1. osu! forums
  2. Beatmaps
  3. Pending Beatmaps
posted
This beatmap was submitted using in-game submission on Tuesday, March 05, 2019 at 10:42:48 PM

Artist: goreshit
Title: o'er the flood
Tags: breakcore dnb over semantic compositions on death and its meaning max richter horizon variations electronic instrumental ancul hydria jinjin pope_gadget
BPM: 194
Filesize: 8553kb
Play Time: 04:14
Difficulties Available:
  1. ancul's hard - 7Key (2.94 stars, 1995 notes)
  2. beginner - 7Key (0.82 stars, 256 notes)
  3. easy - 7Key (1.35 stars, 635 notes)
  4. hydria's normal - 7Key (2.15 stars, 1337 notes)
  5. insane - 7Key (4.37 stars, 2886 notes)
  6. jinjin's extra - 7Key (6.04 stars, 4261 notes)
  7. pope's another - 7Key (5.09 stars, 3701 notes)
  8. torrent - 7Key (6.71 stars, 4945 notes)


Download: goreshit - o'er the flood
Information: Scores/Beatmap Listing
---------------
semantic compositions on death and its meaning

the nature of dying - o'er the flood - looming shadow of a tree long gone


4k mapset by shoegazer: https://osu.ppy.sh/s/497750




difficulties

beginner (☆1) - made for people who have absolutely no experience in 7k, osu!mania or any vertically scrolling rhythm game.
easy (☆3) - a step up from beginner, this difficulty puts practice on your hand coordination.
hydria's normal (☆7) - challenge yourself with unorthodox rhythms with this difficulty.
ancul's hard (☆10) - be prepared for a good amount of short streams and chords that come into play.
insane (★2) - the pattern density and complexity go up as you progress in this difficulty. keep your wits up as you go further.
pope's another (★8) - be aware of sv changes that match the mood of the song, as well as fast, dense patterns coming your way. this difficulty also introduces minijacks into the mix, and there will be more of that in the later difficulties.
jinjin's extra (★14) - this difficulty has heavy patterns waiting to rush in very quickly. these can end your play if you mess up even slightly, so be sure to keep yourself in place with this one.
torrent (★20) - a torrent of dense patterns surge towards you, which get heavier and heavier the further down you go. you'll need to have a great amount of stamina, coordination and speed so the high drain, accuracy judgment and the rush of heavy patterns don't take their heavy toll on you. good luck, and don't lose yourself in the flood.
will put nps graphs once the mapset is ranked

beginner (☆1)
average nps: 1.55
max nps: 3

easy (☆3)
average nps: 3.7
max nps: 8

hydria's normal (☆7)
average nps: 6.62
max nps: 12

ancul's hard (☆10)
average nps: 9.9
max nps: 16

insane (★2)
average nps: 14.3
max nps: 27

pope's another (★8)
average nps: 17.76
max nps: 30

jinjin's extra (★14)
average nps: 20.89
max nps: 37

torrent (★20)
average nps: 24.51
max nps: 41
  1. 05/12/2016 - submitted mapset
  2. 01/05/2017 - finished mapset
  3. 04/21/2017 - added hitsounds and hitsounded torrent
  4. 05/05/2017 - applied soul's irc mod #1
  5. 08/04/2017 - hitsounded and buffed hp and od judgments on all difficulties
  6. 09/14/2017 - applied maxus' mod
  7. 09/15/2017 - applied couil's mod
  8. 09/17/2017 - applied sinnoh's mod
  9. 10/11/2017 - applied mods from litharrale and lokovodo
  10. 10/15/2017 - applied soul's irc mod #2, buffed up hydria's normal substantially
  11. 12/05/2017 - updated pope's another
  12. 02/13/2018 - applied benzopirene's mod, made some adjustments on beginner, easy and torrent
  13. 02/18/2018 - applied minseo2000's mod, made some adjustments on insane
  14. 02/25/2018 - applied _underjoy's mod, made torrent a tiny bit harder
  15. 02/26/2018 - applied qqqant's mod, increased general hitsound volume up to 15%
  16. 03/02/2018 - applied wonki's mod
  17. 03/03/2018 - applied unpredictable's mod
  18. 03/15/2018 - updated jinjin's extra
  19. 07/22/2018 - applied kamikaze's mod, rearranged torrent so it's a little more technical and minijack-based
  20. 09/17/2018 - applied lenfried-'s mod (halfway done)
  21. 12/30/2018 - applied lenfried-'s mod (almost done), lowered od on higher difficulties
  22. 01/15/2019 - applied lenfried-'s mod (done)
  23. 01/28/2019 - applied -mysticeyes's mod
  24. 02/04/2019 - did some hitsound and metadata stuff, mapset nominated by -mysticeyes
  25. 03/03/2019 - nomination process reset #1, applied k a b i -'s mod
  26. 03/04/2019 - did some last minute changes
  27. 03/05/2019 - mapset nominated by k a b i -, nomination process reset #2, removed two notes on jinjin's extra, mapset nominated by -mysticeyes
  28. 03/06/2019 - mapset qualified by k a b i -
  29. 03/13/2019 - mapset ranked. thank you everyone for your feedback and support.
posted
ET map pls rank
posted
Ok i think i lost the IRC but i'll just place it here or wait for blocko to post it
i'll be doing part two for it soon so waiting for him to quote this zzz


