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Halfbrick - Jetpack Joyride Main Theme

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tatemae
Привет o/

Second Chance
00:01:966 (1) - чет не в ритм
00:06:243 (2) - почему на синем тике
00:06:976 (4) - ^ я там ничего не слышу
00:21:029 (5) - а тут есть звук
00:21:273 (1) - и тут
00:23:473 (5) - к чему такое ускорение, да еще и такое быстрое
00:20:173 (3) - убери или пределай 00:19:807 (2,3,4) -
что-то с ритмом не то
киаи поставь куда-нибудь так

normal
00:11:742 (1) - ну ты понял
00:13:697 (1) - ^

в изи такие проблемы
+я бы округлил бпм
Topic Starter
DeletedUser_6181859

SherryCherry wrote:

Привет o/ о/

Second Chance
00:01:966 (1) - чет не в ритм переход инструментов на 00:02:271 и 00:02:393 - так что там слайдеру самое место
00:06:243 (2) - почему на синем тике там пианино-клавиши на 1/8 дальше, заремаплю под слайдеры или ещё как-нибудь
00:06:976 (4) - ^ я там ничего не слышу ^
00:21:029 (5) - а тут есть звук
00:21:273 (1) - и тут
00:23:473 (5) - к чему такое ускорение, да еще и такое быстрое ускорение нужно в связи со звуками (походит на электрогитару, хотя могу и ошибаться, музыкант из меня не очень), но пофиксил до 1.5x
00:20:173 (3) - убери или пределай 00:19:807 (2,3,4) - там звуки, так что эти слайдеры верно стоят
что-то с ритмом не то всё в порядке, вроде
киаи поставь куда-нибудь так имо, там ему самое место

normal
00:11:742 (1) - ну ты понял пофиксил на драмы
00:13:697 (1) - ^ пофиксил, но, боюсь, меня за это убьют мания-плееры

в изи такие проблемы чем изи не нравится?:D там всего ~50 объектов
+я бы округлил бпм это ж дикость, там всё в порядке
Спасибо за мод!
Izzywing
Mod from queue :)

Easy - No comments. Looks great to me.

[Normal]

00:13:697 (1,2) - Why don't these end on the white and red tick respectively? I feel like 1/8 note is wrong here

00:35:204 (4,1) - Try to shape so these don't overlap

neat map, has some weird timing but I think it's all right other than the sliders I mentioned above.

[Second Chance]

00:03:676 (5,3) - move 5 so it stacks with the slider 3

00:14:186 (2) - I'd nudge this circle up just a bit

00:19:196 (4) - Either move this circle to 00:19:318, or add another circle there because there's a distinct sound there

Otherwise looks good.

Sorry for the short mod, but its a short map and it's already pretty solid as it is.
Topic Starter
DeletedUser_6181859

Hobbes2 wrote:

Mod from queue :) hey!

Easy - No comments. Looks great to me. thanks:D

[Normal]

00:13:697 (1,2) - Why don't these end on the white and red tick respectively? I feel like 1/8 note is wrong here i have piano sounds in 1/8, it's right

00:35:204 (4,1) - Try to shape so these don't overlap fixed

neat map, has some weird timing but I think it's all right other than the sliders I mentioned above.

[Second Chance]

00:03:676 (5,3) - move 5 so it stacks with the slider 3 nice idea

00:14:186 (2) - I'd nudge this circle up just a bit fix flow

00:19:196 (4) - Either move this circle to 00:19:318, or add another circle there because there's a distinct sound there i'll get overmapped if i add circle in 19:318

Otherwise looks good.

Sorry for the short mod, but its a short map and it's already pretty solid as it is.
Thanks for mod!
Chalwa
Hello from M4M!
Easy
No comment. Very good map

Normal
00:13:697 (1,3) - Overlap
00:26:406 (3,1) - You can make here better blanket
00:39:114 (1,2,3,4,5) - Hmm... in my opinion it's too hard :/. I think it's better if you will make two sliders 00:39:114 (1,2) and 00:39:603 (3,4)

Second Chance
00:05:876 (1) - Stack too hard to read...
00:12:719 (3,4,5,6) - It does not fit here :/. In my opinion two sliders looks better.

Sorry for short mod, but it's short map and very good map.
GL in further mapping :)
Topic Starter
DeletedUser_6181859

Chalwa wrote:

Hello from M4M! Hey!
Easy
No comment. Very good map Thanks:D

Normal
00:13:697 (1,3) - Overlap ohlol, i forget, thanks, fixed
00:26:406 (3,1) - You can make here better blanket i have good flow here and don't want ruin this
00:39:114 (1,2,3,4,5) - Hmm... in my opinion it's too hard :/. I think it's better if you will make two sliders 00:39:114 (1,2) and 00:39:603 (3,4) hm, maybe i remap this pattern

Second Chance
00:05:876 (1) - Stack too hard to read... fixed
00:12:719 (3,4,5,6) - It does not fit here :/. In my opinion two sliders looks better. i have same singletap-pattern in 00:02:943 (2,3,4,5)

Sorry for short mod, but it's short map and very good map.
GL in further mapping :)
Thanks for mod and kudosustar!
Lily Bread
M4M from queue.

[Easy]
00:09:786 - i think this should be a whistle.
the clap hitsound is not suitable for this music imo. try to find one?
http://puu.sh/p1K3w/d7fb888e87.wav

[Normal]
00:06:609 (2) - 1/8 should not appear in Normal diff. try this, map another drum.
http://puu.sh/p1KaT/4eca8d16f7.jpg
(the cursor is at - 00:06:609 - )

00:13:697 (1,2) - ^

00:20:907 (3) - a circle at 1/4 is not good in Normal diff. try this.
http://puu.sh/p1Kjr/6101d4146e.jpg
(the cursor is at - 00:20:540 -)

00:31:782 - here is a drum, so i suggest you map it. try to make - 00:31:538 (5) - into a 1/2 slider to map it.

[Second Chance]
00:03:188 (3,5) - they touched. try to move them away a little.

