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Flower - Akikaze no Answer

posted
Total Posts
21
Topic Starter
Kanari
This beatmap was submitted using in-game submission on August 7, 2018 at 5:29:44 PM

Artist: Flower
Title: Akikaze no Answer
Source: ビンタ!〜弁護士事務員ミノワが愛で解決します〜
Tags: Hanadokei Mio Nakajima Shuuka Fujii Manami Shigetome Reina Washio Kyoka Ichiki Nozomi Bando Harumi Sato Chiharu Muto Kuey walaowey
BPM: 98
Filesize: 7379kb
Play Time: 04:45
Difficulties Available:
  1. Hard Collab (3.23 stars, 608 notes)
  2. Insane (4.31 stars, 748 notes)
  3. Kuey's Easy (1.38 stars, 249 notes)
  4. Normal (2.14 stars, 386 notes)
  5. Walao's Answer (5.11 stars, 936 notes)
Download: Flower - Akikaze no Answer
Information: Scores/Beatmap Listing
---------------
would great if i could get this ranked zzz but i'm so lazy
Asaiga
Hai Kanari, thanks for sending me a message ^^

Mod
00:07:628 (7) - Do you think it would suit better if you ctrl+g this note and move it to the bottom a bit so you can have circle flow.
00:09:771 (7) - Same as above, Ctrl+g. These 2 are just suggestions, please don't follow as it might break something :<
00:13:138 (1,2,3) - How about make it like this? :P



01:26:914 (1) - a few millimeter to the left.
01:27:985 (3) - Should this slider be curvy?



01:33:036 (5) - A circle flow, nice! But I have an alternative option, how about ctrl+g this?
03:20:638 (3) - I would like to a correction here, what if I said this should ctrl+g and it's wrong. I have an idea in mind why it is so but I just want to make sure. If this suggestion is accepted then there is nothing to be corrected :P
04:28:138 (1) - An idea where to put this heart

Lovely song, beautiful storyboard. I srsly fell in love with this sb ; ;. I'm going to have my friend does his sb's as quality as this :P
I would love to make a GD but I have no experience in making Normal or Hard diff, and an Extra or Another wouldn't fit. I have learned more from modding this diff alone. Thank you for giving me this opportunities ^^
Topic Starter
Kanari

Asaiga wrote:

Hai Kanari, thanks for sending me a message ^^

00:09:771 (7) - Same as above, Ctrl+g. These 2 are just suggestions, please don't follow as it might break something :< i think i'll leave this one xD
00:13:138 (1,2,3) - How about make it like this? :P

01:26:914 (1) - a few millimeter to the left. LOL i don't really get what difference it makes but okay
01:33:036 (5) - A circle flow, nice! But I have an alternative option, how about ctrl+g this? i like the current flow but thanks
04:28:138 (1) - An idea where to put this heart did not do this exactly but i did change it


Lovely song, beautiful storyboard. I srsly fell in love with this sb ; ;. I'm going to have my friend does his sb's as quality as this :P
I would love to make a GD but I have no experience in making Normal or Hard diff, and an Extra or Another wouldn't fit. I have learned more from modding this diff alone. Thank you for giving me this opportunities ^^ thank you for accepting >w<

rest were fixed!
Narcissu
[General]
  1. custom colours plz, use mine ↓↓↓

    pink xd
    [Colours]
    Combo1 : 255,128,255
    Combo2 : 128,255,255
    Combo3 : 255,255,128
    Combo4 : 128,128,255
  2. wtf 321go
  3. AudioLeadIn+800?
[Kuey's Easy]
  1. SV0.75-1.0 a bit …… large? about popular Insane diff, its 1.0-1.2(0.83-1.0) < 0.75-1.0
  2. 00:10:842 (1) - 03:51:404 (1) - spinner connect note must have 4beat(or 2000ms or balabala) interval, i suggest delete the spinner
  3. 00:03:648 (3) - ds 1.13 …… why not copy 00:01:200 (1) - and ctrl+g lol, or try like 00:08:546 (3) - ? just modify 00:01:200 (1,3) -
  4. 01:45:893 (4) - 03:14:669 (1) - 03:28:751 (5) - 04:38:546 (1) - ds ± 0.05+
[Insane]
  1. change diff name ?
  2. 00:07:169 - 00:08:087 - clickable follow downbeat ↓↓↓

  3. 00:08:546 (1,2,3,4,5,6,7,8,9,10) - ↑↑↑
  4. 01:10:995 (4) - i see sliderback yet lol, try end here 01:12:067 - ?
  5. 04:42:832 (1,2,3) - too hard to get 300*3 lol
player:no pp no play :roll:
mercury2004
since you stated where did you found me, you have my promised.
ooohh sweet sb + song = perfect combination

Anything with red and orange is highly recommended for you to fix. black are opinion
----------------------------------------------------------------------------------------------------------------------------------------
General
seems like mapset isn't finish yet.overall insane difficulty is fine. but shapes and pattern can still be improve. I'll keep the nazi part and "mod that will have effect on gameplay" separately.i really suggest you to refurnish your placement, since the sell point of this map will depend on how beautiful you place the note. music and your sb already did it job.

