Princess - Pop*Girls

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Topic Starter
Micka
Alright I just planned to map the whole discography of the school idol event
Vert
nm from queue

[VH]
01:36:377 - add a circle
this diff seems fine to me
and plz cancel the countdown

well poor mod
a star for you

good luck on 1st ranked XD
Topic Starter
Micka
Thank 4 mod and star :)
Dyl-Byl
Hi! From My Queue!!

General

Song Setup
  1. Turn off Widescreen support as there is no storyboard.
  2. Turn off letterbox during breaks.
wendao's Easy

Gameplay:
  1. 00:51:540 (2,3) - Swap these 2 notes.
  2. 00:59:040 (2,1) - Add a note in between.
  3. 01:01:649 (2,1) - ^
Akitoshi's Normal

Nothing
Hard

Gameplay:
  1. 00:07:763 (4) - Remove this note as it doesn't quite sound right for both the beat and the difficulty.
  2. 00:25:046 (5) - ^
  3. 00:35:888 (3) - ctrl+g
Very Hard

Song Setup:
  1. It would be easy if you went with a regular diff name like "Insane" or something.

Gameplay:
  1. 00:10:290 (3,4,5,6,7,8,1) - This stream isn't necessary because of the stream right after it so remove 4, 6, and 8.
  2. 00:44:366 (5) - ctrl+g
[]

Me is done
wendao

Dyl-Byl wrote:

wendao's Easy

Gameplay:
  1. 00:51:540 (2,3) - Swap these 2 notes. no
  2. 00:59:040 (2,1) - Add a note in between. no
  3. 01:01:649 (2,1) - ^ ^
sorry no changes (but fixing that Song Setup thing and change pattern of last slider

http://puu.sh/oX6Yz.zip

thanks
Hobbes2
hi, am from queue.

Don't kds this

Yeah I actually have nothing to say about your set because it's so good. Couldn't find anything to complain about...

Only thing is that your hitsounds are very loud compared to the song audio, should probably turn them down.

Good luck! Sorry for the lack of a mod :\, if you ever have another song, you can msg me and I'll mod that one instead or smth.
Topic Starter
Micka

Hobbes2 wrote:

Yeah I actually have nothing to say about your set because it's so good.
thank
Topic Starter
Micka

Dyl-Byl wrote:

Hi! From My Queue!!

General

Song Setup
  1. Turn off Widescreen support as there is no storyboard.
  2. Turn off letterbox during breaks. Fixed
Hard

Gameplay:
  1. 00:07:763 (4) - Remove this note as it doesn't quite sound right for both the beat and the difficulty. Fixed
  2. 00:25:046 (5) - ^
  3. 00:35:888 (3) - ctrl+g
Very Hard

Song Setup:
  1. It would be easy if you went with a regular diff name like "Insane" or something. Its a reference to the source

Gameplay:
  1. 00:10:290 (3,4,5,6,7,8,1) - This stream isn't necessary because of the stream right after it so remove 4, 6, and 8.
  2. 00:44:366 (5) - ctrl+g
[]

Me is done
Thx
Alex Kaulfild
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
P.S. Next time read ALL the rules of my queue please:D
omg my ears! Really bad quality of .mp3, fix it pls.
Change your BG-picture, you should have 1366x768 or 1024x768 resolution.
Rename "Very Hard" to "Insane"
00:39:475 (1,2) - strange flow
Nice diff!
Akitoshi's Normal is very good, i can't mod this:D
Slider Velosity=1.5 is very big, change to 1.3~1.4
00:18:116 (3,4,1) - stack here isn't good idea
00:20:399 (2,3) - make like in %image% and stack 00:20:725 (3,4)
00:22:844 (6,7) - very strange flow
00:25:127 (1) - remove nc
00:41:758 (7,8) - jump isn't good idea
00:54:801 (4,5) - fix overlap
00:57:736 (1,3) - make sliderbow
01:07:844 (6,1) - stack
01:09:964 (2,3) - don't stack because you don't stack following circles
Sorry for this small mod...
Good luck!
{end of mod}
Topic Starter
Micka
Please dont spam me with diff name change, its a reference to the game :(
Topic Starter
Micka

100bit wrote:

Change your BG-picture, you should have 1366x768 or 1024x768 resolution. fixed
Rename "Very Hard" to "Insane" like i said its a reference
Slider Velosity=1.5 is very big, change to 1.3~1.4
00:18:116 (3,4,1) - stack here isn't good idea fixed
00:20:399 (2,3) - make like in %image% and stack 00:20:725 (3,4)
00:22:844 (6,7) - very strange flow
00:25:127 (1) - remove nc fixed
00:41:758 (7,8) - jump isn't good idea
00:54:801 (4,5) - fix overlap
00:57:736 (1,3) - make sliderbow
01:07:844 (6,1) - stack
01:09:964 (2,3) - don't stack because you don't stack following circles
Sorry for this small mod...
Good luck!
{end of mod}
Thanks
wendao
http://puu.sh/oZMYT.zip

hope it's better
Ayyri
Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

I can hear the cringingly low quality mp3. ;___;
There's a big difference in AR between your Normal and Hard. Consider lowering hard, or raising normal. But raising normal might require you to raise easy's. It's up to you to decide.
01:36:214 (4) - Add a finish.
I think this difficulty looks pretty. :3
00:39:149 (6,7) - Move these two objects else where. Because you've been using doubles ontop of or beneath a slider, and this different pattern might be hard for a hard. It would also match your previous patterns.
00:46:975 (4,5) - ^
01:06:866 (1,2) - ^
01:07:844 (6) - Remove one reverse to have an easier hit window for players.
00:13:306 (7) - Remove. Adds more emphasis to the up coming patterns, 00:13:388 (1,2,1,2,1,2) - (But if you really don't want to remove it, remove the NC then, and have the NC at 00:13:551 (2) - Otherwise players will think there is a break between 00:13:306 (7,1) - )
00:15:834 (6) - Add whistle. Sounds messy without it, and follows the guitar more clearly.
01:36:377 - Add a note here. There's the same rhythm here as for 01:34:258 (1,2,1,2,1,2) -
Topic Starter
Micka

Ayyri wrote:

Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

I can hear the cringingly low quality mp3. ;___; i know
There's a big difference in AR between your Normal and Hard. Consider lowering hard, or raising normal. But raising normal might require you to raise easy's. It's up to you to decide. fixed
01:36:214 (4) - Add a finish.
I think this difficulty looks pretty. :3
00:39:149 (6,7) - Move these two objects else where. Because you've been using doubles ontop of or beneath a slider, and this different pattern might be hard for a hard. It would also match your previous patterns.
00:46:975 (4,5) - ^
01:06:866 (1,2) - ^
01:07:844 (6) - Remove one reverse to have an easier hit window for players.fixed
00:13:306 (7) - Remove. Adds more emphasis to the up coming patterns, 00:13:388 (1,2,1,2,1,2) - (But if you really don't want to remove it, remove the NC then, and have the NC at 00:13:551 (2) - Otherwise players will think there is a break between 00:13:306 (7,1) - )
00:15:834 (6) - Add whistle. Sounds messy without it, and follows the guitar more clearly. fixed
01:36:377 - Add a note here. There's the same rhythm here as for 01:34:258 (1,2,1,2,1,2) -
thank you :D
wendao
CaffeAmericano
Hello

  • Easy
  1. 00:21:214 (1) - 01:21:377 (1) - I guess these kiais is for the effect? I'm not sure if it is good use of it, since there are a lot of locations with similar sound.
  2. Unless I'm seriously mistaken, some notes have distanec spacing of 1.1(e.g. 00:17:301 (2,3,1) - ), while others have 1.0 (e.g. 00:13:388 (1,2,3,4,1) - ).
  3. 00:00:345 (1) - 01:21:377 (1) - These spinners are too short, at least according to the official guideline :^)
  4. 00:17:953 (3,1) - This feels bit half-assed to me. Looks almost like a blanket, but not really. Consider reshaping slider to make it an actual blanket or tilt it so there is no ambiguity
  5. 00:56:432 (3,1) - Blanket could be improved

  • Very Hard
  1. 00:10:290 (3,4,5,6,7,8,1) - This feels like an unnecessary overlap. Flow doesn't feel very natural either. And probably too difficult for "very hard" diff. "Insane" seem to be a better title imo.
  2. 00:19:910 (1) - Strong beat. I recommend not stacking it to the previous note. Consider making it a jump
  3. 00:19:910 (1) - Consider placing a circle for the strong drum beat.
  4. 00:32:790 (7) - Strong vocal, consider using larger distance