00:04:898 (3,1) - ^

00:12:719 (3,4,5,6) - and they

they are all 1/2, you can avoid their thouch. i won't point out all of them.

00:39:114 (2,3,4) - 5 circles jump is better. you used 5 circles in Normal diff.

good luck on this!
Froskya
Hi!~ Mod from my queue (M4M) :D
General

  1. БГ мне не нравится, предлагаю такое
  2. 00:00:011 (1) - К примеру на таких моментах (использую Изи для примера) можно ставить друм хитсаунды как семплсэт (т.е. каждый второй ударный тик)
  3. Title: Main Theme
  4. В тэгах можешь указать Android и iPhone

Easy

  1. 00:05:387 (2) - x:264 y:280 (ровный бланкет)
  2. 00:13:208 (2) - x:116 y:172 ^
  3. 00:40:581 (4) - x:336 y:220 ^
  4. 00:11:742 (1) - повыше поставь, чтобы было красиво с 00:09:786 (3)
  5. 00:21:518 (1,2,3) - бланкет кривой по отношению к 00:19:562 (3)
  6. 00:31:294 (2,3,4) - ^ по отношению к 00:29:338 (1)
  7. 00:22:495 (3) - поверни на 65 градусов
  8. 00:33:249 (1) - укороти до 00:35:204
  9. 00:37:159 (1) - уродливый слайдер :(

Normal

  1. 00:05:387 (3,4) - не нравится стак и некрасиво, новички могут слиться тут
  2. 00:10:764 (2,3) - ^
  3. 00:39:114 (1,2,3,4,5) - ^
  4. 00:05:876 (1,2) - сложный паттерн, смести или поставь ноты (к тому же в нормале нельзя использовать голубые тики (неранкабельно))
  5. 00:18:829 (4,5) - ^
  6. 00:19:807 (2) - ^
  7. 00:13:697 (1,2) - ^
  8. 00:20:907 (3,1) - ^
  9. 00:24:450 (2) - ^
  10. 00:26:406 (3) - ^
  11. 00:27:628 (1,2) - ^
  12. 00:08:564 (2) - x:208 y:260
  13. 00:33:249 (3,4) - уродливые слайдеры :(

Second Chance

  1. Может назовешь диффу по-другому? Ибо как-то не смотрится
  2. Спейсинг разный, поставь для всех 1.2x
  3. Там слишком много уродливых слайдеров :( :( :(

Удачи!!~ :)
Topic Starter
DeletedUser_6181859

Revialink wrote:

Hi!~ Mod from my queue (M4M) :D
General

  1. БГ мне не нравится, предлагаю такое
    I agree!
  2. 00:00:011 (1) - К примеру на таких моментах (использую Изи для примера) можно ставить друм хитсаунды как семплсэт (т.е. каждый второй ударный тик)
  3. Title: Main Theme метадата взята из Google Play Music и называется именно так, у Halfbrick много тем разных
  4. В тэгах можешь указать Android и iPhone тоже вариант

Easy

  1. 00:05:387 (2) - x:264 y:280 (ровный бланкет) фиксед
  2. 00:13:208 (2) - x:116 y:172 ^ фиксед вместе с последующим
  3. 00:40:581 (4) - x:336 y:220 ^ там не бланкет, там флоу, но фиксед
  4. 00:11:742 (1) - повыше поставь, чтобы было красиво с 00:09:786 (3) импассибл, ибо 3 повторяется, а 1 нет, оставлю так
  5. 00:21:518 (1,2,3) - бланкет кривой по отношению к 00:19:562 (3) и так все нормально, но немного поправил
  6. 00:31:294 (2,3,4) - ^ по отношению к 00:29:338 (1) фиксед поворотом слайдера
  7. 00:22:495 (3) - поверни на 65 градусов ни
  8. 00:33:249 (1) - укороти до 00:35:204 оу, точно, спасибо
  9. 00:37:159 (1) - уродливый слайдер :( самое то для изи, имхо

Normal

  1. 00:05:387 (3,4) - не нравится стак и некрасиво, новички могут слиться тут не могу. ну никак.
  2. 00:10:764 (2,3) - ^ без оверлапов имсассибл замапить, пусть таким остаётся
  3. 00:39:114 (1,2,3,4,5) - ^ этот паттерн обязательно будет пофикшен
  4. 00:05:876 (1,2) - сложный паттерн, смести или поставь ноты (к тому же в нормале нельзя использовать голубые тики (неранкабельно)) там вообще-то звуки на 00:06:304 и 00:07:037 , они вообще находятся на 1/8, и куда сместить тут - я не знаю пока что
  5. 00:18:829 (4,5) - ^ фиксед
  6. 00:19:807 (2) - ^ там повтор идёт
  7. 00:13:697 (1,2) - ^ звууки
  8. 00:20:907 (3,1) - ^ переставил на драмы
  9. 00:24:450 (2) - ^ повтор
  10. 00:26:406 (3) - ^ сейм
  11. 00:27:628 (1,2) - ^ и снова звуки
  12. 00:08:564 (2) - x:208 y:260 это куда?
  13. 00:33:249 (3,4) - уродливые слайдеры :( разнообразие

Second Chance

  1. Может назовешь диффу по-другому? Ибо как-то не смотрится Second Chance из самой игры, может быть как-нибудь да поменяю, правда, пока не знаю, на что
  2. Спейсинг разный, поставь для всех 1.2x выставил 1.3х и пофиксил, некоторые пофиксить невозможно
  3. Там слишком много уродливых слайдеров :( :( :( да нормально там всё

Удачи!!~ :)
Спасибо за мод!
Topic Starter
DeletedUser_6181859

Lily Bread wrote:

M4M from queue. Hey! Sorry, i didn't notice your mod xd

[Easy]
00:09:786 - i think this should be a whistle. nope, sorry
the clap hitsound is not suitable for this music imo. try to find one?
http://puu.sh/p1K3w/d7fb888e87.wav Accepted!