offset 1208 doesn't seem much. but could be better.
********************************************************************************************************
Insane
00:07:934 (8) - move this one and form triangle shape betwee 6 and 7 00:10:689 (10) - i suggest you to use antijump on this beat. other part you use slider return to emphasize the stopping instrument. i suggest to do the same too
00:15:740 (9) - arrange them in straight line could catch the feel of music better.
00:17:730 (6) - small distance jump to this slider can be great
00:27:526 (7) - ^
00:29:975 (6,7) - swap these and add note here ? 00:30:434 (?) -
00:38:853 (3,4) - put these both to the left. right below 2
00:51:251 (4) - stack this under 3 slider tail multiple 1/4 slider usually fast pace / jump transition. would be best if you avoid antijump on these.
01:11:608 (5) - use another 1/4 repeat here? emphasize the incoming vocal
01:13:597 (5) - missing a note?
01:19:567 (1,2) - swap here vocal is currently dominant in this part. your map mostly follow on vocal too.
01:43:751 (6) - move this up. put some space between slider tail and another slider. flow will improve
01:45:893 (5) - how about slan this one like this? should improve the jump to heart slider02:01:200 (1,2,3,4,5) - careful with this inconsistence spacing. make it more obvious if you can
02:29:516 (4,5) - a bit too far? your map mostly play with mid-short space jump. this one is kinda out of place
02:34:873 (6,7) - eh could be better if you keep follow your anticlockwise jump 02:37:934 (1) - same as 01:19:567 (1,2)
03:29:057 (1,2,3) - use perfect triangle may be better
03:44:057 (1) - dont wanna map this part? lol
04:25:077 (5) - put this one on the middle?
04:42:870 (2) - unsnapped to piano beat you have to use 1/16 to get it snap, i suggest you to change 1 to slider instead. put to25% speed, youi'll hear it
Insane Nazi
00:01:200 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8) - rotate it by 120 degree on each note
00:22:934 (7,1) - blanket
00:32:271 (2,3,4,5) - inconsistence spacing. turn grid off and rearrange it
01:02:424 (1,2) - blanket
01:10:077 (1,2,3) - rotate each note with same degree
01:14:057 (1,2,3) - symmetrical issue
01:18:955 (4,5,6,7,1) - rotate each note by 72 degree for perfect hexagon shame
01:26:302 (4,5,6,7) - this trapezoid can be improve
01:32:883 (4,5,6) - blanket
01:37:934 (5,6,7) - symmetrical issue small adjustment like 01:40:689 (1,2,3,4,5,6) - inconsistence spacing
01:59:363 (2,3,4,5,6,7) - imperfect shape
02:24:771 (5,6,7) - imperfect triangle
02:36:863 (1,2,3,4,5,6,7,1) - better arrange these in hemisphere shape
02:45:893 (3,4,5) - dont wanna try like this ? 03:15:740 (3,4,5) - imperfect triangle
03:19:261 (3,4,1) - ^
04:00:128 (1,2,3,4,5,6,7,1,2) - fix these hexagon shape
04:07:475 (1,2,3,4,5,6,7,1) - ^
04:32:424 (7,8,1) - this? 04:38:240 (1,2,3,4,5) - inconsistence spacing
********************************************************************************************************
Kuey's Easy
do i still have thing to mod? lololol
01:41:608 (1,2,3,4,1,2,3,4,5) - highly suggest you to put break between these note. break is important for easy
02:28:138 (3) - use spinner? then end here ? 02:30:587 () - and remove this note 02:30:587 (1,2) -
l********************************************************************************************************
Storyboard
i checked 3 sites for your lyric.few mistake in lyrics
these are the sites
http://www.uta-net.com/song/172930/
http://j-lyric.net/artist/a055aa6/l0338e5.html
http://www.kasi-time.com/item-73936.html
-------------------------------------------------------
01:19:567 () - 泣きたかった  missing た
01:24:465 () - 青空燃やすように boyasu has no meaning anyway. "As the sky reach far away, glow bright burning red color." this should be the meaning i think. well i'm not japanese. ask one if you have japs friend. also the lyric transition to 夕焼け is kinda too fast.
02:33:036 () -  this transition out a bit too fast too, kinda bug me while i read and sing out. tada its gone before i read it. just kinda bugged me
02:43:444 () - ^
03:16:506 () - from my knowledge + lyric from web 素直 sunao must be this one
03:41:455 () - same as 01:24:465 ()
04:06:097 (3) - same as 02:33:036 ()
==================================================================================
Final word
If you can find an Extra mapper, this map has potential to become favorite map for all kinds of player. both newplayer and the pros. I'm sure this map can pump out star rating up to 5.5 this way will bring surely bring more player. i enjoy both map music and sb soo much. take ★★★★★★★★★★★★★★★★★★★★★★★ jk, i only have one OTL

dat was full 2 hour mod LOL
Topic Starter
Kanari

Narcissu wrote:

[General]
  1. AudioLeadIn+800? i think there's no need for an audio lead in but if someone else says then i'll do it
[Insane]
  1. change diff name ? no idea what to change to
  2. 00:07:169 - 00:08:087 - clickable follow downbeat ↓↓↓ mhmm.. i think current way is alright as well

  3. 00:08:546 (1,2,3,4,5,6,7,8,9,10) - ↑↑↑
  4. 01:10:995 (4) - i see sliderback yet lol, try end here 01:12:067 - ? i like it as it is now but if others say the same then i'll do it
  5. 04:42:832 (1,2,3) - too hard to get 300*3 lol haha, i like this little surprise though
player:no pp no play :roll:


mercury2004 wrote:

since you stated where did you found me, you have my promised.
ooohh sweet sb + song = perfect combination thank you >w<

Anything with red and orange is highly recommended for you to fix. black are opinion
----------------------------------------------------------------------------------------------------------------------------------------
General
seems like mapset isn't finish yet.overall insane difficulty is fine. but shapes and pattern can still be improve. I'll keep the nazi part and "mod that will have effect on gameplay" separately.i really suggest you to refurnish your placement, since the sell point of this map will depend on how beautiful you place the note. music and your sb already did it job.

offset 1208 doesn't seem much. but could be better. really doesn't seem like much of a difference so i think i'll leave it xD
********************************************************************************************************
Insane
00:10:689 (10) - i suggest you to use antijump on this beat. other part you use slider return to emphasize the stopping instrument. i suggest to do the same too wanna keep same spacing as previous notes
00:15:740 (9) - arrange them in straight line could catch the feel of music better. i tried it out, but didn't like it as much, i also curved 00:13:138 (1,2,3) - which has the same rhythm here
00:29:975 (6,7) - swap these and add note here ? 00:30:434 (?) - i don't hear any sound here to map to o3o
00:51:251 (4) - stack this under 3 slider tail multiple 1/4 slider usually fast pace / jump transition. would be best if you avoid antijump on these. don't really it like being under the slider tail
01:11:608 (5) - use another 1/4 repeat here? emphasize the incoming vocal tried it, didn't like it so much
01:13:597 (5) - missing a note? don't think so ouo
01:19:567 (1,2) - swap here vocal is currently dominant in this part. your map mostly follow on vocal too. tried it, i still feel the urge to map that background beat, but i'll do as you say if it's said again
01:45:893 (5) - how about slan this one like this? should improve the jump to heart slider didn't do exactly this but i did change it02:29:516 (4,5) - a bit too far? your map mostly play with mid-short space jump. this one is kinda out of place will reduce if pointed out again
02:37:934 (1) - same as 01:19:567 (1,2) same response
03:29:057 (1,2,3) - use perfect triangle may be better wanted the 3rd note to be a bit further
03:44:057 (1) - dont wanna map this part? lol nope haha break and watch sb >w<
04:25:077 (5) - put this one on the middle? ? don't understand
04:42:870 (2) - unsnapped to piano beat you have to use 1/16 to get it snap, i suggest you to change 1 to slider instead. put to25% speed, youi'll hear it i'd like to keep it the way it is but if more people say this then okay
Insane Nazi
00:01:200 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8) - rotate it by 120 degree on each note i think it's okay in it's current state
00:22:934 (7,1) - blanket it is? 00:32:271 (2,3,4,5) - inconsistence spacing. turn grid off and rearrange it not a big deal in my opinion
01:02:424 (1,2) - blanket to me it already is xD
01:10:077 (1,2,3) - rotate each note with same degree think it's fine o3o
01:18:955 (4,5,6,7,1) - rotate each note by 72 degree for perfect hexagon shame didn't do this but changed
01:26:302 (4,5,6,7) - this trapezoid can be improve oh i wasn't intending to do one in the first place xD
01:37:934 (5,6,7) - symmetrical issue small adjustment like intended01:59:363 (2,3,4,5,6,7) - imperfect shape i think it's fine in my opinion
02:24:771 (5,6,7) - imperfect triangle intended
02:36:863 (1,2,3,4,5,6,7,1) - better arrange these in hemisphere shape kind of is already o 3 o would like to keep it as it is
02:45:893 (3,4,5) - dont wanna try like this ? mhmm.. thanks but keep as it is03:15:740 (3,4,5) - imperfect triangle intended
04:00:128 (1,2,3,4,5,6,7,1,2) - fix these hexagon shape seem fine to me ?
04:07:475 (1,2,3,4,5,6,7,1) - ^ ^
04:32:424 (7,8,1) - this? feels very awkward to me
==================================================================================
Final word
If you can find an Extra mapper, this map has potential to become favorite map for all kinds of player. both newplayer and the pros. I'm sure this map can pump out star rating up to 5.5 this way will bring surely bring more player. i enjoy both map music and sb soo much. take ★★★★★★★★★★★★★★★★★★★★★★★ jk, i only have one OTL

