forum

Phantom Sage - MIKO [OsuMania]

posted
Total Posts
67
show more
Topic Starter
Protastic101

MrDorian wrote:

Hi protato Hi Bakarian
ur shitmap
01:53:277 (113277|3,113464|1,113652|1,113839|1,114027|3) - flip this, make right hand suffer like u did here 01:41:277 (101277|0,101277|2,101277|3,101464|1,101652|1,101839|1,102027|4,102027|3,102027|2) - with left hand :DDDDDDDDDDD I just flipped the notes on the second highlight to avoid holding an LN and tapping at the same time.
02:14:652 (134652|4,135402|4,136152|4,136902|4) - make them shorter like before? :DDDDDDDDDDDDDD oh, I forgot that lmao
03:09:027 (189027|3) - add rims here pls ;w; I'm purposely leaving the rims off of the downbeats since the music kind of fades out for a second and all you hear is the snare/kick
03:24:402 (204402|0,205152|0) - shouldn't these be 3/4 long to be consistent with kiais? I simplified the kiai's alternating LNs so that the timing wouldn't be all weird and awkward, but I think I'll change them to 1/1 now.
03:29:277 (209277|1,209277|2,209464|1,209652|1,209839|1,210027|3) - PLS SWITCH THEM, U OPPRESS LEFT THUMB FOR NO REASON :CCCC IM SORRY D:
04:22:152 (262152|1) - y is this so short I did it for simplification reasons, but after testplaying, I realize how stupid this is lol. Lengthened
04:45:027 (285027|1,285777|2) - add rims here pls ;w; x2 See my reason above
nao gib me kudoz zemniak
Thanks for the mod you potato <3
Kamikaze
omg is that a comeback
Topic Starter
Protastic101

-Kamikaze- wrote:

omg is that a comeback
Now with 10x more shitmapping :^)
shadowsnoop
I'm seriously trying
~not finished, had to quit life for a bit :(~

00:27:214 (27214|0,27402|1,27589|2,27964|2,28152|1,28339|3,28714|1,28902|2,29089|3) - maybe...? fits the PR better, you match the previous kick col too. http://i.imgur.com/CgtfoB8.jpg

00:33:402 (33402|2,33589|0) - swap places? then you match c5's and f4's

00:37:152 (37152|1,37339|0) - swap places too? then you have f5 > e5 > c5 correctly

00:37:714 (37714|0,37902|0) - if you changed ^, you can move this 2 notes to col 2? idk why but feels better D:

00:39:027 - you can try this one, giving a lot of emphasis to f5 as it should > http://i.imgur.com/V1XTfTZ.jpg

00:45:027 - suggestion to emphasise f5 http://i.imgur.com/sVxA6BZ.jpg

01:01:339 (61339|3) - move to col 2? matching other g4's

01:02:277 - this way you keep the f4 > g4 structure, and match the g4 ln with the g4 shield note http://i.imgur.com/f0pKhtM.png

01:03:027 - ok so here 01:00:027 (60027|0) - you used the f4 LN as col 1, you mirrored here 01:03:027 (63027|4) - , so you can actually mirror the PR direction too, like this > http://i.imgur.com/rdPyEaZ.jpg the bell f5 > e5 is a normal gap, so theres a little jack in it, but e5 to c5 is a big jump, so we spread the jumps not doing jacks! I guess

01:05:277 - lil rework http://i.imgur.com/sOuUurl.jpg

01:09:777 - try this out http://i.imgur.com/MyiXYtM.jpg

01:11:464 (71464|2) - move this one to col 4 and 01:11:652 (71652|3) - to 3 ? I had the feeling that this suited better
Topic Starter
Protastic101

shadowsnoop wrote:

I'm seriously trying
~not finished, had to quit life for a bit :(~

00:27:214 (27214|0,27402|1,27589|2,27964|2,28152|1,28339|3,28714|1,28902|2,29089|3) - maybe...? fits the PR better, you match the previous kick col too. http://i.imgur.com/CgtfoB8.jpg Flipped 00:27:402 (27402|1,27589|2) - but kept the rest the same as I dont want the direction to be the same for too long since it's only 1/2 on 160 bpm, which means it can get repetitive after just a beat or two.