[Normal]
00:06:609 (2) - 1/8 should not appear in Normal diff. try this, map another drum.
http://puu.sh/p1KaT/4eca8d16f7.jpg
(the cursor is at - 00:06:609 - ) fixed!

00:13:697 (1,2) - ^ fixed!

00:20:907 (3) - a circle at 1/4 is not good in Normal diff. try this. already fixed
http://puu.sh/p1Kjr/6101d4146e.jpg
(the cursor is at - 00:20:540 -)

00:31:782 - here is a drum, so i suggest you map it. try to make - 00:31:538 (5) - into a 1/2 slider to map it. okay, fixed!

[Second Chance]
00:03:188 (3,5) - they touched. try to move them away a little. this is jump pattern

00:04:898 (3,1) - ^ hm, they don't make overlap

00:12:719 (3,4,5,6) - and they pattern too

they are all 1/2, you can avoid their thouch. i won't point out all of them.

00:39:114 (2,3,4) - 5 circles jump is better. you used 5 circles in Normal diff. already fixed

good luck on this!
Thanks for mod too!
Start

Remilia_CO wrote:

Hard
  1. 00:03:188 (3,4) - 23 and 45 is too close, seperate them away.
  2. 00:05:876 (1) - overlapped with 00:04:898 (3) - seperate them away.
  3. 00:09:786 (1,2) - blanket
  4. 00:12:964 (4) - too close with 00:11:742 (1) -and 00:13:208 (5)
  5. 00:12:475 (2,3,4,5,6) - This pattern looks not good, I would like to move the 5 and 6 farther
  6. 00:22:495 (3,4) - 00:24:817 (3,4) - 00:25:917 (1,2) - If you wanna make a blanket, please make it good, or just make it not a blanket..or at least you need show some balance between objects.
  7. 00:23:473 (5) - 00:31:538 (6) - NC for changing speed

Normal
  1. 00:03:921 (1) - Blanket problem
  2. 00:06:609 (2) - DS and Blanket problem
  3. 00:05:876 (1,2,3) - Why is all other places has DS 1.3 while these has 1.4?
  4. 00:37:159 (1) - 00:39:114 (1) - Clap to the head

EASY
  1. 00:03:921 (1,2) - Blanket might like this:
  2. 00:25:917 (1,2,3) - Add a red point can make it looking better:
  3. 00:31:782 (3,4) - Blanket
  4. 00:01:477 (2,3,4) - the overlap of 2 and 4 looks awkward
  5. 00:26:406 (2) - The music is relatively fast but you just use an long smoothy slider?

Good luck XD
Topic Starter
DeletedUser_6181859

Remilia_CO wrote:

Remilia_CO wrote:

Hard
  1. 00:03:188 (3,4) - 23 and 45 is too close, seperate them away. okaay, okaay, i'll remao this patterns
  2. 00:05:876 (1) - overlapped with 00:04:898 (3) - seperate them away. 1 wasn't overlapped with 3 but fixed xd
  3. 00:09:786 (1,2) - blanket k
  4. 00:12:964 (4) - too close with 00:11:742 (1) -and 00:13:208 (5) i say
  5. 00:12:475 (2,3,4,5,6) - This pattern looks not good, I would like to move the 5 and 6 farther same
  6. 00:22:495 (3,4) - 00:24:817 (3,4) - 00:25:917 (1,2) - If you wanna make a blanket, please make it good, or just make it not a blanket..or at least you need show some balance between objects. 1st - flow, i can't change it, 2nd fixed, 3rd is good blanket, i think
  7. 00:23:473 (5) - 00:31:538 (6) - NC for changing speed okay, i didn't know about it (because im bad mapper xd)

Normal
  1. 00:03:921 (1) - Blanket problem fixed, i think
  2. 00:06:609 (2) - DS and Blanket problem i don't see ds problem here, blanket fixed
  3. 00:05:876 (1,2,3) - Why is all other places has DS 1.3 while these has 1.4? because i was remap this, thanks for noticing
  4. 00:37:159 (1) - 00:39:114 (1) - Clap to the head added

EASY
  1. 00:03:921 (1,2) - Blanket might like this: Fixed!
  2. 00:25:917 (1,2,3) - Add a red point can make it looking better: i think it's good
  3. 00:31:782 (3,4) - Blanket Fixed!
  4. 00:01:477 (2,3,4) - the overlap of 2 and 4 looks awkward how did you find it?:D
  5. 00:26:406 (2) - The music is relatively fast but you just use an long smoothy slider? because it's easy and my mapping style

Good luck XD
Thanks for mod! It's very helpfully!
O-Moei
Hello !, from #modreqs. Wooo !, what is this song ???. I hope I can be helpful here ! XD

General :
Excellent !

Easy :
Excellent !

Normal :
00:19:807 (2) - Smoother this blanket :)

Second Chance :
00:26:894 (3) - Smoother this blanket :)

Nah, I guess just that X'D . I hope I'm correct and not changing the style. Good luck ! :)
Topic Starter
DeletedUser_6181859

O-Moei wrote:

Hello !, from #modreqs. Wooo !, what is this song ???. I hope I can be helpful here ! XD

General :
Excellent !

Easy :
Excellent !

