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Rhodanthe* - Yumeiro Parade

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My Angel RangE
예..?
헛소리 맵퍼라 .. 도움이 안될듯싶은데..

General
모든 난이도에서 카운트다운체크 헤제가 안되어 있네요.
하드 막난을 제외한 와이드 스크린 서포트? 체크 헤제가 안되어 있네요.

Hard
00:09:250 (2,3) - 흐름이 안맞는 싶네요..
00:19:083 (7,8,1) - DS 약간 달라요
00:34:083 (4,5,6) - ^
01:22:583 (2,3,4,5) - 조금 어렵게 보이는거같네요

오늘은 좀 급해서 여기까지..
Anxient
random english mod

insane
try stack leniency 4?

00:07:917 - theres a strong sound in here so maybe better if you dont ignore it. also give it more spacing for emphasis, osmething liek this? http://puu.sh/q3hEl/40995c9080.jpg
00:27:250 (5) - NC?
00:40:250 (4,5,6) - make them move like this. http://puu.sh/q3hKn/ced7205e0a.jpg helps empahsize (4) and flows better imo
00:42:417 (2) - maybe do this? http://puu.sh/q3hM2/e4b6711ff7.jpg theres emphasis on 4.
00:49:750 (4,5) - i think ctrl g is better
00:55:250 (3) - maybe better if you do somethig like this coz 3 has emphasis? http://puu.sh/q3in6/4780b5b340.jpg
00:56:750 (5) - a bit hard to read. try doing something like this http://puu.sh/q3iol/e739b74d7b.jpg
01:02:083 (6) - plays awkwardly. try doing this http://puu.sh/q3iqI/d1c8228d78.jpg imo helps emphasize (1) better
01:26:750 (1) - try to make this slider symmetrical?
Topic Starter
Affirmation
Updated.

[Hard]
01:23:083 (4,5) - fixed DS

[Insane]
00:27:250 (1) - NC
01:01:917 (5,6) - followed Anxient's suggestion.
00:56:083 (3,4,5) - ^

Thanks For mod!!
Ovoui
hi !


[Del's Easy]

00:00:917 (1) - it is a bit weird to begin the diff at the bottom because the whole approach circle is not visible, a suggestion to fix it (slider end of 1 is stacked with 3)
00:04:250 (2,3) - lack of consistency here, the song is like here 00:01:583 (2) - but the rhythm of the map is different.
00:05:417 (4,1) - these slider aren't perfectly parallel
00:17:250 (2,3) - the flow is broken between those sliders because of the shape of 2. After 2, it should more intuitive to play above



[Euny's Insane]

00:42:917 (3) - this slider sounds weird



[Hard]

00:02:583 (4) - i suggest you to change this slider to two circle because the mapping is mapped on the piano, but just after you used slider to map the vocal aswell 00:02:917 (5,6) - and it could be confus when you're playing it. It could be nice to use circle here 00:02:583 (4) - to show a difference.
00:14:583 (2,3) - a jump between those slider should fit well imo



[Insane]

00:06:583 (2,3,4,5,2,3,4,5) - this is good place for jump but these ones are too big imo
00:46:250 (1,2,1,2,1,2,1,2,3,4,5,6) - and these are too small imo



[Neipezi's Insane]

00:41:750 (2,1,2,3,4) - nice pattern but may be it's not readable enough because of this overlap 00:41:750 (2,3) - you should change it imo
00:57:083 (2) - if you want to follow the vocal for the pattern, you should delete this circle
00:57:583 (1,2) - this stack is weird to play and does not make any sense imo



reaaly nice mapset ! good luck to rank it o/

oh and here's the set i request you to mod https://osu.ppy.sh/s/386165
CaffeAmericano
Hard

  • 00:38:083 (8) - 완전 스텍 시키시면 조금 읽기 힘들 것 같은데, 살짝 비껴 놓는게 어떨가요

    00:48:917 (1,2) - 00:51:917 (2) - 스텍 된 듯 안 된 듯한 모양이 어색해요 > <; (여기는 스텍 해 놓으셨네요 ㅇㅅㅇ)

    01:04:083 (6,1,2) - 스텍?

Insane

  • 00:08:583 (6,1) - 여기 DS 를 00:05:917 (2,1) - DS 와 비슷하게 늘려서 강조 하는게 좋지 않을까요? 뒤 두 부분 00:09:750 (5,1) - 00:11:083 (4,1) - 보다 더 강조되야할 소리 같아요 (00:09:250 (2,3) - 여기두요)

    00:06:583 (2,3) - 3번은 거의 소리가 없는데 DS 가 2번보다 크네요.

    00:12:417 (5,1) - 여기 다운비트 flow break은 좋은데, DS 도 좀 늘려 주시면 좋을듯

    00:27:083 - 여기 비워두신게 조금 아쉽네요

    00:46:250 (1,2,1,2,1,2) - 비슷한 플로우가 있는 다른 부분은 그렇지 않은데(e.g. 00:57:250 (2,3,4,5,6) - 01:07:583 (1,2,3,4,5,6,7) - ), 여기만 NC 되 있는 의도를 잘 모르겠어요 ㅇㅅㅇ

    01:14:917 (4) - 스텍에대가 거리도 같아서 1/2 비트랑 햇갈릴수도 있을것 같아요. DS 를 늘려 주시거나, 이곳 01:14:583 (3) - 에 스텍 하시거나, NC 해주는게어떨까요?

    01:15:917 (2,3) - 위 00:06:583 (2,3) - 와 비슷한데, 여기 DS 큰 의도를 모르겠어요. 01:15:917 (2) - 가 오히려 더 강조되어야 하지 않나요?

Neipezi’s Insane

  • 00:03:667 (1,1) - I dislike this decision to cover all vocal and piano with spinners. Especially the spinner end at 00:06:083 -
    스피너가 보컬 피아노 다 커버하고 있는게 좋아보이지 않습니다

    00:07:917 - 00:11:250 - 00:12:583 - I think these drum beats should be clickable since the notes are following other strong drum beats faithfully around this part
    강한 드럼인데, 슬라이더 테일에 가려진게 아쉽습니다

    00:24:417 (2,2) - Perhaps this overlap can be avoided by making 00:24:917 (1,2) - blanket 00:24:417 (2) -
    오버렙이 좋아 보이지 않습니다. 00:24:917 (1,2) - 를 담요로 해서 00:24:417 (2) - 를 감싸주면 좀 더 깔끔할수도 있을것 같아요

    00:29:750 (4,5) - This flow seems bit awkward to me.
    플로우가 좋아 보이지 않네요

    00:37:750 (1,1) - Maybe a blanket here?
    여기 담요 어떨가요

    00:38:250 (1,1,3) - I think these overlaps can be more consistent
    오버랩 된 노트들을 좀 더 깔끔하게 정리해 주실수 있을것 같아요

    00:43:417 (9) - Consider not stacking this note. I think all the 1/4 beats that precedes 00:43:417 (9) - might confuse player into thinking this is also 1/4
    스텍 안 하는게 좋지 않을까요? 읽기 힘들 것 같습니다

    00:43:583 (1,2) - Doesn’t seem consistent with 00:40:917 (1) - and 00:38:250 (1) - … Am I missing something here =w=?
    위 세 부분 일관성이 없어 보이는데, 확인해 주시면 좋을것 같습니다

    00:57:750 (2) - Strong sound, consider not stacking?
    강한 보컬이라 스텍 안 하는게 좋을수도 있겠네요

    01:10:750 (2,3) - 01:11:250 (4,1) - Shouldn’t these have more consistent spacing?
    비슷한 DS 를 쓰는게 맞는것 같아요

    01:11:583 (1,2) - I think this should have larger DS than 01:11:250 (4,1) -
    01:11:583 (1,2) - DS 가 01:11:250 (4,1) - DS 보다 큰게 맞을것 같에요

    01:23:250 (6,2) - I heard this is not good: ( http://puu.sh/q42Lu/e861db9f23.jpg )
    살짝 겹쳐 있는게 좋아 보이지 않습니다

굳럭이요 <3
Topic Starter
Affirmation

CaffeAmericano wrote:

Hard

  • 00:38:083 (8) - 완전 스텍 시키시면 조금 읽기 힘들 것 같은데, 살짝 비껴 놓는게 어떨가요삼각형으로 바꿨습니다

    00:48:917 (1,2) - 00:51:917 (2) - 스텍 된 듯 안 된 듯한 모양이 어색해요 > <; (여기는 스텍 해 놓으셨네요 ㅇㅅㅇ)스택 다 되어있는데염

    01:04:083 (6,1,2) - 스텍?이미 되어있습니다.

Insane

[list]00:08:583 (6,1) - 여기 DS 를 00:05:917 (2,1) - DS 와 비슷하게 늘려서 강조 하는게 좋지 않을까요? 뒤 두 부분 00:09:750 (5,1) - 00:11:083 (4,1) - 보다 더 강조되야할 소리 같아요 (00:09:250 (2,3) - 여기두요)00:08:250 (4,5,6) - 삼각형 만들려구요

00:06:583 (2,3) - 3번은 거의 소리가 없는데 DS 가 2번보다 크네요.일부러 스택시킬려고 이렇게했습니다.

00:12:417 (5,1) - 여기 다운비트 flow break은 좋은데, DS 도 좀 늘려 주시면 좋을듯별로 DS 늘리고 싶지 않네요

00:27:083 - 여기 비워두신게 조금 아쉽네요제가 듣기엔 음이 약해서요[color]

00:46:250 (1,2,1,2,1,2) - 비슷한 플로우가 있는 다른 부분은 그렇지 않은데(e.g. 00:57:250 (2,3,4,5,6) - 01:07:583 (1,2,3,4,5,6,7) - ), 여기만 NC 되 있는 의도를 잘 모르겠어요 ㅇㅅㅇ

01:14:917 (4) - 스텍에대가 거리도 같아서 1/2 비트랑 햇갈릴수도 있을것 같아요. DS 를 늘려 주시거나, 이곳 01:14:583 (3) - 에 스텍 하시거나, NC 해주는게어떨까요?중분히 리딩 가능할 것 같습니다.

01:15:917 (2,3) - 위 00:06:583 (2,3) - 와 비슷한데, 여기 DS 큰 의도를 모르겠어요. 01:15:917 (2) - 가 오히려 더 강조되어야 하지 않나요? 오버랩 피하려고 억지로 집어넣은 패턴이긴 한데...생각해 보겠습니다.

Ovoui wrote:

hi !


Not Euny's Insane, It's Normal


[Hard]

00:02:583 (4) - i suggest you to change this slider to two circle because the mapping is mapped on the piano, but just after you used slider to map the vocal aswell 00:02:917 (5,6) - and it could be confus when you're playing it. It could be nice to use circle here 00:02:583 (4) - to show a difference.00:02:583 (4,5,6) - for this pattern.
00:14:583 (2,3) - a jump between those slider should fit well imo^



[Insane]

00:06:583 (2,3,4,5,2,3,4,5) - this is good place for jump but these ones are too big imo
00:46:250 (1,2,1,2,1,2,1,2,3,4,5,6) - and these are too small imo
about Insane, I don't make too many jumps,Sorry, I didn't fixed all./
No comment=fixed
Thanks
CaffeAmericano
00:49:250 (2) - 여기 살짝 어긋나 있었던것 같은데, 잘못 봤나봐요.

하지만 00:51:917 (2) - 하고 01:04:917 (1,2) - 는 살짝 어긋나 있는데... 다시한번 확인해 보심이...?
Kaifin
free mod for cute map

Del Easy

  1. 00:05:417 (4,1) - make parallel?? :9
  2. 00:06:917 (2,1) - blanket
  3. 00:32:417 (4) - whistle on slider end?
  4. 00:48:917 to 01:10:250 - the whistles in the kiai section of the map are super inconsistent, if you want to follow the horns with the whistle then commit to it and pick a rhythm to use throughout the chorus, some of it has a lot of whistles and some of it has none, if there's a pattern i'm not hearing let me know, but it just sounds random to a casual observer and really throws me off

    other than hitsound inconsistency in kiai really solid easy!