00:33:402 (33402|2,33589|0) - swap places? then you match c5's and f4's switched the ones above it instead but they still match

00:37:152 (37152|1,37339|0) - swap places too? then you have f5 > e5 > c5 correctly cool

00:37:714 (37714|0,37902|0) - if you changed ^, you can move this 2 notes to col 2? idk why but feels better D: already done from previous suggestion

00:39:027 - you can try this one, giving a lot of emphasis to f5 as it should > http://i.imgur.com/V1XTfTZ.jpg I'd like to keep the pattern as is now for symmetry as the direction flows in the opposite way at 00:39:777 - for two beats

00:45:027 - suggestion to emphasise f5 http://i.imgur.com/sVxA6BZ.jpg arranged slightly differently to avoid using the same direction for more than two beats

01:01:339 (61339|3) - move to col 2? matching other g4's Going to ignore pr a bit here otherwise the section becomes really unbalanced since I wouldn't be using column 4 for a nice two measures lol

01:02:277 - this way you keep the f4 > g4 structure, and match the g4 ln with the g4 shield note http://i.imgur.com/f0pKhtM.png Actually decided to make it more symmetrical instead of pitch relevant like this https://osu.ppy.sh/ss/7932596

01:03:027 - ok so here 01:00:027 (60027|0) - you used the f4 LN as col 1, you mirrored here 01:03:027 (63027|4) - , so you can actually mirror the PR direction too, like this > http://i.imgur.com/rdPyEaZ.jpg the bell f5 > e5 is a normal gap, so theres a little jack in it, but e5 to c5 is a big jump, so we spread the jumps not doing jacks! I guess Would prefer not to use 1/2 stacks since I haven't really introduced it anywhere else in the map for the jumps. I use them later sure, but it's only with singles. For now, I'd prefer to keep the jumps unstacked.

01:05:277 - lil rework http://i.imgur.com/sOuUurl.jpg That's way too heavy on the left hand compared to the right so the strain is pretty uneven despite the weight being pretty much the same compared to other measures in the kiai.

01:09:777 - try this out http://i.imgur.com/MyiXYtM.jpg But then col 4 is barely used throughout the entire screenshot. I understand the importance of pitch relevancy, but I dont want to sacrifice comfort and playability for it.

01:11:464 (71464|2) - move this one to col 4 and 01:11:652 (71652|3) - to 3 ? I had the feeling that this suited better It's arranged in the way it is because the bells at 01:11:652 - 01:12:027 - are the same pitch.
Applied 3 months later, whew, dat procrastination. Thanks <3
ArcherLove
wat's dis
12345

00:23:277 (23277|3) - http://puu.sh/u6VFX/a7d7f19a52.png or add more note ..
01:38:464 (98464|1) - to 3
01:42:964 (102964|1) - ^
02:17:839 (137839|2) - to 1
02:59:089 (179089|3) - to 4
03:05:277 (185277|3,185464|2,185652|4) - http://puu.sh/u6VUN/e6356c39bb.jpg

baibai sheep
Topic Starter
Protastic101

ArcherLove wrote:

wat's dis idk a weird map
12345

00:23:277 (23277|3) - http://puu.sh/u6VFX/a7d7f19a52.png or add more note .. would prefer not to do shields that aren't followed by LNs since this would be the only place in the entire map where I do that. I also think that using a single note is fine since it's a bit of a harder movement to execute because the player has to press it while also holding down LNs on all other fingers.
01:38:464 (98464|1) - to 3 Purposely stacked with 01:38:089 (98089|1) - since the vocal samples are the same
01:42:964 (102964|1) - ^ ^
02:17:839 (137839|2) - to 1 Supposed to be a continuation of the stacks at 02:17:277 (137277|2,137464|2) - but the LN in 02:17:652 (137652|4) - kind of breaks the pattern for a sec
02:59:089 (179089|3) - to 4 rearranged slightly
03:05:277 (185277|3,185464|2,185652|4) - http://puu.sh/u6VUN/e6356c39bb.jpg pretty

baibai sheep baibai et
Sorry for the late mod response, thanks~
Rivals_7
5k! owo
Topic Starter
Protastic101