dat was full 2 hour mod LOL

thanks you two!
rest were applied, will fix lyrics later
Kuey

Narcissu wrote:

[Kuey's Easy]
  1. SV0.75-1.0 a bit …… large? about popular Insane diff, its 1.0-1.2(0.83-1.0) < 0.75-1.0 I think the SV is fine, if someone mentions it again then perhaps
  2. 00:10:842 (1) - 03:51:404 (1) - spinner connect note must have 4beat(or 2000ms or balabala) interval, i suggest delete the spinner ok '^'
  3. 00:03:648 (3) - ds 1.13 …… why not copy 00:01:200 (1) - and ctrl+g lol, or try like 00:08:546 (3) - ? just modify 00:01:200 (1,3) -
  4. 01:45:893 (4) - 03:14:669 (1) - 03:28:751 (5) - 04:38:546 (1) - ds ± 0.05+
    ^ fixed all the ds listed
Thank you for mod~

mercury2004 wrote:

Kuey's Easy
do i still have thing to mod? lololol
01:41:608 (1,2,3,4,1,2,3,4,5) - highly suggest you to put break between these note. break is important for easy okay >w<
02:28:138 (3) - use spinner? then end here ? 02:30:587 () - and remove this note 02:30:587 (1,2) - I don't really like the spinner :< sorry
Thanksu for the mod!
~ xd
osu file format v14

[General]
AudioFilename: Akikaze no Answer.mp3
AudioLeadIn: 0
PreviewTime: 71148
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13444,33036,52628,72220,78342,85689,89363,101608,111404,121200,130995,150587,156710,164057,167730,179975,189771,209363,214261,233853,239975,247322,250995,263240,273036,280383,285281
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Akikaze no Answer
TitleUnicode:秋風のアンサー
Artist:Flower
ArtistUnicode:Flower
Creator:Kanari
Version:Kuey's Easy
Source:
Tags:Hanadokei Mio Nakajima Shuuka Fujii Manami Shigetome Reina Washio Kyoka Ichiki Nozomi Bando Harumi Sato Chiharu Muto Hanadokei Mio Nakajima Shuuka Fujii Manami Shigetome Reina Washio Kyoka Ichiki Nozomi Bando Harumi Sato Chiharu Muto Kuey
BeatmapID:972905
BeatmapSetID:453713

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,107930,109964
2,214461,222617
2,224257,232413
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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10842,-100,4,2,1,10,0,0
12832,-100,4,2,1,5,0,0
13138,-100,4,2,1,30,0,0
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213036,-100,4,2,1,20,0,0
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263240,-100,4,2,1,60,0,0
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283062,-133.333333333333,4,2,1,10,0,0
285281,-133.333333333333,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,255,255
Combo3 : 255,255,128
Combo4 : 128,128,255

