forum

goreshit - the nature of dying [OsuMania]

posted
Total Posts
79
show more
Aruel
ㅊㅋ
Reba
행운의 포니
Topic Starter
Wonki

- R e b a - wrote:

행운의 포니
나가
Garalulu
Topic Starter
Wonki

Garalulu wrote:

너도나가
Evening
Quite sure this amount of hitsound effort put in into this map is not acceptable, will give a detailed mod in a bit as I'm not in agreement with most of the patterning.

Did anyone even bother checking hitsounds? lmao
Aruel

Evening wrote:

Quite sure this amount of hitsound effort put in into this map is not acceptable, will give a detailed mod in a bit as I'm not in agreement with most of the patterning.

Did anyone even bother checking hitsounds? lmao
I thought someone will point out HS too, but it doesn't break the rule about HS so I gambled it. Well, let see what QAT will decide.
Niks
행운포니
Lastopia
1Bubbled by Kawawa
2Bubbled by DE-CADE

Qualified by Fresh Chicken

Ranked by PONY
Topic Starter
Wonki

Evening wrote:

Quite sure this amount of hitsound effort put in into this map is not acceptable, will give a detailed mod in a bit as I'm not in agreement with most of the patterning.

Did anyone even bother checking hitsounds? lmao
I thought that just original music is more important to hear than hitsound. so this is more good to me.and wanted to keep. so I used the hitsounds on special sound section.
Evening
The ranking criteria explicitly said that all hitsounds must be audible and QATs are already quite pushing it already by letting a lot of maps with relatively inaudible hitsounds to go through so there's that.

The reasoning of letting players hear the music is reasonable, I myself do not turn on hitsounds at points but the density of hitsounds here is NOT acceptable by any means, by letting through this we are pretty much allowing mappers to just throw in 1 hitsound for their entire 10 minute map to justify it and a low quality hitsounded chart has been proven to be unrankable (see: t/339876/start=75)

While I do get raising the hitsound too high will interfere with the music itself:

- Players who don't like to use hitsounds will just have their Effects to 0% anyways
- Players who do like hitsounds, will appreciate actually having hitsounds audible

This works both ways, it's not about it being rankable, it's about it being well done, mappers have kept their standards high by ranking maps that have more complex hitsounds than this and it benefits both parties it is not too advisable to stoop this low in standards for hitsounding.

It is a mandatory thing, might as well do it well!
Lastopia
흠.. 힛사..
Topic Starter
Wonki

Evening wrote:

The ranking criteria explicitly said that all hitsounds must be audible and QATs are already quite pushing it already by letting a lot of maps with relatively inaudible hitsounds to go through so there's that.

The reasoning of letting players hear the music is reasonable, I myself do not turn on hitsounds at points but the density of hitsounds here is NOT acceptable by any means, by letting through this we are pretty much allowing mappers to just throw in 1 hitsound for their entire 10 minute map to justify it and a low quality hitsounded chart has been proven to be unrankable (see: t/339876/start=75)

While I do get raising the hitsound too high will interfere with the music itself:

- Players who don't like to use hitsounds will just have their Effects to 0% anyways
- Players who do like hitsounds, will appreciate actually having hitsounds audible

This works both ways, it's not about it being rankable, it's about it being well done, mappers have kept their standards high by ranking maps that have more complex hitsounds than this and it benefits both parties it is not too advisable to stoop this low in standards for hitsounding.

It is a mandatory thing, might as well do it well!

Ok waiting disqualified
Evening
“--” separates the relevant comments so it doesn’t get confusing which is linked to which

You should at least have these hitsounds in your possession to differentiate the sounds, and these are quite basic so it’s not something too complicated to apply either:

Snare and/or Clap (for the snares in the song and the distorted kicks)
Kick (well, for the kicks)
Finish (this could be useful for the starts and ends of sections)

If I were to enforce the hitsound criteria a bit more here, the hats are by no means audible over the music itself so you will need to have a louder base hitsound

--
00:32:089 (32089|3,32616|2) - Think these 2 notes can be on the same column due to drum snare pitch relevancy
00:33:054 (33054|2,33142|3) - While this can be {2}{3}

