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Rhodanthe* - Yumeiro Parade

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Shiranai
Hello~
Sugestion

Del Easy
  1. 01:04:583 (5) - Add normal sampleset, I think you forget
  2. 01:26:750 (2) - Try to use drum sampleset with finish, if use normal sampleset the hitsound still sound too loud
Eun Normal
  1. 00:36:749 (1,2,3,4) - Missing some hitsound, can add clap on following beat 00:37:250 - 00:37:417 - and 00:37:917 -
  2. 00:58:750 (3) - Somehow that rhythm sounds weird, the beat on 00:59:417 - not necesarry to emphsize imo, yet you ignore the trumpet sound on 00:59:250 - . I think you can slightly have a better rhythm like http://puu.sh/qmTpK/cdacae511c.jpg , and the placement can be like this http://puu.sh/qmTry/6fe42831a5.jpg or something else better
  3. 01:27:750 - Try volume 10-20%? there still drum sound at the end and I think a sudden 5% volume not good on that one
Hard
  1. 00:35:083 (7,1) - The slider path on (1) is not clear to see during testplay, please avoid a complete stacking like that. You can slightly move this 00:35:583 (1) - to x:440 y:120 to improve the readability on (1) http://puu.sh/qmU3t/ab9aefb949.jpg
  2. 00:27:250 (7,8,1) - The jumps on them feels too big compared to 00:16:583 (8,9,1) - which literally have same music. Maybe you can move 00:27:417 (8) - to x:192 y:176 to keep the consistency on them
  3. 01:14:250 (4) - Add nc? slightly improve the anti jump and the music transition
Insane
  1. 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat
Neipezi Insane
  1. Why no custom combo color like the rest?
  2. 00:16:750 (3,1) - I think you can add a bit more spacing like you did on 00:16:417 (1,2) - for better emphsized on (1)
  3. 01:27:639 (2) - 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat
Fun map, good luck :)
Rose Pacifica
딱히 모딩할개 없다고 생각이 되면 넘어가겠습니다. *

Euny's Normal
00:00:917 (1,1) - 조그만한 이유지만 이거 각도맞춰도 좋지않을까요?
00:21:417 (3) - 스택오류

Hard
00:15:250 (4,6) - 스택오류
00:23:917 (5) - 스택오류
00:27:250 (7,8,1) - 이부분에서 00:26:917 (6,7) - 요거땜에 치기 불편할거같네요....
00:55:083 (2,3,4) - 이거 햇갈릴거같은데
요건 어떨까용?

Insane
호모나 섹상에 게이 뭐야
점프들이..전부...복붙이라니....
점프들 자비좀...
01:05:417 - 여긴 음있는거같아요
00:49:750 (4,5) - 컨트롤G?


다른건 잘모르겠음....
Kencho
As request.
[Del's Easy]
  1. 01:26:750 (2) - Try to increase the length to 01:27:750 - as well, like Normal diff.

[Euny's Normal]
  1. 00:21:250 (2,3) - Stack carefully
  2. 00:37:250 (2,3) - ^

[Hard]
  1. In my opinion, NC in every 1 big white tick will be better than every 2 big white tick because some places like 00:51:417 (10) - and 01:14:250 (4) - which are too many combo and readability problem.

  2. 00:15:250 (4,5) - 00:15:917 (6,7) - Stack carefully
  3. 00:20:583 (3,4) - 00:23:917 (5,6) - 00:31:250 (3,4) - ^

[Insane]
  1. 00:52:750 (1,2) - A litter bit too far, I suggest you try this.
  2. 00:55:417 (1) - Ctrl+G for better flow.
  3. 00:58:750 (3,1) - Stack carefully
  4. 01:26:583 (2) - Move to x170 y146 for better flow.

[-Neipezi's Insane]
  1. Combo colors are not set.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79.
Nice song, Good Luck!
Topic Starter
Affirmation
Topic Starter
Affirmation

-Neipezi wrote:

Kyle Y wrote:

[-Neipezi's Insane]
00:07:083 - here is strong downbeat, therefore it is better to use clickable items here, just like what you diff in 00:09:750 - . suggested rhythm: :arrow: Fixed


00:06:583 (2) - and 00:09:250 (2) - 00:11:917 (2) - they got similar melody, but why different rhythm? I think it is better to use both 3/4 slider or 1/2 slider.
00:19:083 (2) - please stack well with 00:17:750 (4) -
00:12:750 (1,2) - 00:13:417 (4,1) - both of them end with stacking circle, it is quite misleading that you use 1/2 snapped for 00:13:417 (4,1) - but 1/4 snapped for 00:12:750 (1,2) - . maybe you can unstack 00:13:083 (2) - .
01:09:750 (1,2,3,4,5,6) - I think you can unstack these circle, seems it is more fun, or you can use 1/4 slider for 01:09:917 (3,4,5,6) - . :arrow: Change

Len wrote:

Neipezi:
  1. ar 8.8 is better
  2. 00:03:667 (1) - no need to add spinner here imo! just make a rhythm with circle and slider is better for playing
    :arrow: 그 파트는 FX Uplifter에 소리 맞춘겁니다.(뭔지 모르시면 구글링하시길)
  3. 00:10:750 (1) - remove nc :arrow: Fixed
  4. 00:34:750 (1) - ^ :arrow: np
  5. 01:21:750 (4) - move to x50 y344? :arrow: 위치상 좀 아닌거같네요.

Doormat wrote:

[Neipezi]
  1. 00:03:667 (1,1) ? why the spinners? Why have the spinner follow the instrumentals and then the second spinner follow the vocals? I think mapping this part out like what the other mappers did would be more ideal than using a spinner but it’s up to you :arrow: That part is stepped on sound FX Uplifter.
  2. 00:18:583 (5,1) ? the (1) is kind of in a really bad position.. players will be moving from left to right, and then this slider is moving up to down with a slight right to left movement. imo it creates this very sudden pull that feels uncomfortable to play. maybe try to Ctrl + H the slider for smoother play? this way, since the slider is also moving left to right like the player is, it makes it less uncomfortable :arrow: not bad idea..
  3. 00:21:250 (2,3) ? kind of expected some more distance between these two notes since there’s an emphasis on the (3) as well :arrow: Fixed
  4. 00:38:250 (1,2,1,2,3,4,5) ? feels out of place with the rest of bridge since this is the only part that follows the drums really closely and then 00:40:917 (1,2,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2) ? follows vocals more closely than it does the drums.
  5. 01:23:417 (1) ? i’d rotate this clockwise by some degrees so the movement from (6) to (1) is less sharp since the current angle feels very stiff; it kind of feels like I’m moving up and left, and the suddenly very left, which feels slightly uncomfortable imo
hard looks fine to me. hope this helps!

Mako Sakata wrote:

Neipezi Insane
  1. Why no custom combo color like the rest? :arrow: I had forgotten. Fixed
  2. 00:16:750 (3,1) - I think you can add a bit more spacing like you did on 00:16:417 (1,2) - for better emphsized on (1) :arrow: That I do not widen the interval.
  3. 01:27:639 (2) - 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat :arrow: There is no mention of it from BN. I do not change.
Fun map, good luck :)

Kencho wrote:

[-Neipezi's Insane]
  1. Combo colors are not set. :arrow: Already it addressed in the previous modding.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully :arrow: I think there is no problem ._.
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79. :arrow: not bad..
Nice song, Good Luck!
thank you for modding'_'
Topic Starter
Affirmation

Mako Sakata wrote:

Hard
  1. 00:35:083 (7,1) - The slider path on (1) is not clear to see during testplay, please avoid a complete stacking like that. You can slightly move this 00:35:583 (1) - to x:440 y:120 to improve the readability on (1) http://puu.sh/qmU3t/ab9aefb949.jpgI changed to 440,167. 440,120 is overlapping with 00:34:750 (6) - .
  2. 00:27:250 (7,8,1) - The jumps on them feels too big compared to 00:16:583 (8,9,1) - which literally have same music. Maybe you can move 00:27:417 (8) - to x:192 y:176 to keep the consistency on themI changed other way.
  3. 01:14:250 (4) - Add nc? slightly improve the anti jump and the music transitionBut I added NC about 2 downbeats. I don't want to add NC here.
Insane
  1. 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beatNo. It's okay, I think

Kencho wrote:

[Hard]
  1. In my opinion, NC in every 1 big white tick will be better than every 2 big white tick because some places like 00:51:417 (10) - and 01:14:250 (4) - which are too many combo and readability problem.But 1downbeat NC is too short... I'' consider it.

  2. 00:15:250 (4,5) - 00:15:917 (6,7) - Stack carefully
  3. 00:20:583 (3,4) - 00:23:917 (5,6) - 00:31:250 (3,4) - ^

[Insane]
  1. 00:52:750 (1,2) - A litter bit too far, I suggest you try this.
  2. 00:55:417 (1) - Ctrl+G for better flow.No. It has too far spacing.
  3. 00:58:750 (3,1) - Stack carefully
  4. 01:26:583 (2) - Move to x170 y146 for better flow.I followed Len's mod,,, I moved to 158,59

Rose Pacifica wrote:

Hard
00:15:250 (4,6) - 스택오류
00:23:917 (5) - 스택오류
00:27:250 (7,8,1) - 이부분에서 00:26:917 (6,7) - 요거땜에 치기 불편할거같네요....충분히 괜찮다고 봅니다
00:55:083 (2,3,4) - 이거 햇갈릴거같은데그냥 두개 스택으로 바꿀게요.
요건 어떨까용?