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104,244,50791,1,8,0:0:0:0:
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288,168,52628,5,0,0:0:0:0:
288,276,53240,1,0,0:0:0:0:
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300,140,56914,1,8,0:0:0:0:
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60,340,59363,1,8,0:0:0:0:
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248,72,62424,6,0,P|200:64|152:72,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
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216,100,77118,5,0,0:0:0:0:
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236,292,78955,1,8,0:0:0:0:
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360,240,93036,1,0,0:0:0:0:
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264,176,97322,1,8,0:0:0:0:
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172,260,115077,6,0,P|192:308|240:316,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
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232,208,118138,1,8,0:0:0:0:
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176,256,121812,2,0,P|132:268|92:236,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
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420,188,125485,1,8,0:0:0:0:
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260,160,127934,1,8,0:0:0:0:
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352,184,131608,1,8,0:0:0:0:
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372,288,133444,1,0,0:0:0:0:
268,324,134057,1,8,0:0:0:0:
168,284,134669,2,0,L|148:176,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
248,148,135893,5,0,0:0:0:0:
356,132,136506,2,0,P|400:120|460:140,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
400,228,137730,1,8,0:0:0:0:
292,248,138342,1,0,0:0:0:0:
220,168,138955,1,8,0:0:0:0:
132,104,139567,2,0,P|84:96|32:108,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
88,200,140791,5,0,0:0:0:0:
164,276,141404,1,8,0:0:0:0:
272,296,142016,2,0,P|324:308|372:292,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
320,200,143240,1,0,0:0:0:0:
368,104,143853,2,0,P|316:92|268:108,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
176,132,145077,1,8,0:0:0:0:
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168,76,151200,1,8,0:0:0:0:
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192,324,153036,1,0,0:0:0:0:
256,192,153648,1,8,0:0:0:0:
396,228,154261,2,0,P|400:288|360:336,1,120,0|8,0:0|0:0,0:0:0:0:
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228,160,157322,1,8,0:0:0:0:
356,224,157934,2,0,B|356:276|356:276|372:287|372:287|372:364,1,120,0|8,0:0|0:0,0:0:0:0:
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156,192,159771,1,8,0:0:0:0:
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304,264,161608,2,0,B|276:280|228:244|176:264,1,120,0|8,0:0|0:0,0:0:0:0:
60,328,162832,1,0,0:0:0:0:
20,188,163444,1,8,0:0:0:0:
136,104,164057,2,0,B|164:84|168:80|168:80|172:84|228:112|272:104,1,120,0|8,0:0|0:0,0:0:0:0:
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480,192,165893,1,8,0:0:0:0:
336,216,166506,2,0,B|304:236|292:232|292:232|292:240|248:320,1,120,0|8,0:0|0:0,0:0:0:0:
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140,96,168955,1,0,0:0:0:0:
280,132,169567,1,8,0:0:0:0:
184,240,170179,6,0,B|196:272|264:268|264:268|256:280|268:324,1,120,4|8,0:0|0:0,0:0:0:0:
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500,96,172628,1,0,0:0:0:0:
364,56,173240,2,0,L|232:56,1,120,8|0,0:0|0:0,0:0:0:0:
108,108,174465,1,8,0:0:0:0:
164,240,175077,6,0,P|169:294|230:294,1,120,0|8,0:0|0:0,0:0:0:0:
316,184,176302,1,0,0:0:0:0:
432,268,176914,1,8,0:0:0:0:
292,300,177526,2,0,B|240:260|168:328|168:328|168:288|168:288|116:288|116:232,1,240
72,124,179363,1,8,0:0:0:0:
208,66,179975,6,0,B|211:-32|326:109|326:109|223:264|209:173,1,360,4|8,0:0|0:0,0:0:0:0:
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220,284,183648,1,0,0:0:0:0:
360,244,184261,1,8,0:0:0:0:
464,144,184873,6,0,B|428:92|428:92|332:112|340:24|248:76,1,240
120,68,186710,1,8,0:0:0:0:
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420,120,189159,1,8,0:0:0:0:
288,64,189771,6,0,P|232:56|156:68,1,120,4|8,0:0|0:0,0:0:0:0:
40,124,190995,2,0,B|28:156|52:204|40:260,1,120,0|8,0:0|0:0,0:0:0:0:
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260,272,192832,1,8,0:0:0:0:
400,244,193444,2,0,B|390:204|414:156|402:124,1,120,0|8,0:0|0:0,0:0:0:0:
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264,276,201404,1,8,0:0:0:0:
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264,192,204465,5,0,0:0:0:0:
208,324,205077,1,8,0:0:0:0:
352,312,205689,2,0,B|396:304|396:304|428:208,1,120,0|8,0:0|0:0,0:0:0:0:
424,88,206914,2,0,B|364:64|312:92|312:92|260:144|180:120,1,240
184,268,208751,1,8,0:0:0:0:
256,192,209363,12,2,213036,0:0:0:0:
256,192,214261,5,4,0:0:0:0:
256,192,224057,5,12,0:0:0:0:
376,112,233853,5,0,0:0:0:0:
256,192,234465,5,8,0:0:0:0:
152,92,235077,2,0,P|84:88|24:128,1,120,0|8,0:0|0:0,0:0:0:0:
120,232,236302,1,0,0:0:0:0:
232,320,236914,1,8,0:0:0:0:
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340,292,238751,6,0,P|400:296|460:268,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,152,240587,1,8,0:0:0:0:
236,192,241200,1,0,0:0:0:0:
252,48,241812,2,0,P|184:35|120:68,1,120,8|0,0:0|0:0,0:0:0:0:
44,160,243036,1,8,0:0:0:0:
160,244,243648,6,0,B|164:288|160:292|160:292|164:292|224:340,1,120,0|8,0:0|0:0,0:0:0:0:
360,336,244873,2,0,B|413:293|417:293|417:293|413:289|417:245,1,120,0|8,0:0|0:0,0:0:0:0:
284,192,246097,1,0,0:0:0:0:
400,104,246710,1,8,0:0:0:0:
264,56,247322,6,0,L|132:56,1,120,0|8,0:0|0:0,0:0:0:0:
60,172,248546,2,0,L|208:172,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
144,288,250383,2,0,L|292:288,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
12,232,252220,2,0,P|36:180|108:156,1,120,0|8,0:0|0:0,0:0:0:0:
232,176,253444,5,4,0:0:0:0:
148,296,254057,1,8,0:0:0:0:
292,292,254669,2,0,P|356:296|412:272,1,120,0|8,0:0|0:0,0:0:0:0:
464,144,255893,2,0,P|404:139|349:160,1,120,0|8,0:0|0:0,0:0:0:0:
212,208,257118,2,0,B|196:168|240:116|200:80,1,120,0|8,0:0|0:0,0:0:0:0:
76,140,258342,5,0,0:0:0:0:
92,284,258955,2,0,B|128:308|128:312|128:312|132:308|188:308|220:336,1,120,8|0,0:0|0:0,0:0:0:0:
340,296,260179,1,8,0:0:0:0:
392,160,260791,2,0,P|384:64|304:136,1,240,0|0,0:0|0:0,0:0:0:0:
160,156,262628,1,8,0:0:0:0:
56,256,263240,6,0,P|64:352|144:280,1,240,4|0,0:0|0:0,0:0:0:0:
252,196,265077,1,8,0:0:0:0:
320,68,265689,2,0,P|392:56|460:76,1,120,0|8,0:0|0:0,0:0:0:0:
436,208,266914,2,0,B|424:240|424:240|440:280|440:280|424:328,1,120,0|8,0:0|0:0,0:0:0:0:
292,289,268138,6,0,B|310:335|198:323|198:323|196:207|236:228,2,240,0|0|0,0:0|0:0|0:0,0:0:0:0:
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208,40,272424,1,8,0:0:0:0:
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220,32,278546,6,0,P|280:20|328:40,1,90.0000034332277,2|2,0:0|0:0,0:0:0:0:
336,132,279771,1,2,0:0:0:0:
256,192,280383,12,2,285281,0:0:0:0:
-Teina-
hi~ kanari-san

~Flower love ~

(╯°□°)╯彡

[General]
This is '' ドラマ ビンタ!~弁護士事務員ミノワが愛で解決します~ '' opining~
You can add it to Source

Kuey's Easy
01:57:526 (2) - NC here~ instead 01:56:302 (1) -
02:39:159 (4,5) - I feel 02:39:771 (5) - and 02:39:159 (4) - is different. 02:39:771 (5) - should be more powerful? :? You can try this 2 rhythm~


Insane
00:02:118 (3) - i think this distance not well. You can try to put this slider upon~

00:15:587 (8,9,1) - try to move this 3thing to XY~ 216:188 / 280:92 / 400:73

00:17:424 (4,5) - change slider as well

00:23:700 - should be one circle here~?
00:48:802 (3) - it look like faster than rhythm.

00:51:710 (6) - move to X:168 Y:200.
01:14:669 (1) - too far?
01:31:812 (1) - to 01:38:853 (8) - nice :)
02:22:628 (7) - instead NC from 02:23:240 (1) -
02:29:516 (4,5,6) - this is eazily misreading
02:44:516 (1,2,3,4,5,1) - feel strange :?
Rirakusu
I said that I'll mod this so hi~

Btw I haven't modded for months so if my mod is poor or something please forgive me ;;

Really awesome storyboard to look at, can you teach me how to make beautiful things like these QAQ

Tag conflicts, check AImod

[Kuey's Easy]
The mod is quite a little bit long so I'll just squeeze them in here
00:06:097 (1,3) - These sliders have sharp points that don't make really much sense...if I would choose I will make those sharp points at the 1/2 beat (00:06:404 and 00:08:853) to make them signify the vocals. This will make the thing more intuitive too. Right now they are just patterns but if you combine patterns and music they are awesome.

