:42:771 (42771|2) - move to another column
00:46:002 - LN ends here
00:50:156 (50156|3,50156|2) - move to another column
00:50:617 - double
00:53:848 (53848|2,54079|3,54310|2) - why LNs? make simple notes
00:57:540 - Why LNs? D:
01:36:310 - why you make here simple notes but 00:57:540 - here doubles? sounds are same
01:34:002 - 01:35:848 - triple
01:41:848 - note?
01:56:156 - see no reason for quadra
01:57:771 - note
01:59:733 - remove, no sound
02:03:771 - again, see no reason for quadras
02:09:540 - 02:09:771 - 02:10:002 - 02:10:233 - and etc. - doubles
02:11:675 (131675|2,131790|1,131906|2,132021|1,132136|2,132252|1) - i don't hear sounds :?
02:39:540 - notes should be here
04:35:617 - remove quadra
04:38:156 (278156|0,278271|2,278386|0,278502|3,278617|1,278733|2) - remove LNs
04:39:194 (279194|0,279194|1,279425|1,279425|0) - why doubles?
04:50:617 (290617|0,290617|3,290733|2,290733|1) - remove and make 1/4 LN that you done before

Add notes on sounds that you hear, make same patterns on same sounds, don't use overmapping and never map voice and this may become a perfect map. Search more mods and good luck.
Thank you for modding, I appreciate it :D
I worked everything you wrote here and it was really usefull, thanks =)
But for:
02:11:675 (131675|2,131790|1,131906|2,132021|1,132136|2,132252|1) - i don't hear sounds :?
I actually hear tap sounds behind the voice
OSUjanaiKATSURAda
Hi Guilty-Core

Parkathon
  1. First in General check Aimod and fix ( remove countdown since its not allowed in mania , and set a preview point for this map )

  2. 00:44:502 - add a note on column 1 considering the sound then remove this 00:44:617 (44617|0) -
  3. 01:12:310 (72310|2) - replace this slider with another in column 2 but end it until 01:13:233 - then start another slider in column 3 until 01:14:156 -
  4. 01:15:136 (75136|3) - unsnapped note
  5. 01:28:463 (88463|2,88694|2) - replace these with a slider instead for that mixed sound
  6. 01:35:848 - add a note in column 2 considering that you used 3 notes on less audible beats than this so 4 notes to emphasis it
  7. 01:46:579 (106579|2,106579|3) - i hear no sounds here so its unfitting try adding somthing here instead 01:46:463 -
  8. 01:47:271 - add a double here note in column 1 and the second in column 4
  9. 01:50:963 - add a note here atleast
  10. 01:54:540 (114540|1) - move it to column1
  11. 01:54:656 - add a note in column 2
  12. 02:24:079 (144079|0,144310|3,144310|2) - Ctrl+H Then add a note in c3
  13. 02:27:694 (147694|3) - unsnapped note
  14. 02:28:310 (148310|1) - resnap or just delete it instead add something here 02:28:233 -
  15. 02:38:963 - add a note in c2
  16. 02:42:656 - same in c3
  17. 03:05:386 - add a slider from 03:05:386 - to red tick and another from 03:05:848 - to red tick
  18. 04:43:002 (283002|1,283002|2,283002|3) - no sounds so no need instead add a note in c4
  19. 04:43:233 - same add a note in c4
  20. 04:43:348 (283348|1,283348|3,283348|2) - remove and add a note at 04:43:463 -
  21. 04:43:579 (283579|2,283579|0,283579|1) - remove this part has no sound that could fit to this pattern
  22. 04:43:694 - add a double here in c1 c2
  23. 04:44:502 - add a note in c4
  24. 04:57:771 (297771|0,297771|3,297771|1,297944|3,297944|2,297944|1,298117|2,298117|3,298117|0,298117|1) - fix this patterns as i mentioned u should remove notes which not belongs to any beat and fix unsnapped
  25. 04:59:271 - add a double on c1 c4
  26. 05:01:665 (301665|2,301665|1) - remove instead add a note or two on the white tick
  27. 05:01:954 (301954|1,301954|0) - same
  28. 05:02:185 (302185|3) - same
  29. 05:06:656 - add a note in c1
  30. 05:40:002 - add a note in c1
  31. 05:47:233 (347233|1) - unsnapped resnap it
  32. 06:02:002 (362002|0) - same
  33. 06:09:386 (369386|2,369463|3) - resnap these

Goodluck !! :D
Protastic101
Did a short IRC
2016-11-24 11:20 Guilty-Core: Hello =D Can I disturb you? =)
2016-11-24 11:20 Protastic101: no, but you can poke me instead ^.^
2016-11-24 11:20 Protastic101: What's up?
2016-11-24 11:21 Guilty-Core: Great and you =D?
2016-11-24 11:21 Guilty-Core: *poke*
2016-11-24 11:21 Guilty-Core: x)
2016-11-24 11:21 Protastic101: Not much, preparing for thanksgiving is all lol
2016-11-24 11:21 Guilty-Core: Nice =)
2016-11-24 11:21 Guilty-Core: Well I wanted to ask, if you still take mod request =)?