Euny Normal

  1. 00:00:917 (1,1) - parallel or make 00:00:917 (1) a more defined different angle? just looks really off to me, like you wanted to make it parallel but just were off a little
  2. 00:24:917 (1,1) - they aren't parallel :?
  3. 00:45:583 (2,1) - i think it would be cute if these were the same slider, but there's a lot of very similar sliders in the map that don't have matched angles, so maybe its a part of your aesthetic not to, accept this only if it doesn't break your aesthetic !

    interesting diff never saw a Normal with this kind of aesthetics before

Hard

  1. 00:08:083 (6) - was surprised no whistle here because you whistle on 00:10:750 (6) -
  2. 00:34:583 (5,6,7,1) - this is super cool, but i think it would be nicer if you made it a perfect line with 00:34:083 (4)
    wow really nice diff i love your patterns

Insane

  1. 00:27:083 - i think skipping this beat is a little weird, you could make 00:26:917 (4) - a 1/2 slider if you dont want to emphasize it, then it'll feel less empty? i understand the emphasis you're going for its just the beat is still there at 00:27:083, its just not as strong
  2. 00:39:250 (4,3) - 4 is not stacked on 3, wasnt sure if you intended for it to be or not but i think stacking it looks nicer than the auto stack thats there now
  3. 01:14:917 (4) - do you think NCing this would make it easier to read? since changes from 1/2 to 1/1
  4. 01:25:083 (2,6) - same thing as with the other stack

    looks really nice! the back and forths are cool

-Neipezi Insane

  1. 00:09:250 (2) - if you move this note down and mess with the pattern a little, you can get it to blanket off 00:08:083 (3) slider end, and line up 00:10:083 (1) - in a way that fits your aesthetic much much more than the current pattern, see how yellow 1 interacts with the shape of red 2 so they have the same curve (2 screenshots)
  2. 00:13:417 (4,1) - i think its a bit confusing to the player to stack this 1/2 rhythm after you stacked the 00:12:750 (1,2) 1/4 rhythm, unstack and move it somewhere?
  3. 00:17:750 (4,2) - these are far enough apart on the timeline that it would definitely look better just to stack them rather than doing the slightly off stack
  4. 00:24:417 (2,1) - the blanket no oo o o
  5. 00:31:917 (2) - it would look a lot better if you move this down so its not touching 00:32:417 (4), it also makes structure with 00:31:917 (2,4,5)
  6. 00:31:417 (1,3) - if you stack them it'll make your aesthetic 200% less cluttered
  7. 00:33:417 (2,3,4,5,6) - your line is off :?
  8. 00:34:083 (1) - ctrl g for emphasis?
  9. 00:34:417 (2,1,2) - please make even into some kind of pattern, you could make it a line or a curved shape or whatever but right now it just looks so messy, especially when you try to do a line right before it with 00:33:417 (2,3,4,5,6)
  10. 00:37:750 (1,1) - :?
  11. 00:41:750 (2,2,3) - ok so a couple things with this: the line 00:42:250 (2,3) makes is not equal with 00:41:750 (2), and i think it'd be 10000x nicer looking if you also made this a proper triangle 00:42:250 (2,3,4)
  12. 00:51:417 (4,2,4) - make this stack consistent please, they're the same distance apart and it looks super messy :?
  13. 00:51:083 (2) - this placement in relation to 00:50:083 (1) - feels SUPER cluttered, its so close, maybe you could move it back so it blankets off 00:50:083 (1) and alter the pattern accordingly?

    to be honest, the patterns in the kiai all feel sort of lackluster and lack a lot of emphasis, that's just my opinion, but the insane thats lower star rating than this one did a much better job of capturing the intensity of the song, and used less star rating. i'd advise going over your patterns and seeing how you could improve them from both an emphasis and flow standpoint!

good luck with set neoskylove :)

edited twice because i messed up my formatting LOL
Topic Starter
Affirmation

Kaifin wrote:

Hard

  1. 00:08:083 (6) - was surprised no whistle here because you whistle on 00:10:750 (6) -
  2. 00:34:583 (5,6,7,1) - this is super cool, but i think it would be nicer if you made it a perfect line with 00:34:083 (4) No. 00:35:083 (7,1) - Just stacked.

    wow really nice diff i love your patternsThanks :D

Insane

  1. 00:27:083 - i think skipping this beat is a little weird, you could make 00:26:917 (4) - a 1/2 slider if you dont want to emphasize it, then it'll feel less empty? i understand the emphasis you're going for its just the beat is still there at 00:27:083, its just not as strongI don't think so.
  2. 00:39:250 (4,3) - 4 is not stacked on 3, wasnt sure if you intended for it to be or not but i think stacking it looks nicer than the auto stack thats there now
  3. 01:14:917 (4) - do you think NCing this would make it easier to read? since changes from 1/2 to 1/1
  4. 01:25:083 (2,6) - same thing as with the other stack

    looks really nice! the back and forths are cool
No comment= fixed
Thanks

CaffeAmericano wrote:

00:49:250 (2) - 여기 살짝 어긋나 있었던것 같은데, 잘못 봤나봐요.

하지만 00:51:917 (2) - 하고 01:04:917 (1,2) - 는 살짝 어긋나 있는데... 다시한번 확인해 보심이...?
잘 되어 있어욤......
Del05
Hi
Thank you for the mod :D

Ovoui wrote:

hi !


[Del's Easy]

00:00:917 (1) - it is a bit weird to begin the diff at the bottom because the whole approach circle is not visible, a suggestion to fix it (slider end of 1 is stacked with 3) ?? It is fine actually
00:04:250 (2,3) - lack of consistency here, the song is like here 00:01:583 (2) - but the rhythm of the map is different. Nope, if you hear again this one lead to new rhythm so i keep this
00:05:417 (4,1) - these slider aren't perfectly parallel Fixed
00:17:250 (2,3) - the flow is broken between those sliders because of the shape of 2. After 2, it should more intuitive to play above It is fine like now

Kaifin wrote:

free mod for cute map

Del Easy

  1. 00:05:417 (4,1) - make parallel?? :9 Fixed
  2. 00:06:917 (2,1) - blanket Fixed
  3. 00:32:417 (4) - whistle on slider end? Fixed
  4. 00:48:917 to 01:10:250 - the whistles in the kiai section of the map are super inconsistent, if you want to follow the horns with the whistle then commit to it and pick a rhythm to use throughout the chorus, some of it has a lot of whistles and some of it has none, if there's a pattern i'm not hearing let me know, but it just sounds random to a casual observer and really throws me off Fixed

    other than hitsound inconsistency in kiai really solid easy! Thank you
My Update
Line-
m4m4m4m4m4m

  1. 으니님 난이도 빼고 클랩 힛사가 없어서 좀 아쉽네요. 딱히 이유가 있는 것이 아니라면 추가해주시는게 좋을 것 같아요.

    -Neipezi's Insane
  2. 00:06:583 (2,3) - 너무 몸뚱이가 붙어있어서 좀 떨어뜨려주면 좋을거같아요.
  3. 00:46:250 (1,2,3,4,5,6,7,1) - 직사각형 안에서의 스택점프가 조금 아깝게 느껴져서 제 나름대로 노트만 옮겨봤습니다..

    앙기무
    https://osu.ppy.sh/ss/5656686
  4. 00:56:917 (1,2,3,4,1,2,3,4) - 하이라이트 점프가 일반 디스턴스와 별 차이가 없는것 같아서 아쉽네요. 00:57:583 (1,2) - 이런 부분에 스택을 넣으신 이유는 모르겠지만 곡의 하이라이트 답게 좀 더 점프다운 패턴을 만들어도 괜찮을 것 같다고 생각해요.
  5. 01:00:750 (1) - 좀 애매하게 구부러진 느낌?

    Insane
  6. 패턴이 와리가리 점프가 주를 이루네요. 렢트님은 좋게 보신 것 같지만 전 같은 패턴만 반복해서 쓴 것이 조금 다양성이 없어서 아쉬웠습니다.

    Hard
  7. 00:48:583 (1) -슬라 끝소리 줄여주시는건 어떨까요?
  8. 00:49:250 (2,3,4,5) - 제 실력문제일 수도 있지만 이 패턴에서 리딩이 꼬였어요. 00:59:917 (2,3,4) - 이런 식으로 진행방향이 한 방향으로 구성되면 좋겠지만 패턴도 괜찮게 나온 것 같으니 딱히 방치해도 상관은 없을거같네용..
Topic Starter
Affirmation

Line- wrote:

m4m4m4m4m4m

  1. 으니님 난이도 빼고 클랩 힛사가 없어서 좀 아쉽네요. 딱히 이유가 있는 것이 아니라면 추가해주시는게 좋을 것 같아요.샘플 노말이 클랩 역할을 해주기 때문에 괜찮습니다

    Insane
  2. 패턴이 와리가리 점프가 주를 이루네요. 렢트님은 좋게 보신 것 같지만 전 같은 패턴만 반복해서 쓴 것이 조금 다양성이 없어서 아쉬웠습니다.이건 어쩔 수가 없네욤...

    Hard
  3. 00:48:583 (1) -슬라 끝소리 줄여주시는건 어떨까요? 딱히....
  4. 00:49:250 (2,3,4,5) - 제 실력문제일 수도 있지만 이 패턴에서 리딩이 꼬였어요. 00:59:917 (2,3,4) - 이런 식으로 진행방향이 한 방향으로 구성되면 좋겠지만 패턴도 괜찮게 나온 것 같으니 딱히 방치해도 상관은 없을거같네용..그렇게 크게 혼란이 올 패턴은 아니라고 봅니다.
Len
someone called me for a mod so im gonna throw my opinions. no need to fix if you wont!


General:
  1. no custom hitsounds :<
  2. try to find 1366*768 bg? for now, a bit small.
  3. add "-Kirito" on tag? he changed the name before so
  4. turn off "Enable countdown"?


Del05:
  1. 00:17:250 - ~ 00:19:250 - what do you think about this rhythm? http://puu.sh/qfpRK/89db8c2d9f.jpg
  2. 00:20:750 - i think it should be emphasized
  3. 00:29:917 - , 00:32:583 - no need to add normal whistle
  4. 00:42:250 (3) - move to x504 y228 is better for flow: http://puu.sh/qfq2W/6b63730daa.jpg if do, you should re-place 00:43:250 (4,1) -
  5. 00:43:583 (1) - blanket? http://puu.sh/qfqlw/f19fd321fb.jpg
  6. 00:48:583 - add note pls feels so empty here!
  7. 00:49:250 (2) - straight is good imo http://puu.sh/qfqrM/b22c7ddb95.jpg
  8. 00:49:250 - add normal whistle is really good for this section!
  9. 00:51:917 - , 00:59:917 - and 01:02:583 - same as above!
  10. 01:10:250 - ~ 01:11:583 - just add some hitsounds on? like this: 01:10:250 - drum finish, 01:10:750 - drum clap, 01:11:250 - drum clap and 01:11:583 - drum finish

Euny:
  1. 00:00:917 (1,1) - not perfect parallel sliders
  2. 00:02:083 (1,1) - just avoid overlap with
  3. 00:18:750 (3,4) - try this timeline? http://puu.sh/qfrel/e37163e7e0.jpg
  4. 00:21:417 - same as above, for me its better than before for play and rhythm! also 00:29:416 (3,4) - and 00:32:083 (3,4) -
  5. 00:22:250 (1,2) - i felt awkward here; just remove sliders reverse one and map this section or try it http://puu.sh/qfriw/1a166dafe1.jpg i prefer 2nd suggestion. also 00:32:916 (1,2) -
  6. 00:24:917 (1) - if it was me, i would do for this section like this: remove 1's reverse and delete 00:25:750 (2) - , then add 1/1 silder on 00:25:417 - like this: http://puu.sh/qfshc/506efa6080.jpg also 00:35:583 - . imo, 00:25:417 - and 00:36:083 - should be emphasized....
  7. 00:26:750 (3) - this slider should end on 00:27:083 - i think
  8. 00:29:416 (3,4) - save as abovwe. if you do, you can emphasize 00:29:750 - and 00:29:917 - imo!
  9. 00:30:749 (2,1) - too curved?
  10. 00:38:750 - feels so empty. just add note here but idk
  11. 00:47:417 (1,1) - im not sure about this stackin

Hard:
  1. 00:06:083 (1) - anti-flow slider http://puu.sh/qfxUw/055d6700d5.jpg
  2. 00:11:417 (1) - it should be emphasized instead of 00:11:917 (2,3) - ....... http://puu.sh/qfznu/264b7d479f.jpg
  3. 00:15:250 (4,5) - and 00:15:917 (6,7) - lazy stack miss. also 00:20:583 (3,4) - , 00:23:917 (5,6) - and 00:31:250 (3,4) - lazy too!
  4. 00:19:417 (8) - avoid overlap is better i think!
  5. 00:21:750 (7,1) - , 00:24:417 (7,1) - no need to stack or anti here!
  6. 00:27:250 (7) - just nah, anti flow... also too hard to play.... and 00:27:250 (7,8,1) - this jump is shit to play for me but i dont know if you want to keep this pattern!
  7. 00:32:417 (7,1) - if you want to use stack or anti on here just use note on 00:32:583 - like this: 00:45:917 (7,1) - . if no, feels really awkward..
  8. 00:35:083 (6,1) - just wtf; you should change the pattern imo. it isnt for "Hard" users cant do......... http://puu.sh/qfBov/2ecc12f98d.jpg
  9. 00:40:917 (1,2,3) - straight slider is enough http://puu.sh/qfCfg/cd349df79d.jpg
  10. 00:48:917 (1,2,3,4,5) - this pattern is a bit hard to read. change like 00:59:583 (1,2,3,4,5) - is better for playing thooooooooooo!!!!!!!!! and 00:49:250 - it should be ephasized also 00:59:917 - too!
  11. 00:50:917 (7,8) - this hidden notes are too hard to play i think
  12. 00:55:250 (3) - move to x79 y194 for flow and read? i think you're not hollow wings, right?
  13. 00:56:583 (7,1) - make a jump! 00:56:917 (1) - it should be emphasized!!!
  14. 01:04:917 (1,2) - same as 00:50:917 (7,8) - D'X
  15. 01:06:083 (5,7) - too curved
  16. 01:13:917 (3,4,5,6,7) - what a confusing pattern
  17. 01:22:583 (2,4) - same. confusing pattern

Insane:
  1. 00:06:583 (2,3,4,5) - even though many people say its fine, i think those are too bad. lot of back and forth spam jumps in insane.. , 00:09:250 (2,3,4,5) - , 00:14:583 (2,3,4,5,6,1) - ..... and etc
  2. 00:08:083 (3,4,5,6) - try to change like this? http://puu.sh/qgcyZ/bd524c649c.jpg
  3. 00:19:083 (5,1) - same as hard
  4. 00:27:417 (2) - make triangle with 00:27:250 (1,1) - ?
  5. 00:21:417 (4,5) - anti flow sliders are making ugly
  6. 00:28:083 (2) - just make a bit curve on here like this: http://puu.sh/qfDv6/5d42eefdbd.jpg
  7. 00:39:583 (1,2,3,4,5,6) - distance is too short, it will make a shit to play
  8. 00:46:250 (1,2,1,2,1,2,1,2) - the jumps right before the kiai are smaller than the ones at 00:16:417 (5,6,7,1) - which is not a part thats very much emphasized in the song, and this makes it awkward to play. just make a jump without stack and overlap will make a good map!
  9. 00:47:417 (2,3,4,5,6) - same as above! especially 00:48:250 -
  10. 00:50:917 (3,4,5,6,1) - i think u can do make a funny jump
  11. 00:52:417 (4,5) - ctrl+g is better for flow!
  12. 01:07:583 (1,2,3,4,5,6,7,1) -
  13. 01:11:583 (1,2,3) - distance is too short like 00:39:583 (1,2,3,4,5,6) -
  14. 01:17:750 (4,5) - ctrl+g?
  15. 01:23:916 (2,3,4,5,6,1) -
  16. 01:26:583 (2) - x158 y59 for flow?