nvm, got it
2017-05-06 00:55 Soul Evans: hiya
2017-05-06 00:55 Blocko: hi
2017-05-06 00:56 Soul Evans: ok so quick recap
2017-05-06 00:57 Soul Evans: i found out this might be better if you made 1/4 for it instead of an LN 00:55:731 (55731|3) -
2017-05-06 00:59 Blocko: hmm wanna keep this as an ln for simplicity
2017-05-06 00:59 Blocko: plus i think it's a good lead for the small ln + jack section
2017-05-06 01:00 Soul Evans: i was actually thinking using both LN and a simple 1/4 stream or something lol
2017-05-06 01:00 Blocko: one ln is fine xddd
2017-05-06 01:00 Soul Evans: ok so
2017-05-06 01:01 Soul Evans: Since the rest of the chart was streamy for everything on a sound like this 01:09:648 (69648|2,69803|2,69957|3,69957|2,70112|2,70267|2,70421|2) -
2017-05-06 01:01 Soul Evans: i was thinking making it play out like a stream a bit more
2017-05-06 01:01 Soul Evans: like 1-2-1-2-1-2 stuff
2017-05-06 01:01 Soul Evans: it can be on any column actually
2017-05-06 01:01 Blocko: you mean like a trill?
2017-05-06 01:01 Soul Evans: ok yeah
2017-05-06 01:01 Soul Evans: trill
2017-05-06 01:01 Soul Evans: like the rest
2017-05-06 01:02 Soul Evans: i mean
2017-05-06 01:02 Soul Evans: 01:09:725 (69725|6,69880|4,70035|6,70189|4,70344|6) -
2017-05-06 01:02 Soul Evans: this doesn't look consistent for it
2017-05-06 01:02 Soul Evans: and to have that with the 1/2 anchor makes it a bit random compared
2017-05-06 01:04 Blocko: mmm
2017-05-06 01:06 Blocko: i pretty much made this part have more runningmen patterns instead of a trill, felt like it'd fit more with the percussion
2017-05-06 01:06 Soul Evans: ah
2017-05-06 01:06 Soul Evans: well i mean it's fine and all but wouldn't it make sense to make this type re-occur for atleast a second time?
2017-05-06 01:07 Blocko: doesn't it though?
2017-05-06 01:07 Blocko: e.g. 00:58:823 -
2017-05-06 01:08 Soul Evans: oh yeaaaaah that
2017-05-06 01:08 Soul Evans: my bad, didn't notice
2017-05-06 01:08 Soul Evans: do you add a 3 note chord for every uhh
2017-05-06 01:09 Soul Evans: 01:11:194 - sound like this?
2017-05-06 01:09 Soul Evans: the 1/1 sounds or main melody i guess
2017-05-06 01:09 Blocko: yeah
2017-05-06 01:10 Blocko: i use 2-note chords for the snare, and when the piano comes in i add one more note for that (or two depending on intensity)
2017-05-06 01:11 Soul Evans: 01:13:050 - then why is this 2? doesn't it have the same piano sound or smth
2017-05-06 01:11 Soul Evans: 01:13:669 - this is a bit louder
2017-05-06 01:11 Soul Evans: oh wait
2017-05-06 01:11 Soul Evans: uhh i get it
2017-05-06 01:11 Soul Evans: because the snare isn't there/ not strong enouh
2017-05-06 01:11 Soul Evans: enough*
2017-05-06 01:11 Blocko: heh
2017-05-06 01:11 Blocko: yep
2017-05-06 01:12 Soul Evans: hmm a bit trippy 01:26:117 (86117|4,86272|4) -
2017-05-06 01:13 Soul Evans: 01:26:272 (86272|4) - maybe to 1 could break that
2017-05-06 01:13 Soul Evans: stack
2017-05-06 01:14 Blocko: moved it to 6
2017-05-06 01:14 Soul Evans: 01:19:545 - now going back a bit i noticed
2017-05-06 01:14 Soul Evans: those jumptrills are pretty bland and simple for the rest of the technical chart
2017-05-06 01:14 Soul Evans: i was thinking of making it more interesting by moving a chord to an odd col
2017-05-06 01:15 Blocko: well i kinda want to start simple lol
2017-05-06 01:15 Soul Evans: like 01:19:545 (79545|2) - moving this to 1
2017-05-06 01:15 Soul Evans: lol
2017-05-06 01:15 Soul Evans: BMS/LR2 charters
2017-05-06 01:15 Soul Evans: do their JTs like that sorta
2017-05-06 01:15 Blocko: JTs?
2017-05-06 01:15 Soul Evans: and i think whoever can handle the set can handle these
2017-05-06 01:15 Soul Evans: JT= jumptrills
2017-05-06 01:17 Blocko: not often, they most likely handle them like double streams
2017-05-06 01:17 Blocko: i think
2017-05-06 01:17 Soul Evans: i don't like how this plays 01:27:896 (87896|3,87973|2,87973|4,88050|3) -
2017-05-06 01:18 Soul Evans: man ok
2017-05-06 01:18 Soul Evans: can't think of a suggestion all else are horrible xd
2017-05-06 01:18 Soul Evans: so nvm that
2017-05-06 01:20 Blocko: ripperoni
2017-05-06 01:20 Soul Evans: 01:30:060 - kinda don't like how this is played either, and maybe you can change it like this http://puu.sh/vGT3A/46e92c476d.png
2017-05-06 01:20 Soul Evans: to also keep a good pattern encounter for 01:30:756 -
2017-05-06 01:24 Blocko: uhh i did something similar to that
2017-05-06 01:24 Blocko: should be fine i guessss
2017-05-06 01:24 Soul Evans: 01:35:396 (95396|4,95473|5,95550|4,95705|4) - fwiw idk why you mapped it this way
2017-05-06 01:25 Blocko: wanted to keep a little anchor trill before the rolls
2017-05-06 01:25 Blocko: plays kinda gay though
2017-05-06 01:27 Blocko: so im open for suggestions xd
2017-05-06 01:27 Soul Evans: yep
2017-05-06 01:28 Soul Evans: also i think you kinda heavied the middle column 01:39:957 (99957|3,100112|3,100344|3,100499|3,100731|3,100885|3,101040|3) -
2017-05-06 01:28 Soul Evans: here
2017-05-06 01:28 Soul Evans: i might be wrong thouh
2017-05-06 01:28 Soul Evans: though*
2017-05-06 01:29 Soul Evans: err rip internet
2017-05-06 01:29 Soul Evans: uhm did you get my last pm
2017-05-06 01:30 Blocko: mmm
2017-05-06 01:30 Blocko: uhh removed some spacey stacks
2017-05-06 01:31 Soul Evans: do you feel like this section is missing a few bracket jumptrills like the rest? 01:50:782 -
2017-05-06 01:32 Blocko: not really
2017-05-06 01:33 Soul Evans: 01:52:638 (112638|6) - this note is starting the jumptrill a bit early
2017-05-06 01:33 Soul Evans: well it's not a bracket but still
2017-05-06 01:34 Soul Evans: you don't have to move it if it's not usefull to point out lol
2017-05-06 01:34 Soul Evans: idk why i'm suggesting useless stuff/ minor ones
2017-05-06 01:35 Blocko: point them out anyways
2017-05-06 01:35 Blocko: even something as minor as moving a note to some other column would help
2017-05-06 01:36 Soul Evans: 02:00:988 (120988|3,121143|4,121143|3,121143|2,121298|3) - i don't think this plays well lol
2017-05-06 01:36 Soul Evans: it looks weird
2017-05-06 01:37 Soul Evans: a thumb then three note chord then thumb i tried it and it's a bit eh
2017-05-06 01:40 Blocko: mm
2017-05-06 01:41 Blocko: changed the pattern to remove that center anchor "_>"
2017-05-06 01:42 Soul Evans: 02:05:318 - i was thinking about doing something a bit more rigid/technical for the burst by making something like
2017-05-06 01:42 Soul Evans: http://puu.sh/vGU6k/ab7a7dc403.png this
2017-05-06 01:42 Soul Evans: since it feels a bit better to play than it being spaced out like that
2017-05-06 01:46 Blocko: thinking this works too http://puu.sh/vGUhT/2e2be70373.png
2017-05-06 01:47 Soul Evans: i guess
2017-05-06 01:48 Soul Evans: 02:19:777 (139777|4,139932|4,140086|4,140241|4) - hey how come this isn't in the middle like you usually do
2017-05-06 01:48 Soul Evans: well it used to be focused on the middle lane but
2017-05-06 01:48 Soul Evans: it's too much of an anchor, lol
2017-05-06 01:48 Soul Evans: actually too much of an anchor for the
2017-05-06 01:48 Soul Evans: way you mapped it previously
2017-05-06 01:50 Blocko: huh
2017-05-06 01:50 Blocko: guess i missed that one
2017-05-06 01:51 Blocko: woopsie
2017-05-06 01:52 Soul Evans: 02:22:947 (142947|0,142947|6,142947|2,142947|4,143102|3,143102|5,143102|0,143256|1,143256|2,143256|5,143411|0,143411|6,143411|2,143411|4,143566|3,143566|5,143566|1,143566|4,143720|2,143720|6,143720|1,143875|0,143875|4,143875|3,143875|6,144030|5,144030|1,144030|3,144184|2,144184|6,144184|4,144184|0) -
2017-05-06 01:52 Soul Evans: this feels like it could be alot cleaner
2017-05-06 01:56 Blocko: how so?
2017-05-06 01:56 Soul Evans: in uhh the context that it felt not so smooth to play on
2017-05-06 01:56 Soul Evans: especially something like 02:23:566 (143566|4,143566|5,143566|3,143566|1,143720|6,143720|1,143720|2,143875|4,143875|6,143875|0,143875|3) -
2017-05-06 01:57 Soul Evans: could end up being positioned in a more spaced-like pattern
2017-05-06 01:57 Soul Evans: just felt like it was empty in the 02:23:720 - part
2017-05-06 01:58 Blocko: did a minor change
2017-05-06 01:58 Blocko: basically the map just gets less and less smooth to play through
2017-05-06 01:58 Blocko: which is a little intentional
2017-05-06 01:58 Blocko: [http://puu.sh/vGUOC/82a896342e.png stacks are fun]
2017-05-06 01:59 Soul Evans: 03:14:597 - may i ask if you really tried making a different pattern for this? lol
2017-05-06 01:59 Blocko: maybe
2017-05-06 01:59 Blocko: that part used to be a bit harsher
2017-05-06 01:59 Blocko: went for a more boring but practical approach to hit that burst
2017-05-06 01:59 Soul Evans: kinda reminded me of beethoven pattern lol
2017-05-06 02:00 Soul Evans: ah i see
2017-05-06 02:01 Soul Evans: 03:20:164 (200164|3,200318|4,200318|3,200318|2,200473|3) - same problem as before i guess
2017-05-06 02:04 Blocko: at this part of the map idk if i really have to avoid doing that
2017-05-06 02:04 Blocko: anchors are everywheerrreeeee
2017-05-06 02:05 Soul Evans: lol
2017-05-06 02:05 Soul Evans: also 03:24:339 (204339|1,204493|1,204493|2,204493|0) -
2017-05-06 02:05 Soul Evans: this will feel awkward to play
2017-05-06 02:07 Blocko: changed it i guessss
2017-05-06 02:07 Soul Evans: i admire the fact you managed to map all of this without really doing an anchor above 4 notes
2017-05-06 02:08 Blocko: doing that was pretty hard lol
2017-05-06 02:09 Soul Evans: also this stack doesn't seem to serve a purpose here 03:43:205 (223205|1,223359|1) -
2017-05-06 02:09 Blocko: hard to make a compromise because at high densities you have more chances of making long anchors
2017-05-06 02:10 Blocko: other than a way to accentuate the kicks a little bit?
2017-05-06 02:11 Soul Evans: `hmm i guess
2017-05-06 02:11 Soul Evans: 04:01:452 (241452|6,241452|0,241530|1,241530|5,241607|2,241607|4,241684|5,241684|1,241762|0,241762|6) - was thinking you could make double stairs for this
2017-05-06 02:11 Soul Evans: lol
2017-05-06 02:11 Soul Evans: like the rest such as 03:57:896 (237896|6,237896|2,237973|1,237973|5,238050|4,238050|0,238127|1,238127|5) -
2017-05-06 02:11 Soul Evans: etc
2017-05-06 02:12 Blocko: kinda wanna keep a slight bit of variation there tbh
2017-05-06 02:12 Blocko: e.g. 03:38:102 - > > 03:57:896 - < < 04:01:452 - > <
2017-05-06 02:13 Blocko: btw what do you think of the hitsounds :DDDDDDDD
2017-05-06 02:13 Soul Evans: let me see
2017-05-06 02:15 Soul Evans: i feel like 00:24:030 (24030|0) - or any other similar one could be a different hitsound instead of soft
2017-05-06 02:16 Soul Evans: like it's a kick and it turns me off hearing a same soft sound than the one earlier for a different pitch
2017-05-06 02:16 Soul Evans: lol
2017-05-06 02:16 Blocko: ow fuck
2017-05-06 02:17 Blocko: sorry was checking something
2017-05-06 02:17 Blocko: uhh
2017-05-06 02:18 Blocko: can you elaborate more on that
2017-05-06 02:18 Soul Evans: i feel like it doesn't ''feel'' like what i'm suppose to feel for it
2017-05-06 02:19 Soul Evans: and it felt for the sound atleast, that it would be expected for a different sound
2017-05-06 02:19 Soul Evans: also fwiw it's a kick so having a soft for it felt annoying since it cancles the kick feeling
2017-05-06 02:22 Blocko: hm guess i should tinker with the hitsounds a bit more
2017-05-06 02:22 Soul Evans: besides that i like the hitsounds
2017-05-06 02:23 Blocko: i'll probably end up adding another hitsound file just for that part xd
posted

Soul Evans wrote:

Ok i think i lost the IRC but i'll just place it here or wait for blocko to post it
i'll be doing part two for it soon so waiting for him to quote this zzz


nvm, got it
2017-05-06 00:55 Soul Evans: hiya
2017-05-06 00:55 Blocko: hi
2017-05-06 00:56 Soul Evans: ok so quick recap
2017-05-06 00:57 Soul Evans: i found out this might be better if you made 1/4 for it instead of an LN 00:55:731 (55731|3) -
2017-05-06 00:59 Blocko: hmm wanna keep this as an ln for simplicity
2017-05-06 00:59 Blocko: plus i think it's a good lead for the small ln + jack section
2017-05-06 01:00 Soul Evans: i was actually thinking using both LN and a simple 1/4 stream or something lol
2017-05-06 01:00 Blocko: one ln is fine xddd
2017-05-06 01:00 Soul Evans: ok so
2017-05-06 01:01 Soul Evans: Since the rest of the chart was streamy for everything on a sound like this 01:09:648 (69648|2,69803|2,69957|3,69957|2,70112|2,70267|2,70421|2) -
2017-05-06 01:01 Soul Evans: i was thinking making it play out like a stream a bit more
2017-05-06 01:01 Soul Evans: like 1-2-1-2-1-2 stuff
2017-05-06 01:01 Soul Evans: it can be on any column actually
2017-05-06 01:01 Blocko: you mean like a trill?
2017-05-06 01:01 Soul Evans: ok yeah
2017-05-06 01:01 Soul Evans: trill
2017-05-06 01:01 Soul Evans: like the rest
2017-05-06 01:02 Soul Evans: i mean
2017-05-06 01:02 Soul Evans: 01:09:725 (69725|6,69880|4,70035|6,70189|4,70344|6) -
2017-05-06 01:02 Soul Evans: this doesn't look consistent for it
2017-05-06 01:02 Soul Evans: and to have that with the 1/2 anchor makes it a bit random compared
2017-05-06 01:04 Blocko: mmm
2017-05-06 01:06 Blocko: i pretty much made this part have more runningmen patterns instead of a trill, felt like it'd fit more with the percussion
2017-05-06 01:06 Soul Evans: ah
2017-05-06 01:06 Soul Evans: well i mean it's fine and all but wouldn't it make sense to make this type re-occur for atleast a second time?
2017-05-06 01:07 Blocko: doesn't it though?
2017-05-06 01:07 Blocko: e.g. 00:58:823 -
2017-05-06 01:08 Soul Evans: oh yeaaaaah that
2017-05-06 01:08 Soul Evans: my bad, didn't notice
2017-05-06 01:08 Soul Evans: do you add a 3 note chord for every uhh
2017-05-06 01:09 Soul Evans: 01:11:194 - sound like this?
2017-05-06 01:09 Soul Evans: the 1/1 sounds or main melody i guess
2017-05-06 01:09 Blocko: yeah
2017-05-06 01:10 Blocko: i use 2-note chords for the snare, and when the piano comes in i add one more note for that (or two depending on intensity)
2017-05-06 01:11 Soul Evans: 01:13:050 - then why is this 2? doesn't it have the same piano sound or smth
2017-05-06 01:11 Soul Evans: 01:13:669 - this is a bit louder
2017-05-06 01:11 Soul Evans: oh wait
2017-05-06 01:11 Soul Evans: uhh i get it
2017-05-06 01:11 Soul Evans: because the snare isn't there/ not strong enouh
2017-05-06 01:11 Soul Evans: enough*
2017-05-06 01:11 Blocko: heh
2017-05-06 01:11 Blocko: yep
2017-05-06 01:12 Soul Evans: hmm a bit trippy 01:26:117 (86117|4,86272|4) -
2017-05-06 01:13 Soul Evans: 01:26:272 (86272|4) - maybe to 1 could break that
2017-05-06 01:13 Soul Evans: stack
2017-05-06 01:14 Blocko: moved it to 6
2017-05-06 01:14 Soul Evans: 01:19:545 - now going back a bit i noticed
2017-05-06 01:14 Soul Evans: those jumptrills are pretty bland and simple for the rest of the technical chart
2017-05-06 01:14 Soul Evans: i was thinking of making it more interesting by moving a chord to an odd col
2017-05-06 01:15 Blocko: well i kinda want to start simple lol
2017-05-06 01:15 Soul Evans: like 01:19:545 (79545|2) - moving this to 1
2017-05-06 01:15 Soul Evans: lol
2017-05-06 01:15 Soul Evans: BMS/LR2 charters
2017-05-06 01:15 Soul Evans: do their JTs like that sorta
2017-05-06 01:15 Blocko: JTs?
2017-05-06 01:15 Soul Evans: and i think whoever can handle the set can handle these
2017-05-06 01:15 Soul Evans: JT= jumptrills
2017-05-06 01:17 Blocko: not often, they most likely handle them like double streams
2017-05-06 01:17 Blocko: i think
2017-05-06 01:17 Soul Evans: i don't like how this plays 01:27:896 (87896|3,87973|2,87973|4,88050|3) -
2017-05-06 01:18 Soul Evans: man ok
2017-05-06 01:18 Soul Evans: can't think of a suggestion all else are horrible xd
2017-05-06 01:18 Soul Evans: so nvm that
2017-05-06 01:20 Blocko: ripperoni
2017-05-06 01:20 Soul Evans: 01:30:060 - kinda don't like how this is played either, and maybe you can change it like this http://puu.sh/vGT3A/46e92c476d.png
2017-05-06 01:20 Soul Evans: to also keep a good pattern encounter for 01:30:756 -
2017-05-06 01:24 Blocko: uhh i did something similar to that
2017-05-06 01:24 Blocko: should be fine i guessss
2017-05-06 01:24 Soul Evans: 01:35:396 (95396|4,95473|5,95550|4,95705|4) - fwiw idk why you mapped it this way
2017-05-06 01:25 Blocko: wanted to keep a little anchor trill before the rolls
2017-05-06 01:25 Blocko: plays kinda gay though
2017-05-06 01:27 Blocko: so im open for suggestions xd
2017-05-06 01:27 Soul Evans: yep
2017-05-06 01:28 Soul Evans: also i think you kinda heavied the middle column 01:39:957 (99957|3,100112|3,100344|3,100499|3,100731|3,100885|3,101040|3) -
2017-05-06 01:28 Soul Evans: here
2017-05-06 01:28 Soul Evans: i might be wrong thouh
2017-05-06 01:28 Soul Evans: though*
2017-05-06 01:29 Soul Evans: err rip internet
2017-05-06 01:29 Soul Evans: uhm did you get my last pm
2017-05-06 01:30 Blocko: mmm
2017-05-06 01:30 Blocko: uhh removed some spacey stacks
2017-05-06 01:31 Soul Evans: do you feel like this section is missing a few bracket jumptrills like the rest? 01:50:782 -
2017-05-06 01:32 Blocko: not really
2017-05-06 01:33 Soul Evans: 01:52:638 (112638|6) - this note is starting the jumptrill a bit early
2017-05-06 01:33 Soul Evans: well it's not a bracket but still
2017-05-06 01:34 Soul Evans: you don't have to move it if it's not usefull to point out lol
2017-05-06 01:34 Soul Evans: idk why i'm suggesting useless stuff/ minor ones
2017-05-06 01:35 Blocko: point them out anyways
2017-05-06 01:35 Blocko: even something as minor as moving a note to some other column would help
2017-05-06 01:36 Soul Evans: 02:00:988 (120988|3,121143|4,121143|3,121143|2,121298|3) - i don't think this plays well lol
2017-05-06 01:36 Soul Evans: it looks weird
2017-05-06 01:37 Soul Evans: a thumb then three note chord then thumb i tried it and it's a bit eh
2017-05-06 01:40 Blocko: mm
2017-05-06 01:41 Blocko: changed the pattern to remove that center anchor "_>"
2017-05-06 01:42 Soul Evans: 02:05:318 - i was thinking about doing something a bit more rigid/technical for the burst by making something like
2017-05-06 01:42 Soul Evans: http://puu.sh/vGU6k/ab7a7dc403.png this
2017-05-06 01:42 Soul Evans: since it feels a bit better to play than it being spaced out like that
2017-05-06 01:46 Blocko: thinking this works too http://puu.sh/vGUhT/2e2be70373.png
2017-05-06 01:47 Soul Evans: i guess
2017-05-06 01:48 Soul Evans: 02:19:777 (139777|4,139932|4,140086|4,140241|4) - hey how come this isn't in the middle like you usually do
2017-05-06 01:48 Soul Evans: well it used to be focused on the middle lane but
2017-05-06 01:48 Soul Evans: it's too much of an anchor, lol
2017-05-06 01:48 Soul Evans: actually too much of an anchor for the
2017-05-06 01:48 Soul Evans: way you mapped it previously
2017-05-06 01:50 Blocko: huh
2017-05-06 01:50 Blocko: guess i missed that one
2017-05-06 01:51 Blocko: woopsie
2017-05-06 01:52 Soul Evans: 02:22:947 (142947|0,142947|6,142947|2,142947|4,143102|3,143102|5,143102|0,143256|1,143256|2,143256|5,143411|0,143411|6,143411|2,143411|4,143566|3,143566|5,143566|1,143566|4,143720|2,143720|6,143720|1,143875|0,143875|4,143875|3,143875|6,144030|5,144030|1,144030|3,144184|2,144184|6,144184|4,144184|0) -
2017-05-06 01:52 Soul Evans: this feels like it could be alot cleaner
2017-05-06 01:56 Blocko: how so?
2017-05-06 01:56 Soul Evans: in uhh the context that it felt not so smooth to play on
2017-05-06 01:56 Soul Evans: especially something like 02:23:566 (143566|4,143566|5,143566|3,143566|1,143720|6,143720|1,143720|2,143875|4,143875|6,143875|0,143875|3) -
2017-05-06 01:57 Soul Evans: could end up being positioned in a more spaced-like pattern
2017-05-06 01:57 Soul Evans: just felt like it was empty in the 02:23:720 - part
2017-05-06 01:58 Blocko: did a minor change
2017-05-06 01:58 Blocko: basically the map just gets less and less smooth to play through
2017-05-06 01:58 Blocko: which is a little intentional
2017-05-06 01:58 Blocko: [http://puu.sh/vGUOC/82a896342e.png stacks are fun]
2017-05-06 01:59 Soul Evans: 03:14:597 - may i ask if you really tried making a different pattern for this? lol
2017-05-06 01:59 Blocko: maybe
2017-05-06 01:59 Blocko: that part used to be a bit harsher
2017-05-06 01:59 Blocko: went for a more boring but practical approach to hit that burst
2017-05-06 01:59 Soul Evans: kinda reminded me of beethoven pattern lol
2017-05-06 02:00 Soul Evans: ah i see
2017-05-06 02:01 Soul Evans: 03:20:164 (200164|3,200318|4,200318|3,200318|2,200473|3) - same problem as before i guess
2017-05-06 02:04 Blocko: at this part of the map idk if i really have to avoid doing that
2017-05-06 02:04 Blocko: anchors are everywheerrreeeee
2017-05-06 02:05 Soul Evans: lol
2017-05-06 02:05 Soul Evans: also 03:24:339 (204339|1,204493|1,204493|2,204493|0) -
2017-05-06 02:05 Soul Evans: this will feel awkward to play
2017-05-06 02:07 Blocko: changed it i guessss
2017-05-06 02:07 Soul Evans: i admire the fact you managed to map all of this without really doing an anchor above 4 notes
2017-05-06 02:08 Blocko: doing that was pretty hard lol
2017-05-06 02:09 Soul Evans: also this stack doesn't seem to serve a purpose here 03:43:205 (223205|1,223359|1) -
2017-05-06 02:09 Blocko: hard to make a compromise because at high densities you have more chances of making long anchors
2017-05-06 02:10 Blocko: other than a way to accentuate the kicks a little bit?
2017-05-06 02:11 Soul Evans: `hmm i guess
2017-05-06 02:11 Soul Evans: 04:01:452 (241452|6,241452|0,241530|1,241530|5,241607|2,241607|4,241684|5,241684|1,241762|0,241762|6) - was thinking you could make double stairs for this
2017-05-06 02:11 Soul Evans: lol
2017-05-06 02:11 Soul Evans: like the rest such as 03:57:896 (237896|6,237896|2,237973|1,237973|5,238050|4,238050|0,238127|1,238127|5) -
2017-05-06 02:11 Soul Evans: etc
2017-05-06 02:12 Blocko: kinda wanna keep a slight bit of variation there tbh
2017-05-06 02:12 Blocko: e.g. 03:38:102 - > > 03:57:896 - < < 04:01:452 - > <
2017-05-06 02:13 Blocko: btw what do you think of the hitsounds :DDDDDDDD
2017-05-06 02:13 Soul Evans: let me see
2017-05-06 02:15 Soul Evans: i feel like 00:24:030 (24030|0) - or any other similar one could be a different hitsound instead of soft
2017-05-06 02:16 Soul Evans: like it's a kick and it turns me off hearing a same soft sound than the one earlier for a different pitch
2017-05-06 02:16 Soul Evans: lol
2017-05-06 02:16 Blocko: ow fuck
2017-05-06 02:17 Blocko: sorry was checking something
2017-05-06 02:17 Blocko: uhh
2017-05-06 02:18 Blocko: can you elaborate more on that
2017-05-06 02:18 Soul Evans: i feel like it doesn't ''feel'' like what i'm suppose to feel for it
2017-05-06 02:19 Soul Evans: and it felt for the sound atleast, that it would be expected for a different sound
2017-05-06 02:19 Soul Evans: also fwiw it's a kick so having a soft for it felt annoying since it cancles the kick feeling
2017-05-06 02:22 Blocko: hm guess i should tinker with the hitsounds a bit more
2017-05-06 02:22 Soul Evans: besides that i like the hitsounds
2017-05-06 02:23 Blocko: i'll probably end up adding another hitsound file just for that part xd
Thanks for the IRC mod, Soul!
posted
I felt strong et presence in this map

