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Getsuryu - MOONLiGHT [Taiko]

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Topic Starter
Jaye
This beatmap was submitted using in-game submission on Friday, 26 April 2019 at 12:51:23 AM

Artist: Getsuryu
Title: MOONLiGHT
Source: REFLEC BEAT VOLZZA 2
Tags: Grimbow Ryu
BPM: 199
Filesize: 3211kb
Play Time: 01:56
Difficulties Available:
  1. FUTSUU (2.42 stars, 284 notes)
  2. GRiM'S URA ONi (5.48 stars, 765 notes)
  3. iNNER ONi (4.73 stars, 748 notes)
  4. KANTAN (1.61 stars, 141 notes)
  5. MUZUKASHii (3.14 stars, 462 notes)
  6. ONi (4.02 stars, 612 notes)
Download: Getsuryu - MOONLiGHT
Information: Scores/Beatmap Listing
---------------
To the moon and back?
Imagine ranking a 2016 map in 2022...?

Group Stage NM pick for the Ausu!Taiko Tournament 2016! (MUZUKASHii)
Quarter Finals NM pick for the North American Taiko Tournament! (GRiM'S URA ONi)

Re-download if you had the map before the 30th of Nov, 2017.
Thanks to Grimbow for "GRiM's URA ONi".
Every other diff by me.

Looking for BNs to fix/mess stuff up (preferably the former, thanks).
Modders (in order of Mod, 17 in total)
IControl (in-game/no thread post)
ZTH
R -> those square brackets ruin all uniform linking (let's just say Ron)
Yoratama
Etsu
SKSalt
HimemiyaChikane
Kasha
Aloda
5urface
numbermaniac
Invective
agu
Vulkin
Fantazyy
Ayyri
Nyan

Current Mod Status
KANTAN - 9 Mods
FUTSUU - 8 Mods
MUZUKASHii - 9 Mods
ONi - 8 Mods
iNNER ONi - 8 Mods
GRiM'S URA ONi - 4 Mods
Grimbow
ZTH
Hai~ From Grimbow's request.

This map, from my own perspective, needs a lot of work as it has several issues. Don't take my suggestions seriously, but consider them.

General

  1. Your current BG is 1365X768. Change it to 1366X768 to exactly fit the 16:9 ratio.
  2. Difficulty spread and the lack of break seems problematic. See diffs below.

SiViES ATTEMPT AT A DiF

  1. Just going to say the overview for this diff. The use of dons/kats are somewhat arbitrary and doesn't follow to the song. The use of 1/4 is also not properly reflected and feels random. Some patterns are even independent, which immensely disrupts the flow. The use of finishers is confusing. Plus, the note density is poorly structured (notice how the note density increases during non-kiai times). Overall, the mapping is totally random and I can't find your consistent style, which makes proper modding extremely hard.

GRiM's URA ONi

  1. 00:18:340 - Optional suggestion but the use of kats in this pattern is somewhat forced and disrupts the song. Would rather change some of them to dons for smoother flow. Something similar like this:
  2. 00:24:446 (34,35) - Ctrl + g. Higher pitch at 00:24:521 so dk works better.
  3. 00:27:838 (68) - change to k to be consistent with 00:23:014 (22)
  4. 00:35:225 (133) - change to k. You mostly put k in every start of the 8/1 verse (and sounds better)
  5. 00:35:828 (137,138,139,140,141) - This 5-plet is out of place if you are trying to be consistent with the bass drums(?). Either remove those 1/4 to be consistent with simple 1/2, or add more 1/4 notes in this area.
  6. 00:37:712 (152,153) - Ctrl + g. Similar reason as 00:24:446 (34,35), and flows better. (Do the same thing at 00:38:315 (160,161))
  7. 00:41:255 (12) - change to k. dkddk sounds awkward.
  8. 00:43:667 - Again minor, but there seems to be a lot of kats in this pattern which overpowers the song. Would 00:44:195 (41,43) change to d.
  9. 00:52:712 to 00:54:521 - The use of 1/4 can be delivered better here. Move 00:53:089 (125) to 00:53:994. The new break emphasizes the previous and the next note, which also emphasizes the melody and the pitch. Again, move 00:53:164 (125) to 00:53:692 for the same reason.
  10. 00:57:988 (165) - change to k to represent the increasing melody.
  11. 01:31:908 - Starting 1/2 here is a bit iffy, considering the song is still in the calm nature. I know you mapped those hi-hats(?) but they don't feel emphasized to give it a note, which feels forced. Would personally start 1/2 at 01:33:114 since this is the point where the song really builds up due to the bass drums.
  12. 01:35:526 -rip ddkk players.
  13. 01:39:973 (323) - Change to d? There is no particular sound to put a k here.
  14. 01:45:250 (377,378) - Ctrl + g. dkddk just doesn't sound appealing.
  15. 01:45:627 (381,382) - Ctrl + g. dk works better since d matches the lower pitch while k matches the snare.
  16. 01:39:973 (323) - kkdkdkd doesn't really follow the song. Try kkddkdd instead?

iNNER ONi

  1. Ehhhhhh. I will also give an overview for this diff. You seem to put notes on a less emphasized parts, which makes the flow wonky. For example, you neglected places like 00:22:787 and 00:23:390, which has the subtle melody happening in the song bg. But you placed notes at 00:23:089 and 00:23:692 (126), which doesn't have any particular sound at all. Move this note 00:23:089 (121) to 00:22:787 since it captures the song better. Another example, move 00:25:652 (144) to 00:25:803 (145) (optional but change it to d). Then, move 00:26:104 (148) to 00:26:406. Here, you have a nice flowing rhythm.
  2. Another problem in this diff is the length of the patterns. Since your first kiai (and the patterns before the kiai) are mostly triples, it feels repetitive, Try to diversify them by adding more 5-plets (or even 7-plets). For the second kiai, you can use better use of 1/4 spacings. For example, move 01:39:220 (582) to 01:39:069. The new 1/4 spacing emphasizes the melody and the bass drum better due to the distinct pause on the patterns. Again, move 01:47:662 (663) to 01:47:963 for the same reason.

ONi

  1. Same reason as iNNER ONi, patterns can be definitely improved. The patterns in the image below (starts at 00:22:411) are modified to follow the above suggestions.


MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)


FUTSUU

  1. Again, unrankable at the current state and requires heavy changes. Kiai parts are really dense for futsuu, considering there is no 3/1 break.


KANTAN

  1. No 4/1 break during kiai and some non-kiai parts. I can't mod this. :(

Since this map needs a lot of work, your first aim to concentrate on the difficulty spread and the use of breaks (use the link above). Then, your next aim is to restructure the patterns so that they properly reflect to the music. Try to move the notes in the more appropriate area with the use of better spacings.