2016-11-24 11:22 Protastic101: Link me the map and I'll look
2016-11-24 11:22 Guilty-Core: Thanks :D
2016-11-24 11:22 Guilty-Core: ACTION is listening to [https://osu.ppy.sh/b/975006 Linkin Park - I'll Be Gone (Schoolboy remix)]
2016-11-24 11:22 Protastic101: Oh, I have this song XD
2016-11-24 11:22 Guilty-Core: Really :o?
2016-11-24 11:23 Protastic101: Yeah, played it in a multi with you like, back in May or something
2016-11-24 11:23 Guilty-Core: Oh
2016-11-24 11:23 Protastic101: I'ma test play, wanna spec me?
2016-11-24 11:23 Guilty-Core: I don't remember sorry '-'
2016-11-24 11:23 Guilty-Core: yeah :D
2016-11-24 11:23 Guilty-Core: Well
2016-11-24 11:23 Guilty-Core: I think you'll have to re download it
2016-11-24 11:23 Protastic101: Lol, that's ok, I don't remember 90% of the people I play multi with
2016-11-24 11:23 Guilty-Core: From the website
2016-11-24 11:23 Protastic101: Already did
2016-11-24 11:23 Guilty-Core: Oh
2016-11-24 11:23 Guilty-Core: Great :D
2016-11-24 11:23 Protastic101: boi, im prepared XD
2016-11-24 11:25 Protastic101: Interesting LN usage
2016-11-24 11:25 Guilty-Core: Thanks :D
2016-11-24 11:30 Protastic101: That was fun
2016-11-24 11:30 Guilty-Core: Did you enjoy it?
2016-11-24 11:30 Protastic101: I have some comments though
2016-11-24 11:30 Protastic101: Do you want to IRC or forum post?
2016-11-24 11:31 Guilty-Core: Great =D Well,as i try to rank it I would prefer a forum post but I don't mind IRC
2016-11-24 11:31 Protastic101: I personally think IRC is easier lol
2016-11-24 11:31 Guilty-Core: Clearly =)
2016-11-24 11:32 Protastic101: Btw, looking at the map thread, do you know how to respond to mods?
2016-11-24 11:32 Guilty-Core: Well by quoting the mod no?
2016-11-24 11:32 Protastic101: Cause you can directly respond on the person's mod rather than quoting them and then taking out which parts you rejected
2016-11-24 11:33 Guilty-Core: OW
2016-11-24 11:33 Guilty-Core: I see
2016-11-24 11:33 Guilty-Core: Well
2016-11-24 11:33 Guilty-Core: I fucked up then
2016-11-24 11:33 Guilty-Core: xD
2016-11-24 11:33 Guilty-Core: How do we do ?
2016-11-24 11:33 Protastic101: Lol nah, it's up to you however you wanna respond, just make sure to tell people what you rejected at least
2016-11-24 11:34 Protastic101: p/5624560#p5624560 You could respond kind of like Arcwin does here
2016-11-24 11:34 Protastic101: Takes two different colors, blue for accepted, green for rejected, and explains why he rejects stuff directly next to my suggestion
2016-11-24 11:35 Guilty-Core: I'll do that, that's pretty intrusting, thanks =)
2016-11-24 11:35 Protastic101: np
2016-11-24 11:35 Protastic101: Ok, I wanna start at the beginning
2016-11-24 11:36 Protastic101: It feels a bit undermapped, like you could have added more notes but you didn't
2016-11-24 11:36 Protastic101: Take for example the kicks vs. hihats
2016-11-24 11:36 Guilty-Core: hihats?
2016-11-24 11:36 Protastic101: 00:00:310 - 00:01:233 - 00:02:156 - 00:03:079 - 00:04:002 - and etc. are all kicks, but they're mapped with single notes
2016-11-24 11:36 Protastic101: 00:03:310 (3310|1) - sounds like that are hihats
2016-11-24 11:37 Guilty-Core: How
2016-11-24 11:37 Protastic101: 00:00:540 (540|1,1002|0,1463|3,1925|1,2386|0,2848|3) - anyways, these are all hihats. They
2016-11-24 11:37 Protastic101: They're also mapped with single notes
2016-11-24 11:37 Guilty-Core: Yeah
2016-11-24 11:37 Protastic101: You would expect that since the kick sounds louder than the hihat, it would make more sense for the kicks to have more notes
2016-11-24 11:38 Guilty-Core: How then kicks double and big ones 3
2016-11-24 11:38 Protastic101: ^^ Yeah
2016-11-24 11:38 Guilty-Core: I see thanks =)
2016-11-24 11:38 Protastic101: You'll have to rearrange some notes to get it to fit, but it shouldn't be a big problem of doing that
2016-11-24 11:38 Protastic101: 00:06:310 (6310|3,6540|3,7233|3,7463|3) - I also wanna ask about these minijacks
2016-11-24 11:38 Guilty-Core: Yeah =)
2016-11-24 11:39 Protastic101: I can't really see their reason for being there
2016-11-24 11:39 Guilty-Core: No purpose
2016-11-24 11:39 Protastic101: It's a consistency thing, cause you've been mapping everything without jacks so far, and then you suddenly introduce them.