--
00:33:405 (33405|1,33581|3) - These can be hammered on 2 for pitch relevancy (you will need to shift some notes of course, you can probably shift to {13}{13} such that you can put 00:34:019 (34019|2) - on 4 for pitch relevancy and 00:34:370 (34370|3) - on 3)

--
00:49:107 (49107|3) - This is lower in pitch compared to the previous snares, shift this to 3 for PR

--
00:49:546 (49546|3,49633|2,49721|3) - Think you can omit the 2nd note here and shift everything to column 3 so as to differentiate from other column 4 snare notes. Suggesting to omit the 2nd note here as it is really soft and in a way inaudible to those not focusing to the music

Adding onto why you should omit the 2nd note here:

There are quite a bit of instances where similar sounds are omitted like in between these notes and ¼ before the first note there 00:47:440 (47440|2,47616|2) -
Same goes to 00:48:844 (48844|1,49019|1) -

00:52:089 (52089|1,52265|1) - Same thing goes to this, you might want to find a consensus where you have a consistent way of layering here because as of now it feels slightly random

--
00:54:721 (54721|1,54721|0) - While I do get the drum kick being 2 notes, not too sure why is the synthesizer kick is 2, the sound is really vague and I think having 1 note being on the left side of the chart is good enough to kind of represent its existence

00:57:002 (57002|3) - With reference to this, I think the layering scheme needs to be relooked

--
00:55:598 (55598|1) - While I do see why you would put a ⅙ rhythm here, I believe that the rhythm still revolves around the usage of ¼ swings:

Examples where sounds start later than notes that are not in the ⅙ section:

00:50:335 (50335|3) -
00:52:353 (52353|2) -
00:42:353 (42353|2) -

and so on, the reason I urge for you to change to ¼s is because you have already established a ¼ rhythm approximate at the intro (approximation at this level is not wrong!) and ¼ rhythm approximation at the point where you started mapping ⅙ is not wrong too but it’s more ideal as you have established this ¼ rhythm and you might want to keep it consistent throughout the prologue of the song

-- (not going to separate these mod lines)
01:04:721 (64721|3,65072|2,65247|2,65335|2) - These are the same sounds, why not hammer them for PR?

01:18:581 (78581|1) - Suggesting to remove this note in particular, the music felt that it suggests a ½ beat drop here

01:19:282 (79282|0,79282|1,79458|1,79458|0) - Not too sure why these hammer, they don’t suggest the same sound

01:21:388 (81388|0,81388|2) - Why not follow the layering you’ve established here for the snares and put this on 34? (You can shift 01:21:300 (81300|3) - to column 1 or 2 for a minijack, I assumed a minijack is fine as you’ve already used it a lot of times)

01:23:931 (83931|3,83931|2,84195|3,84195|2) - Why not keep this a 14 chord for the snare itself

01:44:195 (104195|1,104195|0,104282|1,104282|0,104370|1,104370|0,104546|0,104546|1,104721|0,104721|1) - It’s quite bothering that these snares doesn’t change column count, pretty sure you can do something like 13 13 24 34 34 or 13 23 24 34 34 or something similar

Not too sure why the layering scheme for 01:29:282 (89282|1) - and 01:51:739 (111739|1) - are different, I prefer the latter as it provides a larger variety of patterns however

01:55:423 (115423|1,115598|1,115774|0,115949|3) - The snares are the most prominent sound here you might want to emphasize them through making them the same column and or the same note count

01:58:142 (118142|0,118230|0,118230|1) - This is not too comfortable of a pattern, you might want to consider just 12 12 -ing it considering the difficulty of your other patterns

02:24:019 (144019|2) - I’m honestly not sure what is your minijack layering scheme here:

Seems like the minijacks here 02:24:896 (144896|2,144896|3,144984|3,144984|2) - are aiming at the distorded kicks here
02:26:651 (146651|0,146651|1,146739|0,146739|1) - This proves it to be true somewhat
I’m not too sure what happened but it felt like everything fell apart after this point as you didn’t really map the minijacks towards the kicks anymore
02:30:774 (150774|0,150774|1,150861|0,150861|1) - Well yea i get this part because it has 2 kicks on ¼ and some other minijacks
But why is there a minijack here 02:35:423 (155423|1,155510|1) -, is it for the distorted kicks? Why would there be a minijack for a distorted kick here and not any where else though?