Good luck~
Topic Starter
Micka

wendao wrote:

http://puu.sh/p28OS.zip how about all
Misclicked kudo LOL
Topic Starter
Micka

BitterCoffee wrote:

Hello


  • Very Hard
  1. 00:10:290 (3,4,5,6,7,8,1) - This feels like an unnecessary overlap. Flow doesn't feel very natural either. And probably too difficult for "very hard" diff. "Insane" seem to be a better title imo.
  2. 00:19:910 (1) - Strong beat. I recommend not stacking it to the previous note. Consider making it a jump nice idea
  3. 00:19:910 (1) - Consider placing a circle for the strong drum beat. ?
  4. 00:32:790 (7) - Strong vocal, consider using larger distance


Good luck~
Thx
wendao
I can't deny kudos, only GMT can do it

BitterCoffee wrote:

  • Easy
  1. 01:21:214 (1) - 01:21:377 (1) - I guess these kiais is for the effect? I'm not sure if it is good use of it, since there are a lot of locations with similar sound. uhh I guess no
  2. Unless I'm seriously mistaken, some notes have distanec spacing of 1.1(e.g. 00:17:301 (2,3,1) - ), while others have 1.0 (e.g. 00:13:388 (1,2,3,4,1) - ). actually it's applied to all 1/2 object, and it's intentional, because it's barely touching each other (I've been told this by pishifat on my other GD (https://osu.ppy.sh/b/846263)
  3. 00:00:345 (1) - 01:21:377 (1) - These spinners are too short, at least according to the official guideline :^) why? or how it can be? first spinner started from 345 ms - 2953 ms, and it's more than 2 seconds (2608 ms), second one started from 81377 ms - 83823, which also more than 2 seconds (2446 ms), or you have any source of the rule? Because the rule is "Spinner must be at least 2 seconds or give at least 1000 bonus" if I recall correctly.
  4. 00:17:953 (3,1) - This feels bit half-assed to me. Looks almost like a blanket, but not really. Consider reshaping slider to make it an actual blanket or tilt it so there is no ambiguity haha ok
  5. 00:56:432 (3,1) - Blanket could be improved ok... ?
thanks http://puu.sh/p4fQ3.zip
Rtyzen
hey its me ur modder xd

[Very Hard]
  1. why is it not insane lol
  2. too damn loud, change volumes accordingly pls, definitel not 100% for everything
  3. May want to consider a silent sliderslide
  4. 00:09:801 (2) - would not recommend 1/1 slider, hitcircle + 1/2 would be better
  5. 00:10:290 (3,4,5,6,7,8,1) - There's no sound here that would justify a stream, so it's overmapping and unnecessary
  6. 00:21:866 (3,4) - can blanket these 2
  7. 00:25:942 (3,4,5,6,7,8) - Stream here is out of place too, consider a slider from 00:26:105 - to 00:26:350 -, since there is a pause from 00:25:779 - to 00:26:105 -
  8. 00:30:344 (1,2,3) - when you go from such small distance like 00:29:529 (2,3,4,5) - to a wide jump like 00:30:344 (1,2,3) -with no change in music intensity it is quite unnatural
[Hard]
  1. same as before not 100% volume for everything please
  2. 00:20:399 (2,3) - vocal antijumps are harder to read, I dont think it's appropriate for hard diff
  3. 00:26:105 - Note/slider here cuz loud sound
  4. 00:38:171 (4) - NC
  5. 00:39:312 (7) - Since there was nothing on 00:38:008 - you should delete this
  6. 00:41:758 (7,8) - wide distance
  7. 00:52:518 - slider should start not end here. and NC here
  8. 01:27:573 (4) - NC
[Akitoshi's Normal]
  1. Volume too loud for the whole map
  2. 00:21:866 (2,3) - Rhythm suggestion: delete 3 and make 2 a reverse, then make 4 start at 00:22:355 -
  3. 00:36:866 - Since this section is slower I think the claps should be slower also, maybe every 4 white line instead of 2
  4. 00:46:812 (5) - Missing clap on tail
  5. 00:47:301 - Slowing down the claps in this section doesnt make much sense since it's faster than the previous section at 00:36:866 -

why does the mp3 quality want me to rip out my ears?
gl with rank :)
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