[Torrent]
01:15:060 (75060|5,75215|4) - prefer if you switch the column here so that it would mirror structure at 01:14:906 - , it also avoid 1/2 shield at 01:15:215 (75215|4,75370|4) - which is kinda out of place seeing how you pattern 01:14:829 (74829|2,75060|2,75292|2,75524|2,75756|2) - without 1/2 jack.

01:16:530 (76530|3) - Felt like a ghost note for me. if you really want to map all very soft sound, i worried there's couple spot you miss it (if you really want it) like 01:18:694 - 01:24:262 - 01:24:725 - etc.

01:18:231 (78231|2,78308|5) - Try switch column here so it will form stair similar with 01:17:844 - ? think it will make structure more intact.

01:28:127 - Well yeah you make the trill here, but i still thought you can make the trill more intact to enhance the snare more, How about trying make 01:28:282 (88282|2,88359|6) - col 7 and col 4?

01:30:911 (90911|3,90988|4) - Switch column coz i want a warm comfort pattern i just felt the bracket come out of nowhere there, seeing your pattern before at 01:30:215 - and after at 01:31:143 - you didn't use bracket so it felt odd.

01:36:323 (96323|3) - Ghost here? i think it should be consistent with 01:34:777 -

01:39:880 (99880|6) - move to col 6 to mirror 01:40:035 (100035|5,100112|4) - is more intuitive

01:47:689 - you can connect the pattern with stairs for better flow with something like https://osu.ppy.sh/ss/9084979

01:55:112 (115112|0,115189|2) - Switch column notes here will give much outstanding flow with http://osu.ppy.sh/ss/9084973

01:59:597 (119597|1,119674|2) - Also switch column to make a flip version of 01:59:906 (119906|1,119983|2,120060|3) - ?

02:05:937 (125937|1) - very Minor, but move to col 1 to mirror 02:06:246 (126246|6,126401|6) - ?

02:20:627 (140627|4) - make this at col 1 will make col 1 and col 7 have same amount of notes ( 4 notes 02:20:627 (140627|0,140782|0,141091|0,141246|0) - and 4 notes 02:20:705 (140705|6,140859|6,141091|6,141246|6) -

02:58:514 (178514|0) - kinda personal preference , but think you can make this at col 2 instead

02:59:983 - Kinda awkward you use double in the middle of burst and soft hat here also at other place.

03:04:700 (184700|4,184777|3) - tbh switch column to form trill is more structured imo, The space jack doesn't make it hard imo because the overall pattern is more balanced instead of have left hand trill at the current one.

03:16:684 (196684|4,196762|5,196839|4,196916|5) - I'm not convinced with this trill, Think you can switch column between 03:16:839 (196839|4,196916|6) - instead to connect the pattern.

03:27:741 - Try having something like https://osu.ppy.sh/ss/9085041 ? mirror pattern made it more structured.

04:14:287 - Just wanna make it sure, but it's intentional to not add note for piano?

[Jinjin's Extra]
01:18:617 - 01:24:030 - these 2 quads are kinda awkward imo, although the first one seem want to emphasize BG piano, it doesn't seem to be consistently used. the second one is even more lower sound with quad. and it seems you want to use quad for finish only at least until 01:53:256 - , where you want to transitioned into LN pattern. probably make them 3 chord?

01:20:550 - Intentionally be ignored? it's too audible to be ignored imo.

01:20:859 (80859|4) - Move this to col 7 to make the pattern at 01:20:937 (80937|3,81014|4,81091|5,81246|5,81323|4,81401|3) - more apparent.

01:34:545 (94545|4,94622|5,94700|4) - Think you should make this 6-5-6 to jack the note with 01:34:390 (94390|5) - since you also did it at 01:33:926 (93926|4,94081|4) - , if you accept you may move 01:34:854 (94854|5) - to col 7.

01:38:179 (98179|4,98256|3) - Having these notes switch column seem to accent the repeating instrument better. generally similar concept with 01:41:813 -

01:43:514 (103514|3,103514|1) - Felt awkward for these notes to be jacked with previous quad chords considering they don't even sound similar. musically i think https://puu.sh/xzqjU/7ac4011ec6.png will be more fit.

01:50:705 - Not sure if its intentionally ignored. but its really audible snare.

01:52:870 - This is also the same kick as 01:52:947 -

01:54:416 - Missing kick too it seems?

01:57:818 - Personally i find the transition from the trill to next LN felt kinda out of place, I will recommend https://puu.sh/xzqCU/1e05bbe0bf.png (started from 01:57:432 -)

02:53:566 (173566|4) - Think you should still make this at col 3 to line up with your snare structure before like 02:53:102 (173102|2,173102|6) -

02:54:803 - Should add note at col 7? you usually add chord at the start of burst if it started with kick like 01:25:731 - 02:25:112 -

Sorry kinda ran out of time.
Really nicely structured here.
If you ever decide to push this forward, feel free to call me back.
Good luck!
posted

Maxus wrote:

I felt strong et presence in this map this map doesn't have a strong et presence. your senses are fooling you.

[Torrent]
01:15:060 (75060|5,75215|4) - prefer if you switch the column here so that it would mirror structure at 01:14:906 - , it also avoid 1/2 shield at 01:15:215 (75215|4,75370|4) - which is kinda out of place seeing how you pattern 01:14:829 (74829|2,75060|2,75292|2,75524|2,75756|2) - without 1/2 jack. I wanted this part to have some tension building up on the drums here. I do agree with that being out of place though, but I rearranged the pattern so both chords have a 2-note stack there.

01:16:530 (76530|3) - Felt like a ghost note for me. if you really want to map all very soft sound, i worried there's couple spot you miss it (if you really want it) like 01:18:694 - 01:24:262 - 01:24:725 - etc.
Don't really want to map everything on here.
I didn't map in a 1/4 note after every single measure here because it'd be very similar to the structure I have on 02:55:112 - , also it's to keep things a little bit easier so the player eases into the patterns before getting into the hard parts.
The segment around 01:24:262 - 01:24:725 - doesn't have any 1/4 notes on it, which is completely intentional because I want that particular measure to act as a short break from the technical side of the map. This builds up to the bursts which are pretty hard to transition into.


01:18:231 (78231|2,78308|5) - Try switch column here so it will form stair similar with 01:17:844 - ? think it will make structure more intact. Sounds good.

01:28:127 - Well yeah you make the trill here, but i still thought you can make the trill more intact to enhance the snare more, How about trying make 01:28:282 (88282|2,88359|6) - col 7 and col 4? I wouldn't want the hi-hats to stand out more as a trill, and I want the snare to be emphasized.