00:33:036 (1) and 00:35:485 (3) - Why sharp point not on 1/1 beat ;; a little off, better if you fix. Ahhh like 01:24:465 (4) this is so perfect.


00:37:322 (4,1) - A little stupid idea that since that hitsound you used in the first circle is a holding sound (it isn't a straight short beat it's something that maintains for quite a while) so why not use a slider? And the second circle isn't a very strong beat too so imo this can be accepted...idk just my idea.

00:50:179 (3,4,5) - They can be considered as a same part of a song, so why not just tap all the way to the end? 4 continuous taps will make the thing more fun since it will suit a little better, the slider start can be turned into a circle, and the end a slider to 00:52:628, removing the current circle on the point. Makes more sense in terms of vocal for me :D

01:41:608 (1,3) - Overlap kinda ugly, fix if possible.

01:48:036 - Awkward break ;; the vocal isn't even ended.

02:09:771 (5,1) - Please, connect these two with one long slider. The piano is so beautiful make a beautiful slider to play with it. Awesomeness. Please.

02:28:138 (3) - Why not slider QAQ the vocal demands for it. You may use sharp points to follow the drum beats and turn this into a wonderful piece of art.

02:57:526 (4) - Great slider. Nothing needs to be changed. Really a cool one. Good choice to use this in easy diffs no one expected that lol. It will be a pleasant surprise for newcomers :D

03:26:914 (4) - Make the point more sharper, or just make it completely smooth - this is a little strange to look at and at the same time it can't do it's work well on representing the drum beat.

03:51:404 - I bet you copied the timing from another diff, these timing points don't make sense in this diff...change not compulsory just to tell you.

03:57:526 (5) - May use sharp point on the middle 1/2 beat to signify vocal. Suits perfectly well for me.

04:33:036 (1) - Make this at the center of playfield, if possible. This position is a little awkward lol.

[Insane]
I didn't expect this to be long D: so I also crumpled them into this box
You really like to use smooth patterns :D I just won't pick on them as this may be your style...but I like sharp turning points for circles xD

AR9 for this BPM and this note density...It will be a complete pain to play with HR as it already looks like HR. AR8.7 seems better for me.

00:42:832 (1) - To represent the vocal completely can you use a sharp point while maintaining its smooth style? It'll be nice.

01:10:995 (4) - You don't need to spam reverses and forget the vocal...what about switching to vocal 01:11:302 using another slider? Less boring imo.

01:35:485 (6,7) - The tapping points are a little confusing as you follow the vocal all the way till the second slider where...what am i tapping. Maybe you should change it to something else...off-beat is fine since this is an insane. Same for 01:37:322 (3,4)

02:09:618 (3) - You missed one tap for the first piano sound, and that tap is eaten by this slider end D: can you change it to something else so that it will be more consistent?

02:17:424 (5,6,7) - Suggest you to space them, vocals are fast and energetic at this point and this slowdown hurts.

03:29:057 (1,2,3) - Perfect triangle please ;; this isn't pretty enough.

I think that's all, hope that my mod is still helpful to you!

Really more diffs needed to be ranked. That storyboard is too beautiful and it'll be a pity to be leaved like this.
Topic Starter
Kanari

-Teina- wrote:

hi~ kanari-san

~Flower love ~

(╯°□°)╯彡

[General]
This is '' ドラマ ビンタ!~弁護士事務員ミノワが愛で解決します~ '' opining~ googled it and it seems it's just the first three characters "ドラマ" aren't needed, but thank you!
You can add it to Source

Insane
00:02:118 (3) - i think this distance not well. You can try to put this slider upon~ don't understand D:

00:23:700 - should be one circle here~? i like the little pause~
00:48:802 (3) - it look like faster than rhythm. wanted to map the beat on 00:48:802 -

01:14:669 (1) - too far? i think it's okay but will reduce if said again
01:31:812 (1) - to 01:38:853 (8) - nice :) thank you~
02:22:628 (7) - instead NC from 02:23:240 (1) - i just did new combo on each big white tick so i'll leave it xD
02:29:516 (4,5,6) - this is eazily misreading will change if said again

jinhang_ang wrote:

I said that I'll mod this so hi~

Btw I haven't modded for months so if my mod is poor or something please forgive me ;; every mod helps~ thank you >w<

Really awesome storyboard to look at, can you teach me how to make beautiful things like these QAQ i can try xD

[Insane]
I didn't expect this to be long D: so I also crumpled them into this box
You really like to use smooth patterns :D I just won't pick on them as this may be your style...but I like sharp turning points for circles xD

00:42:832 (1) - To represent the vocal completely can you use a sharp point while maintaining its smooth style? It'll be nice. don't get what you mean

01:10:995 (4) - You don't need to spam reverses and forget the vocal...what about switching to vocal 01:11:302 using another slider? Less boring imo. tried it, but then didn't like it so much, felt weird to me

01:35:485 (6,7) - The tapping points are a little confusing as you follow the vocal all the way till the second slider where...what am i tapping. Maybe you should change it to something else...off-beat is fine since this is an insane. Same for 01:37:322 (3,4) mhm.. will consider if said again

02:09:618 (3) - You missed one tap for the first piano sound, and that tap is eaten by this slider end D: can you change it to something else so that it will be more consistent? could switch it to circles but i think there's enough already o3o but i will do if said again

I think that's all, hope that my mod is still helpful to you!

Really more diffs needed to be ranked. That storyboard is too beautiful and it'll be a pity to be leaved like this. yes yes, coming soon~
rest are fixed, thank you!
moonlightleaf
nice song and storyboard , star , plz don't give up , rank it :)
Kuey

-Teina- wrote:

]01:57:526 (2) - NC here~ instead 01:56:302 (1) - okayy
02:39:159 (4,5) - I feel 02:39:771 (5) - and 02:39:159 (4) - is different. 02:39:771 (5) - should be more powerful? :? You can try this 2 rhythm~ used the first one ty

jinhang_ang wrote:

I said that I'll mod this so hi~

Btw I haven't modded for months so if my mod is poor or something please forgive me ;;

Really awesome storyboard to look at, can you teach me how to make beautiful things like these QAQ

Tag conflicts, check AImod

[Kuey's Easy]
The mod is quite a little bit long so I'll just squeeze them in here]00:06:097 (1,3) - These sliders have sharp points that don't make really much sense...if I would choose I will make those sharp points at the 1/2 beat (00:06:404 and 00:08:853) to make them signify the vocals. This will make the thing more intuitive too. Right now they are just patterns but if you combine patterns and music they are awesome. i see i see fixed it

00:33:036 (1) and 00:35:485 (3) - Why sharp point not on 1/1 beat ;; a little off, better if you fix. Ahhh like 01:24:465 (4) this is so perfect.
^