2016-11-24 11:39 Protastic101: So my suggestion is either to make everything a minijack like 00:06:310 (6310|3,6540|3,7233|3,7463|3) - , or to move the notes to be in different columns
2016-11-24 11:40 Protastic101: so instead of those minijacks, you have something like this https://osu.ppy.sh/ss/6646859
2016-11-24 11:40 Guilty-Core: Well I'll change the disposition of notes =)
2016-11-24 11:40 Protastic101: ok
2016-11-24 11:42 Protastic101: 00:07:579 (7579|1,7694|0,7694|2) - For these notes, since 00:07:579 (7579|1) - is a snare, and 00:07:694 (7694|0,7694|2) - is a kick, I'd suggest something like this https://osu.ppy.sh/ss/6646886
2016-11-24 11:42 Protastic101: The minijack there is unavoidable, so it's fine, and because it's 130bpm, it's really not that difficult to hit
2016-11-24 11:43 Guilty-Core: Well
2016-11-24 11:44 Guilty-Core: I would more see the
2016-11-24 11:44 Guilty-Core: 3 notes
2016-11-24 11:44 Guilty-Core: on the upper
2016-11-24 11:44 Protastic101: https://osu.ppy.sh/ss/6646899 alternatively, you can do this
2016-11-24 11:44 Guilty-Core: Due to the sound
2016-11-24 11:44 Guilty-Core: Oh my bad
2016-11-24 11:44 Guilty-Core: Is good like that =)
2016-11-24 11:45 Guilty-Core: it's*
2016-11-24 11:45 Protastic101: 00:07:579 - the snare comes in here, so it'd be more reasonable to put the accent there, but everything is up to you to decide
2016-11-24 11:45 Guilty-Core: Well it's better like you said =)
2016-11-24 11:45 Protastic101: 00:14:963 (14963|2,15079|0,15079|3) - Similar to what I just mentioned, maybe try this https://osu.ppy.sh/ss/6646914
2016-11-24 11:47 Guilty-Core: Thanks :D
2016-11-24 11:48 Protastic101: 00:16:348 - 00:18:194 - 00:20:040 - and etc. Starting after 00:15:079 - , a hihat is added just before the third beat of every measure, so I'd consider adding a note to represent that
2016-11-24 11:49 Guilty-Core: I see well I'll do that :D Thanks :D
2016-11-24 11:50 Protastic101: 00:27:540 (27540|3,27771|3,28694|3,28925|3) - oh yeah, also wanna ask about why these minijacks are here
2016-11-24 11:50 Protastic101: I'd consider moving them around a bit to avoid them if they can be avoidable
2016-11-24 11:51 Guilty-Core: They are =D
2016-11-24 11:51 Guilty-Core: If I put the 2 note
2016-11-24 11:51 Guilty-Core: onthe 1 column
2016-11-24 11:51 Protastic101: that works
2016-11-24 11:52 Protastic101: 00:29:848 (29848|3,29848|2) - 00:32:617 (32617|1,32617|0) - Ok, next thing I wanna mention are the double LNs. Since this is 4K, this is seriously limiting your columns. One LN is fine, because then you can add doubles for the kicks like at 00:30:771 -
2016-11-24 11:53 Protastic101: What you can try is using a minijack like pattern kind of like this https://osu.ppy.sh/ss/6646959
2016-11-24 11:53 Protastic101: Before I said minijacks were meh, but this is the start of a new section, so it's ok to change up the mapping style now
2016-11-24 11:54 Protastic101: Also, a tip, minijacks during LN play is really helpful since you only have 3 columns to work with, and minijacks help make more comfortable patterns with that
2016-11-24 11:55 Guilty-Core: I see, then when I join a same one later I should use the same map style
2016-11-24 11:55 Protastic101: Yeah
2016-11-24 11:56 Protastic101: Another thing I wanna mention are the upbeats (red ticks) like 00:31:463 - 00:31:925 - 00:32:386 - 00:33:310 - 00:33:771 - for example
2016-11-24 11:56 Protastic101: There are still hihats there, so I don't see why you stopped mapping them. If anything, since the music got few more parts added, shouldn't the chart reflect that by increasing note density ever so slightly?
2016-11-24 11:57 Guilty-Core: Well I just started to notice them since the last mod x)
2016-11-24 11:58 Protastic101: Lol. Well yeah, I'd consider mapping them anyways
2016-11-24 11:58 Protastic101: 00:51:771 (51771|2) - maybe move this to 2 and then add another note at 00:51:886 - for the snare
2016-11-24 11:59 Protastic101: 00:54:310 - For the [12][34] alternating chords that start here, I'd consider varying it to be a little more difficult
2016-11-24 11:59 Guilty-Core: chords?