01:30:911 (90911|3,90988|4) - Switch column coz i want a warm comfort pattern i just felt the bracket come out of nowhere there, seeing your pattern before at 01:30:215 - and after at 01:31:143 - you didn't use bracket so it felt odd. Alright. Rearranged that part as well with 01:50:627 - to avoid that bracketing early on.

01:36:323 (96323|3) - Ghost here? i think it should be consistent with 01:34:777 - There's a hi-hat there. Refer to my points on 01:16:530 - .

01:39:880 (99880|6) - move to col 6 to mirror 01:40:035 (100035|5,100112|4) - is more intuitive It'd cause a slight amount of unnecessary stress on here. I'd try to avoid that as much as I can.

01:47:689 - you can connect the pattern with stairs for better flow with something like https://osu.ppy.sh/ss/9084979 Remade this to something different, but this should have much better flow than before.

01:55:112 (115112|0,115189|2) - Switch column notes here will give much outstanding flow with http://osu.ppy.sh/ss/9084973 Inward chords would lessen the impact with the snare, which would contradict the general structure I have with the snares.

01:59:597 (119597|1,119674|2) - Also switch column to make a flip version of 01:59:906 (119906|1,119983|2,120060|3) - ? Gonna keep this as it is for now to keep some repetition going on, which is why 01:59:597 (119597|6,119597|4,119597|1) - is the same as 01:59:906 (119906|1,119906|4,119906|6) - .

02:05:937 (125937|1) - very Minor, but move to col 1 to mirror 02:06:246 (126246|6,126401|6) - ? Uhh I changed this pattern to something more comfortable than before.

02:20:627 (140627|4) - make this at col 1 will make col 1 and col 7 have same amount of notes ( 4 notes 02:20:627 (140627|0,140782|0,141091|0,141246|0) - and 4 notes 02:20:705 (140705|6,140859|6,141091|6,141246|6) - Alrighty.

02:58:514 (178514|0) - kinda personal preference , but think you can make this at col 2 instead Done that because I realized that makes this harder than it should. Done that with 03:08:411 - as well.

02:59:983 - Kinda awkward you use double in the middle of burst and soft hat here also at other place. It's for the soft bass roll and the soft hat. I think the awkwardness matches the hectic nature in this section, though.

03:04:700 (184700|4,184777|3) - tbh switch column to form trill is more structured imo, The space jack doesn't make it hard imo because the overall pattern is more balanced instead of have left hand trill at the current one. The reason I didn't wanna do that is because I thought that pattern would be a bit too easy to pull off even at a high density, but even then the current pattern is a bit needlessly cruel.
Anyway, I changed that to your envisioned pattern and rearranged patterns around it to accommodate the change, as well with 03:24:493 - .


03:16:684 (196684|4,196762|5,196839|4,196916|5) - I'm not convinced with this trill, Think you can switch column between 03:16:839 (196839|4,196916|6) - instead to connect the pattern. Did something different instead to avoid that trill.

03:27:741 - Try having something like https://osu.ppy.sh/ss/9085041 ? mirror pattern made it more structured. That causes an anchor on column 5 and some bracketing, so I ended up changing that a bit to make it easier.

04:14:287 - Just wanna make it sure, but it's intentional to not add note for piano? Yeah, completely intentional. My difficulties generally end before the first piano note comes in because to me the map feels complete by that point.


Sorry kinda ran out of time.
Really nicely structured here.
If you ever decide to push this forward, feel free to call me back. I'll keep that in mind. Thank you for your kind words.
Good luck!
Thank you for modding!
posted
Hello ET Blocko & friends, NM req from my q

Sorry for the late mod : ( me 2 lazy tbh

Some of the "missed note" suggestions are probably intentionally not mapped, so maybe don't look too much into them. (some are repeats as well so just skip em if you see them)

00:17:999 (17999|2,18617|2) - Putting these on a separate column from the drum notes could help emphasize the piano more, alt. could move 00:18:308 (18308|2,18308|3,18926|3,18926|2).
00:22:947 - ^ (though i guess its intentional so won't comment on it if i find it somewhere else)
00:24:339 (24339|4) - Could move this to the left hand to emphasize the audio pan.
00:25:885 - Missed note? + 00:25:576 (25576|4) - ^
00:26:504 (26504|0) - Ghost note?
00:28:359 (28359|5,28359|4) - This wasn't a jack in the previous sections, intentional?
00:31:916 (31916|1,31916|2,31916|5) - Why is this a triple? Should be a double since there's no piano sound (or at least i think that's how you mapped them)
00:33:772 (33772|2,33772|3,33926|4,33926|0,33926|6) - Shouldn't this be a jack?
00:35:937 - Think this is supposed to be a double.
00:37:638 - Missed note?
00:37:947 - ^
00:38:875 - Triple? Though i guess it's intentional since you mapped it similar further ahead, but might as well bring it up.
00:57:354 - Missed note?
00:59:365 + 00:59:829 - Missed note, could make it a trill.
01:00:060 - Triple for piano?
01:03:772 - Should this really be a triple? Sounds fairly low to me.
01:14:519 - Add note for the drum sound?
01:15:292 (75292|1) - Remove? Very faint reverb sound, might feel weird whilst playing.
01:15:756 - ^
01:18:153 - Add note, loud enough sound for one imo.
01:19:854 - Why is this a double? Doesn't sound more intense than the previous notes imo.
01:21:323 - Add a note for bass drum?
01:21:787 - ^
01:24:725 - Add note, since you mapped it here 01:24:262 (84262|3). Think it would make it feel more consistent.
01:26:194 - Add note? Drum sound.
01:27:973 - Double + jack for snare(?) sound.
01:28:205 (88205|0,88282|2,88359|6,88359|4) - Trill here? Could work better with the music.
01:29:210 - Bass drum sound, add note?
01:30:370 (90370|4,90370|6,90370|3,90447|2,90447|0) - Jack here?
01:30:679 - Think a note here would fit, though it might be intentional to make it more "technical".
01:31:220 - Drum again, won't post these anymore since they're more than likely intentional at this point.
01:34:777 (94777|0) - Ghost note?
01:35:396 - Add a note here since you mapped 01:35:241 (95241|3).
01:41:581 - Missed note?
01:44:829 - Is this really supposed to be a triple, sounds quiet to me. Mb change to a double?
01:47:767 (107767|1) - Jack + double?
01:50:782 (110782|5,110782|6,110937|4) - Jack here? since it's the same bass sound.
01:52:870 (112870|1) - Even though there's a sound here, i think it would work better if it was removed, to emphasize the drums more.
01:54:493 (114493|1,114493|3,114725|5,114725|4,114957|4,114957|5,115112|0,115112|2) - This part feels really empty, maybe add some of the hi-hat sounds?
02:00:679 - Double/triple here for bass drum?
02:01:143 - ^
02:10:344 (130344|0,130344|2) - Why is this a double + shouldn't you add a note here 02:10:267 since you mapped 02:10:344?
02:11:194 - Why is this a triple? Sounds more like a double to me.
02:13:205 - Double?
02:14:365 (134365|6) - Ghost note?
02:15:215 (135215|6,135254|4,135292|2,135331|0) - Maybe start this pattern on the left hand to make it easier to transition? Feels kinda awkward as it is (though i suck at BMS patterns so that might be why xd)
02:18:463 - Double for bass?
02:24:339 - Maybe add a note here for flow? (unless you were aiming to disrupt the flow here)
02:25:576 - ^
02:29:597 - Double here.
02:30:060 - Add note? + 02:30:138 (150138|6,150138|4) - Why is this a double?
02:34:390 - Missed note? Prolly intentional.
02:39:262 (159262|5) - This sounds more like a reverb sound, maybe remove the note?
02:40:267 - Add note for piano?
02:50:164 (170164|0,170164|4,170164|1,170241|2,170318|3,170318|4,170396|5,170396|6) - Maybe make these a trill, to match the audio pans?
02:51:401 - Why is this a quad? The piano isn't intense enough for a quad imo.
02:58:823 - Note for piano? Fairly loud.
03:03:153 - Note for synth/piano?
03:03:463 - ^
03:03:772 - Piano sound, might make it too dense though.
03:20:859 (200859|3,200859|0,200859|4,201014|0,201014|4,201014|3) - Not the same sound as 03:20:627 (200627|3,200627|0,200627|4) mb change the triple of one of them?
03:27:045 (207045|2,207045|4,207045|5,207045|1) - Why is this a quad, shouldn't it be a triple?
03:27:200 - Note for bass drum?
03:29:133 - Triple here? Bit louder than the snare/rim hit before.
03:34:004 - Why is this a double, it's about as loud as the single notes.
03:34:700 - Could add some more SVs here in the final section. Would make it look like the map is slowly falling apart, which would be a nice ending imo. (and by SVs i mean like stutter SVs on sounds like 03:36:710 & 03:38:102 since you've added non stutter SVs on the other "SV sounds")
03:35:086 (215086|0) - Ghost note?
03:37:277 (217277|2) - Ghost note?
03:46:298 (226298|5,226375|5) - Why is this a jack? Seems kinda out of place.
03:49:236 - Missed note?
03:54:880 (234880|6) - Ghost note?
03:56:658 (236658|4,236736|5) - Make these jacks? might make it a bit more consistent.
03:58:437 (238437|1) - Ghost note?
03:59:133 - Missed note?