Rivals_7 wrote:

5k! owo
Spacebar!
MrDorian
another irc
17:08 MrDorian: w
17:08 *MrDorian is editing [https://osu.ppy.sh/b/972254 Phantom Sage - MIKO [Resonance]]
17:08 MrDorian: will I get another kudos with this?
17:08 Protastic101: no
17:08 MrDorian: so I'm not modding bye
17:08 MrDorian: jkjk
17:08 Protastic101: you already got kudosu once in the thread :/
17:08 MrDorian: maybe kwan won't notice ://
17:09 Protastic101: she notices all :///
17:09 MrDorian: ;/////////
17:10 MrDorian: 00:48:027 - slowjam pls
17:10 MrDorian: PLS
17:10 Protastic101: im not doing slowjams because slowjams make reading on HD stupid D:<
17:10 MrDorian: b-but
17:10 MrDorian: D:C
17:10 Protastic101: also, the entire kiai was pretty much filled with bump svs, so I wanna contrast that by making this just a normal 1x section
17:11 MrDorian: 02:19:527 - but this section contrast it well ;w;
17:11 MrDorian: but okay
17:11 MrDorian: I understand your point
17:11 MrDorian: btw die for all lns on 3
17:11 Protastic101: \o/
17:11 MrDorian: :3
17:12 Protastic101: but y
17:12 Protastic101: cause spacebar?
17:12 MrDorian: yes
17:12 MrDorian: 01:59:277 - maybe sv here????
17:12 Protastic101: dont play spacebar *flies away*
17:12 Protastic101: jk
17:13 MrDorian: u know, the 0.7 - 1.3x one
17:13 MrDorian: or sth
17:13 Protastic101: hm, my justification for having the spacebar LNs be ok is cause I tend to keep the notes on col 1 2 4 5 pretty evenly weighted in each measure so there's no excess strain
17:13 MrDorian: I just can't play them, they're okay DDD:
17:13 Protastic101: I tried doing an SV there, but the fact is the units would be 1/2 if I wanted something not too big, but that makes reading really hard since the SVs don't come at last section
17:14 Protastic101: second*
17:14 Protastic101: if I made the units 1/4, then my SVs would be really extreme at the end
17:14 Protastic101: well actually
17:14 Protastic101: lemme see
17:14 Protastic101: I might be able to do a weak bump
17:15 MrDorian: 0.75 and 1,25 seems okay
17:15 Protastic101: that would be half half and then the 1.25x would come on the downbeat which I'd like to avoid
17:15 MrDorian: and green line on blue tick
17:15 MrDorian: :<<
17:16 Protastic101: I did 0.9x and 1.7x, lemme see how it plays
17:16 Protastic101: kind of hard to notice but there's still an obvious speed up
17:16 Protastic101: ok, I like it
17:16 MrDorian: kk
17:17 Protastic101: 00:47:277 - pft, I did the same thing here but didn't notice
17:17 MrDorian: genius
17:17 MrDorian: :^D
17:17 Protastic101: consistency :D
17:17 MrDorian: :DDD
17:18 MrDorian: 02:21:027 - sv here would be nice too
17:18 MrDorian: some slowup and speedup
17:18 Protastic101: yeah, that one spans too many units and the whole thing would be a mess