Insane
호모나 섹상에 게이 뭐야
점프들이..전부...복붙이라니....
점프들 자비좀...
01:05:417 - 여긴 음있는거같아요전체적으로 보컬을 까라가서 말이죠....
00:49:750 (4,5) - 컨트롤G?왜 다들 이걸 잡는지 모르겠네....00:49:917 (5,1) - 단순히 이렇게 1차원적인 스택을 하고 싶었을 뿐입니다.


다른건 잘모르겠음....
No comment=fixed,
Thanks
[-Neipezi's Insane]
  1. Combo colors are not set.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79.
Nice song, Good Luck!
Euny

Electoz wrote:

[Euny's Normal]

  1. 00:20:750 (1,2) - 00:36:749 (1,2) - Inconsistent spacings due to stack. ✔fixed

Ovoui wrote:

[Euny's Insane]

00:42:917 (3) - this slider sounds weird ✔fixed

Kaifin wrote:

Euny Normal

  1. 00:00:917 (1,1) - parallel or make 00:00:917 (1) a more defined different angle? just looks really off to me, like you wanted to make it parallel but just were off a little ✔fixed
  2. 00:24:917 (1,1) - they aren't parallel :? ✔fixed
  3. 00:45:583 (2,1) - i think it would be cute if these were the same slider, but there's a lot of very similar sliders in the map that don't have matched angles, so maybe its a part of your aesthetic not to, accept this only if it doesn't break your aesthetic !i did similar for my past ranked maps was fine. i think its enough for play.

    interesting diff never saw a Normal with this kind of aesthetics before

Len wrote:

Euny:
  1. 00:00:917 (1,1) - not perfect parallel sliders✔fixed
  2. 00:02:083 (1,1) - just avoid overlap with✔fixed
  3. 00:18:750 (3,4) - try this timeline? http://puu.sh/qfrel/e37163e7e0.jpg지금꺼가 더 보컬이랑 잘맞는거같아요. 더군다나 25~50%로 들으심 퉁 하고 분명 클리커블 한 부분이 제게는 들려요.
  4. 00:21:417 - same as above, for me its better than before for play and rhythm! also 00:29:416 (3,4) - and 00:32:083 (3,4) - 같은이유에요 보컬에 맞다고 느껴지는부분들은 킵할게요!
  5. 00:22:250 (1,2) - i felt awkward here; just remove sliders reverse one and map this section or try it http://puu.sh/qfriw/1a166dafe1.jpg i prefer 2nd suggestion. also 00:32:916 (1,2) - ^
  6. 00:24:917 (1) - if it was me, i would do for this section like this: remove 1's reverse and delete 00:25:750 (2) - , then add 1/1 silder on 00:25:417 - like this: http://puu.sh/qfshc/506efa6080.jpg also 00:35:583 - . imo, 00:25:417 - and 00:36:083 - should be emphasized....^
  7. 00:26:750 (3) - this slider should end on 00:27:083 - i think✔fixed
  8. 00:29:416 (3,4) - save as abovwe. if you do, you can emphasize 00:29:750 - and 00:29:917 - imo!거절 해 온 부분들이랑 같은이유에요
  9. 00:30:749 (2,1) - too curved?✔fixed
  10. 00:38:750 - feels so empty. just add note here but idk 음.. 제안주신 방법두 좋은데 노멀에 모든 음을 다 채울 필요는 없다고 생각해요~
  11. 00:47:417 (1,1) - im not sure about this stackin✔fixed

Kyle Y wrote:

[Normal]
nice map.
For the ending slider 01:27:583 - , I think it is better to end at 01:27:583 - as it is the start of the triple sound with is strong sound.
I think the combo chain here is too short. I suggest you can set nc every two white ticks instead of one, like what Easy diff did.good suggestion. but i want to let it keep for fill the music until perfect end of song.

Doormat wrote:

[Euny]
  1. 00:24:917 (1,2) – this rhythm feels really weird to me since it doesn’t really match with the vocals or instrumentals all that well.. maybe try something like this? this suggestion could also be used at 00:35:583 (1,2) - listen with 25~50% you will feels vocal accents are there.
  2. 00:41:917 – 00:45:417 – if you’re going to be following vocals during the bridge I don’t think you should ignore the vocal notes here; it feels kind of weird how there’s this sudden gap in the rhythm since there’s no gap in the vocals and it feels a bit weird i dont think its weird your points are weak than my object points. i think its fine to keep.
  3. 00:52:750 (1) – 00:55:417 (1) – 01:03:417 (1) – 01:06:083 (1) – i think that if you divided these longer sliders up into a 1/1 slider followed by a circle on the white tick it would give some more emphasis to the clap. it’d also help emphasize vocals since the vocals aren’t held for this long. maybe give it a try?we cant bit ignore for weak rhythm parts? i cant feels its annoying for play.

Mako Sakata wrote:

Eun Normal ✔applied all
  1. 00:36:749 (1,2,3,4) - Missing some hitsound, can add clap on following beat 00:37:250 - 00:37:417 - and 00:37:917 -
  2. 00:58:750 (3) - Somehow that rhythm sounds weird, the beat on 00:59:417 - not necesarry to emphsize imo, yet you ignore the trumpet sound on 00:59:250 - . I think you can slightly have a better rhythm like http://puu.sh/qmTpK/cdacae511c.jpg , and the placement can be like this http://puu.sh/qmTry/6fe42831a5.jpg or something else better
  3. 01:27:750 - Try volume 10-20%? there still drum sound at the end and I think a sudden 5% volume not good on that one

Rose Pacifica wrote:

Euny's Normal ✔applied all
00:00:917 (1,1) - 조그만한 이유지만 이거 각도맞춰도 좋지않을까요?
00:21:417 (3) - 스택오류

Kencho wrote:

[Euny's Normal] ✔applied all
  1. 00:21:250 (2,3) - Stack carefully
  2. 00:37:250 (2,3) - ^
@modders : thanks for mod<3 host checked before Electoz's mods. sorry for late!

이곳이 그 유명한 슬라이더 박스입니까
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48583
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6083,16917,27583,38250,46250,75417
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:Yumeiro Parade
TitleUnicode:夢色パレード
Artist:Rhodanthe*
ArtistUnicode:Rhodanthe*
Creator:Neoskylove
Version:Euny's Normal
Source:ハロー!!きんいろモザイク
Tags:Hello!! Kin-iro Mosaic season 2 TV Size op opening -Neipezi Euny Del05
BeatmapID:982752
BeatmapSetID:453345

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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48917,-100,4,2,0,50,0,1
58917,-100,4,2,0,50,0,0
59583,-100,4,2,0,50,0,1
70250,-100,4,2,0,50,0,0
87750,-100,4,2,0,10,0,0


[Colours]
Combo1 : 128,255,128
Combo2 : 255,128,128
Combo3 : 255,255,128
Combo4 : 0,128,255