Normal :
00:19:807 (2) - Smoother this blanket :)

Second Chance :
00:26:894 (3) - Smoother this blanket :)

Nah, I guess just that X'D . I hope I'm correct and not changing the style. Good luck ! :)
Thanks for mod, all fixed! It's helpfully too!
Weber
mod

Easy:

00:11:742 (1,2,3) - Could definitely blanket better: http://puu.sh/p4Kft/a6dce5fcad.jpg
00:18:096 (2,3) - Same ^: http://puu.sh/p4Knz/3ea3a7ef2f.jpg
00:31:294 (2) - Same ^ Move to: x:136, y:220

Normal:

00:03:921 (1,2) - Blanket
00:06:609 (2,3) - ^
00:13:697 (1,2) - ^
00:24:450 (2) - ^

GL
Topic Starter
DeletedUser_6181859

Tatsuyu wrote:

mod

Easy:

00:11:742 (1,2,3) - Could definitely blanket better: http://puu.sh/p4Kft/a6dce5fcad.jpg fixed
00:18:096 (2,3) - Same ^: http://puu.sh/p4Knz/3ea3a7ef2f.jpg i think i fix it xd
00:31:294 (2) - Same ^ Move to: x:136, y:220 fixed

Normal:

00:03:921 (1,2) - Blanket fixed
00:06:609 (2,3) - ^ can't fix it
00:13:697 (1,2) - ^ can't fix it because ds and flow
00:24:450 (2) - ^ it's hard to fix because ds

GL
Thanks for checking blankets!
CernTheLion
a quick IRC ;)
2016-05-25 19:41 -Bumblebee-: hey dude :))
2016-05-25 19:42 100bit: Hey!
2016-05-25 19:42 -Bumblebee-: do u need a mod for your map, don't u?
2016-05-25 19:42 100bit: yep, i need some mods for my "Jetpack Joyride Main Theme" mapset xd
2016-05-25 19:42 -Bumblebee-: sure :))
2016-05-25 19:43 -Bumblebee-: do u prefere IRC or the tips on the thread? :)
2016-05-25 19:43 100bit: doesn't matter
2016-05-25 19:43 100bit: p.s. sorry for my bad english pls
2016-05-25 19:44 -Bumblebee-: nah don't worry ;)
2016-05-25 19:44 -Bumblebee-: so let's take a look on ur first diff
2016-05-25 19:44 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972860 Halfbrick - Jetpack Joyride Main Theme [Easy]]
2016-05-25 19:45 -Bumblebee-: 00:09:786 (3) - fix this blanket
2016-05-25 19:46 -Bumblebee-: oh, and this one too 00:07:831 (1) -
2016-05-25 19:46 100bit: i think 00:07:831 (1,2) - is goo
2016-05-25 19:46 100bit: good*
2016-05-25 19:46 -Bumblebee-: whatch out on the shape
2016-05-25 19:46 -Bumblebee-: that must be perfect lol
2016-05-25 19:47 -Bumblebee-: just a slighty change, nothing anymore
2016-05-25 19:47 -Bumblebee-: 00:11:742 (1) - for example, this one seems perfect
2016-05-25 19:48 100bit: okay
2016-05-25 19:48 100bit: i move 00:09:298 (2) for blanket with 00:07:831 (1,3)
2016-05-25 19:49 -Bumblebee-: mmm, nice :)
2016-05-25 19:49 -Bumblebee-: 00:24:450 (5) -
2016-05-25 19:49 -Bumblebee-: here too
2016-05-25 19:49 -Bumblebee-: that's weird :/
2016-05-25 19:49 100bit: fixed
2016-05-25 19:50 -Bumblebee-: all right so :)
2016-05-25 19:50 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972862 Halfbrick - Jetpack Joyride Main Theme [Normal]]
2016-05-25 19:50 100bit: l
2016-05-25 19:50 100bit: k*
2016-05-25 19:51 -Bumblebee-: 00:19:807 (2) -
2016-05-25 19:52 -Bumblebee-: look at this
2016-05-25 19:52 -Bumblebee-: not as shape
2016-05-25 19:52 -Bumblebee-: but as lenght
2016-05-25 19:52 -Bumblebee-: let me take a photo, wait a sec
2016-05-25 19:57 -Bumblebee-: here, look at this
2016-05-25 19:57 -Bumblebee-: http://puu.sh/p4QUM/f1aeff1524.jpg
2016-05-25 19:58 -Bumblebee-: this is from 00:19:562 - to 00:21:273 -
2016-05-25 19:59 100bit: okay
2016-05-25 19:59 100bit: fixed
2016-05-25 19:59 -Bumblebee-: nice :))
2016-05-25 20:00 -Bumblebee-: 00:29:583 (1,2,5) - fix this overlap D:
2016-05-25 20:01 -Bumblebee-: and that is all for the 2nd one
2016-05-25 20:02 100bit: okay
2016-05-25 20:02 100bit: thanks for mod, i have to go
2016-05-25 20:03 -Bumblebee-: np man ;)
2016-05-25 20:03 -Bumblebee-: I'll post this on ur thread ;)
2016-05-25 20:03 100bit: okay
Good luck with that, man :D
Topic Starter
DeletedUser_6181859

-Bumblebee- wrote:

a quick IRC ;)
2016-05-25 19:41 -Bumblebee-: hey dude :))
2016-05-25 19:42 100bit: Hey!
2016-05-25 19:42 -Bumblebee-: do u need a mod for your map, don't u?
2016-05-25 19:42 100bit: yep, i need some mods for my "Jetpack Joyride Main Theme" mapset xd
2016-05-25 19:42 -Bumblebee-: sure :))
2016-05-25 19:43 -Bumblebee-: do u prefere IRC or the tips on the thread? :)
2016-05-25 19:43 100bit: doesn't matter
2016-05-25 19:43 100bit: p.s. sorry for my bad english pls
2016-05-25 19:44 -Bumblebee-: nah don't worry ;)
2016-05-25 19:44 -Bumblebee-: so let's take a look on ur first diff
2016-05-25 19:44 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972860 Halfbrick - Jetpack Joyride Main Theme [Easy]]
2016-05-25 19:45 -Bumblebee-: 00:09:786 (3) - fix this blanket
2016-05-25 19:46 -Bumblebee-: oh, and this one too 00:07:831 (1) -
2016-05-25 19:46 100bit: i think 00:07:831 (1,2) - is goo
2016-05-25 19:46 100bit: good*
2016-05-25 19:46 -Bumblebee-: whatch out on the shape
2016-05-25 19:46 -Bumblebee-: that must be perfect lol
2016-05-25 19:47 -Bumblebee-: just a slighty change, nothing anymore
2016-05-25 19:47 -Bumblebee-: 00:11:742 (1) - for example, this one seems perfect
2016-05-25 19:48 100bit: okay
2016-05-25 19:48 100bit: i move 00:09:298 (2) for blanket with 00:07:831 (1,3)
2016-05-25 19:49 -Bumblebee-: mmm, nice :)
2016-05-25 19:49 -Bumblebee-: 00:24:450 (5) -
2016-05-25 19:49 -Bumblebee-: here too
2016-05-25 19:49 -Bumblebee-: that's weird :/
2016-05-25 19:49 100bit: fixed
2016-05-25 19:50 -Bumblebee-: all right so :)
2016-05-25 19:50 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972862 Halfbrick - Jetpack Joyride Main Theme [Normal]]
2016-05-25 19:50 100bit: l
2016-05-25 19:50 100bit: k*
2016-05-25 19:51 -Bumblebee-: 00:19:807 (2) -
2016-05-25 19:52 -Bumblebee-: look at this
2016-05-25 19:52 -Bumblebee-: not as shape
2016-05-25 19:52 -Bumblebee-: but as lenght
2016-05-25 19:52 -Bumblebee-: let me take a photo, wait a sec
2016-05-25 19:57 -Bumblebee-: here, look at this
2016-05-25 19:57 -Bumblebee-: http://puu.sh/p4QUM/f1aeff1524.jpg
2016-05-25 19:58 -Bumblebee-: this is from 00:19:562 - to 00:21:273 -
2016-05-25 19:59 100bit: okay
2016-05-25 19:59 100bit: fixed
2016-05-25 19:59 -Bumblebee-: nice :))
2016-05-25 20:00 -Bumblebee-: 00:29:583 (1,2,5) - fix this overlap D:
2016-05-25 20:01 -Bumblebee-: and that is all for the 2nd one
2016-05-25 20:02 100bit: okay
2016-05-25 20:02 100bit: thanks for mod, i have to go
2016-05-25 20:03 -Bumblebee-: np man ;)
2016-05-25 20:03 -Bumblebee-: I'll post this on ur thread ;)
2016-05-25 20:03 100bit: okay
Good luck with that, man :D
Thanks for this mod!
Softy_old_1
00:06:120 (2) - should be on RED
those 3 long sliders, make them different in form, or at least the 3rd one, its not wrong, it just doesnt feel right
Topic Starter
DeletedUser_6181859

Softy wrote:

00:06:120 (2) - should be on RED
those 3 long sliders, make them different in form, or at least the 3rd one, its not wrong, it just doesnt feel right
About which diff you speak? If about Second Chance, i have piano sounds in 00:06:243 (2) and don't hear any in 6:120.
And... About which sliders you speak?
Nothing changed, thanks for rechecking.
Prismetical
Heyo! c: ♥ M4M ♥

Easy
00:03:432 (4) - put the (4) there so you have a triangle formation, looks better

00:03:921 (1) - something missing there in terms of sound, shorten the slider one white tick and put a circle, sounds better
00:11:253 (4) - put the (4) at the same height as (2), take the y: 212 coordinate
00:11:742 (1) - same as earlier with the missing sound, try to do the same
00:17:607 (1,2,3) - put this part a liiiittle further down, DS allows that, it looks weird when it's that much pushed in the corner
00:29:338 (1) - put this at the coordinate x: 12 so it is the same line with the end of the slider (4)
00:31:294 (2) - if you do the earlier step don't forget to fix the blanket afterwards

Normal
00:02:943 (2,1) - these two don't look good together, I think you should straighten slider (1)
00:09:786 (1,2) - blanket doesn't look right
00:11:742 (1) - sounds weird and out of place because it's one blue tick longer than the other sliders
00:13:697 (1,2) - wrong distance snap
00:18:829 (4,4) - stack
00:19:807 (2,3) - sounds not good to the music/isn't well synched, here my suggestion:

shorten both sliders one tick
00:27:628 (1,2) - ^
00:22:251 (3) - shorten one blue tick
00:23:228 - if followed the last step, add circle
00:24:206 (1,2,3) - too cluttered, spread it
00:39:603 (2,3) - bring them in one line

Second Chance
00:03:432 (4,5,3) - ugly overlap, you have a whole playfield, use it!
00:04:898 (3,1) - ^
00:07:342 (5) - theres a point in that slider you dont need, delete that point
00:11:742 (1,2) - remove the stack, just misleading in timing
00:17:852 (1) - bad place to start that fast in a corner after a spinner, because most people spin in the middle of the screen
00:19:807 (2,3) - that can look better
00:23:473 (1) - random part for SV change, remove the SV change
00:31:538 (1) - ^
00:40:581 (7) - if you're funny you can put a new combo right here

Good job for your second mapset! :D
Waiting for you mod! ^.^
Good luck! ♥
Topic Starter
DeletedUser_6181859

Prismetical wrote:

Heyo! c: ♥ M4M ♥

Easy
00:03:432 (4) - put the (4) there so you have a triangle formation, looks better
it's flow so i can't fix this, also i think its fine because i haven't overlap with 00:01:477 (2)
00:03:921 (1) - something missing there in terms of sound, shorten the slider one white tick and put a circle, sounds better sounds better, but looks weird imo
00:11:253 (4) - put the (4) at the same height as (2), take the y: 212 coordinate it's fine
00:11:742 (1) - same as earlier with the missing sound, try to do the same same, also i have blanket here and don't want to ruin it
00:17:607 (1,2,3) - put this part a liiiittle further down, DS allows that, it looks weird when it's that much pushed in the corner fixed
00:29:338 (1) - put this at the coordinate x: 12 so it is the same line with the end of the slider (4) fixed
00:31:294 (2) - if you do the earlier step don't forget to fix the blanket afterwards yep, i know xd