17:18 MrDorian: for 02:23:277 (143277|0,143277|4,143277|2) -
17:18 MrDorian: I can make it good
17:18 MrDorian: :^)
17:18 Protastic101: I don't think doing a drag and pull sv would good either since it doesn't really fit the held vocal imo
17:19 MrDorian: hmmm
17:19 MrDorian: so just slowjam
17:19 MrDorian: for the held vocal
17:19 Protastic101: as for the one at 02:23:277 - , I can just do 0.9x, 1.7x again
17:19 MrDorian: do it
17:19 Protastic101: I would like to avoid slowjams
17:20 MrDorian: .z.
17:20 MrDorian: they would fit so nice .w.w.w.w.w...
17:20 MrDorian: but okay ;w;
17:20 MrDorian: I'm slowjam fag, sorry
17:21 Protastic101: ew, slowjams D:<
17:21 MrDorian: 02:47:277 (167277|4) - add sv here too
17:21 MrDorian: 03:11:277 (191277|2) - and here
17:21 MrDorian: 0.9-1.7 one fcc
17:21 MrDorian: ofc
17:22 Protastic101: added
17:22 MrDorian: <3
17:23 MrDorian: 04:47:652 - these are too strong
17:23 Protastic101: yeah, lemme soften them a bit
17:24 MrDorian: 04:52:527 - slowjam <333
17:25 MrDorian: 05:08:089 (308089|2) - move to 4 pls
17:25 Protastic101: ok, so I did one slow jam in the entire map D:<
17:25 Protastic101: ok
17:25 MrDorian: 05:09:027 (309027|3) - move to 3
17:26 Protastic101: done
17:26 MrDorian: update it and lemme check again
17:26 MrDorian: btw once I told that the song is crappy
17:26 MrDorian: I change my mind, it's awsum
17:27 Protastic101: lol, I thought the map already graved huehue
17:27 Protastic101: idk why I mapped the song :thinking:
17:27 MrDorian: :thinking:
17:28 Protastic101: so now it's time to find BNs? :spacethink:
17:28 MrDorian: ye
17:28 MrDorian: updated rite
17:28 Protastic101: real question doh, which BNs aren't ded
17:28 Protastic101: yeah, updated
17:28 *MrDorian is playing [https://osu.ppy.sh/b/972254 Phantom Sage - MIKO [Resonance]] <osu!mania> |5K|
17:28 MrDorian: if u wanna look
17:29 Protastic101: ok
17:33 Protastic101: nice acc
17:34 MrDorian: I'm acc god
17:34 Protastic101: 10/10
17:34 Protastic101: still better than me
17:34 MrDorian: still missing SVs DDDD:
17:34 Protastic101: :/
17:34 MrDorian: 03:59:277 - sv please
17:35 Protastic101: done
17:35 Protastic101: o shit
17:35 Protastic101: i need to do the reverse since 04:00:027 - is 3x
17:35 MrDorian: no
17:35 MrDorian: it looks good
17:35 MrDorian: 04:51:964 (291964|2,292152|3,292339|4) - ctrl+j
17:35 MrDorian: pitch
17:35 MrDorian: .w.
17:36 MrDorian: it is gut
17:36 MrDorian: ********
17:36 MrDorian: engrish two hard
17:36 Protastic101: done
17:37 MrDorian: ok, svs are good (i think)
17:37 Protastic101: yey
17:37 MrDorian: I approve them (owo)b
17:37 Protastic101: yays!
17:37 MrDorian: now you won't find any bn because I approved them
17:37 *MrDorian runs
17:38 Protastic101: hue
17:38 MrDorian: hue
17:38 MrDorian: posting irc