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445,249,21750,2,0,L|420:194,1,55,0|8,3:0|0:0,0:0:0:0:
344,105,22250,6,0,P|318:115|291:119,1,55,0|0,3:0|0:0,0:0:0:0:
231,116,22583,2,0,L|270:234,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
176,88,23417,6,0,B|122:102|122:71|67:87,1,110,0|0,3:0|3:0,0:0:0:0:
13,195,24083,2,0,L|33:269,1,55,8|0,0:0|0:0,0:0:0:0:
45,306,24417,2,0,P|100:289|156:301,1,110,0|0,3:0|0:0,0:0:0:0:
208,315,24917,6,0,L|192:193,2,110,0|8|0,3:0|0:0|0:0,0:0:0:0:
261,343,25750,1,0,3:0:0:0:
381,328,26083,6,0,L|366:194,1,110,0|0,3:0|3:0,0:0:0:0:
357,159,26583,1,8,0:0:0:0:
357,159,26750,2,0,P|305:181|240:190,1,110
193,205,27250,2,0,L|117:180,1,55,8|8,0:0|0:0,0:0:0:0:
79,184,27583,6,0,P|79:129|55:80,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
36,226,28416,2,0,L|49:288,1,55,0|8,3:0|0:0,0:0:0:0:
74,333,28749,6,0,P|126:320|180:331,1,110,0|0,3:0|3:0,0:0:0:0:
234,358,29249,1,8,0:0:0:0:
234,358,29416,2,0,L|267:308,1,55,8|0,0:0|0:0,0:0:0:0:
312,274,29750,2,0,L|290:203,1,55,0|8,3:0|0:0,0:0:0:0:
249,109,30249,6,0,B|304:124|304:92|357:110,1,110,4|8,3:0|0:0,0:0:0:0:
405,146,30749,2,0,P|406:92|437:43,1,110,0|0,0:0|3:0,0:0:0:0:
504,144,31417,6,0,P|502:197|480:248,1,110,0|0,3:0|3:0,0:0:0:0:
423,271,31917,1,8,0:0:0:0:
423,271,32083,2,0,L|397:340,1,55,8|0,0:0|0:0,0:0:0:0:
347,345,32416,2,0,L|291:354,1,55,0|8,3:0|0:0,0:0:0:0:
171,356,32916,6,0,P|174:328|171:301,1,55,0|0,3:0|0:0,0:0:0:0:
124,263,33250,2,0,L|36:329,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
146,206,34083,6,0,P|105:170|103:117,1,110,0|0,3:0|3:0,0:0:0:0:
200,45,34750,2,0,L|271:59,1,55,8|0,0:0|0:0,0:0:0:0:
313,68,35083,2,0,P|292:121|300:178,1,110,0|0,3:0|0:0,0:0:0:0:
339,216,35583,6,0,L|230:257,2,110,0|8|0,3:0|0:0|0:0,0:0:0:0:
398,227,36416,1,0,3:0:0:0:
473,132,36749,6,0,P|422:111|395:64,1,110,4|0,0:0|3:0,0:0:0:0:
378,6,37250,1,8,0:0:0:0:
378,6,37417,2,0,P|326:26|272:24,1,110,8|0,0:0|0:0,0:0:0:0:
213,12,37917,1,8,0:0:0:0:
185,130,38250,6,0,L|177:257,1,110,4|0,3:2|3:0,0:0:0:0:
286,184,38917,2,0,L|290:112,2,55,8|0|0,0:0|0:0|3:0,0:0:0:0:
347,182,39417,6,0,P|394:155|424:104,1,110
454,57,39917,1,0,3:0:0:0:
454,57,40083,2,0,L|491:222,1,165,0|0,0:0|3:0,0:0:0:0:
473,338,40917,6,0,L|531:352,2,55,2|2|2,3:2|0:0|3:0,0:0:0:0:
412,341,41417,2,0,B|354:363|354:326|292:345,1,110,0|0,0:0|0:0,0:0:0:0:
183,352,42083,6,0,P|183:303|136:245,1,110
99,220,42583,1,0,3:0:0:0:
181,131,42917,2,0,L|282:134,2,82.5,0|8|0,0:0|0:3|3:0,0:0:0:0:
120,132,43583,6,0,P|73:104|57:53,2,110,0|0|8,3:0|3:0|0:0,0:0:0:0:
181,131,44417,2,0,L|188:205,1,55,0|0,0:0|3:0,0:0:0:0:
198,245,44750,6,0,B|279:279|279:214|361:249,1,165,0|0,0:0|3:0,0:0:0:0:
457,316,45583,2,0,L|478:379,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
470,195,46250,6,0,L|487:120,1,55,4|4,3:0|3:0,0:0:0:0:
472,81,46583,2,0,L|408:94,1,55,8|0,0:0|0:0,0:0:0:0:
362,116,46917,2,0,L|290:88,1,55,8|0,0:0|0:0,0:0:0:0:
250,93,47250,1,8,0:0:0:0:
250,93,47417,6,0,P|236:208|136:150,1,275,0|8,3:0|0:0,0:0:0:0:
116,29,48583,1,4,3:0:0:0:
43,126,48917,6,0,P|47:180|71:235,1,110,4|8,0:1|0:0,0:0:0:0:
176,285,49583,2,0,L|211:243,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
215,331,50083,6,0,B|301:297|301:353|376:326,1,165,0|8,3:0|0:0,0:0:0:0:
461,240,50917,2,0,L|480:170,1,55,0|0,3:0|3:0,0:0:0:0:
440,137,51250,2,0,L|423:81,1,55,8|0,0:0|0:0,0:0:0:0:
377,45,51583,6,0,L|253:79,1,110,4|8,3:0|0:0,0:0:0:0:
150,84,52250,2,0,P|137:59|119:38,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
130,141,52750,6,0,P|126:222|190:281,1,165,0|8,3:0|0:0,0:0:0:0:
230,312,53417,2,0,P|266:241|344:226,1,165,0|8,3:0|0:0,0:0:0:0:
459,263,54250,6,0,L|478:202,1,55,4|0,3:0|0:0,0:0:0:0:
441,159,54583,2,0,L|424:102,1,55,8|0,0:0|0:0,0:0:0:0:
419,45,54917,2,0,P|451:37|480:21,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
358,41,55417,6,0,B|298:65|251:33|251:33|195:61,1,165,0|8,3:0|0:0,0:0:0:0:
156,94,56083,2,0,P|191:144|133:234,1,165,0|8,3:0|0:0,0:0:0:0:
49,299,56917,5,4,3:0:0:0:
152,361,57250,2,0,L|221:349,1,55,8|0,0:0|0:0,0:0:0:0:
266,360,57583,2,0,L|328:387,2,55,8|0|8,0:0|3:0|0:0,0:0:0:0:
307,315,58083,6,0,B|291:202,1,110,0|0,3:0|3:0,0:0:0:0:
310,148,58583,1,8,0:0:0:0:
310,148,58750,2,0,P|357:122|381:74,1,110,0|8,3:0|0:0,0:0:0:0:
352,21,59250,1,8,0:0:0:0:
230,29,59583,6,0,L|115:49,1,110,4|8,0:1|0:0,0:0:0:0:
11,98,60250,2,0,P|3:77|1:33,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
59,134,60750,6,0,B|35:223|91:216|73:294,1,165,4|8,3:0|0:0,0:0:0:0:
167,370,61584,2,0,L|227:357,1,55,0|0,3:0|3:0,0:0:0:0:
277,337,61917,2,0,L|340:354,1,55,8|0,0:0|0:0,0:0:0:0:
390,359,62250,6,0,P|381:305|405:257,1,110,0|8,3:0|0:0,0:0:0:0:
484,165,62917,2,0,P|492:138|494:110,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
423,165,63417,6,0,L|254:152,1,165,4|8,3:0|0:0,0:0:0:0:
197,159,64084,2,0,P|241:93|217:17,1,165,0|8,3:0|0:0,0:0:0:0:
96,33,64917,6,0,L|72:95,1,55,4|0,3:0|0:0,0:0:0:0:
33,127,65250,2,0,L|48:179,1,55,8|0,0:0|0:0,0:0:0:0:
75,234,65584,2,0,P|62:258|45:279,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
135,227,66084,6,0,B|213:195|213:253|295:219,1,165,0|8,3:0|0:0,0:0:0:0:
339,177,66750,2,0,P|325:254|369:324,1,165,0|8,3:0|0:0,0:0:0:0:
490,333,67583,6,0,L|481:270,1,55,4|0,3:0|0:0,0:0:0:0:
448,227,67917,2,0,L|475:163,1,55,8|0,0:0|3:0,0:0:0:0:
471,115,68250,2,0,P|485:91|493:65,2,55,8|0|8,0:0|3:0|0:0,0:0:0:0:
414,91,68750,6,0,L|287:104,1,110,0|0,3:0|3:0,0:0:0:0:
188,137,69417,2,0,P|207:86|188:35,1,110,0|8,0:0|0:0,0:0:0:0:
128,29,69917,1,8,0:0:0:0:
51,122,70250,6,0,L|64:240,1,110,4|0,3:0|3:0,0:0:0:0:
82,288,70750,2,0,P|107:277|134:271,1,55,0|0,3:0|3:0,0:0:0:0:
246,317,71250,2,0,L|253:194,1,110,0|0,3:0|3:0,0:0:0:0:
283,155,71750,2,0,P|316:173|346:174,1,55,0|0,3:0|3:0,0:0:0:0:
447,135,72250,2,0,L|447:249,1,110,8|8,3:0|3:0,0:0:0:0:
353,320,72917,6,0,P|299:307|245:316,1,110,4|0,3:0|3:0,0:0:0:0:
193,348,73417,2,0,L|183:273,1,55,8|0,3:0|0:0,0:0:0:0:
168,173,73917,1,8,3:0:0:0:
65,237,74250,2,0,P|48:188|54:131,2,110,4|4|4,3:0|3:0|3:0,0:0:0:0:
131,67,75417,6,0,L|301:51,1,165,4|8,3:2|0:0,0:0:0:0:
416,58,76251,2,0,L|472:63,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
390,112,76751,6,0,P|403:167|400:237,1,110,0|0,3:0|3:0,0:0:0:0:
323,311,77417,2,0,P|310:257|312:195,1,110,0|0,3:0|3:0,0:0:0:0:
390,112,78083,6,0,B|307:83|307:127|226:95,1,165,4|8,3:2|0:0,0:0:0:0:
133,20,78917,2,0,L|109:72,1,55,0|0,3:0|3:0,0:0:0:0:
109,191,79417,6,0,B|160:203|160:170|217:190,1,110,4|0,3:2|3:0,0:0:0:0:
275,208,79917,1,8,0:0:0:0:
275,208,80084,2,0,L|279:84,1,110,0|0,3:0|3:0,0:0:0:0:
387,45,80751,6,0,B|384:159,1,110,4|0,3:2|3:0,0:0:0:0:
382,215,81251,1,8,0:0:0:0:
449,315,81584,2,0,L|504:334,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
392,337,82084,6,0,B|336:345|337:310|279:324,1,110,4|0,3:2|3:0,0:0:0:0:
224,327,82584,2,0,P|219:299|209:274,1,55,8|0,0:0|0:0,0:0:0:0:
89,257,83084,2,0,L|21:266,1,55,0|8,3:0|0:0,0:0:0:0:
12,207,83417,6,0,P|72:154|72:74,1,165,4|8,3:2|0:0,0:0:0:0:
186,31,84251,2,0,L|252:48,1,55,0|0,3:0|0:0,0:0:0:0:
296,64,84584,1,8,0:0:0:0:
296,64,84751,6,0,P|268:110|269:165,1,110,0|0,3:0|3:0,0:0:0:0:
355,250,85417,2,0,L|255:306,1,110,4|0,3:2|0:0,0:0:0:0:
209,338,85917,1,8,0:0:0:0:
123,253,86250,6,0,L|226:197,1,110,8|0,0:2|3:0,0:0:0:0:
268,164,86750,2,0,P|239:136|341:157,1,330,4|0,0:2|0:0,0:0:0:0:
Kawashiro
[Insane]
00:38:250 (1,2,3,4,1,2,3,4) - 이 박자가 더 낫지 않나 싶네요. 지금은 박자를 너무 대충 박았다는 느낌이 강함 http://puu.sh/qv7qH/22ef1065cf.jpg
00:40:917 (1,2,3,4,1,2,3) - ^ http://puu.sh/qv7tX/eba4656158.jpg
00:43:583 (1,2,3,4,1,2,3,4) - ^ http://puu.sh/qv7xc/3c4a5bd2cc.jpg
01:08:750 (1,2) - 2를 지우고 1을 1/1 슬라로 만들어서 보컬도 맞춰주는게 좋다고 봅니다