Neipezi:
  1. ar 8.8 is better
  2. 00:03:667 (1) - no need to add spinner here imo! just make a rhythm with circle and slider is better for playing
  3. 00:10:750 (1) - remove nc
  4. 00:34:750 (1) - ^
  5. 01:21:750 (4) - move to x50 y344?


overall is good! but im not sure about a lot of hidden notes in hard, and many pp(or back and forth spam) jumps in insane. : (

edit: some mods are added and changed
Topic Starter
Affirmation

Len wrote:

Hard:
  1. 00:06:083 (1) - anti-flow slider http://puu.sh/qfxUw/055d6700d5.jpg일부러 꺾은겁니다
  2. 00:11:417 (1) - it should be emphasized instead of 00:11:917 (2,3) - ....... http://puu.sh/qfznu/264b7d479f.jpg다른 방향으로 고침.
  3. 00:15:250 (4,5) - and 00:15:917 (6,7) - lazy stack miss. also 00:20:583 (3,4) - , 00:23:917 (5,6) - and 00:31:250 (3,4) - lazy too!스택에러는 언랭요소가 아니니 뭐....일단은 냅두겠습니다
  4. 00:19:417 (8) - avoid overlap is better i think!(보통 스택이라고 안하나...?)이것도 일부러 스택한겁니다. 리딩에는 별 문제 없을 겁니다.
  5. 00:21:750 (7,1) - , 00:24:417 (7,1) - no need to stack or anti here!스택이어도 괜찮을겁니다
  6. 00:27:250 (7) - just nah, anti flow... also too hard to play.... and 00:27:250 (7,8,1) - this jump is shit to play for me but i dont know if you want to keep this pattern!강조를 위해 놔뒀습니다.
  7. 00:32:417 (7,1) - if you want to use stack or anti on here just use note on 00:32:583 - like this: 00:45:917 (7,1) - . if no, feels really awkward.. 앞에도 계속 스택을 시켰는데 여기를 떨어뜨리면 이상할것 같습니다.
  8. 00:35:083 (6,1) - just wtf; you should change the pattern imo. it isnt for "Hard" users cant do......... http://puu.sh/qfBov/2ecc12f98d.jpg이거는 보류. 얘기는 많이 들어오는데 뭔가 고치고 싶지는 않아서...
  9. 00:40:917 (1,2,3) - straight slider is enough http://puu.sh/qfCfg/cd349df79d.jpg이정도 꺾인 흐름은 괜찮을 겁니다.
  10. 00:48:917 (1,2,3,4,5) - this pattern is a bit hard to read. change like 00:59:583 (1,2,3,4,5) - is better for playing thooooooooooo!!!!!!!!! and 00:49:250 - it should be ephasized also 00:59:917 - too!딱히 꼬아놓은 패턴을 노린건 아닌데 꼬인 패턴이 되어버렸네요...그래도 일단 제가 볼땐 괜찮은 것 같으니 놔두겠습니다. 앞에도 이런 꼬인 패턴 많이 있어서 괜찮을겁니다.
  11. 00:50:917 (7,8) - this hidden notes are too hard to play i think그냥 단순 스택인데....
  12. 00:55:250 (3) - move to x79 y194 for flow and read? i think you're not hollow wings, right?00:54:250 (1,3) - 스택을 위해 여기 놔둔 겁니다.
  13. 00:56:583 (7,1) - make a jump! 00:56:917 (1) - it should be emphasized!!!이곳도 일부러 스택을 시킨거긴 한데... 생각 해보겠습니다
  14. 01:04:917 (1,2) - same as 00:50:917 (7,8) - D'X^같은 이유로 안고칩니다.
  15. 01:06:083 (5,7) - too curved괜찮을겁니다.
  16. 01:13:917 (3,4,5,6,7) - what a confusing pattern
  17. 01:22:583 (2,4) - same. confusing pattern01:22:583 (2,4) - 스택.

Insane:
  1. 00:06:583 (2,3,4,5) - even though many people say its fine, i think those are too bad. lot of back and forth spam jumps in insane.. , 00:09:250 (2,3,4,5) - , 00:14:583 (2,3,4,5,6,1) - ..... and etc그렇게 큰 점프는 아닐것 같네요
  2. 00:08:083 (3,4,5,6) - try to change like this? http://puu.sh/qgcyZ/bd524c649c.jpg그건 무슨 패턴이죠
  3. 00:19:083 (5,1) - same as hard^저도 하드랑 같은 의견.
  4. 00:27:417 (2) - make triangle with 00:27:250 (1,1) - ?00:27:417 (2,1) - 스택이리서 놔두겠습니다.
  5. 00:21:417 (4,5) - anti flow sliders are making uglybut fun for me
  6. 00:28:083 (2) - just make a bit curve on here like this: http://puu.sh/qfDv6/5d42eefdbd.jpg이거는 그냥 직선으로 놔두고 싶습니다.
  7. 00:39:583 (1,2,3,4,5,6) - distance is too short, it will make a shit to play음악 분위기상.
  8. 00:46:250 (1,2,1,2,1,2,1,2) - the jumps right before the kiai are smaller than the ones at 00:16:417 (5,6,7,1) - which is not a part thats very much emphasized in the song, and this makes it awkward to play. just make a jump without stack and overlap will make a good map!음 하나하나를 강조하고 싶습니다
  9. 00:47:417 (2,3,4,5,6) - same as above! especially 00:48:250 - ^
  10. 00:50:917 (3,4,5,6,1) - i think u can do make a funny jump지금 이 형태의 패턴이 제 인세인 맵의 컨셉이기 때문에 놔두겠습니다.
  11. 00:52:417 (4,5) - ctrl+g is better for flow!그렇게 하면 00:51:917 (2,3,4) - 얘네가 이상해지므로 일단 패스.
  12. 01:07:583 (1,2,3,4,5,6,7,1) - ㅇㅅㅇ? 패턴 지적하신것 같은데 두줄 위 답변 참조
  13. 01:11:583 (1,2,3) - distance is too short like 00:39:583 (1,2,3,4,5,6) - 음악 분위기.
  14. 01:17:750 (4,5) - ctrl+g?얘는 생각해보겠습니다
  15. 01:23:916 (2,3,4,5,6,1) - .
  16. 01:26:583 (2) - x158 y59 for flow?01:25:916 (6,2) - 스택
No comment=fixed.
Thanks
Kyle Y

#in-game request

[]
[General]
Untick countdown and widescreen support for all diff.

[Easy]
Del's diff is always nice :)
um.... just some minor problems here, see if you want to fix or not.
00:04:250 (2) - I think 1/2 slider should be avoid to use in Easy diff, although it is still rankable. Just becasue new players maybe hold it for 1/1 beat and miss the slider (3) easily for high bpm songs. I suggested to use this rhythm:

(there are other 1/2 slider, if you fix this modding, then fix them also. Otherwise, just remain them also)
00:20:917 (3) - This part got the similar rhythm with 00:18:250 - . I think it is better to have same rhythm becasue it is more easy to follow for new player.
00:18:750 - 00:21:417 - 00:24:083 - they got the beat sound, is it better to make the rhythm the same?
00:24:917 - Here is the strong beat, it is better to avoid using slider end. Rather, it is better to put clickable object.
00:42:083 - here is the strong beat, should it be something clickable here?
00:48:583 - piano sound skipped?
00:52:750 - 01:03:417 - strong beat, clickable object here?
[Normal]
nice map.
For the ending slider 01:27:583 - , I think it is better to end at 01:27:583 - as it is the start of the triple sound with is strong sound.
I think the combo chain here is too short. I suggest you can set nc every two white ticks instead of one, like what Easy diff did.

[Hard]
00:27:250 (7,8,1) - it is good to set jumping for 7->8 and 8->1. However, I think they should be in different ds, becasue 00:27:583 - this beat is more stronger, which you need to emphasise more. For emphasising strong beat (1), you can set bigger ds compared to 7->8, or stacking, even you can break the flowing.

[Insane]
00:43:167 - strong beat is placed here, therefore the rhythm still be:
OR

[-Neipezi's Insane]
00:07:083 - here is strong downbeat, therefore it is better to use clickable items here, just like what you diff in 00:09:750 - . suggested rhythm:


00:06:583 (2) - and 00:09:250 (2) - 00:11:917 (2) - they got similar melody, but why different rhythm? I think it is better to use both 3/4 slider or 1/2 slider.
00:19:083 (2) - please stack well with 00:17:750 (4) -
00:12:750 (1,2) - 00:13:417 (4,1) - both of them end with stacking circle, it is quite misleading that you use 1/2 snapped for 00:13:417 (4,1) - but 1/4 snapped for 00:12:750 (1,2) - . maybe you can unstack 00:13:083 (2) - .
01:09:750 (1,2,3,4,5,6) - I think you can unstack these circle, seems it is more fun, or you can use 1/4 slider for 01:09:917 (3,4,5,6) - .
Len
음 하나하나를 강조하고싶은건 잘 알겠으나 다른 쓸모없는 부분보다 점프가 강조되어야 하는곳보다 약한것은 오히려 강조라기보단 수정하기 귀찮아서 라고밖에 안보이네요 제대로 음악을 표현하시는게 맞나요? 강조해야하는 부분이 어디인지, 아니어야하는 부분이 어딘지 쯤은 아실거라 생각하니 길게 적지는 않았는데 답변 보고나서 조금 실망했네요.
또한 스택을 이용한 흐름 끊기는 오히려 해가 될수 있다는건 알아두셨으면하네요 ar이 느리기때문에 플레이하기에 불편한점이 "반드시" 있는데 그 부분도 말입니다.

모딩온걸 수정하기 귀찮아서 또는 그냥 고치기 싫어서 회피하는 경향이 다른 맵에도 많이 보이는데, 제가 진하게 언급한 저 부분하고 general 부분은 언랭커블이 될수있으니 참고해주세요. 그리고 가끔씩은 컨셉을 내려놓는것도 맵 퀄리티의 증가로 이어질수 있을것같습니다... ㅋㅋ
Doormat
hi hi sorry for late m4m
[General]
  1. drum sliderslide is pretty loud on Easy at 01:10:250 -.. maybe consider using a mute drum sliderslide.wav?
[Del]
  1. 00:04:250 (2,3) – 1/2 slider here feels kind of really abrupt and doesn’t really follow the instruments or vocals that well. maybe try a pattern like this?
  2. 00:40:583 – maybe consider adding in a circle here since you did one at 00:43:250 (4) – and 00:45:917 (4) – and it kind of completes this rhythm pattern you were going with
[Euny]
  1. 00:24:917 (1,2) – this rhythm feels really weird to me since it doesn’t really match with the vocals or instrumentals all that well.. maybe try something like this? this suggestion could also be used at 00:35:583 (1,2) -
  2. 00:41:917 – 00:45:417 – if you’re going to be following vocals during the bridge I don’t think you should ignore the vocal notes here; it feels kind of weird how there’s this sudden gap in the rhythm since there’s no gap in the vocals and it feels a bit weird
  3. 00:52:750 (1) – 00:55:417 (1) – 01:03:417 (1) – 01:06:083 (1) – i think that if you divided these longer sliders up into a 1/1 slider followed by a circle on the white tick it would give some more emphasis to the clap. it’d also help emphasize vocals since the vocals aren’t held for this long. maybe give it a try?
[Insane]
  1. 00:08:250 (4,5) – if you’re going to put hitsounds on the (5) I kind of expected a larger distance between these notes to highlight the emphasis
  2. 00:18:417 (2,3) – ^refer to the above because that applies here. you highlighted the emphasis between 00:18:583 (3,4) – which is fine, but I think there should be a spacing difference between the (2,3) as well. this suggestion also applies to 00:21:083 (2,3) -
  3. 00:26:917 (4,1) – this gap feels really weird to play. the music is still going here, so why the sudden stop? I recommend placing a note at 00:27:083 –
  4. 00:59:083 (6) – to be honest I think using just a circle here is more appropriate than a 1/4 slider. there’s not really a sound on 00:59:167 – so I don’t see any reason as to why this should be held down
  5. 00:59:083 (6) - 01:08:583 (7,2,3) – you should try turning on stacking under View > Stacking every once in a while to see how your stacks look. these look really weird aesthetically since the stacks mess up all the spacing
[Neipezi]
  1. 00:03:667 (1,1) – why the spinners? Why have the spinner follow the instrumentals and then the second spinner follow the vocals? I think mapping this part out like what the other mappers did would be more ideal than using a spinner but it’s up to you
  2. 00:18:583 (5,1) – the (1) is kind of in a really bad position.. players will be moving from left to right, and then this slider is moving up to down with a slight right to left movement. imo it creates this very sudden pull that feels uncomfortable to play. maybe try to Ctrl + H the slider for smoother play? this way, since the slider is also moving left to right like the player is, it makes it less uncomfortable
  3. 00:21:250 (2,3) – kind of expected some more distance between these two notes since there’s an emphasis on the (3) as well
  4. 00:38:250 (1,2,1,2,3,4,5) – feels out of place with the rest of bridge since this is the only part that follows the drums really closely and then 00:40:917 (1,2,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2) – follows vocals more closely than it does the drums.
  5. 01:23:417 (1) – i’d rotate this clockwise by some degrees so the movement from (6) to (1) is less sharp since the current angle feels very stiff; it kind of feels like I’m moving up and left, and the suddenly very left, which feels slightly uncomfortable imo
hard looks fine to me. hope this helps!
Topic Starter
Affirmation