kwan y no kds
tatatat
LR_NBell_F5.wav has a delay longer than 5ms, same with LR_NBell_G5.wav, this goes against the ranking criteria.
No kudosu please.
Topic Starter
Protastic101
thought I'd checked the delay already lol. Nice catch, fixed.
Rivals_7
darn tootin'. is this what i think it is?

12345

00:31:527 (31527|1) - if i recall previous pattern this should be on 4. well i guess you trying to mirror it since the other 3 LN below it are also mirrored your previous

01:26:277 (86277|1) - 01:27:027 (87027|4) - probably add a note on their respective stacks? something looks like - 01:29:277 (89277|3,89277|1,89464|3) - this

01:35:277 (95277|4,95277|2,95652|4,95652|2,95839|4,95839|2) - i believe triples could do just right. emphasis is owo

02:17:464 (137464|2) - would this will be more relevant in 5? consistent with - 02:17:839 (137839|2,138027|2) -

02:21:027 (141027|2) - basically have an idea of smooth SV sequence from slow -> fast towards the next emphasis (cant really calculate it, maybe you can imagine it xd)

02:23:277 (143277|0,143277|4,143277|2) - i prefer smooth transition over here too. so its like 0,25 there then - 02:23:745 - 0,75x | - 02:23:8390 - 1,25 | - 02:23:933 - 1,75| and then 1x
the same can be applied to the same songs vibe such as - 02:47:277 (167277|0,167277|4) - but up to you

03:10:995 (190995|4,191089|1,191183|3) - hmm idk why did you put spacing column inbetween these. why dont you just connect the stream?

03:50:277 - 03:51:027 (231027|0) - put another note on their respective stack again because yea consistency

03:53:277 (233277|4,233464|3,233652|0,233839|1) - considering they're still in the same clap noise, stack them too?

04:47:652 (287652|4,287652|0,287839|0,287839|4) - pls triple

05:10:105 (310105|3) - hmm i feel that those LN should've perfectly match the white line

pcool map my man
Topic Starter
Protastic101

Rivals_7 wrote:

darn tootin'. is this what i think it is?

12345

00:31:527 (31527|1) - if i recall previous pattern this should be on 4. well i guess you trying to mirror it since the other 3 LN below it are also mirrored your previous I hadn't actually realized that the LNs like that are the same pitch. I've gone through the map and put them all in the same column now for a bit of PR

01:26:277 (86277|1) - 01:27:027 (87027|4) - probably add a note on their respective stacks? something looks like - 01:29:277 (89277|3,89277|1,89464|3) - this Originally wanted to keep the chord layering low here, but yeah, I like your idea since it looks better from a visual standpoint and the hand movement doesnt have to vary in that case

01:35:277 (95277|4,95277|2,95652|4,95652|2,95839|4,95839|2) - i believe triples could do just right. emphasis is owo uwu

02:17:464 (137464|2) - would this will be more relevant in 5? consistent with - 02:17:839 (137839|2,138027|2) - The only problem with it is that I'd have that note encased by the LNs at 02:16:902 (136902|4,137277|3,137652|4) - which would be much harder to hit then. This is why I separated all the moving LNs on one hand with the longer LNs and short notes on the other to make it easier to play as one hand only focuses on one rhythm. That being said, I did move the notes to 1 so they're inside the longer LN which should be easier to hit

02:21:027 (141027|2) - basically have an idea of smooth SV sequence from slow -> fast towards the next emphasis (cant really calculate it, maybe you can imagine it xd) I've tried it before but it turns out kind of wonky and it doesnt really average out properly since it'd be a slowjam, and Im saving all my slowjams until the end. I think keeping the sequence between 02:23:277 - and 02:24:027 - is best for now instead as it's not too strong but still a little noticeable.

02:23:277 (143277|0,143277|4,143277|2) - i prefer smooth transition over here too. so its like 0,25 there then - 02:23:745 - 0,75x | - 02:23:8390 - 1,25 | - 02:23:933 - 1,75| and then 1x
the same can be applied to the same songs vibe such as - 02:47:277 (167277|0,167277|4) - but up to you changed to a 1/2 unit 0.7x to 1.3x gradual increase for both

03:10:995 (190995|4,191089|1,191183|3) - hmm idk why did you put spacing column inbetween these. why dont you just connect the stream? It's the last beat in the burst, so I wanted to go for a bit of symmetry to emphasize the ending of it.

03:50:277 - 03:51:027 (231027|0) - put another note on their respective stack again because yea consistency done

03:53:277 (233277|4,233464|3,233652|0,233839|1) - considering they're still in the same clap noise, stack them too? The only problem toi this is that I have 03:53:652 (233652|0,233652|4,234027|0,234027|4) - stacked together due to them being the same pitch, and if I tried being consistent with the 1/2 clap stacks, then I'd create some three to five note long stacks and my PR would be :c . In this case, I think it's fine to break consistency in favor of pitch relevancy for these two beats.