I wish you the best of luck~
kouzuki_karen
add names of guest mappers to tags for all diffs pls this is basic
[R]
yo

[Kantan]
00:18:943 (19,20) - swap this and 00:19:848 - add don, i hear a bit drum sound here 00:19:848 -
00:39:446 (40) - you trying to follow the other sound but in low diff, short slider are not recommeded, you can do pattern like above
00:40:953 - add don since in kiai time here and keep sphread between futsuu
00:43:365 - add kat ,same reason^
00:45:777 - add don ,same reason^
00:48:793 - add don, for variety
01:18:039 - add don to emphasize next note
01:44:873 - add don
01:49:697 - sama ^

[Futsuu]
00:18:943 (30,31,32,33,34) - change kkddk or kdddk, this part are calm
00:26:481 - move 00:25:878 - ?
00:29:647 - add note , instead you can delete 00:31:004 - for break
00:38:541 - delete ?
00:39:446 - change slider to note
01:25:576 - change don

[Muzukashii]

ZTH wrote:

MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)
still need a decreasing note, here, here and here for reference a nice break



overal it's nice for me
muzu and oni are fun to play
Good Luck
Topic Starter
Jaye
Responding to ZTH
iNNER ONi

  1. Ehhhhhh. I will also give an overview for this diff. You seem to put notes on a less emphasized parts, which makes the flow wonky. For example, you neglected places like 00:22:787 and 00:23:390, which has the subtle melody happening in the song bg. But you placed notes at 00:23:089 and 00:23:692 (126), which doesn't have any particular sound at all. Move this note 00:23:089 (121) to 00:22:787 since it captures the song better. Another example, move 00:25:652 (144) to 00:25:803 (145) (optional but change it to d). Then, move 00:26:104 (148) to 00:26:406. Here, you have a nice flowing rhythm.
  2. Another problem in this diff is the length of the patterns. Since your first kiai (and the patterns before the kiai) are mostly triples, it feels repetitive, Try to diversify them by adding more 5-plets (or even 7-plets). For the second kiai, you can use better use of 1/4 spacings. For example, move 01:39:220 (582) to 01:39:069. The new 1/4 spacing emphasizes the melody and the bass drum better due to the distinct pause on the patterns. Again, move 01:47:662 (663) to 01:47:963 for the same reason.

ONi

  1. Same reason as iNNER ONi, patterns can be definitely improved. The patterns in the image below (starts at 00:22:411) are modified to follow the above suggestions.


MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)


FUTSUU

  1. Again, unrankable at the current state and requires heavy changes. Kiai parts are really dense for futsuu, considering there is no 3/1 break.


KANTAN

  1. No 4/1 break during kiai and some non-kiai parts. I can't mod this. :(

Since this map needs a lot of work, your first aim to concentrate on the difficulty spread and the use of breaks (use the link above). Then, your next aim is to restructure the patterns so that they properly reflect to the music. Try to move the notes in the more appropriate area with the use of better spacings.

I wish you the best of luck~
You'll be glad to know that I nerfed the difficulties and added 4/1 and 2/1 breaks for the necessary difficulties (3/1 breaks feel weird). I do agree with most of these and attempted to make my triples and 5-plets more consistent and in tune with what I consider the main melody.
For the most part, I'll let Grimbow worry about your mod on his difficulty.
Thanks for the mod.
Topic Starter
Jaye
Responding to R (boxes hate square brackets)

[R] wrote:

yo

[Kantan]
00:18:943 (19,20) - swap this and 00:19:848 - add don, i hear a bit drum sound here 00:19:848 -
00:39:446 (40) - you trying to follow the other sound but in low diff, short slider are not recommeded, you can do pattern like above
00:40:953 - add don since in kiai time here and keep sphread between futsuu
00:43:365 - add kat ,same reason^
00:45:777 - add don ,same reason^
00:48:793 - add don, for variety
01:18:039 - add don to emphasize next note
01:44:873 - add don
01:49:697 - sama ^

[Futsuu]
00:18:943 (30,31,32,33,34) - change kkddk or kdddk, this part are calm
00:26:481 - move 00:25:878 - ?
00:29:647 - add note , instead you can delete 00:31:004 - for break
00:38:541 - delete ?
00:39:446 - change slider to note
01:25:576 - change don

[Muzukashii]

ZTH wrote:

MUZUKASHii

  1. Hate to say this but this diff would be unrankable at the current state due to the severe lack of 2/1 breaks, so I can't mod this properly. The last kiai is really dense for muzukashii, considering it is full of 1/1 patterns, so you have to add some 2/1 to be on the safer side for ranking. Follow the taiko spread here. (Please take a look.)
still need a decreasing note, here, here and here for reference a nice break



overal it's nice for me
muzu and oni are fun to play
Good Luck
I agreed with just about everything in your post, though the first suggestion you made I did not implement because I thought quite the opposite in terms of sounds. Also one of your suggestions to add a note I did input, though I've changed around a few of the other notes in the kiai section just to create a sense of consistency with the newly added alteration (Idk if that made sense to you, but Ik what I mean).
Thanks for the mod
Yoratama
Hi, NM from my queue.
Sorry My English is bad
Kantan

OD = 3
01:34:923 (95) - don, you do don in other diff.
01:56:632 (127) - Avoid short slider in low diff, Remove?
01:57:235 (128) - Add finisher? move to 01:56:933 - if you applied mod above

Futsuu


00:15:325 (24) - kat, this is kat in other diff
01:46:983 (218) - don, you do that there 01:27:687 (172,173,174) - with same sound
01:57:235 (244) - Same as Kantan

Muzukashii


00:51:205 (230) - don? it's the only kat that have same sound like this.
01:46:983 (430) - Same as Futsuu
01:56:632 (475) - Slider should be here 01:56:632 (475) -
01:57:235 (476) - Add finisher? if you applied mod above, move to 01:56:632 -

Oni


OD = 6 (5 same as Muzu)
00:09:898 (35) - kat
00:10:501 (37) - don, sound going lower
00:58:139 (387,388) - Ctrl+G piano sound is 00:58:139 -
00:58:742 (392) - Should be don, because u do here too 00:49:094 (311) -
01:56:632 (675,676) - Same as Muzukashii
Hope it help, sorrry just a little.
Good Luck!
Topic Starter
Jaye
Responding to Yoratama

Yoratama wrote:

Hi, NM from my queue.
Sorry My English is bad
Kantan

OD = 3 Pretty sure OD4 is fine but I changed it anyway.
01:34:923 (95) - don, you do don in other diff. Didn't do this; though I would like the difs to be consistent with their notes I feel this should remain a kat, I did however change 01:35:526 (96) to a don and will do something similar with the other diffs.
01:56:632 (127) - Avoid short slider in low diff, Remove? Done, forgot to remove this earlier. Thanks for the reminder.
01:57:235 (128) - Add finisher? move to 01:56:933 - if you applied mod above Yes, I'll make sure that all diffs now finish here. Added finisher too.

Futsuu


00:15:325 (24) - kat, this is kat in other diff Sort of the same reason as above, only I didn't change any other notes. The don's main purpose is just to create some difference in the notes whilst still sounding reasonable (most of the intro is already just a sea of kats).
01:46:983 (218) - don, you do that there 01:27:687 (172,173,174) - with same sound Done, I agree with this.
01:57:235 (244) - Same as Kantan Done, thanks.

Muzukashii


00:51:205 (230) - don? it's the only kat that have same sound like this. Yes, changed it.
01:46:983 (430) - Same as Futsuu Yes.
01:56:632 (475) - Slider should be here 01:56:632 (475) - Not sure what you mean, since the slider is already there. I did move it a little earlier to match the ending point of the other diffs though.
01:57:235 (476) - Add finisher? if you applied mod above, move to 01:56:632 - Done.

Oni


OD = 6 (5 same as Muzu) Done.
00:09:898 (35) - kat Done, don't entirely agree but consistenct is nice.
00:10:501 (37) - don, sound going lower Yes, changed this.
00:58:139 (387,388) - Ctrl+G piano sound is 00:58:139 - Done, also changed 00:58:441 (389) to a kat just because it sounds better.
00:58:742 (392) - Should be don, because u do here too 00:49:094 (311) - I think the cases for these two are a little different. I did turn the 5-plet into a triple (kkd) because it makes more sense, and finished the kiai with a 5-plet instead (works for me).
01:56:632 (675,676) - Same as Muzukashii Of course, done.
Hope it help, sorrry just a little.
Good Luck!
Thanks for the mod.
Inside the box above you'll find my comments on your mod, cheers.
numbermaniac
MUZUKASHii (3.15 stars)
wtf i've played 3.3 star maps that are easier than this

how is this 3.15? This diff is evil pls nerf ;-;
Etsu
Hello!