박자는 매우 중요하다고 생각되니 깔거라도 일단 따라해보시고 까주시길

00:48:083 (5) - 492 76 정도로 움직여서 그냥 삼각형 점프로 만드는게 낫다고 봅니다. 어째서 저렇게 디스턴스 차이를 두는지 모르겠음
00:59:416 (9) - 서클 2개로 바꿔서 5연타로 만드는 것도 00:59:583 (1) - 이걸 강조하게 되고 좋지 않을까요.
01:07:583 (1,2,3,4,5,6,7) - 조금만 더 창의로운 패턴을 시도해보시는건 어떤가요, 너무 루즈하네요. 점점 디스턴스가 커지는 서클점프도 좋을듯
01:23:916 (2,3,4,5,6) - ^

뭔가 Doyak 님이 떠오르는 맵이네요. GL
Topic Starter
Affirmation

UnLock- wrote:

[Insane]
00:38:250 (1,2,3,4,1,2,3,4) - 이 박자가 더 낫지 않나 싶네요. 지금은 박자를 너무 대충 박았다는 느낌이 강함 http://puu.sh/qv7qH/22ef1065cf.jpg
00:40:917 (1,2,3,4,1,2,3) - ^ http://puu.sh/qv7tX/eba4656158.jpg
00:43:583 (1,2,3,4,1,2,3,4) - ^ http://puu.sh/qv7xc/3c4a5bd2cc.jpg세개는 패턴 유지
01:08:750 (1,2) - 2를 지우고 1을 1/1 슬라로 만들어서 보컬도 맞춰주는게 좋다고 봅니다

박자는 매우 중요하다고 생각되니 깔거라도 일단 따라해보시고 까주시길

00:48:083 (5) - 492 76 정도로 움직여서 그냥 삼각형 점프로 만드는게 낫다고 봅니다. 어째서 저렇게 디스턴스 차이를 두는지 모르겠음00:47:417 (2,3,5) - 흐름
00:59:416 (9) - 서클 2개로 바꿔서 5연타로 만드는 것도 00:59:583 (1) - 이걸 강조하게 되고 좋지 않을까요. 00:47:417 (2,3,5) - 뭔가 이친구가 큰 리듬이 아닌것 같아서요
01:07:583 (1,2,3,4,5,6,7) - 조금만 더 창의로운 패턴을 시도해보시는건 어떤가요, 너무 루즈하네요. 점점 디스턴스가 커지는 서클점프도 좋을듯끄앙 제가 창의력이 없고 일단 생각은 해볼게요. 근데 어떻게 고쳐질지는 저도 모름
01:23:916 (2,3,4,5,6) - ^^

뭔가 Doyak 님이 떠오르는 맵이네요. GL
Thanks for mod
nocomment=-fixed
riffy
As per your request.

[General]
  1. You don't really need widescreen support as the map has no storyboard.
  2. Since you shorten your username as NeoSL you might want to add it to the tags. Those who enjoyed your guest diffs will probably use it to search for your maps.
[Del's Easy]
  1. 00:00:917 (1) - the overlap with the score-metre looks a bit untidy. Why not place the slider higher to prevent it? Overlap
  2. 00:17:250 (2) - a suuden direction change here feels pretty foced. Try to make the angle softer, making the slider feel more "natural" and beginner-friendly.
    Note: 00:34:083 (3) - 00:38:250 (1,3) - 00:43:583 (1,3) - 01:26:750 (2) - same here.

    It's a neat difficulty, I only disagre with the usage of extreme cuves that go way over the edge with the sliders like 01:26:750 (2).
[Euny's Normal]
  1. 00:24:083 (2,1) - minor - probably making them parallel would make the flow a bit better here. Give it a try and see if it works.
  2. 00:42:917 (3,2) - personally, I feel a bit uncomfortable with the stack. Would prefer to have these two unstacked, forming a triangle with 00:43:583 (1) - for better readability.
  3. 00:44:750 (1) - would finish this one 1/2 earlier as this is where the vocals fade. And then add 00:45:417 - a circle here for the vocals and because polarity would require us to have a circle here.
  4. 01:13:917 (3,4,1) - to make the 3/2 gap between 4 and 1 more obvious, I would move (1) somewhere lower. It is definitely gives a more clear hint that the gap here is a lot bigger than it was between the previous beats. example

    Great difficulty, I enjoyed this one a lot!
[Hard]
  1. 00:49:583 (3,5) - after 00:48:917 (1,2) - this pattern it is very easy to misread 00:49:583 (3,5) - these as a 1/4 pattern.

    Awesome!
[Insane]
  1. 00:15:084 (5,1) - I would place (1) somewhere else, it does not belong to the previous combo, as it has a lot stronger instruments. Unstacking it to make flow more dynamic sounds like a good idea. example
  2. 00:28:083 (2) - you don't use many sliders like this one, in fact, I haven't seen any before. It looks pretty random, so try a slider with a regular shape insntead?
    Note: 01:06:083 (1) - 01:08:750 (1) - you use only two more sliders like the one above. They feel pretty inconsistent, so I'd recommend to make a less agressive curve for them.
  3. 00:40:250 (4,5,6) - the spacing change here can be easily misread as 1/4. Try to keep it more consistent and avoid antijumps? Or place a new combo on (4) or (5) for better readability of the antijump.

    Pretty neat. Good job.
[-Neipezi's Insane]
  1. 00:06:583 (2,3) - this is literally the only place in the intro where a 3/4 slider is used for mapping the instruments. IT feels very inconsistent, so either apply 3/4s later on or make this an 1/1 slider.
  2. 00:26:750 (4,5) - the stack here feels somewhat flow-breaking as it creates an artificial slowdown before the jumpy part.