Normal
00:02:943 (2,1) - these two don't look good together, I think you should straighten slider (1) ohlol this overlap:D fixed
00:09:786 (1,2) - blanket doesn't look right it's right blanket because i have stack here
00:11:742 (1) - sounds weird and out of place because it's one blue tick longer than the other sliders it's good because drums
00:13:697 (1,2) - wrong distance snap i don't got any info from AIMod and can't fix it because have stack with 2
00:18:829 (4,4) - stack fixed
00:19:807 (2,3) - sounds not good to the music/isn't well synched, here my suggestion:
no
shorten both sliders one tick
00:27:628 (1,2) - ^ ^
00:22:251 (3) - shorten one blue tick i have saxophone sounds here
00:23:228 - if followed the last step, add circle
00:24:206 (1,2,3) - too cluttered, spread it fixed
00:39:603 (2,3) - bring them in one line it's flow

Second Chance
00:03:432 (4,5,3) - ugly overlap, you have a whole playfield, use it! 4 and 5 stacked, can't fix 3
00:04:898 (3,1) - ^ k
00:07:342 (5) - theres a point in that slider you dont need, delete that point forgot, thanks
00:11:742 (1,2) - remove the stack, just misleading in timing looks strange, but fixed
00:17:852 (1) - bad place to start that fast in a corner after a spinner, because most people spin in the middle of the screen i'll stacked 1 and 2 and move it closer to the middle
00:19:807 (2,3) - that can look better can't change
00:23:473 (1) - random part for SV change, remove the SV change i have... sounds here, i don't know what is it instrument, i think it's guitar or any wind instrument
00:31:538 (1) - ^ same
00:40:581 (7) - if you're funny you can put a new combo right here it's fine

Good job for your second mapset! :D
Waiting for you mod! ^.^
Good luck! ♥
Thanks for mod!
Sylvette
From the worst modding queue.

Bold is unrankable.
Red should really be fixed.
Orange should be changed.
Blue is just a suggestion.

Easy
00:19:562 (3,1) - Improve blanket.
Yea, that's all I could find.

Normal
00:11:742 (1,2) - Improve blanket.
00:13:697 (1,2) - ^
00:18:829 (4,1) - ^
00:21:518 (1,2,3) - Blanket spacing is odd.
00:27:628 (1,2) - The sliders may look better with more of a curve.

Second Chance
00:00:011 (1,2) - Improve blanket.
00:01:966 (1,2) - ^
00:04:654 (2,3) - ^
00:05:876 (1,2,3,4,5) - This part is asymmetrical (because of the slider) and isn't very visually appealing.
00:08:564 (2,3) - Improve blanket.
00:12:475 (2,3,4,5,6) - Transition from curved a bit to perfectly straight seems strange here. Also, straight patterns don't look as good as other patterns.
00:19:807 (2,3) - Overlap and strange flow.
00:27:628 (4,5,6) - ^
00:33:249 (3) - The final curve on this slider should be improved. (and first curve at 00:35:204 (4) -)

A lot of blanket errors. Good luck getting this map ranked! :)
FiLeZekk
ehh not very good at modding YET
don't judge ay
these are my mainly my opinion.
Easy

  • VERY VERY VERY GOOD
Normal
00:39:970 (3) - Move this down a bit.

VERY VERY GOOD
Second Chance


  • 00:01:355 (3,4) - Blanket better
    00:06:487 (1,2,3,4) - Very odd to me. I don't know if others have commented on this. But feels weird.
    00:14:186 (2) - Move it a bit to the left and higher.
    00:14:948 (5) - Move it higher a bit so it's aligned with the 4.
    00:37:496 (1) - I dislike the shape.

    VERY GOOD.

SORRY FOR THE LATE MOD!
I HAVE BEEN VERY BUSY LATELY!!
Sylvette

Legacy47 wrote:

Nomral
"Nomral".
Note the spelling of "Normal". Sorry, I'm an extreme grammar nazi. ;-;
Topic Starter
DeletedUser_6181859

Cirno-baka9 wrote:

From the worst modding queue. Hey!

Bold is unrankable.
Red should really be fixed.
Orange should be changed.
Blue is just a suggestion.

Easy
00:19:562 (3,1) - Improve blanket. fixed
Yea, that's all I could find. ...it's good?

Normal
00:11:742 (1,2) - Improve blanket. it's hard to fix because i have really hard (for me) pattern after this blanket.
00:13:697 (1,2) - ^ same
00:18:829 (4,1) - ^ fixed
00:21:518 (1,2,3) - Blanket spacing is odd. fixed
00:27:628 (1,2) - The sliders may look better with more of a curve. i think is good because flow

Second Chance
00:00:011 (1,2) - Improve blanket. fixed
00:01:966 (1,2) - ^ i think fixed xd
00:04:654 (2,3) - ^ fixed
00:05:876 (1,2,3,4,5) - This part is asymmetrical (because of the slider) and isn't very visually appealing. i fix this later
00:08:564 (2,3) - Improve blanket. fixed
00:12:475 (2,3,4,5,6) - Transition from curved a bit to perfectly straight seems strange here. Also, straight patterns don't look as good as other patterns. it's fixed by square-pattern
00:19:807 (2,3) - Overlap and strange flow. fixed
00:27:628 (4,5,6) - ^ looks strange, but fixed
00:33:249 (3) - The final curve on this slider should be improved. (and first curve at 00:35:204 (4) -) fixed

A lot of blanket errors.
Thanks for mod!

Cirno-baka9 wrote:

Good luck getting this map ranked! :)
Oh... It's hard for me... I believe that I'll rank at least this mapset.
===

Legacy47 wrote:

ehh not very good at modding YET
don't judge ay
these are my mainly my opinion. Okaaay...
Easy

  • VERY VERY VERY GOOD Thanks!
Nomral
00:39:970 (3) - Move this down a bit. good for flow

VERY VERY GOOD
Second Chance


  • 00:01:355 (3,4) - Blanket better fixed
    00:06:487 (1,2,3,4) - Very odd to me. I don't know if others have commented on this. But feels weird. i fix this later
    00:14:186 (2) - Move it a bit to the left and higher. ds
    00:14:948 (5) - Move it higher a bit so it's aligned with the 4. fixed
    00:37:496 (1) - I dislike the shape. think it's good

    VERY GOOD.