My modding from Taiko/Mania Modding Queue

don = d | kat = k
big don = D | big kat = K

Note: If I make this sign "?" means if you can or not...

General:
  1. Why the names are in uppercase letters diff?
    It is better to remove the capital letter

Kantan
00:15:325 (15) - change d?

00:20:752 (23) - I think you should do Finish for D

00:36:431 (37) - change d (sound decreases)

00:43:667 (48) - change d

01:01:757 (69) - It is not necessary for kantan... remove

Futsuu
00:20:752 (35) - Finish K

00:29:948 (54) - change d

00:38:240 (71,72,73) - change d (the sound is equal)

00:40:049 (76) - Finish K?

01:05:375 (131) - change k

01:10:502 (139) - move to 01:10:200

01:19:848 (156) - change d?

01:22:260 (162) - change k?

01:29:496 (177) - change d?

01:35:347 - add d?

01:48:793 (223) - change d

01:54:823 (239) - change d?

Muzukashii
00:03:114 (5,6) - remove? I am following the violin

00:39:446 (169) - you listen well with spin

01:29:195 (350) - change d

01:56:330 (474) - try this?

Note: The mapping is fine for me.

That's all I hope you serve something... good luck :)
Topic Starter
Jaye
Responding to Etsu
I'd put this all in a box but boxes within boxes doesn't really work :/

Etsu wrote:

Hello!

My modding from Taiko/Mania Modding Queue

don = d | kat = k
big don = D | big kat = K

Note: If I make this sign "?" means if you can or not...

General:
  1. Why the names are in uppercase letters diff?
    It is better to remove the capital letter
Yeah I know, the difficulty names are just an exaggerated joke on why the "i" in the song title being lower case compared to everything else. I'll only change it to normal if a BN or someone nags me to do so.

Kantan
00:15:325 (15) - change d? Done; in my opinion it should be a kat but I suppose there are too many kats at the start.

00:20:752 (23) - I think you should do Finish for D Done; I'll likely implement something similar into the higher difficulties.

00:36:431 (37) - change d (sound decreases) Done; it sounds better now.

00:43:667 (48) - change d I don't think so, though I did change the previous note 00:43:365 (47) to a don for variety and because it better suits the music.

01:01:757 (69) - It is not necessary for kantan... remove I'll keep it because I don't want 4 entire bars of emptiness.

Futsuu
00:20:752 (35) - Finish K Done, same as Kantan.

00:29:948 (54) - change d Done; sounds better.

00:38:240 (71,72,73) - change d (the sound is equal) I changed (71) and (72), keeping (73) as a kat for variation and because the main instrument also goes up at this point.

00:40:049 (76) - Finish K? Done; I'll also do this for the Kantan and maybe the later diffs.

01:05:375 (131) - change k There is the sound of a kat inbetween the dons, but I've not placed a note there, so I'll keep this as is.

01:10:502 (139) - move to 01:10:200 No; it sounds like I'm now placing a note on no sound and avoiding a sound that the note was first on.

01:19:848 (156) - change d? Done.

01:22:260 (162) - change k? Sounds like the sound is getting lower.

01:29:496 (177) - change d? This is similar to the change you suggested at 1:19:848, both don and kat work but I'll keep this is kat for variety. It sounds slightly better as is in my opinion.

01:35:347 - add d? No snapping there (oops). Though I did swap some notes around; I moved 01:34:923 (191) to 01:35:225 and replaced (191) with a kat.

01:48:793 (223) - change d Same reason as earlier, it works for both but I'll change it to don for variety.

01:54:823 (239) - change d? Done.


Muzukashii
00:03:114 (5,6) - remove? I am following the violin Don't understand why you'd want me to remove this section in particular when there is literally one exactly the same just before it. Either way, I'm not following the violin since there is a louder instrument.

00:39:446 (169) - you listen well with spin Trying to avoid short spinners, Grimbow decided to do that with his diff.

01:29:195 (350) - change d Same as the other diffs, it could work both ways I reckon.

01:56:330 (474) - try this? I suppose this works, I'll change the slider from earlier as well.

Note: The mapping is fine for me.

That's all I hope you serve something... good luck :)
Thanks for the mod.
SKSalt
Hi, Taiko mod request from IRC.

[General]
  1. Offset is too late. Try to change to -14ms or -15ms.
[KANTAN]
  1. Generally rhythm is too flat. So you should add some notes I think.
    1. 00:24:973 - Can add d.
    2. 00:34:622 - ^
    3. 00:50:602 - ^ When I consider 00:40:953 (44) -
    4. 00:40:953 (44) - ^ consider 00:43:365 (47) -
    5. 01:34:923 (95) - delete? because 2/1 is little long.
    6. 01:37:034 - can add d? possible to make a different rhythm.
    7. 01:41:255 - ^
    8. 01:50:602 - add k? little weird for me. instead 01:51:808 (119) - delete? I think it to be most suitable as a place creating a break.
    9. 01:53:315 - can add d? And this part's 2/1 is long. but it is kiai zone. I think its fine.
[FUTSUU]
  1. 00:54:521 (109) - add finisher? this part has a strong sound.
[MUZUKASHii]
  1. 00:18:341 (51,52,53,54,55,56,57,58,59,60,61,62) - try to this. https://imgur-archive.ppy.sh/usSsvYW.png
  2. 00:21:355 (68) ~ 00:28:290 - only x x x x x x x rhythm... I think you need to make more different rhythm...
  3. 00:31:004 ~ 00:35:526 - same. And many other places.
  4. And for example, dkk and kdk and etc... 1/4 patterns are not recommend to use in Muzukashii. I think it is permitted only the very low BPM music. I recommend to use ddd or kkk.
:(

I'll see Oni diffs later. Good luck!
Topic Starter
Jaye
Responding to SulphurPotassiumSodiumChlorine

SKSalt wrote:

Hi, Taiko mod request from IRC.

[General]
  1. Offset is too late. Try to change to -14ms or -15ms. Yeah I'll get my friend to re-time it for me.
[KANTAN]
  1. Generally rhythm is too flat. So you should add some notes I think. Indeed it is ;A;
    1. 00:24:973 - Can add d. Done.
    2. 00:34:622 - ^ Same as above for consistency.
    3. 00:50:602 - ^ When I consider 00:40:953 (44) - Must've missed that note, thanks.
    4. 00:40:953 (44) - ^ consider 00:43:365 (47) - Not sure what you mean since a note is actually there.
    5. 01:34:923 (95) - delete? because 2/1 is little long. Done, I agree that the 2/1 is a bit lengthy for a kantan.
    6. 01:37:034 - can add d? possible to make a different rhythm. Going to leave this as is, since the previous 2/1 section (ddk) is the complete opposite of this. Also 01:36:732 (100) sounds lower to me.
    7. 01:41:255 - ^ Will do this since the second kiai is nerfed like crazy.
    8. 01:50:602 - add k? little weird for me. instead 01:51:808 (119) - delete? I think it to be most suitable as a place creating a break. I did both; reasons being it matches up with the change made at 01:34:923 and the delete because the 2! is lengthy (from the same comment).
    9. 01:53:315 - can add d? And this part's 2/1 is long. but it is kiai zone. I think its fine. Added; though I changed a later note to a don just for variety (since it's basically kat spam there).
[FUTSUU]
  1. 00:54:521 (109) - add finisher? this part has a strong sound. Sounds about right; I'm not used to placing finishers in my maps.
[MUZUKASHii]
  1. 00:18:341 (51,52,53,54,55,56,57,58,59,60,61,62) - try to this. https://imgur-archive.ppy.sh/usSsvYW.png I can agree with this up to (60), though I removed (62) since I don't hear any noticeable sound being played here.
  2. 00:21:355 (68) ~ 00:28:290 - only x x x x x x x rhythm... I think you need to make more different rhythm... Yeah I know; I'm on it!
  3. 00:31:004 ~ 00:35:526 - same. And many other places. ^
  4. And for example, dkk and kdk and etc... 1/4 patterns are not recommend to use in Muzukashii. I think it is permitted only the very low BPM music. I recommend to use ddd or kkk. Fair point; I'll keep a few "ddk" though just because it sounds so good with the rhythm; the "dkk" I'll most likely reduce to just "d k".
:(

I'll see Oni diffs later. Good luck!
You'll find my comments in the box.
Thanks for the mod.
HimemiyaChikane
Hi from my queue.

