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posted

wendao wrote:

http://puu.sh/p28OS.zip how about all
Misclicked kudo LOL
posted

BitterCoffee wrote:

Hello


  • Very Hard
  1. 00:10:290 (3,4,5,6,7,8,1) - This feels like an unnecessary overlap. Flow doesn't feel very natural either. And probably too difficult for "very hard" diff. "Insane" seem to be a better title imo.
  2. 00:19:910 (1) - Strong beat. I recommend not stacking it to the previous note. Consider making it a jump nice idea
  3. 00:19:910 (1) - Consider placing a circle for the strong drum beat. ?
  4. 00:32:790 (7) - Strong vocal, consider using larger distance


Good luck~
Thx
posted
I can't deny kudos, only GMT can do it

BitterCoffee wrote:

  • Easy
  1. 01:21:214 (1) - 01:21:377 (1) - I guess these kiais is for the effect? I'm not sure if it is good use of it, since there are a lot of locations with similar sound. uhh I guess no
  2. Unless I'm seriously mistaken, some notes have distanec spacing of 1.1(e.g. 00:17:301 (2,3,1) - ), while others have 1.0 (e.g. 00:13:388 (1,2,3,4,1) - ). actually it's applied to all 1/2 object, and it's intentional, because it's barely touching each other (I've been told this by pishifat on my other GD (https://osu.ppy.sh/b/846263)
  3. 00:00:345 (1) - 01:21:377 (1) - These spinners are too short, at least according to the official guideline :^) why? or how it can be? first spinner started from 345 ms - 2953 ms, and it's more than 2 seconds (2608 ms), second one started from 81377 ms - 83823, which also more than 2 seconds (2446 ms), or you have any source of the rule? Because the rule is "Spinner must be at least 2 seconds or give at least 1000 bonus" if I recall correctly.
  4. 00:17:953 (3,1) - This feels bit half-assed to me. Looks almost like a blanket, but not really. Consider reshaping slider to make it an actual blanket or tilt it so there is no ambiguity haha ok
  5. 00:56:432 (3,1) - Blanket could be improved ok... ?
thanks http://puu.sh/p4fQ3.zip
posted
hey its me ur modder xd

[Very Hard]
  1. why is it not insane lol
  2. too damn loud, change volumes accordingly pls, definitel not 100% for everything
  3. May want to consider a silent sliderslide
  4. 00:09:801 (2) - would not recommend 1/1 slider, hitcircle + 1/2 would be better
  5. 00:10:290 (3,4,5,6,7,8,1) - There's no sound here that would justify a stream, so it's overmapping and unnecessary
  6. 00:21:866 (3,4) - can blanket these 2
  7. 00:25:942 (3,4,5,6,7,8) - Stream here is out of place too, consider a slider from 00:26:105 - to 00:26:350 -, since there is a pause from 00:25:779 - to 00:26:105 -
  8. 00:30:344 (1,2,3) - when you go from such small distance like 00:29:529 (2,3,4,5) - to a wide jump like 00:30:344 (1,2,3) -with no change in music intensity it is quite unnatural
[Hard]
  1. same as before not 100% volume for everything please
  2. 00:20:399 (2,3) - vocal antijumps are harder to read, I dont think it's appropriate for hard diff
  3. 00:26:105 - Note/slider here cuz loud sound
  4. 00:38:171 (4) - NC
  5. 00:39:312 (7) - Since there was nothing on 00:38:008 - you should delete this
  6. 00:41:758 (7,8) - wide distance
  7. 00:52:518 - slider should start not end here. and NC here
  8. 01:27:573 (4) - NC
[Akitoshi's Normal]
  1. Volume too loud for the whole map
  2. 00:21:866 (2,3) - Rhythm suggestion: delete 3 and make 2 a reverse, then make 4 start at 00:22:355 -
  3. 00:36:866 - Since this section is slower I think the claps should be slower also, maybe every 4 white line instead of 2
  4. 00:46:812 (5) - Missing clap on tail
  5. 00:47:301 - Slowing down the claps in this section doesnt make much sense since it's faster than the previous section at 00:36:866 -

why does the mp3 quality want me to rip out my ears?
gl with rank :)
posted

Rtyzen wrote:

why does the mp3 quality want me to rip out my ears?
I feel the same too lol, but unfortunately I and RenzMichael can't find the better mp3 because it's a new song (RenzMichael told me about this), so it's kind of hard to find the better pirated version
posted