2016-11-24 11:59 Protastic101: Maybe like this https://osu.ppy.sh/ss/6647019
2016-11-24 12:00 Protastic101: Chords are notes that have more than one note played at the same place
2016-11-24 12:00 Guilty-Core: I see
2016-11-24 12:00 Protastic101: For example, 00:54:540 (54540|2,54540|3) - is a chord since it has 2 notes, but the specific name is a jump or double
2016-11-24 12:00 Guilty-Core: I see I see , thanks =)
2016-11-24 12:01 Protastic101: Hands = three notes at once
2016-11-24 12:01 Protastic101: Quads = 4 notes at once
2016-11-24 12:01 Protastic101: Anything past that is just known as an x-note chord
2016-11-24 12:01 Guilty-Core: I see
2016-11-24 12:02 Protastic101: 00:57:540 - ok, while I thought this was an interesting way to use LNs, I can't really understand why they're LNs to begin with
2016-11-24 12:02 Protastic101: The sound is a pretty short snare, so short notes would do just fine tbh
2016-11-24 12:03 Guilty-Core: Yeah, but I thaught it was kind of satisfiying to do it with ln when we play it
2016-11-24 12:03 Protastic101: ok, that's fine then
2016-11-24 12:04 Protastic101: I would see what other players have to say about it though
2016-11-24 12:05 Protastic101: 01:27:310 (87310|3,87310|2,87540|3,87540|2,87771|3,87771|2,88002|3,88002|2,88233|3,88233|2,88463|2,88463|3,88694|3,88925|3,88925|2) - imo, this is a bit repetitive, and could be varied. Give me a second to find some suggestions for it
2016-11-24 12:05 Guilty-Core: Well I thinkI have an idea x)
2016-11-24 12:06 Guilty-Core: https://osu.ppy.sh/ss/6647078
2016-11-24 12:07 Protastic101: That's quite a lot of jacks in there. There
2016-11-24 12:07 Protastic101: There's also some 1/4 in the music too. This is what I was thinking 01:27:310 (87310|3,87310|2,87540|3,87540|2,87771|3,87771|2,88002|3,88002|2,88233|3,88233|2,88463|2,88463|3,88694|3,88925|3,88925|2) -
2016-11-24 12:07 Protastic101: wrong copy paste rip
2016-11-24 12:07 Protastic101: https://osu.ppy.sh/ss/6647078\
2016-11-24 12:07 Guilty-Core: xD
2016-11-24 12:07 Protastic101: I removed the LN there, but that was to make room for more notes since this measure is pretty dense
2016-11-24 12:07 Guilty-Core: I see =)
2016-11-24 12:08 Guilty-Core: But "room"?
2016-11-24 12:08 Protastic101: more columns I mean
2016-11-24 12:08 Protastic101: There are more note arrangement opportunities if you have 4 columns rather than 3
2016-11-24 12:09 Guilty-Core: Yeah, I see
2016-11-24 12:09 Protastic101: 01:34:233 - Starting here, I don't understand why the notes suddenly become hands(triples) when just a measure prior, that same sound was mapped with a doubnle
2016-11-24 12:09 Protastic101: double*
2016-11-24 12:10 Protastic101: 01:34:233 (94233|0,94233|2,94233|3,94463|0,94463|1,94463|2,94694|3,94694|0,94694|2,94925|3,94925|1,94925|0,95156|3,95156|2,95156|1,95386|0,95386|1,95386|2,95617|3,95617|1,95617|0) - basically, I feel like these were done for difficulty, so reduce them to double notes, and reduce 01:35:848 (95848|1,95848|2,95848|0,95848|3) - into a triple
2016-11-24 12:10 Guilty-Core: Well I used the advice of the 1st mod for it
2016-11-24 12:12 Protastic101: 01:36:310 - Also, this really long jumptrill is pretty repetitive. I'd try to vary the type of chords you used.
2016-11-24 12:12 Protastic101: Screenshots incoming hold on
2016-11-24 12:12 Guilty-Core: https://osu.ppy.sh/ss/6647128
2016-11-24 12:12 Guilty-Core: Like this?
2016-11-24 12:12 Protastic101: As for the triples vs doubles, those triples really don't make much sense
2016-11-24 12:12 Protastic101: yeah
2016-11-24 12:13 Protastic101: That screenshot works fine
2016-11-24 12:13 Protastic101: https://osu.ppy.sh/ss/6647123 Here's the first screenshot of that long jumptrill
2016-11-24 12:13 Protastic101: https://osu.ppy.sh/ss/6647135 second screenshot
2016-11-24 12:14 Protastic101: http://puu.sh/st9wS.jpg Final one
2016-11-24 12:14 Protastic101: Basically, to keep it from being monotonous, I changed the type of chord used after every triple
2016-11-24 12:15 Guilty-Core: Does it bother you if I use those screens for the map?