[GRiM's URA ONi]
Pretty good map!but 75% volume is not enough,how about 100%?

[iNNER ONi]
00:38:756 (266) - how about a spinner?
00:44:937 (316,317,318,319,320) - kkddk?
01:39:811 (608) - change to d?
01:49:459 (704,705) - kk?
01:55:640 (774) - how about a spinner?

Pretty good map tho.

[ONi]
00:38:756 (236) - same as iNNER ONi
01:55:640 (675) - same as iNNER ONi

There has little breaks in this diff,I think you need remove some notes and give more breaks to this diff,to make it more fit the Oni diff.But It depends on you that the place where the breaks should be.

[MUZUKASHii]
I can't find problems in this diff.

Sorry for give you a such short mod.I hope my mod can help you and I'll be upset if my mod is in low quality.

Good luck for ranking!
Topic Starter
Jaye
Responding to HimemiyaChikane

HimemiyaChikane wrote:

Hi from my queue.

[GRiM's URA ONi]
Pretty good map!but 75% volume is not enough,how about 100%? I'll consult Grim about this, though I do agree.

[iNNER ONi]
00:38:756 (266) - how about a spinner? Grim did that in his difficulty; I'm also trying to avoid short spinners so I'll consider this, but for now it stays.
00:44:937 (316,317,318,319,320) - kkddk? Done, though I might change it later due to kkddk and kdddk being a little repetitive.
01:39:811 (608) - change to d? Sounds good.
01:49:459 (704,705) - kk? Good call.
01:55:640 (774) - how about a spinner? Same as above with the spinner.

Pretty good map tho.

[ONi]
00:38:756 (236) - same as iNNER ONi Same as above with the spinner.
01:55:640 (675) - same as iNNER ONi Same as above with the spinner.

There has little breaks in this diff,I think you need remove some notes and give more breaks to this diff,to make it more fit the Oni diff.But It depends on you that the place where the breaks should be. Will try to loosen it up a bit.

[MUZUKASHii]
I can't find problems in this diff.

Sorry for give you a such short mod.I hope my mod can help you and I'll be upset if my mod is in low quality.

Good luck for ranking!
You'll find my comments in this box.
Thanks for the mod.
kouzuki_karen
,
Topic Starter
Jaye

-[ Dumpling ]- wrote:

what about

[KANTAN]

you have to set the SV properly, don't do it in the Timing tab since that will just give you a rounded value.

go File --> Open .osu in notepad --> change the SliderMultiplier: line to 1.4

[MUZUKASHii]

00:08:757 (22) - snap this to the line note properly
00:47:350 (205) - same tbh

[ONi]

00:08:757 (33) - same as Muzukashii
00:47:350 (298) - "

[iNNER ONi]

00:08:757 (35) - "

[GRiM'S URA ONi]

just do the SV thing like I showed in kantan and you're set
Thanks AIMod.
Kankri
from my queue \o/

:idea: I won't be modding guest diff

[KANTAN]

Looks good!

[FUTSUU]

01:17:951 (153) - hitfinish

01:37:248 (199) - ^

[MUZUKASHii]

Looks good!

[ONi]

00:39:359 (231) - hitfinish

[iNNER ONi]

Looks good!


There's not much to mod, considering that your mapping skills are good~
Topic Starter
Jaye
Responding to Kasha

Kasha wrote:

from my queue \o/

:idea: I won't be modding guest diff That's fine Q,Q

[KANTAN]

Looks good!

[FUTSUU]

01:17:951 (153) - hitfinish Good idea; I'll do something similar to all diffs.

01:37:248 (199) - ^ Same as above, I hear the emphasis.

[MUZUKASHii]

Looks good!

[ONi]

00:39:359 (231) - hitfinish Carried on from other difficulties.

[iNNER ONi]

Looks good!


There's not much to mod, considering that your mapping skills are good~ You're one of the first people to say this :P
Thanks for the mod.
Aloda
Hey.

KANTAN
00:04:987 (5) - Move this to 00:03:781 it fits way better

00:14:635 (15) - ^

00:15:238 (16,17,18,20,22) - k -> d? I think it makes a lot more sense to have these as dons to match the drum sounds.

The section from 00:20:062 to 00:39:359 feels quite empty, even for a Kantan, because of all the 4/1 gaps. You've mapped it to have the same intensity as the previous section, despite the actual song being a lot more intense. Consider adding some more 2/1 into this section.

00:29:258 (32) - Avoid using the red ticks in a Kantan whenever possible. A Kantan should be teaching a beginner how to follow the beat, so off-beat notes like this can be really awkward to play. Consider moving this to 00:29:107

I think you could add a few more notes into the 4/1 gaps in the second Kiai, it feels a little empty as is. Try 01:39:057 - 01:42:675 and 01:47:499

ONi
00:22:927 (110,111) - ctrl+g

00:25:640 (132,133,134,135) - This sounds better to me

00:30:464 (169,170,171,172) -

00:31:519 (177,178,179,180) -

00:42:525 (257,258,259) - d k d -> k d k This plays a lot better

00:55:188 (363,364,365,366,367,368,369,370,371) -

00:57:223 (380) - Move to 00:57:072

iNNER ONi
00:36:947 (244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - This is a little awkward to play as is. Try something like this

Your x xxx x x xxxxx structure in the first kiai plays a little strangely to me. Consider changing to x xxx x xxxxx x eg.

The second Kiai section needs to have more structure. For example, 01:37:248 - 01:41:469 sounds almost identical to 01:46:896 - 01:51:118 yet you've mapped them completely differently. You need to have more consistency in your mapping.

GRiM's URA ONi
00:36:947 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167) - Listening closely to the song, I think something like this fits a little better than what you have

01:35:967 - Add d? I hear a drum beat here.

01:36:645 (300,301,302,303,304) - ddkkk plays a lot better here in my opinion.

Cool map. gl getting it ranked :^)
Topic Starter
Jaye
Responding to Aloda (no boxes within boxes, sorry)

Aloda wrote:

Hey.

KANTAN
00:04:987 (5) - Move this to 00:03:781 it fits way better Damn son. I wasn't really following the violin; guess I will be now.

00:14:635 (15) - ^ ^

00:15:238 (16,17,18,20,22) - k -> d? I think it makes a lot more sense to have these as dons to match the drum sounds. I suppose it does remove the kat spam; I changed (16,17,18) but will leave the other two for variety.

The section from 00:20:062 to 00:39:359 feels quite empty, even for a Kantan, because of all the 4/1 gaps. You've mapped it to have the same intensity as the previous section, despite the actual song being a lot more intense. Consider adding some more 2/1 into this section. Fair enough.