Len wrote:

음 하나하나를 강조하고싶은건 잘 알겠으나 다른 쓸모없는 부분보다 점프가 강조되어야 하는곳보다 약한것은 오히려 강조라기보단 수정하기 귀찮아서 라고밖에 안보이네요 제대로 음악을 표현하시는게 맞나요? 강조해야하는 부분이 어디인지, 아니어야하는 부분이 어딘지 쯤은 아실거라 생각하니 길게 적지는 않았는데 답변 보고나서 조금 실망했네요.
또한 스택을 이용한 흐름 끊기는 오히려 해가 될수 있다는건 알아두셨으면하네요 ar이 느리기때문에 플레이하기에 불편한점이 "반드시" 있는데 그 부분도 말입니다.

모딩온걸 수정하기 귀찮아서 또는 그냥 고치기 싫어서 회피하는 경향이 다른 맵에도 많이 보이는데, 제가 진하게 언급한 저 부분하고 general 부분은 언랭커블이 될수있으니 참고해주세요. 그리고 가끔씩은 컨셉을 내려놓는것도 맵 퀄리티의 증가로 이어질수 있을것같습니다... ㅋㅋ
아 제네럴은 아직 안고쳤어여. 제네럴을 잘 체크 안하는 편이라...
그리고 볼드가 키아이 앞 뉴콤패턴 말씀하시는것 같은데 그거는 진짜 고치기 싫어염...ㅠ
혹시 제가 많이 안고친거 때문에 화나셨다면 죄송합니다. 패스트님꺼 다음 접 때 한번 더 체크 해보겠습니다.
Topic Starter
Affirmation

Doormat wrote:

hi hi sorry for late m4m
[Insane]
  1. 00:08:250 (4,5) – if you’re going to put hitsounds on the (5) I kind of expected a larger distance between these notes to highlight the emphasis
  2. 00:18:417 (2,3) – ^refer to the above because that applies here. you highlighted the emphasis between 00:18:583 (3,4) – which is fine, but I think there should be a spacing difference between the (2,3) as well. this suggestion also applies to 00:21:083 (2,3) -
  3. 00:26:917 (4,1) – this gap feels really weird to play. the music is still going here, so why the sudden stop? I recommend placing a note at 00:27:083 –
  4. 00:59:083 (6) – to be honest I think using just a circle here is more appropriate than a 1/4 slider. there’s not really a sound on 00:59:167 – so I don’t see any reason as to why this should be held down[color=#FF0000]I want 00:59:167 - Here should be add a rhythm..I'll think about that.[/color]
  5. 00:59:083 (6) - 01:08:583 (7,2,3) – you should try turning on stacking under View > Stacking every once in a while to see how your stacks look. these look really weird aesthetically since the stacks mess up all the spacing
@Kyle Y
I didn't tfixed Insane diff, and in Hard diff, I wanted to make triangle pattern.
[]
thanks for mod
Shiranai
Hello~
Sugestion

Del Easy
  1. 01:04:583 (5) - Add normal sampleset, I think you forget
  2. 01:26:750 (2) - Try to use drum sampleset with finish, if use normal sampleset the hitsound still sound too loud
Eun Normal
  1. 00:36:749 (1,2,3,4) - Missing some hitsound, can add clap on following beat 00:37:250 - 00:37:417 - and 00:37:917 -
  2. 00:58:750 (3) - Somehow that rhythm sounds weird, the beat on 00:59:417 - not necesarry to emphsize imo, yet you ignore the trumpet sound on 00:59:250 - . I think you can slightly have a better rhythm like http://puu.sh/qmTpK/cdacae511c.jpg , and the placement can be like this http://puu.sh/qmTry/6fe42831a5.jpg or something else better
  3. 01:27:750 - Try volume 10-20%? there still drum sound at the end and I think a sudden 5% volume not good on that one
Hard
  1. 00:35:083 (7,1) - The slider path on (1) is not clear to see during testplay, please avoid a complete stacking like that. You can slightly move this 00:35:583 (1) - to x:440 y:120 to improve the readability on (1) http://puu.sh/qmU3t/ab9aefb949.jpg
  2. 00:27:250 (7,8,1) - The jumps on them feels too big compared to 00:16:583 (8,9,1) - which literally have same music. Maybe you can move 00:27:417 (8) - to x:192 y:176 to keep the consistency on them
  3. 01:14:250 (4) - Add nc? slightly improve the anti jump and the music transition
Insane
  1. 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat
Neipezi Insane
  1. Why no custom combo color like the rest?
  2. 00:16:750 (3,1) - I think you can add a bit more spacing like you did on 00:16:417 (1,2) - for better emphsized on (1)
  3. 01:27:639 (2) - 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat
Fun map, good luck :)
Rose Pacifica
딱히 모딩할개 없다고 생각이 되면 넘어가겠습니다. *

Euny's Normal
00:00:917 (1,1) - 조그만한 이유지만 이거 각도맞춰도 좋지않을까요?
00:21:417 (3) - 스택오류

Hard
00:15:250 (4,6) - 스택오류
00:23:917 (5) - 스택오류
00:27:250 (7,8,1) - 이부분에서 00:26:917 (6,7) - 요거땜에 치기 불편할거같네요....
00:55:083 (2,3,4) - 이거 햇갈릴거같은데
요건 어떨까용?

Insane
호모나 섹상에 게이 뭐야
점프들이..전부...복붙이라니....
점프들 자비좀...
01:05:417 - 여긴 음있는거같아요
00:49:750 (4,5) - 컨트롤G?


다른건 잘모르겠음....
Kencho
As request.
[Del's Easy]
  1. 01:26:750 (2) - Try to increase the length to 01:27:750 - as well, like Normal diff.

[Euny's Normal]
  1. 00:21:250 (2,3) - Stack carefully
  2. 00:37:250 (2,3) - ^

[Hard]
  1. In my opinion, NC in every 1 big white tick will be better than every 2 big white tick because some places like 00:51:417 (10) - and 01:14:250 (4) - which are too many combo and readability problem.

  2. 00:15:250 (4,5) - 00:15:917 (6,7) - Stack carefully
  3. 00:20:583 (3,4) - 00:23:917 (5,6) - 00:31:250 (3,4) - ^

[Insane]
  1. 00:52:750 (1,2) - A litter bit too far, I suggest you try this.
  2. 00:55:417 (1) - Ctrl+G for better flow.
  3. 00:58:750 (3,1) - Stack carefully
  4. 01:26:583 (2) - Move to x170 y146 for better flow.

[-Neipezi's Insane]
  1. Combo colors are not set.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79.
Nice song, Good Luck!
Topic Starter
Affirmation
Topic Starter
Affirmation

-Neipezi wrote:

Kyle Y wrote:

[-Neipezi's Insane]
00:07:083 - here is strong downbeat, therefore it is better to use clickable items here, just like what you diff in 00:09:750 - . suggested rhythm: :arrow: Fixed


00:06:583 (2) - and 00:09:250 (2) - 00:11:917 (2) - they got similar melody, but why different rhythm? I think it is better to use both 3/4 slider or 1/2 slider.
00:19:083 (2) - please stack well with 00:17:750 (4) -
00:12:750 (1,2) - 00:13:417 (4,1) - both of them end with stacking circle, it is quite misleading that you use 1/2 snapped for 00:13:417 (4,1) - but 1/4 snapped for 00:12:750 (1,2) - . maybe you can unstack 00:13:083 (2) - .
01:09:750 (1,2,3,4,5,6) - I think you can unstack these circle, seems it is more fun, or you can use 1/4 slider for 01:09:917 (3,4,5,6) - . :arrow: Change

Len wrote:

Neipezi:
  1. ar 8.8 is better
  2. 00:03:667 (1) - no need to add spinner here imo! just make a rhythm with circle and slider is better for playing
    :arrow: 그 파트는 FX Uplifter에 소리 맞춘겁니다.(뭔지 모르시면 구글링하시길)
  3. 00:10:750 (1) - remove nc :arrow: Fixed
  4. 00:34:750 (1) - ^ :arrow: np
  5. 01:21:750 (4) - move to x50 y344? :arrow: 위치상 좀 아닌거같네요.

Doormat wrote:

[Neipezi]
  1. 00:03:667 (1,1) ? why the spinners? Why have the spinner follow the instrumentals and then the second spinner follow the vocals? I think mapping this part out like what the other mappers did would be more ideal than using a spinner but it’s up to you :arrow: That part is stepped on sound FX Uplifter.
  2. 00:18:583 (5,1) ? the (1) is kind of in a really bad position.. players will be moving from left to right, and then this slider is moving up to down with a slight right to left movement. imo it creates this very sudden pull that feels uncomfortable to play. maybe try to Ctrl + H the slider for smoother play? this way, since the slider is also moving left to right like the player is, it makes it less uncomfortable :arrow: not bad idea..
  3. 00:21:250 (2,3) ? kind of expected some more distance between these two notes since there’s an emphasis on the (3) as well :arrow: Fixed
  4. 00:38:250 (1,2,1,2,3,4,5) ? feels out of place with the rest of bridge since this is the only part that follows the drums really closely and then 00:40:917 (1,2,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2) ? follows vocals more closely than it does the drums.
  5. 01:23:417 (1) ? i’d rotate this clockwise by some degrees so the movement from (6) to (1) is less sharp since the current angle feels very stiff; it kind of feels like I’m moving up and left, and the suddenly very left, which feels slightly uncomfortable imo
hard looks fine to me. hope this helps!

Mako Sakata wrote:

Neipezi Insane
  1. Why no custom combo color like the rest? :arrow: I had forgotten. Fixed
  2. 00:16:750 (3,1) - I think you can add a bit more spacing like you did on 00:16:417 (1,2) - for better emphsized on (1) :arrow: That I do not widen the interval.
  3. 01:27:639 (2) - 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beat :arrow: There is no mention of it from BN. I do not change.
Fun map, good luck :)

Kencho wrote:

[-Neipezi's Insane]
  1. Combo colors are not set. :arrow: Already it addressed in the previous modding.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully :arrow: I think there is no problem ._.
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79. :arrow: not bad..
Nice song, Good Luck!
thank you for modding'_'
Topic Starter
Affirmation

Mako Sakata wrote:

Hard
  1. 00:35:083 (7,1) - The slider path on (1) is not clear to see during testplay, please avoid a complete stacking like that. You can slightly move this 00:35:583 (1) - to x:440 y:120 to improve the readability on (1) http://puu.sh/qmU3t/ab9aefb949.jpgI changed to 440,167. 440,120 is overlapping with 00:34:750 (6) - .
  2. 00:27:250 (7,8,1) - The jumps on them feels too big compared to 00:16:583 (8,9,1) - which literally have same music. Maybe you can move 00:27:417 (8) - to x:192 y:176 to keep the consistency on themI changed other way.
  3. 01:14:250 (4) - Add nc? slightly improve the anti jump and the music transitionBut I added NC about 2 downbeats. I don't want to add NC here.
Insane
  1. 01:27:639 (2) - Add nc? for easier to distinguish the 1/3 beatNo. It's okay, I think

Kencho wrote:

[Hard]
  1. In my opinion, NC in every 1 big white tick will be better than every 2 big white tick because some places like 00:51:417 (10) - and 01:14:250 (4) - which are too many combo and readability problem.But 1downbeat NC is too short... I'' consider it.