Seems to be accidental but 02:28:054 (148054|3,148230|3,148405|3,148581|3,148756|3,148931|3,149107|3,149282|3,149458|3,149633|3,149809|3,149984|3,150160|3,150335|3) - This forms quite a long jack and it’s rather noticeable while playing (at least for me), you might want to just break the chain somehow as it doesn’t seem to be emphasizing anything in particular

02:26:388 (146388|1) - Ghost note
02:28:493 (148493|0) - Ghost note
02:31:826 (151826|1) - Ghost note
02:39:195 (159195|2) - Ghost note
02:39:546 (159546|0) - Ghost note
02:40:949 (160949|3) - Ghost note
02:44:458 (164458|3) - Ghost note

And it goes on

02:29:809 (149809|3,149896|0,150160|3) - Not sure why you didn’t go for a different layering scheme for these notes, the layering here just seems inconsistent

02:29:721 (149721|0,149721|1) - I don’t see why this is explicitly emphasized with a 2 note chord

02:32:177 (152177|2,152265|0) - While these ghost notes can be justified, I don’t see why you would need these as the whole chart feels very technical and a leaving the last note there on ¼ to create a ¼ swing beat would represent the music much better

02:34:546 (154546|1,154546|2,154633|3,154633|0,154721|2,154721|1,154809|3,154809|0,154896|2,154896|1) - Proposing that you somehow distinguish the snares and the hats here instead of blending them all into 1 single jumptrill pattern, you can most likely drop 1 of these notes 02:34:633 (154633|3,154633|0) - and make the pattern after it a 34 12 34 or 12 34 12

02:37:703 (157703|3) - No idea why you would use just 1 note to represent a snare

02:39:721 (159721|2) - Why is this 1 note only when you used 2 notes for 02:40:247 (160247|3,160247|2) - the same sound

02:40:686 (160686|0,160686|3,160774|2,160861|1,160861|0) - Not too sure why you would go for a 2 - 1 - 2 note count when it should be (according to the rest of the chart) 1 - 2 - 2

02:41:124 (161124|1,161475|2) - Why are these not 2 note chords

02:42:002 (162002|0,162002|1,162089|1,162089|0) - Would suggest to have it something like a 2 - 1 - 2 note count with a minijack as the snare in the middle is quite vague, you can try something like 14 4 23 or 13 3 12 etc.

02:44:195 (164195|0,164195|1,164282|2,164282|3,164370|1,164370|0,164458|3,164546|0,164546|1,164633|3,164721|1,164809|3,164896|1) - The distorted kicks are the main rhythm here and it just doesn’t really bring justice to the complexity of this rhythm in the music if the whole pattern revolved around 1 single trill

02:47:879 (167879|0,167967|0,168317|0,168405|0) - Wait what why are these minijacks

02:48:581 (168581|3,168581|0,168756|0,168756|3) - You might want to pattern them differently as they are distinctively different sounds

02:50:774 (170774|1) - Well, to emphasize the ¼ swing better I believe this can be 12 and you can probably change the 3 note chord after it to 34

02:51:124 (171124|0,171300|0) - Well, according to quite literally everything, this should be a 2 note chord and I feel that it emphasizes the ¼ swing better too anyways

02:55:686 (175686|2,175686|3,175774|3,175774|2,175861|1,175861|0,175949|3,175949|0,176037|2,176124|2) - I’m not too sure about this sudden minijack burst, you can probably tone it down

02:56:914 (176914|0,177002|1,177002|0) - Why does this have minijacks
02:58:054 (178054|3) - Well, this should be a 2 note chord right

03:05:423 (185423|3,185423|0,185510|1,185510|2,185598|0,185598|3) - Think this can be 14 2 34 just for variation for the last snare