    Nice one.
Looks like the set is quite a solid one.

~~~~~~~~~~~~~~~~~~~`

Best of luck!
Beomsan
키리토님 팬입니다
노티스 미 센파이~~~~~~~
Topic Starter
Affirmation

Beomsan wrote:

키리토님 팬입니다
노티스 미 센파이~~~~~~~
헐 이분을 아시는...?
Beomsan
저 플레이어때는 구곡 많이해서 ㅎ,,
Mafumafu
Hi!

It seems you've requested a mod from my queue!
Sadly it doesn't meet my standard of nomination. So I would just post some major issues with suggestions.

[Del's Easy]
Lack of rhythm consistency:
00:19:583 (1,2,3,4,1,2,3,4) - For this part, you are following completely 1/2 yet it looks quite differentiated from previous sections.
00:25:250 (1,2,3,1,2,3,4,1,2,3)
The two parts mentioned above are all vocal-oriented parts, yet they owns completely different rhythm. They need to be consistent.

Additionally:
00:17:250 (2) - Having variety in slider shapes is a nice idea, however this is too much.

[-Neipezi's Insane]
00:03:667 (1) - This slider is too old, better to follow the vocal here.
00:16:917 (1) - Lower SV works better here.
The spacings of your smooth and intense parts are almost the same. You need more variety and ups and downs during a map!
00:42:417 (3) - This stack is pretty hard to read due to current AR setting.

===================
Good luck!
Topic Starter
Affirmation

Bakari wrote:

[Hard]
  1. 00:49:583 (3,5) - after 00:48:917 (1,2) - this pattern it is very easy to misread 00:49:583 (3,5) - these as a 1/4 pattern.
    Awesome!
[Insane]
  1. 00:15:084 (5,1) - I would place (1) somewhere else, it does not belong to the previous combo, as it has a lot stronger instruments. Unstacking it to make flow more dynamic sounds like a good idea. exampleBut I want make 00:14:750 (3,5,1) - same flow.
  2. 00:28:083 (2) - you don't use many sliders like this one, in fact, I haven't seen any before. It looks pretty random, so try a slider with a regular shape insntead?
    Note: 01:06:083 (1) - 01:08:750 (1) - you use only two more sliders like the one above. They feel pretty inconsistent, so I'd recommend to make a less agressive curve for them. I'll think about it if others are say.
  3. 00:40:250 (4,5,6) - the spacing change here can be easily misread as 1/4. Try to keep it more consistent and avoid antijumps? Or place a new combo on (4) or (5) for better readability of the antijump. OMG I made triangle, I don't know why this triangle is error....fixed..

    Pretty neat. Good job.
No comment=fixed.
Thanks
Topic Starter
Affirmation

-Neipezi wrote:

Bakari wrote:

As per your request.

[-Neipezi's Insane]
  1. 00:06:583 (2,3) - this is literally the only place in the intro where a 3/4 slider is used for mapping the instruments. IT feels very inconsistent, so either apply 3/4s later on or make this an 1/1 slider. :arrow: 1/1 slide to change
  2. 00:26:750 (4,5) - the stack here feels somewhat flow-breaking as it creates an artificial slowdown before the jumpy part. :arrow: change. x228,192 to move

    Nice one. :arrow: thanks
thank u for moding
Euny

Bakari wrote:

[Euny's Normal]
  1. 00:24:083 (2,1) - minor - probably making them parallel would make the flow a bit better here. Give it a try and see if it works. ✔fixed
  2. 00:42:917 (3,2) - personally, I feel a bit uncomfortable with the stack. Would prefer to have these two unstacked, forming a triangle with 00:43:583 (1) - for better readability. ✔fixed
  3. 00:44:750 (1) - would finish this one 1/2 earlier as this is where the vocals fade. And then add 00:45:417 - a circle here for the vocals and because polarity would require us to have a circle here. 00:45:250 - this sound feels strong for me and i think its nice to end of slider.
  4. 01:13:917 (3,4,1) - to make the 3/2 gap between 4 and 1 more obvious, I would move (1) somewhere lower. It is definitely gives a more clear hint that the gap here is a lot bigger than it was between the previous beats. example ✔fixed

    Great difficulty, I enjoyed this one a lot!
thanks for mod bakaring<3

업뎃해주세요~
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48583
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6083,16917,27583,38250,46250,75417
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:Yumeiro Parade
TitleUnicode:夢色パレード
Artist:Rhodanthe*
ArtistUnicode:Rhodanthe*
Creator:Neoskylove
Version:Euny's Normal
Source:ハロー!!きんいろモザイク
Tags:Hello!! Kin-iro Mosaic season 2 TV Size op opening -Neipezi Euny Del05
BeatmapID:982752
BeatmapSetID:453345

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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390,112,76751,6,0,P|403:167|400:237,1,110,0|0,3:0|3:0,0:0:0:0:
323,311,77417,2,0,P|310:257|312:195,1,110,0|0,3:0|3:0,0:0:0:0:
390,112,78083,6,0,B|307:83|307:127|226:95,1,165,4|8,3:2|0:0,0:0:0:0:
133,20,78917,2,0,L|109:72,1,55,0|0,3:0|3:0,0:0:0:0:
109,191,79417,6,0,B|160:203|160:170|217:190,1,110,4|0,3:2|3:0,0:0:0:0:
275,208,79917,1,8,0:0:0:0:
275,208,80084,2,0,L|279:84,1,110,0|0,3:0|3:0,0:0:0:0:
387,45,80751,6,0,B|384:159,1,110,4|0,3:2|3:0,0:0:0:0:
382,215,81251,1,8,0:0:0:0:
449,315,81584,2,0,L|504:334,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
392,337,82084,6,0,B|336:345|337:310|279:324,1,110,4|0,3:2|3:0,0:0:0:0:
224,327,82584,2,0,P|219:299|209:274,1,55,8|0,0:0|0:0,0:0:0:0:
89,257,83084,2,0,L|21:266,1,55,0|8,3:0|0:0,0:0:0:0:
12,207,83417,6,0,P|72:154|72:74,1,165,4|8,3:2|0:0,0:0:0:0:
186,31,84251,2,0,L|252:48,1,55,0|0,3:0|0:0,0:0:0:0:
296,64,84584,1,8,0:0:0:0:
296,64,84751,6,0,P|268:110|269:165,1,110,0|0,3:0|3:0,0:0:0:0:
355,250,85417,2,0,L|255:306,1,110,4|0,3:2|0:0,0:0:0:0:
209,338,85917,1,8,0:0:0:0:
123,253,86250,6,0,L|226:197,1,110,8|0,0:2|3:0,0:0:0:0:
268,164,86750,2,0,P|239:136|341:157,1,330,4|0,0:2|0:0,0:0:0:0:
HelloSCV
m4m

[Del's Easy]
  1. 00:05:417 (4) - consider adding a whistle on slider start, it is in harmony with 00:04:750 (3) - this
  2. 00:17:250 (2) - need Normal sampleset on slider end for consistency
  3. 00:22:917 (2) - i think current rhythm feels quite weird because the vocal sound takes main portion of this part, so try changing that like this
  4. 00:51:250 (5) - add normal sampleset
  5. 01:04:583 (5) - ^
[Euny's Normal]
  1. 00:42:083 (1,3) - 드럼소리 맞춰서 클랩 넣으셨는데 여기 두개 슬라이더에도 적절하게 넣으시는건 어떨까요?
  2. 00:48:917 - 키아이 부분도 같은 볼륨으로 유지되는게 좀 아쉬운데 60%정도로 키우시면 좋을거같아요
[Hard]
  1. 00:05:417 (5) - 슬라이더 머리에 휘슬들어가면 잘 어울리네요
  2. 00:17:917 (3) - 노말 샘플셋 까먹으신듯
  3. 01:04:583 (7) - ^ 슬라이더 머리쪽
  4. 01:26:750 (3) - 노래 마지막부분이기도 하고 강조도 되고있어서 마지막 노트는 점프를 좀 주시는게 더 좋을거 같아요 http://puu.sh/qEhwo/ebf5075067.jpg 이런거나 http://puu.sh/qEhxA/19a0108fef.jpg 이런식으로?
[Insane]
  1. 00:08:083 (3) - 노말 휘슬 적절하게 사용하셨는데 여기만 빠져있으니 좀 어색한거같아요, 에디션 바꾸셔서 노말휘슬 넣으시는건 어떨까요?
  2. 00:16:917 - 이런 초록색선은 딱히 아무런 역할을 안하는거 같은데 지우시는게 좋을거같아요, 뒤에도 몇개 더 있는데 필요하시면 다 집어드릴게요 (귀찮은건아니고...)
  3. 00:40:583 (6) - 노말보다는 드럼샘플셋이 더 나을거같아요
  4. 01:04:583 (4) - 노말 샘플셋 빠진거같네요
[-Neipezi's Insane]
  1. 00:03:667 (1) - 노래 도입부이기도하고 보컬소리가 명확한데 스피너로 처리하는건 좀 어색하지 싶어요 http://puu.sh/qBOOy/6788d6d58e.jpg 이런식으로 스피너대신 다른 오브젝트들로 리듬 맞춰주시는게 좋을거같아요 스피너도 뒤쪽에 하나만 있는게 더 나은거같구요
  2. 00:13:417 (3,1) - 음이 갑자기 높아지는 부분인데 스택은 좀 어색한느낌이 드는거같아요 차라리 1.0으로 두시거나 점프를 조금 넣으시는건 어떨까요?
  3. 00:14:083 (3) - 머리쪽에 노말 피니시 추가하시면 좋을거같아요 뒤쪽에서도 넣으셨고 노래하고도 잘 맞아서 추천드려요
  4. 00:16:417 (1) - 뉴콤보를 여기 두시는 것 보다 00:16:083 (5) - 여기 슬라이더에 넣으시는게 리듬하고도 잘맞고 새로운 패턴을 보여준다 하기에도 무리가 없어보여서 더 나아보여요
  5. 00:22:583 (1) - 딱히 강조되는 부분도 아니고 해서 뉴콤보가 굳이 들어갈 필요는 없어보여요
  6. 00:51:083 (2,3) - 여기두개 샘플셋이 바뀐거같아요