00:37:322 (4,1) - A little stupid idea that since that hitsound you used in the first circle is a holding sound (it isn't a straight short beat it's something that maintains for quite a while) so why not use a slider? And the second circle isn't a very strong beat too so imo this can be accepted...idk just my idea. i think its fine

00:50:179 (3,4,5) - They can be considered as a same part of a song, so why not just tap all the way to the end? 4 continuous taps will make the thing more fun since it will suit a little better, the slider start can be turned into a circle, and the end a slider to 00:52:628, removing the current circle on the point. Makes more sense in terms of vocal for me :D i did some work on this part but added the 4 taps :D

01:41:608 (1,3) - Overlap kinda ugly, fix if possible. ok fixed it

01:48:036 - Awkward break ;; the vocal isn't even ended. i addded notes >.<

02:09:771 (5,1) - Please, connect these two with one long slider. The piano is so beautiful make a beautiful slider to play with it. Awesomeness. Please. Alright

02:28:138 (3) - Why not slider QAQ the vocal demands for it. You may use sharp points to follow the drum beats and turn this into a wonderful piece of art. I added a slider but did not add sharp points bc i think the long vocal tone calls for a curve slider

02:57:526 (4) - Great slider. Nothing needs to be changed. Really a cool one. Good choice to use this in easy diffs no one expected that lol. It will be a pleasant surprise for newcomers :D kewl

03:26:914 (4) - Make the point more sharper, or just make it completely smooth - this is a little strange to look at and at the same time it can't do it's work well on representing the drum beat. k took it off

03:51:404 - I bet you copied the timing from another diff, these timing points don't make sense in this diff...change not compulsory just to tell you. k

03:57:526 (5) - May use sharp point on the middle 1/2 beat to signify vocal. Suits perfectly well for me. kk

04:33:036 (1) - Make this at the center of playfield, if possible. This position is a little awkward lol. k fixed

I think that's all, hope that my mod is still helpful to you!
Really more diffs needed to be ranked. That storyboard is too beautiful and it'll be a pity to be leaved like this.
ty for the mods i learned more abt matching slider patterns to vocals and stuff >.<
SPOILER
osu file format v14

[General]
AudioFilename: Akikaze no Answer.mp3
AudioLeadIn: 0
PreviewTime: 71148
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Akikaze no Answer
TitleUnicode:秋風のアンサー
Artist:Flower
ArtistUnicode:Flower
Creator:Kanari
Version:Kuey's Easy
Source:
Tags:Hanadokei Mio Nakajima Shuuka Fujii Manami Shigetome Reina Washio Kyoka Ichiki Nozomi Bando Harumi Sato Chiharu Muto Hanadokei Mio Nakajima Shuuka Fujii Manami Shigetome Reina Washio Kyoka Ichiki Nozomi Bando Harumi Sato Chiharu Muto Kuey
BeatmapID:972905
BeatmapSetID:453713