2016-11-24 12:15 Protastic101: Not at all
2016-11-24 12:15 Guilty-Core: Thanks =)
2016-11-24 12:15 Protastic101: The reason I send you the screens is to show you what I mean, and what I would have done in that situation. You're free to use them lol
2016-11-24 12:16 Guilty-Core: Yeah, I thaught for some reasons people could not like this x)
2016-11-24 12:16 Protastic101: Nah, if someone sends you a screen, it's normally cause that's what they'd prefer you have done
2016-11-24 12:17 Protastic101: 01:41:848 - also, for this 1/8 burst, I'd consider varying the pattern too
2016-11-24 12:17 Protastic101: https://osu.ppy.sh/ss/6647166 messed around, and this is what I think works
2016-11-24 12:18 Guilty-Core: I was allways wandering how to make those :o
2016-11-24 12:18 Guilty-Core: Thanks :D
2016-11-24 12:18 Protastic101: 01:42:886 (102886|1,103002|2,103002|0,103002|3) - I'd also consider control J with this because the snare comes in at 01:42:886 - with the hihat right after
2016-11-24 12:18 Protastic101: So maybe like this https://osu.ppy.sh/ss/6647174
2016-11-24 12:19 Protastic101: Some advice for 1/8 bursts: If the BPM is pretty high, you normally want them to be a uniform roll throughout, but the BPM for this song is pretty low, so it's ok to vary the pattern a lot within the burst
2016-11-24 12:20 Guilty-Core: I see =)
2016-11-24 12:21 Protastic101: 01:44:848 - It's ok to add notes here for the synth too
2016-11-24 12:22 Protastic101: 01:45:310 (105310|3,105310|0,105310|2,105310|1) - I would also really be careful about your chord sizes here. This is a quad, but the sound here isn't very loud
2016-11-24 12:22 Guilty-Core: https://osu.ppy.sh/ss/6647209
2016-11-24 12:22 Guilty-Core: Like this?
2016-11-24 12:22 Protastic101: Well, I don't think it needs to be jacked tbh
2016-11-24 12:23 Guilty-Core: Yeah, I changed it for the 1st column
2016-11-24 12:24 Protastic101: Ok
2016-11-24 12:24 Protastic101: As for that quad I highlighted, remember that LNs also count as notes lol
2016-11-24 12:24 Protastic101: So you could remove the two short notes at 01:45:310 (105310|0,105310|3) - and count it as a double
2016-11-24 12:24 Protastic101: Though in my opinion, it's best to just represent those synths with single LNs
2016-11-24 12:25 Guilty-Core: Well I removed the 2 notes and the right ln
2016-11-24 12:27 Protastic101: Ok
2016-11-24 12:27 Protastic101: Ok, well as I said, watch out for the chord consistency, and the synths too, you can map along with the drums
2016-11-24 12:28 Protastic101: 02:11:617 - Ok, I can't hear any 1/8 sound here at all
2016-11-24 12:28 Guilty-Core: Oh yeah it was 1/4
2016-11-24 12:28 Guilty-Core: But when i changed I didn't save ><
2016-11-24 12:29 Protastic101: These are all just 1/4, and the snare isn't very loud, so I'd consider just using a single note burst, kind of like this https://osu.ppy.sh/ss/6647262
2016-11-24 12:29 Protastic101: rip lol
2016-11-24 12:29 Guilty-Core: xD
2016-11-24 12:29 Guilty-Core: Thanks =)
2016-11-24 12:30 Protastic101: 02:11:502 - the 1/4 also starts here, so add a note in 3 or something lol
2016-11-24 12:30 Protastic101: 02:27:233 (147233|2) - This note is snapped incorrectly, and should be at 02:27:194 -
2016-11-24 12:30 Protastic101: 02:27:310 (147310|0) - as for this, this is just my own opinion, but I think moving it to 2 would look nicer
2016-11-24 12:31 Protastic101: 02:27:540 (147540|1) - and if you accept the above, move this to 1
2016-11-24 12:32 Guilty-Core: I accept it.
2016-11-24 12:32 Guilty-Core: Thanks :D
2016-11-24 12:32 Guilty-Core: x)
2016-11-24 12:32 Protastic101: 02:28:002 - Here, since the music loses a lot of intensity for a second, maybe try this https://osu.ppy.sh/ss/6647288
2016-11-24 12:34 Protastic101: 02:33:310 (153310|2,153540|1,153771|2,154002|1,154233|2) - I also think this alternating pattern is best done using only one hand, like this https://osu.ppy.sh/ss/6647302
2016-11-24 12:37 Guilty-Core: Done (If it doesn't bothers when i'll finish editing it and publy it can I ask you to recheck it in order to see if it was what you meant?)
2016-11-24 12:37 Protastic101: Yeah, I can recheck the map when you finish editing or something
2016-11-24 12:37 Protastic101: Won't go too detailed though since it's not a check lol
2016-11-24 12:38 Guilty-Core: Well I think you'r great actually
2016-11-24 12:38 Protastic101: 04:04:002 - Consider varying the pattern here too.