03:05:861 (185861|3,185949|3) - Not too sure about the usage of a minijack here, this is quite a faint instrument

03:07:265 (187265|2) - Shouldn’t this be 2 notes for the snare

03:08:142 (188142|1,188142|0,188230|1,188230|0) - Why is this a 2 note minijack when the instruments are different

03:08:581 (188581|0) - Well, I do get you don’t focus on the distorted kick here (which felt really weird to me but ok) but this distorted kick marks the end of the sequence and it feels really underwhelming to not have it at least 2 notes

03:11:212 (191212|2,191212|3) - Think you can follow your previous sequence by having the snares layered to 1 note only, suggesting this to be column 3 due to PR

03:12:616 (192616|2) - Similarly, keep the snares to 1 note (I do get there’s a noise layer here but it isn’t significant to the point of mapping it)

03:14:282 (194282|3) - Suggest to put this on column 3 just to differentiate it from the column 4 louder and higher pitched snare

03:18:230 (198230|1) - Felt that this could be on column 1 as this snare sequence is somewhat mimicking a build up in speed and I personally feel that it being on column 1 represents this better

03:24:458 - Felt that you missed a crucial beat here as it is also a build up

03:30:861 (210861|3,210861|2,210905|0,210905|1,210949|3,210949|2,210993|0,210993|1,211037|3) - This feels slightly over the top in jumptrilling, though not wrong I’m suggesting to make it 3 2 3 2 34

03:32:879 (212879|1,213054|2,213405|2,213581|1) - Think you can keep these in the same column just to emphasize the ¼ swing

03:35:510 (215510|0,215686|3) - Similarly

03:35:774 (215774|0,215817|1,215861|2,215905|3,215949|0,216124|1,216300|2,216475|3,216563|2,216651|1,216826|0,217002|0) - Quite dislike the reverse PR but ehhh, think you can use 2 1 4 3 2 1 2 2 3 4 4 4

03:38:493 (218493|2,218668|1) - Hammer them for the ¼ swing

03:41:914 (221914|0,222265|0,222440|0,222528|0,222616|2,222616|3) - Would highly encourage Ctrl+H ing this for PR

03:48:756 (228756|3,228844|2,228931|1,228931|0,229107|3) - Think the snare here can be emphasized by having this pattern: 4 2 34 2, this is just to isolate the snare so it doesn’t blend in into the hats here

03:53:844 (233844|3) - I think I’m just going to leave the 2nd kiai to you, I honestly think you should focus on layering the distorted kicks more than anything else, it’s the most prominent sound and it really makes me feel that you can’t make up your mind on the layering scheme here, it feels like a mess:

The minijacks doesn’t really make much sense to me
The 3 note chords don’t really make much sense to me as your layering doesn’t really justify it, something like this 04:29:633 (269633|3,269633|0,269633|2,269809|1,269809|2,269809|3,269984|0,269984|3,269984|1,270160|2,270160|1,270160|0,270247|3,270335|2,270335|1,270335|0) - is highly puzzling

Yea not too motivated to mod the rest of it anymore, it’s pretty much repeating the same thing
Feerum
Hello

This beatmap was reported for a disqualify by the community.
After looking into the beatmap the points listed above by Evening seems valid to me. They can really help to improve this beatmap before it get ranked. Please reply to it properly.

I also would like to mention that the hitsounding of your beatmap is way to poor to get Ranked. The hitsounds you used here are placed almost inaudible.
Also you should use at least 3-4 different hitsounds and all of them should also be audible.