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,214461,222617
2,224257,232413
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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224,60,127322,1,0,0:0:0:0:
264,160,127934,1,8,0:0:0:0:
184,232,128546,2,0,P|144:272|92:268,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
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352,184,131608,1,8,0:0:0:0:
452,148,132220,2,0,L|472:256,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
372,288,133444,1,0,0:0:0:0:
268,324,134057,1,8,0:0:0:0:
168,284,134669,2,0,L|148:176,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
248,148,135893,5,0,0:0:0:0:
356,132,136506,2,0,P|400:120|460:140,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
400,228,137730,1,8,0:0:0:0:
292,248,138342,1,0,0:0:0:0:
220,168,138955,1,8,0:0:0:0:
132,104,139567,2,0,P|84:96|32:108,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
88,200,140791,5,0,0:0:0:0:
164,276,141404,1,8,0:0:0:0:
272,296,142016,2,0,P|324:308|372:292,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
320,200,143240,1,0,0:0:0:0:
368,104,143853,2,0,P|316:92|268:108,1,90.0000034332277,8|0,0:0|0:0,0:0:0:0:
176,132,145077,1,8,0:0:0:0:
88,192,145689,6,0,P|108:224|164:232,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
264,236,146914,2,0,P|307:242|332:278,1,90.0000034332277,0|8,0:0|0:0,0:0:0:0:
436,304,148138,2,0,P|460:152|336:120,1,270.000010299683
256,192,150587,5,4,0:0:0:0:
168,76,151200,1,8,0:0:0:0:
88,196,151812,2,0,P|37:222|58:274,1,120,0|8,0:0|0:0,0:0:0:0:
192,324,153036,1,0,0:0:0:0:
256,192,153648,1,8,0:0:0:0:
396,228,154261,2,0,P|400:288|360:336,1,120,0|8,0:0|0:0,0:0:0:0:
224,304,155485,6,0,B|176:312|144:296|100:312,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
228,160,157322,1,8,0:0:0:0:
284,28,157934,1,0,0:0:0:0:
144,60,158546,2,0,P|72:60|52:128,1,120,8|0,0:0|0:0,0:0:0:0:
156,192,159771,1,8,0:0:0:0:
296,168,160383,6,0,B|324:152|372:188|424:168,1,120,0|8,0:0|0:0,0:0:0:0:
304,264,161608,2,0,B|276:280|228:244|176:264,1,120,0|8,0:0|0:0,0:0:0:0:
60,328,162832,1,0,0:0:0:0:
20,188,163444,1,8,0:0:0:0:
136,104,164057,2,0,B|164:84|168:80|168:80|172:84|228:112|272:104,1,120,0|8,0:0|0:0,0:0:0:0:
388,84,165281,5,0,0:0:0:0:
480,192,165893,1,8,0:0:0:0:
336,216,166506,2,0,B|304:236|292:232|292:232|292:240|248:320,1,120,0|8,0:0|0:0,0:0:0:0:
120,328,167730,1,0,0:0:0:0:
44,204,168342,1,8,0:0:0:0:
140,96,168955,1,0,0:0:0:0:
280,132,169567,1,8,0:0:0:0:
184,240,170179,6,0,B|196:272|264:268|264:268|256:280|268:324,1,120,4|8,0:0|0:0,0:0:0:0:
408,296,171404,2,0,B|420:264|488:268|488:268|480:256|492:212,1,120,0|8,0:0|0:0,0:0:0:0:
500,96,172628,1,0,0:0:0:0:
364,56,173240,2,0,L|232:56,1,120,8|0,0:0|0:0,0:0:0:0:
108,108,174465,1,8,0:0:0:0:
164,240,175077,6,0,P|169:294|230:294,1,120,0|8,0:0|0:0,0:0:0:0:
316,184,176302,1,0,0:0:0:0:
432,268,176914,1,8,0:0:0:0:
292,300,177526,2,0,B|240:260|168:328|168:328|168:288|168:288|116:288|116:232,1,240
72,124,179363,1,8,0:0:0:0:
208,66,179975,6,0,B|211:-32|326:109|326:109|223:264|209:173,1,360,4|8,0:0|0:0,0:0:0:0:
72,136,182424,2,0,P|56:184|96:256,1,120,0|8,0:0|0:0,0:0:0:0:
220,284,183648,1,0,0:0:0:0:
360,244,184261,1,8,0:0:0:0:
464,144,184873,6,0,B|428:92|428:92|332:112|340:24|248:76,1,240
120,68,186710,1,8,0:0:0:0:
196,192,187322,6,0,B|232:244|232:244|328:224|320:312|412:260,1,240
420,120,189159,1,8,0:0:0:0:
288,64,189771,6,0,P|232:56|156:68,1,120,4|8,0:0|0:0,0:0:0:0:
40,124,190995,2,0,B|28:156|52:204|40:260,1,120,0|8,0:0|0:0,0:0:0:0:
164,164,192220,1,0,0:0:0:0:
260,272,192832,1,8,0:0:0:0:
400,244,193444,2,0,B|390:204|414:156|402:124,1,120,0|8,0:0|0:0,0:0:0:0:
292,32,194669,6,0,B|228:52|228:52|264:148|212:224,1,240
100,132,196506,1,8,0:0:0:0:
108,276,197118,2,0,P|160:320|320:296,1,240
224,188,198955,1,8,0:0:0:0:
320,80,199567,5,0,0:0:0:0:
400,200,200179,2,0,L|400:328,1,120,8|0,0:0|0:0,0:0:0:0:
264,276,201404,1,8,0:0:0:0:
128,324,202016,2,0,L|128:188,1,120,0|8,0:0|0:0,0:0:0:0:
68,72,203240,2,0,P|132:60|204:80,1,120,0|8,0:0|0:0,0:0:0:0:
264,192,204465,5,0,0:0:0:0:
208,324,205077,1,8,0:0:0:0:
352,312,205689,2,0,B|396:304|396:304|428:208,1,120,0|8,0:0|0:0,0:0:0:0:
424,88,206914,2,0,B|364:64|312:92|260:144|180:120,1,240
184,268,208751,1,8,0:0:0:0:
256,192,209363,12,2,213036,0:0:0:0:
256,192,214261,5,4,0:0:0:0:
256,192,224057,5,12,0:0:0:0:
376,112,233853,5,0,0:0:0:0:
256,192,234465,5,8,0:0:0:0:
152,92,235077,2,0,P|84:88|24:128,1,120,0|8,0:0|0:0,0:0:0:0:
120,232,236302,1,0,0:0:0:0:
232,320,236914,1,8,0:0:0:0:
256,176,237526,2,0,B|304:148|304:148|372:148,1,120,0|8,0:0|0:0,0:0:0:0:
340,292,238751,6,0,P|400:296|460:268,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,152,240587,1,8,0:0:0:0:
236,192,241200,1,0,0:0:0:0:
252,48,241812,2,0,P|184:35|120:68,1,120,8|0,0:0|0:0,0:0:0:0:
44,160,243036,1,8,0:0:0:0:
160,244,243648,6,0,B|164:288|160:292|160:292|164:292|224:340,1,120,0|8,0:0|0:0,0:0:0:0:
360,336,244873,2,0,B|413:293|417:293|417:293|413:289|417:245,1,120,0|8,0:0|0:0,0:0:0:0:
284,192,246097,1,0,0:0:0:0:
400,104,246710,1,8,0:0:0:0:
264,56,247322,6,0,L|132:56,1,120,0|8,0:0|0:0,0:0:0:0:
60,172,248546,2,0,L|208:172,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
144,288,250383,2,0,L|292:288,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
12,232,252220,2,0,P|36:180|108:156,1,120,0|8,0:0|0:0,0:0:0:0:
232,176,253444,5,4,0:0:0:0:
148,296,254057,1,8,0:0:0:0:
292,292,254669,2,0,P|356:296|412:272,1,120,0|8,0:0|0:0,0:0:0:0:
464,144,255893,2,0,P|404:139|349:160,1,120,0|8,0:0|0:0,0:0:0:0:
212,208,257118,2,0,B|196:168|240:116|200:80,1,120,0|8,0:0|0:0,0:0:0:0:
76,140,258342,5,0,0:0:0:0:
92,284,258955,2,0,B|128:308|128:312|128:312|132:308|188:308|220:336,1,120,8|0,0:0|0:0,0:0:0:0:
340,296,260179,1,8,0:0:0:0:
392,160,260791,2,0,P|384:64|304:136,1,240,0|0,0:0|0:0,0:0:0:0:
160,156,262628,1,8,0:0:0:0:
56,256,263240,6,0,P|64:352|144:280,1,240,4|0,0:0|0:0,0:0:0:0:
260,204,265077,1,8,0:0:0:0:
176,88,265689,2,0,P|232:60|316:72,1,120,0|8,0:0|0:0,0:0:0:0:
428,24,266914,2,0,B|416:56|416:56|432:96|432:96|416:144,1,120,0|8,0:0|0:0,0:0:0:0:
476,268,268138,6,0,B|368:336|328:256|236:272,2,240
504,128,271200,2,0,P|472:64|412:40,1,120,8|0,0:0|0:0,0:0:0:0:
288,36,272424,1,8,0:0:0:0:
232,128,273036,6,0,B|192:80|124:128|144:196|144:196|164:260|240:260|272:346|272:346|304:260|380:260|400:196|400:196|420:128|352:80|312:128,1,720,4|2,0:0|0:0,0:0:0:0:
300,20,278546,6,0,P|360:8|408:28,1,90.0000034332277,2|2,0:0|0:0,0:0:0:0:
476,76,279771,1,2,0:0:0:0:
256,192,280383,12,2,285281,0:0:0:0:
Hokichi
Is this for rank?
Can I make a Hard for it ><
Btw, a little note. Slower the pulse will fit the song more and make it look better ^^
Topic Starter
Kanari

Hokichi wrote:

Is this for rank?
Can I make a Hard for it ><
Btw, a little note. Slower the pulse will fit the song more and make it look better ^^
yep, sure!
lazygirl
Gday! for mod as asked by pm ʕ•ᴥ•ʔ

[Kuey's Easy]

  1. Flow is nice, object placement is coherent (except for some unhappy overlaps like 00:13:444 (1,3) - or 00:15:893 (4,6) - which are very noticeable because of the low ar).
  2. Rhythm choices are sometimes weird and inconsistent. F.ex. 00:42:832 (6) - ends on the start of a vocal, you should avoid ending a slider on a strong note. Sometimes you also change how you represent one single rhythm. F.ex. there's no reason to represent 00:35:485 (1) - different from 00:37:934 (1,2) - .
  3. Your slider design is weird :P You should make smoother shapes, your quasi circles look nice, but some of the others aren't as graceful in shape. 00:35:485 (1) - this could look more like this, which still isn't perfect but looks way smoother.
  4. You should NC more frequently, you often have combo's that go up to 10 or such, in an easy a 2 combo is acceptable, so you should really be adding NC's on every big white tick
Of course these are just general guidelines. I'm not gonna go too much into detail onto each object placement and why as there are still fundamental issues with the map itself (no offense, it's just that you're still learning to make decent maps ^^ Which is something everyone must go through). You should read those few lines I gave you and apply them to everything in the map. Think logically about it, a map should be structured and every aspect must be coherent.