SORRY FOR THE LATE MOD!
I HAVE BEEN VERY BUSY LATELY!!
Thanks for mod but... This mod break my brain! Because you have wrong timing-points.
===

Cirno-baka9 wrote:

Legacy47 wrote:

Nomral
"Nomral".
Note the spelling of "Normal". Sorry, I'm an extreme grammar nazi. ;-;
this is just a joke i think xd
dylansantosh
Hello m4m,

Easy
00:31:782 (3,4) - imperfect blanket : http://puu.sh/p6Vm0.jpg
00:37:159 (1) - How about giving this slider a slide curve after the corner to make it prettier and slightly more intresting to look at, like this maybe : http://puu.sh/p6VqR.jpg

nice.

Normal
00:06:609 (2,3) - Fix blanket http://puu.sh/p6VDA.jpg
00:09:786 (1,2,3) - ^ http://puu.sh/p6VGq.jpg
00:11:742 (1,2) - ^ http://puu.sh/p6VHa.jpg
00:20:540 (3,4) - ^ You get the drill

Yeah, go through the blankets once more, alot of them seem off, you can use the approach circle as a guide.

Second Chance
00:05:876 (1,2,3,4) - Why did you change it up here: 00:13:697 (1,2,3,4,5) - , consistency is key
00:15:285 - I'd start a 1/2th slider here
00:22:495 (3,4) - Fix blanket
00:23:473 (1) - This is weird, it starts on piano end and ends at guitar thingy start... I'd move it over 1/2th a beat, you do that correctly over here 00:31:538 (1) -
00:29:338 (1,2) - Fix blanket

Good luck!
Topic Starter
DeletedUser_6181859

DylanSan wrote:

Hello m4m,

Easy
00:31:782 (3,4) - imperfect blanket : http://puu.sh/p6Vm0.jpg fixed
00:37:159 (1) - How about giving this slider a slide curve after the corner to make it prettier and slightly more intresting to look at, like this maybe : http://puu.sh/p6VqR.jpg good idea

nice.

Normal
00:06:609 (2,3) - Fix blanket http://puu.sh/p6VDA.jpg i correct this blanket so many times... fixed again xd
00:09:786 (1,2,3) - ^ http://puu.sh/p6VGq.jpg it's correct blanket and looks imperfect in editor because stack
00:11:742 (1,2) - ^ http://puu.sh/p6VHa.jpg hard to fix
00:20:540 (3,4) - ^ You get the drill ds

Yeah, go through the blankets once more, alot of them seem off, you can use the approach circle as a guide. i try to fix all blankets

Second Chance
00:05:876 (1,2,3,4) - Why did you change it up here: 00:13:697 (1,2,3,4,5) - , consistency is key because i hate this pattern
00:15:285 - I'd start a 1/2th slider here bad hitsound
00:22:495 (3,4) - Fix blanket it's flow, not blanket
00:23:473 (1) - This is weird, it starts on piano end and ends at guitar thingy start... I'd move it over 1/2th a beat, you do that correctly over here 00:31:538 (1) - fixed
00:29:338 (1,2) - Fix blanket same

Good luck!
Thanks for mod!~
karstgalvis
hello :D

second chance diff:
00:21:029 (5) - circle?
00:28:850 (7) - circle? ;>
00:05:876 (1,2,3,4) - overkill, make it less spaced

Normal diff:
00:18:829 (4,1,2) - idk about this part, seems a bit off and couldn't find a solution.

Easy diff:
00:19:562 (3) - reverse slider on 1/1
00:21:029 (4) - circle
00:29:338 (1) - reverse slider on 1/1
00:30:805 (2) - circle

seems alright, good luck in future! :D
Topic Starter
DeletedUser_6181859

snoopeh wrote:

hello :D

second chance diff:
00:21:029 (5) - circle? saxophone sounds good here, so no circle
00:28:850 (7) - circle? ;> same
00:05:876 (1,2,3,4) - overkill, make it less spaced for you :D

Normal diff:
00:18:829 (4,1,2) - idk about this part, seems a bit off and couldn't find a solution. it's blanket, not fixed

Easy diff:
00:19:562 (3) - reverse slider on 1/1 no
00:21:029 (4) - circle wat? i already have slider here
00:29:338 (1) - reverse slider on 1/1 same
00:30:805 (2) - circle same again

seems alright, good luck in future! :D
Thanks for mod. I forgot about my Second Chance's pattern:D
karstgalvis

100bit wrote:

snoopeh wrote:

hello :D

second chance diff:
00:21:029 (5) - circle? saxophone sounds good here, so no circle
00:28:850 (7) - circle? ;> same
00:05:876 (1,2,3,4) - overkill, make it less spaced for you :D

Normal diff:
00:18:829 (4,1,2) - idk about this part, seems a bit off and couldn't find a solution. it's blanket, not fixed

Easy diff:
00:19:562 (3) - reverse slider on 1/1 no
00:21:029 (4) - circle wat? i already have slider here
00:29:338 (1) - reverse slider on 1/1 same
00:30:805 (2) - circle same again

seems alright, good luck in future! :D
Thanks for mod. I forgot about my Second Chance's pattern:D
about the easy diff i thought about erasing your pattern and trying out that, seemed more natural but alright :D
Topic Starter
DeletedUser_6181859
Hmm...
Believe in the bubble... Maybe.
Impossible for me.
FiLeZekk

Cirno-baka9 wrote:

Legacy47 wrote:

Nomral
"Nomral".
Note the spelling of "Normal". Sorry, I'm an extreme grammar nazi. ;-;
Haha fixed!
VectorBatesta
Yo, came about the M4M!

Easy
00:15:652 (4) - try placing this note on a different spot, more like this, because of the overlap;
00:37:159 (1) - I think some people wouldn't understand 100% about this slider, try making it's start a bit to the left;

Normal
00:13:697 (1,2) - try making them the same format of slider, it would be satisfying to look as it has some symmetry;
00:23:473 (4) - I think this is too lower than the end of the slider '3', so it would be better placing it a bit higher about position, like this. The way you mapped looks good though;
00:28:361 (2) - try making it a bit round going up. This is stilysh btw, no need for editing it, but it would be better the way I said. It would look like this.