  2. 00:15:250 (4,5) - 00:15:917 (6,7) - Stack carefully
  3. 00:20:583 (3,4) - 00:23:917 (5,6) - 00:31:250 (3,4) - ^

[Insane]
  1. 00:52:750 (1,2) - A litter bit too far, I suggest you try this.
  2. 00:55:417 (1) - Ctrl+G for better flow.No. It has too far spacing.
  3. 00:58:750 (3,1) - Stack carefully
  4. 01:26:583 (2) - Move to x170 y146 for better flow.I followed Len's mod,,, I moved to 158,59

Rose Pacifica wrote:

Hard
00:15:250 (4,6) - 스택오류
00:23:917 (5) - 스택오류
00:27:250 (7,8,1) - 이부분에서 00:26:917 (6,7) - 요거땜에 치기 불편할거같네요....충분히 괜찮다고 봅니다
00:55:083 (2,3,4) - 이거 햇갈릴거같은데그냥 두개 스택으로 바꿀게요.
요건 어떨까용?

Insane
호모나 섹상에 게이 뭐야
점프들이..전부...복붙이라니....
점프들 자비좀...
01:05:417 - 여긴 음있는거같아요전체적으로 보컬을 까라가서 말이죠....
00:49:750 (4,5) - 컨트롤G?왜 다들 이걸 잡는지 모르겠네....00:49:917 (5,1) - 단순히 이렇게 1차원적인 스택을 하고 싶었을 뿐입니다.


다른건 잘모르겠음....
No comment=fixed,
Thanks
[-Neipezi's Insane]
  1. Combo colors are not set.

  2. 00:31:417 (1,3) - 00:32:750 (5,1) - Stack carefully
  3. 00:55:250 (5) - In my opinion, you can put this one farther away, like x105 y79.
Nice song, Good Luck!
Euny

Electoz wrote:

[Euny's Normal]

  1. 00:20:750 (1,2) - 00:36:749 (1,2) - Inconsistent spacings due to stack. ✔fixed

Ovoui wrote:

[Euny's Insane]

00:42:917 (3) - this slider sounds weird ✔fixed

Kaifin wrote:

Euny Normal

  1. 00:00:917 (1,1) - parallel or make 00:00:917 (1) a more defined different angle? just looks really off to me, like you wanted to make it parallel but just were off a little ✔fixed
  2. 00:24:917 (1,1) - they aren't parallel :? ✔fixed
  3. 00:45:583 (2,1) - i think it would be cute if these were the same slider, but there's a lot of very similar sliders in the map that don't have matched angles, so maybe its a part of your aesthetic not to, accept this only if it doesn't break your aesthetic !i did similar for my past ranked maps was fine. i think its enough for play.

    interesting diff never saw a Normal with this kind of aesthetics before

Len wrote:

Euny:
  1. 00:00:917 (1,1) - not perfect parallel sliders✔fixed
  2. 00:02:083 (1,1) - just avoid overlap with✔fixed
  3. 00:18:750 (3,4) - try this timeline? http://puu.sh/qfrel/e37163e7e0.jpg지금꺼가 더 보컬이랑 잘맞는거같아요. 더군다나 25~50%로 들으심 퉁 하고 분명 클리커블 한 부분이 제게는 들려요.
  4. 00:21:417 - same as above, for me its better than before for play and rhythm! also 00:29:416 (3,4) - and 00:32:083 (3,4) - 같은이유에요 보컬에 맞다고 느껴지는부분들은 킵할게요!
  5. 00:22:250 (1,2) - i felt awkward here; just remove sliders reverse one and map this section or try it http://puu.sh/qfriw/1a166dafe1.jpg i prefer 2nd suggestion. also 00:32:916 (1,2) - ^
  6. 00:24:917 (1) - if it was me, i would do for this section like this: remove 1's reverse and delete 00:25:750 (2) - , then add 1/1 silder on 00:25:417 - like this: http://puu.sh/qfshc/506efa6080.jpg also 00:35:583 - . imo, 00:25:417 - and 00:36:083 - should be emphasized....^
  7. 00:26:750 (3) - this slider should end on 00:27:083 - i think✔fixed
  8. 00:29:416 (3,4) - save as abovwe. if you do, you can emphasize 00:29:750 - and 00:29:917 - imo!거절 해 온 부분들이랑 같은이유에요
  9. 00:30:749 (2,1) - too curved?✔fixed
  10. 00:38:750 - feels so empty. just add note here but idk 음.. 제안주신 방법두 좋은데 노멀에 모든 음을 다 채울 필요는 없다고 생각해요~
  11. 00:47:417 (1,1) - im not sure about this stackin✔fixed

Kyle Y wrote:

[Normal]
nice map.
For the ending slider 01:27:583 - , I think it is better to end at 01:27:583 - as it is the start of the triple sound with is strong sound.
I think the combo chain here is too short. I suggest you can set nc every two white ticks instead of one, like what Easy diff did.good suggestion. but i want to let it keep for fill the music until perfect end of song.

Doormat wrote:

[Euny]
  1. 00:24:917 (1,2) – this rhythm feels really weird to me since it doesn’t really match with the vocals or instrumentals all that well.. maybe try something like this? this suggestion could also be used at 00:35:583 (1,2) - listen with 25~50% you will feels vocal accents are there.
  2. 00:41:917 – 00:45:417 – if you’re going to be following vocals during the bridge I don’t think you should ignore the vocal notes here; it feels kind of weird how there’s this sudden gap in the rhythm since there’s no gap in the vocals and it feels a bit weird i dont think its weird your points are weak than my object points. i think its fine to keep.
  3. 00:52:750 (1) – 00:55:417 (1) – 01:03:417 (1) – 01:06:083 (1) – i think that if you divided these longer sliders up into a 1/1 slider followed by a circle on the white tick it would give some more emphasis to the clap. it’d also help emphasize vocals since the vocals aren’t held for this long. maybe give it a try?we cant bit ignore for weak rhythm parts? i cant feels its annoying for play.

Mako Sakata wrote:

Eun Normal ✔applied all
  1. 00:36:749 (1,2,3,4) - Missing some hitsound, can add clap on following beat 00:37:250 - 00:37:417 - and 00:37:917 -
  2. 00:58:750 (3) - Somehow that rhythm sounds weird, the beat on 00:59:417 - not necesarry to emphsize imo, yet you ignore the trumpet sound on 00:59:250 - . I think you can slightly have a better rhythm like http://puu.sh/qmTpK/cdacae511c.jpg , and the placement can be like this http://puu.sh/qmTry/6fe42831a5.jpg or something else better
  3. 01:27:750 - Try volume 10-20%? there still drum sound at the end and I think a sudden 5% volume not good on that one

Rose Pacifica wrote:

Euny's Normal ✔applied all
00:00:917 (1,1) - 조그만한 이유지만 이거 각도맞춰도 좋지않을까요?
00:21:417 (3) - 스택오류

Kencho wrote:

[Euny's Normal] ✔applied all
  1. 00:21:250 (2,3) - Stack carefully
  2. 00:37:250 (2,3) - ^
@modders : thanks for mod<3 host checked before Electoz's mods. sorry for late!

이곳이 그 유명한 슬라이더 박스입니까
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48583
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6083,16917,27583,38250,46250,75417
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:Yumeiro Parade
TitleUnicode:夢色パレード
Artist:Rhodanthe*
ArtistUnicode:Rhodanthe*
Creator:Neoskylove
Version:Euny's Normal
Source:ハロー!!きんいろモザイク
Tags:Hello!! Kin-iro Mosaic season 2 TV Size op opening -Neipezi Euny Del05
BeatmapID:982752
BeatmapSetID:453345

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-416,333.333333333333,4,2,0,50,1,0
917,-100,4,2,0,50,0,0
48917,-100,4,2,0,50,0,1
58917,-100,4,2,0,50,0,0
59583,-100,4,2,0,50,0,1
70250,-100,4,2,0,50,0,0
87750,-100,4,2,0,10,0,0


[Colours]
Combo1 : 128,255,128
Combo2 : 255,128,128
Combo3 : 255,255,128
Combo4 : 0,128,255