Really nice map, felt like i was playing 4k in 7k LOL. Your mapping style really fits the song imo.
00:28:823 (28823|0,29133|0) - Why is this a jack? Don't think it's supposed to be one since you didn't do it for the previous ones.
00:46:143 - Missed note.
00:36:555 - 00:56:349 Don't understand the layering in this section, some bass hits are singles and some are doubles while some snare hits are singles and some are doubles (even though they're the same intensity). I would suggest keeping it consistent throughout but i'm pretty sure there's some form of pattern behind it that i can't see right now.
00:56:349 - Why is this mapped but not the drum sound before or after? I can hear that there's a change in pitch but this note becomes really weird to hit whilst playing since it's on a unusual timing snap, would suggest you move it to either the red or white line to make it easier to read and play.
01:04:468 (64468|2) - No sound here, move 1/4 back and add a note here 01:04:545
01:05:396 - Same here.
01:06:091 - Think a roll here would suit this type of pattern, maybe a 1/8s? Don't think it's too hard for a hd diff imo.
01:14:597 (74597|5,74751|1) - Should change the position of these since they're different sounds from previous notes.
01:14:906 (74906|6,74906|0) - Why is this a double? First time you've used it in this section and it feels kind of weird to only have one double out of the blue.
01:15:988 - Again could do a roll + you mapped this without the LN before so maybe do that again?
01:18:231 (78231|4) - Why is this on a blue line? Think you should add a note on the red & white line before and after this and remove the one on the blue line.
01:18:463 - Double because of snare?
01:18:926 - ^
01:20:318 - ^
01:20:937 - ^(ok u get it, I'll stop marking these now xd)
01:23:102 (83102|2) - Why not make these 2 1/4s instead.
01:25:885 - Roll, as previously. (same for the rest of the chart as well)
01:28:127 (88127|2) - As previously, move it 1/4th back and add 1 note 1/4 forwards.
01:28:746 + 01:29:210 - Could add notes here, for diversity.
01:29:442 (89442|3) - Think 2 1/4s are better. (same for future notes as well)
01:38:024 (98024|5) - As previously, move it 1/4th back and add 1 note 1/4th forwards.
01:45:911 (105911|4) - Putting this after a LN is a bit awkward don't you think? Especially for a HD diff.
01:47:921 (107921|2) - As previously, move it 1/4th back and add 1 note 1/4th forwards.
01:49:854 - Missed note?
01:52:329 - These don't fit at all imo, should make them 3 1/4 notes instead.
01:57:818 (117818|4) - Think this should be 2 1/4 notes instead, one being on the red tick before and the other on the white tick after.
02:07:715 (127715|2) - ^
02:17:612 (137612|3) - ^
02:27:509 (147509|3) - ^
02:16:607 - Double to fit the snare drums.
02:19:700 - ^
02:29:597 - ^
02:22:174 (142174|4,142174|1) - Why is this a double, sound fairly low to me.
02:27:354 - Missed note.
02:37:097 - Note to make it consistent with 02:35:782 (155782|4,155859|5,155937|6)
02:37:329 - Why are there no notes in this region?
02:42:122 - Double?
02:46:993 - Add note as previously + 02:47:071 - This should be a double as previously.
02:49:545 - Maybe map this as a double like you did before? Though i'm guessing it's intentional.
02:53:102 - Should be double here for consistency.
02:55:112 (175112|4,175267|4) - Why is this a jack? You don't use it as a jack later on in the song. Should probably change it.
02:58:127 (178127|4) - Ghost note?
03:09:725 (189725|4) - ^
03:21:633 (201633|3) - ^
03:39:030 - Double, since you did it before for the piano (i think).
03:48:926 - ^
04:01:452 - 04:01:762 Not gonna map the drum noises here?
04:11:117 (251117|3) - Think you should remove this to emphasis the "glitched" noise after it. Otherwise it looks like it's the drums that plays those notes.

Nice diff, liked the buildup to the chorus.


Hope at least some of my suggestions are helpful! GL ranking this mr ET.
posted

Couil wrote:

(another mod)
Agreed with pretty much 95% of the stuff. Anything that hasn't been changed is pretty trivial anyway, such as notes that might not be noticeable in the audio track but are still fairly integral within the beatmap anyway. Thanks!

I've also done some self mods, including restructuring the patterns of the kiai section, especially the later half which should be as dense notecount-wise but are now streamier and easier to hit.
http://puu.sh/xAlR2/8adfeeb460.osu
posted

Maxus wrote:

I felt strong et presence in this map

[Jinjin's Extra]
01:18:617 - 01:24:030 - these 2 quads are kinda awkward imo, although the first one seem want to emphasize BG piano, it doesn't seem to be consistently used. the second one is even more lower sound with quad. and it seems you want to use quad for finish only at least until 01:53:256 - , where you want to transitioned into LN pattern. probably make them 3 chord? changed and edited some patterns

01:20:550 - Intentionally be ignored? it's too audible to be ignored imo. woops added

01:20:859 (80859|4) - Move this to col 7 to make the pattern at 01:20:937 (80937|3,81014|4,81091|5,81246|5,81323|4,81401|3) - more apparent. fixed this section up a bit so this became irrelevant

01:34:545 (94545|4,94622|5,94700|4) - Think you should make this 6-5-6 to jack the note with 01:34:390 (94390|5) - since you also did it at 01:33:926 (93926|4,94081|4) - , if you accept you may move 01:34:854 (94854|5) - to col 7. applied

01:38:179 (98179|4,98256|3) - Having these notes switch column seem to accent the repeating instrument better. generally similar concept with 01:41:813 - yeee turned them into trills

01:43:514 (103514|3,103514|1) - Felt awkward for these notes to be jacked with previous quad chords considering they don't even sound similar. musically i think https://puu.sh/xzqjU/7ac4011ec6.png will be more fit. the current structure allows me to emphasize those breakbeat percussion beats accurately. It's also more fun to play ;-;

01:50:705 - Not sure if its intentionally ignored. but its really audible snare. added

01:52:870 - This is also the same kick as 01:52:947 - you're right, but it was hard to maintain the density on this section if I jack it as a 3 note chord. The current one is more playable

01:54:416 - Missing kick too it seems? added

01:57:818 - Personally i find the transition from the trill to next LN felt kinda out of place, I will recommend https://puu.sh/xzqCU/1e05bbe0bf.png (started from 01:57:432 -) changed

02:53:566 (173566|4) - Think you should still make this at col 3 to line up with your snare structure before like 02:53:102 (173102|2,173102|6) - changed

02:54:803 - Should add note at col 7? you usually add chord at the start of burst if it started with kick like 01:25:731 - 02:25:112 - good idea owo b

Sorry kinda ran out of time.
Really nicely structured here.
If you ever decide to push this forward, feel free to call me back.
Good luck!
Thanks for the mod!

update: http://puu.sh/xANhX/1b09c91023.osu
posted

Pope Gadget wrote:

Agreed with pretty much 95% of the stuff. Anything that hasn't been changed is pretty trivial anyway, such as notes that might not be noticeable in the audio track but are still fairly integral within the beatmap anyway. Thanks!

I've also done some self mods, including restructuring the patterns of the kiai section, especially the later half which should be as dense notecount-wise but are now streamier and easier to hit.
http://puu.sh/xAlR2/8adfeeb460.osu

Jinjin wrote:

Thanks for the mod!

update: http://puu.sh/xANhX/1b09c91023.osu
Thanks, guys! Updated.
posted
hi, from discord. first time doing 7k

Hydria's NM
General issue is there's a lot of times where lanes on outside are empty :/
Lane 6 is kinda empty for fist minute
00:35:318 (35318|5) - Would suggest Lane 5 as it's more like 00:34:081 (34081|4) - , 00:25:421 (25421|5) - 00:45:215 (45215|5) - has high pitch,
01:04:700 (64700|5,65009|6) - Same lane? Same sounds
01:05:318 (65318|0) - lane 1 empty, could move 01:10:885 (70885|2) - to it
01:03:772 (63772|3,63926|3) - Remove the 1/2 jack, those aren't used anywhere else
01:09:957 (69957|4) - Lane 7 for high pitch + fill that lane a little
01:24:803 (84803|3,85035|4,85267|2,85421|4) - These notes maybe change how theyr'e played, first three same sounds, so put in same two lanes, 4th note is in a snare so put in different lane
01:32:844 (92844|0) - I think this is fairly similar to 01:29:442 (89442|1,89597|2,89751|3) - , add a triple?
01:34:700 (94700|1,95009|3) - Use 3/4 rhythm? Sounds clearer to follow + consistent to 01:44:597 (104597|3) -
01:32:844 (92844|0) - Lane 1 empty
02:10:576 (130576|0) - outside lanes are really lacking density for about 30s
02:25:421 (145421|4) - Since you use other lanes for important sounds, why not use lane 4 for other sounds, else gets a bit empty
03:50:627 (230627|3) - possible to add something to lane 4 before finish? I keep mashing that by accident so quite annoying to have fnish hitsounds non-stop lol

Enough from me since it's unfamiliar keymode and basically a marathon :X
posted
Hydria is taking a break on mapping, so for now I'll be taking over his difficulty.

Sinnoh wrote:

hi, from discord. first time doing 7k

General issue is there's a lot of times where lanes on outside are empty :/
Lane 6 is kinda empty for fist minute
Tried rearranging the patterns on the whole difficulty so all columns are used evenly, hopefully this should be good.

00:35:318 (35318|5) - Would suggest Lane 5 as it's more like 00:34:081 (34081|4) - , 00:25:421 (25421|5) - 00:45:215 (45215|5) - has high pitch, Moved that to column 5.
01:04:700 (64700|5,65009|6) - Same lane? Same sounds The first snare has a slightly lower pitch than the second snare.
01:05:318 (65318|0) - lane 1 empty, could move 01:10:885 (70885|2) - to it Rearranged the patterns on that part so the notes are used evenly on all columns.
01:03:772 (63772|3,63926|3) - Remove the 1/2 jack, those aren't used anywhere else Fair enough.
01:09:957 (69957|4) - Lane 7 for high pitch + fill that lane a little I think this section mostly focuses on the percussion. I rearranged the notes so column 7 is used more often, though.
01:24:803 (84803|3,85035|4,85267|2,85421|4) - These notes maybe change how theyr'e played, first three same sounds, so put in same two lanes, 4th note is in a snare so put in different lane Alrighty.
01:32:844 (92844|0) - I think this is fairly similar to 01:29:442 (89442|1,89597|2,89751|3) - , add a triple? If I'm thinking what you're thinking, then sure.
01:34:700 (94700|1,95009|3) - Use 3/4 rhythm? Sounds clearer to follow + consistent to 01:44:597 (104597|3) - Done.
01:32:844 (92844|0) - Lane 1 empty Rearranged patterns so all columns are used more evenly.
02:10:576 (130576|0) - outside lanes are really lacking density for about 30s Rearranged again.
02:25:421 (145421|4) - Since you use other lanes for important sounds, why not use lane 4 for other sounds, else gets a bit empty Rearranged again again.
03:50:627 (230627|3) - possible to add something to lane 4 before finish? I keep mashing that by accident so quite annoying to have fnish hitsounds non-stop lol Rearranged that part.