00:29:258 (32) - Avoid using the red ticks in a Kantan whenever possible ( which is always ). A Kantan should be teaching a beginner how to follow the beat, so off-beat notes like this can be really awkward to play. Consider moving this to 00:29:107 Omg it sounds horrible, then again Kantan barely even follows the song so I'll do it. I'm expecting another mod to make me change this later though.

I think you could add a few more notes into the 4/1 gaps in the second Kiai, it feels a little empty as is. Try 01:39:057 - 01:42:675 and 01:47:499 And that sir, is what I have done.

ONi
00:22:927 (110,111) - ctrl+g Sounds good.

00:25:640 (132,133,134,135) - This sounds better to me Indeed it does.

00:30:464 (169,170,171,172) - Hope you've got a substitute for the next ddk.

00:31:519 (177,178,179,180) - ^Looks like you do.

00:42:525 (257,258,259) - d k d -> k d k This plays a lot better Sounds better.

00:55:188 (363,364,365,366,367,368,369,370,371) - Did a small alteration of this to make a 5-plet.

00:57:223 (380) - Move to 00:57:072 Sounds good.

iNNER ONi
00:36:947 (244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260) - This is a little awkward to play as is. Try something like this Strange, I swear I planned for the pattern to be like that; I probably did an edit somewhere but yeah it feels much better like that.

Your x xxx x x xxxxx structure in the first kiai plays a little strangely to me. Consider changing to x xxx x xxxxx x eg. I considered it but listening on 50% the pattern sounds fine ( also you just wanna be able to full alt it with ease c: ).

The second Kiai section needs to have more structure. For example, 01:37:248 - 01:41:469 sounds almost identical to 01:46:896 - 01:51:118 yet you've mapped them completely differently. You need to have more consistency in your mapping. Whilst different, both sections sound fine to me. Consistency is nice for the earlier diffs Imo so a bit of variety is nice. I will touch up on it a little though.

GRiM's URA ONi
00:36:947 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167) - Listening closely to the song, I think something like this fits a little better than what you have

01:35:967 - Add d? I hear a drum beat here.

01:36:645 (300,301,302,303,304) - ddkkk plays a lot better here in my opinion.
For now I'll let Grim worry about his map ( if he ever comes online ).

Cool map. gl getting it ranked :^)
Thanks for the mod.
I'll be sure to touch up on a few things that I put in orange/red.
5urface
Looking pretty good already, seems like you want to make the job easier for your modders? ;)

General
I like it :3

Kantan:
00:45:087 (60,61) - either make this one d k or 00:42:675 (56,57) - d d
00:47:801 (63,64,65) - invert the colors, the pitch is going down here
00:56:243 (74) - d?
01:40:263 (114,115,116) - k k d?

Muzukashii
01:19:460 (318,320) - both of these notes have a lower pitch than 01:18:254 (314) - how about d for both of them?
01:24:887 (331) - d for consistency with 01:32:123 (349)
01:29:108 (341) - d as well (also for consistency, those 2 patterns can and should be the same here)

Oni
Flows pretty well, good diff
The very beginning where you mainly used doubles feels a little bit empty though
The suggestions I made for the Muzu apply for the Oni as well, if changes are made mirror these accross the relevant diffs accordingly for consistency

Inner Oni
A bit above my paygrade but surprisingly playable
See Muzu and Oni, same thing applies here as well


Though somewhat short I hope this was still helpful, good luck
Topic Starter
Jaye
Responding to 5urface

5urface wrote:

Looking pretty good already, seems like you want to make the job easier for your modders? ;)

General
I like it :3

Kantan:
00:45:087 (60,61) - either make this one d k or 00:42:675 (56,57) - d d Did the latter.
00:47:801 (63,64,65) - invert the colors, the pitch is going down here Good call.
00:56:243 (74) - d? Done.
01:40:263 (114,115,116) - k k d? Sounds much better.

Muzukashii
01:19:460 (318,320) - both of these notes have a lower pitch than 01:18:254 (314) - how about d for both of them? Considered it, but pitch gap between each note and (319) is too large to not have a noticeable "k d k". In my opinion (320) could work either way)
01:24:887 (331) - d for consistency with 01:32:123 (349) Fair enough, changed.
01:29:108 (341) - d as well (also for consistency, those 2 patterns can and should be the same here) They can, but variety is nice, see above comment about how it could work either way.

Oni
Flows pretty well, good diff
The very beginning where you mainly used doubles feels a little bit empty though
The suggestions I made for the Muzu apply for the Oni as well, if changes are made mirror these accross the relevant diffs accordingly for consistency Yup, of course.

Inner Oni
A bit above my paygrade but surprisingly playable
See Muzu and Oni, same thing applies here as well ^


Though somewhat short I hope this was still helpful, good luck
You'll find my comments in the box above.
Thanks for the mod.
numbermaniac
Hey!

[Muzukashii]

00:36:947 (146,147,148,149,150,151,152,153,154) - I really don’t like this. When it comes to alternating patterns like this, if you get one wrong you’ll get them all wrong. I think dkkkddkkd works nicely for 146 to 154. You don’t have to use that, but if you do change the colours, make sure 155-159 stay red. :)
Also applies to 01:34:836 (357,358,359,360,361,362,363,364)

00:42:072 (176,177) - This blue doesn’t make much sense to me. Ctrl-G these two and then make 178 a red. Sounds much better imo.
00:47:499 (206) - This could work better as a blue.
00:58:505 (263,264,265) - After this somewhat challenging kiai, I’m not so sure about a ddk here. Your other ddks at 385 and 432 are fine, but make this one ddd.
01:46:896 (420) - No finish sound?

I can't say much here! Great map :D
Topic Starter
Jaye
Responding to numbermaniac

numbermaniac wrote:

Hey!

[Muzukashii]

00:36:947 (146,147,148,149,150,151,152,153,154) - I really don’t like this. When it comes to alternating patterns like this, if you get one wrong you’ll get them all wrong. I think dkkkddkkd works nicely for 146 to 154. You don’t have to use that, but if you do change the colours, make sure 155-159 stay red. :)
Also applies to 01:34:836 (357,358,359,360,361,362,363,364) Sounds better on the latter opinion, but still better on both. Also makes the map less boring I reckon. Changed.

00:42:072 (176,177) - This blue doesn’t make much sense to me. Ctrl-G these two and then make 178 a red. Sounds much better imo. Agreed, however I'll revert the change if I find the "dkxxddk" pattern getting too repetitive (where xx is any two notes).
00:47:499 (206) - This could work better as a blue. I suppose it doesn't work with the piano, but it works with the violin and for variety (Idk if these are the actual instruments, just go with it).
00:58:505 (263,264,265) - After this somewhat challenging kiai, I’m not so sure about a ddk here. Your other ddks at 385 and 432 are fine, but make this one ddd. I would change but the sound clearly rises.
01:46:896 (420) - No finish sound? Fair point, I'll do this to all the lower diffs as well for consistency. (Guess I was blazing too hard to notice this one).

I can't say much here! Great map :D
Thanks for the mod.
Also thanks for shooting a star for me B^)
Fuel
g'day i finally got off my butt and did this thing
late soznotsoz
Kantan
00:09:811 (10) - Change to d? Match the clappy sound that starts about here because the alternative is to map k to the sound you did at 00:04:384 (4) etc. and since that occurs more often here you'll get a lot of k's in a row.
00:44:183 (52) - Change to k? Why is this d, like every other note that starts one of these patterns is a k bar one other note.
00:53:831 (72) - Change to K? Other note in question, you've already used a K at the start of this kiai so its not like you're mapping finishers solely as D's.
00:58:655 - Not really necessary but imo map it this section (talked about it already anyways but yea) to have 4/1 breaks? 2 bar break feels a bit long and there's sounds on the big white ticks.
01:08:303 - ^
01:56:243 (142) - I get that the finish sound occurs here but I swear there is another (much less prominent) finish sound on 01:56:544. I just think its weird to end 3 beats into a bar (for all diffs).