[Insane]

  1. Some patterns are rhythmically inconsistent (like 00:06:097 (1,2,3,4,5,6,7,8) - and 00:08:546 (1,2,3,4,5,6,7,8,9,10) - ) You map the same sounds differently on multiple occasions. You should always have a base structure in mind, and keep it for every pattern of similar sound. Now here it is fine to not use the repeats from before, because the song changes a bit, and 20 repeats in a row is bland to play. But you should still have a consistent rhythm, some thing like this makes much more sense here.
  2. Your slider shapes are nice and smooth and look good for the most part, but they feel inconsistent as well. Take parts like 00:52:628 (1,3) - where your curved sliders don't have the same shape. It's a good thing to keep the shapes consistent within a part, as it looks nicer and more coherent. Also use this as an excuse to blanket more it looks nicer :3
  3. 01:10:995 (4) - don't be scared to put a stream here eh
  4. Your spacing doesn't always make sense. Take 01:21:557 (6,7,8) - which has a pretty intense snare going, and should really be a jump more than a linear tapping sectiion.
Again same as the easy diff, these are concepts, not the few mistakes you made. Go over your entire map keeping what I said in mind and apply it everywhere you think makes sense ^^

Hope this helps :) Also the storyboard is really nice :D
Topic Starter
Kanari

lazyboy007 wrote:

[Insane]

  1. Some patterns are rhythmically inconsistent (like 00:06:097 (1,2,3,4,5,6,7,8) - and 00:08:546 (1,2,3,4,5,6,7,8,9,10) - ) You map the same sounds differently on multiple occasions. You should always have a base structure in mind, and keep it for every pattern of similar sound. Now here it is fine to not use the repeats from before, because the song changes a bit, and 20 repeats in a row is bland to play. But you should still have a consistent rhythm, some thing like this makes much more sense here. i like mapping the same sounds differently ^^; more enjoyable in my opinion
  2. Your slider shapes are nice and smooth and look good for the most part, but they feel inconsistent as well. Take parts like 00:52:628 (1,3) - where your curved sliders don't have the same shape. It's a good thing to keep the shapes consistent within a part, as it looks nicer and more coherent. Also use this as an excuse to blanket more it looks nicer :3 wasn't intended to be the same but okay zz
  3. 01:10:995 (4) - don't be scared to put a stream here eh hmm.. not too sure about this xD
  4. Your spacing doesn't always make sense. Take 01:21:557 (6,7,8) - which has a pretty intense snare going, and should really be a jump more than a linear tapping sectiion. okie dokes
Again same as the easy diff, these are concepts, not the few mistakes you made. Go over your entire map keeping what I said in mind and apply it everywhere you think makes sense ^^

Hope this helps :) Also the storyboard is really nice :D thank you~ >w<
oji
gave an IRC mod. would be neat to see this map ranked, song is a pleasure to play :D
Topic Starter
Kanari

oji wrote:

gave an IRC mod. would be neat to see this map ranked, song is a pleasure to play :D thank you ♥
log
15:50 oji: 00:32:103 - the (singletap?idk) notes are a bit too spaced i think
15:50 oji: personally i find it hard but maybe just me
15:52 Kanari: i'll consider reducing the spacing if someone else says the same o:
15:53 oji: yeah xD
15:54 Kanari: xD
16:00 oji: 01:01:453 - maybe change 6 to a slider like 5
16:01 oji: 01:29:586 - would be cool if the sliders went down and up like the storyboard somehow
16:08 Kanari: did as you said for the first one, will try out the second o3o
16:08 oji: 02:18:306(1,2,3,4,5,6,7) - different than 00:59:824(1,2,3,4,5,6,7,8) - , i think they should be the same in rhythm? idk
16:10 oji: 02:36:945 - i just really like how the storyboard and direction of circles go lol
16:10 Kanari: i like mapping differently to the same sound, makes the map more interesting in my opinion
16:11 Kanari: i never even noticed that haha
16:12 oji: lol
16:18 oji: welp cant really say much more
16:18 oji: that technically was my first mod
16:22 Kanari: okie dokes, thank you~ you can post in the map's thread saying you gave an irc mod and i'll give you a kuduso o 3 o
16:24 oji: alright ~
Maruyu
im leaving a star so that i don't feel guilty
KnightC0re
Okay, I took too long taking a break from my queue... because I'm kinda scared to mod this (It's so long)

I'm cheating and only modding top two diffs I'm sorry...

Insane
By the way, that storyboard looks dope.
00:01:200 (1,2,3,4,5,1,2,3,4,5) - I think these might look better if they are squares
Something along the lines like this...
00:32:118 (1,2,3,4,5,6) - This looks a bit odd... you can keep it, but it just doesn't look really clean (I mean spacing is all even so it's okay, but it also look like a really old stream)
00:37:322 (5) - I think strong sounds like this can have a bit more emphasis, I think the only way is to probably increase the sv only on that slider so it shows the actual kick sound's existence or something (Use this only similar sounds as well)
01:31:506 (8) - I think this could be two separate circles since both sounds are important
I'm most concern about that most objects are manually placed... I noticed that a lot of pentagons on this map is not perfect(as in, the angles are not equal), which made the map look a bit ugly, you could fixed that by copy-pasting sides and rotating them(it's better than just using ctrl+shift+d since you might not meet the specific distance you want).

walao's Answer
00:14:516(1,2) - The path to the slider looks weird (the entering of the slider looks a bit foul)
2 ways to fix it:
00:37:322 (3) - Same with what I said with Insane, emphasis this and similar sounds more
01:03:342 (4) - You sure you don't want to stack this on 2?
01:50:332 (2) - You really sure you don't want to stack it on 5? (You can move all 1,2,3 up actually, the blanket still remains)
Yeah... basically just look out for thing I mentioned throughout the map cuz I noticed a few more of the same things that needs correcting, otherwise, it's all good.

This map is actually really good, good luck going for ranked :)
Topic Starter
Kanari

KnightC0re wrote:

Okay, I took too long taking a break from my queue... because I'm kinda scared to mod this (It's so long)

I'm cheating and only modding top two diffs I'm sorry... no problem~ at least you modded something :D

Insane
By the way, that storyboard looks dope. thank you~
00:32:118 (1,2,3,4,5,6) - This looks a bit odd... you can keep it, but it just doesn't look really clean (I mean spacing is all even so it's okay, but it also look like a really old stream) will keep xD seems okay to me



This map is actually really good, good luck going for ranked :) thanks again!
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