Therefore i really recommend to raise the volume of all Timing Points at least to 40%

Disqualified for now so further improvements can be made.
Topic Starter
Wonki

Evening wrote:

“--” separates the relevant comments so it doesn’t get confusing which is linked to which

You should at least have these hitsounds in your possession to differentiate the sounds, and these are quite basic so it’s not something too complicated to apply either:

Snare and/or Clap (for the snares in the song and the distorted kicks)
Kick (well, for the kicks)
Finish (this could be useful for the starts and ends of sections)

If I were to enforce the hitsound criteria a bit more here, the hats are by no means audible over the music itself so you will need to have a louder base hitsound

--
00:32:089 (32089|3,32616|2) - Think these 2 notes can be on the same column due to drum snare pitch relevancy
00:33:054 (33054|2,33142|3) - While this can be {2}{3}

--
00:33:405 (33405|1,33581|3) - These can be hammered on 2 for pitch relevancy (you will need to shift some notes of course, you can probably shift to {13}{13} such that you can put 00:34:019 (34019|2) - on 4 for pitch relevancy and 00:34:370 (34370|3) - on 3)

--
00:49:107 (49107|3) - This is lower in pitch compared to the previous snares, shift this to 3 for PR

--
00:49:546 (49546|3,49633|2,49721|3) - Think you can omit the 2nd note here and shift everything to column 3 so as to differentiate from other column 4 snare notes. Suggesting to omit the 2nd note here as it is really soft and in a way inaudible to those not focusing to the music

Adding onto why you should omit the 2nd note here:

There are quite a bit of instances where similar sounds are omitted like in between these notes and ¼ before the first note there 00:47:440 (47440|2,47616|2) -
Same goes to 00:48:844 (48844|1,49019|1) -

00:52:089 (52089|1,52265|1) - Same thing goes to this, you might want to find a consensus where you have a consistent way of layering here because as of now it feels slightly random

--
00:54:721 (54721|1,54721|0) - While I do get the drum kick being 2 notes, not too sure why is the synthesizer kick is 2, the sound is really vague and I think having 1 note being on the left side of the chart is good enough to kind of represent its existence

00:57:002 (57002|3) - With reference to this, I think the layering scheme needs to be relooked

--
00:55:598 (55598|1) - While I do see why you would put a ⅙ rhythm here, I believe that the rhythm still revolves around the usage of ¼ swings:

Examples where sounds start later than notes that are not in the ⅙ section:

00:50:335 (50335|3) -
00:52:353 (52353|2) -
00:42:353 (42353|2) -

and so on, the reason I urge for you to change to ¼s is because you have already established a ¼ rhythm approximate at the intro (approximation at this level is not wrong!) and ¼ rhythm approximation at the point where you started mapping ⅙ is not wrong too but it’s more ideal as you have established this ¼ rhythm and you might want to keep it consistent throughout the prologue of the song

-- (not going to separate these mod lines)
01:04:721 (64721|3,65072|2,65247|2,65335|2) - These are the same sounds, why not hammer them for PR?

01:18:581 (78581|1) - Suggesting to remove this note in particular, the music felt that it suggests a ½ beat drop here

01:19:282 (79282|0,79282|1,79458|1,79458|0) - Not too sure why these hammer, they don’t suggest the same sound

01:21:388 (81388|0,81388|2) - Why not follow the layering you’ve established here for the snares and put this on 34? (You can shift 01:21:300 (81300|3) - to column 1 or 2 for a minijack, I assumed a minijack is fine as you’ve already used it a lot of times)

01:23:931 (83931|3,83931|2,84195|3,84195|2) - Why not keep this a 14 chord for the snare itself

01:44:195 (104195|1,104195|0,104282|1,104282|0,104370|1,104370|0,104546|0,104546|1,104721|0,104721|1) - It’s quite bothering that these snares doesn’t change column count, pretty sure you can do something like 13 13 24 34 34 or 13 23 24 34 34 or something similar

Not too sure why the layering scheme for 01:29:282 (89282|1) - and 01:51:739 (111739|1) - are different, I prefer the latter as it provides a larger variety of patterns however

01:55:423 (115423|1,115598|1,115774|0,115949|3) - The snares are the most prominent sound here you might want to emphasize them through making them the same column and or the same note count

01:58:142 (118142|0,118230|0,118230|1) - This is not too comfortable of a pattern, you might want to consider just 12 12 -ing it considering the difficulty of your other patterns

02:24:019 (144019|2) - I’m honestly not sure what is your minijack layering scheme here:

Seems like the minijacks here 02:24:896 (144896|2,144896|3,144984|3,144984|2) - are aiming at the distorded kicks here
02:26:651 (146651|0,146651|1,146739|0,146739|1) - This proves it to be true somewhat
I’m not too sure what happened but it felt like everything fell apart after this point as you didn’t really map the minijacks towards the kicks anymore
02:30:774 (150774|0,150774|1,150861|0,150861|1) - Well yea i get this part because it has 2 kicks on ¼ and some other minijacks
But why is there a minijack here 02:35:423 (155423|1,155510|1) -, is it for the distorted kicks? Why would there be a minijack for a distorted kick here and not any where else though?