Futsuu
01:53:831 (239,240) - Ctrl+g? Compare with 01:34:535 (192,193). Changing the rest of this pattern is up to you but imo at least having these notes (which are sorta the mini-climax of this section) match up would sound better.

Muzukashii
00:58:504 - imo stick to monocolor triplets for this diff like kkk here and change the note before to d or smth
01:39:358 - With regards to above point, ddd k or kkk k?
01:49:007 - Changes as per 01:39:358

Oni
imo could close the gap in diff between this diff and Muzu, given that there was sparse usage of 1/4 previously. Otherwise overall nice.
00:21:419 (99) - Ctrl+g with either the the note immediately after or before given the drum sounds. Given the hitsound of 00:26:394 (138), probably the note after for consistency? Or before for variation.
00:31:067 (174) - ^
00:38:755 (230) - Extend to 00:39:208 ?
00:58:429 (391) - Move to 00:58:278 ? There's a sound there and I think the patterns would fit better as kkddd kdk.
01:55:640 (670) - Why not just use a 5-plet of some sort?

Inner Oni
Already discussed some stuff in kiai as you already know so I'll just point out stuff in the other parts.
00:20:363 - Ok so from here your 1/2 beats go kdxdk (x being some irrelevant note which you can do w/e with) and that fits the drums nicely, it's used quite a few times in this section but there's some bits which deviate (guess this applies to Oni too so you can look over that :P) such as:
for reference this occurs every one bar it sorta looks like xxkdxdkx
00:21:570 - ddxdk
00:22:776 - kkxkk
00:31:218 - dkxkd
etc. etc.
00:38:303 - ddkdd or ddkdk? There's very little melody to work off here, just drums, so may as well emphasise the stronger beats.
00:38:755 (266) - Same point as in Oni.
01:55:640 (775) - ^

grim diff's patterns are too nasty for me i suck

edit: just clearing something up

Hope it helps :D
Topic Starter
Jaye
Responding to Invective

Invective wrote:

g'day i finally got off my butt and did this thing
Kantan
00:09:811 (10) - Change to d? Match the clappy sound that starts about here because the alternative is to map k to the sound you did at 00:04:384 (4) etc. and since that occurs more often here you'll get a lot of k's in a row. Sounds good; I'm already annoyed by k spam so nice to change it up.
00:44:183 (52) - Change to k? Why is this d, like every other note that starts one of these patterns is a k bar one other note. I think I was trying to avoid k spam but yeah, it sounds horrible as d.
00:53:831 (72) - Change to K? Other note in question, you've already used a K at the start of this kiai so its not like you're mapping finishers solely as D's. Changed.
00:58:655 - Not really necessary but imo map it to have 4/1 breaks? 2 bar break feels a bit long and there's sounds on the big white ticks. A 10/1 break though D:
01:08:303 - ^ ^ The note is rather significant so I think a note should exist here. Also the large white tick after this note carries no significant sound so I'd be leaving a big blank in an already rather empty section.
01:56:243 (142) - I get that the finish sound occurs here but I swear there is another (much less prominent) finish sound on 01:56:544. I just think its weird to end 3 beats into a bar (for all diffs). Originally I did have the map finish here but through sound I was convinced to stop; also I can't control myself because when I place a note at 01:56:544 I feel inclined to keep mapping to the sound. 01:56:243 (142) onwards feels like I put in a spinner but I don't want to do that

Futsuu
01:53:831 (239,240) - Ctrl+g? Compare with 01:34:535 (192,193). Changing the rest of this pattern is up to you but imo at least having these notes (which are sorta the mini-climax of this section) match up would sound better. I essentially made the two patterns the same since the sounds played are identical.

Muzukashii
00:58:504 - imo stick to monocolor triplets for this diff like kkk here and change the note before to d or smth Sounds good.
01:39:358 - With regards to above point, ddd k or kkk k? Changed to d kkk.
01:49:007 - Changes as per 01:39:358 Tempted to keep it just to make my map a little evil.

Oni
imo could close the gap in diff between this diff and Muzu, given that there was sparse usage of 1/4 previously. Otherwise overall nice.
00:21:419 (99) - Ctrl+g with either the the note immediately after or before given the drum sounds. Given the hitsound of 00:26:394 (138), probably the note after for consistency? Or before for variation. It does sound a little out of place, I swapped it with the latter.
00:31:067 (174) - ^ Swapped it with the prior.
00:38:755 (230) - Extend to 00:39:208 ? I understand that the slider sound does extend to this point, but the final note to me just sounds dead; I could of course end it on a red tick but that would be unusual. As per breaks in this map, I think ending the slider early will account for the lack of within the map.
00:58:429 (391) - Move to 00:58:278 ? There's a sound there and I think the patterns would fit better as kkddd kdk. It does indeed sound much better.
01:55:640 (670) - Why not just use a 5-plet of some sort? If anything it'd just be a ddddd pattern, which can be done on a slider anyway; I'm unsure as to whether or not I should change this but I will consider it.

Inner Oni
Already discussed some stuff in kiai as you already know so I'll just point out stuff in the other parts.
00:20:363 - Ok so from here your 1/2 beats go kdxdk (x being some irrelevant note which you can do w/e with) and that fits the drums nicely, it's used quite a few times in this section but there's some bits which deviate (guess this applies to Oni too so you can look over that :P) such as:
for reference this occurs every one bar it sorta looks like xxkdxdkx I believe what I was mainly going for was 1/1 beats to go kdkdkdk etc.
00:21:570 - ddxdk 00:21:268 (111) is clearly of lower pitch and so that is why the pattern does not begin with a k. The rest sounds fine to me. This also matches my comment above ^ relating to 1/1 beats being kdkdkdk etc.
00:22:776 - kkxkk This section is primarily k due to it being a held high-pitched noise. I did change 00:23:228 (129) to a d though so it is now kkxdk.
00:31:218 - dkxkd Same as above comment at 00:21:570.
etc. etc.
00:38:303 - ddkdd or ddkdk? There's very little melody to work off here, just drums, so may as well emphasise the stronger beats.I'll agree with this, went with the latter.
00:38:755 (266) - Same point as in Oni. Same response as Oni.
01:55:640 (775) - ^ Still considering it.

grim diff's patterns are too nasty for me i suck

Hope it helps :D
Thanks for the mod.
Grimbow

ZTH wrote:

Hai~ From Grimbow's request.