2016-11-24 12:38 Protastic101: You could try using a jumptrill similar to that image I linked a while back with the triples at 04:05:386 - 04:07:233 -
2016-11-24 12:38 Protastic101: Aw thanks <3
2016-11-24 12:41 Protastic101: 04:09:540 - Same here, try to use some different types of rolls, but don't make it too randomized, otherwise it becomes unreadable since this is still a pretty fast speed to be playing
2016-11-24 12:47 Protastic101: 04:25:348 (265348|1,265348|2) - btw, I'd consider making this [12] to avoid a minijack with 04:25:233 (265233|2,265348|2) - if it can be avoided
2016-11-24 12:47 Protastic101: 04:25:694 - for here, maybe try this https://osu.ppy.sh/ss/6647425
2016-11-24 12:47 Guilty-Core: https://osu.ppy.sh/ss/6647423 Like this?
2016-11-24 12:48 Protastic101: I'd consider making the second [1]-[2]-[3]-[4] roll a splitroll like [1]-[2]-[4]-[3] instead
2016-11-24 12:50 Guilty-Core: aH
2016-11-24 12:50 Guilty-Core: Rip
2016-11-24 12:50 Guilty-Core: It deleted
2016-11-24 12:50 Protastic101: rip af
2016-11-24 12:50 Protastic101: Well, the rest of the chart is pretty similar to the beginning so you can just take the tips I gave you and apply it there
2016-11-24 12:51 Protastic101: So basically, to summarize:
2016-11-24 12:51 Protastic101: 1. Watch out for your chord sizes. LNs count as a note too, so if you have an LN with a short note, that's a double note.
2016-11-24 12:51 Protastic101: 2. Chord sizes could be a bit bigger in the beginning, meaning use kicks as doubles, and snares as triples. Everything else is fine as a single note
2016-11-24 12:52 Protastic101: 3. Minijacks are good for when you only have 3 columns available to use (the other column being taken up by an LN)
2016-11-24 12:52 Protastic101: 4. You can map hihats and synths along with drums. That's all cool.
2016-11-24 12:53 Protastic101: 5. Try to vary the jumptrills and bursts a little by using different complementary chords (example is [12]-[34] or [14]-[23]) and sometimes adding triples by making the notes around it singles
2016-11-24 12:54 Protastic101: That's basically all I have to say about it for now. Feel free to ask me questions and stuff
2016-11-24 12:54 Protastic101: I'ma post the IRC now
[ A v a l o n ]
keep working ~
short irc
2016-11-26 21:59 Guilty-Core: Hello c:
2016-11-26 21:59 Guilty-Core: It has been a while :D
2016-11-26 22:28 [ A v a l o n ]: didn't see this chat ;w;
2016-11-26 22:28 [ A v a l o n ]: hi
2016-11-26 22:29 Guilty-Core: No problem C:
2016-11-26 22:30 Guilty-Core: I wanted to ask you
2016-11-26 22:30 Guilty-Core: Do you still take mod requests?
2016-11-26 22:30 [ A v a l o n ]: yes ?
2016-11-26 22:30 [ A v a l o n ]: oh
2016-11-26 22:30 [ A v a l o n ]: i didn't take for now qwq
2016-11-26 22:30 [ A v a l o n ]: but if it just for testplay, i can
2016-11-26 22:30 Guilty-Core: 'k, now problem ;) Thanks o/
2016-11-26 22:31 Guilty-Core: Oh well, i'll take this if you don't mind :3
2016-11-26 22:31 Guilty-Core: ACTION is listening to [https://osu.ppy.sh/b/975006 Linkin Park - I'll Be Gone (Schoolboy remix)]
2016-11-26 22:31 Guilty-Core: :D
2016-11-26 22:32 [ A v a l o n ]: dling
2016-11-26 22:32 Guilty-Core: Thanks :3
2016-11-26 22:34 [ A v a l o n ]: ACTION is listening to [http://osu.ppy.sh/b/975006 Linkin Park - I'll Be Gone (Schoolboy remix)]
2016-11-26 22:34 [ A v a l o n ]: wew
2016-11-26 22:34 [ A v a l o n ]: nice song
2016-11-26 22:34 Guilty-Core: Thanks :D Hope you enjoy it :D
2016-11-26 22:40 [ A v a l o n ]: hmmm
2016-11-26 22:41 [ A v a l o n ]: if i can give score
2016-11-26 22:41 [ A v a l o n ]: 7/10
2016-11-26 22:41 Guilty-Core: Thanks :D
2016-11-26 22:41 [ A v a l o n ]: wait, let me take a look editor for fast
2016-11-26 22:41 Guilty-Core: Thanks :3
2016-11-26 22:41 [ A v a l o n ]: ACTION is editing [http://osu.ppy.sh/b/975006 Linkin Park - I'll Be Gone (Schoolboy remix) [Parkathon]]
2016-11-26 22:42 [ A v a l o n ]: 00:22:348 - this should be 2 notes according to 00:14:963 - make it consistent
2016-11-26 22:42 Guilty-Core: Right
2016-11-26 22:43 [ A v a l o n ]: 00:51:079 - 00:51:540 - i think you've missed a note for drum and bass instrument here
2016-11-26 22:43 [ A v a l o n ]: 00:57:194 (57194|1,57310|1) - i didn't get why you suddenly make a mini jack here ._.