Seems to be accidental but 02:28:054 (148054|3,148230|3,148405|3,148581|3,148756|3,148931|3,149107|3,149282|3,149458|3,149633|3,149809|3,149984|3,150160|3,150335|3) - This forms quite a long jack and it’s rather noticeable while playing (at least for me), you might want to just break the chain somehow as it doesn’t seem to be emphasizing anything in particular

02:26:388 (146388|1) - Ghost note
02:28:493 (148493|0) - Ghost note
02:31:826 (151826|1) - Ghost note
02:39:195 (159195|2) - Ghost note
02:39:546 (159546|0) - Ghost note
02:40:949 (160949|3) - Ghost note
02:44:458 (164458|3) - Ghost note

And it goes on

02:29:809 (149809|3,149896|0,150160|3) - Not sure why you didn’t go for a different layering scheme for these notes, the layering here just seems inconsistent

02:29:721 (149721|0,149721|1) - I don’t see why this is explicitly emphasized with a 2 note chord

02:32:177 (152177|2,152265|0) - While these ghost notes can be justified, I don’t see why you would need these as the whole chart feels very technical and a leaving the last note there on ¼ to create a ¼ swing beat would represent the music much better

02:34:546 (154546|1,154546|2,154633|3,154633|0,154721|2,154721|1,154809|3,154809|0,154896|2,154896|1) - Proposing that you somehow distinguish the snares and the hats here instead of blending them all into 1 single jumptrill pattern, you can most likely drop 1 of these notes 02:34:633 (154633|3,154633|0) - and make the pattern after it a 34 12 34 or 12 34 12

02:37:703 (157703|3) - No idea why you would use just 1 note to represent a snare

02:39:721 (159721|2) - Why is this 1 note only when you used 2 notes for 02:40:247 (160247|3,160247|2) - the same sound

02:40:686 (160686|0,160686|3,160774|2,160861|1,160861|0) - Not too sure why you would go for a 2 - 1 - 2 note count when it should be (according to the rest of the chart) 1 - 2 - 2

02:41:124 (161124|1,161475|2) - Why are these not 2 note chords

02:42:002 (162002|0,162002|1,162089|1,162089|0) - Would suggest to have it something like a 2 - 1 - 2 note count with a minijack as the snare in the middle is quite vague, you can try something like 14 4 23 or 13 3 12 etc.

02:44:195 (164195|0,164195|1,164282|2,164282|3,164370|1,164370|0,164458|3,164546|0,164546|1,164633|3,164721|1,164809|3,164896|1) - The distorted kicks are the main rhythm here and it just doesn’t really bring justice to the complexity of this rhythm in the music if the whole pattern revolved around 1 single trill

02:47:879 (167879|0,167967|0,168317|0,168405|0) - Wait what why are these minijacks

02:48:581 (168581|3,168581|0,168756|0,168756|3) - You might want to pattern them differently as they are distinctively different sounds

02:50:774 (170774|1) - Well, to emphasize the ¼ swing better I believe this can be 12 and you can probably change the 3 note chord after it to 34

02:51:124 (171124|0,171300|0) - Well, according to quite literally everything, this should be a 2 note chord and I feel that it emphasizes the ¼ swing better too anyways

02:55:686 (175686|2,175686|3,175774|3,175774|2,175861|1,175861|0,175949|3,175949|0,176037|2,176124|2) - I’m not too sure about this sudden minijack burst, you can probably tone it down

02:56:914 (176914|0,177002|1,177002|0) - Why does this have minijacks
02:58:054 (178054|3) - Well, this should be a 2 note chord right