04:47:652 (287652|4,287652|0,287839|0,287839|4) - pls triple ok

05:10:105 (310105|3) - hmm i feel that those LN should've perfectly match the white line vocal snaps make me want to kms. Accepted,
and also added another 1/1 LN at 05:08:652 - cause the LN 1/2 before that is more just for the "sh" sound that builds.


pcool map my man
ok, so aside from the mod, I went through and fixed the first point for all other LNs like it, added triples at 00:48:027 - and removed a note at 03:27:027 - to bring it down to a jump, made 03:30:402 (210402|4) - a 3/4 LN, 03:32:652 (212652|0) - a 1/1 LN for vocal and that should be everything else I fixed I think.

thanks for the check <3
Rivals_7
5Ktastic

SB and HS is already cool, so lets get this forward
Topic Starter
Protastic101
whew, thanks fam <3
Maxus
The record for the most late one goes to me i guess

[Resonance]
00:47:277 - because the gap to the next pattern is so big relatively, so the 1/4 SV you put at 00:47:933 - causing players to be uncertain on certain hitting timing that's needed because of that slowdown that giving "hesitation moment", for myself, i prefer if you do 0,60x at 00:47:277 - and 1,40x at 00:47:652 - for more firm sight.

01:01:527 - These next 3 notes basically having the same pitch as 01:00:027 (60027|1,60214|2,60402|4,60589|1,60777|2,60964|4) - but the pattern structured differently somehow. I will recommend https://puu.sh/xeekZ/4d34067aa5.png instead so that you still remain the same pitch pattern as before while not breaking the overall pattern.

01:10:152 (70152|2,70339|1,70527|3) - Felt a bit awkward you didn't form trill for repeating pitch here, when you essentially did it multiple times at 01:04:339 (64339|1,64527|0,64714|1) - 01:05:652 (65652|2,65839|3,66027|2) - 01:07:152 (67152|0,67339|1,67527|0) - etc. felt inconsistent when i'm sure you can make it without breaking the pattern, for example is something like: https://puu.sh/xeeBL/429f7108af.png (started from 01:09:589 - )

01:14:089 (74089|0,74277|3,74464|2) - I couldn't help but felt how this pattern flow out really awkward here (with how its shielding , and how it places really near 2 LN , i mean 01:12:027 (72027|2,74277|3,74464|2) - ) , I will suggest http://puu.sh/xeeSQ/e9853466f9.png

01:22:902 (82902|4,83089|2,83277|4,83464|2) - Any reason of the trill? I don't felt any specific instrument to warrant them. try move 01:22:902 (82902|4) - to col 4? and plus, you can signify 01:23:277 (83277|4,83652|4,84027|4) - more by making col 4 specific for bell sound instead of mix it with 01:22:902 -

02:52:902 (172902|0,173089|1,173277|0,173652|1,173839|0,174027|1,174214|0) - Probably a bit nazi, but it's too long trill you've got here imo, felt you can reduce it a bit by having 02:52:714 (172714|4,172902|0) - switch column, it also amplify high pitch at 02:52:902 -

03:10:527 - Starting here i think you already should do more spreaded pattern that you did at 03:10:995 - due to new phase that's been emphasize by double chord at 03:10:527 - , anyway i have a bit suggestion for that: http://puu.sh/xefAn/a854b6847a.png started from 03:09:777 -

03:12:402 - You may wanna do a gradual slowdown with SV like you did at 04:52:527 - , the rising sound also gradually lowers its sound from loud to calmest, so you essentially could do the same with the SV to fit the map's theme. and if there's high pitch part again like 03:24:027 - , you can essentially retry the same trick.

03:59:089 (239089|0,239183|1,239277|3) - Since this is a really final part before moving to next pattern phase, I will consider move 03:59:089 (239089|0,239183|1,239277|3) - to column 2-4-2 to emphasize that.