  7. 01:06:083 (1) - 이 뉴콤보는 그다지 필요해보이지 않는데 지우시는건 어떨까요?
  8. 01:06:750 (1) - ^
아귀찮닫ㄷㄷㄷㄷㄷㄷㄷㄷ나머지는 나중에 마무리할게요
Topic Starter
Affirmation
할거없어서 네피지님 맵 구경중

[Neipezi's Insane]
00:02:917 (1,2,3,4) - 정삼각형 만들어주시면 예쁠듯?
00:10:750 (3,2) - 이렇게 두개가 대칭이면 좋을 것 같네얌
00:17:750 (4,2) - 스택 에러 같은데 스택 해주세얌
00:33:417 (2,3,4,5,6) - 이런 두배 디스턴스가 헷갈릴 것 같은 느낌이 듭니다. 뭐 저는 아니지만 인세인 입문자들이 보기엔 상당히 힘들수도
00:32:750 (5,1) - 스택에러
00:37:750 (1,1) - 블랭킷 해주시면 예쁠것 같네염 http://osu.ppy.sh/ss/5897246
00:42:417 (3,4,5) - ^00:33:417 (2,3,4,5,6) -
00:48:583 (1) - 1/8?1/6? 이건 리듬 잘 모르겠...ㅠ
00:56:917 (1,2,3,4) - 뭔가 플레이하기 상당히 어려운것 같은데염... 많이 꼬여있어서...
01:09:917 (3,4) - 아니 님ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ간격ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ http://osu.ppy.sh/ss/5897259 이렇게만 해줘도 될듯 한뎁
01:12:583 (5,1) - 조금 어색해보이는 스택이에요.
01:23:417 (1,2,3,4) - 얘랑 00:14:083 (3,4,1,2) - 얘랑 같은 음악 파트인데 리듬이 달라서 조금 이상하다는 느낌이 들었습니다. 00:14:750 - 여기는 비트가 없는데 01:24:083 - 여기 비트가 있다는게 좀 어색하네얌.
01:25:750 (2,1) - 스택 에러

제껀 답변 안해주셔도 되얌
Topic Starter
Affirmation
@SCV fixed all.
GugUCorn
From ingame pm

[General]

  1. Song Setup에서 Design탭에 Enable countdown 체크해제(모든 난이도에 해당)
  2. Song Setup에서 Design탭에 Widescreen support 체크해제(Del's Easy,Euny's Normal,Insane 난이도에 해당)
  3. 비디오 오프셋이 살짝 안 맞는 것 같아요. design탭에서 오른쪽 상단에 비디오 오프셋을 -417ms 정도로 고쳐주세요.(이건 구지 안 고쳐도 상관없어요ㅎㅎ)
[Del's Easy]

  1. 00:17:250 (2) - Add Sampeset Normal on slider of tail.
  2. 00:37:750 (4) - Swap hitsound like slider head is Sampleset Drum Finish and Slider tail is Sampleset Normal NoHitsound.
  3. 00:51:250 (5) - It is good that SampleSet Normal than Additions Normal.
  4. 00:55:583 (3) - Change it to Curve Slider like this. https://puu.sh/qI1j3/a5ba61b164.png
  5. 01:04:583 (5) - Sampleset Normal
  6. 01:06:917 (5) - Curve Slider than Straight Slider
  7. 01:08:583 (2) - Change SampleSet drum to Normal(Additions is Auto)
  8. 01:10:250 (1) - Add Additions Soft finish on slider head. and Sampleset drum is not bad, but I recommend change addition auto.
  9. 01:12:250 (3,1) - Emphasizing as whistle and Sampleset Normal and additions is auto.
  10. 01:15:417 (1) - finish on slider head
  11. 01:26:750 (2) - Sampleset normal and expand it to 01:27:750.

[Euny's Normal]

  1. 00:08:750 (1,2) - 블랭킷 수정해주세요 요런 식으로요 https://puu.sh/qIZzk/eefbcf5bf7.png
  2. 00:22:250 (1) - 00:16:917 (1) / 00:19:583 (1)에 피니쉬 넣은 것처럼 여기도 피니쉬 넣는게 낫지 않을까요?
  3. 00:42:917 (3) - 다음 슬라이더 모양에 따라서 곡선 슬라이더가 낫지 않을까 싶어요
  4. 00:45:583 (2) - 머리하고 리버스 부분에 드럼 피니쉬 괜찮을 것 같아요
  5. 00:48:583 (2) - 드럼 피니쉬보단 소프트 피니쉬가 강조시키는데 좋을 것 같아요
  6. 00:54:250 (1) - 심벌즈 소리가 살짝 나는데, 애디션 노말으로 피니쉬넣는게 좋을 것같습니다
  7. 01:10:250 (1,2,3,4) - (1)번 슬라이드 머리에 피니쉬보단 클랩, (2), (3)번 슬라이드 머리엔 클랩을 넣어주시고, (4)번 슬라이드에는 앞뒤 순서대로 클랩과 피니쉬를 넣는게 나을 듯 합니다. 5번 슬라이드 까지 힛사가 없어서 약간 허전한 느낌이 없진않네요
  8. 01:14:250 (4) - 머리하고 리버스에 피니쉬 넣으셨는데, 클랩이 낫지 않을까 싶습니다. 잇차오! 할때 음이 다르니까요..
  9. 01:26:750 (2) - 이부분은 볼륨이 10%라서 넣으나 마나겠지만, 끝에 드럼 피니쉬 넣는것도 나쁘지 않아요
[Hard]

  1. 00:16:083 (7) - 뉴콤보?
  2. 00:38:083 (8) - (7)번에 피니쉬 넣었듯이 여기도 드럼 피니쉬넣는것도 좋아요
  3. 00:38:917 (3,4) - 00:41:583 (3,4)에 휘슬 넣었듯이 휘슬 넣어주세요
  4. 00:50:917 (7) - 뉴콤?
  5. 00:59:917 (2) - Crtl+G 추천
  6. 01:01:583 (7) - 뉴콤?
  7. 01:04:583 (7) - 애디션을 오토로 해주시고, 샘플셋을 노말로 해주세요
  8. 01:10:250 (1) - 슬라이더 머리에 소프트 피니쉬
  9. 01:12:250 (5,6,1) - 똑같이 애디션을 오토, 샘플셋을 노말로 하는게 좋아요
  10. 01:14:250 (4) - 뉴콤보
  11. 01:15:417 (1) - 머리에 노말 피니쉬
[-Neipezi's Insane]

  1. 00:38:083 (3) - 드럼 피니쉬
  2. 00:42:917 (7) - 뉴콤보?
  3. 01:07:917 (3,3) - 샘플셋 노말로 해주세요 00:46:250 (1,2,3,4,5,6,7,1)나 01:23:917 (2,3,4) 처럼..
[Insane]

  1. 00:04:250 (2,3) - 00:01:583 (2,3,1) 이 부분에 휘슬을 넣은 것을 고려해서, 2번 서클에 휘슬, (3) 슬라이더 머리에 휘슬 넣어주세요.
  2. 00:05:417 (1,2) - 휘슬 넣는 거 추천 드려요. 슬라이더 부분은 앞에만요.
  3. 00:08:250 (4) - 간격 일정하게 하기위해 이 노트를 (192,88) 으로 옮겨주세요. (3)부터 (6) 사이 간격이 1.30x가 되도록해주세요.
  4. 00:14:750 (3) - 드럼 힛사 피니쉬 넣어주세요
  5. 00:17:917 (3) - 샘플셋 노멀해주세요
  6. 00:20:083 (2) - 뒤에 휘슬을 넣으신게 드럼 소리를 강조시키려는 의도인 것 같은데, 00:17:417 (2,1,2) 부분에 소프트 휘슬을 넣었으니까 소프트 힛사로 넣는게 통일되고 좋을 것 같아요..
  7. 00:27:250 (1) - 샘플셋 노멀해주세요
  8. 00:38:083 (5) - 드럼 피니쉬 추천 드립니다^^
  9. 00:38:917 (3,4) - 뒷부분에 휘슬 넣어주세요. 00:41:583 (3,4) 에 휘슬을 넣었으므로..
  10. 00:45:833 (6) - 드럼 피니쉬
  11. 00:45:917 (7) - 이건 그대로 피니쉬 넣어주세요
  12. 00:47:250 (1,2) - 뉴콤보 바꾸는 게 좋을 것 같아요
  13. 00:48:583 (1) - 클랩보단 피니쉬 추천드려요(동시에 넣으셔도되고요ㅎㅎ;)
  14. 00:58:917 (4) - 뉴콤보..?
  15. 01:08:583 (7) - 샘플셋을 노멀로 바꿔주세요
  16. 01:10:250 (1) - 머리에 샘플셋 소프트 피니쉬 넣어주세요
  17. 01:12:917 (1) - ^
  18. 01:15:417 (1) - 머리에 노멀 피니쉬
  19. 01:17:917 (5) - 드럼 힛사보단 노멀 힛사가 낫다고 생각합니다
  20. 01:27:639 (2) - 맨 끝에 드럼 피니쉬

힛사 위주로 모딩해봤습니다...조금이나마 도움이 됬으면 좋겠네요ㅎㅎ

Good Luck! ;)
SnowNiNo_
k here is your mod :>

  • [-Neipezi's Insane]
  1. 00:03:417 (4,1) - i would say make the spacing a bit bigger for more emphasis
  2. 00:06:083 - make this clickable makes more sense cuz is rly intense
  3. 00:13:417 (3,1) - stack here seems inconsistent to your whole structure.. cuz the gap is not 1/1 and you do stack on 1/1 after 00:14:583 (4,1) -
  4. 00:16:583 (2,3) - spacing here should be maller cuz the trump pitch on 3 is rather low
  5. 00:21:417 (3,4) - 00:23:417 (6,7) - same here
  6. 00:42:083 (1) - if you nc here then 00:42:083 (1,2) - should be a slider instead cuz the vocal that you NC it
  7. 00:51:250 (3,4) - spacing here should be the same as 00:50:917 (1,2) - cuz the vocal sound the same, makes no snese to decreased here
  8. 00:52:417 (4,5) - i would say the flow is better if ctrl + g and fix the shape a bit xdd
  9. 00:52:250 (3,4,5,1,2,3,4) - try this instead, flow is much better and the spacing is more consist
  10. 01:05:250 (3,4) - 01:08:416 (2,3) - stack here makes no sense to me lol
  • [Insane]
  1. 00:08:750 (1) - should get more emphasized
  2. 00:10:750 (3,4) - looks nicer if you spaced more xd
  3. 00:24:750 - 00:30:083 - add a notes make the flow more smooth imo
  4. 00:42:917 (4,5) - rhythm should be like this
  5. 01:26:750 (1) - this could be more nicer lol
k
Topic Starter
Affirmation

-Neipezi wrote:

TaMul wrote:

From ingame pm
[-Neipezi's Insane]

  1. 00:38:083 (3) - 드럼 피니쉬 :arrow: okay fixed
  2. 00:42:917 (7) - 뉴콤보? :arrow: 야다
  3. 01:07:917 (3,3) - 샘플셋 노말로 해주세요 00:46:250 (1,2,3,4,5,6,7,1)나 01:23:917 (2,3,4) 처럼.. :arrow: 야다
Good Luck! ;)

SnowNiNo_ wrote:

k here is your mod :>

  • [-Neipezi's Insane]
  1. 00:03:417 (4,1) - i would say make the spacing a bit bigger for more emphasis
  2. 00:06:083 - make this clickable makes more sense cuz is rly intense :arrow: Integrated into one
  3. 00:13:417 (3,1) - stack here seems inconsistent to your whole structure.. cuz the gap is not 1/1 and you do stack on 1/1 after 00:14:583 (4,1) - :arrow: okay slider to change
  4. 00:16:583 (2,3) - spacing here should be maller cuz the trump pitch on 3 is rather low
  5. 00:21:417 (3,4) - 00:23:417 (6,7) - same here
  6. 00:42:083 (1) - if you nc here then 00:42:083 (1,2) - should be a slider instead cuz the vocal that you NC it
  7. 00:51:250 (3,4) - spacing here should be the same as 00:50:917 (1,2) - cuz the vocal sound the same, makes no snese to decreased here
  8. 00:52:417 (4,5) - i would say the flow is better if ctrl + g and fix the shape a bit xdd
  9. 00:52:250 (3,4,5,1,2,3,4) - try this instead, flow is much better and the spacing is more consist :arrow: good
  10. 01:05:250 (3,4) - 01:08:416 (2,3) - stack here makes no sense to me lol
k
Topic Starter
Affirmation

TaMul wrote:

From ingame pm

[General]