Rtyzen wrote:

[Akitoshi's Normal]
  1. Volume too loud for the whole map
  2. 00:21:866 (2,3) - Rhythm suggestion: delete 3 and make 2 a reverse, then make 4 start at 00:22:355 - following vocals
  3. 00:36:866 - Since this section is slower I think the claps should be slower also, maybe every 4 white line instead of 2
  4. 00:46:812 (5) - Missing clap on tail
  5. 00:47:301 - Slowing down the claps in this section doesnt make much sense since it's faster than the previous section at 00:36:866 - not anymore
no reply = fixed. thanks

osu file format v14

[General]
AudioFilename: Princess_Pop_Girls.mp3
AudioLeadIn: 0
PreviewTime: 57736
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Pop*Girls
TitleUnicode:Pop*Girls
Artist:Princess
ArtistUnicode:Princess
Creator:RenzMichael
Version:Akitoshi's Normal
Source:バトルガールハイスクール
Tags:Harez Akitoshi wendao2000 wendao battle girl high school suzaki aya amamiya sora sakura ayane hoshitsuki miki wakaba subaru haruka narumi
BeatmapID:976777
BeatmapSetID:454227

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4.5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"zaroo.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
345,326.086956521739,4,2,0,60,1,0
36866,-100,4,2,0,60,0,0
42084,-100,4,2,0,60,0,0
57736,-100,4,2,0,60,0,1
83171,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,226,140
Combo2 : 189,209,143
Combo3 : 174,210,255
Combo4 : 249,151,166

[HitObjects]
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495,195,88714,1,2,0:0:0:0:
441,110,89040,6,0,B|357:68|320:137|241:103,1,200,4|0,0:0|0:0,0:0:0:0:
156,61,90018,1,2,0:0:0:0:
67,106,90344,2,0,B|39:203|39:203|65:310,1,200
142,359,91323,1,2,0:0:0:0:
221,298,91649,6,0,B|272:305|272:305|318:289|318:289|386:295,2,150,4|0|2,0:0|0:0|0:0,0:0:0:0:
128,259,92953,2,0,B|121:208|121:208|137:162|137:162|131:94,2,150,4|0|2,0:0|0:0|0:0,0:0:0:0:
142,359,94258,5,4,0:0:0:0:
256,192,94421,12,0,96214,0:0:0:0:
posted

Rtyzen wrote:

hey its me ur modder xd

[Very Hard]
  1. why is it not insane lol
  2. too damn loud, change volumes accordingly pls, definitel not 100% for everything
  3. May want to consider a silent sliderslide
  4. 00:09:801 (2) - would not recommend 1/1 slider, hitcircle + 1/2 would be better nope
  5. 00:10:290 (3,4,5,6,7,8,1) - There's no sound here that would justify a stream, so it's overmapping and unnecessary overmapping doesnt exist
  6. 00:21:866 (3,4) - can blanket these 2
  7. 00:25:942 (3,4,5,6,7,8) - Stream here is out of place too, consider a slider from 00:26:105 - to 00:26:350 -, since there is a pause from 00:25:779 - to 00:26:105 - nope
  8. 00:30:344 (1,2,3) - when you go from such small distance like 00:29:529 (2,3,4,5) - to a wide jump like 00:30:344 (1,2,3) -with no change in music intensity it is quite unnatural no since im following vocal
[Hard]
  1. same as before not 100% volume for everything please
  2. 00:20:399 (2,3) - vocal antijumps are harder to read, I dont think it's appropriate for hard diff NC'ed to be easier
  3. 00:26:105 - Note/slider here cuz loud sound
  4. 00:38:171 (4) - NC no since combo would be very short
  5. 00:39:312 (7) - Since there was nothing on 00:38:008 - you should delete this
  6. 00:41:758 (7,8) - wide distance
  7. 00:52:518 - slider should start not end here. and NC here no if i did that rhythm would be broken since in here vocals are dominant
  8. 01:27:573 (4) - NC

why does the mp3 quality want me to rip out my ears?
gl with rank :)
No reply = fix

