[General]
- Disable that wonderful widescreen support in all your diffs
- For HP of Normal, I'd consider bumping it up to ~7 cause there's still quite a lot of 1/2 used in the diff.
- For Hard, I would also consider bumping HP to ~7.5
- OD of Insane is probably better at ~7.5 due to how many LNs are used.
- Lastly, delete drum-hitnormal and drum-hitfinish because they're the exact same samples as normal-hitclap and normal-hitfinish. Once you do that, go to timing, and set all your inherited and timing points to NC:1 and everything should be replaced for you. If not, ask me and I can just fix the hitsounds for you.
- Lastly, increase your hs volume to ~30%, I can't really hear the snares that well at 20%.
[Normal]00:16:021 - 00:16:711 - Missing notes here for the kick. Or, for consistency, you can remove the notes at 00:13:263 (13263|5,13952|4) so that the rhythm structure is mostly the same through both repeats.
00:25:159 (25159|6) - I'd consider reducing this to a short note in order to emphasize the guitar at 00:25:504 rather than emphasize the crash
00:27:918 (27918|1) - ^^
00:34:642 (34642|4) - Ghost note? There's no kick, snare, or guitar here.
00:40:332 - This entire measure is very right hand heavy. Maybe try an arrangement like this?
http://puu.sh/qWLmA.jpg00:44:297 (44297|5) - Move this to 2 or something for hand balance.
00:46:711 (46711|2) - Consider following mainly the guitars in this section since they're the most prominent sounds. So remove this note?
00:56:194 - 00:57:573 - 00:58:952 - 01:00:332 - And etc. - I think it's fine to use doubles here to accent the snares. If anything, using doubles at place like 00:56:883 (56883|1,56883|6) - 00:58:263 (58263|5,58263|0) - feel a little less appropriate since it's just a guitar on the down beat.
01:33:952 - 01:33:263 - Why not add notes for the kicks here since this measure is slightly denser than the surrounding parts of the music.
01:39:642 (99642|6) - There's no kick or sound here, so remove this note? it's fine to end on an LN end.
01:38:780 - Why not add another double here for the same snare sound as before? Maybe try something like this starting at 01:38:607
[Hard]00:06:366 - I think it'd be ok to add a note here for the 1/2 bass sounds despite it being quieter here. Imo, it feels more natural to play that way.
00:08:090 (8090|0) - If you do decide to only follow the hihats, then I'd consider removing this since the hihat here is difficult to hear.
00:12:400 (12400|5) - Ghost note maybe? There's no drum or guitar here.
00:14:469 (14469|2) - Since this is a Hard difficulty, I think you can get away with using 1/2 LNs since the guitar is audibly shorter than the ones at 00:15:332 (15332|3) for example
00:22:056 (22056|4,22228|1) - Consider adding notes for the snare and also the heavier guitar chords here.
00:31:883 - The burst here just looks a little messy to me. My suggestion would be to remove 00:31:883 (31883|6) and then use a {123-765} roll kind of like this
http://puu.sh/qWOZb.jpg00:38:780 - Maybe add another note in 1 for the snare?
00:41:538 (41538|1) - Hand balance feels a little dead, might consider moving this to 5
00:48:780 (48780|6,48952|6) - I don't see a reason for this to be jacked since you haven't used a jack anywhere else in the difficulty. Could try moving 00:48:952 (48952|6) to 4
00:58:435 (58435|2) - Again, if you're following the hihat, I'd highly suggest removing this since the hihat is very quiet. If you're following the bass, ignore this.
01:04:814 - There's a pretty audible roll here, so I'd map since it feels a little empty. Maybe try something like this
http://puu.sh/qWPop.jpg01:11:711 - Add a note in 5 for the snare? Also makes it symmetrical with 01:11:366 (71366|5,71366|1)