03:05:423 (185423|3,185423|0,185510|1,185510|2,185598|0,185598|3) - Think this can be 14 2 34 just for variation for the last snare

03:05:861 (185861|3,185949|3) - Not too sure about the usage of a minijack here, this is quite a faint instrument

03:07:265 (187265|2) - Shouldn’t this be 2 notes for the snare

03:08:142 (188142|1,188142|0,188230|1,188230|0) - Why is this a 2 note minijack when the instruments are different

03:08:581 (188581|0) - Well, I do get you don’t focus on the distorted kick here (which felt really weird to me but ok) but this distorted kick marks the end of the sequence and it feels really underwhelming to not have it at least 2 notes

03:11:212 (191212|2,191212|3) - Think you can follow your previous sequence by having the snares layered to 1 note only, suggesting this to be column 3 due to PR

03:12:616 (192616|2) - Similarly, keep the snares to 1 note (I do get there’s a noise layer here but it isn’t significant to the point of mapping it)

03:14:282 (194282|3) - Suggest to put this on column 3 just to differentiate it from the column 4 louder and higher pitched snare

03:18:230 (198230|1) - Felt that this could be on column 1 as this snare sequence is somewhat mimicking a build up in speed and I personally feel that it being on column 1 represents this better

03:24:458 - Felt that you missed a crucial beat here as it is also a build up

03:30:861 (210861|3,210861|2,210905|0,210905|1,210949|3,210949|2,210993|0,210993|1,211037|3) - This feels slightly over the top in jumptrilling, though not wrong I’m suggesting to make it 3 2 3 2 34

03:32:879 (212879|1,213054|2,213405|2,213581|1) - Think you can keep these in the same column just to emphasize the ¼ swing

03:35:510 (215510|0,215686|3) - Similarly

03:35:774 (215774|0,215817|1,215861|2,215905|3,215949|0,216124|1,216300|2,216475|3,216563|2,216651|1,216826|0,217002|0) - Quite dislike the reverse PR but ehhh, think you can use 2 1 4 3 2 1 2 2 3 4 4 4

03:38:493 (218493|2,218668|1) - Hammer them for the ¼ swing

03:41:914 (221914|0,222265|0,222440|0,222528|0,222616|2,222616|3) - Would highly encourage Ctrl+H ing this for PR

03:48:756 (228756|3,228844|2,228931|1,228931|0,229107|3) - Think the snare here can be emphasized by having this pattern: 4 2 34 2, this is just to isolate the snare so it doesn’t blend in into the hats here

03:53:844 (233844|3) - I think I’m just going to leave the 2nd kiai to you, I honestly think you should focus on layering the distorted kicks more than anything else, it’s the most prominent sound and it really makes me feel that you can’t make up your mind on the layering scheme here, it feels like a mess:

The minijacks doesn’t really make much sense to me
The 3 note chords don’t really make much sense to me as your layering doesn’t really justify it, something like this 04:29:633 (269633|3,269633|0,269633|2,269809|1,269809|2,269809|3,269984|0,269984|3,269984|1,270160|2,270160|1,270160|0,270247|3,270335|2,270335|1,270335|0) - is highly puzzling

Yea not too motivated to mod the rest of it anymore, it’s pretty much repeating the same thing

02:24:019 - i dont understand :(
03:53:844 - section changed so i 4note here
00:55:598 (55598|1) - i changed here
00:49:546 (49546|3,49633|2,49721|3) - ghost in 00:49:633 -

Thk hard moding :D but i dont understand why u pointed jack

i'll put hit sound
Lirai
good


Rebubbled #1
Kawawa
good

Rebubbled #2

fixed some hitsounds with file.
Aruel
컴퓨터도 지 구 멸 망 이다

컴퓨터 생산해 봤자다

편하긴 한데

공중부양이 안되니 쓸모 없다
Topic Starter
Wonki

Fresh Chicken wrote:

컴퓨터도 지 구 멸 망 이다

컴퓨터 생산해 봤자다

편하긴 한데

공중부양이 안되니 쓸모 없다
어..엄청나
Please sign in to reply.

New reply