2016-11-26 22:44 [ A v a l o n ]: 00:57:194 (57194|1) - delete this
2016-11-26 22:45 Guilty-Core: Oh the jack was an error, thanks :D
2016-11-26 22:45 [ A v a l o n ]: 01:49:002 (109002|1,109002|0) - this actually have different sound feeling with 01:49:233 (109233|0,109233|1,109463|1,109463|0,109694|1,109694|0,109925|0,109925|1) -
2016-11-26 22:45 Guilty-Core: The single or the double?
2016-11-26 22:46 [ A v a l o n ]: oh, i mean delete the single note on blue lines (for previously)
2016-11-26 22:46 Guilty-Core: I'll correct this, thanks =)
2016-11-26 22:46 Guilty-Core: I see thanks =)
2016-11-26 22:46 [ A v a l o n ]: 01:50:963 (110963|1,111079|2) - should be 2 notes
2016-11-26 22:48 Guilty-Core: Done for the different feeling , making it into 1 ln is better or?
2016-11-26 22:48 Guilty-Core: not*
2016-11-26 22:48 [ A v a l o n ]: 01:52:694 - same reason . . . for example http://puu.sh/sv5rE/2f95282cb1.jpg
2016-11-26 22:48 [ A v a l o n ]: keep 2 LN but in different side
2016-11-26 22:49 Guilty-Core: I see, thanks =)
2016-11-26 22:49 [ A v a l o n ]: 01:58:117 (118117|3,118117|2) - why you put 2 notes here ?
2016-11-26 22:50 [ A v a l o n ]: should be on 01:58:348 - since kick is louder
2016-11-26 22:50 [ A v a l o n ]: 02:00:425 (120425|2,120425|1,120540|3,120540|0,120656|1,120656|2,120771|1,120771|2) - man, this really painful xD
2016-11-26 22:51 Guilty-Core: Yeah I understand xD
2016-11-26 22:51 Guilty-Core: And to answer before I thaught their was a sound but no x)
2016-11-26 22:52 [ A v a l o n ]: this would be more better http://puu.sh/sv5C3/d8f726861f.jpg start on here 01:59:386 -
2016-11-26 22:52 Guilty-Core: https://osu.ppy.sh/ss/6662116
2016-11-26 22:52 Guilty-Core: Better like this?
2016-11-26 22:53 Guilty-Core: I see, thanks :D
2016-11-26 22:54 [ A v a l o n ]: 02:19:694 (139694|0) - should be ended on here 02:20:156 -
2016-11-26 22:54 [ A v a l o n ]: 02:20:502 - missing drums ?
2016-11-26 22:55 [ A v a l o n ]: http://puu.sh/sv5JV/eac2f104a0.jpg
2016-11-26 22:55 [ A v a l o n ]: 02:23:156 (143156|1,143156|2,143156|3,143156|0) - i don't really get the meaning of this part
2016-11-26 22:55 [ A v a l o n ]: really low sound actually
2016-11-26 22:56 [ A v a l o n ]: and still so many in the next part XD
2016-11-26 22:56 [ A v a l o n ]: i can't point it one by one
2016-11-26 22:56 [ A v a l o n ]: hope you can imrove this map more later
2016-11-26 22:56 [ A v a l o n ]: do i need to post this ?
2016-11-26 22:56 Guilty-Core: I see, xD Yeah :D Hope too :) Thanks a lot =D
2016-11-26 22:57 Guilty-Core: Don't bother I'll screenshot it =D
2016-11-26 22:57 Guilty-Core: Thanks again :3
2016-11-26 22:58 Guilty-Core: Otherwise did you enjoy it :D?
puxtu
[General]
- remove the unused .osb file
- convert your bg to .jpeg, current file is .png and it's over 1mb
- your preview point is kinda random, maybe set it right here? 01:43:694 -
- rip hitsounds
[Parkathon]
00:01:463 (1463|2,1694|3) - I can hear a 1/4 hi-hat between these 2 notes, add it.
00:03:310 (3310|3,3540|2) - same here. I won't mention this again, find them by yourself.
00:35:386 (35386|1) - should use a double here
00:39:079 (39079|2) - same. won't mention again
01:27:079 (87079|3) - double
01:42:886 (102886|1,102886|3,102886|0) - i think the sound is not worth for a triple here. remove one of them
01:51:079 (111079|2,111079|1) - missing 1/4
02:02:156 (122156|1,122156|2) - same, won't mention again
02:24:079 (144079|2) - this should be at 1/4 imo
02:27:771 (147771|3,148002|0) - 1/4 where
ok I just reliazed you ignored a lot of 1/4s in the dubstep part. I don't think that's a good idea dude
03:29:848 (209848|1) - missing a 1/2 note before this one
03:31:233 (211233|1) - same with this one
03:31:925 (211925|2) - ghost, remove
03:34:463 (214463|1) - recheck this part again pls, missing a lot of notes
04:05:386 (245386|2) - lol nice jumptrill idk what to say about it
Combistein
Salut !