GRiM's URA ONi

  1. 00:18:340 - Optional suggestion but the use of kats in this pattern is somewhat forced and disrupts the song. Would rather change some of them to dons for smoother flow. Something similar like this:
    I like the pattern suggested, but the way that kkdkddkd flows on from the previous section feels more appropriate to me in this case
  2. 00:24:446 (34,35) - Ctrl + g. Higher pitch at 00:24:521 so dk works better. The pitch thing is correct, but I feel the bass kick on the note at 00:24:370 (33) - is much more prominent so I'd like to keep it as dk so the bass is mapped properly
  3. 00:27:838 (68) - change to k to be consistent with 00:23:014 (22) Done!
  4. 00:35:225 (133) - change to k. You mostly put k in every start of the 8/1 verse (and sounds better) Nice catch, I figured I would have missed at least one of these
  5. 00:35:828 (137,138,139,140,141) - This 5-plet is out of place if you are trying to be consistent with the bass drums(?). Either remove those 1/4 to be consistent with simple 1/2, or add more 1/4 notes in this area. If you remove the notes entirely and listen to the track you'll see what I was mapping here, there's a hi-hat hit on the first k, the d's follow the bass triplet and the last k maps the snare hit at the end
  6. 00:37:712 (152,153) - Ctrl + g. Similar reason as 00:24:446 (34,35), and flows better. (Do the same thing at 00:38:315 (160,161)) Denied for the same reasons as above
  7. 00:41:255 (12) - change to k. dkddk sounds awkward. How about kddkk?
  8. 00:43:667 - Again minor, but there seems to be a lot of kats in this pattern which overpowers the song. Would 00:44:195 (41,43) change to d. Re-worked that small section with that in mind
  9. 00:52:712 to 00:54:521 - The use of 1/4 can be delivered better here. Move 00:53:089 (125) to 00:53:994. The new break emphasizes the previous and the next note, which also emphasizes the melody and the pitch. Again, move 00:53:164 (125) to 00:53:692 for the same reason. Also re-worked this section with that in mind, and consistency with the rest of the map
  10. 00:57:988 (165) - change to k to represent the increasing melody. Done!
  11. 01:31:908 - Starting 1/2 here is a bit iffy, considering the song is still in the calm nature. I know you mapped those hi-hats(?) but they don't feel emphasized to give it a note, which feels forced. Would personally start 1/2 at 01:33:114 since this is the point where the song really builds up due to the bass drums. I wholeheartedly agree with starting it at 01:33:114, but I'm also a sucker for mapping to instruments and removing the k's in that section make it feel a bit hollow to me so I'm going to keep them in.
  12. 01:35:526 -rip ddkk players. rest in pieces, nerds
  13. 01:39:973 (323) - Change to d? There is no particular sound to put a k here. The final kiai is normally the most energetic and in these sections I try to make the patterns a little harder to reflect that, which is why I'd like to keep this is a kkdkkdkkd
  14. 01:45:250 (377,378) - Ctrl + g. dkddk just doesn't sound appealing. I thought it sounded less appealing as kdddk in this situation >< The dkddk flows better from the previous pattern in my opinion which is why I'd like to keep it in
  15. 01:45:627 (381,382) - Ctrl + g. dk works better since d matches the lower pitch while k matches the snare. I agree!
  16. 01:39:973 (323) - kkdkdkd doesn't really follow the song. Try kkddkdd instead? Keeping it as is for the same reason as above
[/list][/notice]

I wish you the best of luck~
Thank you kindly for your mod! :oops:

P.S also fixed the volume thing. I originally meant to have the 75%'s on the calm section and I forgot to fix that so thanks for pointing out!
Grimbow
GRiM's URA ONi
00:36:947 (151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167) - Listening closely to the song, I think something like this fits a little better than what you have Chhhhhhhhhhhhhhanged it

01:35:967 - Add d? I hear a drum beat here. Done! Also added 1/6 lol

01:36:645 (300,301,302,303,304) - ddkkk plays a lot better here in my opinion. I agree!


Thank you kindly for the mod! First one in a long while I've accepted everything lol.
roufou
mod on grim's inner oni cuz I was asked for it

00:42:524 - should be d imo (cause consistency)
00:43:504 - I prefer this as a d or something the stream feels weird in general idk do something imo or a d here instead 00:43:806 -
00:51:042 - these irregular patterns feel out of place to me imo, d
01:34:836 - silly 1/6, change to 1/4 imo
01:41:620 - ddkkd or something, I don't like the kkdd thing here


sorry for the short mod, deny and apply as you wish but the 1/6 I really don't like (the one I talked about in the mod) o/
Grimbow

agu wrote:

mod on grim's inner oni cuz I was asked for it

00:42:524 - should be d imo (cause consistency) Changed, sort of. Last one changed to kkddk, this one to kddkk
00:43:504 - I prefer this as a d or something the stream feels weird in general idk do something imo or a d here instead 00:43:806 - Changed the latter one to a d
00:51:042 - these irregular patterns feel out of place to me imo, d I disagree with this one, I feel it flows well with the rest of the patterns in the section
01:34:836 - silly 1/6, change to 1/4 imo I don't believe so, it maps the drill sound in the music here and in my opinion fits well
01:41:620 - ddkkd or something, I don't like the kkdd thing here Ehhh, changed it to a standard ddkdkkdk stream


sorry for the short mod, deny and apply as you wish but the 1/6 I really don't like (the one I talked about in the mod) o/
Thank you kindly for the mod! Updated diff
Vulkin
Mod from #taiko ok

-Muzukashii-
00:53:680 - a k would really fit here
I cant find that much but needs a bit more of 1/4 triplets i think, seems a bit empty for me at least.

-Oni-
00:10:263 -add a k?
00:48:856 - ^
01:34:233 - ^
01:34:534 - ^
01:40:866 (469,474) - make k to follow that instrument
01:50:515 (536) - ^
other than that its pretty good imho, good luck on the map ^^
Topic Starter
Jaye
Responding to Volcano w/ 4 Legs

Vulkin wrote:

Mod from #taiko ok

-Muzukashii-
00:53:680 - a k would really fit here
I cant find that much but needs a bit more of 1/4 triplets i think, seems a bit empty for me at least. Weff told me to nerf it, most likely because I had too many triplets. Also I can't hear any distinct noise here so I suppose leaving it blank is cool ( also placing the note here drops SR by 0.03 D: )

-Oni-
00:10:263 -add a k? Might as well; it sounds alright.
00:48:856 - ^ I'd say no if this wasn't kiai.
01:34:233 - ^ Done.
01:34:534 - ^ Did a slight alteration to the patterns around it ( changed xxxx x x... to xxx x xx... )
01:40:866 (469,474) - make k to follow that instrument Done; make ddd into kkk also
01:50:515 (536) - ^ Done; sounds better now.
other than that its pretty good imho, good luck on the map ^^
Thanks for the mod.
Fantazy
hihi~~from mod queue!
my english not very well , never mind :D

GRiM's URA ONi
00:23:680 - dkddkdkdkkddk I not sure whats the prefect note should put , but you can use 50% listen that hv a sound hear like that

00:36:946 - kkddkdkdkkddkdkdd

00:42:977 - kkddkdkdkkddkdk

00:52:625 - dkddkdkdkkdkkkd

01:35:891 - kddd (1/6)

01:55:188 - kkkd (1/6)