  1. Song Setup에서 Design탭에 Enable countdown 체크해제(모든 난이도에 해당)
  2. Song Setup에서 Design탭에 Widescreen support 체크해제(Del's Easy,Euny's Normal,Insane 난이도에 해당)
  3. 비디오 오프셋이 살짝 안 맞는 것 같아요. design탭에서 오른쪽 상단에 비디오 오프셋을 -417ms 정도로 고쳐주세요.(이건 구지 안 고쳐도 상관없어요ㅎㅎ)
[Hard]

  1. 00:16:083 (7) - 뉴콤보?2틱 기준으로 뉴콤보를 일정하게 넣었습니다. 필요 없을것 같습니다.
  2. 00:38:083 (8) - (7)번에 피니쉬 넣었듯이 여기도 드럼 피니쉬넣는것도 좋아요
  3. 00:38:917 (3,4) - 00:41:583 (3,4)에 휘슬 넣었듯이 휘슬 넣어주세요
  4. 00:50:917 (7) - 뉴콤?
  5. 00:59:917 (2) - Crtl+G 추천스택 의도
  6. 01:01:583 (7) - 뉴콤?
  7. 01:04:583 (7) - 애디션을 오토로 해주시고, 샘플셋을 노말로 해주세요
  8. 01:10:250 (1) - 슬라이더 머리에 소프트 피니쉬
  9. 01:12:250 (5,6,1) - 똑같이 애디션을 오토, 샘플셋을 노말로 하는게 좋아요
  10. 01:14:250 (4) - 뉴콤보
  11. 01:15:417 (1) - 머리에 노말 피니쉬
[Insane]

  1. 00:04:250 (2,3) - 00:01:583 (2,3,1) 이 부분에 휘슬을 넣은 것을 고려해서, 2번 서클에 휘슬, (3) 슬라이더 머리에 휘슬 넣어주세요.
  2. 00:05:417 (1,2) - 휘슬 넣는 거 추천 드려요. 슬라이더 부분은 앞에만요.
  3. 00:08:250 (4) - 간격 일정하게 하기위해 이 노트를 (192,88) 으로 옮겨주세요. (3)부터 (6) 사이 간격이 1.30x가 되도록해주세요.흠...00:08:250 (4) - 뭔가 여기를 강조하고 싶기도 하고 00:08:250 (4,5,6) - 삼각형 흐름을 잡아놓을거라 패스합니다.
  4. 00:14:750 (3) - 드럼 힛사 피니쉬 넣어주세요
  5. 00:17:917 (3) - 샘플셋 노멀해주세요
  6. 00:20:083 (2) - 뒤에 휘슬을 넣으신게 드럼 소리를 강조시키려는 의도인 것 같은데, 00:17:417 (2,1,2) 부분에 소프트 휘슬을 넣었으니까 소프트 힛사로 넣는게 통일되고 좋을 것 같아요..
  7. 00:27:250 (1) - 샘플셋 노멀해주세요
  8. 00:38:083 (5) - 드럼 피니쉬 추천 드립니다^^
  9. 00:38:917 (3,4) - 뒷부분에 휘슬 넣어주세요. 00:41:583 (3,4) 에 휘슬을 넣었으므로..
  10. 00:45:833 (6) - 드럼 피니쉬
  11. 00:45:917 (7) - 이건 그대로 피니쉬 넣어주세요
  12. 00:47:250 (1,2) - 뉴콤보 바꾸는 게 좋을 것 같아요? 뭘 바꿔염...?
  13. 00:48:583 (1) - 클랩보단 피니쉬 추천드려요(동시에 넣으셔도되고요ㅎㅎ;)
  14. 00:58:917 (4) - 뉴콤보..?
  15. 01:08:583 (7) - 샘플셋을 노멀로 바꿔주세요
  16. 01:10:250 (1) - 머리에 샘플셋 소프트 피니쉬 넣어주세요
  17. 01:12:917 (1) - ^
  18. 01:15:417 (1) - 머리에 노멀 피니쉬
  19. 01:17:917 (5) - 드럼 힛사보단 노멀 힛사가 낫다고 생각합니다
  20. 01:27:639 (2) - 맨 끝에 드럼 피니쉬

힛사 위주로 모딩해봤습니다...조금이나마 도움이 됬으면 좋겠네요ㅎㅎ

Good Luck! ;)
일단 힛사는 냅두겠습니다...
제너럴은 몰아서 고칠게욤

SnowNiNo_ wrote:

k here is your mod :>



  • [list:1337][Insane]
  1. 00:08:750 (1) - should get more emphasizedI think h\now is okay.
  2. 00:10:750 (3,4) - looks nicer if you spaced more xdumm... 00:11:083 (4,1) - but this spacing....XD
  3. 00:24:750 - 00:30:083 - add a notes make the flow more smooth imoI want to stop flow
  4. 00:42:917 (4,5) - rhythm should be like this00:43:250 - I think this part has drum
  5. 01:26:750 (1) - this could be more nicer lol?
k
Len
no kds recheck



Hard:

하드에 적합한 난이도인것같네요.


Insane:

잘만드셨네요 잡을곳이 없습니다.



나머지 난이도도 완벽한것같습니다. 아무리 체크해도 나쁜것같은 패턴은 없네요 굿럭
Topic Starter
Affirmation
.........ㅠ
Gloria Guard
??????????????

Edit : 닉네임 밑에 노미네이터 뱃지가 없었다면 단순한 장난일텐데, 노미네이터라는 뱃지가 붙어있으니 매퍼 두번 죽이기. ㅋㅋ 사스가 렌쨩
Topic Starter
Affirmation

Gloria Guard wrote:

??????????????
넹?
Beomsan
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Topic Starter
Affirmation
웃지마욧ㅠㅠ
HelloSCV

Gloria Guard wrote:

??????????????

Edit : 닉네임 밑에 노미네이터 뱃지가 없었다면 단순한 장난일텐데, 노미네이터라는 뱃지가 붙어있으니 매퍼 두번 죽이기. ㅋㅋ 사스가 렌쨩
일단 화가나시더라도 조금만 냉정하게 판단을 해주시고. 모쪼록 잘 해결 됐으면 좋겠네요
Len
ㅋㅋ
-NanoRIPE-
hi as promised

[Metadata]
looks fine

[General]
  1. Disable Countdown for Easy diff
  2. Add special hitsound? like "Soft-sliderslide" to make the slider slient? or something ~
  3. Can you use another bg? because your bg just 1024x768,i know its rankable but the size still low imo
  4. also maybe Put the Character name (Rhodante* member) in Tags?
[Easy]
01:26:750 (2) - saya rasa slidertailnya harus di 01:27:750 karena suara drumnya nggk dpt gitu

well diff ini udah bagus banget

[Normal]
00:08:750 (1,2) - blanket is kinda off here

nice diff bro

[Hard]
00:02:917 (1) - i think here should be nc because the word "Mada-Mada" looks strong here
00:13:250 (5,7,8) - this pattern make me confuses xd
00:14:083 (1) - blanket is kinda off here
00:21:750 (7) - can you move this to (340,189)? so it will make flow better with slider (6) and (7)
00:26:917 (6) - move this little bit down for good flow
00:40:917 (1,2,3) - i'm not really like the pattern here xd looks odd imo (maybe ctrl j slider (2) or make straight slider all of that slider)
00:45:417 (6) - curve slider here? because too edgy imo
01:22:583 (2,4,5) - ohh not this again xd

[Insane]
00:16:083 (4,6) - imperfect blanket
00:19:083 (5) - move to (256,132)? to make the flow better imo
00:21:417 (4,5) - i'm just curious,why you make this pattern a jump and then you follow ds at 00:18:750 (4,5) (they have same rhythm and same vocal to emphatize it but you make a jump here)
00:55:917 (2) - move to (256,36) for better placement?
01:23:917 (2,3,4,5,6) - make the pattern same as 00:14:583 (2,3,4,5,6) for consitency?

[Neipezi]
00:03:667 (1) - Questionable spinner (I Suggest map something around here and start the spinner at 00:04:750)
00:13:750 (1) - stack this with 00:13:250 (2) or somewhere so it make the circle see clearly
00:26:417 (2,4) - blanket would be great
00:32:417 (4,5) - swap it (it looks awkward rhythm imo)
01:03:417 (1,3) - can you avoid this overlap? for consistency
01:06:083 (1) - unnecessary nc
01:21:417 (2,4) - what about stacked?
01:22:750 (4) - move to (380,240) then blanket it with 01:23:250 (6) ?
01:23:417 (1,3) - overlap
01:24:583 (4) - move to (200,208) for better flow imo
01:25:250 (2) - unstack it and move to 01:25:250 (384,304) because i think stack not a good choice here
01:27:639 (2) - move little bit down? so the slidertail (1) immediatelty below sliderhead (2)

ok thats it from me~
GL!
Gloria Guard

HelloSCV wrote:

Gloria Guard wrote:

??????????????

Edit : 닉네임 밑에 노미네이터 뱃지가 없었다면 단순한 장난일텐데, 노미네이터라는 뱃지가 붙어있으니 매퍼 두번 죽이기. ㅋㅋ 사스가 렌쨩
일단 화가나시더라도 조금만 냉정하게 판단을 해주시고. 모쪼록 잘 해결 됐으면 좋겠네요

흠..... 말투때문인지는 모르겠지만 저글이 화난걸로 보이면 저는 조금 의외네여;; 저건 100% 장난식으로 쓴글인데 남들이 보기엔 비꼬면서 화내는글로 보였나본데.. 저 글에 대해서 별의미 없어요 따로 오해는 안했으면 좋겠네요 개인적으로 렌님이랑 사이가 안좋은게 아니라서 조흔 결과가 있기를 빠람
Topic Starter
Affirmation

-NanoRIPE- wrote:

hi as promised

[Metadata]
looks fine

[General]
  1. Disable Countdown for Easy diff
  2. Add special hitsound? like "Soft-sliderslide" to make the slider slient? or something ~
  3. Can you use another bg? because your bg just 1024x768,i know its rankable but the size still low imo
  4. also maybe Put the Character name (Rhodante* member) in Tags?
[Easy]
01:26:750 (2) - saya rasa slidertailnya harus di 01:27:750 karena suara drumnya nggk dpt gitu

well diff ini udah bagus banget

[Normal]
00:08:750 (1,2) - blanket is kinda off here

nice diff bro

[Hard]
00:02:917 (1) - i think here should be nc because the word "Mada-Mada" looks strong herefor pattern.
00:13:250 (5,7,8) - this pattern make me confuses xdfor emphasize,
00:14:083 (1) - blanket is kinda off here
00:21:750 (7) - can you move this to (340,189)? so it will make flow better with slider (6) and (7)for stack
00:26:917 (6) - move this little bit down for good flowUmmm..Just followed distance and Ctrl+G
00:40:917 (1,2,3) - i'm not really like the pattern here xd looks odd imo (maybe ctrl j slider (2) or make straight slider all of that slider)It's okay enough. I think
00:45:417 (6) - curve slider here? because too edgy imoalready curved...?
01:22:583 (2,4,5) - ohh not this again xd ^

[Insane]
00:16:083 (4,6) - imperfect blanket
00:19:083 (5) - move to (256,132)? to make the flow better imofor stack.
00:21:417 (4,5) - i'm just curious,why you make this pattern a jump and then you follow ds at 00:18:750 (4,5) (they have same rhythm and same vocal to emphatize it but you make a jump here)