Enough from me since it's unfamiliar keymode and basically a marathon :X this isn't a marathon '_>'
Thanks for modding!
posted


Couil wrote:

00:28:823 (28823|0,29133|0) - Why is this a jack? Don't think it's supposed to be one since you didn't do it for the previous ones.
00:46:143 - Missed note.
00:36:555 - 00:56:349 Don't understand the layering in this section, some bass hits are singles and some are doubles while some snare hits are singles and some are doubles (even though they're the same intensity). I would suggest keeping it consistent throughout but i'm pretty sure there's some form of pattern behind it that i can't see right now. i changed most of them for consistency sake (although not really fully consistent)
00:56:349 - Why is this mapped but not the drum sound before or after? I can hear that there's a change in pitch but this note becomes really weird to hit whilst playing since it's on a unusual timing snap, would suggest you move it to either the red or white line to make it easier to read and play. i don't understand this
01:04:468 (64468|2) - No sound here, move 1/4 back and add a note here 01:04:545
01:05:396 - Same here.
01:06:091 - Think a roll here would suit this type of pattern, maybe a 1/8s? Don't think it's too hard for a hd diff imo. nah it's just too spikey for the whole pattern
01:14:597 (74597|5,74751|1) - Should change the position of these since they're different sounds from previous notes.
01:14:906 (74906|6,74906|0) - Why is this a double? First time you've used it in this section and it feels kind of weird to only have one double out of the blue.
01:15:988 - Again could do a roll + you mapped this without the LN before so maybe do that again? same reason as above
01:18:231 (78231|4) - Why is this on a blue line? Think you should add a note on the red & white line before and after this and remove the one on the blue line.
01:18:463 - Double because of snare?
01:18:926 - ^
01:20:318 - ^
01:20:937 - ^(ok u get it, I'll stop marking these now xd) i accept some and decline others. there's some cases where a single is more appropriate. totally not gonna double all snares because of pure consistency
01:23:102 (83102|2) - Why not make these 2 1/4s instead. because i want things to be progressively hard
01:25:885 - Roll, as previously. (same for the rest of the chart as well)
01:28:127 (88127|2) - As previously, move it 1/4th back and add 1 note 1/4 forwards.
01:28:746 + 01:29:210 - Could add notes here, for diversity.
01:29:442 (89442|3) - Think 2 1/4s are better. (same for future notes as well)
01:38:024 (98024|5) - As previously, move it 1/4th back and add 1 note 1/4th forwards.
01:45:911 (105911|4) - Putting this after a LN is a bit awkward don't you think? Especially for a HD diff.
01:47:921 (107921|2) - As previously, move it 1/4th back and add 1 note 1/4th forwards.
01:49:854 - Missed note?
01:52:329 - These don't fit at all imo, should make them 3 1/4 notes instead.
01:57:818 (117818|4) - Think this should be 2 1/4 notes instead, one being on the red tick before and the other on the white tick after.
02:07:715 (127715|2) - ^
02:17:612 (137612|3) - ^
02:27:509 (147509|3) - ^
02:16:607 - Double to fit the snare drums.
02:19:700 - ^
02:29:597 - ^
02:22:174 (142174|4,142174|1) - Why is this a double, sound fairly low to me.
02:27:354 - Missed note.
everything from 01:16:143 - to 02:35:318 - has been remapped for the sake of better consistency. everything is done after looking at the mod so it's answered whether i accepted or denied it. most of the reasons will be because i like how every part become different due to weird snaps and anchors
02:37:097 - Note to make it consistent with 02:35:782 (155782|4,155859|5,155937|6)
02:37:329 - Why are there no notes in this region? because i like how calm it is on the
02:42:122 - Double? i've changed pretty much everything on this part to be singles
02:46:993 - Add note as previously + 02:47:071 - This should be a double as previously.
02:49:545 - Maybe map this as a double like you did before? Though i'm guessing it's intentional.
02:53:102 - Should be double here for consistency.
02:55:112 (175112|4,175267|4) - Why is this a jack? You don't use it as a jack later on in the song. Should probably change it.
02:58:127 (178127|4) - Ghost note? it actually has a sound, but it still plays well and keeps the intensity up
03:09:725 (189725|4) - ^
03:21:633 (201633|3) - ^ ^
03:39:030 - Double, since you did it before for the piano (i think). the intensity is going down so i don't think it's necessary
03:48:926 - ^ ^
04:01:452 - 04:01:762 Not gonna map the drum noises here? ^
04:11:117 (251117|3) - Think you should remove this to emphasis the "glitched" noise after it. Otherwise it looks like it's the drums that plays those notes.

Nice diff, liked the buildup to the chorus.
ancul's hard
there's more things changed than kept as what it was
posted

AncuL wrote:

ancul's hard
there's more things changed than kept as what it was
Updated. Thanks!
posted
alright time to face my fears

1|2|---|7

folder stuff looks good

Some of the diffs finish at different places than the others. Not that big of a deal but thought I'd point it out anyway

Beginner

At the beginning of the song (where the map starts) there are pairs of drum kicks that you've only mapped one of. For example
here 00:16:762 - and here 00:18:308 or here 00:21:710 - and here 00:23:256
I think you should map the second one as well as it's a key sound in the song and mapping both of the drum hits so they form a pair feels good.
Would look something like this



This does deviate from the "only notes on measures and half measures" which would make it more difficult but I don't think it's that big of an issue considering the next diff up requires you to hit doubles which is a lot harder than a non constant rhythm (source: me cause im bad at playing 7k)

00:20:473 (20473|4) - Col 7 for pitch my boy

00:21:710 (21710|3,24184|1,25421|2) - This is a mirror of the first section so you can repeat the first two suggestions I made here, could even flip PR for that v a r i e t y

00:34:081 (34081|2,35318|4) - These notes feel kind of weird, I'm not quite sure what they're mapped too. If it's the repeating piano chord there should be another note on the previous measure. If it's the strong drum hit, they should be 1/1 behind. I don't think keep the 48.5bpm rhythm is worth it in that case. Beginners are bad at the game but they're not 48.5bpm bad. As a test I got my gf to play this map as it is now and with my suggestions and her performance was the same in both cases. This applies to the easy as well.

This is especially an issue because from the beginner/easy where you have this late note, suddenly in the normal you jump to having all of the sounds mapped instead of just the last one.



So playing up from beginner, you have two difficulties where you're accustomed to having this note on the measure and not another one for a whole bar and then suddenly you have a quick triple that starts 1/1 earlier than you expected and has an immediate note 8x faster than what you're used to.

A possible solution to this if you really really want to keep the "only on bar" notes for beginner is keep it that way for the lowest diff and then for the easy, shift them 1/1 back as a midway point between the beginner and the normal

00:45:834 (45834|4) - This note seems like an odd inclusion. It seems taken from this stair here 00:40:267 (40267|1,40885|2,41504|3) - but the middle note in this stair fits because of the descending piano. In the aforementioned stair 00:45:834 (45834|4) - there's no piano sound. There is a snare but there's also a lot of snares that haven't been mapped. Probably best to just remove it or perhaps map the other snares too. It does break up the "single, single, stair, single single stair" pattern but I dont think it's worth keeping anyway.

00:56:349 (56349|0,58823|4) - Should totally put synth hitsounds on these, would be sick

01:55:731 (115731|0) - Maybe put it on the spacebar to denote a new section like you did in the easy

02:19:236 (139236|6,139854|5) - Swap positions for PR

02:57:586 (177586|1) -

something something spread issues

03:14:906 (194906|0) - https://i.imgur.com/nI6j0mJ.png kiai is off for this long in the middle of the main kiai. This might be cool in the higher diffs but here its just kinda weird without any notes nearby. Even for higher diffs I think the kiai should stop here 03:14:597 - and restart here 03:14:906

03:36:555 - piano here is just as loud and strong as 03:39:030 (219030|3) - so you should definitely put a note there

https://i.imgur.com/qjTagIj.png o'er the floor is my favourite 5k map :blobsweat:

lots of PR opportunities I didn't mention, would be good to add them to break up the monotony of barstairs (this is my new term, also known as lithstairs because I made it up. It means stairs where the notes are on the bar lines)

I'll add more to this mod later when I have time.
posted
please keep in mind this all comes from a resident bms player who plays on BM.



i wanted to help you out because i like the project so i whipped up a mod of my thoughts after doing every difficulty (first 4 were played 1-hand tho), insane is clean as fuck, pope uses SV very well, jinjin extra/torrent play fine

I think at start when the breaks (breakcore woaw) starts you can probably add some notes tbh

56:349 -> 1:16:143 has a whopping 7 inputs inthat span of 20 seconds right when the breakcore beat kicks in so i suggest adding in notes like this
the 6 input thing feels a bit too much for the rest of what you got going here