[HitObjects]
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274,22,1583,2,0,P|300:27|328:26,2,55
254,79,2083,6,0,L|270:247,1,165,2|0,0:0|0:0,0:0:0:0:
365,319,2917,2,0,L|420:276,1,55
454,245,3250,2,0,L|442:180,1,55,0|0,0:0|0:0,0:0:0:0:
439,130,3583,6,0,B|381:147|381:112|316:140,1,110,2|0,0:0|0:0,0:0:0:0:
265,236,4250,2,0,P|270:268|266:306,2,55
216,199,4750,6,0,L|95:231,1,110,2|0,0:0|0:0,0:0:0:0:
51,242,5250,1,0,0:0:0:0:
51,242,5417,2,0,P|66:187|54:133,1,110,2|0,0:0|0:0,0:0:0:0:
7,25,6083,6,0,L|186:61,1,165,4|8,3:2|0:0,0:0:0:0:
288,79,6917,2,0,P|300:53|305:17,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
244,121,7417,6,0,L|258:238,1,110,0|0,3:0|3:0,0:0:0:0:
327,328,8083,2,0,L|353:210,1,110,0|0,0:0|3:0,0:0:0:0:
370,101,8750,6,0,B|425:125|486:78|486:78|447:51,1,165,4|8,3:2|0:0,0:0:0:0:
335,22,9583,2,0,P|310:39|290:70,1,55,0|0,3:0|3:0,0:0:0:0:
252,172,10083,6,0,B|215:161|183:122|183:122|156:143,1,110,4|0,3:2|3:0,0:0:0:0:
123,181,10583,1,8,0:0:0:0:
123,181,10750,2,0,L|133:296,1,110,0|0,0:0|3:0,0:0:0:0:
238,353,11417,6,0,B|294:351|288:318|346:322,1,110,4|0,3:2|3:0,0:0:0:0:
399,340,11917,1,8,0:0:0:0:
445,228,12250,2,0,L|475:178,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
384,221,12750,6,0,B|328:229|329:194|271:208,1,110,4|0,3:2|3:2,0:0:0:0:
220,229,13250,2,0,P|215:201|205:176,1,55,8|0,0:0|0:0,0:0:0:0:
142,72,13750,2,0,L|74:71,1,55,0|8,3:0|0:0,0:0:0:0:
59,125,14083,6,0,P|85:175|44:272,1,165,4|8,3:2|0:0,0:0:0:0:
141,346,14917,2,0,L|204:333,1,55,8|0,0:0|0:0,0:0:0:0:
254,324,15250,1,8,0:0:0:0:
254,324,15417,6,0,P|257:257|300:208,1,110,0|0,3:0|3:0,0:0:0:0:
386,166,16083,2,0,P|350:126|299:107,1,110,4|4,3:2|3:0,0:0:0:0:
240,125,16583,2,0,P|213:129|186:124,1,55,8|8,0:0|0:0,0:0:0:0:
133,93,16917,6,0,L|116:212,1,110,4|8,3:0|0:0,0:0:0:0:
109,262,17417,2,0,P|165:250|218:263,1,110,0|0,0:0|3:0,0:0:0:0:
293,354,18083,6,0,P|348:366|401:353,1,110,0|0,3:0|3:0,0:0:0:0:
442,311,18583,1,8,0:0:0:0:
442,311,18750,2,0,L|459:246,1,55,8|0,0:0|0:0,0:0:0:0:
487,205,19083,2,0,L|470:151,1,55,0|8,3:0|0:0,0:0:0:0:
426,39,19583,6,0,L|315:69,1,110,4|8,3:0|0:0,0:0:0:0:
262,88,20083,2,0,P|302:126|304:179,1,110,0|0,0:0|3:0,0:0:0:0:
214,260,20750,6,0,L|322:311,1,110,0|0,3:0|0:0,0:0:0:0:
369,331,21250,1,8,0:0:0:0:
369,331,21417,2,0,P|378:304|396:282,1,55,8|0,0:0|0:0,0:0:0:0:
445,249,21750,2,0,L|420:194,1,55,0|8,3:0|0:0,0:0:0:0:
344,105,22250,6,0,P|318:115|291:119,1,55,0|0,3:0|0:0,0:0:0:0:
231,116,22583,2,0,L|270:234,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
176,88,23417,6,0,B|122:102|122:71|67:87,1,110,0|0,3:0|3:0,0:0:0:0:
13,195,24083,2,0,L|33:269,1,55,8|0,0:0|0:0,0:0:0:0:
45,306,24417,2,0,P|100:289|156:301,1,110,0|0,3:0|0:0,0:0:0:0:
208,315,24917,6,0,L|192:193,2,110,0|8|0,3:0|0:0|0:0,0:0:0:0:
261,343,25750,1,0,3:0:0:0:
381,328,26083,6,0,L|366:194,1,110,0|0,3:0|3:0,0:0:0:0:
357,159,26583,1,8,0:0:0:0:
357,159,26750,2,0,P|305:181|240:190,1,110
193,205,27250,2,0,L|117:180,1,55,8|8,0:0|0:0,0:0:0:0:
79,184,27583,6,0,P|79:129|55:80,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
36,226,28416,2,0,L|49:288,1,55,0|8,3:0|0:0,0:0:0:0:
74,333,28749,6,0,P|126:320|180:331,1,110,0|0,3:0|3:0,0:0:0:0:
234,358,29249,1,8,0:0:0:0:
234,358,29416,2,0,L|267:308,1,55,8|0,0:0|0:0,0:0:0:0:
312,274,29750,2,0,L|290:203,1,55,0|8,3:0|0:0,0:0:0:0:
249,109,30249,6,0,B|304:124|304:92|357:110,1,110,4|8,3:0|0:0,0:0:0:0:
405,146,30749,2,0,P|406:92|437:43,1,110,0|0,0:0|3:0,0:0:0:0:
504,144,31417,6,0,P|502:197|480:248,1,110,0|0,3:0|3:0,0:0:0:0:
423,271,31917,1,8,0:0:0:0:
423,271,32083,2,0,L|397:340,1,55,8|0,0:0|0:0,0:0:0:0:
347,345,32416,2,0,L|291:354,1,55,0|8,3:0|0:0,0:0:0:0:
171,356,32916,6,0,P|174:328|171:301,1,55,0|0,3:0|0:0,0:0:0:0:
124,263,33250,2,0,L|36:329,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
146,206,34083,6,0,P|105:170|103:117,1,110,0|0,3:0|3:0,0:0:0:0:
200,45,34750,2,0,L|271:59,1,55,8|0,0:0|0:0,0:0:0:0:
313,68,35083,2,0,P|292:121|300:178,1,110,0|0,3:0|0:0,0:0:0:0:
339,216,35583,6,0,L|230:257,2,110,0|8|0,3:0|0:0|0:0,0:0:0:0:
398,227,36416,1,0,3:0:0:0:
473,132,36749,6,0,P|422:111|395:64,1,110,4|0,0:0|3:0,0:0:0:0:
378,6,37250,1,8,0:0:0:0:
378,6,37417,2,0,P|326:26|272:24,1,110,8|0,0:0|0:0,0:0:0:0:
213,12,37917,1,8,0:0:0:0:
185,130,38250,6,0,L|177:257,1,110,4|0,3:2|3:0,0:0:0:0:
286,184,38917,2,0,L|290:112,2,55,8|0|0,0:0|0:0|3:0,0:0:0:0:
347,182,39417,6,0,P|394:155|424:104,1,110
454,57,39917,1,0,3:0:0:0:
454,57,40083,2,0,L|491:222,1,165,0|0,0:0|3:0,0:0:0:0:
473,338,40917,6,0,L|531:352,2,55,2|2|2,3:2|0:0|3:0,0:0:0:0:
412,341,41417,2,0,B|354:363|354:326|292:345,1,110,0|0,0:0|0:0,0:0:0:0:
183,352,42083,6,0,P|183:303|136:245,1,110
99,220,42583,1,0,3:0:0:0:
181,131,42917,2,0,L|282:134,2,82.5,0|8|0,0:0|0:3|3:0,0:0:0:0:
120,132,43583,6,0,P|73:104|57:53,2,110,0|0|8,3:0|3:0|0:0,0:0:0:0:
181,131,44417,2,0,L|188:205,1,55,0|0,0:0|3:0,0:0:0:0:
198,245,44750,6,0,B|279:279|279:214|361:249,1,165,0|0,0:0|3:0,0:0:0:0:
457,316,45583,2,0,L|478:379,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
470,195,46250,6,0,L|487:120,1,55,4|4,3:0|3:0,0:0:0:0:
472,81,46583,2,0,L|408:94,1,55,8|0,0:0|0:0,0:0:0:0:
362,116,46917,2,0,L|290:88,1,55,8|0,0:0|0:0,0:0:0:0:
250,93,47250,1,8,0:0:0:0:
250,93,47417,6,0,P|236:208|136:150,1,275,0|8,3:0|0:0,0:0:0:0:
116,29,48583,1,4,3:0:0:0:
43,126,48917,6,0,P|47:180|71:235,1,110,4|8,0:1|0:0,0:0:0:0:
176,285,49583,2,0,L|211:243,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
215,331,50083,6,0,B|301:297|301:353|376:326,1,165,0|8,3:0|0:0,0:0:0:0:
461,240,50917,2,0,L|480:170,1,55,0|0,3:0|3:0,0:0:0:0:
440,137,51250,2,0,L|423:81,1,55,8|0,0:0|0:0,0:0:0:0:
377,45,51583,6,0,L|253:79,1,110,4|8,3:0|0:0,0:0:0:0:
150,84,52250,2,0,P|137:59|119:38,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
130,141,52750,6,0,P|126:222|190:281,1,165,0|8,3:0|0:0,0:0:0:0:
230,312,53417,2,0,P|266:241|344:226,1,165,0|8,3:0|0:0,0:0:0:0:
459,263,54250,6,0,L|478:202,1,55,4|0,3:0|0:0,0:0:0:0:
441,159,54583,2,0,L|424:102,1,55,8|0,0:0|0:0,0:0:0:0:
419,45,54917,2,0,P|451:37|480:21,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
358,41,55417,6,0,B|298:65|251:33|251:33|195:61,1,165,0|8,3:0|0:0,0:0:0:0:
156,94,56083,2,0,P|191:144|133:234,1,165,0|8,3:0|0:0,0:0:0:0:
49,299,56917,5,4,3:0:0:0:
152,361,57250,2,0,L|221:349,1,55,8|0,0:0|0:0,0:0:0:0:
266,360,57583,2,0,L|328:387,2,55,8|0|8,0:0|3:0|0:0,0:0:0:0:
307,315,58083,6,0,B|291:202,1,110,0|0,3:0|3:0,0:0:0:0:
310,148,58583,1,8,0:0:0:0:
310,148,58750,2,0,P|357:122|381:74,1,110,0|8,3:0|0:0,0:0:0:0:
352,21,59250,1,8,0:0:0:0:
230,29,59583,6,0,L|115:49,1,110,4|8,0:1|0:0,0:0:0:0:
11,98,60250,2,0,P|3:77|1:33,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
59,134,60750,6,0,B|35:223|91:216|73:294,1,165,4|8,3:0|0:0,0:0:0:0:
167,370,61584,2,0,L|227:357,1,55,0|0,3:0|3:0,0:0:0:0:
277,337,61917,2,0,L|340:354,1,55,8|0,0:0|0:0,0:0:0:0:
390,359,62250,6,0,P|381:305|405:257,1,110,0|8,3:0|0:0,0:0:0:0:
484,165,62917,2,0,P|492:138|494:110,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
423,165,63417,6,0,L|254:152,1,165,4|8,3:0|0:0,0:0:0:0:
197,159,64084,2,0,P|241:93|217:17,1,165,0|8,3:0|0:0,0:0:0:0:
96,33,64917,6,0,L|72:95,1,55,4|0,3:0|0:0,0:0:0:0:
33,127,65250,2,0,L|48:179,1,55,8|0,0:0|0:0,0:0:0:0:
75,234,65584,2,0,P|62:258|45:279,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
135,227,66084,6,0,B|213:195|213:253|295:219,1,165,0|8,3:0|0:0,0:0:0:0:
339,177,66750,2,0,P|325:254|369:324,1,165,0|8,3:0|0:0,0:0:0:0:
490,333,67583,6,0,L|481:270,1,55,4|0,3:0|0:0,0:0:0:0:
448,227,67917,2,0,L|475:163,1,55,8|0,0:0|3:0,0:0:0:0:
471,115,68250,2,0,P|485:91|493:65,2,55,8|0|8,0:0|3:0|0:0,0:0:0:0:
414,91,68750,6,0,L|287:104,1,110,0|0,3:0|3:0,0:0:0:0:
188,137,69417,2,0,P|207:86|188:35,1,110,0|8,0:0|0:0,0:0:0:0:
128,29,69917,1,8,0:0:0:0:
51,122,70250,6,0,L|64:240,1,110,4|0,3:0|3:0,0:0:0:0:
82,288,70750,2,0,P|107:277|134:271,1,55,0|0,3:0|3:0,0:0:0:0:
246,317,71250,2,0,L|253:194,1,110,0|0,3:0|3:0,0:0:0:0:
283,155,71750,2,0,P|316:173|346:174,1,55,0|0,3:0|3:0,0:0:0:0:
447,135,72250,2,0,L|447:249,1,110,8|8,3:0|3:0,0:0:0:0:
353,320,72917,6,0,P|299:307|245:316,1,110,4|0,3:0|3:0,0:0:0:0:
193,348,73417,2,0,L|183:273,1,55,8|0,3:0|0:0,0:0:0:0:
168,173,73917,1,8,3:0:0:0:
65,237,74250,2,0,P|48:188|54:131,2,110,4|4|4,3:0|3:0|3:0,0:0:0:0:
131,67,75417,6,0,L|301:51,1,165,4|8,3:2|0:0,0:0:0:0:
416,58,76251,2,0,L|472:63,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
390,112,76751,6,0,P|403:167|400:237,1,110,0|0,3:0|3:0,0:0:0:0:
323,311,77417,2,0,P|310:257|312:195,1,110,0|0,3:0|3:0,0:0:0:0:
390,112,78083,6,0,B|307:83|307:127|226:95,1,165,4|8,3:2|0:0,0:0:0:0:
133,20,78917,2,0,L|109:72,1,55,0|0,3:0|3:0,0:0:0:0:
109,191,79417,6,0,B|160:203|160:170|217:190,1,110,4|0,3:2|3:0,0:0:0:0:
275,208,79917,1,8,0:0:0:0:
275,208,80084,2,0,L|279:84,1,110,0|0,3:0|3:0,0:0:0:0:
387,45,80751,6,0,B|384:159,1,110,4|0,3:2|3:0,0:0:0:0:
382,215,81251,1,8,0:0:0:0:
449,315,81584,2,0,L|504:334,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
392,337,82084,6,0,B|336:345|337:310|279:324,1,110,4|0,3:2|3:0,0:0:0:0:
224,327,82584,2,0,P|219:299|209:274,1,55,8|0,0:0|0:0,0:0:0:0:
89,257,83084,2,0,L|21:266,1,55,0|8,3:0|0:0,0:0:0:0:
12,207,83417,6,0,P|72:154|72:74,1,165,4|8,3:2|0:0,0:0:0:0:
186,31,84251,2,0,L|252:48,1,55,0|0,3:0|0:0,0:0:0:0:
296,64,84584,1,8,0:0:0:0:
296,64,84751,6,0,P|268:110|269:165,1,110,0|0,3:0|3:0,0:0:0:0:
355,250,85417,2,0,L|255:306,1,110,4|0,3:2|0:0,0:0:0:0:
209,338,85917,1,8,0:0:0:0:
123,253,86250,6,0,L|226:197,1,110,8|0,0:2|3:0,0:0:0:0:
268,164,86750,2,0,P|239:136|341:157,1,330,4|0,0:2|0:0,0:0:0:0:
Kawashiro
[Insane]
00:38:250 (1,2,3,4,1,2,3,4) - 이 박자가 더 낫지 않나 싶네요. 지금은 박자를 너무 대충 박았다는 느낌이 강함 http://puu.sh/qv7qH/22ef1065cf.jpg
00:40:917 (1,2,3,4,1,2,3) - ^ http://puu.sh/qv7tX/eba4656158.jpg
00:43:583 (1,2,3,4,1,2,3,4) - ^ http://puu.sh/qv7xc/3c4a5bd2cc.jpg
01:08:750 (1,2) - 2를 지우고 1을 1/1 슬라로 만들어서 보컬도 맞춰주는게 좋다고 봅니다

박자는 매우 중요하다고 생각되니 깔거라도 일단 따라해보시고 까주시길

00:48:083 (5) - 492 76 정도로 움직여서 그냥 삼각형 점프로 만드는게 낫다고 봅니다. 어째서 저렇게 디스턴스 차이를 두는지 모르겠음
00:59:416 (9) - 서클 2개로 바꿔서 5연타로 만드는 것도 00:59:583 (1) - 이걸 강조하게 되고 좋지 않을까요.
01:07:583 (1,2,3,4,5,6,7) - 조금만 더 창의로운 패턴을 시도해보시는건 어떤가요, 너무 루즈하네요. 점점 디스턴스가 커지는 서클점프도 좋을듯
01:23:916 (2,3,4,5,6) - ^

뭔가 Doyak 님이 떠오르는 맵이네요. GL
Topic Starter
Affirmation

UnLock- wrote:

[Insane]
00:38:250 (1,2,3,4,1,2,3,4) - 이 박자가 더 낫지 않나 싶네요. 지금은 박자를 너무 대충 박았다는 느낌이 강함 http://puu.sh/qv7qH/22ef1065cf.jpg
00:40:917 (1,2,3,4,1,2,3) - ^ http://puu.sh/qv7tX/eba4656158.jpg
00:43:583 (1,2,3,4,1,2,3,4) - ^ http://puu.sh/qv7xc/3c4a5bd2cc.jpg세개는 패턴 유지
01:08:750 (1,2) - 2를 지우고 1을 1/1 슬라로 만들어서 보컬도 맞춰주는게 좋다고 봅니다

박자는 매우 중요하다고 생각되니 깔거라도 일단 따라해보시고 까주시길

00:48:083 (5) - 492 76 정도로 움직여서 그냥 삼각형 점프로 만드는게 낫다고 봅니다. 어째서 저렇게 디스턴스 차이를 두는지 모르겠음00:47:417 (2,3,5) - 흐름
00:59:416 (9) - 서클 2개로 바꿔서 5연타로 만드는 것도 00:59:583 (1) - 이걸 강조하게 되고 좋지 않을까요. 00:47:417 (2,3,5) - 뭔가 이친구가 큰 리듬이 아닌것 같아서요
01:07:583 (1,2,3,4,5,6,7) - 조금만 더 창의로운 패턴을 시도해보시는건 어떤가요, 너무 루즈하네요. 점점 디스턴스가 커지는 서클점프도 좋을듯끄앙 제가 창의력이 없고 일단 생각은 해볼게요. 근데 어떻게 고쳐질지는 저도 모름
01:23:916 (2,3,4,5,6) - ^^

뭔가 Doyak 님이 떠오르는 맵이네요. GL
Thanks for mod
nocomment=-fixed
riffy
As per your request.