iNNER ONi
00:43:956 - +k

00:58:429 (453) - d->k

ONi
00:28:957 (144)- k->d

01:40:866 (470,471,472) - kdd

01:41:168 (473) - 01:41:469 (475) - d->k

01:49:610 (530) - d->k

MUZUKASHii
00:13:882 (38,39) - k d

00:26:846 (90) - d->k

00:52:173 (205) - d->k

01:40:414 (362) - k->d

01:40:866 (364,365,366,367) - d k d k or k k d d

01:48:404 (398) - k->d

01:55:338 - d d kkk d

FUTSUU
00:01:218 (2) - 00:03:630 (6) - k->d

00:07:549 (14) - 00:12:374 (25) - d->k

01:20:062 (185) - k->d

01:47:951 (258) - d->k

01:51:570 (270) - k->d

01:54:736 (280,281,282,283,284,285,286) - kkk d k d k

KANTAN
00:42:675 (56) - d->k

01:40:263 (114) - k->d

good luck!!! :)
Ayyri
Hello~

NM from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

[iNNER ONi]
  1. 00:03:479 - and 00:03:630 - Could be Ctrl+G to better follow the rhythm that 00:03:027 - and 00:03:178 - are following.
  2. 00:03:781 - Add a d. Seems weird to leave this beat unhittable when you're follow that rhythm here.
  3. 00:06:494 - Add a k. If you're following the rising sound in the background, it seems weird to not have the lead in hittable.
  4. 00:08:303 - and 00:08:454 - Ctrl+G. Same reason as the first time this rhythm appeared.
  5. 00:08:605 - Add a k. I'm not sure if this was your intention, but if feels weird having a k at 00:08:002 - which follows the same sound at 00:08:605 - , which is currently unmapped. So if you were following that I suggest you add a k there.
  6. 00:09:208 - Change to k. This note is higher than the previous one, at 00:09:057 -
  7. 00:11:017 - Add a d. Same reason as when this rhythm first appeared.
  8. 00:13:127 - and 00:13:278 - Ctrl+G. Same reason as before.
  9. 00:13:429 - Add a k. Same reason as before here as well.
  10. 00:14:183 - Add a d. Sounds weird to not have the rising sound here hittable.
  11. 00:14:484 - Same as above.
  12. 01:14:032 - and 01:15:238 - Ctrl+G. The rising sound here should be falling on the white ticks at 01:13:730 - and 01:14:032 - as well as the fact that they have the same pitch.
  13. 01:14:936 - Change to d. This would emphasize the rising and falling of pitches happening here.
  14. 01:17:951 - Change to K. There's quite a loud finish here. (You followed this sound at 01:56:243 - )
  15. 01:19:157 - / 01:19:459 - / 01:19:760 - Ctrl+G. The pitch falls at 01:19:157 - and rises again at 01:19:459 -
  16. 01:20:062 - Change to d. It's not an absolute must, but it's if you don't want the repetition of k's here. (And if you applied the above too.)
  17. 01:28:806 - Change to d. This will emphasize the difference in pitches between 01:28:504 - , 01:28:806 - , and 01:29:107 -
  18. 01:41:168 - Change to k. Having d ddd d k doesn't really show the pitch changes here.
  19. 01:41:771 - Change to k. Has the same pitch as 01:41:469 -
  20. 01:45:992 - Change to k. Has the same type of pitch as 01:45:389 -
  21. 01:46:896 - Change to K. Same reason as at 01:17:951 -
Topic Starter
Jaye
Responding to Daydreamm

Fantazyy wrote:

hihi~~from mod queue!
my english not very well , never mind :D

GRiM's URA ONi
00:23:680 - dkddkdkdkkddk I not sure whats the prefect note should put , but you can use 50% listen that hv a sound hear like that

00:36:946 - kkddkdkdkkddkdkdd

00:42:977 - kkddkdkdkkddkdk

00:52:625 - dkddkdkdkkdkkkd

01:35:891 - kddd (1/6)

01:55:188 - kkkd (1/6)

I'll let Grimbow worry about this when he gets back.

iNNER ONi
00:43:956 - +k Done

00:58:429 (453) - d->k Done

ONi
00:28:957 (144)- k->d Done

01:40:866 (470,471,472) - kdd Done

01:41:168 (473) - 01:41:469 (475) - d->k Kept 474 as d, change the others

01:49:610 (530) - d->k Done

Note: r.i.p. SR

MUZUKASHii
00:13:882 (38,39) - k d Done, also reversed 41-42

00:26:846 (90) - d->k Done

00:52:173 (205) - d->k Done, also changed 207 from d -> k

01:40:414 (362) - k->d Done

01:40:866 (364,365,366,367) - d k d k or k k d d k k d d sounds much better, thanks

01:48:404 (398) - k->d Done

01:55:338 - d d kkk d Also sounds much better

FUTSUU
00:01:218 (2) - 00:03:630 (6) - k->d Not sure about this but did it anyway, will recheck later (also will check if Ayyri's mod has anything to say about this)

00:07:549 (14) - 00:12:374 (25) - d->k ^

01:20:062 (185) - k->d Every other difficulty has k here, also it sounds fine either way tbh

01:47:951 (258) - d->k Done

01:51:570 (270) - k->d Done

01:54:736 (280,281,282,283,284,285,286) - kkk d k d k Done, sounds better and is more in line with the changes made for Muzu

KANTAN
00:42:675 (56) - d->k Done

01:40:263 (114) - k->d Sounds better as k, also it is k in every other difficulty

good luck!!! :)
Thanks for the mod! :D
This really helped with all the little tidbits I missed, cheers.
Topic Starter
Jaye
Responding to LmaoRi "The Maori"

Ayyri wrote:

Hello~

NM from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

[iNNER ONi]
  1. 00:03:479 - and 00:03:630 - Could be Ctrl+G to better follow the rhythm that 00:03:027 - and 00:03:178 - are following. Done, also adds variety to this otherwise repetitive pattern.
  2. 00:03:781 - Add a d. Seems weird to leave this beat unhittable when you're follow that rhythm here.Done, also changed 16 to a k
  3. 00:06:494 - Add a k. If you're following the rising sound in the background, it seems weird to not have the lead in hittable. I'd have to repeat this; notes also would fall on a blue tick. Will just stick to the loudest sounds for the intro, added a dk after 30
  4. 00:08:303 - and 00:08:454 - Ctrl+G. Same reason as the first time this rhythm appeared. ^ Same reason
  5. 00:08:605 - Add a k. I'm not sure if this was your intention, but if feels weird having a k at 00:08:002 - which follows the same sound at 00:08:605 - , which is currently unmapped. So if you were following that I suggest you add a k there. No intention to put a k here until I did some of the changes above; done for consistency mostly (though it sounds fine)
  6. 00:09:208 - Change to k. This note is higher than the previous one, at 00:09:057 - Done
  7. 00:11:017 - Add a d. Same reason as when this rhythm first appeared. Mainly done just to increase the difficulty of patterns ever so slightly as the intro builds up.
  8. 00:13:127 - and 00:13:278 - Ctrl+G. Same reason as before. ^ Same reason
  9. 00:13:429 - Add a k. Same reason as before here as well. ^ Same reason
  10. 00:14:183 - Add a d. Sounds weird to not have the rising sound here hittable. Difficulty scaling \o /
  11. 00:14:484 - Same as above. Sounds better too
  12. 01:14:032 - and 01:15:238 - Ctrl+G. The rising sound here should be falling on the white ticks at 01:13:730 - and 01:14:032 - as well as the fact that they have the same pitch. Done
  13. 01:14:936 - Change to d. This would emphasize the rising and falling of pitches happening here. Changed 507 instead
  14. 01:17:951 - Change to K. There's quite a loud finish here. (You followed this sound at 01:56:243 - ) I did intend to do this, must've missed it, cheers
  15. 01:19:157 - / 01:19:459 - / 01:19:760 - Ctrl+G. The pitch falls at 01:19:157 - and rises again at 01:19:459 - Done
  16. 01:20:062 - Change to d. It's not an absolute must, but it's if you don't want the repetition of k's here. (And if you applied the above too.) Successfully quashed the kkk
  17. 01:28:806 - Change to d. This will emphasize the difference in pitches between 01:28:504 - , 01:28:806 - , and 01:29:107 - Sounds better
  18. 01:41:168 - Change to k. Having d ddd d k doesn't really show the pitch changes here.Successfully destroyed the iNNER ROG-UNLiMiTATiON
  19. 01:41:771 - Change to k. Has the same pitch as 01:41:469 - Sounds better
  20. 01:45:992 - Change to k. Has the same type of pitch as 01:45:389 - Yeaaaaaaaa
  21. 01:46:896 - Change to K. Same reason as at 01:17:951 - It's also a finisher in MUZU (and now iNNER and ONi)
Thanks for the mod! :D
You'll find I agreed with most things.
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