00:55:917 (2) - move to (256,36) for better placement?for distance and symmetry.
01:23:917 (2,3,4,5,6) - make the pattern same as 00:14:583 (2,3,4,5,6) for consitency?

[Neipezi]
00:03:667 (1) - Questionable spinner (I Suggest map something around here and start the spinner at 00:04:750)
00:13:750 (1) - stack this with 00:13:250 (2) or somewhere so it make the circle see clearly
00:26:417 (2,4) - blanket would be great
00:32:417 (4,5) - swap it (it looks awkward rhythm imo)
01:03:417 (1,3) - can you avoid this overlap? for consistency
01:06:083 (1) - unnecessary nc
01:21:417 (2,4) - what about stacked?
01:22:750 (4) - move to (380,240) then blanket it with 01:23:250 (6) ?
01:23:417 (1,3) - overlap
01:24:583 (4) - move to (200,208) for better flow imo
01:25:250 (2) - unstack it and move to 01:25:250 (384,304) because i think stack not a good choice here
01:27:639 (2) - move little bit down? so the slidertail (1) immediatelty below sliderhead (2)

ok thats it from me~
GL!
DeRandom Otaku
alright
[General]
  1. Seems Fine
[Neipezi]
  1. 00:07:750 (2) - u could copy the same shape as 00:07:417 (1) - , visuals would look nicer that way
  2. 00:08:083 (3,4,1) - use consistent spacing here? There is no spacial sound at 00:08:583 - that u need to emphasize so giving it higher spacing makes no sense
  3. 00:15:250 (2,3) - The transition is kinda awkward since 2 doesnt flow well towards 3 , its kinda messed up
  4. 00:17:750 (4) - the vocal at the repeat of the slider 00:18:083 - is actually louder than the vocal that the slider head supports so u should make it clickable
  5. 00:27:417 (2,2) - the overlap looks kinda bad , would be cool if u avoid it
  6. 00:36:750 - consider adding a soft addition finish on slider start since heres a cymbal sound in the song
  7. 00:47:417 (1) - u dont need this nc
  8. 01:08:416 (2,3) - This is not a good idea since 01:08:583 (3) - Supports a loud vocal which is stacked under (2) that way its getting no emphasis at all . a jump here would be a lot cooler
  9. 01:12:917 (1) - why is this stacked under 01:12:583 (5) - ? there should be a jump here aswell like i said in the above suggestion
  10. 01:14:917 - i dont see a reason for u to decrease SV here since the pitch here is same as 01:15:417 - or is there any spacial reason for that?
  11. 01:26:750 (1) - the slider start of this slider supports one of the loudest sound of the song which is a must to be emphasized so i would suggest u to rather put a jump here aswell just like in the "Insane" difficulty , u can see theres a big jump in that diff which gives proper emphasis to the cymbal sound
  12. also could u set the tickrate to 1? i dont think u need tick rate 2 and since other diffs have tickrate 1 also so u should change that in your difficulty to be consistent with the rest of the set
[Insane]
  1. 00:13:917 (4,1) - This jump is abit too spaced compared to the spacing between 00:12:750 (1,2,3,4) - . it does look nice but it feels like the jump is forced
  2. 00:21:750 (5,1) - could fix stack
  3. 00:27:417 (2,1) - spacing between these two should be same or higher than 00:27:250 (1,2) - since there is a cymbal sound at 00:27:583 - which u need to emphasize more
  4. 00:29:750 (4) - The sliderend supports a pretty loud sound . its louder than the sound which the sliderhead supports so i would suggest u make it clickable
  5. 00:36:750 - there is a cymbal sound in the background and u could use a soft addition finish hitsound to represent it
  6. 00:47:750 (3) - add nc to emphasize the instrument more
  7. 00:51:250 (5,6) - 00:50:917 (3,4) - i highly suggest u to use same spacing between both jumps since the pitch of the song is same
  8. 00:52:417 (4,5) - ctrl+g'ing this plays much better
  9. 00:59:416 (6,1) - spacing between these should be higher than 00:59:083 (3,4) - because the kiai starts there and there is loud cymbal sound which needs emphasis
  10. 01:17:917 (5) - remove finish
[Hard]
  1. 00:11:417 (1) - Need more emphasis for this because of the cymbal
  2. 00:13:917 (8,1) - spacing between these should be higher or same as 00:13:750 (7,8) - since the pitch at 00:14:083 - is more intense
  3. 00:15:417 (5,7) - could u probably overlap these a bit more the current one looks messy
  4. 00:22:250 (1,4) - They slightly touch each other which look uuugly af :< please avoid this overlap
  5. 00:27:583 (1,4) - stack error
  6. 00:35:083 (7,1) - stack these for consistency? its not really a big deal but u stacked patterns like these before such as 00:32:417 (7,1) - 00:24:417 (7,1) - etc so i think u should stack 00:35:083 (7,1) - also but its really not that big of a deal
  7. 01:15:917 (2,3) - This kinda threw me off . the spacing is a bit too high compared to the rest and there is no spacial sound or instrument at 01:16:250 - which u need to emphasize so nerf this spacing a little
[Euny]
  1. 00:22:750 - 00:23:083 - These are some pretty important vocals i think they should be supported by some kind of object , even a sliderend would work but sliderslider isnt enough for these
  2. 00:33:417 - 00:33:750 - same goes for these
  3. 00:42:583 (2) - replace with 1/2 slider instead ? because theres a vocal at red tick which shouldnt be ignored
  4. 00:47:417 (1) - it shouldnt be stacked under 00:47:250 (4) - since the song is getting more intenser fastly i would rather use DS for 00:47:250 (4,1) - because stacking them dont give any emphasis to the loud vocal at 00:47:417 -
[Del]
  1. 00:02:083 - unnecessary green timing point
  2. 00:11:417 (1,2,3) - for these i would suggest u to copy 00:11:417 (1) - and paste it at 00:12:250 - since they are both same in length and they support almost the same sound while for 00:13:083 (3) - u could use some variation since it supports 3 1/2 sounds in a row~ i hope u got my point
  3. 01:26:750 (2) - u can end this slider at 01:27:750 - so that it would support the drums also . it kinda feels empty right now since there is no object right now for those fdum sounds
ok thats it i guess. gl
Kencho
Umm…… check DeRandom Otaku's mod first?
Topic Starter
Affirmation

Kencho wrote:

Umm…… check DeRandom Otaku's mod first?
Oh. I forgot fixing That mod....
@NanoRipe, Derandom otaku
Neipezi said "didn't fixed anything."
Electoz

Neoskylove wrote:

Kencho wrote:

Umm…… check DeRandom Otaku's mod first?
Oh. I forgot fixing That mod....
@NanoRipe, Derandom otaku
Neipezi said "didn't fixed anything."
Please reply to the mods properly, rather than saying "didn't fix anything"
At least providing reasons why those suggestions aren't helpful to him will help us BNs a lot in the future so we can know mapper's intrepretation/intention on each part of the song.
Not to mention that modders need your reply as well so they can improve themselves.
Topic Starter
Affirmation

Electoz wrote:

Please respond to the mods properly, rather than saying "didn't fix anything"
At least providing reasons why those suggestions aren't helpful to him will help us BNs a lot in the future so we can know mapper's intrepretation/intention on each part of the song.
Sorry. But I'm not Neipezi, and Neipezi is banned mapper. So I got messenger from Neipezi, He said "Say Nanoripe And Derandom otaku that I didn't fixed anything." Anyway, I'll say it to Neipezi.
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