04:24:402 - arguably the trickiest part in the map.. i'm not really sure how to hit this with all the SV and stuff. Personally I will go for http://puu.sh/xeg3U/9259ae256c.png , the reason why the pattern is hard in the first place is because you need to hold 04:24:964 (264964|3,265152|1,265339|3) - which is side by side with 04:24:777 (264777|2) - , and those 3 LN cannot be hitted as single note which makes hitting them really need too great coordination to pull it off. by separate them with col 3 LN, you give player more focus to maintain space LN balance.

04:51:964 (291964|4,292152|3,292339|2) - Why not double chord for each of the single note?

05:08:019 (308019|1) - This LN snap isn't correct i think.. I'm sure it's 1/4.

05:09:683 (309683|1) - Better put at white line when the vocalist really say "far" instead of blue line where the vocalist still technically havent say anything.

actually at very first i was hesitant with all 2,5x , 2,8x and 3,0x you put at the kiai bcoz its really strong even in direct gameplay, but i am able to catch it properly on sightread so it's not my right to change it. call me back :3
Topic Starter
Protastic101

Maxus wrote:

The record for the most late one goes to me i guess Never as late as me tho c:

[Resonance]
00:47:277 - because the gap to the next pattern is so big relatively, so the 1/4 SV you put at 00:47:933 - causing players to be uncertain on certain hitting timing that's needed because of that slowdown that giving "hesitation moment", for myself, i prefer if you do 0,60x at 00:47:277 - and 1,40x at 00:47:652 - for more firm sight. I was kind of hoping for a bump since the sound cuts off so suddenly, but I do realize that with the longer distance between notes, it becomes much harder to hit. I'm not a huge fan of halving the SVs either with the 0.6x to 1.4x because of a lack of visual emphasis for any one specific note, so I've removed those type of SVs instead.

01:01:527 - These next 3 notes basically having the same pitch as 01:00:027 (60027|1,60214|2,60402|4,60589|1,60777|2,60964|4) - but the pattern structured differently somehow. I will recommend https://puu.sh/xeekZ/4d34067aa5.png instead so that you still remain the same pitch pattern as before while not breaking the overall pattern. Ok, cool

01:10:152 (70152|2,70339|1,70527|3) - Felt a bit awkward you didn't form trill for repeating pitch here, when you essentially did it multiple times at 01:04:339 (64339|1,64527|0,64714|1) - 01:05:652 (65652|2,65839|3,66027|2) - 01:07:152 (67152|0,67339|1,67527|0) - etc. felt inconsistent when i'm sure you can make it without breaking the pattern, for example is something like: https://puu.sh/xeeBL/429f7108af.png (started from 01:09:589 - ) Good catch. Didn't notice it I guess. Fixed at 01:20:652 - too

01:14:089 (74089|0,74277|3,74464|2) - I couldn't help but felt how this pattern flow out really awkward here (with how its shielding , and how it places really near 2 LN , i mean 01:12:027 (72027|2,74277|3,74464|2) - ) , I will suggest http://puu.sh/xeeSQ/e9853466f9.png Arranged a bit differently as I felt col 1 was a bit empty which created a slight right hand bias https://osu.ppy.sh/ss/8886376

01:22:902 (82902|4,83089|2,83277|4,83464|2) - Any reason of the trill? I don't felt any specific instrument to warrant them. try move 01:22:902 (82902|4) - to col 4? and plus, you can signify 01:23:277 (83277|4,83652|4,84027|4) - more by making col 4 specific for bell sound instead of mix it with 01:22:902 - Did move the note out of 5, but rearranged some of the following a bit differently for comfort and consistency with a previous suggestion https://osu.ppy.sh/ss/8886399

02:52:902 (172902|0,173089|1,173277|0,173652|1,173839|0,174027|1,174214|0) - Probably a bit nazi, but it's too long trill you've got here imo, felt you can reduce it a bit by having 02:52:714 (172714|4,172902|0) - switch column, it also amplify high pitch at 02:52:902 - Good point. Especially the 5 note trill in the second half at 02:56:089 - was excessive lol, so I control H'd the first as you said and also rearranged a few of the following notes.