Thank you :>
posted
from q


General:
  1. just increase the volume? i mean, mp3 file
  2. the diff gap between normal and hard isnt good imo
Hard:
  1. 00:13:388 (1,1,1) - add finish is better
  2. 01:00:834 (2,3,4) - this flow is hard a bit for HARD users; isnt it?
Very Hard:
  1. try to change the diff name to insane?
  2. 00:13:388 (1,1,1) - same as hard
  3. 01:34:258 (1,1,1) - ^

gl
posted
Ieill try to consider the change of flow on hard but for now i think i will try to get more opinions first
posted
OI Akitoshi! The clap at 00:40:127 should be at 00:40:453

no kds
posted
Where are my modders wtf
posted

Kisses wrote:

OI Akitoshi! The clap at 00:40:127 should be at 00:40:453

no kds
You started to seeing my GDs everywhere lolololol
mybadbro fixd. gonna update when next mod comes
posted

RenzMichael wrote:

Where are my modders wtf
They are late

Hi, from my modding queue

General
  1. Dude that mp3 rip my ears
Very Hard
  1. 00:06:051 (2,3) - Blanket?
  2. 00:09:801 (2) - Why not a reverse instead? There is a sound here 00:09:964
  3. 00:15:997 (1,2) - Maybe make the same shapes for symmetry
  4. 00:18:931 (2) - Maybe something like this https://osu.ppy.sh/ss/5284451 for better flow and to make more sense with 00:18:605 (1) -
  5. 00:22:518 (1,2) - Blanket?
  6. 00:23:497 (4,2) - Collides
  7. 00:24:475 (3) - No real reason to make that shape unless you're trying to blanket 00:23:660 (5) - but it looks meh, try to improve the blanket or make another shape imo
  8. 00:31:160 (5,6) - Blanket?
  9. 00:33:768 (2) - Like this https://osu.ppy.sh/ss/5284491 for better flow
  10. 00:37:518 (3,1) - A blanket would be nice
  11. 00:45:018 (2,1) - Collides
  12. 01:00:344 (1,3) - Fix blanket
  13. 01:08:497 (2,3,4) - Not sure about this, could be misread as a triple
  14. 01:33:442 (1) - Not sure about that shape :^) just increasing the SV or something would be nice imo or try to make a prettier shape
Nice map, a bit lazy to mod the rest sorry
Good luck! ;)
posted
please fix ur mp3 then i'll give it a mod
posted

Pentori wrote:

please fix ur mp3 then i'll give it a mod
That'll be nxt year :D
posted

RenzMichael wrote:

Pentori wrote:

please fix ur mp3 then i'll give it a mod
That'll be nxt year :D
it takes you 1 year to amplify audio??
posted

Pentori wrote:

it takes you 1 year to amplify audio??
No i mean when the company releases an album ver. Lol
posted
I think you need a better mp3

This is a good mapset, i didn't find errors.

Hello

Blue words are for things that you don't need to change


Red words are for things that i think you do


easy
00:28:388 (4) - can you move it a little right?

Normal
ar+ 1?


hard
01:30:181 (4) - i think you should replace it for some hitcircles or a 1/2 slider


Very Hard
it's k
posted

Nygma wrote:

I think you need a better mp3 yup

This is a good mapset, i didn't find errors.

Hello


hard
01:30:181 (4) - i think you should replace it for some hitcircles or a 1/2 slider ill consider it


Very Hard
it's k
thank you
posted
http://puu.sh/pkOfT.zip nothing much changed

Renz: you gonna need to change the title to Pop☆Girls, you can keep the romanised title

also the source really using space between ル and ハ (バトルガール ハイスクール)
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