Voici le mod que j’ai réalisé sur ta map :

Tout d’abord, il faudrait que tu rajoutes des hitsounds à ta map, parce que je crois qu’une map ne peut pas être ranked si elle n’a aucun hitsound.
(je te conseille de prendre des hitsound d’electro/dubstep pour ta map, comme par exemple ceux de light it up : https://osu.ppy.sh/b/975667 )
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01:40:463 (100463|3,100463|2,100694|3,100694|2,100925|3,100925|2,101156|3,101156|2,101386|3,101386|2,101617|3,101617|2,101848|3,101906|2) –
Là ça nous fait un full jack, et ça risque d’être très embêtant à jouer. Ok , le BPM est lent, mais je pense que si on la joue en DT, ça va poser problème^^
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01:56:386 (116386|1) –
Je te conseille d’enlever cette note là, le beat de la musique n’est pas plus fort à ce moment, donc aucun intérêt de mettre 4 notes ^^
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00:29:386 (29386|1,29386|2,29386|0,29617|2,29733|0,29848|2,29848|1,29848|3,30079|2,30310|1,30310|0,30540|1,30771|2,30771|0,31002|0,31233|2,31233|1) –
Peut-être un peu trop jackhammer comme pattern, j’aurais pas envie de faire ça en DT xD
(tous ces patterns avec les LN, c’est dommage que tu mettes des jacks un peu partout, ça enlève vraiment de la fluidité, après ça peut donner
un certain style à la map, mais alors vaut mieux le faire genre une fois sur deux, que là ça devient répétitif et vraiment marathonien pour le coup) ^^
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00:57:540 (57540|1,57540|0,57656|2,57656|3,57771|1,57771|0,57886|2,57886|3,58002|0,58002|1,58117|2,58117|3,58233|1,58233|0,58348|2,58348|3,58463|1,58463|0,58579|2,58579|3,58694|1,58694|0,58810|2,58810|3,58925|0,58925|1,59040|2,59040|3,59156|0,59156|1,59271|2,59271|3) –
Ce pattern là, je l’aurais plus fait comme ça :
https://puu.sh/udgmn/2a0268d027.jpg
ça permet d’avoir une évolution sur le drop, et donc plus de hype, et SURTOUT moins de chances de se perdre dans le pattern et de full GOOD le truc
( ça sent le vécu, je sais xD) .
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01:57:540 (117540|2,117540|3,117656|2,117656|1,117771|3) –
Oulaaa ! Pas sympa comme pattern ça ! La musique est pas très intense à ce moment là, et ça risque plus de surprendre le joueur que de lui plaire.
Surtout qu’en DT, c’est le hell pattern ça ^^
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03:08:617 (188617|3,188617|2,188733|1,188733|0,188848|3,188848|2,188963|1,188963|0,189079|2,189079|3,189194|1,189194|0,189310|3,189310|2,189425|1,189425|0,189540|3,189540|2,189656|1,189656|0,189771|3,189771|2,189886|1,189886|0,190002|3,190002|2,190117|1,190117|0,190233|3,190233|2,190348|1,190348|0,190463|3,190463|2,190579|1,190579|0,190694|3,190694|2,190810|1,190810|0,190925|3,190925|2,191040|0,191040|1,191156|3,191156|2,191271|1,191271|0,191386|3,191386|2,191502|1,191502|0,191617|3,191617|2,191733|1,191733|0,191848|3,191848|2,191963|1,191963|0,192079|3,192079|2,192194|1,192194|0) –
Même remarque que celui d’encore avant : je te conseille de faire un dégradé sur les drops, parce que là ça risque d’être boring,
et on peut vraiment vite perdre le rythme et full GOOD ça. Et perdre toute son accuracy à la moitié de la map ça ne fait pas plaisir ^^
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05:13:233 (313233|1,313233|0,313348|2,313463|3,313579|2,313694|0,313694|3,313694|1,313810|2,313925|3,314040|2,314156|0,314156|1) –
Juste pour te dire que j’avais bien aimé ce pattern ! :D
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Remarque d’ensemble :
La map est bien, et elle a ses chances pour être ranked (pas pour rien qu’elle a +8 en star priority ! :D)
Après, c’est peut être qu’un avis personnel, mais je trouve les patterns un peu répétitif et très « carrés »
Exemple : 02:18:540 (138540|2,138540|0,138540|3,138771|0,138771|1,138771|3,138771|2,139002|2,139002|3,139002|0,139233|1,139233|0,139233|3,139233|2,139463|3,139463|0,139463|2) –
Ça enlève un peu de fluidité en échange d’une sorte de symétrie pas forcément nécessaire dans une beatmap de 6 minutes ^^
Sinon très bonne map et GG, bon boulot ! :D
BanchoBot
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