[General]
  1. You don't really need widescreen support as the map has no storyboard.
  2. Since you shorten your username as NeoSL you might want to add it to the tags. Those who enjoyed your guest diffs will probably use it to search for your maps.
[Del's Easy]
  1. 00:00:917 (1) - the overlap with the score-metre looks a bit untidy. Why not place the slider higher to prevent it? Overlap
  2. 00:17:250 (2) - a suuden direction change here feels pretty foced. Try to make the angle softer, making the slider feel more "natural" and beginner-friendly.
    Note: 00:34:083 (3) - 00:38:250 (1,3) - 00:43:583 (1,3) - 01:26:750 (2) - same here.

    It's a neat difficulty, I only disagre with the usage of extreme cuves that go way over the edge with the sliders like 01:26:750 (2).
[Euny's Normal]
  1. 00:24:083 (2,1) - minor - probably making them parallel would make the flow a bit better here. Give it a try and see if it works.
  2. 00:42:917 (3,2) - personally, I feel a bit uncomfortable with the stack. Would prefer to have these two unstacked, forming a triangle with 00:43:583 (1) - for better readability.
  3. 00:44:750 (1) - would finish this one 1/2 earlier as this is where the vocals fade. And then add 00:45:417 - a circle here for the vocals and because polarity would require us to have a circle here.
  4. 01:13:917 (3,4,1) - to make the 3/2 gap between 4 and 1 more obvious, I would move (1) somewhere lower. It is definitely gives a more clear hint that the gap here is a lot bigger than it was between the previous beats. example

    Great difficulty, I enjoyed this one a lot!
[Hard]
  1. 00:49:583 (3,5) - after 00:48:917 (1,2) - this pattern it is very easy to misread 00:49:583 (3,5) - these as a 1/4 pattern.

    Awesome!
[Insane]
  1. 00:15:084 (5,1) - I would place (1) somewhere else, it does not belong to the previous combo, as it has a lot stronger instruments. Unstacking it to make flow more dynamic sounds like a good idea. example
  2. 00:28:083 (2) - you don't use many sliders like this one, in fact, I haven't seen any before. It looks pretty random, so try a slider with a regular shape insntead?
    Note: 01:06:083 (1) - 01:08:750 (1) - you use only two more sliders like the one above. They feel pretty inconsistent, so I'd recommend to make a less agressive curve for them.
  3. 00:40:250 (4,5,6) - the spacing change here can be easily misread as 1/4. Try to keep it more consistent and avoid antijumps? Or place a new combo on (4) or (5) for better readability of the antijump.

    Pretty neat. Good job.
[-Neipezi's Insane]
  1. 00:06:583 (2,3) - this is literally the only place in the intro where a 3/4 slider is used for mapping the instruments. IT feels very inconsistent, so either apply 3/4s later on or make this an 1/1 slider.
  2. 00:26:750 (4,5) - the stack here feels somewhat flow-breaking as it creates an artificial slowdown before the jumpy part.