03:10:527 - Starting here i think you already should do more spreaded pattern that you did at 03:10:995 - due to new phase that's been emphasize by double chord at 03:10:527 - , anyway i have a bit suggestion for that: http://puu.sh/xefAn/a854b6847a.png started from 03:09:777 - Wasn't too fond of the lack of notes in col 3, so I did a slightly different arrangement that uses 1/2 stacks in col 1 and 5 like this https://osu.ppy.sh/ss/8886482

03:12:402 - You may wanna do a gradual slowdown with SV like you did at 04:52:527 - , the rising sound also gradually lowers its sound from loud to calmest, so you essentially could do the same with the SV to fit the map's theme. and if there's high pitch part again like 03:24:027 - , you can essentially retry the same trick. I think I'd rather not. It's more preferential because I want to keep the entire map at a 1x overall average until the very end because it gradually fades into nothing whereas the section first listed sounds like 00:48:027 - in a similar way so the player would assume there's still more to come in the map and that the song is not yet finished. Slowing the SV down gives it that impression i think which is why I would prefer it just be at 1x.

03:59:089 (239089|0,239183|1,239277|3) - Since this is a really final part before moving to next pattern phase, I will consider move 03:59:089 (239089|0,239183|1,239277|3) - to column 2-4-2 to emphasize that. =w=)b

04:24:402 - arguably the trickiest part in the map.. i'm not really sure how to hit this with all the SV and stuff. Personally I will go for http://puu.sh/xeg3U/9259ae256c.png , the reason why the pattern is hard in the first place is because you need to hold 04:24:964 (264964|3,265152|1,265339|3) - which is side by side with 04:24:777 (264777|2) - , and those 3 LN cannot be hitted as single note which makes hitting them really need too great coordination to pull it off. by separate them with col 3 LN, you give player more focus to maintain space LN balance. Good point. Wasnt really able to play this section too well myself so I just tried to separate the LNs on both hands but I didnt take into account how it's normally easier to hit outside columns as opposed to inside columns.

04:51:964 (291964|4,292152|3,292339|2) - Why not double chord for each of the single note? Ah, you're right, my b

05:08:019 (308019|1) - This LN snap isn't correct i think.. I'm sure it's 1/4. Right, fixed.

05:09:683 (309683|1) - Better put at white line when the vocalist really say "far" instead of blue line where the vocalist still technically havent say anything. Added another LN in col 2 and moved the first to col 1 so there's a 1/4 grace like this https://osu.ppy.sh/ss/8888355

actually at very first i was hesitant with all 2,5x , 2,8x and 3,0x you put at the kiai bcoz its really strong even in direct gameplay, but i am able to catch it properly on sightread so it's not my right to change it. call me back :3 I think it nicely gets across the sudden dips in musical intensity at those points, and emphasizes the starts of new musical phrases =w= They're all averaged to 1x though so it should be sightreadable without the player having to adjust their reading for the most part.
Also as a quick note, I changed the SVs at 02:06:777 - and 00:23:652 - to not use half and half method, but their strength is relatively the same. Everywhere else, I changed 3x and 2x SVs to 3.01x and 1.99x respectively to avoid having my secondary SV be an irrational number.
Maxus
michelin food
Cipse
you shld rnk my maps not urs thx
MrDorian
Shit now I have to find reasons to dq this, time for another mod :^D
Topic Starter
Protastic101

Maxus wrote:

michelin food
cant eat me if you cant catch me :c

Thanks a bunch to everyone who modded and rivals and et maxus for taking time out of their day to check this =w=)/
and thanks to Kami too for modding this when it was still horrible
LinkTaylord
YEEEEEEEEEEI!!!! ♥
RANKEA ESTA COSA, MAMI! ♥
Please sign in to reply.

New reply