Alright, let's do this
That's a pretty nicely done map, took me two tries to figure out the gimmicks and patterns exactly tho
As much as I like the map, I think there are two fundamental flaws:
1)
Hitsounds in 75% of cases are barely hearable or blending in with the song to the point where I didn't hear them. This has to change, you need to up the volume of hitsounds and possibly make them blend in less.2) The SV gimmicks in some parts are just annoying to play, they're overcoplicated for no reason.
The examples of those are as follows:
00:21:027 - Completely random SV values, makes no sense and only ruins your accuracy. It should be just a straight or gradual slowdown all the way from around 00:18:027 - or just from the start of the map
Every single section with the same sound as 00:24:402 - 00:25:527 - The bump between the first slowdown and the second one is pointless, as well as first slowdown itself. in the particular case 00:24:402 - 00:24:683 - 00:24:964 - SVs should just be removed and 00:24:777 - turned into 0,8x.
Apply to every single SV for those sounds in the whole map00:47:933 - Absolutely no need for this speedup imo, just the slowdown works well enough. It isn't bad to play, but I honestly don't see why it should be there
3) 02:00:027 to 02:21:027 - is too much of a spike, especially with patterning as awkward as you have here. For example:
02:03:027 (123027|1,123402|3,123589|2,123777|1,123777|2,123777|4,123777|0) - This transition plays awkwardly because of the transition from one LN to the other one at the same column with notes in the middle 1/4 before and 1/4 after the end of the LN you transition out of. You should move 02:03:589 (123589|2) - to 5, it's way easier to read that way.
02:06:402 - The SV doesn't work at all with those patterns. If you want to accent those kicks with SV, you have to get rid of LNs for the background voice thing (02:06:777 (126777|4,127152|1) - ) and repattern accordingly. And again the 0,8x before that doesn't help at all.
02:12:402 - I've pointed out SV on those sounds being awkward, but here it's twice as bad. Just serves as an example, you should do that same thing as for every single section like that.
02:15:589 (135589|0) - Once again this note makes it really painful to read and really easy to break combo on the transition from LNs. Move it to 5 and/or swap it with 02:15:402 (135402|4) - . You can also make this part just simply repetetive like
this02:18:027 (138027|0,138402|2,138777|3,138777|1,138777|4,138964|2,138964|0,139152|0,139152|3,139339|4,139339|2,139527|2) - This with the slowdown is way too awkward to play, solely because of 02:18:964 (138964|0) - being right in the middle of LNs stuffed on the blank space between 02:18:027 (138027|0,138777|1,139152|0) - . Imo it would be better if you'd pattern it
like this, starting from 02:18:027 - (selected note is the one mentioned after switching places - for refference).
Also please raise the HP to at least 8, I'm suggesting OD 8 as well but your call because LNs and what not
Rest is mainly some patterns being obnoxious on slowdowns and whatnot. I'll go over them next:
00:51:027 (51027|4,53277|3) - If you want to represent the pitch you should reverse those LNs, but I see that you're not paying attention to the pitch so w/e
01:03:964 (63964|2,63964|3,64152|2) - This is pretty awkward to play on slowed down scroll but it's not that bad to me
01:30:027 - The patterns are too stale imo and could be improved to be more fun,
example here02:37:527 (157527|1,157902|1) - Not sure why those LNs are separated, you've charted pretty much the same sounds (a bit less distinct) as single LNs in other places, keep it consistent.
02:40:527 (160527|0,160902|0) - Same as above
03:09:964 - Change to 5142514 pattern to make it more varied/fun of a pattern to hit (
screen if needed)
03:10:714 - Same but 212454[12] (
Screen)
03:17:933 (197933|0) - Wrong snap, move 1/4 earlier
03:28:527 - Missing note or 03:28:714 (208714|1,208902|3,209089|2) - unneeded notes (the second choice is more coherent with the map structure here)
03:51:777 (231777|0,231964|0,231964|4,232152|2,232152|3,232339|0,232339|3) - Combobreak material on the slowed down scroll speed (missed here on all 4 tries), change the pattern to something like
this, or just move the minijack to 5th and move first 1/8 LN on 4th
03:56:652 - Again, make some more variance in patterning in those streams, here's an example:
http://puu.sh/qXAlU/51c8f0825f.png04:24:027 - The patterns in this kiai are also incredibly awkward to hit for that level of difficulty, the transitions like 04:24:027 (264027|2,264402|4,264777|3,264777|2,264777|1,264964|4,264964|0,265152|1,265339|3,265339|4,265527|1,265527|2) - with SVs on top of them are just baits for misses. I would rather see you do the similar thing to the third kiai so you wouldn't have those anchored LNs with release timings places right in the middle of another LN pattern
04:30:777 (270777|3,271152|2,271339|4,271527|3) - This for example with SVs is pretty much impossible for me to SS, and if I don't break combo I'm very lucky
04:39:027 (279027|2,279777|2,280527|2,281277|2,282027|2,282777|2,283527|2,284277|2,285027|2,285777|2,286527|2) - I don't want to say this, but I feel like I have to. This is just stupid. This anchor is WAY too long and frankly I don't get why. It's especially painful in this part here 04:44:277 (284277|2,284464|3,284558|1,284652|3,284652|0,284745|1,284839|3,284933|1,285027|3,285027|2) - where you have a LN and 1/4 trill on top of that. Please repattern this section with AT LEAST HALVED anchor.
05:03:964 (303964|4,303964|3,304152|4,304152|2,304339|0,304339|3) - This minijack on 0,5x scroll is barely readable, change that pattern to something like 34 25 34 or 45 13 45
05:06:027 - In my opinion, it would be cooler to stop the 1/2s here (move 05:06:027 (306027|0) - to 5th along the way) and layer the ending vocals instead. I would also remove 05:06:027 (306027|2) - along the way, last vocal ends at the same time where this LN ends and the LN for pretty much static at the end is weird. Also remove the SVs after highlighted point, kinda pointless at that point
Call me back when you're done applying the mod