    Nice one.
Looks like the set is quite a solid one.

~~~~~~~~~~~~~~~~~~~`

Best of luck!
Beomsan
키리토님 팬입니다
노티스 미 센파이~~~~~~~
Topic Starter
Affirmation

Beomsan wrote:

키리토님 팬입니다
노티스 미 센파이~~~~~~~
헐 이분을 아시는...?
Beomsan
저 플레이어때는 구곡 많이해서 ㅎ,,
Mafumafu
Hi!

It seems you've requested a mod from my queue!
Sadly it doesn't meet my standard of nomination. So I would just post some major issues with suggestions.

[Del's Easy]
Lack of rhythm consistency:
00:19:583 (1,2,3,4,1,2,3,4) - For this part, you are following completely 1/2 yet it looks quite differentiated from previous sections.
00:25:250 (1,2,3,1,2,3,4,1,2,3)
The two parts mentioned above are all vocal-oriented parts, yet they owns completely different rhythm. They need to be consistent.

Additionally:
00:17:250 (2) - Having variety in slider shapes is a nice idea, however this is too much.

[-Neipezi's Insane]
00:03:667 (1) - This slider is too old, better to follow the vocal here.
00:16:917 (1) - Lower SV works better here.
The spacings of your smooth and intense parts are almost the same. You need more variety and ups and downs during a map!
00:42:417 (3) - This stack is pretty hard to read due to current AR setting.

===================
Good luck!
Topic Starter
Affirmation

Bakari wrote:

[Hard]
  1. 00:49:583 (3,5) - after 00:48:917 (1,2) - this pattern it is very easy to misread 00:49:583 (3,5) - these as a 1/4 pattern.
    Awesome!
[Insane]
  1. 00:15:084 (5,1) - I would place (1) somewhere else, it does not belong to the previous combo, as it has a lot stronger instruments. Unstacking it to make flow more dynamic sounds like a good idea. exampleBut I want make 00:14:750 (3,5,1) - same flow.
  2. 00:28:083 (2) - you don't use many sliders like this one, in fact, I haven't seen any before. It looks pretty random, so try a slider with a regular shape insntead?
    Note: 01:06:083 (1) - 01:08:750 (1) - you use only two more sliders like the one above. They feel pretty inconsistent, so I'd recommend to make a less agressive curve for them. I'll think about it if others are say.
  3. 00:40:250 (4,5,6) - the spacing change here can be easily misread as 1/4. Try to keep it more consistent and avoid antijumps? Or place a new combo on (4) or (5) for better readability of the antijump. OMG I made triangle, I don't know why this triangle is error....fixed..

    Pretty neat. Good job.
No comment=fixed.
Thanks
Topic Starter
Affirmation

-Neipezi wrote:

Bakari wrote:

As per your request.

[-Neipezi's Insane]
  1. 00:06:583 (2,3) - this is literally the only place in the intro where a 3/4 slider is used for mapping the instruments. IT feels very inconsistent, so either apply 3/4s later on or make this an 1/1 slider. :arrow: 1/1 slide to change
  2. 00:26:750 (4,5) - the stack here feels somewhat flow-breaking as it creates an artificial slowdown before the jumpy part. :arrow: change. x228,192 to move

    Nice one. :arrow: thanks
thank u for moding
Euny

Bakari wrote:

[Euny's Normal]
  1. 00:24:083 (2,1) - minor - probably making them parallel would make the flow a bit better here. Give it a try and see if it works. ✔fixed
  2. 00:42:917 (3,2) - personally, I feel a bit uncomfortable with the stack. Would prefer to have these two unstacked, forming a triangle with 00:43:583 (1) - for better readability. ✔fixed
  3. 00:44:750 (1) - would finish this one 1/2 earlier as this is where the vocals fade. And then add 00:45:417 - a circle here for the vocals and because polarity would require us to have a circle here. 00:45:250 - this sound feels strong for me and i think its nice to end of slider.
  4. 01:13:917 (3,4,1) - to make the 3/2 gap between 4 and 1 more obvious, I would move (1) somewhere lower. It is definitely gives a more clear hint that the gap here is a lot bigger than it was between the previous beats. example ✔fixed

    Great difficulty, I enjoyed this one a lot!
thanks for mod bakaring<3

업뎃해주세요~
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48583
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6083,16917,27583,38250,46250,75417
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:Yumeiro Parade
TitleUnicode:夢色パレード
Artist:Rhodanthe*
ArtistUnicode:Rhodanthe*
Creator:Neoskylove
Version:Euny's Normal
Source:ハロー!!きんいろモザイク
Tags:Hello!! Kin-iro Mosaic season 2 TV Size op opening -Neipezi Euny Del05
BeatmapID:982752
BeatmapSetID:453345

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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48917,-100,4,2,0,50,0,1
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307,315,58083,6,0,B|291:202,1,110,0|0,3:0|3:0,0:0:0:0:
310,148,58583,1,8,0:0:0:0:
310,148,58750,2,0,P|357:122|381:74,1,110,0|8,3:0|0:0,0:0:0:0:
352,21,59250,1,8,0:0:0:0:
230,29,59583,6,0,L|115:49,1,110,4|8,0:1|0:0,0:0:0:0:
11,98,60250,2,0,P|3:77|1:33,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
59,134,60750,6,0,B|35:223|91:216|73:294,1,165,4|8,3:0|0:0,0:0:0:0:
167,370,61584,2,0,L|227:357,1,55,0|0,3:0|3:0,0:0:0:0:
277,337,61917,2,0,L|340:354,1,55,8|0,0:0|0:0,0:0:0:0:
390,359,62250,6,0,P|381:305|405:257,1,110,0|8,3:0|0:0,0:0:0:0:
484,165,62917,2,0,P|492:138|494:110,2,55,0|0|8,0:0|3:0|0:0,0:0:0:0:
423,165,63417,6,0,L|254:152,1,165,4|8,3:0|0:0,0:0:0:0:
197,159,64084,2,0,P|241:93|217:17,1,165,0|8,3:0|0:0,0:0:0:0:
96,33,64917,6,0,L|72:95,1,55,4|0,3:0|0:0,0:0:0:0:
33,127,65250,2,0,L|48:179,1,55,8|0,0:0|0:0,0:0:0:0:
75,234,65584,2,0,P|62:258|45:279,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
135,227,66084,6,0,B|213:195|213:253|295:219,1,165,0|8,3:0|0:0,0:0:0:0:
339,177,66750,2,0,P|325:254|369:324,1,165,0|8,3:0|0:0,0:0:0:0:
490,333,67583,6,0,L|481:270,1,55,4|0,3:0|0:0,0:0:0:0:
448,227,67917,2,0,L|475:163,1,55,8|0,0:0|3:0,0:0:0:0:
471,115,68250,2,0,P|485:91|493:65,2,55,8|0|8,0:0|3:0|0:0,0:0:0:0:
414,91,68750,6,0,L|287:104,1,110,0|0,3:0|3:0,0:0:0:0:
188,137,69417,2,0,P|207:86|188:35,1,110,0|8,0:0|0:0,0:0:0:0:
128,29,69917,1,8,0:0:0:0:
51,122,70250,6,0,L|64:240,1,110,4|0,3:0|3:0,0:0:0:0:
82,288,70750,2,0,P|107:277|134:271,1,55,0|0,3:0|3:0,0:0:0:0:
246,317,71250,2,0,L|253:194,1,110,0|0,3:0|3:0,0:0:0:0:
283,155,71750,2,0,P|316:173|346:174,1,55,0|0,3:0|3:0,0:0:0:0:
447,135,72250,2,0,L|447:249,1,110,8|8,3:0|3:0,0:0:0:0:
353,320,72917,6,0,P|299:307|245:316,1,110,4|0,3:0|3:0,0:0:0:0:
193,348,73417,2,0,L|183:273,1,55,8|0,3:0|0:0,0:0:0:0:
114,195,73917,1,8,3:0:0:0:
0,153,74250,2,0,P|-6:207|11:258,2,110,4|4|4,3:0|3:0|3:0,0:0:0:0:
136,32,75417,6,0,L|301:20,1,165,4|8,3:2|0:0,0:0:0:0:
416,58,76251,2,0,L|472:63,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
390,112,76751,6,0,P|403:167|400:237,1,110,0|0,3:0|3:0,0:0:0:0:
323,311,77417,2,0,P|310:257|312:195,1,110,0|0,3:0|3:0,0:0:0:0:
390,112,78083,6,0,B|307:83|307:127|226:95,1,165,4|8,3:2|0:0,0:0:0:0:
133,20,78917,2,0,L|109:72,1,55,0|0,3:0|3:0,0:0:0:0:
109,191,79417,6,0,B|160:203|160:170|217:190,1,110,4|0,3:2|3:0,0:0:0:0:
275,208,79917,1,8,0:0:0:0:
275,208,80084,2,0,L|279:84,1,110,0|0,3:0|3:0,0:0:0:0:
387,45,80751,6,0,B|384:159,1,110,4|0,3:2|3:0,0:0:0:0:
382,215,81251,1,8,0:0:0:0:
449,315,81584,2,0,L|504:334,2,55,0|0|8,3:0|3:0|0:0,0:0:0:0:
392,337,82084,6,0,B|336:345|337:310|279:324,1,110,4|0,3:2|3:0,0:0:0:0:
224,327,82584,2,0,P|219:299|209:274,1,55,8|0,0:0|0:0,0:0:0:0:
89,257,83084,2,0,L|21:266,1,55,0|8,3:0|0:0,0:0:0:0:
12,207,83417,6,0,P|72:154|72:74,1,165,4|8,3:2|0:0,0:0:0:0:
186,31,84251,2,0,L|252:48,1,55,0|0,3:0|0:0,0:0:0:0:
296,64,84584,1,8,0:0:0:0:
296,64,84751,6,0,P|268:110|269:165,1,110,0|0,3:0|3:0,0:0:0:0:
355,250,85417,2,0,L|255:306,1,110,4|0,3:2|0:0,0:0:0:0:
209,338,85917,1,8,0:0:0:0:
123,253,86250,6,0,L|226:197,1,110,8|0,0:2|3:0,0:0:0:0:
268,164,86750,2,0,P|239:136|341:157,1,330,4|0,0:2|0:0,0:0:0:0:
HelloSCV
m4m

[Del's Easy]
  1. 00:05:417 (4) - consider adding a whistle on slider start, it is in harmony with 00:04:750 (3) - this
  2. 00:17:250 (2) - need Normal sampleset on slider end for consistency
  3. 00:22:917 (2) - i think current rhythm feels quite weird because the vocal sound takes main portion of this part, so try changing that like this
  4. 00:51:250 (5) - add normal sampleset
  5. 01:04:583 (5) - ^
[Euny's Normal]
  1. 00:42:083 (1,3) - 드럼소리 맞춰서 클랩 넣으셨는데 여기 두개 슬라이더에도 적절하게 넣으시는건 어떨까요?
  2. 00:48:917 - 키아이 부분도 같은 볼륨으로 유지되는게 좀 아쉬운데 60%정도로 키우시면 좋을거같아요
[Hard]
  1. 00:05:417 (5) - 슬라이더 머리에 휘슬들어가면 잘 어울리네요
  2. 00:17:917 (3) - 노말 샘플셋 까먹으신듯
  3. 01:04:583 (7) - ^ 슬라이더 머리쪽
  4. 01:26:750 (3) - 노래 마지막부분이기도 하고 강조도 되고있어서 마지막 노트는 점프를 좀 주시는게 더 좋을거 같아요 http://puu.sh/qEhwo/ebf5075067.jpg 이런거나 http://puu.sh/qEhxA/19a0108fef.jpg 이런식으로?
[Insane]
  1. 00:08:083 (3) - 노말 휘슬 적절하게 사용하셨는데 여기만 빠져있으니 좀 어색한거같아요, 에디션 바꾸셔서 노말휘슬 넣으시는건 어떨까요?
  2. 00:16:917 - 이런 초록색선은 딱히 아무런 역할을 안하는거 같은데 지우시는게 좋을거같아요, 뒤에도 몇개 더 있는데 필요하시면 다 집어드릴게요 (귀찮은건아니고...)
  3. 00:40:583 (6) - 노말보다는 드럼샘플셋이 더 나을거같아요
  4. 01:04:583 (4) - 노말 샘플셋 빠진거같네요
[-Neipezi's Insane]
  1. 00:03:667 (1) - 노래 도입부이기도하고 보컬소리가 명확한데 스피너로 처리하는건 좀 어색하지 싶어요 http://puu.sh/qBOOy/6788d6d58e.jpg 이런식으로 스피너대신 다른 오브젝트들로 리듬 맞춰주시는게 좋을거같아요 스피너도 뒤쪽에 하나만 있는게 더 나은거같구요
  2. 00:13:417 (3,1) - 음이 갑자기 높아지는 부분인데 스택은 좀 어색한느낌이 드는거같아요 차라리 1.0으로 두시거나 점프를 조금 넣으시는건 어떨까요?
  3. 00:14:083 (3) - 머리쪽에 노말 피니시 추가하시면 좋을거같아요 뒤쪽에서도 넣으셨고 노래하고도 잘 맞아서 추천드려요
  4. 00:16:417 (1) - 뉴콤보를 여기 두시는 것 보다 00:16:083 (5) - 여기 슬라이더에 넣으시는게 리듬하고도 잘맞고 새로운 패턴을 보여준다 하기에도 무리가 없어보여서 더 나아보여요
  5. 00:22:583 (1) - 딱히 강조되는 부분도 아니고 해서 뉴콤보가 굳이 들어갈 필요는 없어보여요
  6. 00:51:083 (2,3) - 여기두개 샘플셋이 바뀐거같아요
  7. 01:06:083 (1) - 이 뉴콤보는 그다지 필요해보이지 않는데 지우시는건 어떨까요?
  8. 01:06:750 (1) - ^
아귀찮닫ㄷㄷㄷㄷㄷㄷㄷㄷ나머지는 나중에 마무리할게요
Topic Starter
Affirmation
할거없어서 네피지님 맵 구경중

[Neipezi's Insane]
00:02:917 (1,2,3,4) - 정삼각형 만들어주시면 예쁠듯?
00:10:750 (3,2) - 이렇게 두개가 대칭이면 좋을 것 같네얌
00:17:750 (4,2) - 스택 에러 같은데 스택 해주세얌
00:33:417 (2,3,4,5,6) - 이런 두배 디스턴스가 헷갈릴 것 같은 느낌이 듭니다. 뭐 저는 아니지만 인세인 입문자들이 보기엔 상당히 힘들수도
00:32:750 (5,1) - 스택에러
00:37:750 (1,1) - 블랭킷 해주시면 예쁠것 같네염 http://osu.ppy.sh/ss/5897246
00:42:417 (3,4,5) - ^00:33:417 (2,3,4,5,6) -
00:48:583 (1) - 1/8?1/6? 이건 리듬 잘 모르겠...ㅠ
00:56:917 (1,2,3,4) - 뭔가 플레이하기 상당히 어려운것 같은데염... 많이 꼬여있어서...
01:09:917 (3,4) - 아니 님ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ간격ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ http://osu.ppy.sh/ss/5897259 이렇게만 해줘도 될듯 한뎁
01:12:583 (5,1) - 조금 어색해보이는 스택이에요.
01:23:417 (1,2,3,4) - 얘랑 00:14:083 (3,4,1,2) - 얘랑 같은 음악 파트인데 리듬이 달라서 조금 이상하다는 느낌이 들었습니다. 00:14:750 - 여기는 비트가 없는데 01:24:083 - 여기 비트가 있다는게 좀 어색하네얌.
01:25:750 (2,1) - 스택 에러

제껀 답변 안해주셔도 되얌
Topic Starter
Affirmation
@SCV fixed all.
GugUCorn
From ingame pm

[General]

  1. Song Setup에서 Design탭에 Enable countdown 체크해제(모든 난이도에 해당)
  2. Song Setup에서 Design탭에 Widescreen support 체크해제(Del's Easy,Euny's Normal,Insane 난이도에 해당)
  3. 비디오 오프셋이 살짝 안 맞는 것 같아요. design탭에서 오른쪽 상단에 비디오 오프셋을 -417ms 정도로 고쳐주세요.(이건 구지 안 고쳐도 상관없어요ㅎㅎ)
[Del's Easy]

  1. 00:17:250 (2) - Add Sampeset Normal on slider of tail.
  2. 00:37:750 (4) - Swap hitsound like slider head is Sampleset Drum Finish and Slider tail is Sampleset Normal NoHitsound.
  3. 00:51:250 (5) - It is good that SampleSet Normal than Additions Normal.
  4. 00:55:583 (3) - Change it to Curve Slider like this. https://puu.sh/qI1j3/a5ba61b164.png
  5. 01:04:583 (5) - Sampleset Normal
  6. 01:06:917 (5) - Curve Slider than Straight Slider
  7. 01:08:583 (2) - Change SampleSet drum to Normal(Additions is Auto)
  8. 01:10:250 (1) - Add Additions Soft finish on slider head. and Sampleset drum is not bad, but I recommend change addition auto.
  9. 01:12:250 (3,1) - Emphasizing as whistle and Sampleset Normal and additions is auto.
  10. 01:15:417 (1) - finish on slider head
  11. 01:26:750 (2) - Sampleset normal and expand it to 01:27:750.

[Euny's Normal]

  1. 00:08:750 (1,2) - 블랭킷 수정해주세요 요런 식으로요 https://puu.sh/qIZzk/eefbcf5bf7.png
  2. 00:22:250 (1) - 00:16:917 (1) / 00:19:583 (1)에 피니쉬 넣은 것처럼 여기도 피니쉬 넣는게 낫지 않을까요?
  3. 00:42:917 (3) - 다음 슬라이더 모양에 따라서 곡선 슬라이더가 낫지 않을까 싶어요
  4. 00:45:583 (2) - 머리하고 리버스 부분에 드럼 피니쉬 괜찮을 것 같아요
  5. 00:48:583 (2) - 드럼 피니쉬보단 소프트 피니쉬가 강조시키는데 좋을 것 같아요
  6. 00:54:250 (1) - 심벌즈 소리가 살짝 나는데, 애디션 노말으로 피니쉬넣는게 좋을 것같습니다
  7. 01:10:250 (1,2,3,4) - (1)번 슬라이드 머리에 피니쉬보단 클랩, (2), (3)번 슬라이드 머리엔 클랩을 넣어주시고, (4)번 슬라이드에는 앞뒤 순서대로 클랩과 피니쉬를 넣는게 나을 듯 합니다. 5번 슬라이드 까지 힛사가 없어서 약간 허전한 느낌이 없진않네요
  8. 01:14:250 (4) - 머리하고 리버스에 피니쉬 넣으셨는데, 클랩이 낫지 않을까 싶습니다. 잇차오! 할때 음이 다르니까요..
  9. 01:26:750 (2) - 이부분은 볼륨이 10%라서 넣으나 마나겠지만, 끝에 드럼 피니쉬 넣는것도 나쁘지 않아요
[Hard]

  1. 00:16:083 (7) - 뉴콤보?
  2. 00:38:083 (8) - (7)번에 피니쉬 넣었듯이 여기도 드럼 피니쉬넣는것도 좋아요
  3. 00:38:917 (3,4) - 00:41:583 (3,4)에 휘슬 넣었듯이 휘슬 넣어주세요
  4. 00:50:917 (7) - 뉴콤?
  5. 00:59:917 (2) - Crtl+G 추천
  6. 01:01:583 (7) - 뉴콤?
  7. 01:04:583 (7) - 애디션을 오토로 해주시고, 샘플셋을 노말로 해주세요
  8. 01:10:250 (1) - 슬라이더 머리에 소프트 피니쉬
  9. 01:12:250 (5,6,1) - 똑같이 애디션을 오토, 샘플셋을 노말로 하는게 좋아요
  10. 01:14:250 (4) - 뉴콤보
  11. 01:15:417 (1) - 머리에 노말 피니쉬
[-Neipezi's Insane]

  1. 00:38:083 (3) - 드럼 피니쉬
  2. 00:42:917 (7) - 뉴콤보?
  3. 01:07:917 (3,3) - 샘플셋 노말로 해주세요 00:46:250 (1,2,3,4,5,6,7,1)나 01:23:917 (2,3,4) 처럼..
[Insane]

  1. 00:04:250 (2,3) - 00:01:583 (2,3,1) 이 부분에 휘슬을 넣은 것을 고려해서, 2번 서클에 휘슬, (3) 슬라이더 머리에 휘슬 넣어주세요.
  2. 00:05:417 (1,2) - 휘슬 넣는 거 추천 드려요. 슬라이더 부분은 앞에만요.
  3. 00:08:250 (4) - 간격 일정하게 하기위해 이 노트를 (192,88) 으로 옮겨주세요. (3)부터 (6) 사이 간격이 1.30x가 되도록해주세요.
  4. 00:14:750 (3) - 드럼 힛사 피니쉬 넣어주세요
  5. 00:17:917 (3) - 샘플셋 노멀해주세요
  6. 00:20:083 (2) - 뒤에 휘슬을 넣으신게 드럼 소리를 강조시키려는 의도인 것 같은데, 00:17:417 (2,1,2) 부분에 소프트 휘슬을 넣었으니까 소프트 힛사로 넣는게 통일되고 좋을 것 같아요..
  7. 00:27:250 (1) - 샘플셋 노멀해주세요
  8. 00:38:083 (5) - 드럼 피니쉬 추천 드립니다^^
  9. 00:38:917 (3,4) - 뒷부분에 휘슬 넣어주세요. 00:41:583 (3,4) 에 휘슬을 넣었으므로..
  10. 00:45:833 (6) - 드럼 피니쉬
  11. 00:45:917 (7) - 이건 그대로 피니쉬 넣어주세요
  12. 00:47:250 (1,2) - 뉴콤보 바꾸는 게 좋을 것 같아요
  13. 00:48:583 (1) - 클랩보단 피니쉬 추천드려요(동시에 넣으셔도되고요ㅎㅎ;)
  14. 00:58:917 (4) - 뉴콤보..?
  15. 01:08:583 (7) - 샘플셋을 노멀로 바꿔주세요
  16. 01:10:250 (1) - 머리에 샘플셋 소프트 피니쉬 넣어주세요
  17. 01:12:917 (1) - ^
  18. 01:15:417 (1) - 머리에 노멀 피니쉬
  19. 01:17:917 (5) - 드럼 힛사보단 노멀 힛사가 낫다고 생각합니다
  20. 01:27:639 (2) - 맨 끝에 드럼 피니쉬

힛사 위주로 모딩해봤습니다...조금이나마 도움이 됬으면 좋겠네요ㅎㅎ

Good Luck! ;)
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