Second Chance
00:14:186 (2) - this looks a bit bad about the position, try making it a bit perfect, like this;
00:14:919 (4) - ^ (click here);
00:31:538 (1) - this is rather strange about the flow, try changing the end of the slider a bit to the left.


General stuff
Combo 4 colour would not be recommended as a lot of people who plays still uses 0% to 90% of transparency of the background, so it would be a bit hard to read the cyan notes when the player can see the background too;
I think (my opinion) that offset = 10 would be better than 11, but it's your choice if you want to change or not.

Hope you understand what I meant on this post! Contact me if you didn't. :)
Cya later! ;)
Topic Starter
DeletedUser_6181859

VectorBatesta wrote:

Yo, came about the M4M!

Easy
00:15:652 (4) - try placing this note on a different spot, more like this, because of the overlap; have stack with 00:13:208 (2)
00:37:159 (1) - I think some people wouldn't understand 100% about this slider, try making it's start a bit to the left; it's fine

Normal
00:13:697 (1,2) - try making them the same format of slider, it would be satisfying to look as it has some symmetry; this sliders is identical already; well, i have this pattern because i have stack with 00:12:964 (2)
00:23:473 (4) - I think this is too lower than the end of the slider '3', so it would be better placing it a bit higher about position, like this. The way you mapped looks good though; thanks for this notice, fixed!!
00:28:361 (2) - try making it a bit round going up. This is stilysh btw, no need for editing it, but it would be better the way I said. It would look like this. fine

Second Chance
00:14:186 (2) - this looks a bit bad about the position, try making it a bit perfect, like this; good for flow
00:14:919 (4) - ^ (click here); i have good flow here already
00:31:538 (1) - this is rather strange about the flow, try changing the end of the slider a bit to the left. some players don't notice this flow, i think, because it's faster than another sliders, but fixed



General stuff
Combo 4 colour would not be recommended as a lot of people who plays still uses 0% to 90% of transparency of the background, so it would be a bit hard to read the cyan notes when the player can see the background too; changed to more darker
I think (my opinion) that offset = 10 would be better than 11, but it's your choice if you want to change or not. offset 11 is good

Hope you understand what I meant on this post! Contact me if you didn't. :)
Cya later! ;)
Thanks for this mod!
Len
from q


Easy:
  1. it will be perfect if you add tick hitsounds on
  2. 00:39:603 (3) - 1/1 slider is better imo since it doesnt have 1/2 slider in kiai even other part

Normal:
  1. 00:09:298 (4,1,2) - distance
  2. 00:11:742 (1,2,1,2,3,4) - ^

Second Chance:
  1. 00:05:876 (1,2,3,4) - i think its too hard for "new" players. try to add slider instead?
  2. 00:33:004 - i think it should be emphasized and distance is too short between 00:32:027 (1) - and 00:32:760 (2) -

gl
Topic Starter
DeletedUser_6181859

Len wrote:

from q


Easy:
  1. it will be perfect if you add tick hitsounds on added new hitsound
  2. 00:39:603 (3) - 1/1 slider is better imo since it doesnt have 1/2 slider in kiai even other part fine, i think

Normal:
  1. 00:09:298 (4,1,2) - distance fixed
  2. 00:11:742 (1,2,1,2,3,4) - ^ OKAY OKAY I REMAP THIS PATTERN (sorry for caps because i really hate it)

Second Chance:
  1. 00:05:876 (1,2,3,4) - i think its too hard for "new" players. try to add slider instead? i think it's good
  2. 00:33:004 - i think it should be emphasized and distance is too short between 00:32:027 (1) - and 00:32:760 (2) - fixed

gl
Thanks for mod!
Flufinn
M4M

suggestions

Easy:

seems good :D

Normal diff:

00:19:807 (2) possibly make all one slider to simplify it


00:27:628 (1) could do same here

^ if you choose to do these, make sure to move the following notes out of the way

00:29:338 (3) make this the new combo instead of 00:29:583 (1) to fit with the instrument change
second chance diff:

00:21:273 (5) move up so this note is centred between 00:20:907 (4) and 00:21:518 (1)

00:05:876 (1,2,3,4) place notes in timeline like this (http://imgur.com/4TMYqja) to fit the piano on (2),(3),(4) and the other sound on (1)

^reposition notes to fit this change (eg: http://imgur.com/a/OqBUI)

^^ 00:06:731 (3) remove hitsound to fit this change

^^^ 00:07:098 (4) add clap hitsound to fit this change



good luck with ranking :)
Topic Starter
DeletedUser_6181859

timotainia wrote:

M4M

suggestions

Easy:

seems good :D

Normal diff:

00:19:807 (2) possibly make all one slider to simplify it fine, but it's good double-blanket and i don't want to ruin it


00:27:628 (1) could do same here so boring

^ if you choose to do these, make sure to move the following notes out of the way

00:29:338 (3) make this the new combo instead of 00:29:583 (1) to fit with the instrument change fixed
second chance diff:

00:21:273 (5) move up so this note is centred between 00:20:907 (4) and 00:21:518 (1) they have different rhytm so it's good

00:05:876 (1,2,3,4) place notes in timeline like this (http://imgur.com/4TMYqja) to fit the piano on (2),(3),(4) and the other sound on (1)

^reposition notes to fit this change (eg: http://imgur.com/a/OqBUI) it's good because they have identical rhytm (1/2 before every note)

^^ 00:06:731 (3) remove hitsound to fit this change no

^^^ 00:07:098 (4) add clap hitsound to fit this change ^



good luck with ranking :)
Thanks for mod.
Sylvette

100bit wrote:

Cirno-baka9 wrote:

Second Chance
00:01:966 (1,2) - ^ i think fixed xd You definitely did not fix this.
00:33:249 (3) - The final curve on this slider should be improved. (and first curve at 00:35:204 (4) -) fixed Still looks awful.
Just pointing out two things you "fixed" incorrectly. Do not give kudosu.
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