I'd suggest chill'n out and doing something like this also i think that setups good for the kiai since it starts off what becomes a series of 8th notes on same keys starting on key 5
please move this minijack at 02:16:066 (136066|6) - to key 5 or to key 3 for more comfort

i suggest move 02:20:318 (140318|5) - this to key1
it goes nice with the previous minijack for consistency

good use of SV throughout difficulty
the pattern at 02:54:648 (174648|5,174648|1,174725|2,174725|4,174803|0,174803|6,174803|3,174841|1,174841|5,174880|4,174880|2,174919|3,174957|0,174957|6,174996|5,174996|1,175035|2,175035|4,175073|3,175112|0,175112|6,175112|1,175112|5) - feels a bit inconsistent with rest of the fast note patterns earlier on in the chart also this is a uncomfortable pattern to play because consistent weird timing signatures for each finger

i think something like this feels a lot better, but also note that the note on 02:55:189 (175189|2) - was moved to key 6 to flow into the next notes a bit better and to take a bit less stress off of left hand

same thing for 03:14:597 (194597|0,194597|3,194597|6,194635|1,194635|5,194674|2,194674|4,194713|3,194751|0,194751|6,194790|5,194790|1,194829|2,194829|4,194867|3,194906|1,194906|6,194906|5,194906|0) - and also on 03:34:390 (214390|3,214390|6,214390|0,214429|5,214429|1,214468|4,214468|2,214506|3,214545|6,214545|0,214584|1,214584|5,214622|4,214622|2,214661|3,214700|1,214700|5,214700|6,214700|0) - however maybe having something like that once at the end is fine, but really it's up to you. I am a controller player and fast stair patterns are hard af for controller players
posted
it has a very loud crash/cymbal sound so there's no way for me to use only 2 notes. instead i put 3 (remove 1)

https://puu.sh/xT2uX.osu
posted

Litharrale wrote:

alright time to face my fears

1|2|---|7

folder stuff looks good

Some of the diffs finish at different places than the others. Not that big of a deal but thought I'd point it out anyway
Not really but I'll poke the GDers about it once I feel this set is ready.

Beginner

At the beginning of the song (where the map starts) there are pairs of drum kicks that you've only mapped one of. For example
here 00:16:762 - and here 00:18:308 or here 00:21:710 - and here 00:23:256
I think you should map the second one as well as it's a key sound in the song and mapping both of the drum hits so they form a pair feels good.
Would look something like this



This does deviate from the "only notes on measures and half measures" which would make it more difficult but I don't think it's that big of an issue considering the next diff up requires you to hit doubles which is a lot harder than a non constant rhythm (source: me cause im bad at playing 7k)
I would rather focus on the main melody of the song for now before adding snare notes to it. I'd like to keep this difficulty be as simple as possible and be very easy to follow amidst the chaos.

00:20:473 (20473|4) - Col 7 for pitch my boy
Alright.

00:21:710 (21710|3,24184|1,25421|2) - This is a mirror of the first section so you can repeat the first two suggestions I made here, could even flip PR for that v a r i e t y
D o n e .

00:34:081 (34081|2,35318|4) - These notes feel kind of weird, I'm not quite sure what they're mapped too. If it's the repeating piano chord there should be another note on the previous measure. If it's the strong drum hit, they should be 1/1 behind. I don't think keep the 48.5bpm rhythm is worth it in that case. Beginners are bad at the game but they're not 48.5bpm bad. As a test I got my >gf to play this map as it is now and with my suggestions and her performance was the same in both cases. This applies to the easy as well.
Those ones are actually for the piano (in fact the whole beginning of the song mainly follows the piano), though it's pretty simplified in a way that makes the whole chart pretty spacious so it's not very cluttered. If it's not too clear, I'll add faint whistle hitsounds for it just to emphasize that it's following the piano.

This is especially an issue because from the beginner/easy where you have this late note, suddenly in the normal you jump to having all of the sounds mapped instead of just the last one.



So playing up from beginner, you have two difficulties where you're accustomed to having this note on the measure and not another one for a whole bar and then suddenly you have a quick triple that starts 1/1 earlier than you expected and has an immediate note 8x faster than what you're used to.

A possible solution to this if you really really want to keep the "only on bar" notes for beginner is keep it that way for the lowest diff and then for the easy, shift them 1/1 back as a midway point between the beginner and the normal
Applying that once I get to make beginner harder, thanks.

00:45:834 (45834|4) - This note seems like an odd inclusion. It seems taken from this stair here 00:40:267 (40267|1,40885|2,41504|3) - but the middle note in this stair fits because of the descending piano. In the aforementioned stair 00:45:834 (45834|4) - there's no piano sound. There is a snare but there's also a lot of snares that haven't been mapped. Probably best to just remove it or perhaps map the other snares too. It does break up the "single, single, stair, single single stair" pattern but I dont think it's worth keeping anyway.
That note's there to follow the piano. It does seem very faint because the main melody is a lot louder than that one and the fact that it has the same pitch, but it's fairly audible. I don't really see a reason to remove that since it kinda breaks the pattern consistency here.

00:56:349 (56349|0,58823|4) - Should totally put synth hitsounds on these, would be sick
Sounds good.

01:55:731 (115731|0) - Maybe put it on the spacebar to denote a new section like you did in the easy
Will add that once I renovate the beginner diff.

02:19:236 (139236|6,139854|5) - Swap positions for PR
Think I rearranged it before but this should follow PR.

02:57:586 (177586|1) -

something something spread issues
Noted, will try to come up with something later (and I will get back to you on that!)

03:14:906 (194906|0) - https://i.imgur.com/nI6j0mJ.png kiai is off for this long in the middle of the main kiai. This might be cool in the higher diffs but here its just kinda weird without any notes nearby. Even for higher diffs I think the kiai should stop here 03:14:597 - and restart here 03:14:906
I really don't think the placement matters that much, though. For mania, the kiai doesn't really do much other than make the playfield have some flair in it, and it only lasts for a second or so. I mainly used kiai for the flair (and so climactic sections of the song feel more intense), and the way I did it is so the kiai quickly 'reboots' and gives another flair to the next section.
I honestly don't mind changing it either way if you want to push this suggestion again, though.


03:36:555 - piano here is just as loud and strong as 03:39:030 (219030|3) - so you should definitely put a note there
Will prooooooobably add that once I make beginner harder.

https://i.imgur.com/qjTagIj.png o'er the floor is my favourite 5k map :blobsweat:

lots of PR opportunities I didn't mention, would be good to add them to break up the monotony of barstairs (this is my new term, also known as lithstairs because I made it up. It means stairs where the notes are on the bar lines)
Wait, where is the timestamp for those notes? beginner doesn't have any 2-note chords (yet) so I'm pretty confused.


I'll add more to this mod later when I have time.
cool

I'll probably end up making beginner and easy harder so the difficulty curve for the first few difficulties isn't too steep. Not doing it right now though cuz I have homework and other stuff to do hhhhaha ;_>;

I'd imagine it'd be very simplified so it mainly follows the piano, but I'll try to come up with a compromise if I ever decide to add snare notes. I'll try to get back with you on that as soon as I can.

Lokovodo wrote:

please keep in mind this all comes from a resident bms player who plays on BM.



i wanted to help you out because i like the project so i whipped up a mod of my thoughts after doing every difficulty (first 4 were played 1-hand tho), insane is clean as fuck, pope uses SV very well, jinjin extra/torrent play fine I appreciate it!

I think at start when the breaks (breakcore woaw) starts you can probably add some notes tbh

56:349 -> 1:16:143 has a whopping 7 inputs inthat span of 20 seconds right when the breakcore beat kicks in so i suggest adding in notes like this
Added notes. Stretched the LNs at 01:55:731 - so it's similar to the section I just buffed.
the pattern at 02:54:648 (174648|5,174648|1,174725|2,174725|4,174803|0,174803|6,174803|3,174841|1,174841|5,174880|4,174880|2,174919|3,174957|0,174957|6,174996|5,174996|1,175035|2,175035|4,175073|3,175112|0,175112|6,175112|1,175112|5) - feels a bit inconsistent with rest of the fast note patterns earlier on in the chart also this is a uncomfortable pattern to play because consistent weird timing signatures for each finger
This 1/8 burst is twice as dense than the earlier bursts because the percussion here is much more intense than earlier. It's slightly easier to do for keyboard players because of how the pattern goes inward which makes it pretty easy to hit. Plus, I feel it's a good lead-in to the flood of patterns coming afterward.

i think something like this feels a lot better, but also note that the note on 02:55:189 (175189|2) - was moved to key 6 to flow into the next notes a bit better and to take a bit less stress off of left hand


same thing for 03:14:597 (194597|0,194597|3,194597|6,194635|1,194635|5,194674|2,194674|4,194713|3,194751|0,194751|6,194790|5,194790|1,194829|2,194829|4,194867|3,194906|1,194906|6,194906|5,194906|0) - and also on 03:34:390 (214390|3,214390|6,214390|0,214429|5,214429|1,214468|4,214468|2,214506|3,214545|6,214545|0,214584|1,214584|5,214622|4,214622|2,214661|3,214700|1,214700|5,214700|6,214700|0) - however maybe having something like that once at the end is fine, but really it's up to you. I am a controller player and fast stair patterns are hard af for controller players
Will have to deny your pattern suggestion above. That pattern is pretty hard to hit in general because of the amount of coordination involved.
I can only assume that that pattern you suggested is easier to hit for BM players, but this chart is more of a chart for KB players with dense and unusual patterning, and I feel that it's detrimental to add that pattern without making it demanding coordination and reading-wise.
Thank you for your mods, guys!

AncuL wrote:

it has a very loud crash/cymbal sound so there's no way for me to use only 2 notes. instead i put 3 (remove 1)

https://puu.sh/xT2uX.osu
Updated.
posted

Lokovodo wrote:

mod
http://puu.sh/y0uVL/ceaa4a7280.osu

I've decided to just make the minijacks generally easier in that section since it was admittedly a bit of a difficulty jump.
posted
Hello
00:29:133 (29133|5,29751|5,30370|4) - I think this doesn't follow pitch very well. It would look better like this:

00:33:385 (33385|5) - This note looks very suspicious. Wrong snap = )

What about filling those places with notes? 00:56:968 - ,00:58:205 - ,00:59:442 - (...) 01:15:524 - . Just like here 01:00:679 (60679|1,70576|2) - or here 02:05:627 -.

Other diffs are perfect. I hope you don't mind this small mod.
No kudosu, please
show more
Please sign in to reply.